#SPS Iron Hammer
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twinegardening · 2 years ago
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SPS Iron Hammer by manonamora [IFDB]
They say you have been on board the longest. How long? You are not quite sure, not anymore. You do not remember a time before the SPS Iron Hammer. You don't know how you even ended up on this spaceship to begin with. You just seemed to have appeared one day onboard, as many have before you and many more have after. You were give a suit, #8019, and some menial tasks to complete every day.
Ensure that these are done in a timely manner and avoid causing any trouble, and you will spend your life content and taken care of. Failure to comply, and well... You are no quite sure, but you'd rather not find out yourself.
Until now, your life onboard of the SPS Iron Hammer has been quite pleasurable. Since you've set foot on this ship, you had need for nothing, nor wanted anything. Sure, not remembering a single thing prior to your arrival is peculiar, but no one else on the ship remembers their life either. To be honest, you are not sure you would want to remember either. You would rather not want to learn anything negative about your past life… or yourself.
For a long time, all of this was sufficient to you. You were quite happy with your life onboard the SPS Iron Hammer. Until this new crew member appeared, Jake he called himself. A loner peculiar young man who will confide in you, if you allow him to. A secret that will change your life.
Between choosing to live your life in peaceful bliss and finding the truth, how will you reconcile your place on the SPS Iron Hammer?
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thydungeongal · 2 months ago
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First day of Adventuring
Our intrepid heroes, Jimothy, Montgormery, Theophany, Chuckles, Theodore, and Stevelyn (introduced in a previous post) arrive in the village of Balaz's Wish in the Empire of Irazor.
Irazor is ruled by necromancer Lucien of Irazor, a level 12 Magic-user. He has well-brushed brown hair, glowing black eyes and a nose ring (Uncomfortable). In the pocket: a dirty handkerchief, 3 sp and 2 gp.
The village of Balaz's Wish is a simple village nestled between two mountains. As the party arrive, they immediately head to the local drinking hole, "The Lost Torch Tavern," to check the local bulletin board for leads.
Help requested! A heirloom of sentimental value was stolen from me. I will reward anyone who is kind enough to get it back. Yours, Kyranthia of Akaana Heading to Hammering? Payment guaranteed to a trusty courier. Ask for Berwin Lacy
Montgormery, who has named himself party leader, decides that a simple delivery quest is unbecoming of a man of his noble stature and his retinue, so he leads the party on a visit to this Kyranthia of Akaana!
Kyranthia of Akaana. She has bulging red eyes, delicate features and gap teeth (Exhausted). In the pocket: a quill and 3 sp. Her Decorated Sword is lost (or so claimed). Finder's rewards is 230 gp.
The party then goes to gather some rumors at the tavern while having some drinks, overhearing the following:
Kyranthia of Akaana’s decorated sword (actually Sword +1, Locate Objects) is somewhere in the Hideout of the Feared Hopes Avoid going to Nightmare Wetlands. There’s a Giant Leech there. Safia of Atali is very secretive recently.
A quirk of Hexroll is that once I reveal the first rumor it also revealed the secret about Kyranthia's sword. Well, regardless, the party now has an approximate direction to which to head: while the exact location of the dungeon is still a mystery, they know it is due East-Northeast.
Deciding that they are much better off heading North via the road instead of trying to cut straight Northeast through the mountains, they follow the road and chance upon a peculiar sight in the woods.
There's a stream of clear water here, flowing gently between the woods, over the smooth rock ground. When exploring this area, a giant triangular artifact made of polished iron, with large pointy spears attached, can be found wedged near a water stream. There's a 1-in-6 chance to find a secret door leading inside the artifact and a successful INT check will allow using a contraption inside it. If used, the object will magically levitate and will travel 1d6 hexes in a matter of minutes before crashing into the ground again, dealing 1d6 damage to anyone inside.
No one in the party (even Montgormery) is stupid enough to try and mess with a UFO. Regaining their bearings, they decide to head Northeast, into the woods.
And find a tavern at the bend of a river.
"The Baker's Torch Tavern" is welcoming travellers and adventurers near a water stream.
The party decides to call it a night at this point. They dine on some local delicacies and have some ale, and then go to bed. (At this point the generator kind of fucked up imo: the tavern only has two rooms available. Instead I had everyone pay the prize of the roof and bench.)
Here's a quick look at the menu:
Stewed slices of chicken, glazed with garlic and wine and served with baked potatoes for 2 sp⬝ Stewed fillet of fish, glazed with red wine and served with steamed vegetables for 2 sp⬝ Stewed fillet of chicken, marinated in honey and herbs and served with steamed vegetables for 2 sp
And here's a look at the map (I have accidentally been pressing here and there and everywhere, so it's actually showing much more than it should):
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What I have omitted from the above description: checks for random encounters (since they didn't yield anything interesting) and the roll for getting lost (the party didn't get lost so they have their bearings for now).
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manonamora-if · 1 year ago
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Hi, I'm Manon. And I create Interactive Fiction for fun. Sometimes in French, sometimes in English, and in both when I can. Currently a dozen playable games in various state and free templates and guides.
I post weekly dev logs about my project progress. I also write reviews of IF games (@manonamora-if-reviews).
I also made a whole resource list for Twine (guide, macro, templates).
Ask me stuff about stuff :P
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If I'm not here, I'm not here.
Website: on neocities (not up-to-date)
itch.io: manonamora
Discord: I'm on a bunch of different IF-related servers, if you see a manonamora with this icon, it's probably me. 🤫
Sometimes I'm active IntFiction forum or the @neointeractives Discord.
My IF games are playable on itch.io, listed on the IFDB (for reviews), with some backed up in the IFArchive. I sometimes post code on GitHub.
Other Tumblrs: @crimsonroseandwhitelily (sideblog IF), @neointeractives, @neo-twiny-jam, @seedcomp-if
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Since 2021, I've released a dozen of projects or WIPs, most of those being Interactive Fiction pieces. While the majority have been made with Twine (SugarCube), I've been testing other formats and programs.
I've also created templates and coding guides for SugarCube, as well as prompts. Both templates and prompts are free to use under the CC-BY license.
All projects and relevant links are listed under the cut.
In alphabetical order...
-> Crimson Rose & White Lily [In Progress] A multi-chapter interactive court intrigue story, set in a fantasy world inspired by the Victorian era and 18th century French Court, in which you navigate a world you have no recollection of. Tumblr | Game Post | Play CRWL | Rate CRWL | Tag
-> DOL-OS [Remastered] A sci-fi puzzle interactive game, in which you investigate inside an old computer machine. Game Post | Play DOL-OS | Rreview DOL-OS | Tag
-> Exquisite Cadaver [Released/Re-writes] A surrealist interactive word game based on the 'cadavre exquis' game. Game Post | Play EC | Rreview EC | Tag
-> Goncharov Escapes! [Remastered] A short quick-timed-event interactive game based on the Goncharov meme. Game Post | Play GE! | Review GE! | Tag
-> La Petite Mort [Remastered] A short puzzle interactive game, where you help Suzette, a 8-year-old get ready to meet her grandmother Game Post | Play LPM | Review LPM | Tag
-> Meeting the Parents [Remastered] An interactive story about going through the hoops of meeting your partner's parents for the first time. Game Post | Play MtP | Rate MtP | Tag
-> P-Rix - Space Trucker [In Progress] A Sci-Fi slice-of-life interactive game, where you play as P-Rix, a space trucker, delivering a strange parcel to a Mr. E. Game Post | Play P-ST | Review P-ST | Tag
-> SPS Iron Hammer [Released] A short sci-fi/mystery interactive story, set aboard the SPS Iron Hammer, where nothing is as it seems. Will you continue your content life or delve into the conspiracy? Tumblr | Game Post | Play SPS IH | RATE SPS IH | Tag
-> The Rye in the Dark City [In Progress] A noir-detective interactive story with the twist. A strange case lands on Detective Rye's desk. Will you take it and save the dame? Game Post | Play TRDC | Review TRCD | Tag
-> The Roads Not Taken [Released] A short parser-like game about choices. Play a being about to go through The Ritual, where you will have to make a choice, shaping the rest of your life. Will you take the correct one? Game Post | Play TNRT | Review TNRT | Tag
-> The Thick Table Tavern [Released] A chill bartender simulator set in a fantasy setting. Mix drinks, talk to trope-y patrons, get coins and fulfil your dreams! Game Post (temporary) | Play TTTT | RATE TTTT | Tag
-> The Trials and Tribulations of Edward Harcourt [In Progress] It all started with a letter... A Lovecraftian Interactive novel with a strange mystery and a plea for help from a former acquaintance. Game Post | Play TTATEH | RATE TTATEH | Tag
Other Smaller Projects:
À la Campagne [English, Hypertext]
Clarence Street, 14 [English + French, Hypertext]
Collision [English + French, Hypertext]
Entre-d’œufs coquilles [French, temp English, Parser-Choice Hybrid]
In the Blink of an Eye [English + French, Hypertext]
Intersigne [English + French, Hypertext]
Le Diner [English, Hypertext]
Le Jeu de la Dévotion [French, Hypertext]
I also published free assets and guide...
-> 100% Good Twine Sugarcube Templates I design UI for fun and release them as template when I feel like it. Currently Available: Simple Book (Landscape), One Page (Portrait), Space/Tech (Portrait), VN-lite RPG (Portrait) Also available: Ready-to-Use Tweego Folder, Setting Template. GET YOUR TEMPLATE | RATE TEMPLATE | Tag (x)
-> The ChoiceScript to SugarCube Guide Created for ChoiceScript creators wanting to make the transition to SugarCube (Twine), the Guide contains all code equivalence between the documentation, and potential useful add-ons. GET YOUR GUIDE | RATE GUIDE
-> 100% Good Twine SugarCube Guide Created as an alternative to the the SugarCube (Twine) documentation. The guide is organised by code proficiency. GET YOUR GUIDE | RATE GUIDE
-> Promps
Chonky Chicken (French + English)
Mission: Anti-Romance (English)
SeedComp! Meta Prompts (English)
The last book you'll ever write (English)
The last seed at the end of time (English)
The templates are prompts are under the CC-BY license (free use with crediting).
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bloogers-boogers · 2 years ago
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Kyle Brofloski/Eric Cartman (SP fic) part 5
('In love with my hatred')
/What exactly are we?/
Kyle goes through old memories between his younger self and his 'buddy'.
Slight warning ⚠️ this is a very disturbing fluffed caramelized deranged fic, kinda, not really. Just watch yourself when you press 'read more'.
Author's note: I've been so— sleep deprived guys sorry I'd I've been lacking, I'm gonna be out for a couple of days so my chaps are either gonna be short, rushed or a little delayed than usual 😭
I also want to mention that I appreciate the support I'm receiving! @liabilit-e I'm still considering on posting it on AO3 but Idk if it's just me but everytime I try loading the page it gets all laggy and slow so it's kinda not something I'm thrilled about, but still, thanks for the support! 💓 @myst1calx I think I've bother you enough but I appreciate the offer! I'll try searching for solutions but if I don't, Ik where to go, tnks;)
~~~~~~
Kyle couldn't get a bit of sleep, tossing everything aside from his desk to his floor, books flying everywhere papers spreading across the room as he slammed the table with both his fist, externally wanting to not be heard but hoping internally someone could hear him, understand him.
Frustration streamed in his veins, glassy eyes that began to sting feeling a boiling sensation in his feet; that becomes too annoying to ignore needing to move them left, right, on top of the other, bottom again, move move move until you start feeling your legs numb themselves having to force moving them aswell, arching his upper back releasing unwanted stress, the tension on his neck worsening as his growing headache resurfaced.
It was like a damn fever everytime he found himself wide awake until four in the morning, drinking coffee to make himself not dose off. Now he finds himself so use to the routine his brain makes him stay awake until it's 'time for bed' even if he doesn't drink coffee and actually attempts to sleep early.
How can you procrastinate while trying to sleep? Doing shit your brain makes you think you should do just in case you forget tomorrow.
'Write that down, Kyle' 'why didn't I think about this before, I should write it now before it gets even more late!' 'If I do this now, I won't worry tomorrow' tomorrow, tomorrow, 'tomorrow' ironically being morning, and initially the new day.
Technically being 'tomorrow', technically tricking himself going in to some ongoing messy loop.
Contemplating himself in his reflection against his laptop, he couldn't help it. Work was stressful as it is, and now having Cartman up his ass with messages asking 'wym by 'boyfriend', jew?' He hated not knowing what to respond, in all honesty, why the fuck did he even say that? Why let Kenny's teasing get him so bad? It wasn't even as bad as Cartman's taunting.
And kissing Cartman infront of the whole school? Words spread like fire, his parents heard of it from Scotch's who heard from Marsh who had heard it from Jimbo who was told from Donovan! And so on so on!
This was getting outta hand, and he didn't know why he even let himself be put in a situation he wasn't even sure he could even say regretted of.
He grabbed his laptop slamming it shut as he went downstairs going in to the garage; grabbing a hammer and heading outside in the now snowing weather, the sun was about to rise now claiming for a new day to begin.
He threw his laptop hard in the ground beneath him 'thump', slamming with force the first hit with the hammer 'thwack!' 'thwack!' Shesst' 'thwack!' 'thwack!' Hit by hit getting more aggravated, taking all his frustrations, concerns and thoughts aways.
