#PlayStation showcase 2021
Explore tagged Tumblr posts
Text
picture me, in the living room, visibly trying and failing to clean off a coffee table without getting distracted, pockets full of butterscotch candies, ibuprofen, lozenges, and loose bits of dyed unspun wool. staring up at the tv with wide eyes watching a four hour long compilation of 3d graphics showcases from 1991-2021, making frantic excited motions with my body as if hyping up a crowd because i obviously want to cheer raucously for whatever game or demo or documentary is clipped on the screen but using my vocal cords at all would do 15 points of damage to me. also im wearing a playstation tshirt and nasa sweatpants if that helps with the visual
6 notes
·
View notes
Text
Sakuna: Of Rice and Ruin Anime Reveals New Trailer, Opening and Ending Themes, Ahead of July 2024 Premiere
From Noisy Pixel
youtube
P.A. Works has revealed a new official trailer for the upcoming anime adaptation of the Edelweiss-developed action farming game Sakuna: Of Rice and Ruin.
This new trailer showcases several characters while briefly highlighting the opening and ending themes. Full episodes are scheduled to start premiering on July 6, 2024. The opening theme is titled “いきものがかり,” while the ending theme is “Little Glee Monster.”
Sakuna: Of Rice and Ruin is a farming action game with farming elements. Players will be able to use farm tools as weapons and chain together various attacks with the help of a scarf that can grapple enemies. Furthermore, players can craft items and gather materials for their farm. As Sakuna’s crops grow, she gets stronger.
Sakuna: Of Rice and Ruin is available now on PlayStation 4, Nintendo Switch, and PC.
In case you missed it, check out our review.
The game sold over one million units worldwide back in May 2021. To commemorate that feat, the development team implemented an update letting players hold a dog and cat simultaneously.
More recently, 1.5 million units have been sold.
#Sakuna: Of Rice and Ruin Anime#Sakuna: Of Rice and Ruin#Sakuna#P.A. Works#Edelweiss#Noisy Pixel#Youtube
12 notes
·
View notes
Note
When is Rain Code gonna bet put on other consoles?
I have a feeling that Rain Code will be ported to other consoles and PC sometime after its one year anniversary. Nintendo probably struck a deal with Spike Chunsoft to make it a Switch exclusive for a limited time before porting it to other consoles. That seems to be what happens with other non-Nintendo games from other relatively big companies like Capcom's Monster Hunter Rise where it released solely on Switch in March 26, 2021 before finally being ported in January 20, 2023 (and the soundtrack wasn't available on Steam until March 9, 2022). 'Course this is just a guess so I don't exactly know for sure whether this will be the same for Rain Code, but there's hope. There was a Christmas card posted by Sony to Spike Chunsoft last year that showcased Shinigami and Yuma, so that might be a hint of Rain Code possibly being planned to be ported to Playstation.
#i just want rain code's ost to be released on spotify god damnit >:(#let me listen to gumshoe gab in peace#master detective archives: rain code#rain code
7 notes
·
View notes
Text
Week 9: Gaming Communities, Social Gaming and Live Streaming
This week’s topic is one of my favorite topics since it is what I am super passionate about.
“Gaming” is typically defined as voluntarily overcoming unnecessary obstacles (Suits, 1978), and in most games, we follow their rules. Games are available in different platforms, could be exclusive in some types of games, but mostly available on mobile phones, personal computers (PCs), controllers (nintendo switch, PlayStation). They could also cost money to buy, but a lot of developers actually earn more money from in-game purchases in free-to-play games, than selling the game title itself. Games that are known worldwide with millions of players like Candy Crush Saga, FarmVille, are called “social games”, where the mechanism of those games is to adapt to the player’s friendships to acquire new players as well as the ranking system to keep players competitive.
Games communities are social communities. They consist of small communities and players from beginner to pros, could be dependent on skill, knowledge and field of expertise. It’s quite common that we see a “typical gamer”: cis white, or East Asian, young, typically middle-class, man, thus leading to a male-dominated game culture. Despite a higher percentage of women joining the gaming communities in recent years, there are still stereotypes indicating gaming is not for women, that they are “boosted”, “bad”, “belong to the kitchen” and usually play for men's validation. Streaming platforms such as Twitch, Youtube and Facebook Live are now full of streamers, showing their contents, ranging from pure gaming, to singing, making music, cooking and maybe just chatting. People coming to these platforms are also in small communities created by content creators and they bond through having the same hobbies, favorite games and from watching the same content creator. Not only indie content creators can make money by streaming their content on such platforms, professional esport players are also offered chances to build themselves their own brands, community and income by showcasing their practice games (Taylor, 2018).
