#Point0
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Mohammed Sami
“The power of invisibility has always been stronger for me than the power of visibility.”
Mohammed Sami approaches painting as an allegorical representation of the striking image of conflict and violence. His paintings explore belated memories triggered by common everyday objects from when he immigrated to Sweden as a refugee from his native Iraq.
Rather than using the stereotypical image of trauma to testify to the Iraq conflict, which he witnessed first-hand, Sami deploys painting to articulate war, memory, and loss obliquely.
Sami’s painting challenges the typical image of suffering and provides a symptomatic perspective of conflict dynamics and its effects through a slow personal reading. His autobiographical works aim to evoke a widespread sense of loss that inhabits cultures collectively when it extends selfishness into generosity.
Born in Baghdad, Iraq, in 1984, Sami lives and works in London, UK.
➡️ Currently his work is shown in ‘The Point 0’ exhibition at Camden Art Centre, his first institutional solo show in the UK, until May 28, 2023. Sami is also featured in the 58th Carnegie International, on view until April 2, 2023.
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1. Mohammed Sami, The Parliament Room (detail), 2022, Scheinman Family Collection
2. Mohammed Sami, Joseph's Coat IV
3. Exhibition ‘The Point 0’ at Camden Art Centre
4. Exhibition ‘The Point 0’ at Camden Art Centre
5. Mohammed Sami, Refugee Camp II, 2019
6. The artist Mohammed Sami
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#MohammedSami#Artist#Art#ArtWords#Point0#Exhibition#CamdenArtCentre#SpiritNowLondon#LondonExhibition#Paintings#ArtCollecting#Collection#Sothebys#Auction#ContemporaryArt#NaturesPalette#Pigments#NaturalPigments#Colour#Chroma#ColourPalette#ColourStudies#ColourTheory#TheColourProject#London
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you know i'm often baffled by the choices of authors for some big IPs but CL Clark for an Ambessa novel is an insanely good choice holy shit
#but also new original cl clark novel when#(no i haven't finished hteir first duology that's beside the point0
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Come visit us at the Opera House! An old Opera theatre and restaurant/lounge with the opulence of a starry night. The interior features a ticket box, the theatre that holds four private boxes, and a lounge and restaurant split between the second and third floor. Feel free to use this build as a restaurant or lounge.
Link to speed build video here!
Municipal Muses in Willow Creek (40 x 30)
872,317 Simoleons
Reshade Preset: october mist by simdle
Download: Patreon (Free)
Custom Content Used:
Felixandre (Colonial, Chateau, Berlin, Gothic Revival, Gatsby, Florence, Paris, London, Grove, Soho, January 2018, September 2017, September 2018, July 2019, December 2017, Venus, Mars, Versailles Wood Floor)
Harrie (Copenhagen Part 1, Stockholm, Spoons, Shop the Look, Klean, Heritage, Halycon, Country, Coastal, Brutalist, Brownstone)
Harlix (Bafroom, Baysic, Orjanic, Kichen, Kichen 2'Point0, Livin' Rum)
Simsten playable harp if you want the harp on the stage.
*Thank you to all the cc creators!*
#show us your builds#sims 4#sims 4 build#sims 4 custom content#sims 4 maxis match#sims 4 screenshots#willow creek#community lots#40x30
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「チームワークとアイディアの共創」 Forbes JAPANの「point0 annual report」のために制作したイラストです。会議の中で交わされるアイデアと会話をシンプルで温かみのあるデザインで表現しました。
This illustration was created for Forbes JAPAN’s “point0 annual report.” It portrays the dynamic exchange of ideas and conversations in a meeting, using a simple and warm design.
#イラストレーション#フラットデザイン#ビジネスイラスト#チームワーク#会議#Forbes JAPAN#Illustration#Flat Design#Business Illustration#Teamwork#Meeting#Collaboration
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コワーキングスペースなどを運営する株式会社point0は2023年11月27日、同社が運用していたFacebookアカウント「point 0 marunouchi」が第三者による不正アクセスを受けたと明らかにしました。 説明によると、不正アクセスは2023年11月20日に確認されたもので、不正利用によるダイレクトメッセージの送付などが懸念される状況です。判明後、同社は不審なメッセージへの注意を呼びかけつつ、フェイスブック運営会社に報告しました。なお、同社が運用する他のSNSアカウントへの被害は発生していないとのこと。 同社は今後、原因究明および再発防止に取り組むとしています。 参照point 0 marunouchi Facebookアカウントへの不正アクセスについて/株式会社point0
株式会社point0、フェイスブックアカウントが乗っ取られる|サイバーセキュリティ.com
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Listen, they basically wooed them - they took them out on the town only to get rejected and be left scorned. All they were looking for was some Appreciation. If they had taken me out for milkshakes and merry-go-rounds and dinner, I would have appreciated them.
Those two(point0) have done nothing wrong ever in their lives. And you can believe me on that. Just trust me, okay?
idc @angeloparkers and i still support the 2.0 family
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Concept 1320705 : Nous sommes un type de robot : processeur, mémoire, servomoteurs, articulations, mouvements, précisions. Capteurs visuels, de pression, de chaleur, de textures, etc. Alimentation. Processus.