'Why did I commit to this!?'
'Why do I care so much of what others think!'
'Why do I feel like I'm gonna mess it up somehow!'
'Why commit to something you're not sure you'll end up finishing!'
'It was too much work, so much time consuming, so much of his soul, sweat and tears put in months, weeks, days of work and he knew damn well he'll still make the effort to continue doing it'
'Risking his health both physically and mentally for a dumb grading'
'Exposing himself being in 'love' with a fat psychotic fuck, either have his heart broken or be disappointed for any outcome awaiting for him'
'He wasn't sure he could even say he loved him, but fuck he couldn't deny his attraction'
'Even if things went south, he promise himself HE would be the one to break up with Cartman, never reverse! If it isn't him saying 'goodbye' than Cartman will sit his ass down and wait!'
'If someone's deserving of another heart break it's Eric Cartman!'
He panted heavily as cold sweat drained his face, halting seeing his mad 'creation', a man walking his dog passing by the sidewalk eyeing him weirdly before continuing his pace. He sighed as he let go of the hammer; falling to the ground, sinking deeply in the snow.
He swiped some sweat off his forehead 'good thing he had all his work saved in the cloud'. And thanked God he didn't burn his paperwork.
Feeling a buzz in his pockets, he took it out and responded:
'Mornin' to u, fatboy'
°°°°
"It's okay bubbie, we don't judge you for your awful taste," his mother reassured in a soothing voice squeezing his cheeks with both her hands making him pout, "Besides there's nothing wrong with being gay, we support it, we support you," with a loud 'muack' staining his left cheek with some of her red lip gloss.
"Ofcourse, however we would judge you immensely if you're the woman in the relationship," Gerald added as he fixes some issue on the tv, Ike nodded in agreement as he passed a screwdriver to his dad.
"Gerald!," Sheila screamed, sending him a scowl.
"What?"
"It's true, ma, if someone deserves to take it up the ass, it's Eric. He's a piece of shit and has teased Kyle for being a 'no good jew' for years," Ike commented before passing some duck tape.
"WHAT WHAT WHAT!? language mister! That's your future brother in law you're now talking about," Her mother attempted defending him but he noticed how she glance upwards contemplating it aswell.
"Yikes," Ike shuddered by the thought and realization.
That's all he could recall of how his family reacted to the news, now walking to school as he avoided the bus and Cartman all together. It was funny that the other day it was the complete opposite. He wanted to be close to Cartman, see him, talk to him and now, he wants to avoid even glancing at him.
So he thought.
Cartman was his 'boyfriend' everyone would expect for he to act like one, probably even Cartman himself.
He scratched under his hat, trying his best to ease his nerves.
Third period in and no sign of Cartman, 'the fuck did fatass go?' He thought, bouncing his leg anxiously focusing hard in to paying attention in class, but his eyes couldn't help but glance at the empty seat behind him.
"Kyle! Stop being a complete gaywad cause your little boyfriend went missing for a day ¡and pay attention!," Garrison screamed annoyed, making Kyle snap back at the board, some of his classmates snickered and whisper.
Stan glanced at him but he avoided looking back at him.
At lunch he texted Cartman asking him why he didn't bother going to school, but received no response in return.
He found that odd, maybe even second guessing if Cartman was actually taking in this new 'thing' going on between them any better. 'What if fatass was just as evasive with the subject as he was trying to do?'
He hesitated, as he munched on his food oblivious of the stares he's getting.
Dashing to his locker he went through his stuff and got a small key hidden behind some old markers; he should definitely throw away but didn't. He headed back to class as he waited for school to end straight up heading some old abandoned building they use to hide out as kids. Becoming the new 'freedom pals' headquarters, 'base' or whatever. He was the 'chosen one' for key keeping; mostly preventing Cartman to find it and scratch up all their things in spite, he was the only villain who was out to get them.
He opened the big metallic door with a 'creak' as it opened slowly, the hide out was never use nowadays and he hoped no hobos had crashed it by now, he honestly didn't care as long as he didn't encounter one at that moment. Right now that he needed something. He remembered having hidden it right in this base, away from Cartman, as it was the only place he was sure Cartman wouldn't grab it and use it as leverage against him.
He remembers how stoked he was to have found a small compartment underneath the floor, and how secretive he was deciding to hog his discovery for himself. Under a big rug he managed to peel it off dust spreading across the room, coughing heavily as he cringed by the bugs and mold that came out from it.
Moldy, greasy gross pictures spread in the compartment as a wet smell came out.
He went through all those pictures, memories flooding his head as he gather them up, shoving some old toys aside as he finally brought to his chest the red box he's been looking for.
Closing behind the metallic door as he went out and walked back home, now dark as he finally arrived.
He entered his room, locked his door as he approached his messy desk. Carefully placing the box there.
He wouldn't dare admit it, fuck, he probably could never. But countless times of him and Stan taunting Cartman over his diary was one of their favorite things to tease him for, cause it was 'funny' 'cringe' 'girly', etc, so the fact he did the unthinkable.
Funny enough, he made sure to consider his own a 'journal' than a diary, nonetheless it's still similar to one. It had everything he's written from age 7 to 9, it wasn't too big neither was he constant with it but it was definitely personal, and after that he never actually found himself writing shit down, he had other hobbies he was more interested of and honestly, wasn't his thing.
He admired the crappie scribbles with crayons and markers cover, all now full of mold, smudges and peeling edges. Still, in his eyes, it was beautiful. He remembered how proud he was to have finished it, and how each page was filled with passion and sincerity. To the good days, to the sad days, angry, stressed, nervous, anxious, spiteful, envious, sorrow, regret, it was a whole ride.
It was a stress reliever for sure, and somehow he understood why Cartman was so into it. But he really couldn't help but to NOT put that much effort in it. He recalls various times just not feeling himself to fill a page, no energy or just didn't care, but he pushed himself forward onto atleast writing two paragraphs. Cause if he stopped a day, it'll make him delay his enthusiasm making him forget the whole thing after skipping a few.
He opened his first page and he chuckled.
'NOT' in red for emphasis, 'a diaRy'.
Everything was blank besides the black and red ink.
He flipped the next page,
March 1, 2019
'Dear future self,
Today I've decided to write down and for each passing day until my last page, about my daily things or whatever.
To be honest I'm not sure, but I'll give it a try.'
The instruction page was simple yet explanatory, he flipped a couple of pages cause some he'd recognized; either boring or some about his procrastination trying to peek up again and force himself to atleast write he ate some cereal that day.
Halting in one peculiar page not far from those other ones, the edges were covered in pink crayon making it noticeable of being 'personal' to 'super personal'.
March 23, 2019
'Things went overboard with skank hunt (cartman) we had to put an end to it, it was hard, neither did I or Stan wanted to do it. But they did, they ended Cartman, he just couldn't stop no matter how many times they warned him.
That fake act he was putting wasn't fooling anyone, it was painlessly ridiculous how pathetic he looked thinking he'd convince us.
Still, the guilt eats me alive.
Is this what it's called betrayal? Certainly. Did Cartman deserve it? Definitely.
So why do I care so much about that fat piece of shit?
Why does my heart ache thinking about what they did?'
March 23, 2019
'If anyone could hear me, if I could tell myself to not do it, if I could back track time I would go immediately. We were wrong, we took Cartman down for no reason.
It wasn't him, it's silently breaking my mind right now.
I feel like my heart broke in pieces after that revelation, I don't know for sure why. But fuck, I screwed up.
I feel like the dirt and ground I'm steeping in would fall beneath me, falling straight to an abyss.
Looking at Cartman was like a punch in the gut a wound being spread in to my chest as a knife poke out from inside. Being stabbed.
If I could've listened to him, if I believed him...
Pain, a aching sensation spreading in my body, the wound sting. It burned.
And I can't find myself forgiving myself anytime soon.
I cried today.'
He couldn't help himself but to pace a finger gently on to that page, remembering vividly those memories spread back in his mind, feeling immensely what he had felt those past times.
Reconnecting to his younger self.
He flipped through two pages already knowing the rest.
March 25, 2019
'Heidi Turner, a girl I just found out will be willingly capable of dating fatass.
I still can't believe it, it's impossible to grasp upon it. Who would want to date Cartman? In what world would that be possible? Clearly in this one.
Fuck, the images resurface my mind everytime I shut my eyes, Cartman holding Heidi's hand, him making some gay ass necklace for her, smiling wide to her. Beaming as he was the most happiest boy alive as if they didn't broke his shit not long ago.
My stomach revolts by the thought, by the damn memory. I feel nauseous even writing it down, right now I feel grossed out. I want to vomit-
All over Cartman, that piece of shit is asking for it, this is all his fault. Like usual.
I have other worries to deal with, why does fatass always does something to keep me off track of what's important?
Fuck him, and fuck this shitty skank hunt situation.
And fuck girls! Fuck them all!
Butters is right they don't need to try to fix the girls shit by degrading themselves, they needed to show them that they had enough and they've tried, but now they're standing up for themselves for what's right. Cause they're going overboard with their bitch attitude.
So I'm sticking to it.'
Flicking some further pages he 'tsk'.
April 19, 2019
'Do I like Heidi Turner?
Or is it because she's Cartman's girlfriend? She deserves better than to date a asshole, he is only gonna cause her pain.
I've thought I just wanted to prevent a tragedy, save her the damage he'll cause her eventually. But maybe the girls are right? Maybe I am kinda interested in her. She's cute and seems smart, the type of girl anyone could fall interested, no?
Cartman isn't happy with her, he bitches about her all the time. She doesn't deserve that.
He doesn't deserve to be that miserable either, technically, he is helping a friend out, right?
It's not like that relationship is going anywhere, Cartman should just dump that poor girl already.
I feel pity, but I also understand if it was easy to be manipulated from that douchbag. No one can understand Cartman the way I do, no one can see through his lies, posture, gestures, words even see the mischievous glint in his eyes everytime he thinks he could trick him.
I hope she now realizes it isn't a easy deal, kisses and praises won't change Cartman, I doubt anything will. But still, Heidi seems too naive to realize, considering the girls aren't really trying to put an end to her relationship with Cartman, I thought it'd be a good idea to intervene.
But maybe I was wrong? I didn't expect to develop some sorta crush on Heidi, now that I think about it, I don't.. really feel anything but sympathy for her.
But if the girls think that I may be attracted to her maybe they see something I just can't see yet.
Maybe I do like Heidi.'
He unintentionally shook his head, grasping the idiocy of his own denial mind.
April 23, 2019
'I 'fought' Cartman today, kinda. It was just a tiny punch in the face that knocked him out cold.
He was being a douche, couldn't just move on from Heidi. Just couldn't let go because maybe spite? Or maybe he just likes being able to degrade someone who he knew will still be stuck on to his bullshit with 'no' choice but to deal with. Someone who'll indulge him, praise him and naively expecting him to change. Even though they were being manipulated by him that very instant.
Still, I MAY feel a little bad.. for doing what I did.
It's more of a certainty to show what it REALLY is to be in a healthy relationship, and to make sure no one fell again into Cartman's manipulative lies.
Someone has to teach him a lesson, someone has to put that fat bastard in his place. Someone has to make him realize it's not worth chasing after a girl that isn't doing anything wrong but like him back. Someone he truly just doesn't like and just uses to pin his shit on to them, dragging them with him. Turning them in him.
It's like Cartman was self destroying himself even more as that relationship continued to build, and planned to just take Heidi with him as it falls down.
Cartman wasn't happy, he was bummed all the time, and his energy just seemed drained. I find it quite annoying, mostly when he bashes about it and saying it's because of Heidi yet he showed no mean on dumping her anytime soon.
Good to know he didn't have to, making it easy for him to just move on!
Pretty much she handed him a way out and he shoved it up his ass. Typical Cartman, can't let something go if it doesn't end his way, childishly whining and making a fit as it didn't go as planned.
Claiming he no longer wanted to deal with Heidi but now begged to have her back, that he 'needed' her to be happy when he fucking wasn't.
What class of miserable logic was that?
Oh, I am now also dating Heidi Turner.'
April 25, 2019
'My first date with Heidi was unexplainable, it didn't last at all. She ended things off the moment I was immediately ready to take her out for a nice evening.
I'm disappointed, I tried, I really did, but I underestimated Cartman's commitment and stubbornness.
She was too far lost in Cartman's lies, he isn't gonna stop her now. She chose this path might aswell stick with it.
I already had gotten in to it too much, I was even warned and I didn’t listen, now I’m paying the consequences for it.
I've gotten my heartbroken two times and my hopes have been dragged enough, I'm not gonna follow in to this mess any longer; just listen to my friends on doing nothing and let it be.
If they want to willingly destroy each other, I won't care, it's not my problem anymore.
He'll realize eventually how bad it is to continue tagging along something he's forcing himself to be stuck with, instead of just using his common senses and rationalize his choices.
Even though it'll probably take awhile for he to do so, probably even get his balls kicked while trying to pathetically deny that his 'happiness' relied on only some girl.
Fuck Cartman.'
November 26, 2019
‘Cartman recently got broken up, now it seems to be legitimate. It also seems he had no plans on trying to pursue her any longer, he seems to have gotten over it very quickly even looked relieved.
I could probably say that fat fuck learned his lesson.
Things have been getting normal lately, the usual, but I figured I should just put a end to this chapter as I can now say for sure Cartman had also put it to end.’