In Australia, specially in Melbourne, huge conventions and festivals about games are being held annually such as Melbourne International Games Week (MIGW) or Penny Arcade Expo (PAX), showing how broad the communities are as thousands of people come to Melbourne to enjoy them. Not only to appreciate games and gamers, conventions were created also for developers and future game-makers to make their way to publish their indie companies and indie games, or to find a home that help them achieve that dream.
Taylor, TL 2018, ‘Broadcasting ourselves’ (chapter 1), in Watch Me Play: Twitch and the Rise of Game Live Streaming, Princeton University Press, pp.1-23
Keogh, B 2021, 'The Melbourne indie game scenes: value regimes in localized game development' (Chapter 13), in P Ruffino (ed), Independent Videogames: Cultures, Networks, Techniques and Politics, Routledge, pp.209-222.
2 notes
·
View notes
Text
Blog Post 5: Narrative of Final Fantasy VII Remake
Final Fantasy VII Remake is an action role-playing game released in 2020 by Square Enix for the PlayStation 4. It is the first in a planned trilogy of games remaking the PlayStation game Final Fantasy VII. In 2021 the first DLC released titled “Intergrade”, including an overall improved performance for the PlayStation 5.
With Final Fantasy Remake being a JRPG remaster this will, of course, have an impact on the narrative as it is a retelling of the original game, however we can still apply some of the theoretical narrative principles to the game.
Propp’s Theory
Vladimir Propp theorised that characters in the story can be placed into different categories depending on the role they play in the story. This theory was based on his studies of different fairy tales. For today's media it seems somewhat outdated, it can still be applied to current media however most media creators have tried to move away from these archetypes. Propp defined these categories as the hero, villain, princess, dispatcher, helper, donor, and false hero. There are limitations to these archetypes, as they are too generalised and lack nuances and conflict that the characters may showcase.
Applying Propp’s Theory to Final Fantasy VII Remake
Cloud
For the hero archetype he divided it into 2 subcategories, the seeker and the victim. The seeker subcategory of the hero is an active character, that sets off to usually save the world or stop the villain's evil plan. On the other hand, the victim has directly suffered at the hands of the villain. This description perfectly fits the main character, Cloud Strife. Cloud is a classic hero ready to do anything to save the world. In the story there are multiple examples where the player has to fight Shinra soldiers or other threats to protect his friends and family. He would also protect the innocent from harm in Sector 7, a town where the player will spend a good amount of time in for the main story and side quests given to you by the locals there. Throughout his time in Sector 7 the player can see his strong, serious and independent personality, but also his kind heart and the urgent need to save them when the town gets attacked. As he is a seeker he is also the victim in the story, the villain of the game Sephiroth, actively tries to manipulate Cloud's mind by appearing to him and planting false memories to further his plan, this mental torment continues throughout the game, further fueling their conflict. Later on, I will further discuss why Sephiroth is a threat and his motives in the story.
Aerith
Aerith, Cloud’s friend and partner but also a very important part of the story. She best fits Propp’s archetypal character of the princess. She doesn’t necessarily have the personality of a spoiled princess or a royal background in any way, but she is a character that Cloud desperately tries to save. The princess archetype fits any character who is seen as a “damsel in distress” and requires rescuing. However, this is not something we know right away, throughout the game she plays a passive role as she adventures with Cloud. As we learn about her character we also learn her importance in the story and why she is in danger. Interestingly she is not entirely helpless, she is powerful and has magical abilities to protect herself. Like Cloud, she would also do anything to protect and defend the innocent. We could also argue that her princess archetype overlaps with the victim subcategory as Sephiroth wants to kill her and won’t stop until he gets what he wants. This definitely creates a more nuanced and dynamic character for the player to learn about.
