#Oracle werewolves
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callsignbaphomet · 2 months ago
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I don't think I've ever spoken of this and I'm bored but don't know what to do to keep myself busy so I'm just gonna talk to myself.
Werewolf transformations!
(Which by the by, my werewolves are quad not bipedal. I don't like or care for the bipedal forms. Think of them as massive four legged canine things that resemble wolves but when you look at them they don't look right and looking at them and making eye contact with them sets off every alarm at the same time.)
In Oracle werewolves are cursed beings that have to hunt down humans and consume them, specifically their hearts, to keep their life essence intact. They'll consume flesh, bone, bone marrow and even blood but what they're really after is the heart, everything else is just some type of bonus.
Werewolf transformations are brutal and extremely painful. So painful that some werewolves black out during the transformation and regain consciousness as soon as it's over. They'll remain in pain for a few minutes and even while in pain they'll take off in search of prey.
The body is essentially destroying and repairing itself in the span of a few seconds, bones are breaking, skin is stretching beyond the limit and being torn off, fur is growing, fangs are forming (a far more intense form of teething) and on top of that the werewolf is bleeding. At the same time that all of that is happening bones are stretching and mending, skin is repairing itself, the heart and circulatory system is working overtime to replace the lost blood. Blood pressure is fluctuating at abnormal speeds and the werewolf's internal temperature can reach about 118 to 120 degrees due to the events and the rapid healing the body is going through in a matter of seconds which also means the body is also working on making sure the brain doesn't boil itself.
Transformations start as soon as the full moon starts rising and it lasts about 4 minutes. They turn back into their "human" form as soon as the sun starts rising and it's the same damn thing for the exact duration.
There is somewhat of a difference between a bitten werewolf and a werewolf that was born a werewolf.
Once a human has been bitten they're cursed to become a werewolf, the breed depends on the breed of the werewolf that bit the person (ie if a Howling Ghost bit a human then that human will become a Howling Ghost).
It's not a fun time though. You'll feel incredibly weak, you'll have a fever, body aches, you'll dehydrate, won't be able to keep anything you eat down and you'll mostly be bed ridden. On top of feeling all of that you'll get to experience your very first transformation while still feeling all of what comes with a transformation. You'll spend the first year in extreme agony as your body acclimates to the transformation and even after that year it'll be torment, it's just gonna be about 5% less intense.
Basically you'll feel like you wanna die if you don't pass out during the transformation.
Born werewolves's bodies are already acclimated to the transformation so they have that 5% from day one but it's just as agonizing.
All werewolves cry out in pain, some scream, some yell, most cry. It's agonizing and so much worse when you realize that not only can you see your skin stretch to the point of breaking or seeing your bones break under the skin, you'll actually hear it all.
In a more "biological" sense the werewolf's curse is actually a mutated form of rabies that only affect humans and is found in the saliva of the werewolf. There's a reason that I put the " " on the word biological, while yeah, it's actually a form of a disease it's far too steeped in the arcane to just dismiss it completely scientifically. There's a sort of ritual about it. Werewolves can only infect humans during full moons because that's when the bacteria activates and it's through a bite, a bite strong enough to break skin therefore causing the werewolf's saliva to mix with the human's blood infecting them and creating yet another werewolf.
And no, there is no cure. Once bitten there's no way to reverse it. No, it won't turn you into some sort of sex machine where everyone will be far too enamored and horny for you that they throw themselves at you. No, you won't suddenly turn hot. No, you won't lose that extra weight, your skin won't clear, your bald spot won't go away. No, you won't turn younger. Yes, life threatening diseases will go away. The body will try and repair itself though limbs lost before being bitten will not just magically grow back. You will get physically stronger and your senses will be 1,000 times better than they were before.
While a transformed werewolf is a powerhouse transforming as a way to defend themselves is downright stupid for all the reasons I mentioned above so they come equipped with ways to defend themselves in the form of physical strength, speed, boosted senses, they can grow out their teeth into their canine form, their claws too and yes, it hurts but not to the point of transforming. Come on, the teeth are basically growing and the nails are being pushed out of the fingers as the claws elongate, it's gonna hurt some. On top of that werewolves can manipulate their eyes to shine/glow which really helps to deter any would-be attacker and to add to that they very much can emit snarls and growls as well as howls that sound like a distorted version of a wolf's.