He continually flipped page after page, reading through other small memories to heartwarming one of his friends or family. Stopping in to another peculiar but fond one.
December 2, 2019
Things like these are not meant to be forgotten, I must write this down engraving the essence of it, barely baring the possibility of it even happening
I just.. unbelievable, it’s fucking unbelievable.
Might as well shoot me in the head cause my eyes and ears just witnessed something mythologic. Something surreal that shouldn’t had happened but has somewhat craved seeing.
Generosity, from no other but from Cartman.
Me being proud of the fatass would be a underestimate, I can't described in exact words how I felt at that moment but I'll try describing it as best as I can.
Today was typically leveraging, having to be put up with the adults of town do something absolutely bizarre (stupid), we had to deal with Randy so we were targeted separately as being 'trouble', we as children were being pinned the blame on, than to the actual culprit.
It pissed them off ofcourse but it wasn't no surprise for them that Randy had use that excuse for his own dismay.
Somehow Stan managed to get us out from the cell we were put in, so it wasn't also a surprise for us to finish off the hell fire Randy Marsh had spread.
Apparently they needed something of great value to stop the gigantic robot that destroyed buildings in a dramatic 'godzilla' manner. People screamed in terror as they ran until they felt they were capable of going to. And well us four were confused, we weren't like at a place to go back home and get something valuable. We were stuck and in a middle of a crisis.
At the moment we were gonna give up and surrender as we had nothing, Cartman spoke up saying 'I do' and took it out from his pocket while grumbling under his breath unheard words as he gave the scientist (who was helping us) a small golden ring he previously had bragged about to me and the gang 'ha-hahaha! I got gold and you don't! Hahaha-ha! You cant steal this from me Kahl I'll have it on me 24/7 you sneaky little rat!' In his annoying mockingly manner and his dumb little dance as he sang it in tune.
We were all left bewildered, I know by how I had glanced to the guys to see if what I saw was real, and their surprised expression confirmed it.
Cartman gave his most precious ring to save south park out of his own will and heart.
I thought it was some type of charade or something with double gain but it seemed he didn't planned on doing anything at the end of it, just leaving home and cursing us out for being 'lame'.
It was so dreamy seeing him do that, he looked amazing doing something good for once, adorably innocent, I think he noticed it wasn't 'normal' of his character so he covered it up with a 'I'm doing it for Stan cause I know deep down he still cares for his dumbass dad,' But even that left me in 'awe'.
Fucking unbelievable.'
He continued flipping through pages realizing it wasn't so far off for him to start developing a sorta thing for fatass. He looked at a scribbled down page from the top, the writing was place on the bottom as if he was rethinking his words and overly stressed about it as he had ripped down some previously pages before writing on this one.
He realized this was already in the period of the covid crisis.
August 22, 2020
'Today was worrisome, Stan was acting differently (stress) motivated on wanting to help Butters build a bear during our school lockdown.
Ofcourse that just lead problems and various kids die (including kenny) in the process as we had convinced everyone to help out, we weren't supposed to escape neither ran off in the neighborhood.
Hiding from the police as we broke in the build a bear shop, Stan desperately attempting to build a bear while we tried reasoning with him that it was impossible without an adult's help, while surrounded by police officers outside.
And then there was Cartman AGAIN leaving us bewildered as he gave up the pangolin pitying Stan, again, for Stan.
It was starting to be a sorta thing of his to be doing small acts of good being 'Stan' influenced, it was starting to bug me.
I told Stan off on the phone before bed; what was up with him and Cartman but he was left confused and I hanged up before he could say anything.
The fuck with those two?'
He flipped through those pages smiling incredulous realizing how dumb he was to not see his own jealous arising.
September 10, 2020
'I told Cartman off his bullshit but it's like he didn't get me at all, that piece of shit.
I had told him in a way that didn't expose my skepticism without ridiculing myself but also in a way that he'll understand instantly.
'What? Are you gonna go do something about it for your boyfriend?' I had told him.
We were discussing about continuing on heading downtown and hang out or follow through whatever Randy had gotten in to revolving his weed business as he had called pleading Stan to help him with something while we were already on the way.
Stan groaned annoyed hanging up pinching the bridge of his nose contemplating on doing his dad's request or not, Cartman chimed in shrugging it off saying 'maybe if we take a cab and go to the fist seven eleven we see; grab the cheapest lighter there is and just swoop in, give your dad the lighter. Probably expecting it to last a minute-' he kept blabbering some type of vengeful scheme while Stan grunted shoving his hands inside his pockets.
'I dunno man, I'm really tired of Mr. Marsh issues rubbing on us,' Kenny told the four expecting for us to continue the first plan we had in mind.
'Yeah, but if Stan-' Cartman tried speaking for Stan, and when I mean TRY, I meant I interrupted him.
'What? Are you gonna do something about it for your boyfriend?'
I saw how Cartman acted as if he didn't know what I meant, arching those thin brows of his and squinting his glinting eyes in 'confusion'.
It pissed me off some more.
But Stan intervene claiming he really didn't want to get involved in his dad's shit today so we left it there.
Was it too much? No. I think. I'm just tired of this dumb act of Cartman's but I'm also tired of Randy's charades like Kenny had stated, it's just too much.
And what's up with Stan not saying anything about it? Like, he's just shrugging off that Cartman has openly stated most of the time being 'him' the reason he does nice things.
That's not normal, I wouldn't just shrug it off if I we're Stan.
I.. I'm not sure exactly what would I do if it were ME he'd do those nice things for, but I know I wouldn't ignore it. I'd probably ask for an explanation or something, fuck, maybe even see his limits, push him through exposing those good layers in him, analyzing his every movements, gestures, words, see if I could captivate some lie or genuine act.
Fuck, I wish I were Stan.'
Flipping through more pages, he recalled many other questionable moments between him and Cartman but this one stole the take.
July 9, 2022
'It was a blissful and snowy day, and Cartman couldn't stop nagging about me not getting him a birthday present.
In reality, I didn't give him a present cause I really didn't know what to give him (he isn't really easy to please when it comes from me.) So I justified myself saying he didn't deserve it and 'why would I want to give anything to someone who's a egocentric selfish piece of shit?', which isn't entirely untrue either.
In all honesty I was already getting tired of Cartman's nagging so I decided to go to Walmart and purchase some pizza rolls and call it even.
But, I just couldn't help myself but to eye a nice ceramic shiny white tea set that was placed in display. I remembered how Cartman has always had a thing for that type of stuff, he loves tea and also loves to do tea parties (which was very embarrassing) but nonetheless was something I knew he liked and I just remembered how Cartman still kept his old tea set in use, he was probably not capable on just buying a new one.
That was the perfect damn present, okay? I didn't have a choice.
It wasn't too much of me to go into a competition of pottery crazy lovers and compete for some limited edition tea set made from some old japanese master they idolized as some god, just for Cartman.
Okay, I may had done a little too much effort, but I was determined on not losing against a bunch of geeks, alright? NOT just Cartman.
I limped tirelessly twoards Cartman's door step with a tea set in hands, knocked clumsy trying to not fall in the ground by my wobbly legs.
And just shoved it in Cartman's arms as he opened the door with pj's on, declaring it was already late at night when I had finished that whole ordeal.
'You better not break it fatass.'
And I left, hoping Cartman would stop complaining of my absent present once and for all.'
He smiled knowingly he did. Tracing with his finger a couple of scribbles down at the end edge were he remembered he tried venting out his feelings with out actually really ripping off the page he wrote just cause he was angrily embarrassed to admit how much he WANTED to get that tea set for Cartman.
How he knew it'll make him happy. How he'll love it.
And worse part of it all, he was right. Cartman loved it and he really didn't know what to feel everytime they'd go to his house and he’d see the set place in his table, so neatly place it looked intentional.
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pathfinderunlocked · 1 year ago
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Blinding Crusader - CR6 Paladin
Sworn to the light.
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Artwork by Andreas Pinekenstein on ArtStation.
Paladins are some of my favorite villains in dark fantasy campaigns. Followers of Vildeis are especially fitting as lawful stupid, holier-than-thou antagonists who try to purify and cleanse the land of not just evil, but also neutrality. If you're lame, you can also use this character as a friendly NPC.
Although conceptually a paladin, this creature is inspired by Warcraft paladins more than D&D paladins, and accomplishes that by having a unique archetype which trades away its mercies, Channel Energy, and Divine Grace, and halves the power of Smite Evil, in exchange for spontaneous spellcasting, an increased caster level, and some unique spells.
I included simplified descriptions of the class abilities it possesses, so you don't have to look them up, as I do with a lot of my NPCs.
Blinding Crusader - CR 6
The warrior dressed in golden armor seems to radiate a divine light.
XP 2,400 Human unique paladin 7 LG Medium humanoid (human) Init +1 Senses Perception -1 Aura courage (10 ft.)
DEFENSE
AC 19, touch 11, flat-footed 18 (+8 armor, +1 Dex) hp 71 (7d10+28) Fort +9, Ref +4, Will +7 Immune disease, fear
OFFENSE
Speed 20 ft. (50 ft. on horseback) Melee +1 greatsword +12/+7 (2d6+7/19–20) or cold iron dagger +9/+4 (1d4+4/19–20) Ranged mwk composite longbow +9/+4 (1d8+4/x3) Special Attacks lesser smite evil (3/day, +1 attack and AC, +3 damage)
Spell-Like Abilities (CL 7th; concentration +9)    At Will—detect evil
Spontaneous Paladin Spells Known (CL 7th; concentration +9)    2nd (2/day)—blinding ray (2 rays, ranged touch +8, DC 15), burning consecrate (DC 15)    1st (2/day)—cure light wounds (touch +11, DC 13), hammer of wrath (greatsword ranged attack +9, DC 14), judgment strike, protection from evil
STATISTICS
Str 18, Dex 12, Con 16, Int 10, Wis 8, Cha 14 Base Atk +7; CMB +11; CMD 22 Feats Iron Will, Power Attack, Spell Focus (evocation), Toughness Skills Craft (armor) +5, Craft (weapons) +5, Handle Animal +8, Heal +7, Knowledge (nobility) +5, Knowledge (religion) +8, Ride +8 Languages Common SQ aura of good, divine bond (weapon +1), divine health, lay on hands (3d6, 5/day) Gear mwk half-plate, +1 greatsword, mwk composite longbow (+4 Str) with 20 mithril arrows, cold iron dagger, cloak of resistance +1, silver holy symbol, light horse (combat trained) with military saddle
SPECIAL ABILITIES
Aura of Courage (Su) A blinding crusader is immune to fear (magical or otherwise). Each ally within 10 feet of it gains a +4 morale bonus on saving throws against fear effects. This ability functions only while the blinding crusader is conscious, not if it is unconscious or dead.
Burning Consecrate (Sp) As a standard action, as a spell-like ability, a blinding crusader can bless an area in a 20-ft. radius. The affected area does not follow the caster. This functions as a consecrate spell except that the area is always cast centered on the blinding crusader, the duration is reduced to 1 round per caster level (typically 7 rounds), and all enemies of the blinding crusader within the spell's radius take 1d6 damage immediately, plus another 1d6 damage at the start of each of the blinding crusader's turns. The first time each target takes damage, it can roll a Will save (typically DC 15) and a spell resistance check (if it has SR); if a target succeeds on either roll, it takes no damage from this spell, even on subsequent rounds.
Treat this as a 2nd-level evocation spell with the good descriptor. Spell resistance applies to the damage, but not the consecration effect.
Divine Bond (Su) Once per day, as a standard action, a blinding crusader can increase the enhancement bonus of its weapon by +1. If its weapon already has an enhancement bonus, it can choose to instead give its weapon the defending, flaming, keen or merciful property. These bonuses function only for the blinding crusader. If the weapon is destroyed while this Divine Bond is active, the blinding crusader loses the use of Divine Bond and takes a -1 penalty on all attack and weapon damage rolls for 30 days (or until it levels up, whichever comes first).
Hammer of Wrath (Sp) As a standard action, as a spell-like ability, a blinding crusader can launch an image of its melee weapon made of pure light at a foe within close range (typically 40 ft.). The blinding crusader makes a ranged attack against the target. If this attack hits, it deals damage as if with a thrown weapon attack using that weapon (even if the weapon cannot normally be thrown), bypassing all DR, and the target must succeed on a Fortitude save (typically DC 14) or be dazed for 1 round.
This spell can only be used within one round of a creature going unconscious or dying within 100 ft. of the blinding crusader. If the creature considered the blinding crusader an ally, the blinding crusader gets a +2 bonus on the attack roll.
Treat this as a 1st-level evocation spell with the light descriptor. Spell resistance applies.
Judgment Strike (Sp) As a standard action, as a spell-like ability, a blinding crusader can make a melee or ranged attack with its weapon against a target it has used smite evil against. This attack deals normal damage plus 1d8 additional damage and causes the weapon to count as good, lawful, silver and magic for this attack, but ends the effect of smite evil immediately after the attack.
Treat this as a 1st-level evocation spell with the good descriptor. Spell resistance does not apply.
Lay On Hands (Su) Five times per day, a blinding crusader can heal 3d6 hit points (its own or those of others) by touch. Using this ability is a standard action, unless the blinding crusader targets itself, in which case it is a swift action. Despite the name of this ability, a blinding crusader only needs one free hand to use this ability.
