#Rogue of doom
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The 12 Classes of Doom.
“Doom is the Aspect of inevitability, destiny, fate, conformity… Doom Players are known to be good listeners, people who understand and will empathize, even if they don’t know how to fix many issues. They seem to be okay with fate, with the way things work, with both contentment and pain. Doom Player Sollux knew that he was going to die, and he accepted it, knowing nothing could be done about it. Doom can be heavily emotional”.
“Doom is a poetic Aspect, and it’s extremely interesting, although rarely depicted in the comic. A Doom Player’s struggle might be about acceptance, a doubt about how it all is supposed to work. It is realistic and skeptical, not always pessimistic instead. Doom can be stability, having an outlook on life that is healing in their own way. I have heard from a Doom Player that “the Life-Doom Aspect pair is the facet of a person that deals with healing. While Life heals through change and improvement, Doom heals through acceptance and adjustment”. This difference is sometimes described as “the vent friend” (Doom) and “the advice friend” (Life). Life is the opposite Aspect to Doom, and it is serving and helpful”.
Sburb Players each have a combination of an Aspect and a Class. Aspects are understood to represent what a player’s goals and actions in life are caused by. A Class is within an Aspect and understood to represent the way they deal with their Aspect.
The Sburb Classes are Maid, Page, Mage, Knight, Rogue, Sylph, Seer, Thief, Heir, Bard, Prince, and Witch. (Lord and Muse*)
(*Classes Lord and Muse seem to only be possible in either Cherub society or in two-player sessions. They are very absolute and it’s rare for a human to identify with their descriptions. I will have to leave them out here and only write about the remaining twelve :)
Adding the Classes to the Aspect of Doom will result in twelve God Tiers. My analyses of them are as follows:
1st God Tier: Witch of Doom
Witch is the Active Class of manipulation. Witches are known to “control” their Aspect, both literally and figuratively. A Witch of Doom, specifically, would be one of the most repressed people in their lives, always shutting off what should be natural (though they would not be blind to it, they’re not naive about what fate is supposed to bring, they simply no not want to accept that it is true). Witches are characterized by rebellion, and Doom’s rebellion is against fate, the condemnation, sometimes even death. It is impossible to escape from your Aspect but they try their best, but does escaping from destiny not end up becoming your destiny?
Witches of Doom are the most frightened of Witches, but they’re also probably the strongest. I can see them being good liars, and pretty optimistic people, maybe trying to hide the realism or nihilism that might be building up inside them, begging to be seen. They would want to appear more as a Life Player, be helpful and free from destiny and/or suffering. It is through accepting suffering that they will become well-developed Doom Players.
2nd God Tier: Heir of Doom
Heir is the Passive Class of manipulation. Heirs are known to “influence” their Aspect or through their Aspect, both literally and figuratively. An Heir of Doom, specifically, would passively manipulate fate in a way that might be shown as “coping”, maybe tricking themselves and those around them into believing the opposite of the truth, for example, that everything will be okay when in reality they know it won’t. It can also be the opposite, if they are mostly negative; they could bring people to believe that a perfectly safe and fine situation will actually end in great tragedy. They don’t do this on purpose all the time, though, and unlike Witches, they have more control of that power. It’s not only their way of dealing with fate, it is also what they are naturally inclined to do. The challenge in an Heir of Doom’s life would be not being in control of what is to come.
Heir of Doom is a canon Homestuck God Tier. Mituna Captor is the character that holds that title.
3rd God Tier: Mage of Doom
Mage is the Active Class of knowledge. Mages are known to “understand” their Aspect or through their Aspect, both literally and figuratively. A Mage of Doom, specifically, would be aware of everyone’s fates and their own as well. I guess in a non-fantasy world that would be through “connecting the dots” and great observation skills. Mages are the most aware of where they are and of what their Aspect means, so Mages of Doom would be completely accepting of, you know, acceptance itself. In subtle cases they might be realistic people who don’t try to defeat their doom, and in extreme cases they might be people who are completely in peace with the fact that they are going to die. It will depend from Player to Player, but Doom will usually have a connection with suffering. Mages of Doom would be understanding of everyone’s suffering, maybe the perfect empaths. Their mind would never be focused on fixing the inevitable, they only accept it as it is; because if it’s meant to go this way, it’s for a good reason. They don’t go against fate.
