#Pax™
Explore tagged Tumblr posts
cannibalhellhound · 2 months ago
Text
@paxdracona
Tumblr media
Originally wanted to draw some cute hangster, and design them some wings because I LOVE the Top Gun work people do when they give them all wings! THEN I WENT DOWN THE RABBIT HOLE OF DESIGNING OTHER PILOTS WINGS AND AHHH I really like the birds I chose to base them off of!
Enjoy!
111 notes · View notes
unlikelypandahologram · 6 months ago
Text
Reasons to ship every single version of MegOP
since Very Dumb Discourse™ exists about whether or not certain versions of this ship are valid, this is going to be THE most positive post about all versions of MegOP. refer back to this post for reasons to ship your favorite version of MegOP if anyone gets weird about it with you. now let us begin!!
G1: goofy '80s faction dads fighting each other in a denny's parking lot every week LET'S GOOO, that shit is fun as fuck. orion pax also totally had a celeb crush on megatron before megatron ruined that and shot him and his pals 😔 and there's a lot of angst you can add with megatron becoming galvatron and optimus coming back to life to see how much he's changed!
BW: it's the sheer fucking comedy gold factor of a newly minted college graduate and a terrorist dinosaur IMMEDIATELY singling each other out on a prehistoric rock and deciding to call their daily gang slap-fights the BEAST WARS, what iconic drama queens LMAOOOO. also, megatron made his final body in BM look like optimal optimus SPECIFICALLY to fuck with him, and that's just...incredible
UT: the fact that megatron CANONICALLY acted like a grieving widower over optimus after he died in armada is. amazing. never forget their absolutely insane obsession with each other that they can never EVER give up on played a direct part in unicron nearly ending the world <3
Bayverse: this is the one continuity of all fucking things that gave us the lore about megatron being prime's lord high protector. absolute galaxy brain writing from the tie-in comics. also these two would ABSOLUTELY have the messiest, nastiest, most brutal hate sex imaginable, and that's beautiful. <3
Animated: optimus being a rookie washout underdog and megatron being a super scary much older warlord is a really interesting and underrated fresh take on their dynamic! lots of fun to be had with exploring what their relationship would be like after megatron finally acknowledged him as his archnemesis, lol. also...age AND size difference ( ͡° ͜ʖ ͡°)
Prime: do i even need to say anything, i'm pretty sure that one flashback still of orion and megatronus being friends is responsible for birthing a million shippers for this pairing alone LMAOOOO. the bitter ex-boyfriends energy was TRULY off the charts in this show, it's a damn shame megatron never appeared in RID15
Cyberverse: same bitter ex-boyfriends energy but this time with dates at maccadams. megatron also dies encouraging optimus to beat the unhinged alternate dimension megs AAHH THE ANGST
IDW1: they're both depressed gay war criminals in this one who CONSTANTLY live in each other's heads rent-free and that's amazing, lmfao. also, megatron becoming an autobot means this is one of the VERY FEW continuities where it's not nigh impossible to figure out a way to give these two a happy ending together in fanon
IDW2: space date space date SPACE DATE. they were falling together and everything. megatron also LITERALLY tells optimus to open himself to him...to give him the matrix...yeah megs my dude i'm sure that's the ONLY thing you wanted from optimus "opening" himself. toootally positive, lol
G1 Marvel: megatron was SUPER fucking pissed and weird as shit about the time optimus died over a video game. it counts
Dreamwave: their first fight had megatron urging optimus to join him AND they disappeared together in a space bridge explosion once which is like, a fanfic-esque setup for them to be alone. also i'm pretty sure this is the continuity where optimus accidentally gave megatron a lobotomy, so...uh...potential for angst is to be had
SG: mirror universe!! evil crazy villain optimus with noble goody-goody hero megatron has so much potential for absolute chaos. bonus if you also bring in the normal versions somehow through multiverse shenanigans <3
KP: the only way this version of prime can redeem himself from the creepy underage human girl bullshit is if he gets a good hard dicking from megatron. next
Prime Wars: huge "ex-husbands go on a road trip with their disgruntled daughter" energy here. megatron also LITERALLY says "oh optimus, if only you could see me now" <3
Earthspark: again...need i say why? they're pals and working together from the get-go, what's not to ship??
Skybound: optimus literally wears megatron's arm. truly beautiful <3
TF One: it's not out yet but give it time. the entire movie is going to be about orion and d-16 being madly in love and tragically breaking up, baby!!
256 notes · View notes
genshin-impact-updates · 3 months ago
Text
"Flowers Resplendent on the Sun-Scorched Sojourn" Version 5.0 Update Details
Tumblr media
Dear Traveler,
Below are the details of the Version 5.0 update "Flowers Resplendent on the Sun-Scorched Sojourn" and the update compensation.
〓Compensation Details〓
Maintenance Compensation: Primogems ×300 (60 Primogems for every hour the servers are down.)
Issue Fix Compensation: Primogems ×300 (Please refer to the relevant compensation mail for more details)
〓Scope of Compensation〓
Maintenance Compensation: Travelers who have reached Adventure Rank 5 or above by 2024/08/28 06:00 (UTC+8).
Compensation must be claimed before the end of Version 5.0.
Issue Fix Compensation: Travelers who have reached Adventure Rank 5 or above by 2024/08/28 06:00 (UTC+8).
Please log in and claim your compensation before 2024/08/31 06:00 (UTC+8).
Our developers will distribute compensation to Travelers via in-game mail within 5 hours after the update maintenance is finished. The mail will expire after 30 days, so don't forget to claim the attached compensation in time.
〓Update Schedule〓
Update maintenance begins 2024/08/28 06:00 (UTC+8) and is estimated to take 5 hours.
〓How to Update Game Client〓
PC: Close the game, open the Genshin Impact Launcher, and click Update.
iOS: Open the App Store and tap Update.
Android: Open the game and follow the directions on-screen.
PS5™ and PS4™: Highlight Genshin Impact from the Home Screen, press the OPTIONS button and select "Check for Update."
Please do not hesitate to contact Customer Service if you encounter any issues installing the new version. We will do our very best to resolve the issue.
〓Update Details〓
I. New Region
New Region - Natlan
The warriors of the mountains lead the path unto flowers splendorous, and the swimming Saurians of the springs bring news all night. On the far shore from sand and sea, the blazing epic hymn echoes through the land where the Sacred Flame blazes eternal.
Beyond the fiery altars and the mysterious realm of night, an unprecedented adventure is about to unfold in the land where humans and Saurians dwell together.
◇ New Areas: In Version 5.0, the following areas in Natlan will become available: Tequemecan Valley, Coatepec Mountain, Toyac Springs, and Basin of Unnumbered Flames.
※ Completing Archon Quest Prologue: Act III "Song of the Dragon and Freedom" will automatically unlock a Teleport Waypoint to the right of Tequemecan Valley in Natlan (If you have already completed this Archon Quest, the Teleport Waypoint will be unlocked after the update). You can use this Teleport Waypoint to head over to Natlan. You'll also receive the Primogem reward for this Teleport Waypoint when it unlocks automatically.
▌New Mechanic in Natlan
"Saurian Indwelling"
Natlan's Saurians are unique life forms that can enter a "Spiritsconce" state under specific circumstances.
Indwell your spirit onto Spiritsconces to activate their power, transforming into and controlling the Saurian's original form.
▌New System in Natlan
"Tona's Flame"
You can obtain Pyro Sigils during your adventures in Natlan. Offer them up to the Tablet of Tona at the Temple of Pax to increase its level and obtain valuable rewards.
Satisfy any one of the criteria below to unlock "Tona's Flame":
• Enter within a certain radius of the Tablet of Tona
• Complete Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn"
Reputation System in Natlan
◇ Natlan Reputation Unlock Criteria:
• Complete "Pilgrimage of the Return of the Sacred Flame" in Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn"
Each tribe in Natlan has its own Reputation System. Visit each tribe's "Obsidian Totem Pole" to undertake the quests and earn Reputation EXP. Upon increasing Reputation Levels, you can claim corresponding rewards. Once a tribe's Reputation Level is maxed out, you can also receive additional rewards from the "Speaker's Chamber."
Expeditions, Daily Commissions, and other new content will also be added in Natlan. In Natlan's new commissions, if related achievements of a Commission Quest are not unlocked yet, the probability of that Commission Quest appearing will increase.
◇ Natlan Daily Commissions Unlock Criteria:
• Complete Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn"
• Complete the World Quest "Toward Red-Hot Adventure!"
In addition, there will be new "Radiant Spincrystals" in Natlan.
II. New Characters
5-Star Character "Splish-Splash Wavechaser" Mualani (Hydro)
◇ Vision: Hydro
◇ Weapon: Catalyst
◇ A well-known guide in Natlan who owns a watersports shop, and expert in all forms of wave-chasing.
◆ Elemental Skill: Surfshark Wavebreaker
◆ Mualani enters a surfing stance, and can move on land, water and liquid Phlogiston swiftly. While in this state, Mualani applies "Marked as Prey" to opponents upon coming into contact with them and gains Wave Momentum. In this state, Mualani's Normal Attacks will be converted to Sharky's Bites, and consumes Wave Momentum to increase the DMG dealt by Sharky's Bites. When she has 3 stacks of Wave Momentum, when Sharky's Bite hits an opponent, she will fire Shark Missiles at nearby opponents Marked as Prey.