Alternatively, a blinding crusader can use this healing power to deal 3d6 damage to undead creatures. Using lay on hands in this way requires a successful melee touch attack and doesn’t provoke an attack of opportunity. Undead do not receive a saving throw against this damage.
Unlike most paladins, a blinding crusader has no mercies, and its lay on hands ability does not remove negative conditions.
Lesser Smite Evil (Su) Three times per day, a blinding crusader can call out to the powers of good to aid her in her struggle against evil. As a swift action, the blinding crusader chooses one target within sight to smite. If this target is evil, the paladin adds half its Cha bonus (typically +1) to its attack rolls, and adds half its paladin level (typically +3) to all damage rolls made against the target of its smite. If the target of smite evil is an outsider with the evil subtype, an evil-aligned dragon, or an undead creature, the bonus to damage on the first successful attack increases to 1 point of damage per paladin level. Regardless of the target, lesser smite evil attacks automatically bypass any DR the creature might possess.
In addition, while lesser smite evil is in effect, the blinding crusader gains a deflection bonus equal to half its Cha bonus (if any) to its AC against attacks made by the target of the smite. If the blinding crusader targets a creature that is not evil, the smite is wasted with no effect.
The lesser smite evil effect remains until the target of the smite is dead or the next time the blinding crusader rests and regains its uses of this ability.
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if-confessions · 2 years ago
Note
Have you ever tried making self-contained ifs but by accident you make it an over branching narrative game instead? Or has anyone tried making a normal side character but you're now to invested in a storyline you created as a joke ? 😭
Oh Anon...
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Are you having fun though? If yes, then... who cares :P Have fun creating huge stories and dumb plots !
Also... Yes. To answer your question: SPS Iron Hammer (it will be the new version) and P-Rix - Space Traveller (lol they are both sci-fi) for the first, Goncharov Escapes! and Exquisite Cadaver for the second (maybe P-Rix would also fit).
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shasanpipingsolution · 6 months ago
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Threaded Equal Tee Exporters in India
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INTRODUCTION:- Shasan Piping Solution was founded by a group of many years of experienced specialists in product developing, designing, producing management, and quality control. Our Organisation is ISO 9001:2015. We supply only good quality, traceable inspection, and reliable delivery with excellent customer service.
We are professionals and specialize in manufacturing, stockist, importing, and export of Pipe Fittings, Flanges, Fasteners, Instrumentation Fittings, Hammer Union, Valves, Gaskets, Pipes and Tubes, Sheet, Plates, Coils, Bars & Structural Steel Products as per customer’s projects, drawings, standards, and specifications. The most popular kind of pipe fitting that can be used to combine or divide liquid streams is a threaded tee fitting. The ASTM A182 SS Threaded Tees can be accessed via a female-threaded side outlet and female thread sockets, solvent-weld sockets, or solvent-weld sockets.
Threaded Equal Tees can be used to divert a pipe run, connect pipes of different diameters, or do both. A stock list of forged threaded tees made in various materials, sizes, and wraps is available at Shasan Piping Solution. Additionally, the screwed tee made of alloy steel can also be used to transfer two liquid combinations. Based on their three connections, tees can be classified as equal or unequal in size, with equal tees being the most often produced kind.
DESCRIPTION:- These threaded tee fittings have undergone additional treatments, one of which includes surface treatments, to improve their outer layer. The threaded tee ASME B16.11 is available in several completions. Typical finishes for the outer layer of the threaded tee include electroplating, nickel plating, white coating, dark cast, gold plating, excited finish, and so forth. While these treatments provide an external advantage to the ASME B16.11 threaded tee features, there should occasionally be an opportunity to further enhance its mechanical qualities, such as by boosting its resistance to and tensile strength of erosion.
Most commonly, cast metal or bronze, forged alloy and carbon steel, or cast dark or flexible iron could be used to make threaded screwed tee fittings. Alternatively, alternative materials such as stainless steel, aluminum, nickel, cast iron, bronze, plastic, elastic, copper, metal, polypropylene, etc. might also be used to make the ASTM A182 SS Threaded Tees. There are three tension ratings available for the ASME B16.11 threaded tee fitting aspects: Class 2000, Class 3000, and Class 6000.
Presumably, the earliest technique for connecting pipe systems is represented by the threaded tee fitting characteristics of ASME B16.11. The ASME B16.11 threaded tee fittings, often called little drag pipework, are mostly used for small pipe diameters, much as socket weld fittings. Little drag pipe is typically defined as piping with an apparent diameter of NPS 2 or less.
SPECIFICATIONS:- 1. Specifications- Forged Threaded equal tee 2. Dimension Specification- ASME 16.11, MSS SP-79, MSS SP-95, 83, 95, 97, BS 3799 3. Threaded equal tee Forged Fittings Thread- NPT, BSPT, BSPP 4. Threaded equal tee FittingsType- DN15-DN1200 5. End- Threaded, Welding, JIC 6. Threaded equal tee Fittings Pressure Rating- Threaded end-2000lb/ 3000lb/ 6000lbs Threaded equal tee, Connection, Welding 7. Bending Radius- R=1D, 2D, 3D, 5D, 6D, 8D, 10D or Custom 8. Threaded equal tee 8. Size Range- 1/8" NB TO 4" NB 9. Manufacturing process- Push, Press, Forge, Cast, etc. 10. Threaded equal tee Test Certificates- EN 10204/3.1B, Raw Materials Certificate, 100% Radiography Test Report, Third Party Inspection Report, etc 11. Origin & Mills - Japanese, Indian, USA, Korean, European, Ukraine, Russian 12. Key markets and industries for Threaded equal tee Fittings- Bitumen upgraders, Heavy oil refineries, Nuclear power (mostly seamless), Petrochemicals and acids. 13. Application - Threaded equal tee To Connect Pipe & Tubes in Petroleum, Power, Chemical, Construction, Gas, Metallurgy, Shipbuilding etc.
BENEFITS:- High-Quality Products: Threaded equal tee exporters provide products that meet international standards such as ASME 16.11, MSS SP-79, and BS 3799. This ensures that the tees are of superior quality and suitable for various industrial applications.
Wide Range of Options: Exporters offer a diverse range of threaded equal tees, including different sizes, pressure ratings, and materials. This variety allows customers to find the perfect fit for their specific requirements, enhancing flexibility and compatibility with existing systems.
Ease of Installation: Threaded connections offer ease of installation, allowing for quick and hassle-free assembly of piping systems. Threaded equal tees provide a secure and reliable connection without the need for specialized tools or welding, saving time and labor costs during installation.
Versatility: Threaded equal tees are versatile components that can be used in a wide range of industries and applications, including petroleum, chemical, construction, and shipbuilding. Their ability to connect three pipes of equal diameter at right angles makes them essential for branching and distributing fluid flow in piping systems.
Customization Options: Exporters often offer customization options for threaded equal tees, allowing customers to tailor the fittings to their specific needs. Whether it's a particular size, material, or threading requirement, exporters can accommodate various customization requests to meet customer specifications.
Reliable Supply Chain: Exporters ensure a reliable supply chain, ensuring timely delivery of threaded equal tees to customers worldwide. With a robust manufacturing infrastructure and efficient logistics network, exporters can fulfill orders promptly, minimizing downtime and maximizing operational efficiency for businesses.
CONCLUSION:- In conclusion, threaded equal tee exporters play a crucial role in providing high-quality fittings for industrial piping systems. By offering a wide range of options, ease of installation, versatility, customization capabilities, and a reliable supply chain, exporters empower businesses to optimize their piping systems for enhanced efficiency and performance. Threaded equal tees serve as integral components in various industries, facilitating the distribution and control of fluid flow in piping networks. With a commitment to quality, reliability, and customer satisfaction, threaded equal tee exporters contribute to the success and competitiveness of industries worldwide.
CONTACT US:- Phone :+91-88797-09191 Phone :+91-22-6651 8642 E-mail : [email protected]
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deadlock-rebel · 7 months ago
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Poppup - Fire - Rebel PKMN
Ability - Flash Fire
Moveset - Captivate, Covet, Charm, Fire Fang
-> Small brown dog, evolves at level 30 based on gender
Lockoyote Female - Fire/Dark - Smoldering PKMN
Ability - Magician
Moveset - B.O.B.!, Burning Jealousy, Fiery Wrath, Power Gem
B.O.B.! - Steel - special
— pow - — acc - 5 pp
Uses 25% max HP to create a Substitute, then switches out Lockoyte with an ally. The ally entering has its Defense boosted by one stage
-> Grey and white coyote, smoke rising from tail like a wisp of dynamite
Lockoyote Male - Fire/Rock - Smoking PKMN
Ability - Super Luck
Moveset - Stone Edge, Hone Claws, Deadeye, Iron Tail
Deadeye - Fire - Physical
120 pow - 50 acc - 5 pp
Burns the target
-> Brown and red coyote, smoke rising from tip of tail like a half-burnt cigar
Feliknight - Steel - Squire PKMN
Ability - Sturdy
Moveset - Body Slam, Iron Defense, Metal Claw, Baby-Doll Eyes
-> Little grey cat that evolves at level 30 based on gender
Croarsader Female - Steel/Fairy - Inspiring PKMN
Ability - Long Reach
Moveset - Shield Bash, Iron Tail, Quick Guard, Body Press
Shield Bash - Fairy - Physical
60 pow - 100 acc - 20 pp
restores HP of itself and ally by 50% of the damage dealt
-> Grey lioness with a mace/flail on the end of her tail, small mane/ponytail that resembles an orange pennant
Croarsader Male - Steel/Fighting - Charging PKMN
Ability - Stalwart - Takes 50% damage from moves with 60 or less base power and can’t be forced to switch out
Moveset - Gigaton Hammer, Hammer Arm, Wide Guard, Earthquake
-> Grey + gold lion with massive metal mane like Zamazenta, tail is twin-headed hammer
Shimadra - Dragon - Yakuza PKMN
Ability - Shed Skin
Moveset - Crush Claw, Bide, Dragon Rush, Dragon Dance
-> Little blue-green dragon, bipedal like Bagon but more serpentine. Evolves at level 30 based on if its Speed or Attack are higher (Speed for Shinobi, Attack for Rōnin)
Shimarai Shinobi - Dragon/Water - Ninja PKMN
Ability - Wall Climb - Entry hazards have no effect and if there is an entry hazard, Evasion is increased by one stage
Moveset - Razor Shell, Dual Chop, Smart Strike, Deflect
Deflect - Water - Status
— pow - — acc - 20 pp
Protects for one turn; any non-contact single-target attacks that are used against Deflect will be used by Shimaryu back at its user in response. Similar to Magic Bounce
-> Sleek and robotic grey/green dragon, has sharp talons + tail like a katana
Shimarai Rōnin - Dragon/Electric - Archer PKMN
Ability - Wall Climb
Moveset - Storm Arrows, Dragon Darts, Lunge, Spirit Shackle
Storm Arrows - Electric - Physical
25 pow - 90 acc - 15 pp
hits 2-5 times
-> Sleek and organic blue/tan dragon, fires its claws like arrows
Loveydove - Fairy - Healing PKMN
Ability - Healer
Moveset - Sonic Boom, Soft-Boiled, Fairy Wind, Aromatic Mist
->Small light pink dove with an olive branch in its mouth, flits about. Evolves at level 30 based on which stat is higher, Speed or Sp. Atk (Speed for Rapture, Sp Atk for Raptor)
Dovenly Rapture - Fairy/Flying - Valkyrie PKMN
Ability - Medical Miracle - Heals for 1/16 max HP at the end of each turn
Moveset - Roost, Dazzling Gleam, Caduceus Beam, Lunar Dance
Caduceus Beam - Flying - Special
90 pow - 100 acc - 15 pp
if used on an ally, instead raises its Atk and Sp. Atk by one stage each
-> Angelic bipedal bird (think Blaziken, with four limbs + wings). Olive branch has turned into a staff that overflows with vegetation
Dovenly Raptor - Fairy/Ghost - Banshee PKMN
Ability - Medical Miracle
Moveset - Shadow Ball, Purify, Coalescence, Acid Spray
Coalescence - Fairy - Special
80 pow - — acc - 5 pp
deals damage and never misses. Hits through Protect