I like to believe a Mage of Doom would read this and go “yeah. Guess I’m a Mage of Doom then”.
Mage of Doom is a canon Homestuck God Tier. Sollux Captor is the character that holds that title.
4th God Tier: Seer of Doom
Seer is the Passive Class of knowledge. Seers are known to “study” their Aspect or through their Aspect, both literally and figuratively. A Seer of Doom, specifically, would analyse fates and what they might be, what might be hidden behind them, what the reasons for them might be… They are analysts, like every Seer, but of what wouldn’t really appeal to others; of death, suffering, drama, the inevitability of many aspects of life. Seers of Doom would be really interesting people with many interesting hobbies. I can see them, like some of the Time Players, enjoying collecting bones, or rocks that not everyone would notice on the beach. They are probably drawn to endings, and I mean this in the most innocent way. I can connect Doom and Time pretty often, because both overlap when talking about finality; Time for the rush reason and Doom for the fate reason. Does that make sense? Seers of Doom might be really good at understanding how something is going to end, studying situations to figure out motives. What differs them the most from Mages is that they would watch from afar and not feel as intimate with destiny as Mages would.
I don’t know why, but “Mary On A Cross” by Ghost gives me Seer of Doom vibes.
5th God Tier: Thief of Doom
Thief is the Active Class of stealing. Thieves are known to “take” from their Aspect and through their Aspect, both literally and figuratively. A Thief of Doom, specifically, would take advantage of their own ideas of destiny to try to benefit other areas of their life. I see the stealing classes as the most unrelated classes to their Aspects, it is harder for me to figure out who is a Thief or a Rogue, but I can tell that most Thieves are tempted to steal “for themselves”. This has never meant they are self-focused or self-fulfilling, it just means they are less naturally inclined to sacrifice themselves in the name of others. Thieves are usually very comfortable in their Aspects, not ever doubting it, and instead taking every chance they have to perfect it. In a concrete way, a Thief of Doom would, for example, use other’s pessimistic moments to lecture them about it, showing off their certainty in whatever destiny they believe is coming to them. Being comfortable in their Aspect, they would not be affected by suffering as much, they would feel at ease with pessimism. They are confident that if it is the right thing, it’s going to benefit them one day.
6th God Tier: Rogue of Doom
Rogue is the Passive Class of stealing. Rogues are known to “redistribute” their Aspect or through their Aspect, both literally and figuratively. A Rogue of Doom, specifically, would be either defined by sweetness or by incapability. Let me explain, Rogue is a Class that is described to be giving, and with this particular Aspect, it could mean sweet but also dangerous things. A Rogue of Doom might be a great listener, giving away their time to empathize with people or make them feel heard at least, but they might also have extreme sides, like (taking the Aspect more literally) leaving their fate in others’ hands or even being killed by them, due to their own incapability to center their Aspects on themselves.But this being said, every God Tier has macabre interpretations that are not great to think about, but this one stood out to me. Being a Rogue of Doom doesn’t guarantee that a person will leave their destiny up to others, but it facilitates it.
7th God Tier: Knight of Doom
Knight is the Active Class of utilizing. Knights are known to “handle” their Aspect and through their Aspect, both literally and figuratively. A Knight of Doom, specifically, would be the biggest stereotype of Doom, pessimistic and used to suffering and being in the middle of the action. “The action”, in the Doom Aspect, can mean death of relatives, for example, and a Knight of Doom might be used to dealing with that. (This characteristic is also present in Knights of Time!) Otherwise, it can mean constantly having to handle and/or explain inevitability to others. Knights might not be the biggest fans of their Aspect, but they will accept it and not even complain that much. This is an interesting fact in Doom too, would they accept… acceptance?