Sephiroth
As mentioned earlier, Sephiroth, also known as the Silver Soldier or the One Winged Angel, plays the role of the primary antagonist in the game and is the villain archetype in Propp's theory. He has a striking appearance, terrifying goals and a connection to the protagonist which fits the villain role perfectly. As he is a villain we could also say he is a false hero, which is another archetype in Propp's theory. Propp describes this archetype as a character who initially appears to be good but soon reveals themselves to be working against the hero or other characters. We later learn that his story begins 3 decades before the events of the game. Sephiroth’s story begins with his birth to professor Hojo and Dr.Lucireseia. Hojo mistakes an alien known as Jenova for the ancient people known as Centra who had the unique ability to talk to the planet. Hojo injected the pregnant Lucireseia with Jenova cells creating Sephiroth. With the Jenova in his system, Sephiroth has superhuman skills and was raised as a super soldier by Shinra. He quickly rose through the ranks and eventually became a legendary war hero and inspired the protagonist Cloud to become a soldier as well.
The player, alongside Sephiroth discovers the truth about his origins - that he was created through experiments using the alien lifeform Jenova - he believes himself to be a chosen one with a right to rule over the planet. This marks a turning point for him and a complete change of character. He develops a deep hatred for humanity vowing to destroy the world and slaughter everyone in order to fulfill his desire to become a god and control the planet; this delusion is further fueled by Jenova's manipulative influence within him. Furthermore he is also seeking to harm Aerith, the princess character. As the last ancient, he believes she represents the potential to summon "Holy," the only force capable of stopping the Meteor he plans to summon to destroy the planet; by killing her, he attempts to prevent her from interfering with his plan. Eventually Sephiroth gets to her but our hero Cloud is there to save her and in turn defeats Sephiroth.
To conclude, Propp's theory can definitely be applied to today's media, however with some limitations. This can be seen in characters who don’t exactly fit any of those archetypes, however it’s an interesting guidance used in storytelling. In Final Fantasy VII there’s plenty of characters I couldn't fit into a category because the writing and the story did not match those archetypes for them. However, I believe using this theory is a good way to approach and create a starting point from which writers can build their characters, due to the theory having elements most narratives require to drive the story.
References:
Wikipedia. (2020). Final Fantasy VII Remake. [online] Available at: https://en.wikipedia.org/wiki/Final_Fantasy_VII_Remake.
Media Studies (2020). Vladamir Propp’s 7 Character Types and Narrative Theory. [online] Media Studies. Available at: https://media-studies.com/propp/.
0 notes
Text
youtube
FANTASIAN Neo Dimension – Gameplay
Originally released for Apple platforms back in 2021, Fantasian is a traditional JRPG developed by Mistwalker, whose founder is none other than Hironobu Sakaguchi - the Father of Final Fantasy.
Fantasian is a full-fledged, feature-rich RPG heavily influenced by classic titles from Square-Enix. The game is finally available on modern systems. Fantasian Neo Dimension includes substantial improvements and new features.
We brave a world threatened by the ever-spreading “Mechteria"- an interdimensional plague capable of draining people's life force. As the amnesiac Leo, we explore the game's beautifully crafted towns and landscapes, showcasing the game’s interesting take on random turn-based battles.
If you enjoyed the video, give us a thumbs up and subscribe!
Embark on an adventure to discover your memories and save the world from a mechanical infection. Maneuver your skill trajectories during battle, and dive into a new dimension with a unique twist on a classic RPG experience.
FANTASIAN Neo Dimension Developer: Mistwalker Corporation Publisher: Square Enix Platform: Windows, Xbox Series X|S, Nintendo Switch, PlayStation 5|4 Release Date: 6th December, 2024 Price: $49.99 USD
Available here - https://fantasianneodimension.square-enix-games.com/
#JRPG#FANTASIAN NEO Dimension#Fantasian#Mistwalker Corp#Square Enix#RPG#turn Based#Mystery Dungeon#video games#games#gaming#Youtube
1 note
·
View note
Text
Marvel’s Wolverine riske mi girdi: Yapımcı resmen ayrıldı!