◆ Elemental Burst: Boomsharka-laka
◆ Fires a Super Shark Missile that can deal AoE Hydro DMG.
5-Star Character "Turnfire Hunt" Kinich (Dendro)
◇ Vision: Dendro
◇ Weapon: Claymore
◇ A Huitztlan Saurian Hunter skilled at counting costs.
◆ Elemental Skill: Canopy Hunter: Riding High
◆ Kinich can swing in mid-air using a grappling hook. When the grappling hook hits an enemy, it attaches to enemies and Kinich will fire Loop Shots. When Nightsoul points are at max, he can use the Elemental Skill to fire a powerful "Scalespiker Cannon" and deal Dendro DMG to enemies.
◆ Elemental Burst: Hail to the Almighty Dragonlord
◆ Unleashes the power of the Almighty Dragonlord, K'uhul Ajaw. Ajaw will unleash his Dragon Breath at intervals, dealing AoE Dendro DMG.
4-Star Character "Mottled Gold Yet Unsmelted" Kachina (Geo)
◇ Vision: Geo
◇ Weapon: Polearm
◇ A young warrior of the Nanatzcayan, given the Ancient Name of "Uthabiti." Kind-hearted and insatiably persistent, she grows stronger and more capable with each setback she faces.
◆ Elemental Skill: Go, Go Turbo Twirly!
◆ Fight alongside Turbo Twirly. Kachina can ride Turbo Twirly to move swiftly, climb, and slam enemies, and also summon it independently to deal continuous DMG.
◆ Elemental Burst: Time to Get Serious!
◆ Creates a Turbo Drill Field that increases Turbo Twirly's attack AoE and its Movement SPD when Kachina is riding it.
III. New Domain
Domain of Forgery: Ancient Watchtower
◇ Legend has it that in ancient times, the colossal beasts that roamed the land had a civilization of their own. After exploring the entirety of the land and surrounding sea, they built these structures in an attempt to cast their gaze upon the even wider world beyond. But these wise beasts have long since vanished, and in the present, no one now knows the true purpose of this place.
◇ Unlock Criteria (satisfy any one of the criteria below to unlock):
• Adventure Rank 10 or above
• Complete "Knights of Favonius" in Archon Quest Prologue: Act I "The Outlander Who Caught the Wind"
◆ Challenge the Domain to obtain Weapon Ascension Materials.
Domain of Mastery: Blazing Ruins
◇ In that era, when people had yet to attain true mastery of the flames, there were sages in all corners of the world who pondered the fire and sought to fathom its mysteries. It is said that these ruins are all that is left of what was once a ring-shaped ceremonial site. Here, these sages attempted to perfect the rituals required to transform phlogiston. Among the heroes who later followed the mighty one into the belly of the volcano, there were several who once trained in this place.
◇ Unlock Criteria (satisfy any one of the criteria below to unlock):
• Adventure Rank 10 or above
• Complete "Knights of Favonius" in Archon Quest Prologue: Act I "The Outlander Who Caught the Wind"
◆ Challenge the Domain to obtain Character Talent Materials.
Domain of Blessing: Sanctum of Rainbow Spirits
◇ It is said that the first sage to learn how to use phlogiston created a place of great purity, and that within this place, warriors were taught to wield the power of prismatic flames and flowing light. Later, even before they were used to resist common enemies, these powers were employed as weapons in conflicts between the tribes. Disheartened by this state of affairs, the Sage of the Stolen Flame withdrew from the world, vanishing from the pages of many tales. Devoid of their original purpose, these empty trial grounds were left behind, along with all those stories that came to be forgotten...
◇ Unlock Criteria (satisfy any one of the criteria below to unlock):
• Adventure Rank 10 or above
• Complete "Knights of Favonius" in Archon Quest Prologue: Act I "The Outlander Who Caught the Wind"
◆ Challenge the Domain to obtain Artifacts in the "Scroll of the Hero of Cinder City" and "Obsidian Codex" sets.
IV. New Equipment
1. New Weapons (Examples based on Refinement Rank 1)
Surf's Up (5-Star Catalyst)
Max HP increased by 20%. Once every 15s, for the 14s after using an Elemental Skill: Gain 4 Scorching Summer stacks. Each stack increases Normal Attack DMG by 12%. For the duration of the effect, once every 1.5s, lose 1 stack after a Normal Attack hits an opponent; once every 1.5s, gain 1 stack after triggering a Vaporize reaction on an opponent. Max 4 Scorching Summer stacks.
◆ During the event wish "Epitome Invocation," the event-exclusive 5-star weapon Surf's Up (Catalyst) will receive a huge drop-rate boost!
Fang of the Mountain King (5-Star Claymore)
Gain 1 stack of Canopy's Favor after hitting an opponent with an Elemental Skill. This can be triggered once every 0.5s. After a nearby party member triggers a Burning or Burgeon reaction, the equipping character will gain 3 stacks. This effect can be triggered once every 2s and can be triggered even when the triggering party member is off-field. Canopy's Favor: Elemental Skill and Burst DMG is increased by 10% for 6s. Max 6 stacks. Each stack is counted independently.
◆ During the event wish "Epitome Invocation," the event-exclusive 5-star weapon Fang of the Mountain King (Claymore) will receive a huge drop-rate boost!
Ash-Graven Drinking Horn (4-Star Catalyst)
When an attack hits an opponent, deal AoE DMG equal to 40% of Max HP at the target location. This effect can be triggered once every 15s.
◆ Ash-Graven Drinking Horn (Catalyst) and its refinement materials can be redeemed in the "Traces of Artistry" event.
▌Forgeable Weapons
Flute of Ezpitzal (4-Star Sword)
Using an Elemental Skill increases DEF by 16% for 15s.
Earth Shaker (4-Star Claymore)
After a party member triggers a Pyro-related reaction, the equipping character's Elemental Skill DMG is increased by 16% for 8s. This effect can be triggered even when the triggering party member is not on the field.
Footprint of the Rainbow (4-Star Polearm)
Using an Elemental Skill increases DEF by 16% for 15s.
Ring of Yaxche (4-Star Catalyst)
Using an Elemental Skill grants the Jade-Forged Crown effect: Every 1,000 Max HP will increase the Normal Attack DMG dealt by the equipping character by 0.6% for 10s. Normal Attack DMG can be increased this way by a maximum of 16%.
Chain Breaker (4-Star Bow)
For every party member from Natlan or who has a different Elemental Type from the equipping character, the equipping character gains 4.8% increased ATK. When there are no less than 3 of the aforementioned characters, the equipping character gains 24 Elemental Mastery.
◆ You can exchange for Weapon Forging Blueprints from Alom in the Stadium of the Sacred Flame: Temple of Pax by consuming certain amounts and types of materials.
2. New Artifacts
Scroll of the Hero of Cinder City (4–5 Stars)
◇ 2-Piece Set: When a nearby party member triggers a "Nightsoul Burst," the equipping character regenerates 6 Energy.
◇ 4-Piece Set: After the equipping character triggers a reaction related to their Elemental Type, all nearby party members gain a 12% Elemental DMG Bonus for the Elemental Types involved in the elemental reaction for 15s. If the equipping character is in the Nightsoul's Blessing state when triggering this effect, all nearby party members gain an additional 28% Elemental DMG Bonus for the Elemental Types involved in the elemental reaction for 20s. The equipping character can trigger this effect while off-field, and the DMG bonus from Artifact Sets with the same name do not stack.
Obsidian Codex (4–5 Stars)
◇ 2-Piece Set: While the equipping character is in Nightsoul's Blessing and is on the field, their DMG dealt is increased by 15%.
◇ 4-Piece Set: After the equipping character consumes 1 Nightsoul point while on the field, CRIT Rate increases by 40% for 6s. This effect can trigger once every second.
V. New Main Story
1. New Archon Quests
Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn"
Permanently available after the Version 5.0 update
◆ Quest Unlock Criteria:
• Adventure Rank 40 or above
• Complete Archon Quest Chapter IV: Act VI "Bedtime Story"
• The "Focused Experience Mode" function is available for this quest.
Adds the "Quick Start" function:
(1) Once unlocked, you can maintain your current Archon Quest progress, while accepting and progressing through Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn." This function will be available until the Version 6.0 update.
(2) Unlock Criteria: Reach Adventure Rank 28 or above, and complete Archon Quest Chapter I: Act III "A New Star Approaches."
Archon Quest Chapter V: Act II "Black Stone Under a White Stone"
Permanently available after the Version 5.0 update
◆ Quest Unlock Criteria:
• Adventure Rank 40 or above
• Complete Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn"
• The "Focused Experience Mode" function is available for this quest.
2. New Tribal Chronicles
"Where the Springs Return"
Act I – Act III of "Where the Springs Return" will be permanently available after the Version 5.0 update
◆ Act I and Act II Quest Unlock Criteria:
• Adventure Rank 40 or above
• Complete "Pilgrimage of the Return of the Sacred Flame" in Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn"
◆ Act III Quest Unlock Criteria:
• Adventure Rank 40 or above
• Complete "Into Eternal Night" in Archon Quest Chapter V: Act II "Black Stone Under a White Stone"
The three acts must be experienced in sequence. You can only unlock the next act after completing the previous one and meeting the corresponding unlock criteria.
