#NOT GOING IN MAIN/CHARACTER TAGS IM SORRY
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cuppajj · 1 day ago
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Is this the ask box? If not I'm so sorry I'm not used to tumblr literally only got it to follow your au. It's great btw love everything about it.
But anyways can I bonk Dragonberry on the head with a stick to get her attention and say hi, but with a really long stick so I'm not close to her when I do so? She's my favorite but she's scary and I while I would prefer to write her a letter but I don't want her to have my return address.
Also I've had my own au in the works but never actually bothered to start writing or properly figuring things out till after coming across your au which inspired me to start doing so and I just wanna know how you set everything up and figure out how to use who where and how you split stuff into arcs? I currently have 2 arcs based on the continent one being Crispia and the other being Beast-Yeast and both have chapters but Beast-Yeast is becoming a lot longer than Crispia due to how my au is set up and the fact the canon Beast-Yeast storyline isn't fully out and I was just wondering if you have any advice on what's best to do? I do want to eventually post my au and I've already gotten to work on the designs but I don't know the best approach to make it into something that others who are unfamiliar can understand.
Also sorry this turned out kinda long!
You can!! Though would advise against using the stick bc if she feels like it she could grab it and fling you while you’re still holding it
As for your second question about how I use arcs, it really just boils down to being a way to manage all the characters that are in the AU. Each saga focuses on one beast (including their respective of the original 5), the protag who is usually related to them in some way, and whatever story takes place in that specific arc alone. They’re meant to be mostly self contained, but they’d feed into a bigger narrative. The Vanilla Saga is a little different because while it’s technically self contained, Crepe as the main main character dabbles in a little bit of everything; but only crepe (also choco technically). You’re not likely to see Princess in the Lily Saga unless the two stories surrounding Dragonberry and Midnight Lily overlap.
I do have plans for sagas to overlap before the “all stories converge for the final saga” part, for example the Vanilla and Berry sagas will converge in Parfaedia well before that, but that would be a single story arc before they split up again. Some sagas can/would share the same events but would still largely be self contained.
Im going off on a ramble here but basically, BAAU’s sagas are just info management lol. With so many characters and stories to handle, it would be very confusing and bad if all of them were crossing over at every turn. When you’ve got a plot line that can serve as its own thing, it’s easier to tell where pieces of information belongs.
So that being said I should really start tagging the sagas in some of my baau posts 😭😭😭
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avaloniaofficial · 8 days ago
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congrats yall swayed me on nanozilla >_<
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arolegos · 4 months ago
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im way too scared to say this on main but icl i love lloyrumi n' i love ur lloyrumi art ... can u draw them more for me ... maybe dr harumi meeting sora and jordana like 'damn lloyd they js like us fr fr ???'
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i love when the relationship dynamic is "kiss marry kill? all of the above"
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oosey0 · 3 months ago
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mizisua
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pandelacreme · 7 months ago
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at first glance i thought the fixation on till’s neck was a sly joke about a/b/o, a genre heavily based in bl works, in the same cheeky way ivan’s name is a play on korean lgbt slang.
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but the recurring motif of strangulation, how till's relationships (excluding his infatuation with mizi) are largely characterized with him being the object while the other is the subject; how him being on a leash, not just a collar, is quite literally one of his defining visual traits...
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it reminds me of shakespeare's othello, where the titular character strangles his wife to death in a fit of jealousy over her alleged infidelity... the results of round 6 almost feel like a subversion of that play, where the leading artwork, esp the red one, seemed to suggest that ivan would strangle till in an act of possession, but it ended up as just the opposite.
but i wonder if there's more symbolism we can extrapolate if we hypothesize that some of the imagery are allegories to othello...