Eylül 2021’de PlayStation Showcase etkinliği sırasında Insomniac Games tarafından duyurulan ve bu tarihten beri resmen sırra kadem basan Marvel’s Wolverine için işler pek de yolunda gitmiyor gibi görünüyor. 2 yıl önce birkaç bölüm tasarımı, PC için oynanabilen bölümler ve karakterleri sızdırılan yapım, şimdi de yapımcı ekipten önemli bir ismin projeden ayrılmasıyla sarsıldı. İşte bilmeniz gereken…
View On WordPress
0 notes
Text
Gaming Market - Positive Long-Term Growth Outlook 2030
Gaming Industry Overview
The global gaming market size was worth 202.64 billion in 2021 and is expected to expand at a compound annual growth rate (CAGR) of 10.2% from 2022 to 2030. Innovation and technological proliferation in both software and hardware are key factors fueling the market growth. Easy availability and access to games on the Internet and the growing implementation of internet services throughout the globe are expected to keep growth prospects upbeat in the forthcoming years.
The rising propensity to switch from physical to online games has encouraged industry players to emphasize hardware efficiency and compatibility. The innovation of 5G technology will minimize the current online gaming issues such as gaming lag by offering an improved cloud streaming experience as the 5G latency is substantially lower than 4G.
Gather more insights about the market drivers, restrains and growth of the Gaming Market
5G devices provide support to a significant number of devices at a time that will increase the numbers of gamers and will allow developers to deliver an enhanced gaming experience in the online gaming market. Multiplayer games, Free2Play (F2P), and massively multiplayer online (MMO) have continuously grown in popularity, a trend that is projected to extend over the coming years.
An increasing trend of esports, social gaming, cloud-based gaming, and roguelike gaming has a positive impact on growth. The availability of games across devices such as consoles, smartphones, portable gaming devices, computers, and tablets and key market players focusing on launching interactive games attract young generations for entertainment purposes.
For instance, In April 2020, Epic Games, Inc. experienced the participation of 12.3 million users for the in-game Fornite concert of Travis Scott. However, obsessive addiction issues and mental health issues caused by video games coupled with issues linked to fraud while gaming transactions are projected to negatively impact the growth of the market.
Browse through Grand View Research's Next Generation Technologies Industry Research Reports.
• The network processing unit market size was estimated at USD 7.16 billion in 2023 and is projected to grow at a CAGR of 17.1% from 2024 to 2030.
• The global eyewear market size was valued at USD 183.36 billion in 2023 and is expected to grow at a CAGR of 8.3% from 2024 to 2030.
Global Gaming Market Report Segmentation
This report forecasts revenue growth at global, regional, and country levels and provides an analysis of the latest industry trends in each of the sub-segments from 2018 to 2030. For this study, Grand View Research has segmented the global gaming market report based on device, type, and region:
Device Outlook (Revenue, USD Billion, 2018 - 2030)
Console
Mobile
Computer
Type Outlook (Revenue, USD Billion, 2018 - 2030)
Online
Offline
Regional Outlook (Revenue, USD Billion, 2018 - 2030)
North America
US
Canada
Europe
UK
Germany
Asia Pacific
China
Japan
South Korea
Latin America
Brazil
Middle East & Africa (MEA)
Key Companies & Market Share Insights
Key players operating in the industry include Nintendo; Microsoft Corporation; NVIDIA Corporation; Rovio Entertainment Corporation; PlayJam Ltd.; Valve Corporation.; Sony Corporation; and Bluestack Systems, Inc. these companies are focusing on launching more interactive games and incorporating augmented reality and virtual reality in gaming.
For instance, Meta Platforms, Inc. has announced a list of VR games during the Meta quest gaming showcase. Games such as Ghostbusters VR, Resident Evil 4, The Walking Dead, NFL Pro Era, Moss: Book II, and many more will be available on the Quest VR platform till next year.
Gaming consoles developed by leading market players including Xbox One by Microsoft Corporation, PlayStation 5 by Sony Corporation, and Nintendo Switch by Nintendo The key players are mostly focusing on delivering product innovation and differentiation to compete in the market. Some of the prominent players in the gaming market are.
Key Gaming Companies:
Nintendo
Microsoft Corporation
NVIDIA Corporation
Rovio Entertainment Corporation
PlayJam Ltd.
Valve Corporation.
Sony Group Corporation
Bluestack Systems, Inc.
Order a free sample PDF of the Gaming Market Intelligence Study, published by Grand View Research.