The song “As the World Caves In” reminds me of this God Tier.
8th God Tier: Page of Doom
Page is the Passive Class of utilizing. Pages are known to “rise” their Aspect or through their Aspect, both literally and figuratively. A Page of Doom, specifically, would carefully and sometimes accidentally deal with the sensitive topics of suffering, death, finality of all things. It will all naturally come to them, in a way they really have no control or awareness over, and they will accept and accept and just handle everything because that’s the only thing they can do. Differently from Knights, they might feel like they’re useless in relation to the inevitability of change. Their main challenge will be learning how they are balanced in whatever chaos of destiny is happening around them. Pages have the potential of being the strongest Class when they learn the patterns of how they deal and how they should deal with their Aspect. I can see a Page of Doom just feel like they are following and not adding anything to the world, because things always happen without their input so how are they affecting anything? (If there’s any Page of Doom reading this, it’s not true; we are all affecting the world.)
9th God Tier: Maid of Doom
Maid is the Active Class of construction. Maids are known to “create” their Aspect or through their Aspect, both literally and figuratively. A Maid of Doom, specifically, would create their own fates! Maids are MADE of their Aspect, Maids of Doom are made of destiny and the ideas of suffering and comformity! Though it is the Active Class of construction, it is also a Class that serves, so it is also important to note that Maids of Doom would do anything to benefit destiny, whatever it might be. They are not the class that knows, they are the class that is.
I find Maids of Doom interesting, because how do you create something that to most others, just comes along on its own? Well, Maids have their technique of building, they will do what it takes until they feel like they are doing their job in a satisfying way. A Maid of Doom might be obsessed with living a perfectly spontaneous life, if that makes sense. They are attending to fate and building themselves from it!
10th God Tier: Sylph of Doom
Sylph is the Passive Class of construction. Sylphs are known to “build” their Aspect or through their Aspect, both literally and figuratively. A Sylph of Doom, specifically, would passively work with fate in order to make it easier to deal with, and then build upon it. I can see them as controlling and bossy about the Aspect. To use a random example, I can see them getting angry at someone who gives them advice, because that is not how Doom works. It’s inevitable and unchangeable, and it is the right thing to follow. I always see Sylphs as possessive of their Aspects, like they are the only ones who can take care of it, even if abstractedly. A Sylph of Doom would make their own interpretations of what their doom should be (maybe even macabrely, how their end should be) and will live their lives with those opinions very close to them at night.
11th God Tier: Prince of Doom
Prince is the Active Class of destruction. Princes are known to “wreck” their Aspect and through their Aspect, both literally and figuratively. A Prince of Doom, specifically, would seem pretty edgy. They’d want to be as positive as Life Players, but would fail miserably and fall back into their inevitable pessimism about inevitability. Unhealthy Princes try to escape from their Aspect, and everyone starts unhealthy. They would be constantly worried and angry at their own destiny, and would be awfully aware of it (Mage is the Class of knowledge, but Prince is the one of awareness!) despite their attempts. Destruction can be literal, in this case it might be breaking objects related to fate, like breaking the weapon that is trying to kill you, “biting the hand that feeds you”.
I like to use the song Call Me What You Like by Lovejoy for this God Tier. Especially “I’m not paranoid, I’m a realist; I know you’re gonna kill me”. I also like to say that, while fate is the correct and natural thing to most Classes, to Princes of Doom, it is the wrongest path of all.
12th God Tier: Bard of Doom
Bard is the Passive Class of destruction. Bards are known to “deconstruct” their Aspect or through their Aspect, both literally and figuratively. A Bard of Doom, specifically, would not purposefully ruin fate’s plans, but would definitely cause that ruin. Think of the term “back to black”, and the inevitability of going back to old patterns and to what happens spontaneously. Bards have a hard time accepting their Aspects, and can go through weird and unbelievable phases with it. This particular Bard could have a complicated relationship with the fact that everything ends, and other times that some things are infinite, they might at one time be okay with death and at another lose their minds about it. Regarding fate, they don’t know they’re against it, but everything they do works in favor to annulate it. Like Princes, they might prefer the idea of belonging to the opposite Aspect (Life), being more positive and less complicated and ever-changing.
