#PYO
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chocodile · 10 months ago
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✨🌈Chromatic Corruption Dragon🌈✨
Another modified PYO Windstone sculpture! This particular creature seems to have been touched by some sort of wild magic. Health-wise, it seems fine, but its behavior has been growing increasingly erratic as of late...
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laertive · 6 months ago
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Been getting back into team fortress. Damn good game.
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tugboat--captain · 4 months ago
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justr pyo
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ezekiellsplayground · 2 months ago
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I present ‘Prince Johnny-Seed’ the apple themed barong.
This sculpt was so damn fun to paint and I have lots more fruit themed ideas for this sculpt. I have decided this one is going to stay within my personal collection for now.
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i0l0i0i · 2 months ago
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Ok only 5 seconds for BlockB in 5mbc will not happen mut-
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Zico what fucking you do?
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5 seconds in the CHAOS
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barefeetwiki · 2 years ago
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Pyo Eunji
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cassiesdevblog · 2 years ago
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Pyo as... Adaptation? Homage? Clone? Thing?
Hey paisanos! I've been doin a lot of work lately helping @zombielesbean finish up their project Grey Area, and I wanna write up a big post about my contributions (including a really big exciting secret one!) once that's done, but the original warioware just hit the switch and with that comes Pyoro >:3
If you don't know about Pyoro, you can get the gist by watching a little bit of this epic video:
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Of course, Pyoro on switch means I've got my game Pyo on the mind too. I mean, they are...
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...similar games... 'w';
So similar that sometimes I worry Wario is gonna come to my house and beat the tar outta me. Wario, if you're reading this, I can explain
In 2020, when I finally found out you could download DSiware games on the 3DS--not for long tho :')--I immediately remembered a game I had on my DSi as a kid: Bird & Beans, a standalone version of Pyoro (and Pyoro 2!) with 50% more floor space to maneuver in. I bought it and absolutely fell in love with it! It became a sort of hyperfixation of mine for a little while, and so naturally, as one does, I started thinking "alright, but what if this was a platformer?"
See, I think arcade games and platformers mix really well. Platforming is often fun to do all on its own, and a lot of arcade games have sort of non-linear goals. It's a great combination if you wanna break platforming gameplay out of the usual get-from-A-to-B design, which is something I'm always wanting to do. Shoutout to any good boss in a platformer btw
One thing leading to another
So my immediate thought was like, what if you could just jump up there and pop the beans yourself? You could bounce off of them and get a combo going!
And so, if the beans themselves hitting your head is no longer a hazard, naturally the pits they create should be how you lose the game. In Pyoro they're functionally walls, but in a platformer that doesn't even make sense
But wait, if you pop beans just by touching them, can't you stand in one place forever and the ground under your feet will be safe for eternity? Ok, there'll be a special, extra dangerous flavor of bean that sends explosions left and right when it hits the bottom of the screen
As you can see, a lot of the game's design just flowed naturally from solving the problems caused by turning it into a platformer. Just by changing these few things, the game is already pretty distinct from its inspiration, but I took it a little further
Taking advantage of the genre
Beyond just patching holes in the design caused by that one change, I wanted to change other things in order to better take advantage of the focus on platforming
This is where @bisthefairy comes in. While ground in Pyoro is restored by eating a white bean to summon an angel to fill in nearby holes for you, I wanted to encourage the player to use platforming to get high up on the screen. I also wanted ground to be stackable, because that could spice up the platforming and even lead to unique, creative strategies
This led to the idea of having something like the angels from Pyoro flying around up high, so you'd have to bounce up there to get them to drop their block, pit or no pit. I gave the role to my friend Bis since they're small and they fly around
This desire to get the player to bounce up high also led to the creation of the worst feature in the game, the "clear line," which was quickly cut. As you'd rack up a big combo, a horizontal line would start rising up from the bottom of the screen. If you fell below it, it'd kill your combo and clear all the beans off the screen. 0/10. Having to play on half the screen and barely having time to react to incoming beans suckssss
Seriously. One of the worst aspects of Pyoro is that you get huge score for nabbing a bean right as it comes onscreen, so the best strat is to just keep spamming your tongue out hoping to get lucky. No idea why I thought making you play near the top was wise. The best interactions happen near the ground anyway, where you can skid and bonk into blocks
Also, stripes!