"Yupanqui's Turnfire"
Act I and Act II of "Yupanqui's Turnfire" will be permanently available after the Version 5.0 update
Act III of "Yupanqui's Turnfire" will be permanently available after 2024/09/17 18:00
◆ Act I – Act III Quest Unlock Criteria:
• Adventure Rank 40 or above
• Complete "Pilgrimage of the Return of the Sacred Flame" in Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn"
The three acts must be experienced in sequence. You can only unlock the next act after completing the previous one and meeting the corresponding unlock criteria.
"A Prayer for Blessings, Told to Crested Peaks"
Act I and Act II of "A Prayer for Blessings, Told to Crested Peaks" will be permanently available after the Version 5.0 update
◆ Act I and Act II Quest Unlock Criteria:
• Adventure Rank 40 or above
• Complete "Pilgrimage of the Return of the Sacred Flame" in Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn"
The two acts must be experienced in sequence. You can only unlock the next act after completing the previous one and meeting the corresponding unlock criteria.
If you use the "Quick Start" function to experience Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn," you can accept the Tribal Chronicles once you meet the criteria for completing the corresponding Archon Quest (you are not restricted by the Adventure Rank 40 or above requirement).
3. New World Quests
New World Quests
"In the Footsteps of the Chosen of Dragons" Quest Chain, "Shadows of the Mountains" Quest Chain, "Tale of Dreams Plucked From Fire" Quest Chain, "Between Pledge and Forgettance" Quest Chain, "To the Night, What is the Night's," "Ripe For Trouble," "To Wish Upon a Star," "Stride on Rainbows, Split the Waves," "The Case of the Crafting Bench," "The Call of Mystical Martial Arts," etc.
VI. New Enemies
Goldflame Qucusaur Tyrant
◇ A Qucusaurus whose extraordinary form is a result of being unable to withstand the great power it has been granted.
It will fly into the air during combat and enter the "Golden Flame" energy-gathering form, creating a shield around itself and launching a Flamewind Feather towards the ground that summons a flamewind. If you cannot destroy the Flamewind Feather before the Qucusaurus dives down into it, the creature will use a Phlogiston Current to return to the skies. This will persist until it is exhausted and returns to its original form.
Located at Basin of Unnumbered Flames
Gluttonous Yumkasaur Mountain King
◇ A powerful Yumkasaurus that has experienced numerous impressive battles.
It will collect Flamegranates during combat and spit them out as bombs. However, if you can use Pyro to ignite the Flamegranates before the Gluttonous Yumkasaur Mountain King can swallow them, who knows what might happen...
Located at Tequemecan Valley
Wayob Manifestation
"Rock-Cavernous Wayob Manifestation," "Flow-Inverted Wayob Manifestation," and "Foliar-Swift Wayob Manifestation"
◇ The Wayob worshipped by the various tribes of Natlan manifest themselves in the form of these obsidian totems.
In battle, the Wayob Manifestation will deploy its Arena: Moment of Trial, creating a shield for itself and absorbing the Elemental Energy of all characters in the Arena. Characters in the Arena deal greatly increased DMG. If the shield is broken before the Arena expires, they will also regain a large amount of Energy. However, if they fail to break the shield, the Manifestation will generate a barrier based on the value of the remaining Elemental Shield.
Secret Source Automaton: Hunter-Seeker
"Secret Source Automaton: Hunter-Seeker"
◇ An ancient mechanical creation that wanders Natlan to this day, though its function is not known.
When characters enter and maintain the Nightsoul's Blessing state, the Secret Source Automaton: Hunter-Seeker will start progressing through its Adaptive Countermeasures. Once those are complete, the Hunter-Seeker will unleash its special cluster laser. Still, risk and opportunity go hand-in-hand, so perhaps you might take this opportunity to deal immense damage to it...
Avatars of Lava
"Fluid Avatar of Lava" and "Eroding Avatar of Lava"
◇ A strange monster that must continually absorb heat to stay in an active state.
However, it seems to damage itself should it absorb too much. After you use Pyro attacks to cause it to fully enter an Overburn state, it will rapidly disintegrate.
Natlan Saurians
"Koholasaurus," "Tepetlisaurus," "Yumkasaurus," "Koholasaur Whelp," "Tepetlisaur Whelp," and "Yumkasaur Whelp."
◇ The Saurians that inhabit the land of Natlan.
Special dragons that were better able to adapt to their environments, taking on different shapes and forms based on their surroundings.
Sauroform Tribal Warriors
"Flowing Blade Skirmisher," "Flowing Blade Grease-Saw," "Flowing Blade Harpoon-Thrower," "Koholasaurus Warrior: Waveshuttler," "Koholasaurus Warrior: Reefsplitter," "Forged Sand Interrogator," "Forged Sand Shieldbreaker," "Forged Sand Javelineer," "Tepetlisaurus Warrior: Shard Striker," "Tepetlisaurus Warrior: Rockbreaker Blade," "Swiftstep Seeker," "Swiftstep Storm Scout," "Swiftstep Armed Courier," "Yumkasaurus Warrior: Whirling Leaves," and "Yumkasaurus Warrior: Flowing Skyfire"
◇ The warriors of Natlan's great tribes who fight for the honor and glory of their people.
Over long years of living and fighting alongside their Saurian companions, these tribal warriors have gradually acquired their traits and learned how to apply them on the field of battle.
VII. Other Update Details
New Recipes:
○ Monstadt "Good Hunter": Meatnado and Apple Roly Poly
○ Cipac (NPC): Grainfruit Chips and Grilled Fish in Mint Sauce
○ Chanca (NPC): Grainfruit Meat Soup and Cup O' Grainfruit
○ Obtained from talking to Chanca (NPC): Tatacos
○ Exploration Rewards: Saurus Crackers, Stuffed N' Mashed Potatoes, Chocolate, Blazed Meat Stew, and Fried Shrimp Beanballs
○ World Quest Rewards: Sour Sauce Kipper and Forest of Color
○ Natlan Reputation System Rewards: Glittering Gemstones, Hot Spring O'Clock, and Puff Pops
○ Event Reward: Delights of Wondrous Wonderings
New Character Specialty Dishes:
○ Mualani's specialty: Pass the Luck
○ Kinich's specialty: Saurian Hunter's Reward
○ Kachina's specialty: Impeccably Organized
Adds new "Meetings in Outrealm: Series V," "Imaginarium Theater: The Second Folio," "Natlan: The Land of Fire and Competition (I)," and "Duelist: Series I" Achievement categories, and adds new Achievements to the "Wonders of the World" category.
Adds Set 34 of "Paimon's Paintings" chat emojis.
Adds some prompts for loading screens.
New Namecards:
"Mualani: Sharky": Reward for reaching Friendship Lv. 10 with Mualani
"Kinich: Ajaw": Reward for reaching Friendship Lv. 10 with Kinich
"Kachina: Twirly": Reward for reaching Friendship Lv. 10 with Kachina
"Natlan: Divine Army": Reward for reaching the highest Reputation Level with 1 tribe
"Natlan: Fiery Dragon": Reward for reaching the highest Reputation Level with 4 tribes
"Achievement: Endpoint": Reward for completing all achievements under "Meetings in Outrealm: Series V"
"Achievement: Feline Fortune": Reward for completing all achievements under "Imaginarium Theater: The Second Folio"
"Natlan: Return of the Flame": Reward for completing all achievements under "Natlan: The Land of Fire and Competition (I)"
"Achievement: Lord of the Night": Reward for completing all achievements under "Duelist: Series I"
"Travel Notes: Primal Fire": Reward obtained via the BP system
Adds new Character Event Wish mechanic "Capturing Radiance." For more information, please visit the "Wish" interface in the game.
Reduces the maximum amount of Fate Points required from 2 to 1 in the Weapon Event Wish "Epitomized Path."
Adds new Artifact Salvage function. Artifacts that have not been enhanced and leveled up can be salvaged into Sanctifying Unction and Sanctifying Essence in Inventory > Artifacts.
Adds some new adjustments to the Artifacts system:
(1) Adds the gadget "Artifact Transmuter," which can be obtained by completing the quests in "Adventurer Handbook > Experience" and can be used to extract and redeem Artifacts.
(2) Adds new Consumable "Sanctifying Elixir": Use the "Artifact Transmuter" to extract a certain number of 5-star Artifacts that have been enhanced to "+4" or above, and convert them into "Sanctifying Elixir" (You can convert Artifacts into 1 "Sanctifying Elixir" per version). You can also obtain "Sanctifying Elixir" by exploring the open world.
(3) You can exchange for certain components of certain Artifact sets by using the "Sanctifying Elixir" in the "Artifact Transmuter." Apart from that, you can also determine the Main Affix and two Minor Affixes (Different Artifact components require different amounts of "Sanctifying Elixir." The same set of Artifacts can only be exchanged once in each version).
Adds new event "Turbo Twirly!": Progress through Archon Quest Chapter V: Act I "Flowers Resplendent on the Sun-Scorched Sojourn" and invite the character "Mottled Gold Yet Unsmelted" Kachina (Geo).
Adds World Level 9. Upon reaching Adventure Rank 58, Travelers can complete corresponding World Level Ascension Quests to increase their World Level. After the World Level increases, the levels of monsters and bosses will increase, the challenge difficulty and the rewards dropped will also be increased (Travelers who have reached Adventure Rank 58 before the version update can complete Ascension Quests to increase their World Level after the version update).
Adds the Borderland Billet series.
