#Psyonix
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bltngames · 11 months ago
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Let's Talk About Fortnite's Big New Update
It's been about a week since Fortnite added its three new main modes, so I figured I could jot down some notes about how I feel about each one, since I continue to play an absolute obscene amount of this game, given it's basically the only live service game I've ever connected with.
Lego Fortnite
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This is maybe the biggest new mode added to the game, and at a glance, you might think it's their take on Minecraft. Having put about 10-20 hours into it now, I can tell you it's a lot more like Valheim, sprinkled with a bit of Terraria. It's a survival game, where your goal is to start a town out in the procedurally generated wilderness. As your town levels up in size and complexity, you attract NPCs to take up residence, which you can put to work gathering resources, manage farms, cook food, or party up to help you explore the world and raid various caves.
There's enough content here to support that 10-20 hours, but you'll eventually run out of things to do, given there's just three biomes and only a handful of creatures. Updates are already promising things like merchants, more creatures and even quest givers, so it definitely feels like it has legs, and I think what's here plays well enough. It just feels more like a foundation right now. This is one of those things where, like, it may be worth checking in on 6 months down the road, because there's a lot of potential it could grow into. And hey, it's the only one of these modes that doesn't have any additional fees hooked on top of it yet. That's a plus.
Rocket Racing
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Created by Psyonix, this is a racing mode that's a little hard to quantify. The actual racing mechanics themselves are solid: drift to charge up three levels of boost, with a kind of "active reload" system that can almost double your boost if you hit it just right. There's a jump button, and your jump jets can be used to hover over hazards. After you jump, you can also use the drift button to perform a flip in four directions, because your car can also drive up walls and across the ceiling. So, if you jump, push up on the stick, and then tap the drift key, you'll flip up on to the ceiling. Despite all of this mechanical complexity, Rocket Racing still feels too simple to have much lasting power. Some of the fun of a racing game is how everyone tunes their vehicles differently, but so far there's just the the one Rocket Racing car.
Epic and Psyonix could be going for more of a Trackmania feel, and user-generated tracks (the main appeal of Trackmania) are something they're teasing for Rocket Racing, but it's worth mentioning that Trackmania has always seemed kind of niche. It's never had the success of something like Forza Horizon or even Need for Speed.
This also has one major strike against it that Trackmania does not: you collide with other players in Rocket Racing, which is actually sort of a nightmare thanks to network latency. I've run into a lot of shockingly aggressive opponents that treat the game like bumper cars, and every time they crash into you, it's like rolling the dice as to whether or not the collision will actually register. Sometimes your opponent harmlessly slides off the side of your car, and other times the most gentle tap will send you into a tailspin. I wouldn't call the mode terrible, but judging by Fortnite's own menu system, player numbers are dropping fast. It's cool being able to flip around between walls and the ceiling, but there's not enough to sink your teeth into long-term besides overpriced vehicle cosmetics.
Fortnite Festival
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This is literally just Rock Band 5. The main change is the way you play notes -- there's no plastic instrument support yet (that's coming later, apparently), so you're limited to playing it on either a keyboard or a gamepad. The way the buttons are mapped out by default, there are certain combinations of notes they are never going to make you press together, because it's impossible to hit both left and right on the d-pad simultaneously. Besides that, I'm not kidding, it's actually just Rock Band, and unfortunately I'm one of those people who struggles to connect with rhythm games.
I love something like Parappa the Rapper or even Theatrhythm, but I just don't connect with a lot of the genre in the same way most people do. This version does at least connect to Fortnite's cosmetics system, so you can have Michael Myers singing vocals in Gangnam Style, backed up by Beast Boy and Ellen Ripley wearing a Ghostbusters proton pack. During downtime where you might not have any notes to play, you're given the option to use your Fortnite emotes. That's fun enough on its own, but it's extra fun on skins with transformation abilities. Going back to Beast Boy, it's fun to watch the camera pan by him in his regular Teen Titans attire, only for him to suddenly be a bass-playing gorilla the next time you see him.