-> Hideous grim reaper-type raven who has half its body withered. Olive branch is two spikes in both its palms that channel its energy
Harasite Meched - Bug/Steel - Bunny PKMN
Ability - Exo Suit - The first time this Pokémon would faint each battle, instead its HP is set to 1 and it changes form
Moveset - First Impression, Iron Head, Parting Shot, Self-Destruct
-> Little bunny being protected by a gigantic Golisopod-type bug that keeps it safe from harm. Parasite that emits brain waves to convince a host to protect it
Harasite De-Meched - Normal - Bunny PKMN
Ability - Exo Suit
Moveset - Double-Edge
Hambiote Meched - Bug/Rock - Hamster PKMN
Ability - Exo Suit
Moveset - Steamroller, Rollout, Steel Roller, Stealth Rock
-> Same as Harasite but a small hamster being protected by a round, crab-like arthropod
Hambiote Wrecked - Normal - Hamster PKMN
Ability - Exo Suit
Moveset - Double-Edge
Sniprike - Poison/Fairy - Biotic PKMN
Ability - Sniper
Moveset - Clear Smog, Sleep Dart, Pollen Puff, Heal Block
Sleep Dart - Fairy - Special
40 pow - 95 acc - 15 pp
inflicts damage and applies Sleep. If the target is aleady asleep, results in a critical hit
-> Purple/blue owl/shrike that can move silently and fire its feathers like darts
Arachnin - Poison/Bug - Cold-Blooded PKMN
Ability - Widow’s Kiss - Attacks on Poisoned targets are always critical hits and have perfect accuracy
Moveset - Toxic Spikes, Fell Stinger, Poison Tail, Venom Drench
-> Purple/black spider that fires thorns from its spinneret instead of silk
Wytoalba - Dark/Ghost - Undead PKMN
Ability - Reaping - All attacks restore HP equal to 30% of the damage dealt
Moveset - Fiery Wrath, Hex, Oblivion Wing, Will-O-Wisp
-> Barn owl (Tyto alba) with black feathers other than its face. Wickedly huge feet/talons that it uses to rip and tear
Jackrush - Normal/Fighting - Kick Start PKMN
Ability - Steel Toe - Kicking moves have their power boosted by 20% (Extreme Speed is not a kicking move)
Moveset - Thunderous Kick, Extreme Speed, Trop Kick, Triple Axel
-> Jackrabbit soldier with a bandana covering its eyes. Carries a large carrot like a musket that it uses to bludgeon enemies
Talogre - Dark/Fighting - One Punch PKMN
Ability - Best Defense - Using a Punching move raises Def and Sp. Def by one stage each
Moveset - Focus Punch, Wicked Blow, Plasma Fists, Bullet Punch
-> Black and orange tigrine ogre with one large, bulky fist and oversized tusks/fangs. Like east Asian depictions of demons/rakshasa
Rhinorisa - Grass/Ground - Protector PKMN
Ability - Battle Armor
Moveset - Energy Javelin, Thousand Waves, Fusion Bolt, Quick Guard
Energy Javelin - Grass - Physical
65 pow - 100 acc - 10 pp
damages and traps the foe. If the foe is already trapped, instead has its power doubled to 130
->Big green + gold rhino overgrown with vegetation, has tribal patterns and can fire bolts from its nose horn
Ganyseede - Grass/Steel - Overgrown PKMN
Ability - Skill Link
Moveset - Sentry Shot, Bullet Seed, Pin Missile, Rock Blast
Sentry Shot - Steel - Physical
25 pow - 95 acc - 25 pp
hits 2 to 5 times
-> Large grey + green songbird with steel feathers that fires seeds from its mouth like bullets
Pyratech - Fire/Normal - Explosive PKMN
Ability - Total Mayhem - When this Pokémon faints, the opposing Pokémon takes damage equal to 50% of its max HP. In Double Battles, both enemies take 25% max HP damage instead
Moveset - Mind Blown, Sludge Bomb, Boomburst, Spikes
-> Yellow kangaroo rat that lobs clumps of flammable dirt after igniting them with its fuse-like tail. Teeny tiny, like one foot talk
Boarbreath - Poison/Ground - Catoblepas PKMN
Ability - Filter
Moveset - Stomping Tantrum, Anchor Shot, Rebreather, Gunk Shot
Rebreather - Poison - Status
— pow - — acc - 10 pp
heals 50% max HP and cures Status conditions. Fails if the user doesn’t have a status condition
-> Huge hulking wildebeest that constantly exhales poisonous yellow gas. Protects Pyratechs with its life and they often live in its fur (Timon & Pumbaa, if you will)
Dynamouse - Electric/Psychic - Frenetic Poké
Ability - Recall - Switching out cures status conditions and heals 1/8 max HP
Moveset - Volt Switch, Future Sight, Double Team, Baton Pass
-> Little orange pikaclone that is able to teleport short distances, zapping everything near it by mistake whenever it blinks
Staticrat - Electric/Ghost - Gremlin Poké
Ability - Infiltrator
Moveset - Phantom Force, Zing Zap, Taunt, EMP
EMP - Electric - Status
— pow - 70 acc - 5 pp
Hits both opposing Pokémon. Disables all moves until their next turn, only letting them use Struggle. Fails if used two or more turns in a row
-> Little purple pikaclone that can cause electrical disturbances that render it invisible. Delights in tricking/trolling Dynamouse
Graviphant - Psychic/Rock - Planetoid Poké
Ability - Levitate
Moveset - Kinetic Grasp, Smack Down, Sky Drop, Zen Headbutt
Kinetic Grasp - Psychic - Status
— pow - — acc - 10 pp
Protects for a turn. If hit by a physical attack while protecting, raises Def by one stage and vice versa for special attacks and Sp. Def
-> Hulking grey/blue elephant that floats on a single, tiny pebble that it levitates with its psychic powers
Ursanova - Psychic/Fighting - Barrier Poké
Ability - Stamina
Moveset - Graviton Surge, Focus Blast, Counter, Mirror Coat
Graviton Surge - Psychic - Special
120 pow - 70 acc - 5 pp
lowers the target’s Evasion by one stage and prevents them from switching out
-> Polar bear with aurora borealis-type aura floating around its body that it can whip around and channel to hold prey in place
Raptorch - Fire/Flying - Rocket Poké
Ability - Rocket Barrage - Ball and Bomb-type moves are boosted in power by 20%
Moveset - Beak Blast, Pyro Ball, Seed Bomb, Barrage
-> blue falcon with burning feathers that drops explosive materials from its claws like Bombirdier
Duplicrane - Normal/Flying - Mimicry Poké
Ability - Adaptability
Moveset - Tri Attack, Mirror Move, Aeroblast, Duplicate
Duplicate - Normal - Status
— pow - — acc - 5 pp
becomes an exact copy of the target, fully heals HP and cures status conditions. Similar to Transform
-> Fan-dancing, (Oricorio Sensu) graceful crane/swan that flits about, very thin/elongated legs/body/neck that allow it to dodge incoming attacks
Torturret - Steel/Fire - Molten Poké
Ability - Flame Body
Moveset - Flame Charge, Magnet Bomb, Molten Core, Stealth Rock
Molten Core - Fire - Status
— pow - — acc - 20 pp
applies an entry hazard called Molten Core that applies Burn on entry to grounded enemy Pokémon
-> Slow-moving, Torkoal-esque Pokémon that has four openings on its shell it uses to fire off either steel rivets or globs of lava. Has a beard + gigantic eyebrows like Drampa
Mandalace - Ice/Psychic - Hard-Light Poké
Ability - Psychic Surge
Moveset - Expanding Force, Photon Beam, Aurora Veil, Charge Beam
Photon Beam - Ice - Special
40 pow - 100 acc - 5 pp
deals damage and summons Hail for 5 turns
-> Asiatic elephant, light blue/grey, fires a freezing beam from its trunk. Ears have an intricate mandala pattern imprinted in them that focuses its psychic powers
Mandalotus - Grass/Psychic - Biolight PKMN
Ability - Seed Sower
Moveset - Life Grip, Terrain Pulse, Stored Power, Geomancy
Life Grip - Psychic - Status
— pow - — acc - 5 pp
+2 priority. Swaps the user and its ally’s positions, healing its ally for 25% of its ally’s max HP and curing status conditions. Fails if used two turns in a row
-> Asiatic elephant, light pink/grey, fires a healing beam from its trunk. Ears have an intricate mandala pattern imprinted in them that focuses its psychic powers
Mermedic - Water/Fairy - Siren Poké
Ability - Mega Launcher
Moveset - Biotic Pulse, Endure, Water Pulse, Heal Pulse
Biotic Pulse - Fairy - Special
60 pow - 100 acc - 20 pp
20% chance to infatuate
-> Orange/blue BotW Zora-style Pokémon (entirely fish but with humanoid arms/legs and fish tail off the back of its head), can leap very high out of water and fire pulses of energy from its mouth
Carchardio - Fire/Fighting - Two-Hearted PKMN
Ability - Arena Trap
Moveset - Heat Crash, Twin-Cyl Charge, Dual Chop, Wave Crash
Twin-Cyl Charge - Fighting - Physical
40 pow - 90 acc - 15 pp
hits twice; each hit has a 50% chance to Burn the target. If damaging a Burned target, instead heals Carchardio for 50% of the damage dealt
-> Gigantic, hulking, bipedal great white shark (Carcharodon carcharias), swims through lava as easily as water and has two gigantic talons on its hands that it uses to stab/tear prey like meat hooks
Amplibian - Water/Psychic - Soundwave PKMN
Ability - Grassy Surge
Moveset - Sonic Blast, Flip Turn, Grassy Glide, Tailwind
Sonic Blast - Psychic - Physical
60 pow - 90 acc - 10 pp
-6 priority and forces the target to switch out
-> Funny little tree frog that moves with its own internal beat and fires pulses of energy in time with its metronome heart
Galvorilla - Fighting/Electric - Furious PKMN
Ability - Reckless
Moveset - Wild Charge, Zen Headbutt, Head Smash, Primal Rage
Primal Rage - Fighting - Physical
120 pow - 100 acc - 10 pp
inflicts 1/3 recoil damage and has a 50% chance to raise Atk by one stage
-> Large, bipedal silverback gorilla with metal acupuncture-like rods down its arms/hands, coming from its spine. Can induce electric shocks/pulses through the rods, charging its muscles (NMES)
Hibernda - Normal/Ice - Cryogenic PKMN
Ability - Cryostasis - Cures Status conditions in Hail at the end of turn
Moveset - Hail, Blizzard, Rest, Terrain Pulse
-> Panda with blue instead of black patterns. At home in the cold and always has a good disposition/closed eyes like a mixture of Spinda and Snorlax. Can spew cold air from its mouth
Railgoos - Electric/Steel - Migrator PKMN
Ability - Overclock - Any increase to Sp. Attack will also raise Accuracy by that many stages
Moveset - Charge Beam, Steel Beam, Meteor Beam, Zap Cannon
-> Canadian goose with a railgun beak like Toucannon. Charges with electrical energy before planting all four limbs (wings + feet) on the ground to launch a blast like Archaludon
Dingodrong - Poison/Fighting - Junkyard Dog PKMN
Ability - Adrenaline Rush - Whenever a Pokémon loses HP to the Poison status, Dingodrong heals for 50% of the HP lost
Moveset - Cross Poison, Close Combat, Gear Grind, Baneful Bunker
-> Wicked bipedal dingo, constantly has its tongue out and is licking its claws with its toxic, purple saliva. Laughs like a hyena as its rips and tears prey apart
Kitsunoichi - Dark/Fairy - Miko PKMN
Ability - Wall Climb
Moveset - Sucker Punch, Spirit Break, Scale Shot, Protection Suzu
Protection Suzu - Fairy - Status
— pow - — acc - 5 pp
Protects the user and its ally for one turn. If either ally used a Protect-class move the previous turn, Protection Suzu fails. If either ally tries to use a Protect-class move next turn, that move will fail
-> Little green/red trickster fox that uses illusions to misdirect your aim and “appear” to teleport. Deals out damage and healing in equal measure, always picking up whatever is around it to use as improvised weaponry
Omneye - Psychic - Monk PKMN
Ability - Telepathy
Moveset - Extrasensory, Bullet Punch, Fairy Wind, Payback
-> Small robotic grey octopus that rolls around on land with its tentacles like a tumbleweed. Evolves at level 30 based on higher Sp Atk or Attack (Sp Atk for Onmiris, Attack for Omnemesis)
Omniris - Psychic/Fairy - Nirvana PKMN
Ability - Steely Spirit
Moveset - Destruction Orbs, Moonblast, Aura Sphere, Flash Cannon
Destruction Orbs - Psychic - Special
20 pow - 95 acc - 20 pp
hits 2-5 times
-> Robotic octopus that uses two tentacles to walk and holds the other six out like a chaturbhuja statue. Channels power with its arms and launches energy blasts
Omnemesis - Psychic/Dark - Naraka PKMN
Ability - Iron Fist
Moveset - Void Pummel, Wicked Blow, Rage Fist, Plasma Fists
Void Pummel - Psychic - Physical
20 pow - 95 acc - 20 pp
hits 2-5 times, punching move
-> Robotic octopus that uses two tentacles to walk, hold two tentacles crossed across its chest, and the other four have turned into gigantic pummeling limbs that it uses to slam into foes after charging with energy
Solpaca - Fire/Electric - Sunrise PKMN
Ability - Solar Power
Moveset - Captive Sun, Charge Beam, Solar Beam, Magnet Rise
Captive Sun - Fire - Special
40 pow - 100 acc - 5 pp
damages and summons Sunlight for 5 turns
-> Orange/gold alpaca/llama with rail gun power lines up its neck, basks in sunlight to fire off beams of solar energy
Seizmologist - Ground/Electric - Wayfinder PKMN
Ability - Sand Rush
Moveset - Tectonic Shock, Drill Run, Hyper Drill, Shore Up
Tectonic Shock - Electric - Physical
40 pow - 100 acc - 5 pp
damages and summons Sandstorm for 5 turns
-> Excadrill but smaller? Yellow/brown trickster/scrappy personality, can turn its entire body into a drill. Name is pronounced “size-MOLE-o-jist” instead of “size-MALL-o-jist”
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manonamora-if · 3 years ago
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Congrats to all of the winners and shoutouts of this Jam. It was fun to compete next to yall!