Adds Borderland Billet Conversion for various Weapon types in "Crafting Bench > Conversion": Use Dream Solvent to convert Billets of other types to Borderland Billets for the same Weapon type, or change Borderland Billets to Billets of other types for the same Weapon type.
Adds another 8 sets of Artifacts available to exchange in the Mystic Offering system: Artifact Strongbox: Deepwood Memories, Artifact Strongbox: Gilded Dreams, Artifact Strongbox: Desert Pavilion Chronicle, Artifact Strongbox: Flower of Paradise Lost, Artifact Strongbox: Nymph's Dream, Artifact Strongbox: Vourukasha's Glow, Artifact Strongbox: Marechaussee Hunter, and Artifact Strongbox: Golden Troupe.
Adds new Gadgets: Firstborn Firesprite and Kaboom Box.
Adds new Natlan Reward Gadgets: Pyroculus Resonance Stone and Pyro Treasure Compass.
Adds some of the Harvestable seeds from Natlan to the Seed Dispensary.
Adds new Wildlife: Red Flamingo, Halberd-Crest Bird, Thick-Feathered Ruffed Pheasant, Flowcurrent Bird, Alpaca, Brown Deer, Flying Squirrel, Capybara, Pyro Crystalfly, Blue Mountain Spoonbill, Flowfire Bird, Phlogiston Aphid, Crystal Beetle, and Long-Necked Rhino. You can use the Omni-Ubiquity Net to capture certain Natlan creatures.
"Genius Invokation TCG" Gameplay Update:
New Character Cards: Xianyun, Freminet, and their corresponding Talent cards. Corresponding invitation duels and guest challenges have been added to the Player List.
New Character Card: Hydro Hilichurl Rogue and the corresponding Talent card. The Tavern Challenge has also been added.
New Action Cards: "Xenochromatic Hunter's Ray," "Yumkasaurus," "Koholasaurus," "Stadium of the Sacred Flame," "Atea," "Edict of Absolution," and "Saurian Dining Buddies" can be purchased from Prince at The Cat's Tail.
The Forge Realm's Temper is once again available. The theme of this edition is "The Forge Realm's Temper: Game of Wits":
(1) During The Forge Realm's Temper: Game of Wits, some stages will have special victory and defeat conditions. Adeptly adapt your tactics to complete the challenge and avoid the conditions for defeat!
(2) Within The Forge Realm's Temper: Game of Wits event stages, there will also be special rules that can easily exert influence on the tempo of the match. Fully utilizing these special rules will contribute greatly to your success.
Imaginarium Theater
After the Version 5.0 update, the two Imaginarium Theater seasons will be as follows:
The first season of "Imaginarium Theater" will be available on 2024/09/01 04:00.
Required Elemental Types: Pyro, Hydro, and Dendro
Opening Characters: Dehya, Xiangling, Mualani, Candace, Emilie, and Yaoyao
When Imaginarium Theater is open, the corresponding Opening Characters will obtain Fantastical Blessings.
Special Guest Stars: Kaedehara Kazuha, Kachina, Clorinde, and Raiden Shogun
After the first season of Imaginarium Theater begins, the characters Collei, Cyno, Neuvillette, and Amber will each gain a new "Thespian Trick" that can be exchanged from the NPC Wolfy.
The second season of "Imaginarium Theater" will be available on 2024/10/01 04:00.
Required Elemental Types: Pyro, Electro, and Geo
Opening Characters: Dehya, Chevreuse, Keqing, Fischl, Chiori, and Ningguang
When Imaginarium Theater is open, the corresponding Opening Characters will obtain Fantastical Blessings.
Special Guest Stars: Kinich, Yelan, Venti, and Sucrose
After the second season of Imaginarium Theater begins, the characters Venti, Thoma, Mika, and Navia will each gain a new "Thespian Trick" that can be exchanged from the NPC Wolfy.
After the first season of Imaginarium Theater begins, the following adjustments will be made:
(1) In the new gameplay phase, Wondrous Boons will be updated to "Brilliant Blessings" focused on the current season's three-element reactions. You can continuously upgrade the Blessing level to enhance the effects of the corresponding Elemental Reactions. Based on the new Brilliant Blessings, the refresh mechanic of Performance Events has also been adjusted.
(2) Reduces the number of characters required for each difficulty level, and additional characters included can receive buffs:
a. The number of characters required for Easy mode has been reduced to 8, and you can include an additional 2 characters.
b. The number of characters required for Normal mode has been reduced to 12, and you can include an additional 2 characters.
c. The number of characters required for Hard mode has been reduced to 16, and you can include an additional 4 characters.
Each extra Alternate Cast included will receive additional Fantasia Flowers and increase the Blessing Level (the Blessing Level provides attribute buffs to characters) when the performance begins. Making full use of the special rules can help you better complete the challenge.
(3) Visionary Mode is now available, which can be unlocked after clearing Hard Mode previously. The required number of characters for participation is 22 and 4 additional characters can be added. Both the Debut Performance Gift and Performance Tour Rewards will be increased to 10 acts. Additionally, by completing 10 acts of combat performances in each season of "Imaginarium Theater," you can receive 1 Key of Echoes in the "Envisaged Echoes" gameplay.
(4) The number of "Fantasia Flowers" obtained from completing "Battle: Normal" and "Battle: Defense Sequence" in performances has been increased to 90, and the additional challenges in "Combat Events" have been removed.
(5) The usage limit for the Rewind function has been increased to 2 (on any difficulty mode except Easy mode).
In future updates, the development team will continue to optimize "Imaginarium Theater" based on your feedback and actual data from the gameplay.
Spiral Abyss
The "Fragment of Harmonic Whimsy" and "Unfinished Reverie" Artifact set rewards in "Domain Reliquary: Tier I" and "Domain Reliquary: Tier II" for Spiral Abyss Floors 9–12 will be replaced with the "Scroll of the Hero of Cinder City" and the "Obsidian Codex" sets.
Floor 9 Ley Line Disorder changed to:
• All party members gain a 50% Pyro DMG Bonus.
Floor 10 Ley Line Disorder changed to:
• DMG dealt by characters is increased by 50% when in Nightsoul's Blessing.
Floor 11 Ley Line Disorder changed to:
• All party members gain a 60% Dendro DMG Bonus.
• All party members receive a 60% Hydro DMG Bonus.
Updated the monster lineup on Floors 9 – 12 of the Spiral Abyss.
Starting from the first time that the Lunar Phase refreshes after updating to Version 5.0, the Lunar Phases will be as follows:
Contending Moon
After the active character uses an Elemental Skill, Normal Attack and Elemental Skill DMG is increased by 40% for 12s. For characters in Nightsoul's Blessing, this effect is enhanced: Normal Attack and Elemental Skill DMG is increased by 80%.
※ The above updates to Spiral Abyss will take effect after the Spiral Abyss update on September 16.
〓Adjustments & Optimizations〓
● Quests
Adds pop-up notifications for some newly-added quests before long quest sequences or before battles.
Adjusts the placement of some enemies in the Archon Quest "We Will Be Reunited" to reduce the difficulty of combat.
● Enemies
Reduces the damage dealt by the enemy "Fatui Skirmisher - Cryogunner Legionnaire" when multiple hits of Frost Blast continuously hit a character.
● Serenitea Pot
Increases the load limits for both indoor and outdoor areas in the Serenitea Pot due to stricter performance optimization strategies.
● Exploration
Clicking "Go to collect" under the "Source" of regional specialties now directs to the open world map and displays the areas where you can collect the corresponding specialty.
Now, before reaching the maximum Stamina limit, Travelers can increase Stamina by leveling up any region's Statue of The Seven (meaning Travelers no longer need to fully level up the Statues of The Seven in Mondstadt and Liyue to reach the maximum Stamina limit). After the version update, if a Traveler has already leveled up the Statues of The Seven in regions other than Mondstadt and Liyue, they will receive the corresponding Stamina increase.
Adjusts the difficulty of battling "Ruin Hunters" in the World Quest "Nine Pillars of Peace," and significantly reduces the difficulty at World Levels 1 and 2.
Increases the material drop rates of enemies "Nobushi," "Kairagi," "Specters," "Abyss Mages," "Ruin Guards," "Ruin Hunters," and "Ruin Graders."
Increases the total pin limit on the map from 200 to 250.
● Food
Adds new icons to some foods with special effects.
When using certain specialty foods (such as character specialties), secondary confirmation pop-ups or prompts will appear.
Adds filtering and sorting functions on the Inventory > Food interface.
Optimizes the sorting rules on the "Cook" interface.
Optimizes the filter function on the "Cook" interface, adding filter options related to Proficiency.
Adjusts the order of using food to revive characters: Low-rarity basic food will appear first.
● Shop
Adds the "Crown of Insight" as an exchangeable item in the "Shop" > "Paimon's Bargains" > "Starglitter Exchange," priced at Starglitter ×50, with a monthly refresh.
"Mystic Enhancement Ore" is now available for unlimited exchange in the "Shop" > "Paimon's Bargains" > "Stardust Exchange," and can be unlocked after exchanging existing "Mystic Enhancement Ore."
● Crafting and Forging
In the "Forging" interface, the number of items that can be forged in a single queue for Weapon Enhancement Materials has been doubled. For example, a single queue can now forge Mystic Enhancement Ore ×10 instead of ×5 (the daily crafting limit remains unchanged).