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Also included are "Jam Tracks", which let you play specific pieces of songs outside of the Rock Band mode. So if you want, during a Battle Royale match, you could start playing the bassline to Seven Nation Army at any time, anywhere, and even change the pitch and tempo. Other players can choose to join in, adding vocal tracks, or lead guitar, or drums, all from different songs, creating a strange sort of on-the-fly mashup. It's not super deep, but I suppose it's there to justify the fact that songs in Fortnite Festival are roughly $5 each. Festival also has its own Battle Pass, at $18 -- almost twice what the Battle Royal Pass costs, and unlocking stuff on the Festival Pass feels like the slowest possible grind. Too many Festival quests only give 10 or 15 "points" towards the pass, when you often need THOUSANDS for the next unlock. Kind of a bummer!
Battle Royale
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As a bonus, some commentary on the current chapter of BR: as of this latest iteration of Fortnite, it feels like they've basically rebooted the entire game. If you've been paying attention to industry news, Epic's had quite the exodus of high-ranking staff lately, leaving me with a feeling that a completely different team is handling Fortnite now. Every piece of the gameplay has been retooled seemingly overnight, from healing systems to movement speed. The best way to sum it all up is that it feels a lot more like PUBG now. But like, worse? Weapons have attachments now, foregrips and sights and stuff, but there's no way to pull a sight off one gun and put it on another. You can only buy attachments at a workbench, of which there's only, like, seven on the entire map.
So generally you're stuck with whatever attachments are already on a gun when you find it, and there's no easy way to compare attachments if you want to swap for something else. The previous system -- which was basically just WoW's rarity system -- was a lot clearer and easy to understand. A purple gun is always better than blue. Now those waters are a lot muddier, and you don't have access to the information you need to make informed decisions about what is better than what. The simplicity that made Fortnite more accessible than PUBG is gone now. The other changes just take some getting used to, but the slower movement does mean running from a closing storm circle is a lot harder in a way that feels like nobody on the team really understood or accounted for.
The main issue is that Battle Royale is still trying to be the "spotlight" mode in Fortnite right now, which means its trying to incorporate a little bit of everything and it's hurting the experience. The new cosmetics locker system is a total nightmare to use, more tedious in every single conceivable way, to such a degree it's hard to comprehend anyone actually thinking it's a legitimate improvement. Fortnite also tries to pull in your Rocket Racing cosmetics to BR now, but only for certain vehicles, which in itself taps into a long standing frustration with Fortnite's handling of vehicle cosmetics overall.
Close to five years ago, Fortnite introduced its "wraps" system for guns that work like liveries in a racing game -- basically a custom texture for your gun. Wraps have inconsistently applied to other things as well. Fortnite's earliest vehicles like the golf kart and quadbike accepted wraps, as did boats. There are even skins now that can wear wraps as clothing patterns.
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But cars could never have wraps applied to them. There were hints that maybe wraps would eventually apply to vehicles, as there were updates where they started appearing on pieces of a vehicle, but never the whole thing. Now we finally get vehicle cosmetics, but it only applies to one vehicle type, and transforms it into a completely different car body? It feels half-baked and deeply arbitrary.
Fortnite has often had many different vehicle classes on the map together, between pickups, sports cars, sedans, and hauler trucks. But now the sports cars are the Rocket Racing car? It's cool on the surface, but a strange portent of future seasons. What of the other vehicle types? They're not in the game right now, but will they be? Will sports cars be a permanent fixture of the Fortnite map going forward, so the cosmetics always carry across between modes? Is this a hint that other vehicle types are coming to Rocket Racing, and that eventually, we'll be able to apply cosmetics to everything?
Which is to say nothing about the fact that wraps don't even seem to apply to guns anymore. There's a lot of systems that hook into wraps that they can't just get rid of -- but it definitely seems like whoever is in charge of things right now is trying to find a way to ignore them, starting with the core functionality they were invented for.