#sburb#god tier#classes#doom#witch of doom#page of doom#mage of doom#knight of doom#rogue of doom#sylph of doom#seer of doom#thief of doom#heir of doom#bard of doom#prince of doom#maid of doom#homestuck
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Which is the cooler classpect?
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doom playlists! below the cut!
maid of doom
page of doom
mage of doom
knight of doom
rogue of doom
sylph of doom
seer of doom
thief of doom
heir of doom
bard of doom
prince of doom
witch of doom
#homestuck#homestuck ocs#doom aspect#homestuck godtier#maid of doom#page of doom#mage of doom#knight of doom#rogue of doom#sylph of doom#seer of doom#thief of doom#heir of doom#bard of doom#prince of doom#witch of doom
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rogue of doom moodboard with music and fairygrunge w some rage/mind elements for @nyxolene !
#homestuck#classpect#doom aspect#rogue class#rogue of doom#moodboard#rogue of doom moodboard#classpect moodboard
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OC x OC stuff hahahaha.
Nora, le Princess of Rage, and Jeri, le Rogue of Doom, belong to my good pal @gorepill and Drew, le Thief of Rage, and Joan, le Bard of Doom, belong to me.
Video where I draw this coming soon. ;P And hopefully I won't have to mute it this time.
#mango man speaks#mango man draws#digital art#digital drawing#homestuck#homestuck ocs#drew strider#joan lawson#i dont remember nora and jeri's last names whoopsie daisies so uhhh#jeri tag#nora tag#prince of rage#thief of rage#bard of doom#rogue of doom
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Nadine Keyata, Rogue of Doom, Prospit
She/her
The most empathetic heiress
Wants to beat the empress but isn’t confident she will
Trying to rally others to make things better
Land of Evening and Empathy
#homestuck#homestuck oc#hiveswap#fantroll#fan troll#extended zodiac#rogue of doom#fuchsia#fuchsia blood#rogue#doom#prospit#pimino#mod lepio
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since we're on the topic of my cringe interests, here i am in my ultimate cringe form >:) !!!!
#homestuck#homestuck fanart#rogue of doom#doom aspect#doom homestuck#rogue class#rogue class homestuck#classpect#yes#i have also classpected my immediate friens and sister#and no#none of them have read or will ever read homestuck#but man#i fucking loveeeeee these hypotheticals >:)))
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Seer of Rage, Rogue of Doom, Bard of Void VS Muse of Rage (corrupted)
Team #1
Look, fighting a masterclass is never fun. They are anomalies that distort the very nature of the game, warping Sburb, reality, and even the Fiction Itself around them. It's a stacked deck.
However…
That doesn't mean the Seer, Rogue, and Bard should simply give up. Any group going against a masterclass lacks the fundamental destructive power to truly come to blows with them in earnest. Thankfully, the team is uniquely situated for the amounts of tricky bullshit to drive the Muse of Rage crazy.
The Bard of Void stresses the Blind Rage aspect of the corrupted Muse of Rage. Clarity of purpose and intent is muddles, based on their condition, and the unique abilities of the Bard. What the Muse doesn't know can certainly hurt. By destroying their blindspots, the Bard can help direct that anger somewhere in a rather dangerous gambit, like sending a runaway train down the track, they can only guide and lead, not control the overwhelming force or who might be on that track. Additionally, when the Muse is distracted by another party member, the Bard could erupt with devastating sneak attacks.
This is magnified greatly by the Seer of Rage. The Seer is a necessary radar for finding where and when the Muse will strike, a warning that turns the lightning-speed rampage of the Muse into a predictable weather report. Though the Seer of Rage would certainly be overwhelmed by themselves compared to the Muse, they are uniquely equipped for the necessary mental battle. With the Bard of Void, the Seer has the necessary edge required to manipulate the Muse, allowing them to keep them distracted, find their physical, mental, and spiritual weaknesses, and then target them with precision.
