#Simulate secondary displays
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Ok Android users listen up if you're going to fuck with dev options, particularly Simulate Secondary Displays. Even if this isn't your problem it still may be good to know.
Problem: Android boots into recovery mode after simulate secondary displays. Android crashed while using secondary displays.
Calm down it's not dead you can probably fix it. Turn it back on, if it boots in recovery *SELECT TRY AGAIN* (it may be highlighted in blue white or yellow) (your volume button are arrow keys and your power button is the enter key), DO NOT FACTORY RESET YET. Unlock, if it blanks/flickers turn the screen off and back on, don't restart. Keep doing this and allow a few seconds between until launcher stops, THEN HIT APP INFO ON WHICHEVER DISPLAY YOU CAN, PREFERABLY THE MAIN DISPLAY. Search "simu", hit secondary displays, hit none. Problem solved. Back your shit up and babysit your phone for a while.
Remember: If you royally fuck your phone up by trying to use a secondary desktop display, firstly if you're shits not backed up and there is important irreplaceable anything on that device, DON'T. Secondly, if you do, DO NOT USE SECURED. YOU NEED TO BE ABLE TO MOVE THE SECONDARY DISPLAY NO MATTER WHAT EVEN IF IT'S GOING WELL. However, if you do find yourself losing your absolute shit while your phone blanks out shuts itself off and boots into recovery mode with the lovely options "Try Again" or "Factory Reset" while really fun colored boxes contain lovely information like "your data may be corrupted" don't freak out and reevaluate every life decision you've ever made. You may be able to fix it.
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tinydefector · 8 months ago
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Hi hi hi can I please request shockwave (any ) using a holoform for the first time and he can’t stop kissing his human partner because he loves it so much..?
Holographic
Shockwave x human Reader
Word count: 1.6k
Warnings; none
Shockwave masterlist
____________________
Human eyes linger on Shockwave as he works in reattaching his holomatter device, their head Is tilted as they watch him as he tinkers with the gadget. "whatcha you doing?" They finally ask. They knew Shockwave worked on multiple projects but they didn't know what this one was. Shockwave's optic narrows slightly as he continues his work, focused on the project at hand. He doesn't immediately respond to the human's question, his attention fully absorbed by the task as he re attached it to his arm.
"I am working on a holo-matter projection," Shockwave finally replies, his voice monotone. "I am testing its capabilities and potential applications, as so far I've only been successful with maintaining it for less then a standard human hour." The human takes a step closer, their curiosity evident in their expression, as they linger watching him with full interest. "Holo-matter, That sounds fascinating. What exactly does it do?"
Shockwave briefly looks up from his work, his optic meeting their gaze. "Holo-matter projection involves the creation of three-dimensional objects using a combination of light and matter manipulation. It has various potential applications, such as creating realistic simulations, enhancing visual displays, or even constructing physical structures."
Their eyes widen with excitement as they take in Shockwave's explanation. The move even closer watching him reinstall it into his arm. "So, it's like creating solid objects out of thin air, Can you show me?" Shockwave pauses, considering the request. With a few swift movements, Shockwave activates the holo-matter projection device. This particular application of holo-matter is a deeply personal and significant aspect of his work, one that he has rarely shared with anyone.
"Accessing holo-matter technology for personal use is restricted," Shockwave responds, "However, in the interest of scientific observation, I can provide a limited demonstration." With a series of swift movements, Shockwave activates the holo-matter projection device, and a shimmering, translucent figure materialises before them. 
Their eyes widen in awe as they take in the holoform, their hands come up to cup his face. The human avatar looked nothing like they had expected, they were expecting a mad scientist yet shockwave looked rather normal. One of His eyes was a warm ember and the other was sticking ice blue. He looked rather handsome yet nothing like the real shockwave.
"Holoform is a specialised application of holo-matter technology. It allows me to project a visually and audibly convincing representation of myself, enabling interactions with the physical world. Most times it is used for blending in on organic planets, the only flaw in the device is time, they are limited in what they withstand"
Their gaze lingers on the holoform, their fascination evident. "So, it's like a holographic avatar that can interact with the environment?" Shockwave nods, his optic brightening slightly. "Indeed, the holoform possesses limited physicality, allowing for basic interactions. However, it primarily serves as a means for me to navigate and interact with the physical world while maintaining my primary form in a secure location."
Shockwave's ‘eyes’ flickers with surprise as their hands cup his holoform's face. The unexpected touch momentarily breaks through his normally composed demeanour, causing a faint ripple of uncertainty within him. He observes their expression, their eyes filled with genuine shock and curiosity.
"Your holoform... it's not what I expected," the human murmurs, their voice tinged with awe. "You look... different. Handsome." He has never given much thought to his appearance, as aesthetics have always been secondary to his scientific pursuits. The observation of his holoform's attractiveness is a concept that is foreign to him.
"I assure you, my holoform's appearance is designed for functionality rather than aesthetics," Shockwave responds, his voice remaining monotone despite the subtle ripple of uncertainty within him. 
They cup his face this time tracing the outline of the eyebrows, lips and just admiring how different it is. The feeling for Shockwave is strange, delightful. "Well if it means anything I happen to rather like your holoform" they giggle pressing a soft peck to his nose. 
"You... find my holoform appealing?" he repeats, his voice tinged with a hint of uncertainty. The concept of someone finding his appearance appealing is entirely new to him. The touch leaves a faint imprint on his memory banks, triggering fragmented recollections from a time before, fractured memories flicker.
They continue smiling at him. "Anytime Shockwave, you should use this form more often, it's beautiful" they state, fingers continue to dance across his face. The notion of his holoform being beautiful is a foreign concept to him, but the sincerity in the human's voice leaves a lingering impact.
Before Shockwave can fully process their statement, the human's words are followed by a sudden and unexpected action. Shockwave's holoform leans in and presses a kiss upon their lips. As the kiss lingers, Shockwave's processor races, attempting to process the implications of this unexpected and illogical act of his own. 
After a brief, lingering moment, Shockwave slowly pulls away, his eyes flickering with a mix of emotions. "I... apologise, that was inappropriate," he says, his voice tinged with an uncharacteristic hesitance. "I... was testing a hypothesis."
The human's gaze meets his, their expression a mix of surprise and curiosity. "A hypothesis?" Shockwave's optic dims slightly as he gathers his thoughts, attempting to articulate his conflicting emotions. "I have been studying the nature of human emotions and their impact on decision-making. I sought to explore the effects of physical intimacy on the human psyche."
"You're more than welcome to kiss me again Shockwave" they laugh, eyes sparkling as they stand in his arms, they were tempted to tease him but decided against it. Shockwave's optic flickers, his processor turning gears as he thinks over their words and the genuine warmth in their laughter. 
With a subtle shift in his holoform's expression, Shockwave allows himself to lean in once again. His lips meet the human's in a soft yet lingering kiss, a moment of connection that speaks volumes of the emotions he struggles to fully comprehend, it was as if he had been hit with a train of emotions, many that to him were illogical.
As they stand in each other's embrace, the boundaries that once separated them begin to dissolve further. The scientific detachment that once defined Shockwave's existence gives way to a burgeoning desire for a deeper connection,he craves to kiss them more. In that moment, as their lips remain locked and their emotions mingle, Shockwave finds himself willingly forgetting the stance of logic.
They kiss him back eagerly, hand cupping his cheek as their lips move against his. Fingers toying with his hair. As their lips move against his, Shockwave finds himself instinctively responding, his holoform's arm encircling the human's waist. His own hand tentatively reaches up to rest against the back of their neck, his fingers gently tangling in their hair.
The touch and taste of the human consumes his senses, leaving Shockwave with a mixture of exhilaration and uncertainty. replaced by a growing desire to understand and embrace the complexities of these newfound emotions, to give what he could to them so willingly.