Like a lot of things about what's happening to Battle Royale in Chapter 5, it feels super weird, and very divorced from the Fortnite I used to know and enjoy. Their attempts to try and tie everything together like this so that Battle Royale can have elements of all (or most) of the other modes incorporated into it just don't mesh very well or feel very necessary. They're recreating and then solving problems that were already solved four years ago.
Which is ultimately the bummer: I'm not sold that any of this needs to be inside of Fortnite, and I don't think it's going to pay off in the end. It's hurting the core experience a little bit and the best, most fun new modes would have still been fun as standalone games.
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I just don't see the point. How big is big enough, Epic?
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ggworldnews · 1 year ago
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🎮 The Birth of Rocket League 🚗⚽️
Rocket League, the brainchild of Psyonix, burst onto the gaming scene in 2015, capturing the hearts of millions worldwide. Its unique blend of fast-paced car mechanics and soccer gameplay instantly hooked players, creating a phenomenon that continues to thrive to this day. Who could resist the exhilarating rush of boosting, flipping, and scoring goals with rocket-powered cars? It was a stroke of genius that revolutionized the sports genre in gaming. 🚀💡 The Visionary Developers Behind the Game 💻🎨 Psyonix, the brilliant minds behind Rocket League, deserve a standing ovation for their unwavering dedication and innovation. Their commitment to creating a game that is both accessible and deeply rewarding is evident in every aspect of Rocket League. From the meticulously designed arenas to the smooth controls and satisfying physics, it's clear that the developers poured their hearts and souls into this masterpiece. 🔥 Epic Updates That Propel the Game Forward! 🚀🌟 Rocket League's journey has been marked by a series of game-changing updates that have kept players on their toes. Psyonix has consistently delivered fresh content, refining and expanding the game's features to keep us engaged. With each update, we've witnessed the introduction of new game modes, arenas, cars, and customization options, ensuring that there's always something exciting on the horizon. 🌈 Seasons: A Kaleidoscope of Excitement and Rewards 🎁🌟 Rocket League's seasonal updates have become a highlight of the game, bringing a burst of new content and challenges. Each season introduces a unique theme, complete with new cosmetics, limited-time events, and competitive rewards. Whether it's the neon-lit excitement of the Neon Fields or the frosty wonderland of Winterfest, the seasons add an extra layer of excitement and variety to the Rocket League experience. 🌍 A Community That Soars Together 🤝🚀 One of the most incredible aspects of Rocket League is its vibrant and passionate community. From casual players to esports enthusiasts, the Rocket League community is a thriving ecosystem of support, competition, and camaraderie. The game has fostered a sense of unity, with players from around the globe coming together to celebrate the joy of rocket-powered car soccer. The community's creativity, sportsmanship, and dedication continue to inspire and enrich the Rocket League experience. ✨ The Finale: Rocket League's Legacy 🏆🎉 As we reflect on the journey of Rocket League, it's clear that this game has left an indelible mark on the gaming industry. It has redefined what a sports game can be, capturing the imagination of players young and old. Rocket League's creation and major updates have shaped it into a timeless classic that will be remembered for generations to come. So let's buckle up, boost into the future, and continue to revel in the thrill of Rocket League! 🚗💥⚽️
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born4playde · 1 year ago
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ROCKET LEAGUE | Headbanner & Spielprofil
Es gibt auch andere Spielgenres als Shooter und Action-Adventure. Eines davon ist die Autoball-Simulation von Psyonix namens Rocket League. In diesem anspruchsvollen Spiel können online bis zu 4 Spieler gegen andere 4 Spieler antreten und versuchen den Riesenball ins gegnerische Tor zu ballern. Continue reading Untitled
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daniellurie · 1 year ago
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Jump Club.