0 notes
Text
Silent Hill Creator's Slitterhead Gets First Gameplay Look In New Trailer, Out This November
New Post has been published on https://thedigitalinsider.com/silent-hill-creators-slitterhead-gets-first-gameplay-look-in-new-trailer-out-this-november/
Silent Hill Creator's Slitterhead Gets First Gameplay Look In New Trailer, Out This November
Silent Hill creator Keiichiro Toyama founded Bokeh Game Studio back in 2020 to work on a new horror game that we later learned is called Slitterhead. After a teaser trailer and a behind-the-scenes look at the game’s development, we finally have our first look at gameplay. Plus, the studio announced Slitterhead launches on PlayStation 5, Xbox Series X/S, PlayStation 4, and PC on November 8.
Revealed in a new trailer during the 2024 Summer Game Fest showcase, Slitterhead’s debut gameplay trailer starts in a Chinese city, with a police detective searching through a trashed ally. He finds what appears to be a mangled body in a trash can before the trailer shows more of the neon-lit Chinese metropolis, with shots of (presumably) our playable protagonist jumping from high above to the ground below while using some spectral power that allows them to possess bodies of pedestrians. We also get a look at Slitterhead’s monstrous creatures and third-person survival action gameplay, which features both guns and melee combat.
Check it out for yourself in the Slitterhead gameplay trailer below:
[embedded content]
As you can see, Slitterhead is looking quite action-packed, especially compared to Toyama’s Silent Hill efforts. However, the lineage is clear.
Slitterhead has largely remained a mystery since its reveal. We know in 2021, Toyama said he was working on a choice-driven game, and we assume that’s Slitterhead. Toyama also told IGN Japan his next project (presumably Slitterhead) would be released in 2023. Obviously, that didn’t happen, but now we know it’s releasing this November. Outside of that, a behind-the-scenes video diary showed a few clips of Slitterhead, including training room-esque encounters, a neon-lit Chinese city, and even a dog that appears to be playable.
Slitterhead hits PlayStation 5, Xbox Series X/S, PlayStation 4, and PC on November 8.
What do you think about this first look at Slitterhead’s gameplay? Let us know in the comments below!
#2023#2024#development#dog#Features#game#guns#it#Japan#neon#PC#PlayStation#PlayStation 4#PlayStation 5#police#power#project#Searching#Showcase#Spectral#training#Video#work#X#Xbox#Xbox Series X
0 notes
Link
0 notes
Text
Blog #1
When discussing the games that have had the most profound impact on me in the past five years, Bayonetta 3, released in 2022, must be included. This series is not only a personal favorite of mine, but also offers a wealth of inspiration for the design of various enemy characters for the upcoming end-of-semester project.
Grace & Glory, from Bayonetta
Iustitia, from Bayonetta
The enemies in the first two installments were primarily angels, incorporating many Catholic elements such as the purity symbolized by marble and the sanctity represented by gold. This common positive imagery was juxtaposed with their eerie and distorted forms to emphasize the intention of portraying angels as antagonists.
However, in the latest installment, the antagonistic forces are human-created Homunculi, whose variety is frighteningly vast compared to the previous games. They vary in size, shape, and function.
Homunculi enemies
Early drafts of the Homunculi enemies included a variety of silhouettes
According to behind-the-scenes interviews with the development team, to differentiate from the previous games, the Homunculi enemies exhibit more Eastern themes, including Buddhist elements, which are starkly different from the Western-centric Catholic influences of the earlier games.
The background image when homunculi enemies been shown up
Buddhist stupas featuring the same elements
Moreover, considering the significant number of elements associated with lotuses in Buddhism, the enemy designs also integrate numerous lotus motifs.
A Homunculus Boss primarily composed of lotus motifs
A Buddha statue with a lotus base
Clouds and streamers are also prominent elements in the enemy designs, elements rich in Eastern flair.
A Homunculus elite unit with numerous cloud and streamer elements
The design of the torch for the 2008 Beijing Olympics, incorporating many auspicious cloud elements
The image of a fairy with streamers in Dunhuang murals
These motifs, which have frequently appeared in Eastern mythological creations, greatly enhance the Eastern impressions within character designs.
Lotuses, clouds, and streamers, even the pointed domes common in Buddhist architecture, consistently permeate the enemy designs in Bayonetta 3. Some form recognizable parts of their silhouettes, while others enrich the characters' visuals and enhance their stylishness. These designs not only maintain the series' consistency but also resonate with the Eastern theme, distinguishing them from the enemies of previous installments.