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werecat-witch · 8 months ago
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Being the leader of my clan is really important to me.
But it’s kind of… insane that it happened when it did?
Like, I was in my teens when I was first made the clan leader.
Sure, I was a prodigy in witchcraft, but I wasn’t really prepared for such a big position!
The first… year (?) of being clan leader was rough, and I made a lot of mistakes with barely any actually decent guidance (the elders always said to “eat them” in response whenever I asked them for help with a problem).
And the only decent guidance I did have was from the Clan Oracle, who was always super vague! So her help was only ended up being useful in the moment.
Hell, I almost ruined our relations with the werewolf pack in that first year!
Thankfully, I learn things decently fast, so my second year as clan leader was much better.
I fixed things with the werewolves, for the most part! Me and their pack leader still didn’t get along at all, so it had been pretty strenuous since then. (Their new pack leader gives me hope for us improving things, though! She’s really great!)
Also began building relations with the local town, because apparently no prior clan leaders had thought that’d be beneficial!
I even began working on ways to make the valley safer for everyone!
…I’m really proud of how far I’ve come as a leader, and even more proud of how we’ve all changed over these past few years.
Especially how my clan’s changed.
We used to be one of the weakest groups in the valley,— none of us could even control our inner beasts! —but now? We’re like… actually important now. We’re even just as powerful as the werewolves!
It’s just… wonderful to see how far we’ve come.
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rs-hawk · 3 months ago
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Master List
This will be consciously updated so check back periodically. Enjoy!
A:
Átahsaiais
Angels
Angel Boyfriend
B
Beast (Beauty and the Beast)
Big Foot
Big Foot Camping
C:
Centaur
Virgin Centaur
Centaur Ranch MtF WLW
Centaur Handjob
Crow Girlfriend
D:
Dragons
Dragon Girlfriend WLW: Part One, Part Two
Dragon Girlfriend Gold Strap WLW
My Brother's Hot Friend (now exclusively on Patreon): Part One, Part Two, Part Three, Part Four
Dragon Guard
Dragon Queen MtF
Dragon Lover Nonbinary
Dwarves
Dwarf Boyfriend
Dwarf Lover
More Dwarf Boyfriend
Demons
Demon Church
Dullahans
Dullahan Boyfriend
Deathclaw
E:
Elves
Elves (Christmas)
Enchanted Armor: Part One, Part Two
F:
Fey
Fey Wife MtF
Fog Monster
G:
General Monsters
Short Monsters
Ancient Spirit
God Lover
God Husband MLM (Disabled Reader): Part One, Part Two, Short
Gorilla-Like/Missing Link Lover
Giants
Hiking Adventure (FtM Reader)
H:
House
I:
Icarus x Apollo: Part One, Short, Part Two
J
K
L:
Loveland Frog
M:
Merpeople
Siren Boyfriend
Octopus Merman
Mishipeshu: Part One
Minotaurs:
Minotaur Husband: Part One, Part Two
Minotaur Neighbor FtM
Nobleman Minotaur: Part One, Part Two, Part Three
Commission: Healer in the Dungeon Male Reader): Part One, Part Two (contains additional Monsters)
N:
Nagas
Naga Husband
Naga Girlfriend
Naga Husband (FtM Reader)
Naga Wife
Nymphs
River Nymph
O:
Orcs
Orc Husband FtM
Orc Mate WLW
Orc X Saytr MLM (third person)
Orc Mate MtF
Oracle Girlfriend
P:
Piasa Bird: Part One, Part Two, Short
Q
R:
Raven Mocker
Robots
Andrew Android
S:
Slime
Straggle
Shapeshifter
T:
Tentacles:
Tentacle House
Pet Tentacle
Two or More Monsters
Vampire and Werewolf Boyfriend (Plus Size Reader)
Vampire and Dragon Girlfriends WLW
Thunderbirds
Thunderbird Lover (on hiatus): Part One
Thunderbird Partner
U
V:
Vampires
Vampire Boyfriend
Vampire Boyfriend FtM
Vampire Boyfriend (Werewolf Girlfriend Reader)
Vampire Boyfriend (Anemic Reader)
W:
Werewolves
Werewolf Girlfriend MtF WLW
Werewolf Boyfriend FtM (MtF Reader)