SUBSCRIBE
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tokyoking5 · 2 years ago
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Watch "Rocket League Montage 9 (Female Vocals)" on YouTube
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Been a long time since i played or even made a Rocket League vid
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starbug · 2 years ago
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savingcontent · 2 years ago
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Season 9 of Rocket League is a ballad of Fire & Ice, releasing on December 7th
Season 9 of Rocket League is a ballad of Fire & Ice, releasing on December 7th
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adriaticpulse · 1 month ago
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Rocket League najavljuje Birmingham RLCS 2025 Major
Razvojni tim igre Rocket League, Psyonix, službeno je najavio Birmingham RLCS 2025 Major. Ovo uzbudljivo natjecanje zakazano je za 27.- 30. ožujka 2025. godine, a održat će se u dvorani bp pulse LIVE u Solihullu, koja prima više od 15.000 gledatelja. Prema informacijama koje su objavljene na društvenim mrežama Rocket League Esports, uživo će publika moći prisustvovati događaju tijekom finalna…
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tropiyas · 1 month ago
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it may be as gratuitously horny and weirdly politically charged as spyhunters 1and 2, but check it out there's also a battlepass to customize the particle effects on your heat seeking missiles
spyhunter 3 is gonna be announced in 2025
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tenaciousdecapitator · 2 years ago
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I posted 2,951 times in 2022
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I tagged 2,951 of my posts in 2022
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Longest Tag: 139 characters
#tfw youve only known about the existence of  space beyond your moons for like a month tops and youre already qualified for a masters degree
My Top Posts in 2022:
#5
I can only assume that during the development of Stanley Parable Ultra Deluxe, Galactic Cafe managed to get a few seconds into their "So we need some new games for the "Let's play someone else's games" ending-" request before Campo Santo and Psyonix were like "HOLY SHIT, YES, HERE'S THE ASSET FILES, GO NUTS"
61 notes - Posted May 1, 2022
#4
AroAce Hunter and/or Willow theorists when they see Hunter in the previews seemingly dressed as a Borg version of Data from TNG, who was (albeit roughly handled) aspec coded:
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AroAce Hunter and/or Willow theorists when they realize Hunter’s cosplay character is named after Chief Engineer Miles O’ Brien from TNG/DS9, who canonically marries a botanist:
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102 notes - Posted October 23, 2022
#3
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So. I have a theory about this. Blue Pearl commissioned Bismuth to make wedding armor for Yellow Pearl potentially because, after attending a lecture on Medieval Knighthood by Pearl, she finds out about the concept of courtly love. She sees a parallel with it to her own centuries-long relationship with YP, and a wedding theme is cemented. The armor’s cape is green because BP heard about Garnet’s Tux-Dress and wanted a similar result, so she went to Bismuth, who canonically has a method of crafting armor that shifts and grows with its wearer. We never saw what BP’s dress looks like because the Crewniverse wanted to keep its design as open to interpretation as the various other plot prompts that SUF left unresolved, like the continuing adventures of Captain Centi and the Nephrite Crew. All I know is, Vidalia deserves to be maid of honor.
109 notes - Posted March 1, 2022
#2
Entrapta, like Catra, has all the foundations for a corruption arc. Pre-existing deviance, a solid motivation for revenge, climbing up the enemy ranks until she is the head boss's left hand, and then gaining powet over Hordak himself. Like many villain scientists she assists and joins with the good guys from time to time.
What makes Entrapta different is that, through all of this, she ISNT a mastermind, morally grey ends justifies the means scientist. She is in fact a complete cinnamon roll who's hurt by what happened but doesn't hold a grudge at all and has joined the villains because they gave her sense of belonging, and a place to foster her love of science. So you have the top dog villain at the start of season 3 when shes finally got power over Hordak, and she's using it to tell him to love himself, to show him that our flaws are what make us beautiful and they shouldn't be masked, especially if we need help. And in season 5 she's not the sneaky ex villain getting a questionable redemption, she's literally leading the front lines in terms of converting people to the Rebellion, pulling one clone of a million clones out from under Prime and immediately being able to connect with him, being the one to tell Prime to his face he will never understand love, wrecking his brainwashing network, her connection with Hordak leading to Prime's death.
It's... so OPPOSITE to Shadow Weaver, who joined the rebellion about the same time Entrapta overtook Catra in the horde and then disappeared. Weaver has the standard "redemption" arc but doesn't learn a damn thing in her life, has no humility, and is constantly fucking with people's heads underneath her silver tongued words, all stuff Entrapta literally cannot do.