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fraternum-momentum · 3 months ago
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so so so glad ur art has been taking off lately... i've loved ur dol art for ages now, so it's fun to see things with a wider appeal blow up! nwn
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ty for sticking with me for so long !!!! it's honestly so surreal tbh,, im just kinda doing whatever comes to mind / whatever i want to do, im glad people seem to like it :33
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itsdefinitely · 1 year ago
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oc things and stuff
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rxttenfish · 8 months ago
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Asking because I’m extremely curious about this, how did MonProm’s writing get different over time? I remember you saying that the lore and characters feel different, and that it's missing sincere character interactions, too. I know almost nothing about the lore and I’ve only seen a few people mention the characters, so I’d be interested in a rundown of what aspects you think got worse in the series
I wouldn’t mind a very long response since I’m not that active in the fandom, I need to catch up on what happened
sorry for taking so long to answer this! i kinda waffled on it for a long bit, mainly because i started doubting myself again, and whether or not this was me simply overreacting or being tinted by nostalgia or simply being extremely picky and choosy in what i like (the last of which is true, i seldom get into fandoms at all for this reason and stay away from most popular media, but i wasn't sure if it applied here). i've posted about it already, but i'm in the middle of a psychotic episode where i can't feel a lot of pleasure to begin with + most things i do experience ending up solidly in the "very bad" category, so as you can imagine, i really didn't want to mislead and check that i was actually in objective reality.
as it is, this is also when a lot more screenshots started to be posted in the monster prom tag, and that helped me bridge the gap back into returning to the games themselves and feel like i was making a more accurate judgement. if you're one of those people who have been posting screenshots, i sincerely thank you, and i appreciated seeing you in the tag greatly.
for those not in the know — i've been in the monster prom fandom since it first released, prior to even the first additional ending to be added (the "Punch the sun" ending, and i recall the minor fandom drama that happened at that time due to it). my impression of monster prom is very much influenced by this, as what got me into the first game was the fact that the characters genuinely seemed to care for each other and were friends with each other (not merely tolerating each other's presences nor dressing it up, they sincerely thought of each other as friends and were open about that fact), on top of the wide variety of small details and statements that, if taken at face value, could create compounding complexity in the lives of each and every character and had wider implications for their lives.
no, they were not necessarily explored nor even necessarily "real", with so many conflicting events and statements, but i liked this too, because it meant a wider flexibility in what you could imagine, helping to create a more tailored experience for everyone who thought about these characters. this was what i liked about the early fandom too. what was baseline "canon" was so vague and minimal that you could have wildly different interpretations of the same characters' histories and relationships with each other. you would have radically different perspectives on what the world itself looked like, what it was like, that there wasn't really any wrong answers so long as their personalities remained the same. this is where you got the old headcanon of polly and liam being childhood friends who knew each other as humans, or that the world of monster prom was post-apocalypse where humanity itself had gone extinct or only existed in tiny pockets, or my personal headcanon that both monster and human society existed right next to each other and had minimal crossover for petty cultural reasons. this was also prior zoe-as-ro, and there were wildly different interpretations of zoe's personality, with most going for a far more disquieting creepy-cute than the deep nerd we got.
this is why you get stuff like the timeloop theory, where everyone is repeating the same weeks leading up to prom over and over, and are perhaps vaguely aware of it but broadly unconcerned. this is also why it felt like the joke that, the characters were still in high school but were all fully legal adults with most in their 20's, best landed, because it was absurd and strange and didn't quite make sense, but the world itself was inherently absurd and semi-malleable to begin with. realistically, i felt like everyone understood it was making fun of the trope of having adults play teenagers in american sitcoms and wildly casting outside the age range, but for more in-universe explanations it wasn't any different from the way that you would have a large, dramatic ending in which everything changed, but then you'd restart and everyone would be right back at the beginning with nothing different, or even having conflicting events in the same run. it was a dream-logic that fit with the tropes and, thus, diagetically made sense.
to be clear, i don't mind canon having a set, well, canon on which it refers back to itself. i don't mind expanding that or including more things which are set in stone. but there was a perceivable shift in how the games handled this over time, becoming a lot more... bitter, it felt, towards all of these different branching ideas and concepts that, yeah, the people making them knew wouldn't necessarily be "canon" because "canon" already liked to contradict itself so much. most people weren't even sold on any one idea, and there was a much greater sense of enjoying and appreciating all the varying ideas people would come up with even if you personally didn't share them. making the characters be out of character was the real crime, because then it didn't diagetically make sense in the same way, didn't wholly fit.