Werewolf vs Human Boyfriend
Winter Wolf
Bestie's Werewolf Brother (Liwanu): Part One, Part Two, Part Three, Part Four, Part Five, Part Six
Bestie's Werewolf Brother Alt (Ahiga): Part One, Part Two
Witches
Witch Girlfriend
Your Witch
Werehyena (Male Reader)
Writing Tips
Top Ten
Filler and Self Publishing
X
Y:
Yeti
Z
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hedwig221b · 5 months ago
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The desire to write is crawling towards me with menace and ferity
ABO au, rare omega Stiles starving for freedom, alpha Derek who has to pick him a mate but loses his mind from how much he wants to keep him instead
Oracle!Stiles, Bodyguard!Derek with secret identity, touch-starved prickly Stiles who doesn't trust anyone and Derek who realises he has to fight hard to earn that trust bc that's his mate, not to mention he has to kidnap him
JANE FUCKING EYRE AU WITH WEREWOLVES AND PLOT TWISTS
mail order bride au, historical (i think, perhaps even deeply historical... like tribes and stuff, think Daenerys and Khal Drogo vibes (I haven't watched GoT so it's just vibes)); also a lot of people asked me to write sterek wedding and I think I can fit it here cause, you know, bride and stuff, but it's gonna be written my way so...
I genuinely do not know what is coming next, cause I wanna write everything all at once and I have a vacation in July, and I have to read an English version of Jane Eyre and that bitch is thicc... But be assured, whatever comes next is gonna be so good...
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muckleberryjam · 1 year ago
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Spooky season is upon us and so I rise from the dead to continue making over the Charms because I only did Gemma and Emilia then stopped for some reason...
Here's Minerva in her matriarchal glory. She's one part oracle, one part swamp witch, and one part tired of your bullshhhhh
minerva wears • hair down (@simstrouble) • braids (@qicc) • baby hairs (@savage-sims) • monocle (@pralinesims) • nails (ea werewolves)
that don't impress me much • corset (@regina-raven) • illyke) • skirt (hagsims/honeycuts) • hat (@rustys-cc) • collar (@evellsims) • socks (@sentate) • boots (@serenity-cc)
all the better to see you with • jacket (@its-adrienpastel) • necklace (@madlensims)
hunter gatherer • cardigan (@sentate) • skirt (@rustys-cc) • necklace (toksik) • pouch (@gorillax3-cc) • gloves (@wistfulpoltergeist) • boots (@astya96cc)
mystic meg • shirt (@serenity-cc) • undershirt (marigold) • shawl (@happylifesims) • skirt (@sentate) • socks (@trillyke) • boots (@darte77)
green-eyed girl • dress (marigold) • hat (@evellsims) • earrings (@clumsyalienn) • necklace (toksik)
cut a rug • jumper (marigold) • vest (@trillyke) • skirt (@oxalisim) • hat (@joliebean) • necklace (ea paranormal) • rings (@greenllamas) • boots (@serenity-cc)
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storiesfromylelmore · 5 months ago
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LAST DAY for the Stories From Ylelmore Crowdfunding Campaign!
If you want to support a cozy, silly, indie audio drama about witches, werewolves, and curse bearers doing fun things like
Pester the town immortal
Try to figure out what's up with the Oracle
Hunt the local yeti to try to get free ice cream and a trophy
Break into their school to talk to a ghost
Try to solve multiple murders
Feel free to stop by!
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siradventure · 2 months ago
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sir adventure set forth into the wild woods with nothing but his trusty sword, the feather in his helmet, and a thirst for excitement. however, as he would soon find, out in the wider world of the wild woods, his options were as plentiful as the tall pine trees, and he was beginning to feel a bit overwhlemed.