So you have this very compassionate pure of heart character influencing the iron cold leader of the villains, and this incredibly manipulative abusive character influencing the leaders of the heroes.
I think it's interested how shera plays so hard with tropes.
Yes! Exactly! One of my favorite parts about Entrapta’s character is that, in seemingly direct contrast to Shadow Weaver who looks, talks, and acts like a fairy tale Disney villain evil witch 24/7, with even her attempted ‘redemption martyr moment’ just piling more mental scars onto her surrogate daughters,  everything that we’re presented with in the first few minutes System Failure gives us the idea that Entrapta is this typical (albeit sweet-toothed) Mad Scientist soon-to-be-if-not-already-villain. She lives in a classically evil scary castle on a mountain, it’s full of traps, secret passageways, and (conveniently timed) robot zombies, and there’s mutants in the sewers apparently?!? Especially since some fans know her old incarnation was a shallow villain, once she finally crawls out of a vent like a goddamn Xenomorph with welding mask eyes glowing with menace the audience thinks they have her character figured out, and then she subverts these expectations by greeting our heroes with a genuine, cheery, hospitable welcome that still acknowledges the immediate danger they’re facing and her direct involvement in it. And ever since then, all she’s wanted to do is help people and do science (and hopefully make friends with people by doing those two things). Even when she learns She Ra’s most direct and effective weakness, even when she’s given the chance to use that weakness *again* after she thinks the BFS and Princess Alliance left her for dead, she still doesn’t take the opportunity to go full "They laughed at my experiments, but now I’ll show them all! Brand New Day! Muahahahaha!” etc etc. Shadow Weaver WISHES she could’ve climbed the evil corporate ladder as fast as Entrapta did, and ironically she accomplished it by doing the exact opposite approach to SW: Being 100% genuine and honest about her opinions, knowledge, and feelings. And Hordak establishes time and time again that he hates dishonesty in his ranks (mostly because he’s not great at subterfuge and trickery himself) and gains valuable knowledge and self-worth from Entrapta’s genuine honesty. I may be forgetting something, but I’m pretty sure the one and only time Entrapta intentionally, consciously lies about something is that bit in System Failure where she find the lab and says “We’re here! Uh, I mean, of course we’re here, we were never lost.” Of course, just because she never even considers taking steps towards actual, conscious Villainy and Vengeance doesn’t mean we can’t think up AUs where she does go down that path a bit.  One concept that I’ve yet to make into a proper fic is an alternate ending to Season 5 in which she has a more active role in usurping Prime, fully disconnecting him from the other Clones before Hordak does the Darth Vader/Emperor reference, then taking over the Velvet Glove’s army of clones, droids, and drones in order to collect data on the flora, fauna, and magic of Etheria before expanding her DC Brainiac style "data collection” to the rest of the newly entered galaxy. 
anyway thanks for prompting and then coming to my Ted Talk
135 notes - Posted August 24, 2022
My #1 post of 2022
So, due to some unexpected yet welcome news presented during tonight’s Owl House charity stream, I made some edits of one particular shared Season 2b screencap. Enjoy, and use with credit! 