In the "Forging" interface, when selecting Weapon Enhancement Materials to forge, the maximum quantity will be selected by default.
When crafting "Condensed Resin" at the Crafting Bench, the maximum number of crafting attempts will now be automatically selected based on the remaining amount of "Original Resin" and "Condensed Resin," and the confirmation pop-up has been removed.
When selecting to craft "Condensed Resin" at the Crafting Bench, the number of "Condensed Resin" in the Inventory will now be displayed in the top-right corner of the interface.
● Enhancement
Reduces the frequency of the EXP overflow prompt during character leveling: when the EXP overflow is less than 1,000 (non-refundable), the prompt will no longer appear.
The EXP overflow prompt during weapon enhancement has been changed to a text notification and will no longer appear as a pop-up.
● Stellar Reunion
Updates the "Stellar Reunion" interface.
During the "Stellar Reunion" event, Domain of Mastery and Domain of Forgery rewards from different days will be available at the same time, allowing Travelers to freely choose the material drops they need.
Adds new exploration-related quests.
Adds new character and weapon enhancement-related quests.
Adjusts the daily double drop opportunities in "Reunion Blessing" to 3 times.
Adds new version highlight videos, with rewards available after viewing: Primogems ×40.
Reduces the number of quest objectives related to Archon Quests, and the related rewards have been transferred to that of other quests.
Adds "Reunion Gifts": Starting from Version 5.0, if returning Travelers activate the "Stellar Reunion" and meet the following criteria, "Reunion Gifts" will be unlocked, allowing them to obtain Intertwined Fate ×10 by completing the related quests:
a. Adventure Rank 30 or above
b. Haven't logged into the game for at least 45 consecutive days
c. At least 60 days since the last time they activated "Reunion Gifts."
If a Traveler logs into the game during the Version 4.8 "Stellar Reunion" maintenance period and meets the following conditions, both "Stellar Reunion" and "Reunion Gifts" will be unlocked with the Version 5.0 update:
a. Adventure Rank 30 or above
b. Over 45 days since last activating the "Stellar Reunion" event
c. Haven't logged into the game for at least 45 consecutive days
● Other Systems
After the version update, the characters that appear in the "Theater Lobby" will no longer have quest progress requirements.
Updates the layout of the Account "Profile" interface, adding the number of characters in the Character Showcase and namecards displayed.
In the "Party Setup" > "Configure Team" interface, Travelers can now hold and drag to adjust the party order.
Increases the Inventory limit of Furnishings from 2,000 to 2,200.
When the Reputation Level of a certain region reaches the maximum, the weekly Reputation Quests for that region will no longer be available.
● Battle Pass
Starting from Version 5.0, some Battle Pass missions will be adjusted.
a. In Daily Missions, the Battle Pass EXP for completing "Claim Daily Commission Rewards 4 times" will be increased from 150 to 200.
b. The Missions "Complete 3 Requests" and "Complete 3 Bounties" will be removed from Weekly Missions.
c. New missions will be added in Battle Pass > This BP Period: "Enhance 5-star artifacts a total of 30 levels," "Enhance 5-star artifacts a total of 60 levels," and "Enhance 5-star artifacts a total of 100 levels." Completing these missions will grant Battle Pass EXP x3,600, Primogems x60, and Sanctifying Unction x60 each period.
d. A new mission will be added in Battle Pass > This BP Period: "Complete the Act 8 Performance Challenge in Imaginarium Theater and finalize," which will grant Battle Pass EXP x2,250.
Starting from Version 5.0, Travelers can select 3 out of 4 types of Battle Pass rewards (Mora, Character EXP Materials, Mystic Enhancement Ore, and Artifact Enhancement Materials). Details can be viewed in the Battle Pass interface.
Starting from Version 5.0, the Talent Level-Up Material bundles "Guide to the Original Current" and "Guidance of the Land of Verdure" will be replaced by "Guides of a Journey," and "Philosophies of the Original Current" and "Philosophies of the Land of Verdure" will be replaced by "Philosophies of a Journey," allowing Travelers to choose any Talent Level-Up Material from all regions and types.
Starting from Version 5.0, Travelers will receive "Sanctifying Elixir" upon reaching BP Level 26 in the Gnostic Hymn (information about "Sanctifying Elixir" can be found in the "Other Update Details" section of this notice).
Optimizes the Battle Pass system interface.
Updates the skip function for the Battle Pass animation. Viewing history will be recorded starting from Version 5.0, meaning that from Version 5.1 onwards, if Travelers have already watched the Battle Pass cutscene, it will not be replayed the first time the Battle Pass interface is opened after the version update.
● Other
Regarding the adjustments to the Reputation System and Battle Pass Reputation quests, after the Version 5.0 update is completed, the development team will send the following rewards via in-game mail: Mora ×1,000,000. Travelers who reach Adventure Rank 5 or above before 2024/08/28 06:00 (UTC+8) will be eligible to claim this reward. Compensation must be claimed before the end of Version 5.0, so please remember to log into the game to claim it. The mail will be valid for 30 days.
Adjusts some of the terrain in the adjacent "Desert of Hadramaveth" area due to the release of a new area.
In "Envisaged Echoes," adjusts the collision size of some parts of the scenery in Jean's challenge stage to prevent enemies from being abnormally stuck in the walls when knocked back.
〓Bug Fixes〓
● Enemies
Fixes an issue whereby when challenging the enemy "Hydro Tulpa," the character's attacks would incorrectly lock onto the "Half-Tulpa" that appear instead of the "Hydro Tulpa" itself under certain circumstances.
Fixes an issue whereby the enemy "Fatui Skirmisher" would not re-enter combat for a long time after disengaging in certain circumstances.
Fixes an issue whereby the combat difficulty of some enemies did not adjust dynamically at different World Levels. Once this issue is fixed, the DMG dealt by some enemies may change.
● Character
Fixes an issue on certain Android devices whereby Clorinde's Elemental Burst animation would be delayed when she casts her Elemental Burst.
Fixes an issue on certain Android devices whereby the model of the character Gaming could not be displayed properly.
Fixes an issue whereby the effect of Emilie's Lv. 6 Constellation would abnormally fail to take effect when revived at a "Statue of The Seven" after being defeated by certain enemies.
Fixes an issue whereby the direction of the attack effects would be abnormal when Emilie performs a Plunging Attack under certain circumstances.
● Genius Invokation TCG
Fixes an issue whereby there were errors in the description or text display of some cards.
Fixes an issue whereby some "companion" cards generated by "Puca's Support" had effects inconsistent with those played from the Hand and adjusts the list of possible "companion" cards that can be generated.
● Audio
Fixes an issue whereby the game music would be abnormal in the domain of Nahida's Story Quest "Lingering Warmth."
Fixes an issue whereby there is a chance that the sound effects of character movement would be missing when Sigewinne moves in the water.
Fixes an issue whereby in the "Character" > "Profile" > "Voice-Over" interface, there was an error in Arlecchino's Chinese voice line for "When the Wind Is Blowing."
Fixes an issue in the "Genius Invokation TCG" gameplay mode whereby some of the voice lines for Navia did not match the actual in-game actions. After the fix, the corresponding relationship between certain voice lines and in-game actions will be adjusted.
● Other
In the Simplified Chinese "Tutorial" and other interfaces, some descriptions incorrectly refer to the effect as "Shield," and has been adjusted to "Ward" (this issue also exists in other language interfaces and will be fixed in a future update).
Fixes an issue whereby the book model of the Furnishing "Hardcover Storybook: 'Simulanka'" would disappear abnormally under certain circumstances.
Fixes an issue whereby after completing a performance in "Imaginarium Theater," the "Performance Cast" would display abnormally during the finalization screen if all characters in the team were defeated.
Fixes an issue whereby the game would not pause on the finalization screen after failing a performance in "Imaginarium Theater."
Fixes an issue whereby there was an image error in the artwork background of Kirara's outfit "Phantom in Boots."
Fixes an issue whereby in certain situations, the character would incorrectly retain some expressions after exiting "Photo Mode."
Fixes an issue whereby there was a chance that the achievement "Melting... Away..." could not be completed.
Fixes some text errors in certain languages and optimizes text. (Note: Related in-game functions have not changed. Travelers can view the changes in different languages by going to the Paimon Menu > Settings > Language and changing the Game Language.)
◆ Optimizes inconsistencies between certain voice-overs and the corresponding lines.
◆ Optimizes certain English translations.
〓Genius Invokation TCG Balance Adjustment〓
Adjusts the effect of the Talent Card "Featherfall Judgment" of the Character Card "Cyno": Adjusts "... uses Secret Rite: Chasmic Soulfarer while having at least 2 levels of Pactsworn Pathclearer's Indwelling effect, deal +2 DMG. (Once per Round)" to "... uses Secret Rite: Chasmic Soulfarer while having at least 2 levels of Pactsworn Pathclearer's Indwelling effect, DMG dealt by Secret Rite: Chasmic Soulfarer +1. (Max twice per Round)."
Adjusts the effect of the Elemental Skill of the Character Card "All-Devouring Narwhal": The effect "Deals 1 Hydro DMG. This character deals +1 DMG for every 3 extra max HP provided by Insatiable Appetite (Max +4)" will be adjusted to "(Max +3)."
Adjusts the "Deep Devourer's Domain" effect of the Character Card "All-Devouring Narwhal": Adjusts the "increases in Max HP" effect from taking effect immediately to taking effect at the end of the Round.
