#PHASMO
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traffrogers · 11 months ago
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emf 5
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ommmmara · 9 months ago
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the ghosts HATED to see girlbosses winning
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stariisv · 10 months ago
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impulse got full named and gem got the nickname
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fagm77 · 11 months ago
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best impulse clip ever
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minecraftbookshelf · 4 months ago
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That is the funniest pinned chat you could have
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enpr-ss · 1 year ago
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I’m watching the gigs phasmo streams and Grian’s really just going around whining to everyone everywhere that Etho told him it was a skill issue
And then Skizz commiserating with him with the famous limited life line
Etho is just out there ruining lives with brutal takedowns
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solidwater05 · 3 months ago
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I think Impulse and Skizz have crucifix-shaped burn scars on their palms from all the times they got burned before they could place them down
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theflowerswillblossomanew · 3 months ago
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Yall ever gotten flashed by ghost ass??
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court-clown · 1 year ago
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hey you should watch the gigs gang play phasmo if possible because WHERE ARE YOUUUUU
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fynchfire · 2 months ago
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WHERE ARE YOUUU?????
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dat-is-i · 2 months ago
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comparing some phasmophobia and lethal company maps
1. tanglewood / experimentation - the OG, the constant, the ol' reliable. new players start their first contracts here. veterans start their player sessions here to warm up. arguably the easiest map in the game, but very consistent in its experience.
2. willow street / assurance - the second ol' reliable. slightly more difficult than number 1., some (me) would argue slightly more fun as well. there is theoretical potential for bullshit here, but compared to most other maps, it's rare.
3. ridgeview / vow - while this map is still one of the easiest maps in the game, it is noticeably more difficult than the first two. successfully playing it requires more technical knowledge and experience in the game (looping around a table / shitty fire exit placement), but in most cases, veterans will not struggle here.
4. camp woodwind / offense - The Bullshit™ officially starts here. at first glace, you wouldn't think this map would be as annoying as it is, but ooh are the looks deceiving. an extra layer of difficulty is this map missing some key QoL features present in the first 3 maps. (good looping spots / accessible fire exit)
5. edgefield / march - this map has some annoying quirks that make it stand out from the rest of similar maps (zero good looping spots / enormous facility size), but it's also a very nice map, if only for the fact that it's the last map before you really need to start sweating.
6. prison / adamance - the game leads you to believe this is a medium difficulty map. do not believe its lies. it is not. it is a spawn of the devil. there is only one rule here - whatever can go wrong, WILL go wrong. the ghost WILL spawn in a prison cell block. the valley WILL be full of baboon hawks by 1pm. go fuck yourself.
7. high school / rend - the game noticeably ramps up in difficulty here, but it somehow feels more fair. after you learn how to play in this environment though, the game really starts feeling rewarding. this map offers some consistent sources for skillful play - fortune favours the bold.
8. sunny meadows / artifice - potentially the hardest map in the game, but the most profitable and the most rewarding one, too. its unique design allows for interesting strategies and counterplays. successfully completing a mission here feels like peak perfomance in the respective game.
9. point hope / embrion - FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK YOU FUCK Y
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traffrogers · 11 months ago
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ghost orbeez
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beetlesayz · 2 months ago
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Inktober Day 12. Remote
Does a Spirit Box count as a remote? I have no clue lol.
This was actually a bday gift for a friend. The joke here is we ALWAYS manage to pull yokai and I’m a HUGE yapper so I always die lmao. I kinda wanna make stickers like this for all ghosts…👀
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dadokid · 1 year ago
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Its dangerous ghost hunting alone, take this.
[MisterJoker received a tripod]
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trvbblemaker · 1 month ago
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i love phasmophobia
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lil-playful-pup · 2 months ago
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phasmosym
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