187 notes - Posted March 13, 2022
Get your Tumblr 2022 Year in Review →
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kaiyunhk · 12 days ago
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开云全球电竞赛事盘点:从S赛到电竞世界杯的精彩盛宴
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电竞行业近年来发展迅猛,吸引了全球大量观众与投资者的目光。今年,据开云体育官网的统计,来自沙特的石油大亨强势入场电竞圈,推动了电竞世界杯乃至电竞奥运会的筹备。电竞再次成为游戏界的热门话题。近日,外媒Insider Gaming整理了世界上最好的电竞赛事,既有老牌联赛也有新晋热门。开云体育认为,这些丰富的赛事,将是线上娱乐博彩平台的电竞投注盛宴。
1. 英雄联盟全球锦标赛(S赛)
英雄联盟全球锦标赛(Worlds)是由Riot Games主办的年度赛事,汇集了全球最顶尖的《英雄联盟》战队。开云体育官网认为每年的S赛不仅是电竞界的盛事,也是全球玩家的狂欢节。开云在线博彩平台认为赛事的高水平对抗和丰富的观赏性,使其成为最受关注的电竞赛事��一。
2. 《堡垒之夜》世界杯
《堡垒之夜》世界杯由Epic Games举办,汇集了全球最优秀的《堡垒之夜》选手。据开云体育官网的分析,赛事包括单人赛和双人赛,奖金池高达数百万美元。其独特的游戏机制和激烈的竞技氛围,使得《堡垒之夜》世界杯备受期待。
3. ALGS(《Apex》全球系列赛)
《Apex英雄》全球系列赛(ALGS)是Respawn Entertainment和EA联合举办的赛事。作为一款大逃杀类游戏,《Apex英雄》凭借其快速的游戏节奏和团队合作,吸引了大量粉丝。开云在线博彩平台ALGS汇集了全球顶尖战队,赛事精彩纷呈。
4. 《Dota 2》国际邀请赛(Ti)
《Dota 2》国际邀请赛(The International,简称Ti)是由Valve举办的年度赛事,据开云体育官网的观察,他拥有全球最高的电竞奖金池。每年的Ti都吸引了无数《Dota 2》玩家和观众,顶尖战队在这里展开激烈角逐。开云在线博彩平台认为Ti不仅是《Dota 2》的巅峰赛事,也是全球电竞的重要盛会。
5. 《使命召唤》冠军联赛
《使命召唤》冠军联赛(Call of Duty League,简称CDL)是Activision主办的职业联赛,汇集了全球最优秀的《使命召唤》战队。CDL的赛事涵盖全年,开云体育官网认为该游戏以其高强度的比赛和精彩的战术对抗,吸引了大量的观众和粉丝。
6. 卡普空杯
卡普空杯(Capcom Cup)是由Capcom举办的年度格斗游戏赛事,据开云在线博彩平台观察,该游戏主要围绕《街头霸王》系列游戏展开。作为格斗游戏界的顶级赛事,卡普空杯汇集了全球最强的选手,比赛激烈且充满悬念。
7. DreamHack
DreamHack是全球最大的数字文化节之一,也是知名的电竞赛事主办方。据开云体育官网统计其赛事涵盖了多个热门游戏,包括《反恐精英:全球攻势》《星际争霸》等。DreamHack不仅是电竞赛事的舞台,也是游戏爱好者的狂欢盛宴。
8. Evo
Evo(Evolution Championship Series)是全球最具影响力的格斗游戏赛事,汇集了来自世界各地的顶尖格斗游戏选手。据开云在线博彩平台的统计,Evo的比赛项目包括《街头霸王》《铁拳》《任天堂明星大乱斗》等,赛事气氛紧张而激烈,是格斗游戏迷的年度盛事。
9. 《火箭联盟》冠军系列赛
《火箭联盟》冠军系列赛(Rocket League Championship Series,简称RLCS)是由Psyonix主办的职业联赛。开云体育官网认为作为一款结合了赛车和足球元素的游戏,《火箭联盟》凭借其独特的竞技模式和高观赏性,吸��了大量粉丝。RLCS汇集了全球最强的战队,比赛精彩纷呈。
10. 电子竞技世界杯
电子竞技世界杯(Esports World Cup)是全球范围内的综合性电竞赛事,涵盖了多个主流电竞项目。赛事旨在推动电竞的全球化发展,并为各国选手提供���个展示自我的舞台。开云在线博彩平台认为电子竞技世界杯的筹备,也标志着电竞在全球范围内的影响力进一步扩大。
开云体育认为,这些丰富的赛事,不仅为电竞爱好者带来了无尽的观赛乐趣,也为线上娱乐博彩平台提供了广阔的市场。电竞赛事的多样性和高水平对抗,将为投注者带来更多的选择和机会。
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telodogratis · 2 months ago
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La modalità Rocket Racing di Fortnite non riceverà più aggiornamenti a tema stagionali
La modalità Rocket Racing di Fortnite non riceverà più aggiornamenti a tema stagionali Epic Games e Psyonix hanno annunciato un cambiamento negli aggiornamenti di Rocket Racing, con la modalità corse di Fortnite che non riceverà più gli update a tema stagionali. Powered by WPeMatico Epic Games e Psyonix hanno annunciato un cambiamento negli aggiornamenti di Rocket Racing, con la modalità corse di…
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maximuswolf · 3 months ago
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Twisted Metal: Gear Solid
Twisted Metal: Gear Solid A Konami F2P game… I’m high, this is my idea… maybe rope in Psyonix since they aren’t doing anything.Please downvote me if I’m wrong on this! Submitted September 12, 2024 at 07:23PM by Busty_Ronch https://ift.tt/Y3iAe57 via /r/gaming
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legiongamerrd · 5 months ago