SPS Iron Hammer ranked 6 overall.
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The Vote is over! We have our Winners!
And we have a tie for second place in overall ratings!
Overall
First place goes to The Hanging Heart by Raindev!
Second place tied winners are Mousetrap by Albie and Reclamation by Groggydog.
And Third place goes to In Auctorem Credimus by Franzinyte!
Category Winners
Story & Plot: In Auctorem Credimus by Franzinyte
UI Design: Mousetrap by Albie
Gameplay/Usage of Medium: Reclamation by Groggydog
Usage of Theme: Chloe is Home by KhairikaSinani
Over the month we'll see the interviews from our Winners! Please check them out, read and support their stories.
And thank you to everyone for participating in Interact-if's first ever Game Jam!
AND give a big shout out to our Non-ranked Jam entries!
I'm the Echo When you Call by PDRRook
Rougi by LapinLunaire-Games
Better Off by Oscar Arcane
Red Herring RPG by CompanionWolf
178 notes · View notes
middleearthpixie · 2 years ago
Text
After the Fire ~ Chapter Eleven
Title: After the Fire - 
Fandom: The Hobbit - Post BOTFA AU Where Everybody Lives
Summary: Following the Battle of the Five Armies, a grievously wounded Thorin is brought back to the kingdom of Erebor, which is still mostly in ruins. Although he’s survived the wounds he received at the end of Azog’s blade, his recovery is far from complete. Grief, regret, anger, all are making his journey that much more difficult and the physical recovery isn’t quite the most difficult challenge he faces.
Jasna Stoneham is no stranger to loss, as she is a survivor of Smaug’s wrath upon Esgaroth. When she is asked to help the dwarves healers of Erebor, her instinct is to say no, but she needs the job, and so agrees to it. However, no one told her that of all the patients, she would be responsible for the king himself, Thorin Oakenshield. 
Unfortunately, the road to recovery isn’t necessary a smooth one, but if there’s one thing Thorin will learn, it’s that Jasna is just as stubborn as he is and for every step back he takes, she is there to push him three steps forward. And Jasna will soon find out that there is a gentle, softer side to the dwarf king, one that very few people have ever seen and one he fights to keep hidden from her as well. But like his recovery, that is also easier said than done. 
Jasna meets Dáin, and later Óin has her bring Dís up to date on what happened to Fíli and Kíli and their prognosis. 
Pairing: Thorin Oakenshield x ofc Jasna Stoneham
Characters: Jasna, Thorin, Dís 
Warnings: None
Rating: T
Word Count: 4,173
Tag List: @tschrist1 @i-did-not-mean-to @lathalea @linasofia @fizzyxcustard @legolasbadass @kibleedibleedoo @xxbyimm @arrthurpendragon @exhausted-humxn-being @rachel1959 @laurfilijames @sketch-and-write-lover @sherala007 @enchantzz @knitastically @notlostgnome @myselfandfantasy @medusas-hairband @guardianofrivendell @jotink78 @sorisooyaa @ruthoakenshield @quiall321 
If you’d like to be added (or removed) to the tag list, please just let me know!
Previous chapters can be found here. 
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Jasna was at the far end of the infirmary, sitting down with a red-haired dwarf from the Iron Hills who had one of the most colorful vocabularies she’d ever heard, and what looked to be a nasty infection in his right thumb. She peered down at that the swollen digit, with the bright red squiggles stretching down almost to the base of said thumb. “Wh-what did y-y-you do again?”
“I hit it with a blasted bloody hammer is what I did!” His voice rang across the infirmary, causing several of those still abed to look in their direction. “I do not recommend ye do it, lassie!”
“It l-looks to me like y-y-y-you might h-h-have done more th-than hit it with a hammer.”
A heavy sigh sent his mustache fluttering almost perfectly straight out. “It’s been botherin’ me fer days, lass. I had a splinter tha’ I thought I’d got out, but perhaps I didn’t after all.”
“I can look.”
“Please. I canna stand it any longer.” He added a few more colorful phrases when she gently probed at it, sucking in his breath as he growled, “Oh, jus’ cut it off! It’d hurt less.”
“I ap-ap-apologize,” she replied, biting back a smile. “I th-think it will n-n-need to be lanced.”
“So lance it.”
“I need to sp-sp-speak with Óin first.”
“Nae, ye don’t. I trust ye. Ye’ve got good hands, lassie. Just lop off the tip, wrap it up, an’ let me get back ta work!”
She shook her head. “I’m afraid I cannot d-do that. Óin will b-b-b-be furious, and he sc-scares me more th-than you d-d-do.” She rose from her chair, patting him on the shoulder with one hand. “I won’t be b-b-b-but a minute.”
“If ye say so.”
As she straightened, she caught sight of Dís making her way into the infirmary, looking back and forth amongst the beds—for her sons, no doubt. Jasna glanced back at the dwarf with the injured thumb, then ahead at Dís, and made her way over to the dwarf princess. “Lady Dís? Fíli and Kíli are over in the back corner. Come and I’ll take you to them.”
“Aren’t you helping Dáin?”
“Dáin?”
Dís smiled and waved at the red-haired dwarf. “Dáin. He’s my and Thorin’s cousin. He isn’t giving you any trouble, is he?”
“No. W-w-will he?”
“He might. He’s… unique.”
Jasna smiled. “I can see that.”
“Go and tend to him. I can find my sons and sit with them until you’re free and you can catch me up with them.”
“Ca-catch you up?”
Dís nodded as she skirted a bed. “Go. Before Dáin starts yelling.”
Jasna swallowed hard as she stood there for a moment, then remembered she was fetching Óin, who was at his desk. She approached him. “Do you have a moment?”
“I do, lassie.” He lifted his head to meet her gaze. “What is it?”
“Dáin, I believe Lady Dís said his name is?”
“Dáin. He’s of the Iron Hills. What brings him here?”
“He has a nasty infection in his thumb. I think it n-n-needs to be dr-dr-drained, but th-th-think you should look at it first.”
“Of course.” He pushed back from his desk and came around to follow her back to where Dáin sat. “Dáin Ironfoot! Ye aren’t givin’ my student a tough time, are ye?”
“She’s only a student? I dinna believe that for a moment. She’s doesna act like a student. She knows wha’ she’s doin’!”
Jasna’s cheeks grew warm, and then went warmer still as Óin turned a proud smile in her direction. “She’s one of the brightest I’ve ever taught. Yer in good hands, man.”
“I knew it. She’s the one what insisted on fetchin’ ye.”
“Miss Stoneham,” Óin turned to her, “what should we do here?”
She swallowed hard, willing her words to come smoothly as she said, “Lance and drain, do a q-quick exam for any f-foreign b-bodies, flush it with kingsfoil and bind it with linen soaked in comfrey and give him instructions to k-keep it clean.”
Óin bobbed his head. “Proceed. I’ll look it over before ye bandage it.”
“Th-thank you.”
He went back to his desk and she turned to find Dáin grinning at her. “Why d-do you smile?” she asked, rising to go and gather the supplies she’d need.
“Ye knew what ta do the entire time, lassie. Ye need to believe in yerself more.”
“I’m still q-quite new at this.” She said this over her shoulder as she went to the cupboard. Her stomach rolled for a painful moment at the thought of lancing and draining the wound, as she still wasn't used to doing such things. Still, she swallowed hard and continued gathering everything up. 
As she did, she glanced over at Dís, sitting between her sons, looking from one to the other as they slept, her left hand on Kili’s forearm, her right on Fíli’s. What would have happened, had she not come into the courtyard when she had? Jasna had the strangest feeling Thorin was on the verge of kissing her. When he leaned in, murmuring how she should use his given name, the air around them almost crackled with electricity. 
What would kissing the King Under the Mountain be like? She’d never been kissed before, by anyone, and so had no idea what it felt like to have someone else’s lips pressed to hers. She and Anissa used to talk about what such a thing might be like, as she’d never kissed anyone, either. They would whisper late into the night, their beds across from one another in the small dormitory, about what happened between men and women when they were alone together, what happened when one went beyond kissing? What would it be like? What did they think kissing Kieran Edwards would be like, as they both found him quite appealing?
Would either one of them ever find out?
She sighed softly as she brought everything back to where Dáin sat. Anissa would never know. She’d died when the burning dormitory roof caved in on her. Jasna tried to get to her, but the flames were too intense, choking the air from her lungs, threatening to scorch the skin from her bones. Kieran and the others all perished from the thick, black, acrid smoke that engulfed Esgaroth to choke out everyone and everything in its path.
Do not think about that.
She pushed the memories from her mind as she made her way back to where Dáin sat, and his eyes went wide at the sight of the implements she’d need to open his wound, his face going pale as he said, “Have ye any ale or rye, perhaps?”
“This shouldn’t hurt m-m-much,” she said. “It will probably f-f-feel better once the pressure is gone.”
“I don’t think it can feel worse,” Dáin replied, looking down at the table now. He visibly swallowed and his, “Be quick, lassie. Please,” was far softer than his speech up to that point.
She patted his hand. “I will. Close your eyes if it would help.”
“Don’t tell anyone.”
“My lips are s-sealed."
He did and she went to work, fighting back biting nausea as she drained the wound. A low oath leaked through Dáin’s teeth, but he remained perfectly still as she finished, then carefully probed about. Her eyes widened when she found the source of the infection, a small sliver of wood embedded deep in the pad of his thumb.
“Augh! Take care, lassie!” Dáin’s voice rang out like a bell as she extracted the sliver.
“I b-b-beg your p-p-pardon, but it h-had to be d-d-done,” she said, dropping the splinter into the basin. “If it’s any consolation, we are f-f-finished.”
“Thank Mahal,” he breathed, his arm relaxing and his fingers splaying a bit wider now. 
“I just n-n-need to flush it and bandage it.”
He hissed again as she poured a solution of kingsfoil and purified water over the wound, then applied a small square of comfrey-soaked linen, saying, “Hold this here whilst I f-f-fetch Óin. He w-w-wanted to see it be-before I bandaged it.”
“Again, lassie?”
“He said to do so.” She rose and hurried to grab Óin and brought him back over to look over her work.
He bobbed his head. “Aye, ye did a fine job, Miss Stoneham. Bandage it and send the wee man on his way.”
“Wee man?” Dáin’s voice rang with disbelief. “Who are ye callin’ a wee man, ye cantaloupe?”
“See?” Óin winked. “He’s fine.”
Jasna bit back a smile as Óin took himself off, and when she looked back at Dáin, he merely arched a rusty eyebrow and held out his still-bleeding thumb. She swapped out the bloodied linen for a fresh square, and wrapped clean linen about that, knotting it carefully. “Is that t-t-too tight?”
“Not at all, lassie.” He bent his thumb. “How long until I can use it again?”
“It’s hard to say.” She looked up to see Thorin limp back into the infirmary, leaning heavily on the black ash cane. Her heart skipped beat, her belly did a strange little flutter, and when he looked over at her, heat climbed into her cheeks, and she had to look away. 
“Lassie?”
“Uh… I b-b-beg your p-pardon.”
“It’s all right. Thorin turns heads. He always has.”
“What? N-no, that n-n-not it.” She looked up to find Dáin grinning at her. “What? It isn’t.”
“Of course not. Now,” he held up his hand and wiggled his bandaged thumb, “when do I get this back?”
“Uh… right… come in for the next few d-d-days for a wound ch-check and we’ll take it day b-b-by day.” She pushed the cork stopper back into the bottle of comfrey extract. “Keep it as d-d-d-dry as possible. And please, do ba-ba-baby it. It will be sore for the n-n-n-next several days.”
“Baby it? Have ye seen how much work this place needs? I canna take time off.”
“You c-c-can if you w-w-w-want to have it heal pr-pr-properly.”
He sighed softly. “Yer a hard woman, lassie.”
“I have your best interests at heart, Mr. Dáin.”
Dáin chuckled, then looked over her shoulder. “Ah, Thorin, how nice of ye to come visit!”
Jasna’s stomach did a massive flip as Thorin replied, “I apologize, cousin. I was a bit occupied with trying not to die.”
Dáin’s grin grew wider. “Aye, I’m glad ye had yer priorities straight.” He stood and came around to embrace Thorin. “And it’s good ta see ye upright again.”
“It’s good to be upright again. Now, what did you do to yourself?”
“I got a splinter on somethin’, it would seem. I thought I got it out, and didn’t even realize I hadn’t until my thumb blew up like mad and hurt like the fires of Mordor.” He glanced down at Jasna. “Might I steal him away fer a bit? Or he is under house arrest?”
“Actually,” Thorin said, “I came over to ask Miss Stoneham if she had a moment.”
“Oh, I have to cl-cl-clean up and then round, Your Majesty.” She stood and began gathering up all the used supplies and the basin that needed cleaning. “And no, Mr. Dáin, he is not under arrest of any sort. You are more than welcome t-t-to st-st-steal him for a bit.”
“Wonderful!” Dáin clapped Thorin on the back. “Come along and let me catch ye up on what ye’ve missed, lyin’ about here w’out a care in the world.”
“It wasn't quite that carefree,” Thorin said, allowing Dáin to steer him back toward the Great Hall, which lay between the infirmary and the kitchens. 
Jasna watched them go and fought off the urge to sigh. They were nearly the same height, but Thorin wasn't quite as wide as his cousin, who was far more on the stout side. Thorin might not see himself that way, but he certainly carried himself as a king.