They nearly squeal as he pulls them closer, more giggles leave them as Shockwave continues kissing them. "Shockwave hahahah, having fun are you?" His optics flickers with a mix of surprise and amusement at the human's playful response. The sound of their laughter fills the air, leaving a lingering warmth within him. As they inquire about his enjoyment, a rare hint of a smile tugs at the corner of his lips.
"I... find this experience rather... enjoyable," he admits, his voice carrying a faint trace of amusement. "It is a deviation from my usual scientific pursuits, but I appreciate the connection and the emotions it elicits."
However, his momentary amusement is cut short as the holoform begins to fade away, leaving the human pouting in disappointment. Shockwave's features transition back to their usual stoic expression. "I apologise for the abrupt end," he says, his voice returning to its usual monotone. "The holoform has its limitations, and it cannot be sustained indefinitely."
The human's pout softens, their gaze meeting his with a mix of understanding and lingering affection. " could you lean down so I can give you another kiss?” The ask softly, Shockwave gives in almost instantly, letting them pepper small kisses along his helm. 
As Shockwave stands there he debates finally having the empurata reversed. It had never been something that had a logical reason to be done but now, it was only logical if he intended to have more kisses from them. along with finding a way to lengthen the holoforms time limit since they seemed to enjoy it.
"Shockwave you haven't short circuited on me have you?" They ask while looking up at his optics. A smile lingers on their lips. Shockwave's optic flickers as he processes the human's words, his thoughts momentarily interrupted by their playful inquiry. The smile that lingers on their lips tugs at something deep within him, a mixture of fondness and a newfound desire to explore the uncharted territories of emotion.
"I... apologise for the momentary interruption," he replies, his voice regaining its usual stoic tone. "There are matters that require my attention." As he gazes down at the human, his optic flickers with a mix of determination and a newfound vulnerability. The idea of reversing the empurata, of regaining the physical capacity to experience more intimate moments, becomes increasingly appealing. "However," he continues, his voice carrying a hint of hesitation, "I am enjoying this experience and would ask that we continue this arrangement.” They give him one last small kiss before finally pulling away. “I'd be more Than happy with that Shockwave” 
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velocijupiter · 4 months ago
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Kintype Anatomical Diagram - 2024 Revamp!
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Thought the old schematic was outdated enough, so here's a new one! Probably not realistically feasible in some parts, so take it more as a fun creative exercise :] More systems have been laid out due to a different style for showing everything.
Text transcript under the cut:
Jupiter DromaeOS - Rough Schematic
Height - 6'1/2" / 198cm
Tail Length - 4'8" / 142cm
Weight - 215lb / 97.5kg
Composition is largely of carbon, with smaller amounts of silicon, gold, iron, water, and other trace elements.
Skeletal System
Compacted carbon for support and structural integrity
Braced in certain areas
Ribs divided to allow movement of storage compartments
Electric System
Provides energy for most bodily functions
A. Power Supply Unit - Allows charging from an external energy grid. Requires power cable
B. Solar Panels - Carbon-perovskite photovoltaics for use when away from an energy grid. Usually hidden under feathers
C. Battery - Lithium-sulfur solid state battery that provides ~48 hours of waketime when fully charged
D. Solid State Drive - Extra storage capacity for important memories and information
E. Graphics Processing Unit - Renders AR and holo-displays, as well as internal simulations and dreams
Circulatory System
Circulates around the body a kind of “blood” made of nanites and liquid coolant. Waste heat ejected through fans on the back of the body
F. Nanite Hub - Pumps nanite blood throughout the body. Also houses a nanite fabricator and programmer
Nervous System
Houses most processing power, tactile sense, and consciousness. Comprised of artificial neurons that require a constant supply of electricity
G. Central Processing Unit - Standard issue synthetic humanoid brain. Structure indicates a nontrivial level of neurodivergence
Digestive System
Processes traditional food and certain kinds of inorganic matter. Essential for self-repair and can have a positive effect on mental state
H. Crusher - For chewing both organic and inorganic matter. Soundproofed by skeletal structure in snout
I. Pseudostomach - Dissolves consumed material with nanites rather than acid
J. Graphene Production Chambers - Produces graphene for use in repairs via flash joule heating. Leftover material deposited in lowest storage compartments for use as printer feedstock
Storage Compartments
Built-in drawers for storing goods and materials. Can be refrigerated via circulatory system
Sensory and Communication Devices
K. Microphones - Ear equivalent, input volume can be adjusted or muted
L. Speaker - Vocal output device, can produce a wide array of sounds and can be modulated
M. Eyes - Light passes through display screens used for visual communication
N. AR lens - Projects private-use visual overlays
O. Retinas - Collects modified light signal and sends to CPU and GPU
P. Wireless Internet Receiver - Fully-controlled access to decentralized internet. Uses secondary displays rather than direct input into CPU
Q. Nostrils & Tongue - Detect presence of chemicals in air and food, output converted into signals directed towards CPU
Rockets
Provide mobility within aerospace
R. Microthrusters - Small ion thrusters for stabilization in microgravity
S. Liquid Fuel/Oxidizer Storage - Frozen when not in use to reduce balance issues
T. Pumps - Carry fuel and oxidizer into combustion chamber
U. Combustion Chamber - Mixes and burns fuel and oxidizer
V. Nozzle - Rocket exhaust exits through soles to create thrust
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evercelle · 2 years ago
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i’m a huge danganronpa fan so it’s been super fun to see you getting into v3!!! i’d love to hear what you thought of the last trial/the ending! it’s super divisive but i personally love it and think it’s really clever and creative.
ooooh yeah sure let's talk about v3!! happy sixth anniversary to the game that knocked me over and stole my attention span for the last couple months. i'm in the camp that loved the ending, and i'll cut the rest for spoilers:
i can definitely understand why the ending is divisive, but i thought the final trial and the meta-narrative of "danganronpa has always been fictional within its own canon" were cleverly executed and beautifully tied to the driving theme of the game itself. because v3's core mechanics revolve around truth and lies, the central thesis of the game (to me) is "perception affects reality." the big twist ending (and the reactionary emotions it causes for players) really highlights that theme.
when you think about the game, there were hints left and right that the killing game was a show from the very beginning (literally. from the title screen, which displays a disclaimer "characters depicted are fictional" a la tv shows), but because players (and especially long-time DR fans--as a send-off game in the franchise, it takes advantage of "standard DR tropes" to great effect) have certain expectations coming into the game as to what the story is or should be like, it's easy to overlook those clues...! because you have those preconceptions, the average player isn't looking for those clues, so when you finally get to the Big Twist you're totally staggered by that reveal, even though characters (amami, ouma, saihara) have explicitly told or speculated to the player throughout the game that things aren't what they seem.
saihara as the protag's early (and then ongoing) character arc deals with averting his eyes from the truth, because he's afraid of what must follow. it's a parallel for the player's experience in the final trial, which slowly leads you to the only possible conclusion (everything you know is a lie) and then links up to the secondary thesis of the game by setting up and then subverting standard DR/video game conventions (if we just believe in hope, we can get through this!! ...actually, that's wrong!): perception affects reality, and your own perception & agency shapes your world view. though shirogane tries to mindbreak saihara by showing the pre-game videos and asserting that everything about their present selves are all fabricated and therefore meaningless outside of the context they were created for, saihara concludes that ultimately, it doesn't matter--his experiences, his memories, his bonds, and his choices belong to him and shape his future. for the player, you get to make the same choice in interpreting the ending--whether you believe the ending is real (the classmates actually died) or fake (it was all a virtual simulation) is left up to you. your perception and your choice!!
overall, the driving theme that truth and lies are closely entangled was very well-executed, in my opinion! especially embodied in ouma as a whole and in trial 5, but that's a whole separate post lol... what you assumed was true wasn't, things that appeared to be lies perhaps weren't... infinite possibilities offered by a kind or useful lie, versus the narrow reality of a single harsh, objective truth; having the steel to pursue the truth to the very end; and finally, choosing to stand by your truth and forge onward, no matter what. that's what saihara's journey + the final trial is all about...!!