(again, this is not to say fanon didn't happen and characters weren't smoothed down into a simplified personality that fit these varying fan-interpretations instead of the game itself. certainly damien love/lust was just as bad as it had ever been, and everyone loved to mangle his character into a more stereotypical "bad boy with a heart of hold" all the time. but it certainly felt less set-in-stone about it than it does now, with any deviation from the norm being considered strange and odd and even broadly shunned from the wider fandom.)
all of this is setup for establishing what the writing, lore, and characters felt like in the earlier days. the characters were the strongest part, with their relationships to each other being equally as important. the lore played it fast and loose and was far less interested in setting anything in concrete because that wasn't the important part. the lore wasn't the important part, which was what made it all the more intoxicating to think about, all the more fun to play with.
montrip is easily the biggest offender when it comes to setting everything in all-or-nothing terms and demanding absolutism from the world. broadly i blame the hitchhiker conversations for the worst of it, but i think ultimately the way they handled the entire premise of the game is where this problem stems from. it's not really an exploration in the same sense that you might explore the first game, discovering different perspectives and different people with different relationships to each other. it's an exploration in the sense of a sequel that over-explains the monster, that takes the most boring option out of all those that were possible and floating around and settles on something that was blatant, obvious, typically rejected not because of how novel it is but how trite and par for the course it is in the rest of the genre.
yeah, okay. humans know nothing about monsters and there's a "monster dimension" that exists separately from the human dimension. there's no crossover between the two of them. of course there's a big grand-scale fight between the eldritch powers that zoe used to be a part of, from which not only are slayers the main organization against them, but also the merkingdom has some horse in this race too. it's an urge to make things so universal in explaining them, in revealing connecting threads which unite everything that's ever happened in here, that makes the worldbuilding and lore immediately much more boring than it ever was before.
and it didn't have to be this way! nothing in the first game contradicts any of this too explicitly (see the above, the first game loves to contradict itself), and i would even be happy if this was basically canon but never stated or confirmed to be the big overarching everything going on underneath it all. i believe you should probably know these things about any world that you create and have them in the back of your mind. the difference is that you can know these things and keep them in mind, even focusing on things where its very relevant, and still not reveal them. this is why you have lore bibles, after all. every horror writer knows exactly how their monster works and the full underlying reason for everything that happens, but that doesn't mean the audience will see it or possess this same information too, and leaving it intentionally obscure will make far better stories.
which, this is bad enough, but it wouldn't be the breaking point for me if this was all there was.
but the worst thing of all has to be the slow decay of the very same characters that sold me on this world, this lore, this game in the first place. monster prom is nothing without the characters in it. it's a dating sim, it has nothing but characters to get you to play, and liking these characters are the entire reason anyone would pick up monster prom in the first place.
and the first game pulls this off extremely well. it's all in the tagline: be your worst self. they are, indeed, all terrible people. yes, even that character that you just thought of right now. they all have points in the game where they commit atrocities, where they kill or hurt people, where they do inexcusable things that could not be ignored in a more serious setting.
but that's the point. i think there's something very powerful in creating a character who not only do you love and love their personality and the way they interact with the world, but who also are inapologetically terrible, and to have the humor and the charisma be so good that you don't get bogged down in the "this is awful". likewise, it never feels the urge to really go out of its way to justify what's going on. this is not to say theres no discussion of if someone "deserved it", but usually there's still the sense that the joke is on them, that this is still an extreme reaction specifically for comedy and not necessarily something that can be justified. you can have damien set leonard on fire and have it feel earned, without prompting the needed reaction of what it's actually like to watch someone burn to death.
this is what sets the prank masterz ending apart from the rest of the game, and really establishes it as the first real "bad ending". because nothing that you do or happens in the prank masterz ending is any different from anything else that happens in any other run. you summon evil beings from other dimensions as a throwaway gag on how visiting one location raises your stats. you kill other people and damn them to terrible fates. you watch as body horror happens. the only difference is that, in the prank masterz ending, the laugh track doesn't play.
the rest of the game and the writing echoes this philosophy, this careful interplay of tropes that keeps everything tongue in cheek and yet sincere enough to make sure emotional beats still land when they're needed. the characters feel true to themselves and their own emotions, even when the world is extreme and excessive, when everything else runs on comedy logic.