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宇野さんが、Inspired.Labに来てくれて、ランチ食べながら色々とご相談! ありがとうございました😊 #LION #point0 #AlphaDrive #SAP #InspiredLab #IL #最寄駅が同じ2人とも習志野市民😁 (at Inspired.lab) https://www.instagram.com/p/CgTegkLLBv6/?igshid=NGJjMDIxMWI=
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Tout Est là, ICI à l'intérieur de Toi, de Moi, de chacun D'ENTRE NOUS... Vivant-e-s, humain-e-s, parmi tant d'autres Êtres merveilleux. Le Miracle de la Vie, création éternelle... Se présente dans l'instant T. Au Point Zéro. IndyGo, Christ ALL, Arcs-en-ciel sur Terre... "Je Suis, I AM". PACHAMIAM. Nah Mas Tey. Mitakuye Oyasin. Je Nous Aime. ©️Ben Lou'Van®️. . . . #planeteindigo #pachamiam #pacham #pachamamalove #oseretresoi #icietmaintenant #paixintérieure #émerveillement #momentprésent #humanité #vivant #miracledelavie #gratitude #mercilavie #éternité #simplicité #point0 #instantprésent #nahmastey #mitakuyeoyasin #amouruniversel #amourinconditionnel #benlouvan #toulousevillerose #créerlechangement #christall #arcenciel🌈 #miammiam😋 #iamjesus #reliancetrends (à Du Côté De Chez Ben Lefrank) https://www.instagram.com/p/B90-PJdq9ID/?igshid=1sn0jrla4mdha
#planeteindigo#pachamiam#pacham#pachamamalove#oseretresoi#icietmaintenant#paixintérieure#émerveillement#momentprésent#humanité#vivant#miracledelavie#gratitude#mercilavie#éternité#simplicité#point0#instantprésent#nahmastey#mitakuyeoyasin#amouruniversel#amourinconditionnel#benlouvan#toulousevillerose#créerlechangement#christall#arcenciel🌈#miammiam😋#iamjesus#reliancetrends
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The Making of Coaster: Stylized Lighting and Shaders
For awhile CG had been going the way of more and more detailed and into the realm of realism. Then in 2012, Paperman was released and the subsequently in 2014 Feast was released; short films by Disney with a very stylized look that contrasted with a lot of the animated films that were happening at the time. Now we have movies and shows like Into the Spiderverse and Arcane that further pushes the style. During that period, many short film creators wanted to emulate the style and would often request it, also more so in thinking that it is simpler and will save them money on rendering. Rather, it is quite far from simple to achieve that exact style and what is really necessary in making this pulling it off successfully is needing a very strong art director and extremely capable texture painters.
For the short film Coaster, the style reference was Disney’s Feast. Other than the 2D style, one of the trademarks of Feast is its rough toothy edges around objects that I had wanted to try to emulate. I had an idea of how to do it but would require rendering out separate pieces for everything and a lot of comp work but as a small team with limited manpower I wanted to try to keep as much as possible within Maya and with simple renders. Unfortunately it was just me and without the tools and knowledge resources of all of Disney so I did what I could, my best.
Setting up the shader:
Here I am using a surface shader since I was just going for a 2 tone look and didn’t need any ambient shadows nor specular. Additionally, by using a simple surface shader any render engine can be used, and in this case we went with Arnold since it is now available in Maya by default.
Connected to the color input is a ramp texture. In this example the ramp is set up with no interpolation and with the diffuse texture map on one end (point0) and white on the other (point1) for the light. If you want a soft gradation you can turn the interpolation on. If you want additional or alternative inputs you can add connect another instance of the texture map to where the white is and adjust the color balance of that node for it to be the light. Subsequently, you can add a third point doing the same and adjust the node darker for it to be the shadow and you will have a 3 tone shader.
The important factor here to make this shader function as a toon shader if the surface luminance node. Since the ramp is a U Ramp in this instance, I connect the surfaceLuminace to the UCoord of the ramp. Whenever light hits the surface of the object will be point1 (white) of the ramp and everything else will be point0 (diffuse texture).
I’ve separated out the eyes to have their own shader as I didn’t want them to react to lighting.
The additional benefits of using this shader setup is also that the lighting becomes simpler. Using a directional light with the intensity kept at 1.0, all that matters is the direction of the light. After positioning the direction of the light of how you want, further adjustments can be made with the ramp to change how far the light wraps around.
There’s a couple options from this point. You can use it as is or what we ended up doing for Coaster was breaking out the white into a separate render layer so it is just white and black and using that resulting image as a mask to do adjustments and effects in comp.
vimeo
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@well-done-draco you tag me in so much and I feel loved. Anywho, I have no recent selfies of me by myself, but heres a cute one with Hannah and I. Jason Mraz because life. And not straight, because hello IM ONLY TAGGING ONE PERSON BECAUSE SHE'S MY BESTIE AND I ONLY HAVE LIKE TWO OTHER FRIENDS ON HERE, YAY. @sweet-potato-2-point0
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Paradoxe du menteur
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