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#Gamefemerides
Hace 9 años es lanzado Rocket League. Es un juego de fútbol vehicular desarrollado y publicado por Psyonix. El juego fue lanzado al inicio para PlayStation 4 y Microsoft Windows, con ports para Xbox One y Nintendo Switch. En junio de 2016, 505 Games inició la distribución física para PS4 y Xbox One, con Warner Bros. Interactive Entertainment relevándolos al final de 2017.
Descrito como “fútbol, pero con carros con cohetes”, Rocket League pone a hasta 8 jugadores asignados a dos equipos, usando vehículos propulsados con cohete para golpear un balón hacia la meta del oponente, para marcar puntos durante la partida.
#LegionGamerRD #ElGamingnosune #Videojuegos #Gaming #RetroGaming #RetroGamer #CulturaGaming #CulturaGamer #GamingHistory #HistoriaGaming #GamerDominicano #GamingPodcast #Podcast #Psyonix #EpicGames #WBGames #505Games #RocketLeague #PlayStation #PS4 #Microsoft #Windows #Xbox #XboxOne #Nintendo #NintendoSwitch #Futbol #Deportes #Carros
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jcmarchi · 9 months ago
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Fortnite Chapter 5: Season 2 Promises Plenty Of Greek Mythological Action
New Post has been published on https://thedigitalinsider.com/fortnite-chapter-5-season-2-promises-plenty-of-greek-mythological-action/
Fortnite Chapter 5: Season 2 Promises Plenty Of Greek Mythological Action
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Fortnite: Chapter 5 was a huge launch for the long-running battle royale developed by Epic Games. Not only did it bring a mafia-themed season to the battle royale aspect of Fortnite, with a new battle pass too, but it introduced three new ways to play the game: Fortnite Festival, a Rock Band-like experience developed by Harmonix, Lego Fortnite, a Minecraft-like survival experience, and Rocket Racing, a racing game developed by Rocket League studio Psyonix.
As Season 1 of Chapter 5 reaches its closing hours, Epic Games has revealed the next season is called Myths & Mortals, promising a Greek Mythology-themed season with skins of gods and goddesses and more. 
Unfortunately, the above announcement and accompanying image is all we have so far of Fortnite Chapter 5: Season 2, but there’s plenty to discover in this teaser alone. It seems like the there’s a comedic Poseidon skin on the left, and a Hades skin in the center alongside perhaps Zeus and Athena up front. There appear to be some flying Green Goblin-esque gliders at play, too, with new point-of-interest locations themed after these Greek gods and goddesses in the background.
Only time will tell, but fortunately, we don’t have to wait too long because Fortnite Chapter 5: Season 2 – Myths & Mortals begins tomorrow, March 8. 
In the meantime, check out the latest two Lego Islands to hit Fortnite, and then read about how Lady Gaga joined the fun last month. After that, read about how Disney and Epic Games are partnering up to create a games and entertainment universe connected to Fortnite. 
Are you excited for Fortnite Chapter 5: Season 2 – Myths & Mortals? Let us know in the comments below!