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that's when he remembered the oracle. he had been raised on stories of the strange folk beyond littleplace, of wizards and werewolves and other weirdos. one such figure was that of the oracle—a wise woman who could use her powers to bring hidden truths to light or even see the future. adventure wasn't interested in knowing his future (that seemed to him a rather hasty thing to pursue—he'd only just started through the now, after all), but he figured if anyone could set him on the best and most adventurous path, it would be the oracle. luckily, she didn't live very far away, and if sir adventure remembered the tale correctly, he could reach her forest cottage within a day's time.
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after a whole lot of walking, however, sir adventure came to a fork in the road. the path split in two: to the left, it continued on as it had, well-trodden and hard-packed, in the direction of the wildflower glades where the oracle resided; to the right, it branched off into a smaller patchy path winding through stones and roots off into the trees. the sign at the fork that pointed down the righthand path was badly scratched and scrungled, but looked to adventure like it might have read "beeberg."
he stood and pondered a minute. he had set to seeing the oracle, but he did like bees quite a lot. he liked honey even more, and he was realising that not bringing any food with him could have perhaps been a tiny oversight. he wasn't sure if the oracle would have good snacks at her forest cottage, or even what food oracles ate. he couldn't recall if it was her or the whistling witch of the wild woods who liked to eat ground up people meat between two slices of bread (a creation older legends had dubbed a "manwich," but was now more often called a "personwich" to be more respectful to those being eaten), which sounded to adventure nowhere near as appetising as a big glob of honey.
huh? who is this? what's going on? | part 2 ->
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miollo-blackberry · 1 year ago
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Let's talk about werewolves from my universe! And about Morgan, of course 😳
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Magic in my universe can be different. With practice you can achieve any result. For example, the oracles invented a spell that allows you to see a scenario in the future. To do this, they draw eyes on their skin. The more eyes are drawn, the more options the wizard sees. The more a wizard practices a particular spell, the easier it becomes for him.
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The magic of werewolves works quite natively, because they practiced turning into different creatures for many generations in a row. In fact, any wizard can try to turn into a wolf, bear or dog, but for him it will be very, very difficult.
Like all magicians, werewolves have a set of rules. For example, you cannot transform into creatures that do not exist in nature (dragons, phoenixes, wyverns), you cannot transform into small or large versions of creatures (giant cats, tiny bears, huge rats), and also, the ruler of werewolves should not transform, this is necessary for in order to prove to other wizards that despite the transformation into different creatures, werewolves did not lose their humanity.
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Werewolves' eyes are usually yellow, brown, or green. Their eyes glow softly in the dark, it’s almost invisible unless you look closely.
Morgan has yellow eyes and dark gray hair. He is tall and quite strong. I wouldn't say he's a genius or smart, but Morgan works and studies hard to be an example for everyone. He is sympathetic, kind, always ready to help others. Morgan tries to smile to cheer up those around him, but can be frighteningly serious.
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Morgan has a best friend, Akki. They have been friends since childhood. They have one brain cell between them. Akki turns into a huge wolfhound with golden fur.
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Morgan likes one girl. Her name is Chocolate. She and Morgan travel a lot, so they rarely see each other. But they often send letters to each other. In case you were wondering, Morgan has very beautiful handwriting :D
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I am ready to talk about Morgan forever because he is one of my favorite characters. He is kind, sweet, and always ready to help others. Plus, he's quite handsome. I really love this character
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ophernelia · 5 months ago
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Heyyyy Opie!
Ok so I was rewatching the originals the other day and the werewolves reminded me of LYKAIA.
And I just had to ask : is there like a hierarchy within different packs..so like if they come from one bloodline or another (and don’t beat my ass if you’ve already answered this somewhere lol)
And do they come with different abilities depending on the pack there in….. I’m just curious.
Other than that . I’m a sucker for supernatural shit and you are doing amazing at the world building and I just love it all so much!!! Also, Imogen is MOTHER.