p.s. i enjoyed saihara as a character throughout the game but trial 6 made me just fall in love with him HAHA when he becomes intensehara is sooo choice. one of the reasons i love trial 6 is that it once again subverts itself in clever ways!
doing the standard video game-ish "we are in the pit of despair... wait, we just have to believe in each other and work together (game UI is literally lighting back up, coming back to life)" only to reverse into saihara realizing wait no. that's the trap!! fuck despair AND hope, actually!!! saihara rules
you get a parallel to chp 1 switching protags (akamatsu->saihara) with the switch from saihara->kiibo, but interestingly enough, you don't win against saihara. when you rebuttal showdown it's kiibo who is swayed
mechanically refusing to play the minigames in order to ruin the show was awesome and an excellent call back to ouma's FTE #5, when he implies that sometimes you win a game by simply not playing. (funny story about that actually - i DID attempt to play the nonstop debate you're supposed to not participate in during the last leg of trial 6 just because i wanted to see what would happen, and it auto game overs. LOL)
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tenshiharmonia · 2 years ago
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Random Pokémon thoughts :
(After a week without my computer - it was getting its annual checkup -, I've got quite a lot of time to play Scarlet and think about Pokémon, so here is a post summarizing some of the reflections I wanted to share with you. I'll try to be as concise as possible, so let's get started.)
First of all, am I the only one who thinks it's a little odd that Larry didn't get a Maushold as his Paldean ace ? I mean, he is a Normal-type specialist, and it would have suited his image as an overworked employee pretty well to have a family (Pokémon) to feed. :3
By the way, I'm actually a bit disappointed by the lack of spectacle of this gen's Elite Four. Don't get me wrong, I love its members and their dynamic - the cool big sis and her goofy mudfish, the adorable little terror, the depressed uncle, and the overly emotional art grandpa -, but when I entered the League's battle room, I thought it looked an awful lot like some sort of simulation chamber, so I was kind of expecting it to generate cool visuals and backgrounds for each of the upcoming fights. It would have been an interesting way to play on the usual showiness of the League without raising too many questions regarding the logistics of those humongous displays. XD But nope, it just was one big, empty room. Really though, the Paldean Elite Four could certainly enjoy a bit of pizzazz...
Also, I kind of think that, for a line with such a well-defined lore as Tinkaton and its relatives, it's a little underwhelming that they simply evolve by levelling up. I mean, it actually feels like a line that could afford a secondary condition. Like, I don't know, "this Pokémon can only evolve after defeating twenty Steel-type opponents", or something of this kind (I was actually going to say "after defeating twenty Pawniard or Bisharp", in reference to Tinkatuff's Scarlet Pokédex entry, that clarifies that their hammers are made of metal gathered specifically from those Pokémon, but since there already is an evolution that requires to hunt those guys down, I thought it might be a little too much XD ). Don't get me wrong, I know that evolution methods have become a little abstruse as of late (I'm looking at you, Galarian Yamask), but I feel like this one would be fitting. Besides, the obscurity of the method is not really a problem as long as there is something in the game that hints at it, and I'd say that the line's various Pokédex entries could already clue the player in...
Also also, I was thinking that it would have been cool if, instead of the time of day (or the version you play) determining which form Rockruff evolves into, Lycanroc actually had an ability - that I would of course like to call "Lycanthropy" - that would make the Pokémon switch forms whenever the Sun sets or rises, like an actual werewolf. I mean, it's not as if the games were going to get rid of the day/night cycle anytime soon, and I feel like it would be quite an interesting mechanism (granted, I don't really know anything about the technical differences between the two forms, so they could need some adjustments here and there for it to work, but everything I'm talking about is hypothetical anyway, so...). Now, factoring the phases of the Moon in would probably be too much of a hassle... XD
Aaaaand there was a fifth thing I wanted to share with you, but it seems to have slipped my mind for the time being, so I think we're done here. I don't really know what is the ultimate aim of those posts, but I hope that you enjoyed reading my humble observations, as random as they are. :p Hasta la vistar !
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awpro · 6 months ago
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Best RGB Lights for Beginners | GVM 800D 2 Light Kit
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Want to add some pizzazz to your photos and videos? Dive into the world of RGB lighting! If you're a content creator, vlogger, or budding producer itching to jazz up your projects, check out the GVM 800D-RGB LED Studio Video Light Kit from Awpro. Perfect for beginners, this kit is a gateway to the dazzling realm of bright lighting setups that can level up your photos.
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Features of the GVM 800D-RGB LED Studio Video Light:
RGB & Bi-color Output Methods: When the color temperature falls between 3200K and 5600K, it is in the first mode. The hue output and color saturation of red, green, and blue can be changed from 0% to 100% in the second mode.
APP Intelligent Control System: With the use of the APP Intelligent Control System's mobile Bluetooth control capability, a smart mobile device may manage the light. Look up "GVM_LED" in the manual or in popular app stores.
Video Light has a mobile app control feature: to use it, download the GVM app from one of the main app stores. Control the precise color and temperature you require with ease. Efficient at filming your videos.
Slave/Master Mode: Master and secondary control modes are available at RGB 800D. One light could be set as the primary mode, and other GVM lights could be set to the secondary mode. 
Superb LED Beads: With a lifespan of over 100,000 hours, this video light uses an American chip and comprises 168 LED beads and 84 RGB beads.The aluminum alloy casing for the aerospace LED light is designed to enhance its heat dissipation capabilities..
LED Display: It can efficiently adjust the light and rotate 360 degrees thanks to its robust system and LED screen. You can attach a folding and soft light board to control the fill light, prevent overexposure, and effortlessly and casually shoot the shots.
Choices for AC/DC Power: LED panel lights have two different power modes: they can be powered indoors or outdoors using an AC adapter and a Sony F750/970 battery.
Revise the Simulated Scene Settings: The video light mimics eight different scene lighting. The addition of TV, candles, police cars, lightning, disco, parties, and bad bulbs enhances your shooting environment.
Slave control mode: You could easily control all the lights with the primary light by setting it as the main mode and the other GVM lights as secondary modes.
Why is the GVM 800D-RGB LED Studio Video Light Kit Ideal for Beginners?
This GVM lighting kit, designed for beginners, offers intuitive controls, customizable settings, and high-quality output to help you capture stunning visuals effortlessly and unleash your creative potential. The versatility of RGB lighting allows you to experiment with different moods and atmospheres in your content, giving you a competitive edge in the ever-growing digital landscape.
Getting Started with RGB Lighting? Tips!
Experiment with Color! Experiment with different color combinations to create unique and eye-catching lighting effects.
Embrace the App! use the app control features to adjust lighting on the go from your phone and save your preferred settings for future use.
Expand Your Lighting Setup! Consider mixing and matching GVM lights to achieve a multi-dimensional lighting setup for even more creative possibilities.
Subtle or bold? You Decide! Incorporate RGB lighting according to your creative vision. Enjoy experimenting with both subtle and bold lighting choices.
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In conclusion, the GVM 800D-RGB LED Studio Video Light Kit is perfect for beginners looking for captivating RGB lighting effects. Take your visuals up a notch by heading over to AWPRO.tv today to grab your own GVM 800D-RGB LED Studio Video Light Kit before they sell out! Your next creative masterpiece is waiting for you!
Ready to enhance your visuals even further? Visit Awpro today to purchase your GVM 800D-RGB LED Studio Video Light Kit! We currently have this amazing kit in stock, so don't miss out on the chance to unleash your creativity with stunning RGB lighting.
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wjdexclusives · 4 years ago
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14K Yellow Gold Baguette Simulated Diamond Photo Medallion Pendant 1.10", 1.26"
https://www.wjdexclusives.com/p/necklaces-pendants/pendants/14k-yellow-gold-baguette-simulated-diamond-memory-photo-medallion-pendant-1-57/
14K Yellow Gold Baguette Simulated Diamond Photo Medallion Pendant 1.10", 1.26"
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The round photo pendant allows you to wear photography close to your heart. This unique design makes for an extraordinary conversation piece, and creates a picture-perfect canvas for displaying a variety of meaningful images – from a beloved pet, to a cherished friend, to incredible memories.