While these two can work with great synergy, they still are desperately fragile in the face of overwhelming odds, even if they can distract the Muse and target their weaknesses when they aren’t looking. Enter the Rogue of Doom, the safety net.
Anytime the Muse makes a decisive strike, the Rogue is able to maneuver allies out of the way and even redirect it back to the Muse, creating a dangerous feedback loop. As the Rogue throws their own destruction back to them, the damage would only strengthen the Muse and, simultaneously, make them increasingly erratic. Deliberately angering the Hulk is a very dangerous plan, but not one without merit when you and your allies can skirt around their blindspots and target their weaknesses with laser precision. The Rogue is ultimately playing keepaway, staving off debilitating debuffs and curses, deflecting whatever attack they can bear (but never fully stopping) and empowering their team by exchanging their stress, harm, fate, and even death itself to another. A lot of sacrifices have to be made for this fight and the Rogue is equipped to make those tough decisions.
Team #2 - Muse of Rage
Assuming there are no minions to do their bidding, the Muse of Rage is still a powerhouse in their own right. And even while corrupted and not of sound mind, body, and soul, they still have more than enough power to overwhelm a party of 3.
The Muse's best path is to fully and completely overwhelm their enemies. Arcs of rampant lightning, massive explosions, curses spewing across the battlefield. While their precision is lacking due to the nature of their enemies, the Muse can still unleash all manner of hell to Everything around them. No amount of tricky maneuvering is going to stop the total annihilation of Everything after a long enough time.
The Muse wants to play the long game, using their endless stamina and wildly destructive powers to chip away at the energy of their enemies. While they may lack sound judgement due to their corruption, there is only so long until the Muse as turned the battlefield into a crater, devoid of hiding places, devoid of any targets to transfer ruin to, until it is truly just 1 on 3 as the Muse unleashes pure, indiscriminate, random bursts of energy
That being said, it is still uniquely challenging as they contend with such a deeply frustrating enemy. Being held up on what they can not do (accurately aim and lock down) does stand the risk of overwhelming them into overclocking themselves, making them only more sloppy, continuing the vicious cycle.
Conclusion
Team #1, the Bard/Seer/Rogue want to play keepaway, never allowing themselves to be hit, and giving them time to redirect/steer/distract the Muse for powerful precise strikes to either their body or mind/soul to snap them out of their corruption. Doing so is dangerous, causing a negative feedback loop for the Muse until they eventually destroy everything around them, removing Team #1's advantages.
Essentially a very high stakes bomb defusal and should Team #1 not find a solution quickly, that bomb will explode in their face
Good luck~!
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This was a commission for @land-of-troves-and-rabbit-holes ! If you want to commission me or support my content, you can find me @ https://ko-fi.com/kesscal or over at https://linktr.ee/Skywhale09 !
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[IMAGE ID: three horizontal flags with nine stripes; each flag has the doom aspect symbol in the center; a circular black skull with small spines poking out of it. it is outlined in medium green. the middle stripe is twice as large as the rest of them, which are equally sized. the first flag has these top three colors: dull green, warm grey, and dull yellow-orange. the second flag has these top three colors: medium green, dark cool green, and deep purple. the third flag has these top three colors: bright purple, bright cool pink, and bright teal. each flag has these bottom six stripes: medium green, off-white, medium green, dull green, dark green, and black. END ID.]
doomasirogue: a gender connected to being a rogue of doom; this gender is connected to the doom aspect, doom aspect aesthetics, rogue aesthetics, chaoticness, and xenzh genders!
doomasylph: a gender connected to being a sylph of doom; this gender is connected to the doom aspect, doom aspect aesthetics, sylph aesthetics, elemental, airy, or ethereal aesthetics, and nadelvinity!
doomaseer: a gender connected to being a seer of doom; this gender is connected to the doom aspect, doom aspect aesthetics, fortune-telling or prophetic aesthetics, and oracrinity!