A king who was going to kiss her. 
“So ye survived draining that?” 
She looked over at Óin, who’d come up alongside her, and nodded. “It was a bit d-d-d-dicey, but yes.”
“I knew ye would. He’s right, ye know. Ye need only bait more confidence in yerself.” He glanced over at Dís and his smile faded. “We need to tell her what happened to Fíli and Kíli.”
“We?”
He nodded. “Ye’ve been with them since they came in.”
“B-b-but I only h-h-h-helped with Kíli and for Fíli, I’ve but held his hands for him.”
“You’ve done much more than that since they arrived. Come along now.”
Reluctantly, she followed Óin across to where Dís sat. She looked up at them and offered up a slight smile. “I never thought I’d be sitting here,” she said, “looking at my boys and wondering if they would ever stand on their own again.”
Óin patted her shoulder. “I know it is rough to see them this way, my lady. But believe me when I tell ye, they were in far worse condition when they first came in.”
Dís’ eyes, almost the same shade of steel blue as her brother’s, reddened. “But will they make full recoveries?”
Óin glanced down at the sleeping forms, then gestured for Dís to come with them. “Let’s speak away from the lads.”
“Oh, no…” Dís brought a hand to her mouth, her eyes beginning to shimmer now. “Óin, no…”
“They just don’t need to hear how bad it was. Not yet.”
Dís looked from him to Jasna. “Thorin wouldn’t tell me what happened. Can either of you?”
Jasna shook her head. “I don’t know wh-what happened. I w-w-w-was out in Dale. B-b-bard asked me to come here to h-h-h-help.”
“Come, my lady,” Óin held out a hand, “and we can talk somewhere a bit more private.”
Fíli stirred then, a low moan rising to his lips. Dís’ spine stiffened at the sound. “He—”
“Miss Stoneham, if ye would take Lady Dís into my office whilst I see what Fíli needs. Ye can explain to her what we know so far.”
She nodded. “Of course.”
“Wait, Óin, you’re leaving me with a student to answer my questions?”
“She’s one of the brightest students I’ve had, my lady. Yer in good hands, I promise.”
Dís didn't look at all convinced, but she merely shrugged and followed Jasna away from the Durins’ beds and back to Óin’s office. Once they were inside and she’d closed the door, Dís said, “Please, tell me what happened to my sons.”
“I honestly d-d-don’t know.” She motioned to the chairs in front of Óin’s desk. “Please, s-s-sit and I’ll t-t-t-tell you what I d-d-d-do know.”
Dís didn't look entirely convinced, but she sank into one of the chairs. Jasna took the other one, shifting it slightly toward her, and without thinking, she took the lady’s hands in hers. “I don’t know h-h-h-how exactly they w-w-w-were wounded. It happened up at R-ravenhill. 
“Fíli w-w-w-was run through by a double blade, j-j-just as Thor—His Majesty—w-w-was. By the s-s-same blade, I believe, but only the topmost one did any d-d-damage.” She paused. “It was the longer bl-bl-blade.”
“Oh, no…”
“I’m afraid there’s more, my lady. He fell a gr-gr-great distance and su-sustained fractures in his l-l-legs—his femurs, up here,” she gestured to her own thigh, “his tibia and fibulas, in the lower leg, and both ankles as well.”
“Will he regain use of his legs?”
Jasna nodded slowly. “Óin be-be-be—thinks he should, yes. He has a very long r-r-road ahead of him, but in time, he should. He can feel them, and that’s a good sign. A very good sign, indeed. But, he is only in the b-b-b-be-be-beginning stages of recovery, you know. And it will be months before he will be able to do much.”
“Does he know?”
“Not yet. He’s not been conscious long enough for either Narnerra or Óin to speak with him at length. He knows what happened. He is aware of everything around him. But we’ve not given him much more than b-b-basic information now. In t-t-time, Óin will, when h-h-he feels Fíli is st-st-strong enough to hear the truth.”
“The truth?”
Jasna drew in a deep breath. “His injuries are very severe, my lady. He will re-recover, but he will n-n-not be the same. He may never h-h-have full use of his legs, may limp, may have stiff joints. We w-w-won’t know until he is ready to be upright and m-m-moving. Then he can be assessed and w-w-we can go f-f-forward.”
The shimmering in Dís’ eyes grew brighter and she visibly swallowed, but then she nodded and said, “Thank you, Miss Stoneham. I appreciate your honesty.”
“Of course. You’re we-welcome.”
Dís dug into her small bag and pulled out a lacy handkerchief, with which she dabbed at her eyes. Then, lowering it, she said, “And Kíli?”
“He was run through from the front. A s-s-single blade. It went through his chest,” she put a hand to her own, just below her breasts, on the right side, “approximately here. It nicked both the inferior vena cava and the descending aorta, both of which run from the heart.”
Dís’ eyes went perfectly round “H-his heart was damaged?” 
“The wounds w-w-were relatively small, and I assisted Narnerra in suturing them. He should be fine in time, my lady.”
“Are you certain?”
“More or less,” Jasna told her softly, instinctively reaching over to cover the lady’s hands with her own. She gave them a gentle squeeze. “He was seriously wounded, b-b-but, I understand a she-elf was with him when he was felled. H-h-h-he had a bit of cloth wadded against his wounds, with enough p-p-p-pressure applied to slow the bleeding enough that he reached Erebor with a pulse, and I believe th-th-there might have been dried kings foil in the w-w-wound as well, which would have de-de-definitely helped with bleeding.”
“A she-elf? Who?”
“I believe he said her name was Tauriel, my lady.” She gave Dís’ hands another squeeze. “But you’ll be able to ask h-h-him yourself in a day or s-s-so to be certain.”
Dís’ eyes glimmered with those unshed tears, overflowing to sent them streaking over her cheeks. “I’m sorry,” she whispered, her voice cracking, “I just… this is not what I thought I’d find here. My brother, my sons, almost dying at the hands of orcs… it just—I don’t know what to do with this… what to think.”
Jasna withdrew her handkerchief from the pocket of her work dress and pressed it into the lady’s hands. “It’s quite all right, my lady. It’s b-b-been a sh-sh-shock, no doubt.”
“And Thorin, is he going to make a full recovery as well?”
Jasna nodded. “He will, yes.”
“What happened to him?”
Jasna shifted slightly. “I really don’t kn-kn-know, my lady. He has not spoken much about wh-wh-what happened to him and I do not feel comfortable sharing what I do know without first asking him permission.”
“I thought of anyone, he would have told you.”
“Why w-w-would you think that?”
A hint of a smile tugged at Dís’ lips. “You looked very cozy with him out in the courtyard.”
“No. I was b-b-but helping him. He began walking about earlier this week, but th-th-this was the first he’s been out of doors since he arrived.”
“I know my brother, Miss Stoneham. And if his is the heart you wish to win,” she gave into her smile now, “I can help you with that.”
Heat stung Jasna’s cheeks even as she shook her head. “I thank you, but that won’t b-b-b-be necessary.”
“Are you certain?”
The door opened then, and Óin barreled in, greeting them with, “Was Miss Stoneham able to help you at all, my lady?”
Dís nodded, dabbing at her eyes with the handkerchief. “She was a great help, yes, Óin. May I go and sit with my boys?”
“Of course. Feel free to sit with them as long as you like. Miss Stoneham, will you escort the lady back to Fíli and Kíli?”
Jasna nodded. “Of course.”
She waited for Dís to rise, and led her out into the infirmary, around the beds, to where she’d been sitting before. Thorin had returned to his bed, his eyes closed, his boots lying on the floor at the foot of his bed. Dís glanced over at him, then at her, and said, “If you change your mind, Miss Stoneham, just let me know.”’
“I do appreciate it, but it really is n-n-n-not necessary.”
“Very well.” Dís settled herself back into her chair, and resumed her position of one hand on each of her sons. 
“Might I f-f-f-fetch you anything?”
“I’ll be fine, thank you.”
“Very well. I’ll be by again in a b-b-b-bit when we do rounds. Óin likes to stay at-at-atop things.”
“I expect no less from him. I will see you later, Miss Stoneham.”
Jasna bobbed her head and moved around to crouch and pick up Thorin’s boots to move them before someone—namely her—tripped over them. As she straightened, he said, “Just toss them under the bed, if you’d not mind.”
“Oh, I h-h-h-hadn’t realized you were awake.” She tucked the boots beneath his bed and straightened up once more. “Do you n-n-n-need anything for pain?”
“No. I can tolerate the twinges.”
“If it worsens, let me kn-kn-know.”
He nodded. “I will.”
“Rest now.”
As she made to move by him, he reached for her, catching her by the hand to halt her. “Miss Stoneham?”
“Y-y-yes?”
“Thank you.”
“There is n-n-no need t-t-to thank me, Your Majesty.”
“Thorin.”
As he growled that one word, Jasna was convinced she could feel Dís’ eyes on her, could feel the lady offering up a knowing smile. She was overly aware of how warm Thorin’s hand felt, how those thick fingers wound entirely about her slender wrist. “Your Majesty…”
“I’ve told you, it’s quite all right. I’d prefer it.”
“Very well. If I call you by your given name, will you get some rest?”
His eyes met hers and he smiled. “I will, aye.”
“Then get some rest,” she paused, “Thorin.”
He released her then, wincing as he shifted slightly. But before she could offer him pain relief again, he said, “I’m fine. Just a bit sore from moving.”
“If you’re certain.”
“I am.”
“I’ll see you when we r-r-round. If you’re sl-sleeping, I’ll try not to wake you.”
“I appreciate it.”
For a moment, she wondered what he’d do, should she stroke his hair, as she’d done that first day he was with them. The urge to do just that coursed through her, and it was all she could do to resist giving in. 
As she moved away from his bed, she glanced over at Lady Dís, and for one mad moment, almost went over to take her up on her offer.
But then she thought better of it. Yes, Thorin was handsome. He was kind. But he was also not only a dwarf, but their king. She was of Man, and a nobody, really. There could never be anything between them. And besides, just because she thought him handsome didn't mean he found her attractive at all. The notion that he was about to kiss her might be nothing more than her own imagination.
She went back to her room to do some studying before rounds, but as she stared down at the pages before her, all she could see was Thorin leaning in to her, and all she could think about was what it would feel like to be in his arms. 
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petricakegames · 2 years ago
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Play This: SPS Iron Hammer
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Play This is a place for me to tell you about games or game demos that I love and want everyone to play! Right. Now.
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A short sci-fi/mystery interactive story, set aboard the SPS Iron Hammer, where your content, though strange, life is disturbed by the awakening of a new crew member, Jake, a young man who reveals that unlike any one else on board he remembers his life prior to waking up. [Play it here]
This is a fascinating game by @manonamora-if. Beyond its swanky UI and flexing what Twine is capable of (there were many times when I stopped to marvel at effects 😂) there's an intriguing and complex sci-fi story to experience. For a shorter game, there is so much to explore!
You play as a crew member of the Iron Hammer--one of her longest serving. You and everyone on board awaken at seemingly random intervals on the ship without any memories of your past or how you got there. There's an AI (with a concerning amount of power) to guide the day-to-day aboard the ship, but mostly the inmates run the facility.
Aboard the ship, as in life, you are responsible for your own experience. The horror.
Being aboard the SPS Iron Hammer is a mystery in itself, but what drew me so effortlessly into this world was how eloquently both the setting and themes are laid out. A story that merely by the manner in which it tells itself has you asking yourself all the right questions--what would I do in this situation? If I lost all my memories, who would I be? Who is left?
Pure speculation, but I think we may have something of an unreliable narrator here. I won't get too far into it because I don't want to affect anyone's first experience with this game, but the idea of a playable character you can't really trust in an interactive fiction game is awesome to me. Absolutely fascinating.
The game was written for the 2022 Interact IF game jam with a theme of "cliffhanger" so...player beware, you'll be left hungry for more. (It was a very fun punch to the gut when I reached an ending for the first time.) I highly recommend playing SPS Iron Hammer for an engaging and emotional narrative experience!
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manonamora-if · 2 years ago
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sooooooo.... the ifdb thingy is like long over. and you're done with the seedcomp right? can we have the poll for the fav games you made?
Are you the one who sent me this some weeks ago? If so, you didn't tell me what was your fav work :(
It hasn't technically been 2 months, but I have some free time, so let's do iiiiiit!
Since I can't add more than 10 items (and I have currently 12 & 1/2 games... SO FAR), you are getting only the English ones. So no La Petite Mort, or Le Jeu de la Dévotion, or the Competition winner DOL-OS. (maybe I should do some sort of face-off lol, at this rate I should have enough soon...)
If you haven't played some titles, you can find them all HERE :D
Also, if you have thoughts about your choice, or want to elaborate on why the game you pick is your absolute fave... post it in the reply, or send me an ask :D
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starsfic · 3 years ago
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Stolen Prince AU, back when MK was still living with the Bull family. MK's arachnophobia first manifests.
A loud scream rolled through the halls of the Demon Bull palace.
The Demon Bull King, heading to a meeting with his advisors, didn't pause. He immediately slammed into the nursery, war hammer out. His meeting could wait until he dealt with what sounded like the children being attacked. He found his future son-in-law perched on the desk, fur poofed out and eyes wide. "Qi Xiaotian, are you alright?!"