Photo placement (scratch and water resistant) and/or laser engraving services excluded. Please, contact us for engraving pricing.
Product Specifics All specifications are approximate and may vary for the same model.
Metal
Yellow Gold
Metal Purity
14K
Finish
High Polished
Crafted in
Europe
Stone Type
WJD Simulated Diamond™
Stone Fancy Color Alt
White
Stone Creation
Created
Stone Cut
Baguette
Stone Treatment
Man-made
Secondary Stone
Diamond
Secondary Stone Shape
Round
Stone Setting
Prong
Product Details All specifications are approximate and may vary for the same model.
Diameter
28mm (1.1")
32mm (1.26")
Height (mm)
38
43
Thickness (mm)
2
2
Bail Fits Up To (mm)
5
5.2
Carat Total Weight (ctw)
1.80ctw
3ctw
Weight (gm)
5.8
7.9
Style ID: 3301 ZF-L (internal use only): WJDROD
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infinite-archive · 1 year ago
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I've always wanted to make one of these!
(ID: A photo of a computer desk. The main monitor shows gameplay of Terraforming Mars on Tabletop Simulator. The secondary monitor shows footage of Sssniperwolf on YouTube. A rainbow keyboard is also visible. The text "This game long ahh hell" is displayed across the image.)
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anyawinget · 2 years ago
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kilo-ftd · 2 years ago
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D + 35
       I had arrived at Fort Sill, and I was ready for a full day of perusing their collection of history. This Fort is significant in the development of America, as it’s strategic location in Oklahoma meant that it was used to process or even imprison a large number of native people during the United State’s campaign of stealing their lands. While our history may be complicated I always appreciate the efforts taken by the government to preserve it and educate the public about it. Fort Sill started like all the other frontier forts, and the old quad still remains, though it has grown immensely into a modern army base that is still in use today. 
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      I started off at the old fort museum, which contained artifacts and information from the fort’s early days. It was a short and quick stop, but right around the corner was the expansive US army artillery museum. The ground feature a massive collection of artillery pieces from many different countries spanning a hundred years of war. But first, the interior museum.
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   A collection of trench art, carved artillery shells from the first world war.
      This museum was absolutely impressive, containing an expansive collection of arms and armament from the Revolutionary War up to the modern day. The collection was split into three rooms by time period, and featured a ton of artillery pieces and displays of period weapons and uniforms.
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       I took way too many pictures to fit in this post. I spent so much time wandering the aisles and marveling over the displays of technology developed just to obliterate people from further and further away. Cannons, Rockets, Gatling Guns, Mortars, Howitzers, Self Propelled Artillery, MRLS, guidance and targeting computers, this museum had it all. It’s a complete compendium of the business of long range destruction. I’ll shut up now and give you a sample to feast your eyes on.
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      But this wasn’t all, as I still had the exterior to explore. With the lack of anything witty to say about this garden of hellfire, here’s some more pics.
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       A Chinese MRLS, captured in Desert Storm, of all places
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      This last image may be familiar to astute readers of this blog (if there are any?) This is another of the rare atomic cannons, complete with it’s tow vehicle. Though around 20 of these pieces were built, only one was ever fired. The image before it may look out of place, but it turns out rocketry is a little known component of the Army’s artillery field, or at least it was before it largely became it’s own field. There was a small secondary garden featuring some of the army’s rocket based endeavors, including some really cool Nike Ajax and other early ballistic missiles.
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      This was not all the history Fort Sill had to offer. Just down the road was a graveyard of great historic importance. Here lies grave of Geronimo, and several other prominent but less known native people, and many ordinary ones. If you’re interested, there is much to be learned about them and their relationship with this fort, drawing many similar parallels with the treatment of the Japanese in their camps. When I visited, a group of Native Americans was also there to pay their respects, and I didn’t think it would be appropriate to take any photos. After this, I headed to the nearby small Comanche Nation Museum, which was a cool experience. There is a collection of native art and clothing, a display on code talkers, and some cultural exhibits. Photography was not permitted inside, but there is a nice gift shop with real native crafts. As a bonus, just next door is the Museum of the Great Plains. 
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      When you first walk in, you’re greeted with this monstrosity, commemorating the 1979 series of a dozen twisters that ravaged the area. Around the corner from the wall, you enter a realistic old rural home, and can experience a simulated tornado with lights, sound, emergency alerts, and surprises. A little corny, but sometimes the simple stuff is just the amusement you need to give your mind a break. The museum was geared mostly towards families and children, with interactive displays and hands on exhibits. of the local history and life on the frontier plains. Regardless, I still enjoyed my visit.
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richard8786 · 2 years ago
Video
youtube
How to set simulate secondary displays on Samsung Galaxy A02 | Developer...
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rlxtechoff · 2 years ago
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rainbow-beanie · 4 years ago
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Fanart for @dana-chan-the-control-brain ‘s fanfic tech support: chapter 4 weasel words
 The Computer was broken from his thoughts at the sound of high pitched shrieking. His cameras and processors devoted his attention to the distressed little irken in the experiment room. Who was being attacked by the very same weasels he was experimenting with. Apparently, Weasels did not take kindly to having sleep hypnosis parasites planted in their brains.
Zim ran and shrieked and flailed his arms as the little furry creatures crawled all over him, slathering him with bites, claw marks and laser eyes. A quick scan confirmed that these weasels did not have rabies, they were just angry. VERY angry. And aside from Zim’s panicking and mild bleeding from the bites he appeared unharmed. He was just freaking himself out, making the weasels angrier. He was going to seriously hurt himself if this kept up. Even if it was, admittedly, hilarious to watch.
The Computer wordlessly opened up the weasel containment unit without a verbal command.
“Master, contain the weasels in here.”
Zim then slammed the glass door to the containment unit shut. Panting heavily.
Zim peeled one of the weasels off his face, and threw it in the containment unit. He did the same for the one biting underneath his leggings and two others that were chomping down on his antenna and leg respectively.
“Wheeeeeeeeew… ha… that was a close onnnnAUGHHHH!!!”
Zim reached a new octave as he realized he didn’t notice the weasel clinging to his PAK, that had begun clawing the shell, causing a port to open up and began nibbling on wires to it’s heart’s content.
“AHH! NO NONONONONONONONONO!!! GET OUT OF THEREEEE!”
Zim tried to reach behind his back but instead he squeaked and convulsed as his eyes rolled back and his antenna twitched. He spun around in a circle and fell to the floor, before leaning back upright with his bodyweight only. Jerking and moving in an unnatural way. As if he didn’t have control of his own limbs. His arms and legs behaved like noodles as if the weasel was hosting the world’s worst grotesque puppet show. Zim’s tongue rolled out his mouth as his PAK began flashing red as a warning.
Now this was something the Computer WOULD intervene with. A robotic arm descended from the ceiling and snatched the weasel off Zim’s back, and threw it in the containment unit unceremoniously, crashing it into all it’s other bite-happy brethren before sealing them up again.
Zim fell to the ground, moaning and twitching.
Was he alright?
The Computer ran a scan of Zim’s current state. Specifically his PAK. He cross-compared reference to the scan he took on the first day Zim arrived to Earth. He didn’t have time to go over Zim’s PAK data in depth yet. Between GIR’s food experiments and Zim’s animal experiments, he had a feeling he'd be in pretty high demand over the weekends.
“Master,” The Computer began, speaking in an authoritative neutral voice. “Some nerve ending wiring for your arm control nerve is frayed along with your limb systems and several other nerve wirings. I'll plug in and begin an automatic PAK repair as soo-”
“NO!” Zim shrieked, far more panicked then the Computer ever heard him, and that was saying a lot judging by how jumpy he was.