Adjusts the number of times the damage negation effect triggered by "When the character to which this is attached takes DMG" occurs per Round for the Equipment Card "Prospector's Drill": Adjusted from "Twice per Round" to "Once per Round."
Adjusts the effect of "Bond of Life" state: The Bond of Life can now negate healing effects associated to the "increases in Max HP" effect.
After the version update is completed, the rewards for the web event "Off We Go to the Nation of Pyro!" will be issued officially: "Ring of Yaxche," "Footprint of the Rainbow," and "Earth Shaker," along with their corresponding Ascension Materials: Delirious Decadence of the Sacred Lord ×6, Blazing Sacrificial Heart's Terror ×3, Axis of the Secret Source ×3, Shard of a Shattered Will ×3, Ignited Stone ×3, Sentry's Wooden Whistle ×4, and Damaged Mask ×2. These rewards will be sent to Travelers via in-game mail.
a. Travelers who logged into the web event "Off We Go to the Nation of Pyro!" and cheered for the Sacred Flame Pilgrimage before the version update will receive an in-game mail approximately 2–12 hours after the update is complete. The mail will be valid for 30 days, so Travelers should log in to the game and claim the attachment within 30 days from receiving the mail.
b. Travelers who log into the web event "Off We Go to the Nation of Pyro!" and cheer for the Sacred Flame Pilgrimage after the version update will receive the reward mail within 5–10 minutes after completing the relevant reward objectives. The mail will be valid for 30 days, so Travelers should log in to the game and claim the attachment within 30 days from receiving the mail.
*This is a work of fiction and is not related to any actual people, events, groups, or organizations.
"PlayStation", "PS5", "PS4", "DualSense", "DUALSHOCK" are registered trademarks or trademarks of Sony Interactive Entertainment Inc.
104 notes · View notes
ranchstoryblog · 3 months ago
Text
PRESS RELEASE: Rune Factory: Guardians of Azuma’s Bold Reimagining of a Beloved Franchise is Revealed During Nintendo Direct
Marvelous USA Announces Spring 2025 Release Window for Fresh Take on Fan-Favorite Action RPG/Life-simulation Franchise; PAX West Presence Confirmed
TORRANCE, Calif. — Aug. 27, 2024 — Marvelous USA today revealed Rune Factory: Guardians of Azuma for the Nintendo Switch™ system and Windows PC via Steam, debuting the first official trailer on today’s Nintendo Direct livestream and announcing a Spring 2025 release window. This next-level offering is the latest entry in the popular action-RPG and life-simulation series, and introduces players to the lands of the east for the first time in franchise history with Japanese-inspired visuals and new twists on familiar themes and gameplay elements. Attendees at PAX West, taking place Aug. 30-Sept. 2, will be able to participate in a Rune Factory: Guardians of Azuma booth activity showcasing Earth Dancer abilities and have the chance to earn exclusive, themed merchandise in the Marvelous USA booth, #809. 
youtube
Ravaged by the effects of the Celestial Collapse and the cessation of power provided by the runes, the eastern lands of Azuma are a shadow of their prosperous past. Weakened by corruptive forces, the gods of nature retreated from the world, leaving mountains to crumble and fields to wither. The people of Azuma seek aid against a blight that has swept these once-bountiful lands. One young hero enters into a contract with a dragon and sets out on a journey. “Accept the might of the Earth Dancer. Use this power to save the land.”
Guardians of Azuma takes players on an all-new adventure in the never-before-seen country of Azuma. Here, players will assume the role of an Earth Dancer destined to return hope—and life—to the once-thriving land. Choose from one of two protagonists whose fates are closely tied together, and experience reimagined and expanded Rune Factory gameplay; as Earth Dancer, players will farm with grace, restore and build entire villages, and fight with new weapons like the Bow and Talisman. Azuma is a vast world to explore with majestic villages to uncover, each taking inspiration from Japanese culture and each with a seasonal theme. In addition to exploration, combat, and village-building, players will also cultivate relationships with the locals, recruiting them to your side in battle or to help manage the villages. Wield sacred treasures of the gods and the Earth Dancer’s power of dance to purify the land and return Azuma to its former glory. The adventure of a new world awaits.
Rune Factory: Guardians of Azuma Key Features:
Bold New Abilities and Weapons: As an Earth Dancer, use the power of dance, sacred treasures, and fresh weapons like the Bow and Talisman to purify the land, farm, and undo the Blight’s damage.
It Takes a Village: Don’t just mind the farm—rebuild entire villages! Construct and place buildings strategically to entice people to return to the villages and contribute. Revive the gods to bring vitality and valuable resources back to the plagued lands.
Your Fantasy Japanese Life: Experience beautiful Japanese-inspired character designs and aesthetics—from festivals to events to monsters. Explore Azuma’s natural landscapes and its seasonal-themed locales steeped in tradition.
Classic Romance and Relationships: Choose between male and female protagonists, then befriend or romance any of the eligible candidates—god and mortal alike—in fully voiced scenarios. Recruit these new friends to aid in dynamic battles, too!
Tumblr media
Pre-orders for the Rune Factory: Guardians of Azuma “Earth Dancer Edition” will be available soon via the Marvelous USA store and at participating retailers for an MSRP of $99.99. This stunning collection comes in a custom outer box featuring awe-inspiring art of a battle high above Azuma, and includes a physical copy of the game, an original soundtrack CD, an art book, an Azuma-inspired folding fan, the “Seasons of Love” DLC bundle, additional DLC costumes for your protagonists and their divine sidekick Woolby, and a plush Woolby keychain. The standard edition of the game will also be available to pre-order for an MSRP of $59.99. Details on digital editions and pricing will be announced later.
Developed by Marvelous and published in the Americas by Marvelous USA, Rune Factory: Guardians of Azuma is scheduled for release on the Nintendo Switch™ and Windows PC via Steam in Spring 2025. The title will be published in Japan by Marvelous Inc. and in Europe by Marvelous Europe. More information can be found on the official website, https://na.runefactory.com/azuma/, and on X @RuneFactory. This title has not yet been rated by the ESRB.
Information about Marvelous USA’s products can be found at www.marvelous-usa.com. Fans can also check out the latest videos from the Marvelous family of titles on YouTube and get updates by following on Facebook, X, Instagram, and Threads.
139 notes · View notes
cannibalhellhound · 6 months ago
Text
PAX I'M SCREAMING
fuck the tags I'm screeching here
Unless it's similar size and the same type of wing you're very right on they not fitting because the feathers would be too different
Ice could absolutely use one of Slider's feathers but Mav would definitely feel the difference in size
Tumblr media
Left side is Ice, right side is Mav
So maybe instead of one of the primaries they could do it with one of the secondaries (green), primary coverts (orange) or even the alula (red) like
Tumblr media
It would still show (on the back if its the coverts or alula) but wouldn't become an impairment (? squinting
Tumblr media
I was geeking out talking to @cannibalhellhound about imping; repairing a (raptor's) wing by replacing broken feathers with donor feathers. The donor feathers allow the bird to keep flying and will fall out with the next mold.
Okay now imagine that being done intentionally with winged people like Mav here. Exchanging flight feathers to show the world you're committed to one another! Ceremonies in which you take one of your own flight feathers and tenderly put it in your partner's wing!
Imagine the chaos when Captain Mitchell one day shows up boasting a pristine white feather in each dark wing and what a coincidence, the COMPACFLT suddenly has flashes of rich honey brown nestled in between his sleek white feathers :3
(we're ignoring that it would probably be very annoying if not impossible to try and fly with a flight feather that's a completely different shape than your own uwu)
463 notes · View notes
tarbuchyloewenthal · 2 months ago
Text
Pillars of Eternity to Avowed Pax West Panel
youtube
this hasn't popped up on my feed yet, so here y'all go. i'll see if i can summarize it a bit below (apologies for absurd length lol).
Josh Sawyer Pre-Recorded Interview
pillars ended up feeling a lot more traditional crpg than he expected
wanted to make the setting have a blend of the exploration of baldur's gate, dungeon crawling of icewind dale, & philosophical themes like planescape: torment.
while eora contains many things he is interested in, he doesn't feel much ownership over it. made the setting specifically for obsidian to use.
creating maps for pillars a lot more technically complex than for the infinity engine games.
maintaining continuity of feel more important than recreating everything one to one when talking about adapting the setting to 1st person action rpg.
Carrie Patel & John Cotto Live Panel
Carrie (game director) - first game at obsidian was as narrative designer on pillars 1. John (area designer) - first game was deadfire, fell in love with eora after playing pillars 1 in college.
setting the game in the living lands allowed the team to make a colorful & fantastical game - famous in lore for being legendarily dangerous & fantastical & unknown.far enough away from eastern reach & deadfire for a clean slate.
clean slate but there will be call backs and returning characters from previous games.
morrowind was a formative game for john. excited to get to create a game in that same vein.
carrie reiterates how she loves the mix of grounded physical layer & metaphysical layer & the player character's ability to move between the political & mystical. john also loves the metaphysics
john - area designer is akin to being a dungeon master. he is the official unofficial eora lorekeeper on the project.
carrie - classless system decided early on to encourage players to experiment w/ builds as they discover the game. talks about how most of the class abilities in pillars were learned vs innate.
john made sure to include "at least one" book of smut to be found in the world.
carrie - excited to explore animancy even deeper in avowed, i.e. a community of animancers who enhance their crop using essence to become living lands' breadbasket.
john - excited to explore a pargrunen dwarf community.
the team reworked the prologue to be more guided & endgame to let players actually use endgame abilities.