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44gamez · 10 months ago
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Disney plans a $1.5B ‘universe’ with Fortnite maker Epic Games
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The Walt Disney Firm is investing $1.5 billion in Fortnite and Unreal Engine maker Epic Video games, the two companies announced Wednesday. Collectively, they’ll construct “an all-new video games and leisure universe that may additional increase the attain of beloved Disney tales and experiences,” in keeping with the information launch. The partnership is awaiting regulatory approval, however one thing is anticipated “soon-ish,” according to an Epic Games video. “The Walt Disney Firm and Epic Video games will collaborate on an all-new video games and leisure universe that may additional increase the attain of beloved Disney tales and experiences,” a Disney consultant wrote in an announcement. “Disney may also make investments $1.5 billion to accumulate an fairness stake in Epic Video games alongside the multiyear venture.” Particulars on Disney and Epic Video games’ “persistent universe,” which is described as being “a world-class video games expertise and interoperating with Fortnite,” are scarce, besides that it’ll be a spot devoted to all issues Disney, Pixar, Marvel, Star Wars, and Avatar. The announcement additionally famous it might be a spot the place individuals can “play, watch, store and have interaction with content material, characters, and tales” from these Disney franchises. It seems like Disney is trying to create a metaverse-like product that’s a one-stop store for the corporate, without having to go anyplace else. A picture revealed alongside the information launch exhibits a minimum of 4 separate worlds dotted with totally different Disney franchises and corporations. There’s one island the place Marvel and Lucasfilm dwell in concord, whereas Wreck-It Ralph has a excessive rise instantly throughout from a Nightmare Earlier than Christmas park. It’s not in contrast to the maps Disney makes of its real-life theme parks. “This marks Disney’s largest entry ever into the world of video games and presents vital alternatives for progress and enlargement,” Disney CEO Bob Iger mentioned in an announcement. “We will’t anticipate followers to expertise the Disney tales and worlds they love in groundbreaking new methods.”
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Picture: Epic Video games, The Walt Disney Firm Disney characters are already no stranger to Epic Video games: You may make Spider-Man, Darth Vader, and Jack Skellington struggle in Fortnite. That’s on high of Fortnite’s Marvel Nexus Struggle occasion from 2020, which spanned an entire season. It was additionally introduced on Wednesday that Rocket League, developed by Epic Video games-owned Psyonix, will get a The Mandalorian update and occasion, which runs from Feb. 7 to 21. Equally, Lego and Sony made an enormous funding into Epic Video games in 2022, every doling out $1 million to the Fortnite maker. The fruits of that partnership have been revealed this 12 months with Lego Fortnite, a Minecraft-like open-world constructing recreation. It smashed participant data at launch, reaching 2.45 million concurrent gamers, and it continues to be widespread. That, plus the discharge of Fortnite’s Rocket Racing and Fortnite Competition video games, drew 7.6 million concurrent gamers at launch. With this success, it’s no shock Epic Games is valued at $31.5 billion as of 2022. Fortnite alone brings in billions of {dollars} in income and solely continues to develop. All these successes, nevertheless, are in stark distinction to the truth of Epic Video games’ enterprise; the corporate is spending greater than it earns, in keeping with CEO Tim Sweeney. Epic Video games additionally laid off 16% of its workforce, or about 830 individuals, in late September. “For some time now, we’ve been spending far more cash than we earn, investing within the subsequent evolution of Epic and rising Fortnite as a metaverse-inspired ecosystem for creators,” Sweeney wrote in an electronic mail to workers in September. “I had lengthy been optimistic that we may energy by way of this transition with out layoffs, however looking back I see that this was unrealistic.” Whereas companies like Meta, Microsoft, and even Disney itself have pulled again on metaverse initiatives, Sweeney has saved Epic Video games heading in the right direction, even when it meant huge investments and shedding workers. His imaginative and prescient for the Fortnite metaverse is the one factor that’s remained constant through the years. This Disney partnership could also be a technique that really comes into focus. Source link Read the full article
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