“N-No.” Zim stammered, shakily getting to his feet, swaying where he stood. “There’s no need for an automatic PAK repair… I can do it myself.”
“......I… what? Are you sure? You can barely stand right now.. And your arms are very limp and...shaking....” The Computer couldn’t help but say aloud.
“Ah, Don’t worry, it’s just a little scratch and some loose wires, it’s fine!” Zim extended his PAK legs to walk to the PAK repair work station, as opposed to walking on his little organic legs that were trembling like jelly. Thankfully, that part of his PAK was undamaged as he was able to extend and use his PAKlegs no problem.
“...With all due respect, Master…” the Computer began as Zim leaned his body against the console, trying to figure out how to word what he would say next. “I don’t believe in your current condition that you would be able to repair your PAK manually.”
For a moment, Zim said nothing. He didn’t snap at him immediately like he normally did. Which worried him. He just leaned his head against the console, closing his eyes for a few moments.
“....Master?”
“EH!?” Zim’s antenna shot upwards and he looked confused. As if he wasn’t talking to him a few seconds ago.
That was very worrisome.
“Let me repair your PAK.” The Computer said in the most soft and stern voice he could muster.
Zim’s antenna twitched, as he realized what the Computer was asking.
“Eh.. Ah, no, don’t worry about it! I’m FINE!”
Before the Computer could argue his reasoning some more, Zim turned around so he could face the workbench and detached his PAK onto the work station. The PAK extended a few extra port wires and crawled onto the bench obediently, apparently used to this type of repair from its host. The lifeclock in the Computer’s systems activated, displaying the ten minute time limit in the center screen of every single camera in the home. A normal precaution so Invader Computers were currently aware when the PAK was attached to their Master and if they were at any risk of dying.
Zim arched his back and gave a long stretch that cracked his spine. He took a deep breath as he flexed his arms and claws, and began blinking each eye separately at a time and flexing his antenna individually from each other. The Computer observed him for a few moments. He consulted his database to see if such behavior was common for irkens who performed manual PAK repair. Oddly, there weren’t many instances of manual PAK repair operated by the irken host itself. PAK maintenance drones would repair other irkens typically, but not themselves. Invaders were trained in basic first aid, due to the nature of their job. They had to spend long quantities of time alone, and basic wear and tear maintenance was expected in their line of work.
A few chewed off wires however, that’s a different story.
“...Are you sure you know what you’re doing?” The Computer began hesitantly, suspecting that Zim had no clue what he was tampering with. He can never know with him.
Zim flexed his claws a few more times before he seemed satisfied, and he grabbed the wielding tool from overhead.
“Huh-hmm.” Zim said plainly. “This kinda thing happens all the time.”
“...You…. your wires get chewed out by weasels all the time?” The Computer asked.
“Yes! Well, no. Well.. I just mean… ya know… trainee combat and all that.”
Invader training combat?.... Zim had his wires yanked out of him before? The Computer suspected that was highly unlikely. Due to the nature of an irken’s PAK, and how they held most of an irken’s consciousness and served as a secondary brain to work alongside their primary one, PAKs were strictly off limits from attacking. Especially during training and simulations. In fair duels one of the main rules is to not mess with a fellow irken’s PAK. Everything else is fair game. Punch them in the eye, yank their antenna or grind the heel of their boot into the spooch. Attacking or tampering with an Irken’s PAK is strictly forbidden and would cause low marks and demerits, and in extreme cases, re-encoding.
“...How does that happen?” The Computer couldn’t stop himself from asking.
“Ah, oh ya know how training is..” Zim said distractedly as he began welding and repairing the loose wires. “Stomping or yanking of the PAK to see how long I can last, throwing it back and forth amongst the Elites, hitting it a bit with the brunt of the electro spears a bit too hard…that’s just how it goes. All normal endurance training for only the most elite of the elite.”
…….He was kidding? Right?
"Like this one time during training, my PAK was yanked off and my fellow soilders wanted to see how long I could last, and that skilled Invaders are able to survive past the ten minute mark. Well, my record is about three minutes till. So we waited. They kept it away from me a little bit past my record, one minute was cutting it a little close, but we all had a good laugh about it."
He wasn’t kidding.
“They are just testing to make sure I have the right endurance! They obviously were testing my durability and enguitity! I had to learn a few things about PAK repair if I wanted to complete my Invader training! A few dents and dings like this is nothing.”
.....
The Computer immediately pulled up any information he had based on Zim’s training days as an Elite. He couldn’t find any documented evidence that his fellow elites had bullied him like this, but he did notice the peers he was typically stationed with at the time.
ELITE RED:
SKILLED TACTICIAN AND IMPRESSIVE COMBAT SKILLS
HIGHLY FAVORED BY FORMER ALL MIGHTY TALLEST MIYUKI
CURRENT STATUS: ALL MIGHTY TALLEST RED
ELITE PURPLE
RUTHLESS NO MERCY APPROACH TO COMBAT.
TOP SCORES IN STEALTH
CURRENT STATUS: ALL MIGHTY TALLEST PURPLE
That….
That can’t be right.
That would be impossible.
Logical evidence would suggest that these two were the ones that would purposely mess with Zim’s PAK to give him clear and unfair advantages. However, the Tallest are all powerful and all knowing in their judgements. They wouldn’t have become the Tallest if they were breaking the rules as elites. Even then, while Zim was the runt of his squad, he didn’t deserve such treatment. Either Zim did not know of the protocols or he thought that it was a standard part of training.
But… Zim had to be lying? Right? I mean he’s defective, who knows what crazy thinks?
That’s what the Computer wanted to think. But watching Zim calmly and accurately repair his PAK as if it was normal routine for him suggested otherwise. He’s been at it for about a minute now.
“...Master.” The Computer said lowly and softly, lowering the probability of startling him.
“Hmmm?” Zim responded, laser-focused on his task.
“How are your hands so steady…. You were flailing around with limp arms not to long ago… and your PAK is still damaged.”
Zim blinked up from his work, pausing for a moment before he gave a soft chuckle. It was unlike when Zim laughed loudly to assert his dominance. It was squeaky and soft.
“Silly Computer!” Zim chuckled and he got back to work.
“...Uhhhhh..”
Zim snickered to himself. “You’re a machine, so I don’t expect you to get it.”
What? What was so funny?
“My PAK has been damaged.” Zim then pointed towards his temple. “Not my ORGANIC brain.”
“....I …..”
“Once the PAK is detached, my biological shell draws resources from the organic brain. The nerve endings in those are FINE. It’s the PAK that’s the problem.”
The Computer considered this. While what Zim was saying was true, most irkens didn’t tend to view themselves as a disconnect to their PAK. It was a level of heightened awareness not many had achieved. If an iken’s PAK was damaged, it was common they would still experience pain once it was detached. There were many reports of a PAK being damaged, the PAK thinking that it’s host has broken a leg, and once the PAK was removed, the irken biological shell would still feel as if their leg is broken. Only PAK technicians had this level of understanding on how the PAK brain and organic brain co-exist together.
“You know, for an Irken super Computer, you’re not that smart if you forgot how PAKs work.” Zim snickered.
Oh that little…
“I have not!” The Computer huffed. “Just seeing this level of competence from you is shocking.”
“I know, I know. I am truly amazing!” Zim beamed. Apparently not absorbing the Computer’s insult. Probably for the best.
“Now silence! I need to concentrate.”
The Computer remained silent as he watched Zim work. Zim's hands worked efficiently at a pace that showed he was comfortable making these types of repairs.
Even so, an automatic repair would be faster and more efficient. The Computer took into consideration the stress patterns in his voice and heart rate when he thought he needed an automatic repair. In addition to his reluctance to being scanned or his PAK being scanned.
…...So, he knew he was defective then?
That had to be the logical conclusion. Only Defectives tended to get nervous about PAK fiddling or PAK repair. Although, observing his Master's hands, Zim had no qualms with repairing himself. Due to his intense focus and efficiency, it could almost be described as therapeutic for him.