The insights I have gained involve identifying one or more recurring elements that can be leveraged repeatedly while exploring enemy character design, or indeed any conceptual creation for a faction or theme. It also requires boldly exploring diverse silhouettes to fully showcase differences among characters, thus creating more opportunities to produce a series of distinctive and thematically clear images.
References
Platinum Games. (2009). Bayonetta [Playstation 3, Xbox 360, PC]. Japan, SEGA.
Platinum Games. (2022). Bayonetta 3 [Nintendo Switch]. Japan, SEGA, Nintendo.
Platinum Games. (2023). The Eyes of Bayonetta 3. Japan: Platinum Games.
Lizlee. (2015) The Stubas Near The Temple of Tar [Online Image]. Available at: https://xsj.699pic.com/sou/cangshifota.html [Accessed on 20 April, 2024]
Thuan V. T.. (2020) Gautama Buddha Sitting On a Lotus flower, Statue Of Gautama Buddha, Hand-Carved Statue [Online Image]. Available at: https://www.etsy.com/uk/listing/1293175286/gautama-buddha-sitting-on-a-lotus-flower [Accessed on 20 April, 2024]
央广网(2021)鸟巢”就建在我家门口!李乃文讲述一把特殊的祥云火炬|红色印记第94集 [Online Image]. Available at: https://m.cnr.cn/news/20210725/t20210725_525543630.html [Accessed on 20 April, 2024]
Silk Road Travel (2018) Dunhuang Mogao Grottoes [Online Image]. Available at: https://www.silkroadtravel.com/dunhuang/attraction/mogao-grottoes.html [Accessed on 20 April, 2024]
0 notes
Text
¿Stellar Blade estará disponible para PC? PlayStation 5 recibe el aclamado juego esta semana
El anticipado lanzamiento de Stellar Blade está generando revuelo en la comunidad de jugadores, pero la pregunta que se hace algunos es si es qué ¿llegará a PC en el futuro? Desde su anuncio en el PlayStation Showcase de septiembre de 2021, Stellar Blade ha sido un foco de atención. Sin embargo, inicialmente se confirmó […]
Ir a la noticia completa
0 notes
Text
Gran Turismo 7 - PlayStation Showcase 2021 Trailer | PS5
youtube
I use to Run this game all thé Time in Elementary School while in Barbados.
AKIANA
0 notes
Text
Wolverine: Jogo da Insomniac será do mesmo universo de Spider-Man
Por Vinicius Torres Oliveira
O Homem-Aranha da Marvel foi lançado em 2018 e é uma das maiores franquias de jogos de super-heróis de todos os tempos. A Insomniac Games planeja expandir o universo Marvel com o próximo jogo Wolverine. Isso porque o mundo do jogo Cabeça de Teia é o mesmo mundo que Wolverine aparece em seu jogo. Esta informação foi compartilhada pelo diretor do Homem-Aranha 2 da Marvel, Brian Intihar, durante o Kinda Funny Gamescast. A discussão sobre um universo compartilhado confirma que tanto o Homem-Aranha quanto o Wolverine dos jogos da Insomniac são residentes da Terra-1048. Além disso, Intihar revelou por que Logan não apareceu no Homem-Aranha 2 da Marvel como um ovo de Páscoa. “Decidimos não fazer isso. Embora estejamos trabalhando nessas outras propriedades da Marvel, é um jogo do Homem-Aranha, então faz sentido focar no Homem-Aranha. Acho que o objetivo é deixar a equipe trabalhar no jogo que quiser. Então, quem sabe o que acontecerá a seguir? Como tal, o jogo faz parte do multiverso Marvel, um universo variante para o qual a Insomniac Games desenvolve histórias. Outro exemplo é a Terra-616, lar dos quadrinhos da Casa das Ideias, e a Terra-1999 no Universo Cinematográfico Marvel (MCU). Portanto, os personagens do jogo podem fazer participações especiais em outras mídias e vice-versa. Vale ressaltar que Peter Parker, da Insomniac, já apareceu no filme animado Homem-Aranha: Através do Aranhaverso, que estreia em 2023. Wolverine da Marvel foi anunciado oficialmente para PlayStation 5 no PlayStation Showcase 2021, e o trailer de anúncio tem cerca de um minuto de duração. O jogo contará a história inédita de Wolverine, um dos mais populares e queridos fãs dos mutantes dos X-Men. Desenvolvido pela Insomniac Games, este jogo, assim como os jogos do Homem-Aranha, ainda está em desenvolvimento e novos recursos serão adicionados no futuro. Não há data de lançamento definida para Wolverine da Marvel.