MWAH 💋
Heyyyy friend! Thank you!!! 🫶🏽🫶🏽
So the hierarchy in Lykaia is mostly just based on strength, their ability to lead, and willingness to lead. In the world of Lykaia- no one’s really dying to be alpha lol. It comes with too many responsibilities and expectations, so unless you’re on a power trip you’re just trying to vibe lol. There’s a hierarchy with the different packs too. That’s based on numbers, strength, and with the Cali packs- connections. In the states, Kristopher’s pack is at the very top. He works alongside Aconitum, but Kris’ main business is politics. The only reason there are safe havens in the US is because of him. His efforts and desire for a cure for lycanism are funded by that. Everyone looks to him to lead. Even other alphas. He has a lot of pull, so that’s why they expect a lot from Rory.
As far as abilities, all lycans regardless of rank, can self heal. They can also help others heal if they have a wound. Nothing too crazy though. If it’s a deep cut then they can help. Or a bullet would as long as the bullet exits, but they’ve gotta be quick with that. Depends on what gets hit by it too. They can shift into their wolf forms, but only alphas and betas can shift to the humanoid beastly form. They’ve all got an increase in strength and a longer lifespan. Although some packs live longer and are stronger than others depending on who’s in the pack. I think Rory might’ve said it before, but the more connected they are as a unit, the stronger they are. The more bonded you are with your pack, the better the pack functions and feels. Each pack has a differently ability depending on the people in it, so like Freddie’s pack (he’s the basketball player.. I think LMAO) they’re more athetically inclined. So he really only accepts in other athletes. Mera’s pack rules over mental prowess. She only allows in highly intelligent people. (And only black women but that’s just Mera having her preference lol. She does feel like sisterhood comes easier with those that look like you.) Her pack is HUGE. Pushing around 30 members. As far as our main pack, we don’t know what their’s is yet. But since they’re the only pack with an oracle and active priestess, it’s bound to be something unorthodox.
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callsignbaphomet · 10 months ago
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Dear number stations,
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forgotten-elves · 2 years ago
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The Grey and the Dark Legacy Challenge
A six generation legacy challenge dedicated to morally grey and villainous sims.
Required packs: Get to Work, Island Living, Journey to Batuu, Strangerville, Werewolves, Vampires, Paranormal
Getting started: Aging can be set to whatever you prefer, including being turned off entirely. Gen 1 can be created alone, or with a spouse, sibling, parents, etc., and can be of any age. The listed aspiration does not have to be picked as the sim's first one; they just need to work on (and ideally complete) it at some point in their lives. This challenge is meant to be flexible and guide storytelling, not to be intentionally difficult, so feel free to make changes to the rules where you need to.
Currently play-testing. As I do, I may make some changes. 
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Generation 1: For Peace
The more you’ve learned about the world, the better you understand just how vulnerable the planet of Earth really is. You’re devoted to protecting the human race from the wilds of space, to ensure peace and security. Some might not agree with your methods, but you know that the ends justify the means. 
Career: Military (Covert Operator Branch)
Aspiration: Enforcer of Order 
Traits: Gloomy, Paranoid, Neat
Goals: 
Max career and aspiration
Defeat the Mother Plant
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Generation 2: For Chaos
As a child, you suffocated under the strict discipline of your parent. You want to be free of their self-righteous hypocrisy and embrace your flaws to the greatest extreme. 
Career: Criminal (Boss)
Aspiration: Public Enemy
Traits: Evil, Hot-Headed, Slob
Goals: 
Max the career and aspiration
Contract werebies and become a werewolf 
Turn 5 Sims into werewolves
Have at least one non-werewolf child (this must be your heir). 
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Generation 3: For the Unnatural
You grew up in a household that was brutal, crude, and utterly boring. The only interesting people were the faceless whispers you heard in the trees, and the songs of sirens who drowned their lovers in the sea. You’re a romantic who yearns to fall deeper into the nether realm, and your favorite love story has always been a tragic one.
Career: Freelancer (Paranormal Investigator)
Aspiration: Villainous Valentine
Traits: Romantic, Loves Outdoors, Child of the Ocean 
Goals:
Become a mermaid
Max aspiration
Max the charisma skill
Max the medium skill
Perform the Siren’s Call on at least one sim
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Generation 4: For the Unknown
You never quite had the talent to invoke the nether realm the way your parent did. You found your solace in technology and science, but there’s a part of you that will always be drawn back to the supernatural.  