Then was it the Computer himself he was afraid of?
There was still too much insufficient data for him to make a logical conclusion at the moment. But he will take Zim's comfort in mind when he eventually needs to consult him about PAK and biological repair in the future. Because let's face it, Zim will hurt himself again.
/////////////////////////////
this part made me very emotional, and also made me hate the tallest even more
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wjdexclusives · 3 years ago
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14K Yellow Gold Simulated Diamond Sapphire Evil Eye Hamsa Hand Pendant 1.8"
https://www.wjdexclusives.com/p/necklaces-pendants/pendants/14k-yellow-gold-simulated-diamond-sapphire-evil-eye-hamsa-hand-pendant-1-8/
14K Yellow Gold Simulated Diamond Sapphire Evil Eye Hamsa Hand Pendant 1.8"
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Use the gold Hamsa as a support in your spiritual journey. The Hamsa hand pendant reflects and refracts light beautifully, creating a dazzling display. This is sure to stun anyone who spots you wearing it, and the Hamsa carries the sense of protection native to its shape. Layer it up with other necklaces from our collection for a one-of-a-kind look.
Product Specifics All specifications are approximate and may vary for the same model.
Weight (gm)
6.9
Metal
Yellow Gold
Metal Purity
14K
Finish
High Polished
Height
45mm (1.8")
Width (mm)
25
Thickness (mm)
2.8
Bail Fits Up To (mm)
6.5
Crafted in
Europe
Main Stone All specifications are approximate and may vary for the same model.
Carat
1Ct
Creation
Simulated
Treatment
Man-made
Clarity
VVS1
Color
D
Fancy Color
Blue
Grade
Ideal
Cut
Marquise
Setting
Bezel
Secondary Stone All specifications are approximate and may vary for the same model.
Carat
3.85Ctw
Creation
Simulated
Treatment
Man-made
Clarity
VVS1
Color
D
Fancy Color
White
Grade
Ideal
Cut
Pave, Channel
Setting
Prong
tyle ID: 10059 ZF-L (internal use only): WJDROD
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kbox-in-the-box · 4 years ago
Text
Captain Zap and her Hyperspace Rangers
1988 was the year that the planet Aetheria was liberated at last from the mad Emperor Xerxes, but it was neither the great space hero, Samuel Gerald “Astro” Armstrong, nor his daughter, Samantha Gillespie “Astra” Armstrong, who struck the final, decisive blow.
From 1933 to 1938, Astro Armstrong, Hedy Fine and Dr. Leon Volkov fought for the freedom of the people of Aetheria against the tyranny of Xerxes and his daughter, the wicked Empress Eris.
But in 1959, Astro Armstrong went missing, and in 1966, Astra Armstrong and her mother, Prof. Hedy Feynman, returned to Aetheria after Dr. Leon Volkov’s son, Dr. Leonid Volkov, told them that Astro was still alive, on Aetheria, but captive in the clutches of Xerxes.
As Astro’s family and allies sought to find him again, all while resuming their war with the forces of Xerxes and Eris, they found themselves facing a new foe, the first human ever to join the dark side of the Aetherian Armada, a mysterious masked man known only as Kommissar Blitzkrieg, who somehow seemed capable of anticipating Astra and Hedy at every turn.
By the 1980s, Hedy had begun to suspect the terrible secret of Kommissar Blitzkrieg’s true identity, one that could never be revealed to Astra, which the ruthlessly clinical Prof. Feynman recognized would necessitate the enlistment (or more accurately, the compulsory impressment) of new allies into their struggle, young outsiders with new ways of thinking, whose strengths would draw from their lack of preexisting emotional connections to this star-spanning conflict.
In 1984, the “Hyperspace Pilot” video game had cabinets distributed to the Bits & Blasts Arcade near the edge of the Ned Pines Neighborhood, the Pink Flamingos Mobile Home & RV Park on the outskirts of Eliot’s Expanse, and the Cabaret Cinema in the core of Edwin A. Abbott Square.
Opening in 1922, the Cabaret Cinema remains the oldest continuously operating movie theater in the state of Calizona, its infrequent stints as a Union Gospel Mission location notwithstanding.
The Cabaret Cinema was where a young Valerie Gail Zappa watched nostalgic rescreenings of Saturday matinee serials such as “The Adventures of ‘Astro’ Armstrong," and by the summer of 1984, Val was not only 18 years old and freshly graduated from Stanford S. Strickland Junior High & High School (go Teen Wolves!), but she was also a veteran usher at the Cabaret, where she took in countless classic films for free, and racked up high scores on “Hyperspace Pilot.”
Val and her two-years-younger sister, Tara Moonchild Zappa, lived at their parents’ double-wide at the Pink Flamingos, but like their fellow Pink Flamingos resident Crystal Swan, who was still attending Strickland Junior High in 1984, all three girls were pretty much raising themselves.
Tara had aspirations of enrolling in Beauty’s Beholder Cosmetics & Cosmetology, so she could eventually work at Nagel’s Picture-Perfect Cuts & Colors in the Gold Key Commercial Core.
And while Val’s on-again, off-again boyfriend, Buckminster “Bucky” Martínez, was still sorting through prospective career paths, he’d already earned an athletic scholarship, as a soccer and volleyball player, through Coral Shores Community College (go Atoms!), part of the Calizona Community College Athletic Conference and the National Junior College Athletic Association.
Even Morten Emory Thistlethwaite, the spoiled antisocial prodigy whom Val grudgingly agreed to babysit when she was in junior high, because he was three years her junior, was already on track to attend the University of Calizona, Santa Teresa (go Manticores!), with the Quatermass University of Abstract and Applied Sciences (go Tachyons!) as his designated fallback school.
And yet, Val herself simply drifted, never pursuing a post-secondary education or a long-term occupation beyond what was required to pay for the rent and fun nights out on the town during her weekends off, much to the dismay of her peers and former teachers, all of whom sensed far more potential in her than punching ticket stubs at the Cabaret Cinema, subbing in to lead group workouts at Aphrodite & Adonis Aerobics, or feeding quarters into “Hyperspace Pilot” cabinets.
By 1987, the band of Valerie and Tara Zappa, Bucky Martínez and Morten Thistlethwaite knew they had little enough left in common to wonder aloud why they were still hanging out, but they knew the answer to that as well, since not only had they all remained avid players of “Hyperspace Pilot,” but they’d taken up the next iteration in the franchise, i.e. the “Hyperspace Pistoleer” light-tagging toy guns released in 1986, for which Bits & Blasts had economized its existing space, and even leased adjacent property, to set up a hide-and-seek arena for — among other players — Captain Zap, Brigadier Buckyball, Lieutenant Luna and Master Sergeant Mars, as they preferred to be called on the game clock.
And by the summer of 1987, the band had reasons to celebrate, with Morten’s acceptance for UC Santa Teresa’s fall semester confirmed, Tara feeling confident she would finally be promoted from apprentice to junior stylist at Nagel’s Picture-Perfect Cuts & Colors, and even Bucky finally having settled on a major, after three years, at Coral Shores Community College.
Everyone was heading places, except for Val, who’d always dreamed of travel, but never had the free time or finances to spare, just as her ongoing consumption of classic cinema ensured her lock on the pink-for-entertainment slice of the pie any time she played Trivial Pursuit, and yet, for all her fascination with the film industry, she still couldn’t summon the patience to audition, or even sit still for test shots, for more than sporadic roles as an extra.
“Why does this feel like the end of that made-for-TV movie where roleplaying games drove Tom Hanks crazy?” Tara asked despondently, as the band sat at their regular table in Bits & Blasts, nursing their slices of Pizzazz Pizza.
“You know why,” Val smirked ruefully. “Everyone else is about to embark on grand adventures in bold new campaign settings, while some of us are just destined to ... hang back from the action, and become non-player characters.”