Fun Bugs!
rats that open doors
farmer mosh pit
Sporeling Space Program™
54 notes · View notes
lets-try-some-writing · 1 year ago
Note
I've eaten up all your feral!Orion content and it's SO GOOD!! Do you...have any thoughts on feral!Orion and Megatronus???
I do love me some feral Orion. So of course here is some more for you dear anon!
Previous part here.
The Terror of the Pits
Megatronus met Orion in a rather simple way. Orion Pax came down from the upper echelons of Iacon to ask him some questions about his ideals and beliefs. While not normally something he would entertain, Orion had a look in his optics that Megatron knew well, the gaze of a hunter. Thus, intrigued with the archivist, he allowed an audience... then two... then three... and before long he was having bi deca-cycle meetings with the head archivist.
Orion was well educated in all manners and knew far more than he likely should have about anatomy, methods of making mecha "disappear", and how to get out of arrests and assault charges. Not only that, but Megatronus noted nearly immediately the fanged denta the archivist had and the slightly clawed digits that he sported. At first he thought them mods or upgrades made for appearances sake, but upon meeting Ratchet around the time Orion began associating with him regularly, those thoughts went out the window.
He watched on in total bewilderment as Orion went from normal mech™ to possessive nightmare fuel straight from the deepest pits of Cybertron in under a Klik whenever Ratchet turned up. Orion did not play games when it came to his medic and Megatronus was quick to stay the frag away from any action that Orion saw as a threat. He was there to observe the archivist nearly shred a gladiator after the mech in question made an inappropriate comment toward Ratchet and since that cycle he never again judged Orion based off his appearance and kept himself in line.
Ratchet was off limits and that was fine in Megatronus's book. Orion was a good companion and grew to be an excellent aid in his efforts. Thus he could easily overlook a little hyper aggression on the archivist's part. He was content to merely observe Orion's little habits and keep himself out of them, however he should have known that as his and Orion's friendship grew stronger, so would Orion's tendency to act out of the norm.
It was small things at first, a simple lingering touch here, a slight growl there, and the odd instance of Orion stepping in front of him almost protectively. That was it for a while and despite being odd, it was nothing worthy of much note. They were friends and gladiators tended to behave similarly when they felt the need to make a point. Of course then Orion seemed to get bolder and those small things evolved into something more.
Next thing Megatronus knew, Orion followed him fragging everywhere when he was in the pits visiting. The archivist was not as tall as him, but Primus his field made up for the lost height easily. Orion took no slag and made himself to be Megatronus's personal guard even though it was completely unneeded. The younger mech was not afraid to size up gladiators nearly double his size nor did he hesitate to begin growling and making a show of himself with flared plating when he felt Megatronus was in any sort of danger.
It was odd, very much so. However when asked Ratchet simply shrugged and offered the truth like it wasn't the strangest thing of the century.
Megatronus: Why is he like this? Is he perhaps malfunctioning?
Ratchet: No, not at all. He's just got active base coding.
Megatronus: Orion Pax? The archivist? Who hurt him badly enough to have him acting on base coding?
Ratchet: No one. According to Alpha Trion he came straight from the wilds and the coding has just stuck.
Megatronus: Then all this-?
Ratchet: Its a sign that he cares. You get used to it.
It was worrisome at first, but Megatronus let it be. Orion could be as wild as he wished so long as he didn't cause any wars or civil unrest. Thus Megatronus also overlooked the scratches that were most decidedly not from battle that he found carved onto his back almost as boldly as a "kick me" sign. He got a bit of mockery for it from his fellows, but that mockery quickly evaporated like smoke when his archivist threw himself into the arena during a particularly tense fight and practically mauled Megatronus's opponent.
Orion was downright feral as he latched on and dug into his enemy with enough strength to have Megatronus considering weather or not Orion was a civilian or not. Of course what terrified him most was how Orion's mouth seemed to open far larger than it should have as he bit down on the other gladiator's neck all while his optics widened so impossibly that it was frightening. It took three separate mecha to get Orion off Megatronus's opponent and even then it also took Ratchet to calm Orion down enough to peel him off where he had practically welded himself to Megatronus's side.
Orion Pax was from then on known as a terror in the pits not to be trifled with. Not a spark dared go anywhere near Megatronus with anything but pure intent when Orion was around simply because there were also a few incidents reported to him by Soundwave of Orion hunting certain mecha down to leave ominous dead things on their porches.
It just kept escalating as their friendship grew and eventually Megatronus grew to appreciate the little things Orion did. He liked the way Orion wrapped his field around him and he greatly enjoyed the random gifts Orion brought. They were always a tad ridiculous, but he was proud to weave the bits of plating Orion collected from his foes into a charm that he wore when he wanted to make a statement. And while a little more irritating, it was rather humorous to have Orion go out of his way to bring Megatronus his energon for him and only after checking for contamination.
It was almost like he had his own attack dog, but Orion was far too clever to be awarded such a pathetic title. No, with the way he would hunt down those he thought wronged Megatronus with a vengeance? He deserved the title of Terror of the Pits.
In the end Megatronus took great pride in painting Orion's armor a few vorns after their meeting and proclaiming him an honorary gladiator with how often he somehow managed to kick the afts of his fellows during spars. Orion was a challenge the gladiators liked to face and Orion was always calmer after getting down on all fours and going wild against the heavily armored gladiators who could take a great deal more of a beating than the soft little city mecha.
Good times.
Megatronus never forgot those simple days and had a great deal of fun making bets with Ratchet regarding who Orion would fight and who would win. Ratchet usually won, but Megatronus told himself it was because Ratchet had known Orion longer.
364 notes · View notes
mychlapci · 9 months ago
Note
I have never related more to a post in my life. That "I have Genuine Opinions about this character but my Horniness wants to turn them into a Slut" take is so fucking hot my guy, you don't even know.
I could get into a whole deep and nuanced rant about TFA Optimus and my Opinions™ about him, but right now the takeaway is that this Optimus is (imo) a version of Orion Pax that has the preemptive title of Prime that hasn't fully come into his own yet and still learning the in and outs of being a leader.
Then there's my Horniness™ that takes over and strips him of all that complexity, gives him a Breeding Kink, Big Titties, a Phat Pussy, and a hunger for Massive Horse Cock and throws him in a Decepticon Orgy with Bots twice his size and turns him into a Shareware Pleasurebot.
Basically "I have Opinions™ about this character (genuinely nuanced)" vs. "I have Opinions™ about this character (horny)". 
These are two separate thought processes.
Most of the time, sometimes my horniness gets carried away.
yeah. Optimus is a good example. the kind of fucking thoughts i have on the guy. i cant think about him for too long by myself without getting sad or angry or both. if i think about any version of optimus prime for too long i just start shaking my fist at god and crying...
But then i go on here, and i get horny, and i start thinkin about his titties and about how pretty he'd look pregnant, and it's like, might as well indulge. let's tie him up with his pussy spread open and have him be used as a semen toilet for everyone.
he contains multiple dudes or whatever
34 notes · View notes
elysiumcircusif · 4 months ago
Note
Care to share some facts about the ROs?
Greetings dear guest! Absolutely!
AURORA:
Your second oldest and best friend.
Voted most likely to survive in a zombie apocalypse.
She got the highest grades when you were at school together! She even scored a perfect grade in the last year of her college which no one ever did in her college's history before.
Smells like Jasmine.
Life of the party.
If she wasn't so afraid of heights she could scale mountains.
Aurora's favorite snack is cotton candy.
She enjoys the scent of old library books.
Loves to break dance, it's an activity she often did as a kid.
She is impulsive, irrational and impatient but its all a part of her charm.
PAX:
You know the guy who knows a guy who knows a guy who knows another guy, yea, Pax would be the last another guy.
Jewellery? Check. Piercings? Check. Jacket? Check. Black eyeliner? Check. No matter how hard they deny it, Pax is the fashionista of the group.
He has a scar on the back of his neck from his childhood.
They once cut their bangs and you won't ever let them forget it.
Pax loves playing the electric guitar.
Easy to anger, but just as easy to burst into laughter.
He has a tattoo on his lower back.
Believes that the past should be left in the past and the present should be lived in but can't truly shake any of his previous memories off.
Loves wearing matching accessories.
VIOLET:
Vi's first love are novels. She won't openly admit it but she wants a romance like one out of the books. However, her favorite theme to read remain tragedies.
Stoic on the outside, emotional wreck on the inside.
She loves having an adrenaline rush.
"What's in a name? A rose with another name would smell as sweet." did something to alter her brain chemistry she says.
Her favourite flowers are roses.
Violet's hands soft like velvet.
Is definitely the person who is awake at 3 am dancing to super obscure pop songs.
She has a sweet tooth.
Vi appears serious at first but once you get to know her she always jokes around.
Once at school, she made the entire other cast bunk their classes for a day. They jumped over the schools fence and went into the town to enjoy the day. She yelled "Carpe diem!" on that day.
NICK:
The troublemaker™. (Unintentional)
With things Nick gets himself into, you sometimes stop and ask yourself how is he even alive at this point?
Once Nick told a crow off and almost fought it but felt really bad about it.
Bubblegum bitch is his theme song.