Career: Criminal (Oracle)
Aspiration: Chief of Mischief
Traits: Mean, Creative, Geek
Goals:
Max career & aspiration
Max the logic skill
Have an observatory and complete the space prints collection. 
Be abducted by aliens. 
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Generation 5: For Opportunity
You grew up with your parent’s fascination for the stars, but when you finally make your way into the larger galaxy, you find things aren’t really much different than they are on Earth. Money and greed still make the worlds go round, and though you’re disillusioned, you find yourself adapting quite well to this new truth. 
Career: Astronaut (Interstellar Smuggler)
Aspiration: Galactic Privateer
Traits: Kleptomaniac, Self-Assured, Outgoing
Goals: 
Max career & aspiration 
Use the Listening Device to blackmail other sims
Have at least one child that is not an occult (this must be your heir)
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Generation 6: For Eternity
As a member of the ever-changing galactic underworld, you watched your parent so often barely escape with their life, and the fragile nature of mortality became something you despise. You may have been raised with all the “right” connections, but you have greater ambitions than to just stay in the game. You want to build something that lasts, to be something that lasts for centuries. 
Career: Secret Agent (Villain)
Aspiration: Mansion Baron
Traits: Materialistic, Loner, Ambitious
Goals:
Max career & aspiration
Become a vampire
Reach the rank of Grand Master Vampire
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mommybard · 1 month ago
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Saw you mention World of Darkness and that's been my main hyperfixation for like a year (and finally getting my roommates into it gonna try to start a chronicle on Halloween with em) so I gotta ask which splat is your favorite?
See I can't just give my favorite overall. Each game has a favorite in it, don't make me choose from between them xD For Vampire the Masquerade: The Salubri, with Gangrel and Banu Haqim nipping at their heels. I love my three eyed healers and they're so much fun even if they're all horribly traumatized at this point. For Werewolf the Apocalypse: Has to be the Black Furies. Amazonian werewolves who are ready to throw down for a good cause? Hell yeah. Though if we're counting all weres, then def the Gurahl (Werebears). For Orpheus: Haunters. I can turn myself into electricity and haunt your shit? Yes please. For Mummy the Resurrection: Khri-habi. If its not clear yet, I do tend to play healer type characters, and they can be very fun in Mummy. For Hunter the Reckoning: The Entrepreneurial. Look, I love Shadowrun, and this lets me kinda do what Riggers do in that game but to hunt down monsters. For Wraith the Oblivion: No. You can't make me play it again. Its so fucking heart breaking and sad. Do not play this game unless you are ready to feel absolutely emotionally vulnerable with your playgroup. You will cry playing it. Don't play it. That being said, the Oracles. For Changeling the Dreaming: Fuck the Sidhe, viva la Trolls! A lot like the Black Furies, big tough fae ready to throw down for a good cause and fuck shit up. For Demon the Fallen: Scourges. Again, healers. You put me in a game and give me a way to be a healer, I'm going to fucking do it every time xD And then for my favorite system in WoD, Mage the Ascension: The Virtual Adepts. Mostly cause they have the focus on Correspondence, but also because their magic works with like...viewing the universe as a program they just need to learn the language for and edit/hack to get things to happen.
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spawnofmagick · 8 months ago
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Salutations
You can call me Rice or Alastor! My pronouns are They/Them but I'm very forgiving if you accidentally misgender me. I identify as a Transmasc Nonbinary Alterhuman Witch.
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This blog is more relaxed as it is run by an ADHD user who runs on hyperfixations and caffeine. I will post about whatever interests me at the time, and repost plenty. I love to chat, so my asks are always open.
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Identities
Kintypes:
Alastor (Hazbin Hotel)
Northwestern Wolf
Kithtypes:
Horse
European Dragon
Paratypes:
Werewolves
Faolan MacDuncan (Wolves of the Beyond)
Hearthomes:
Forested Mountains
Hell
Archtrope:
Stargazer (Astrological Oracle)
Exemplar:
Stolas (Helluva Boss)
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storiesfromylelmore · 6 months ago
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STORIES FROM YLELMORE IS CROWDFUNDING FOR SEASON 2!