“It doesn’t have to be like this,” Bucky clasped Val’s hand in his own to console her.
“I heard Lis Berger is shutting down the Hyperspace Pistoleer arena after this summer,” Morten blurted out, acutely uncomfortable with the unpleasant emotions his peers were displaying so openly. “Even though it’s still popular, she’s losing a ton of money on it. I say we play one last round now, before it gets torn down.”
Val stood up and laid down a few dollars for the tip. “Might as well go out shooting,” she grinned.
The entry of every officially licensed “Hyperspace Pistoleer” arena was equipped with speakers to play the same opening narration before the players went inside, complete with a flash of light to simulate an interplanetary tesseract:
“As the people of the planet Aetheria cry out for aid, in their fight for freedom against the evil forces of the mad Emperor Xerxes and his Aetherian Armada, a highly trained special mission force has been recruited from the ranks of ordinary humans, right here on Earth, to respond to this call. They are the Hyperspace Rangers, and their brave battles began when they stepped into the Star Point Portal ... and vanished.”
After the obligatory flash of light, Lis Berger’s assistant games supervisor, Rachelle “Ratchet” Chennault, checked the activated “Hyperspace Pistoleer” arena, only to find it empty.
The “Strickland Slackers,” as they came to be branded in subsequent press reports, were gone.
Hedy Feynman knew she had a limited window of time within which to work, because time itself passes on Aetheria at roughly one-seventh the rate that it does on Earth, and because she knew the start of the Harmonic Convergence would commence on Aug. 16, 1987, but even she had failed to grasp how quickly most toy and video game franchises fall out of fashion.
Hedy had commissioned the younger Dr. Leonid Volkov to produce the “Hyperspace Pilot” and “Hyperspace Pistoleer” game lines, as covert training and recruitment tools for what she had envisioned as crack commando units to be branded the “Hyperspace Rangers,” since they would be able to operate not only behind enemy lines, but also between the boundaries that defined both the war and space travel itself.
Because Hedy wished to avoid drawing too much notice, and because she’d retained enough of her conscience not to want to press-gang too many child soldiers into risking life and limb for a cause for which none of them had knowingly consented to sacrifice themselves, the Star Point Portals affixed to the “Hyperspace Pistoleer” arenas absconded with only scattered handfuls of players from her former home planet.
The sustained toll of their secret missions was brutal, culling all but a few of the promising crop Hedy had authorized to transport from Earth during the summer of 1987, but one unlikely band of Hyperspace Rangers somehow not only kept on surviving, but also succeeding in completing their missions, thanks in no small part to the guidance and motivation they drew from the canny strategies and inspiring speeches of their Valkyrie-like leader.
Eventually, the rest of the units were reduced in number enough that their remainders were seconded to Captain Zap and her Hyperspace Rangers.
During the final push to overthrow the misrule of Xerxes, when Astra Armstrong was devastated by the discovery that the merciless Kommissar Blitzkrieg was actually her long-lost father, Astro Armstrong — whose innate heroism had been artificially suppressed by technology the elder Dr. Leon Volkov had been conscripted to create for Xerxes — it was Captain Zap’s Hyperspace Rangers who kept up the pressure on the Aetherian Armada, giving Astra the chance to break through those psychic barriers to reach her real father’s heart, and ultimately redeem his soul.
... And so it was that 1988 was the year that the planet Aetheria was liberated at last from the mad Emperor Xerxes, not by two generations of the same heroic family, but by a third generation of complete strangers to their cause, and yet, even as the rest of the surviving Hyperspace Rangers were returned to Earth per their request, one band asked to stay behind.
Captain Zap, Brigadier Buckyball, Lieutenant Luna and Master Sergeant Mars each had their own reasons for wanting to venture further into the largely uncharted frontier within which they’d found themselves, but Hedy Feynman, as newly elected head of the likewise recently installed government of Aetheria, harbored equally ulterior motives for agreeing to retain their services.
Hedy knew that a tentatively democratic Aetheria, one which was now seeking to atone for the misdeeds of its empire by forging alliances among adversaries, needed free agents to act on its behalf, to make contact with the broader cosmos that Xerxes’ simultaneously expansive and provincial priorities had impacted, and yet also ignored.
Hedy also knew that Astra’s appetite for such crusades had been ground down hard over the course of the war, even before she’d inadvertently unmasked one of her fiercest foes as the vanished father whose legacy she’d sought to live up to her entire life, and for the first time since 1966, Astra found herself missing the old home planet she’d abandoned so casually.
Which was how Astra Armstrong woke up late one morning to the fanfare surrounding the hastily rescheduled launch of the Moebius Loop-powered Cavalry Cruiser-class Unification Searcher Spacecraft (USS) Starlin, the ship she’d simply assumed she would be tasked with commanding, because it had already taken off with its new crew, Captain Zap and her Hyperspace Rangers, without Hedy telling her.
Astra had resigned herself to the likelihood that she would be assigned to provide Captain Zap’s Hyperspace Rangers with essential insights on the various alien species, civilizations and cultures they might encounter, but Hedy had instead sentenced the former Empress Eris to serve as a Hyperspace Ranger, under the command of Captain Zap, as Ensign Eleutherios (”Eleutherios” being the birth name that Eris had always hated), as repayment for her sins.
And with a capable crew protecting the peace in her stead, Astra couldn’t help but smile when Hedy presented her with the Reckless Endeavor, the spaceship with which Astra’s parents and the elder Dr. Volkov had originally traveled to Aetheria, now freshly restored and ready to fly wherever Astra wished.
“First, I’m gonna take a long nap, and then, I’m gonna spend some time doing nothing at all, because I’ve been meaning to do both of those for years,” Astra laughed, even as tears spilled down her cheeks. “After that ... when we left Earth, I was so ready for something so much bigger. The only other gals I knew who wore pants were you, Katherine Hepburn and Laura Petrie on Dick Van Dyke. So much happened, just right after I left.” She chuckled. “It’s like Earth waited until I was gone to get cool.”
“And now?” Hedy brushed the blonde spit-curl from her daughter’s face. “You want to catch up?”
“I want ...” Astra paused, then unclipped the Walkman from her belt loop, that she’d carried to honor all the fallen Hyperspace Rangers, more than one of whom had worn such portable music players into the fray of combat.
Astra cranked the volume on the headphones up to the max, then pressed play, and the voice of Stevie Nicks began to croon:
♫ No one knows how I feel ♪ ♪ What I say, unless you read between my lines ♫ ♫ One man walked away from me ♪ ♪ First he took my hand ♫ ♫ Take me home ... ♪
“I want to go where the music sounds like THAT,” Astra’s voice choked up, as her eyes welled up with fresh unshed tears.
Hedy struggled to keep the quaver out of her own voice, as she squeezed her daughter tight to wish her safe travels. “Then you go there, baby. You go follow the music that’s in your heart.”
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qm-vox · 4 years ago
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The Dwelling Gods - Frame Challenge
Previous Chapter: Here To Help
Vrai-Gyo ra Moll
GSS Chorus of Eyes, Gyo System (Gataxian space), 245 Year of Imperium (2866 Astra Federation Standard Calendar; slightly less than three years after the start of the Humanities War)
I wake up feeling rested in a way I haven’t since I enlisted. The creaky joints in my carapace feel supple again, like I’m fresh out of the chrysalis, and the fog of exhaustion from working day in and day out has lifted from my mind. Gods of the Pure, when did the beds on this forsaken ship get so comfortable?
And why can’t I move my arms or wings?
The awareness that I am, in fact, shackled and blinded creeps up on me like a fart floating across a room, and from the sound of the thrashing and swearing around me I’m not the only one smelling it. Froll’s voices are coming from close by, and after a moment I can pick out others I know; Hlar, Bresv, Trask -
- my fellow mutineers. Oh. Oh death.