0 notes
Text
Upcoming Game Previews: Anticipating the Future of Gaming
Introduction
The world of gaming is constantly evolving, with developers pushing the boundaries of technology and creativity to deliver unforgettable gaming experiences. As we look ahead, there are several highly anticipated upcoming game releases that have gamers buzzing with excitement. In this article, we'll provide you with a sneak peek into the world of these eagerly awaited titles, offering insights into gameplay, graphics, release dates, and any available trailers or teasers.
"Elden Ring"
FromSoftware, known for their challenging and atmospheric titles like "Dark Souls" and "Bloodborne," is teaming up with author George R.R. Martin for "Elden Ring." This open-world action RPG promises a vast, dark fantasy world filled with intriguing lore and relentless combat. With breathtaking visuals and a release date set for early 2022, "Elden Ring" has gamers eagerly anticipating its arrival.
"Horizon Forbidden West"
Following the success of "Horizon Zero Dawn," Guerrilla Games is returning with "Horizon Forbidden West." Set in a post-apocalyptic world filled with robotic creatures, this action RPG boasts stunning graphics that showcase the power of the PlayStation 5. Gamers can expect a compelling story, improved combat mechanics, and a breathtakingly detailed world when it releases in 2022.
"Starfield"
"Starfield" is Bethesda's first new IP in decades, and it's set to take players on a journey to the stars. This highly anticipated space exploration game offers a vast open universe to explore, with rich storytelling and the signature Bethesda open-world design. While details are scarce, the teaser trailer has left gamers eager for more information ahead of its release.
"The Legend of Zelda: Breath of the Wild 2"
Nintendo's "The Legend of Zelda: Breath of the Wild" was a groundbreaking title that redefined open-world gaming. The sequel promises to build upon the success of the original, with new gameplay mechanics, dungeons, and an intriguing story. While the exact release date remains uncertain, fans can't wait to return to Hyrule once again.
"God of War: Ragnarok"
Kratos and Atreus return in "God of War: Ragnarok." Building on the success of the 2018 reboot, this sequel explores Norse mythology further and promises more epic battles, stunning visuals, and emotional storytelling. With a tentative release date in 2022, PlayStation gamers are eager to continue the journey of the gods.
"Fable"
The beloved "Fable" series is getting a reboot courtesy of Playground Games. This action RPG invites players into a whimsical and humorous fantasy world filled with choices and consequences. While details remain scarce, the teaser trailer promises a return to the series' charming and humorous roots.
"Metroid Prime 4"
Nintendo fans are eagerly awaiting the return of Samus Aran in "Metroid Prime 4." The first-person action-adventure series is known for its immersive exploration and unique mechanics. Although no release date has been confirmed, the game's announcement at E3 2021 generated significant excitement.
"Hellblade II: Senua's Saga"
The original "Hellblade" received critical acclaim for its portrayal of mental illness and captivating storytelling. "Hellblade II: Senua's Saga" aims to continue Senua's journey, delivering even more stunning visuals and emotional depth. Gamers can't wait to dive into this dark and introspective world.
Conclusion
The future of gaming is bright, with a host of highly anticipated upcoming game releases promising to deliver unforgettable experiences. From open-world adventures to space exploration and mythical realms, these titles are set to redefine the gaming landscape. As gamers, we can't help but look forward to the incredible journeys and stories that await us in these upcoming releases. Keep an eye on release dates and trailers, and get ready to embark on new gaming adventures in the near future.
more further details visit:gamingfuturex
1 note
·
View note
Text
Sony Deletes Mentions Of Troubled Star Wars: KotOR PS5 Remake, Hides Trailer
A teaser for a Star Wars: Knights of the Old Republic remake coming to PlayStation 5 nearly stole the show at Sony’s September 2021 showcase. But reports surfaced last year that the project was already in trouble. Now Star Wars fans have noticed that Sony recently deleted tweets about the game and has hidden the… Read more... http://dlvr.it/SwlSZ1
0 notes