@radiomogai @liom-archive @obscurian @drowntowns @electrosaccharine
#doomasirogue#doomasylph#doomaseer#rogue system#sylph system#seer system#doom aspect#rogue of doom#sylph of doom#seer of doom#xenzh#nadelven#oracrystular#mogai gender#mogai coining#gender coining#tech.png
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Could you give us your thoughts on a Sylph of blood + rogue of doom please?
Sylph/Blood + Rogue/Doom Sacrificial Healing Bonds
By Healing Bonds and Transferring Doom, The Sylph & The Rogue Can make a Sacrificial Deal that a relationship between any 2 entities (Player to Player, Player to NPC, Object to Player) that is bound to be doomed will Be forced to remain and even be stronger, in EQUAL exchange to one or more of the following things: 1. Killing specific living beings. 2. Forcedly Ending specific other relationships.
They will be given the all the details of the deal (What relationship will be healed, what Sacrifices must be made. Those parameters are Not to the Player's choice) at the start of the Fraymotif and can decide whatever they want to take it or not. Be noted that deal is Universal, Uncancelable and will happen, regardless of who or how it was fulfilled.
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Doom :)
#big doom aspect fan#definitely my favourite i think#im gonna make a poll for the next one i should do#beeextendeduniverse#art#My art#Classpect#Aspect#Doom#Doom aspect#Heir of doom#Prince of doom#Rogue of doom#digital art#oc#Ocs#My ocs
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A hypothetical god tier for Ben Jackson from Doctor Who: the Rogue of Doom.
A Rogue of Doom is among those who use energy to influence. They are motivated by others to steal caution. (x) The Rogue of Doom lacks self control and hates confrontation. (x) They are the Free Spirit Defender, defined by reckless caution. (x) Their opposite is the Thief of Life. Their inverse is the Knight of Life. They share their personality with the Knight of Heart. The Rogue of Doom would quest on a planet similar to the Land of Cubes and Doom, reigned over by Hades (God of the Underworld) or Persephone (Dual Goddess of Spring Growth and Decay). They would rise to ascension on the wings of locusts. (x)(x)(x)
#ben jackson#doctor who#ben and polly#rogue of doom#homestuck#classpecting#character classpecting#my post
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The Rogue of Doom
The Rogue of Doom is someone who struggles to accept their responsibilities and tasks, the obligations they hold and the feelings of being held accountable for their actions by others. The Rogue of Doom might seem pessimistic about most things, and sullen or sulky about the rules and guidelines of life.
They don’t know what’s classified as important and what really matters, and they often worry that they themself might not play that big of a role and that they’re fated to just be some side character or NPC-like person in the background. The Rogue of Doom believes themselves to not be worthy of their Doom, pawning it and their responsibilities off to others that they deem more worthy or important in the grand scheme of everything. The Rogue of Doom will eventually learn and come to terms with the fact that they are special and they deserve all the good things that come their way and that they don’t need to suffer anymore.
They can finally accept the things that they’re put up to, all the struggles and responsibilities and tasks that they once thought they were no good at before, now change and they believe in themselves. Basically, the Rogue of Doom gets an ego boost and gains more self confidence and with this, they’re able to prove that they’re not just some background character and instead have the power and strength to be a main character in their own story.
#homestuck#homestuck classpect#homestuck 2#classpects#homestuck2#homestuck aspect#homestuck aspects#homestuckclasses#homestuckrogue#homestuckrogueclass#homestuckdoom#homestuckdoomaspect#rogue of doom
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HORRORBOROS is a ROGUE of DOOM!
Requested by anonymous!
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Concept: a rogue of doom who rides their bicycle everywhere.
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Vilrun Kruyis.
Gemini.
Rogue of Doom.
Land of Pianos and Tragedies.
-Always willing to overshare some disturbing information.
-Plans to map out the whole galaxy.
-Slamming on those piano keys.
#mango man speaks#mango man draws#digital art#digital drawing#homestuck#hiveswap#homestuck oc#fantroll#fan troll#extended zodiac#Gemini#rogue of doom
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