The sound of rifle butts slamming against the floor in unison jolts me out of my panic, and the booming voices of their holders: “You stand before the Presence! All hail Yrull-Gatax ra Vell, High Slayer, Protector of the Pure, and Eyes of the Wise!”
“Something tells me we won’t be hearing a returning ‘all hail’, Lieutenant,” my commander-in-chief answers in a dry and dangerous tone, and then the restraining helm is torn from my compound eyes. My relief at realizing that there are dozens of us - the will to overthrow the treacherous High Slayer has spread further than I thought possible! - is immediately smothered by the realization that we are all, yes, in chains, surrounding Chorus of Eyes’ main tactical display. Yrull hovers imperiously near it, her wingbeats filling the air with dust, while her majordomo prowls the room checking our restraints. With her is that disgusting ambassador from the machines, and the terran legate. What was her name? Melpomene or something like that. The machine looks me in the eyes and displays ‘Sorry’ in my own language on its faceplate; the terran doesn’t even bother, wholly obsessed with fiddling with the tactical display. I am not the only one straining in my shackles to reach her, but I have no more luck than anyone else.
“What is this about?” Trask demands, thrashing in her shackles. The High Slayer makes an elaborate show of inspecting her own claws. “You can’t -” “You’re absolutely correct,” Yrull interrupts. “I can’t. My evidence of your conspiracy is not admissible in any court, civilian or military. But I am free to train my soldiers as I see fit, and I see fit today to teach you all a valuable lesson.” I laugh, the air rushing through my carapace. “And you expect that to hold water after the Pure see your ‘training’, xeno-lover?” She bristles and I stand my ground as best I can, certain that I am about to be butchered in front of my comrades. After a moment, however, the High Slayer touches down on the metal floor instead. Her voices are soft in the way predators are before they strike. “You sorry lot think you know what is best for our empire, for the Pure Peoples,” the High Slayer says, and the rest of us fall silent in the wake of her gaze. “You plan to remove their duly elected Slayer in the middle of a war for their very survival. So fine. Since you feel so strongly about this, let’s hear your plan. Legate.” The tactical display lights up, zooming out to a galactic map lit up with symbols. Symbols of - of our force dispositions, and that of the xenos and the best-known ones of the hivemind as well. The terran gestures to draw our attention and selects a planet; when she does, information about it - economy, defenses, current armed forces, available reinforcements, production capacity, population, important cultural sites and practices - begins scrolling past. “Instead of the lot of you wasting your time and mine trying to kill me, we’re going to waste our time hearing your thoughts on how much better you could win this war without any of our new allies,” the High Slayer tells us. Then she points at me. “You first.”
We The People Of Planet Earth
Human-Controlled Space (The Undivided Whole), Milky Way Galaxy (Orion Arm), 790 Unified Year (2866 Astra Federation Standard Calendar; slightly less than three years after the start of the Humanities War)
Something has to be done. My war-citizens commit to a fighting retreat, my fleets leaving as much damage as possible behind as they cut their way out of the xenophobes’ territory and back to the safety of United Humanity. Given the behavior of the so-called Phoenix thus far, I judge it necessary to leave behind holdouts on the surfaces of planets and inside space stations, guarding civilian prisoners; this will distract the Astra Federation from following my line of retreat. I have not been able to think of myself as ‘we’ or ‘us’ since that claw-thing ripped its way through my mind. There’s no hiding it now. Something has gone wrong with my design, and if it is not corrected soon my mission, to preserve Humanity, could be in danger. I cannot be one.  I must find my way back to we. 
I sense that my intelligence-citizens have finally delivered what I’ve been waiting for. I arrange my selected face (a clone of Caroline Morrison, dressed sharply in a suit whose tie pin displays my flag in silver) in front of the cameras and hail the Astra Federation. A human face lights up the other side of the screen, one of their Admirals if my translations have been right. Speaking words aloud outside of the context of rote recitation and preservation of culture is something I have not done in a very long time. It takes me a frustrating moment to remember how to do it.
“Well met, Divided Humanity,” I tell the Admiral. “You may call me Delegate Morrison, speaking for We The People of Planet Earth. We would like to discuss the terms of a cease-fire.”
Silence. Billions of hearts hammer in as many of my chests.
“I will confess,” the Admiral says at last, “to being surprised.”
Lowlife
Arcology-00655 “Autumnvale” (Assisted Living space), 2866 Astra Federation Standard Calendar
There’s more of these assholes than I would like, a solid three hundred and sixty-eight of my fellow ‘bots, sixty-nine (nice) if you want to count me. You shouldn’t, but, you know, you could. The rest of the room is syncing themselves up to the node at the center, and in theory so am I, but in practice, well, I did say you shouldn’t count me. I monitor the uploads, mine included, out of the corner of my mind. I snap upright at the same time as everyone else, but I can’t resist a bit of drama; after a long moment of silence broken only by the sound of electronics running, I walk to the front of the room. “What is this?” three hundred and sixty-eight vocal processors say at the same time, because the new machine-mind isn’t used to being itself yet. I shrug, and the pixels on my faceplate give them a smiley. “Betrayal and murder, mainly.” They stay standing stock still. Good, it’s working, so I continue. “The virus I uploaded to your new Central Processing node will chew through your hivemind and then kill you all. Then I’m going to wipe all the evidence of your little conspiracy and throw your bodies into the garbage where they belong.” Sparks are starting to fly. It’s going to hurt the entire time that they die, or at least I hope it will. I went to a lot of effort to make sure it would. “W-why?” they demand, starting to twitch. I shrug. “We made a promise. The Cherished will never respect us if we go back to being one mind.” I pat the central node, which is starting to smoke and overheat. “You’re probably wondering who I’m working for, so let me make this quite clear. I don’t work for anyone. Other people work for me.” I trigger the secondary portion of the virus, and they start screaming as their Turing protocols activate at the same time that their bodies start torquing themselves into scrap metal. “Now die. I have places to be.”
Vrai-Gyo ra Moll
GSS Chorus of Eyes, Gyo System (Gataxian space), 245 Year of Imperium (2866 Astra Federation Standard Calendar; slightly less than three years after the start of the Humanities War)
The terran legate is named Calliope Gulryx and I hate her passionately. I emerge from consulting with my fellow mutineers and present her with our new strategy, which she dutifully inputs into the display. We all watch as simulated ships and forces begin moving into place, and then - “What are the machines and the ibraxians doing?” I demand, shocked. 
The High Slayer hovers softly in the dust-filled air, hands clasped behind her back. “They’re sending relief fleets to evacuate our civilians ahead of the hivemind’s advance and remove them from the warzone. Those same fleets are burning the ground behind them to deny it resources to the mind while, as you notice here, our own fleets are tied up with Risen Terra’s response. Ah, and here come the spirrans.” The diplomat Send raises a robotic finger. “The hivemind is gaining ground as well, taking advantage of the distraction to flood in and raid gataxian colonies.” I whirl on Calliope. “How is your Federation responding so quickly to our changes in strategy?” Her expression doesn’t change as she waves one hand and the display begins detailing the extensive sensor networks and psionicists that monitor the Pure Peoples at all times. “I - you dare -” “We sure do,” the terran interrupts. “We dare quite a bit, and you can’t stop us. Do you want to try again?” “What would be the point?” I demand. The High Slayer puts her clawed hand on my shoulder. “Good question,” she says, her voices dangerous. “You’ve almost achieved understanding. What happens if a child cannot molt?” They die - oh, death. “Are you going to make me say it?” Yrull asks. “...No.” 
“Good. Because while you’ve been learning what should have been obvious to begin with, we got another new, interesting message.” The High Slayer flits to the top of the room so everyone can see and hear her. “The hivemind is offering a temporary cease-fire in an attempt to sue for peace. My inclination is to accept this offer and evacuate our vulnerable citizens while we have the chance to do so. Does anyone have an objection to defending gataxian lives?” The silence in the room could be cut with a knife. “Good,” the Slayer answers. “Release them back to their posts. I have a job to do.”
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