His favourite drink? Chocolate milkshake.
Hates when people call him Nicky or another variant.
Likes it taking one day at a time, believes that fretting over things only makes it harder for you, which has led him to various situations that could have been avoided if he had a plan.
He's a night owl, the sun never really did anything to activate him.
He is blessed with a proficient aim and has eyes of a hawk.
Nick enjoys playing dumb and watching the reactions of people around him.
13 notes · View notes
polygonal-trees · 2 years ago
Text
fave headcanon for any formally feral Orion Pax is he'll be walking through some fancy garden with a mech he wants to impress and then suddenly without warning he'll PUNCH his fist into a nearby tree, pull out a bug, and say in his calmest politest Archivist™ voice "this is the larval stage of an oolitic lumens moth you can tell by the three lines of yellow speckles :)"
and then gently put it back
174 notes · View notes
doinadigitaldnazing · 10 months ago
Text
VOID NEWS™ EXTRA EXTRA! AMAZING INTERVIEW WITH TWOMP CELEB, @labratgurlz
Again on Void news™, a new and exclusive interview was held with famous twomp celebrity, labratgurlz, who we will from now address as Pax.
Tumblr media Tumblr media
The reporter discovers a foreseeable truth on Pax's life in the spot light, how interesting!
Tumblr media
Our reporter goes on to ask about the "argos URETHRA!" phenomenon, created originally by our interviewee, which was noticed and voice acted by Ashur himself! What a fascinating turn of events! Let's move on with the interview.
Tumblr media Tumblr media Tumblr media
Then our reporter pulls out an image from their files titled, "Bald Mrplant x Argos Mpreg" (image created by @an-theduckin) asking Pax's opinion on the imagery. The interviewee briefly accuses the interviewer on waiting on the perfect time to jump-scare them with twomp mpreg. But alas, tensions subside and all in all successful interview!
THIS JUST IN! The interviewer sent out to report on labratgurlz has a quote on their experience!
"A very nice person to talk with. Highlight of my career!" Well that shows it folks! Void news™ again delivers with an enjoyable experience for both readers, interviewed, and interviewers!
CATCH THE NEXT ARTICLE!: {REDACTED}
23 notes · View notes
robotclownindulgence · 9 months ago
Text
*opens orion pax tag* *witnesses the horrors™* *closes orion pax tag*
16 notes · View notes
sparkboundd · 8 months ago
Note
👉👈I really like your oc Roulette and Demeter! Can you talk about them and their ships ?! I love Optimus so much he's my favorite and I like seeing others ships with him to!
OH hello!! Youre the first ask Ive gotten, I really didnt expect anyone to ask about my ocs;;;; Thank you, I hope to draw them more in the future! Optimus is my favorite too!!! He brings me so much joy you have no idea. This might be a little long really sorry everyone :'] Roulette is a neutral mech working as a mercenary / bounty hunter! He turns into a 2017 Harley-Davidson V-Rod Muscle Motorcycle. His design is TFA influenced, but still apart of my person AU that I share with my gf. He's a punk, foul mouthed, no good trouble maker that spends too much on gambling and engex. Really its cause he's been through some Shit™ He is paired up with Lockdown! The two have a complicated relationship, initially being not on good terms. Slowly it led to neutral respect for business sake to an unlikely partnership (again for business). Long story short, they fall for each other and after awhile become conjunx and have a sparkling named Caliber. Ship name for them is RouLock (for now) and main ship songs are: is it really you? - loathe Rosemary - Deftones Demeter is my MAIN self insert. He's an engineer, initially specializing in machinery, equipment and public works. But ended up building weaponry during the war. He is very soft spoken, often seems somber and keeps to himself. But he's really kind and caring, willing to lay down his Spark for anyone. An old man hailing from Velocitron, he actually met Optimus before the war when he was still Orion Pax. So they go WAY back. Again, Demeter is also apart of my AU so lore is maybe a little different and wont go into TOO much detail. But they we a couple before the war, were split during the war after Cybertron fell, then reunited on Earth. Demeter for a period of time actually joined the Decepticons under the name "Misdemeanor" (Autobot > Decepticon > Autobot). They are peak old men in love. After the war they FINALLY become Conjunx and have two sparklings Cavalcade and Convoy. His alt mode is a 1960 Mercedes Benz 300sl. The ship name for them is Take Aim with these emojis🌾☄️ / ➼ ✦ I have a whole playlist for them but the last 3 songs are THE ones for their ship.
2 notes · View notes
kintsugi-wonderland · 2 years ago
Text
Mathematically Ranking Albums
(I posted this on Reddit but I figured I'd post it here too!)
So, I'd like to preface this with the fact that I'm absolutely a Can't Do Math Gay™ and math is basically my mortal enemy.
However, I spent entirely too much time the past few days using math to rank Fall Out Boy (and Taylor Swift) albums, based on song sorters you can do online that rank ALL their songs lol. A Swiftie tiktok is what sent me down this rabbit hole, and I'm gonna link that here because they explain how to do the math and I'm not even gonna begin to try to explain all that myself lol
https://www.tiktok.com/t/ZTRKfM5bW/
So, do everything in that video--except you'll need the Fall Out Boy song sorter instead, of course! So here's that:
https://backslashdelta.tumblr.com/fob-song-sorter-all/ (must be opened in a browser, not the app!)
That includes all of the main albums, plus EOWYG, B-Side, Pax Am Days, some other stuff not on albums, etc. It ends up being 136 songs. There are a few things missing (notably the songs Alpha Dog and From Now On We Are Enemies, and the AB/AP remix album) but it has essentially everything else.
I wanted to show my personal ranking (because sometimes overall vibes and top songs and etc. make a difference!) vs. how using the averages of my song rankings changed my album ranking overall. I included EOWYG, B-Side, and Pax Am Days as well, but separately from the main album ranking. Let me know if you do this! I'm so curious to see how different everyone's is. I can post a screenshot of my top 25 or top 50 songs in the comments if anyone is interested in that as well! (<<< I will reblog with that!)
Also, I know I might get flack about FUTCT. I'm sorry ☠️ It's funny because I've been a diehard since that era. I don't know why this happened lol. I do love lt. It's just at the bottom. There's not an album I don't love, other than never really connecting with Pax Am Days.
(Note that this process can be wild because before doing FOB, I did Taylor Swift--and I found out that my favorite album is actually number 4 on the math side of things 😭 world view = shifted lmao)
Tumblr media
6 notes · View notes
Note
hey Pax! it's worldbuilding wednesday and I remembered this time for once sooooo tell me how the world has changed in between the Millenium Saga and Whispers! Anything major? Anything cool? Anything absolutely dogshit awful?
hi Alex!! thanks for stopping by for wbw!! :D
I can't go too in depth on the major changes without drawing on the stuff that the latter half of Millennium Saga is, like, centered around.
But! One thing that's definitely changed in a major (and predictable, if you're at all familiar with Goddess-Touched even just from the blurb) way is that by the time Whispers takes place, everyone in the world knows that the Deepfolk are real, and some places have even formed tentative alliances with them! After millennia of no one even knowing they existed beyond legends and drunken sailor's accounts!
Relatedly: traveling by sea had to be majorly reworked after the Incident™ that kicked off Goddess-Touched, and several other options for long-distance international travel have become more prominent. Like, Andy's arc in GT centers around reverse engineering airships based on ones she saw in Glittergale and reworking them for longer distance, Ehlf-friendly purposes - and now those designs (tweaked a bit, because she's working on a shoestring material budget in GT) are super widespread! The lackey trio may even be using one at some point to get around :)
Dogshit developments, on the other hand... well. I have to put them behind the cut because I reference some stuff that was nauseating to write in full, and still squicked me out even mentioning in passing here, so. Content warning for mentions of (specifically gruesome but not detailed) violence.
I can't not bring up that, despite the Shadow being a major antag in TMS as well, she's even worse and even more powerful in Whispers. And because of the actions of a certain few side characters in TMS, the Shadow has started not only a) giving more of her underlings with life debts mind control tattoos, but also b) binding them in a way where they can no longer cut off her access to them by getting rid of the arm tatt.
(These people are called Eyes, btw <3 because its not just mind control that she can use them for <3)
Like, in TMS? She skins off one person's tatt on purpose (while controlling their body and without their knowledge) to stop being in a shitty body-swap situation, and not too long after, someone else gets their tattooed arm chopped off.
So she's now also tattooing jugulars and femoral arteries to keep that from happening again.
There are even fewer ways to escape the Shadow now. That is the worst possible outcome of that plotline.
Anyway - I've got to stop there so I don't spoil a bunch of stuff. Thank you again for dropping by! This was super fun to think about :D
2 notes · View notes
novafire-is-thinking · 2 years ago
Note
3, 6, 10 and 18 for transformers ask game :)
Thanks for the ask! :D The answer to 3 is here and the answer to 18 is here.
6 - Which tf character do you relate to the most?
I partially answered this for number 9 on that first linked post, but I’ll add on to it here.
Optimus/Orion Pax (TFP) - see mentioned post
Nautica - similarly balanced between nerdy and warm
Perceptor (IDW & Cyberverse) - motivated by curiosity; scientifically minded
Rung - same Therapist Friend™ energy
+ others I won’t list for various reasons.
10 - Which tf character do you think you’d get along with really badly?
Whirl. Need I say more? Lol
2 notes · View notes