If you want to support a podcast with
Queer relationships (including depictions of a canon QPR raising a child, more on this in season 2!)
A heartfelt and silly narrative
A dedication to taking childhood problems seriously
Magic, curses, and blessings
Witches, werewolves, river monsters, ghosts, oracles, dragons, dryads, and so much more!
Consider supporting us at our Indiegogo Campaign!
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fyeahcompetentwomen · 2 years ago
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Barbara Gordon vs. Dr. Helen Magnus
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Remember: don't vote on "who would win in a fight", but on "who, when given a task that fits her skillset and talents, would do that task better: more comprehensively, faster, with more pizzazz, with less collateral, etc."
Endorsements! "What is she good at?"
Barbara Gordon, DC: Batman but better. She’d the og batgirl, obviously kicks ass, but most importantly after batgirl she becomes oracle the smartest and most competent person in the extensive batman gang. shes the girl on the computer, she runs everything behind the scenes, she knows everything and if she doesnt know it she will find out if you give her two minutes also shes a wheelchair using queen
Dr. Helen Magnus, Sanctuary: Medical doctor, doctor of xenobiology, doctor of cryptozooology (think that was the term), a doctor of asskicking, did Science™ with Nikola Tesla that gave her long life and him vampire powers (and Jack the Ripper the ability to zorb/teleport), runs a secret network of safe houses called The Sanctuary for "abnormals" ie anyone with special abilities/weird genetic make up/Bigfoot/werewolves (although they get called HAPs and she adopted one). She's 275+ years old by the end of the show - she did science with Nikola Tesla and Jack the Ripper in the Victorian times and the show is set during the late 2000s/early 2010s. She was in Carentan (behind enemy lines) during the D-Day Landings leading a mission to stop the Germans using an elemental in a war machine. She says Bloody Hell a lot, and speaks with an English (tinged with Canadian) accent. She's canonical bisexual (which is important to me as it helped me figure out a few things about myself) and tends to adopt people. And she outsmarted a proper vampire (seen in the show as the super intelligent race who want to enslave everyone).
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kentuckycaverats · 10 months ago
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francesca "chess" giovanni (they/she), 7th generation hecata
stc from the NOLA by night chronicle im prepping (feat. some picrew placeholders - pending commission art)
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chess lore! as promised @harbingerofskulls
(if any of my players see this - no peeking <3 ily though)
chess is very proud to be a blight on the giovanni name. their mule-headedness was always a point of concern within the family even as a mortal, but they showed occult promise from a young age in the form of prophetic dreams of others' impending deaths. she was eventually ghouled, but ultimately denied any possibility of embrace; she held no respect for family tradition, was critical of the incestuous nature of giovanni relations, and couldn't be trusted to put clan needs above her own beliefs. yet her talents couldn't be denied, so she would remain in service to the family as a ghoul for eternity.
so, as the biggest Fuck You they could manage, chess took it upon themself to find another hecata willing to embrace them: selma hijazi, childe of lamia and witness to the diableries of cappadocius and lamia. selma has been posing as a giovanni for centuries and playing the long game to systematically destroy the giovanni from the inside. she's hunting down all of augustus giovanni's direct descendants and working toward the ultimate goal of wiping out the entire giovanni bloodline.
selma had her eye on chess for awhile, and when she confirmed their commitment to the downfall of the giovanni she embraced them as a lamia. fledgling chess revealed herself to the family as a giovanni embrace, insinuated that her sire was among them, flipped everyone the bird, and was immediately disowned. the official stance of the giovanni is that there is no francesca giovanni. chess keeps her surname specifically to piss them off and ensure that the salt never washes out of that particular wound. her embrace launched a massive internal witch hunt within the family, with many of the elders determined to uncover who betrayed the clan. selma's is one of the loudest voices. chess' cousin by mortal blood, sergio giovanni, is especially bent on sniffing out who sired her. he's also augustus giovanni's great-great-great grandchilde, and selma's current target.
selma is a practiced necromancer and has trained chess in secret; they've mastered Fatal Precognition which allows them to predict the death of any given subject. that's how they make their living, as a freelance oracle of death for kindred, kine, changelings, and werewolves alike--anyone who can pay.
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