The five-year-old shook his head. "Sp-Sp-Spider!" he shrieked, pointing down. DBK raised a brow. "It wants to eat me!" the little monkey continued to wail, tears starting to roll down his face.
The king sighed, glancing down at where Xiaotian was pointing. "I doubt that a little spider wants to-"
Okay, that was not a little spider. That was a very big spider. Why was it so big?
No wonder Xiaotian was terrified.
But he was the Great Sage Pacifying Heaven. A massive spider would not make him stop. Certainly not while one of the children under his care was clearly terrified. DBK hefted up his hammer and slammed it down-
It had jumped onto his hammer.
Xiaotian screamed and he couldn't help a swear.
Why could it jump?!
A series of screams, crying, and swears proceeded to roll through the palace.
-_-
"I'm afraid we need to burn down the nursery."
Iron Fan blinked. Her husband, cradling a wide-eyed and trembling Qi Xiaotian, stared seriously at her. He had a massive black eye that oddly resembled his hammer. "...Why-"
"I'm afraid it's been infected we need to burn it down."
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books-are-my-life-stuff · 2 years ago
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21 wins, just two hours before reset. I had a rough day at work so getting some more win streaks is just how I cope with it. It's already a little higher than last time and I'm tired so I don't want to attempt further. To sum up, this run is basically: Morty supremacy.
Win streak 1-12 can be found here.
Team 13
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I haven't used Cheryl for...so long, really. I gave her 5* based from @crystalelemental 's recommendation, but even then I still haven't found good opportunity to use her, because her physical defense is so low, and many stages are unpredictable, so I'm still hesitant to use her...
...until now. Crystal said that Cheryl could withstand Uxie's Iron Tail, so I was thinking, maybe she could survive Entei too? Entei's sync is physical, yes, but his moves were mostly special.
Cheryl did survive! Until third bar when he started spamming strong physical move, and she went down from a Stone Edge, but even then, she did a great job surviving that far. Elio did an amazing job at proc-ing Team Fast Track, Trip Up, and Mind Games. Thanks to that, Barry could reach maximum Inertia and Cakewalk multiplier, and destroyed Entei with 34k sync damage, without rain and only +4 Sp. Atk! This team worked much better than I expected.
Team 14
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...I can't think of team comp. Thankfully Subway Bros are as strong as ever. Finally got the chance to use Dawn after...the end of Sinnoh Villain Arc, really, when I last used her. Gauge is a bit difficult at first, but can be negated after SC Ingo proc some Team Viral Haste. SC Emmet is just SC Emmet, he's awesome.
Team 15
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I am going to make Halloween Morty work even if it kills me, god damn it. Lisia was there to get rid of permanent status shield, but even then Halloween Morty shouldn't use Will-o-Wisp too much so Uxie didn't build resistance at third health bar. Thankfully Shadow Sneak has 3 PP and with careful usage, he could work around his limitation. Viola tanked pretty well, even the Iron Tail and the occasional physical hits. Even with only +4 Atk and only Scorching Sync 5 and another innate Scorching Sync, Halloween Morty had no trouble nuking Uxie once he got to do it. It was great.
Team 16
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Hell yeah, redundancy! This team is probably the most redundant ever? Like, SS Kris has 3 Rain Dance usage by default, yet I used May alongside her because I wanted and insisted to test her sync nuke build. The result is pretty good, and Muddy Water made a quick work of Entei. Rachel was there to buff speed and debuff special attack, and also to clear status from May. This team finished in just two sync, from SS Kris and May, and right before third sync. It was really fast.
Team 17
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Tried with Tech Ninetales, and Sunny Day MPR refused to proc, then I gave up and just brought Lyra for eternal sun. SS Erika needs permanent sun, and I don't want to reset just for Sunny Day MPR. This means SS Erika has to run full DPS build while Lyra takes all the sync. Luckily Lyra has Rising Tide, so her sync nuke is still pretty good. I thought Morty could survive the Wood Hammer even with maxed defenses, but turns out he didn't. Thankfully Lyra could be an emergency tank as long as she didn't take the Wood Hammer, thanks to Morty's defensive buffs.
I feel like this could have been more effective with EX Lyra but, I dunno, I don't feel like EX-ing her. She has worse defensive stats than Falkner and Hilbert, and even them struggled to survive. So, I think even with EX she wouldn't mean to be a frontline tank.
Team 18
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You know I have no intention in making further win streak if I just threw my best units in one team. Evelyn taking full advantage of Kalos Flag Bearer and that certainly helped her to take hits better. Skyla was mostly there to control gauge, because Evelyn's burning move is 3 gauges while SS Serena's restrain is 4 gauges. Pretty much just SS Serena steamrolling things as usual as long as gimmicks and gauges are covered.
Team 19
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Another team that ended the fight in near full HP! Zinnia'a flinching power is outstanding. Bugsy and Aaron completed her buffs while controlling gauge and keep everyone alive. -6 Defense Dragon Rush hit really hard. Aaron wasn't at full HP because he got burned from Sacred Fire, but the fight was already over by that time.
Team 20
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Zinfogel wasn't kidding when he said this team is near immortal. The theme skills cohesion, the potions, Leaf's sync buffs, Red's defense debuffs and paralysis, and finally, Spring May's 12k damage High Jump Kick. They really could check almost all Legendary Arenas. I used this team against Tornadus too, and while it took a while, this team did it. Gauntlet is probably the only reason I'm using Spring May, but I'm also hoping I can use her in CSMM someday.
Team 21
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And to end this with a bang, OG Morty. Surprisingly he proc his MPR on trainer move 4 times, which lets him reach max evasion all by himself. Tech Kangaskhan provided defense debuffs and counter to all Uxie's gimmicks, while Halloween Caitlin kept everyone alive.
OG Morty, with max Blind Spot multiplier, +6 attack, and -6 defense, nuked Uxie's second health bar in just one sync. I feel...so satisfied. OG Morty has really difficult set up (and so is Halloween Morty), but being able to pull off his max potential just makes me so happy as a fan.
Of course, the third bar took a while because Phantom Force MPR didn't proc at all, but once he sync, he ended the fight. With that, I used all Morty alt that I had throughout this gauntlet run. My job is done.
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if-confessions · 2 years ago
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I really want to create an if but I have been stuck creatively for ideas for quite a while, so I was wondering how you get inspo. I feel like nothing I do is working to get rid of my creative block. Idk if it's because of stress or if I just don't have what it takes to be a writer anymore. ://
[plug-in] HOHOHOHO ANON Great Timing :D Have you checked out @seedcomp-if? I (and the other organisers) just put it online today :D Otherwise, there is the Sci-Fi Twine Jam ending in 14 days... [/end plug-in]
Ok, so first... everyone has "what it takes to be a writer" if they can put together sentences. So... yeah. Don't sweat it.
As for ideas... err... I don't really have good advice, sorry. They just... come. Like I could be reading a book or watch a movie or play a game and think oh that's neat... what if I tried to make this part of a game?
For Meeting the Parents, I took inspiration from those comedy movie when the Protagonist meets their partner's family for the first time and everything goes wrong that I had watched just before starting working on the game. For SPS Iron Hammer, I literally googled Space Tropes. Exquisite Cadaver and La Petite Mort? that was the theme of the jam and it reminded me of a game I used to play as a kid/Terry Pratchett Book I had just finished...
Nothing was really original. Everyone has done everything already. There is no real original idea, just new take on them. I just made that stuff mine, gave it my voice.
I think it was easier for me to find a story when there were constrictions, like a deadline or a jam having a theme. That or doing something really stupid (Goncharov Escapes! was just that). Honestly, doing something really stupid like GE! was great fun. Right now, I'm working on a Space Trucker short IF for the Sci-Fi Twine Jam. It will be the same level of dumb.
The more you stress out about it, the worse you will feel, the less likely you will find an idea (or one that you like). Maybe you need someone to give you a theme or ideas (here are some sci-fi ones). Maybe you should start from a trope. Maybe to a retelling of a fable or a story in the public domain.
Doesn't have to be complicated or convoluted. Doesn't have to be long. Doesn't have to be perfect writing.
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phoenixlionme · 3 years ago
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Marvel Asian Supers
EAST ASIAN (China, Korea, and Japan)
1. Jubilation Lee aka Jubilee - Chinese American
2. Xorn - Chinese
3. Colleen Wing - half Chinese and half Japanese American
4. Shang Chi - Chinese
5. Cindy Moon aka Silk - Korean American
6. Amadeus Cho aka Brawn - Korean American
7. Danny Rand aka Iron Fist - Tibetan American; I know he’s often depicted as white but after his first live action portrayal was panned, with a lot of the reasons being because it was somewhat racist, I think Danny being Tibetan makes perfect sense given that his powers are in an area in Tibet plus there would be a Tibetan superhero.
8. Lei Ling aka Aero - Chinese
9. Dan Bi aka Crescent - Korean
10. Seol Hee aka Luna Snow - Korean
11. Lin Lie aka Sword Master - Chinese
12. Ami Han aka White Fox - Korean
15. Isaac Ikeda aka Protector - Japanese
16. Jake Oh aka War Machine - Korean American
17. Jimmy Woo - Chinese American
18. Monica Chang aka Black Widow - Chinese American
19. Clarice Ferguson aka Blink - Chinese American
20. Wong, ally to Dr. Strange - Chinese
21. Hisako Ichiki aka Armor - Japanese
22. Big Hero 6 - a team of Japanese heroes; they are based off the movie from Disney, Big Hero 6. I loved the movie but I would’ve kept them all Japanese with no racebend
23. Jennifer Takeda aka Hazmat - Japanese American
24. Nico Minoru - Japanese American
25. Peni Parker aka SP//DR - Japanese American; she’s possibly biracial but it’s never been confirmed
26. Kenuichio Harada and Shin Harada aka Silver Samurai - Japanese
27. Shiro Yoshida aka Sunfire - Japanese
28. Leyu Yoshida aka Sunpyre - Japanese
29. Noriko Ashida aka Surge - Japanese
29. Pei aka Iron Fist II - Tibetan
30. Kei Kawade aka Kid Kaiju - half Japanese and half white, American born
31. Takuya Yamashiro aka Tokusatsu Spider Man  - Japanese; from the famous live-action Japanese Spider-Man TV series
32. Daken Akihiro aka Wolverine - biracial; half Japanese and half white
33. Suzi Endo aka Cybermancer - Japanese American
34. Yukio - Japanese; last name unknown
35. Brother Sabre - Chinese
36. Sister Dagger - Chinese
37. Sister Hammer - Chinese
38. Katy Chen - half Chinese and half Korean, American born
39. Xialing - Chinese
40. Ancient One - Tibetan
41. Betsy Braddock aka Kwannon - British Japanese; and none of that whole “white woman trapped in Japanese woman’s body”
42. Toni Ho aka Iron Patriot - Chinese
43. Sam Chung aka Blindspot - Chinese
44. Ganke Lee - Korean American
45. Daisy Johnson aka Quake - biracial; half Chinese and half white; American born
SOUTH ASIA (Afghanistan, Bangladeshi, Indian, Pakistani, Sri Lankan)
1. Kamala Khan aka Ms. Marvel - Pakistani American
2. Kareem aka Red Dagger - Pakistani; last name unknown
3. Raz Malhotra aka Giant Man - Indian
4. Sooraya Qadir aka Dust - Afghanistan
5. Tara Virango aka Enigma -Bangladeshi
6. Raju Rai aka Chakra the Invincible - Indian
7.  Paras Gavaskar aka Indra - Indian
8.  Pavitr Prabhakar aka Spider Man India - Indian American who moved to India due to his parents’ death
9. Faiza Hussain aka Excalibur - British Pakistani 
10. Dinesh Deol aka Grid - Indian
11.  Neal Shaara aka Thunderbird III - Indian
12. Qureshi Gupta aka Pinpoint - Indian
13. Trinary from Xmen - Indian; real name unknown
14. Sapna from Xmen - Indian; real name unknown
15. Rina Patel aka Timeslip - Indian
16.  Karima Shapandar aka Omega Sentinel - Indian
SOUTHEAST ASIA (Cambodia, Philippines, Indonesia, Thailand, Vietnam, Malaysia, Singapore)
1. Triumph Division - a team of Filipino superheroes
2. Pearl Pangan aka Wave - Filipino
3.  Xuyen Kieu Manh aka Karma - Vietnamese
4. Silhouette Chord aka Silhouette - biracial; half Cambodian and half black
5. Mantis - half Vietnamese and half German
6. War Tiger from Warriors of the Sky - Thai; real name unknown
7. Rong Xanh aka Blue Dragon from Warriors of the Sky - Vietnamese
8. Burung Matahari aka Sun Bird from Warriors of the Sky- Malaysian
9. Shadow Shell from Warriors of the Sky - Taiwanese; real name unknown
WEST ASIA (Iran, Iraq, Israel, Leban, Palestine, Saudi Arabia, Syria, and Turkey)
1. Fadi Fadlalah aka Amulet - Iraqi American
2. Navid Hashim aka Arabian Knight - Palestinian
UNKNOWN
1. Jeannine Sauvage aka Guillotine - biracial; Afro-Arabian
2. Lucy Nguyen aka Marygold - from the 2021 Black Widow run; from her last name she is Asian, possibly Vietnamese
Please be respectful with your comments. If I missed anyone, please add.
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