Not sure if this counts as a connection between the two games, but I feel like it's also worth mentioning a very indirect source of inspiration: the color banding on the sky in Pyoro. See, in Pyoro, the screen is divided into horizontal slices, and eating a bean from a higher slice gets you more points. I remember thinking the color banding on the sky should indicate the different slices, but it just doesn't! I think that put the idea of stripes conveying information in my head though, and that's probably unconsciously where Pyo's distinctive pit-indicating stripes come from
So, will Wario harm me?
Well, I got pretty bold using a bird and some "beans" in my game. I could have used the classic trope of a horse and some babies. Honestly, I used a bird and beans because I was sketching up ideas for the game and really liked Margie as soon as I drew her, and I liked the beans too much not to use them
"What about the name?" I hear you say, complaining you've not been able to tell which game I'm talking about this whole time. Well, I found the "Pyo" part of "Pyoro" really satisfying to say, so I put it in as a placeholder name, intending to change it later. Then I decided the sound of that syllable was so satisfying that Margie should say it every time she pops a bean, and by then it had grown on me so much I, once again, couldn't resist. It's all ok though, because baby chickens say "pío" in Spanish, and Margie is a chicken!
Well, I've baited some mouse traps with garlic just to be safe, but honestly, I think Pyo stands on its own two talons
Its inspiration is extremely obvious, but I think everyone agrees that, after the first passing glance, it has an identity all its own, in terms of both gameplay and presentation. I might even say it surpasses Pyoro in a few aspec--Oh fuck guys he's here
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yuriko-mukami · 2 years ago
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A Continuation of This Interaction
with @diabolik-miss-love-rp
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Yuriko watched Tsubaki carefully, trying to understand the girl's reaction. It was clear that the thought of having feelings for the Sakamaki boy was disturbing for Tsubaki. Still, Yuriko didn't think there was much that could be done about it.
"I guess... You can try to focus on something else than him... but that might be tough. Isn't there a way for you to finish your task and still be with him?"
Is love really a weakness? Does it make me weak that I love Ruki...
Nibbling her bottom lip, Yuriko pondered for quite a while.
"Umh... I actually think that love makes us strong. We are ready to go through a great deal of trouble to make sure our loved one is well."
Yuriko blinked. She was not beautiful... more like just a normal girl with average looks.
"I was... Well... I had bad experiences. So I didn't want to fall in love with anyone... but Ruki still managed to capture my heart. I couldn't prevent that."
Yuriko sighed. "But it might be different for you... but... well... usually it's better to accept your feelings."
Though Yuriko had to admit that loving someone like Sakamaki Ayato sounded actually dangerous...
"I'm sorry... I'm not sure what to do..."
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theabode · 2 years ago
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prezaurian · 2 years ago
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‘Chromed Canyon’ PYO Rock Dragon Painted by Prezaurian Sculpture ©Windstone Editions, M. Peña prezaurian.deviantart.com
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bbyvrare · 17 days ago
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chocodile · 1 year ago
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Katie got me a PYO Windstone dragon, so I turned it into my evil wizard (who has turned himself into a dragon).
The iridescence doesn't come through very well in photos but looks amazing in person!
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compositecreature · 1 month ago
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Windstone PYO <3
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mindstormproductions · 2 months ago
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Pumpkin Picking (PYO) | Episode 188 - MP Podcast
Our weekend adventure!
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ezekiellsplayground · 14 days ago
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Every project has a ‘trust the process’ stage & a ‘need more shiny’ stage.
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o3ovan · 7 months ago
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pyo :))
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