this is also what i noticed failing first as time went on.
like i said, fanon has always existed and there's always been very specific ideas as to what characters are like in the same way fanon always flattens down characters into the same tropes over and over. scott is stupid and innocent and doesn't know what sex is. damien is violent and hot and too cool for anyone else. miranda is the idiot girl character. repeat over and over and over until you get sick of it.
but it's been an issue as time has crept on that canon has started to approach fanon and began to merge with it. now, scott is so innocent that he can't even curse. polly starts being mean to her friends and saying things that would be very hurtful to hear. the merkingdom isn't really super evil and fucked up, it's just miranda that's like that. they become simpler, easier to digest, streamlined for social media posts and mass-sharing. they become less and less subversions of existing tropes and moreso just another example of them, something else to add to the collection, not their own individual stories.
even further from this, what more complex traits they had are now stated and not shown. polly is stated to be smart and clever in a way that her party girl persona doesn't imply and to be sincerely rather down to earth with the people she cares about, but we seldom ever see this anymore unless its the game specifically trying to make a point about it, in which case it won't let her do anything that implies cleverness and moreso will just outline it in the narration. vera is stated to care for people in a very genuine and heartfelt way, but seldom will get a chance to do so, and every opportunity for her to do so to their faces is missed while she will just outright state it later. it does not feel consistent, it does not feel like any of these are intended reads of their actions. it feels like the devs have something they want to do but no idea on how to actually do so. and forget it if you want these traits to manifest in small ways that show up in unrelated moments and scenes.
the dialogue becomes harder and harder to tell between each speaker, if you are just looking at what's said and not at the pictures attached to it. the characters' distinct voices have been eroded away, so that they speak more and more like each other, relaying the same terms and ideas in the same words. perspective becomes a suggestion, instead of a must.
this is something that started back in monster camp too, as all of the endings in that game felt ultimately the same as every other ending. it's very hard to place or define the full reason why, why there feels like there's no emotional stakes nor investment, why everything feels moreso like selecting different coats of paint and trying to find all the different ending pictures rather than being interested in exploring the characters as characters.
stranger yet, the series that started with the tagline of "be your worst self" has experienced a kind of... softening, for lack of a better word? what i mentioned about being able to handle the balance between terrible people who do terrible things and the light tone of the game starts to change, as abruptly the same characters who were down with violent murder in the first game start to lose their nerve, acting more and more on more typical morality. it's one of those things that feels like it's starting to damage the tone, as abruptly it's not as absurd as it used to be, demands less suspension of disbelief which could buffer and support the rest of the setting on it. there's even a part in one of the endings in montrip which involves current-polly and current-scott looking back on their monprom selves and reacting in horror at how violent and careless their pranks are, in a way that fundamentally felt like it was undercutting and disparaging all the things that felt fun and made monprom what it was.
which is odd, really, because more and more i feel like the characters in these games like each other less and less. the friendships and genuine enjoyment of each others company that brought me to this game in the first place has gone. now they don't mention each other as much, don't care for each other's feelings and reactions as much, aren't as willing to support each other. they are more and more found on their own, relied on their own, seem to seek out contact and interaction with their own friends less and less. it feels like they're all separating out into their own worlds, but also feels like they wouldn't willingly want to interact with each other if they weren't already forced together by some other outside contrivance.
if anything, i'd compare it to every other dating sim out there, where you, the player, are the most important person in these characters' lives, and they only feel ambivalent or antagonistic towards every other character. which, again, is not why i picked up monster prom or why i liked it so much in the first place.
and it's because of this that it feels like the current state of the series has to focus on its increasingly weak worldbuilding and lore, trying to form a more serious foundation without character relationships being so tightly bound together, without the characters themselves being more developed and rich, without an aspect of absurd humor to rely on.
more and more i've noticed monprom has to rely on referencing other series to make itself funny and create humor, which, again, it's always done. it was just easier to ignore back then, if you didn't know what was being referenced, because there was always more going on in the exact same scene to bolster it and give context clues as to the setup and punchline at play. it feels like the current games are much more dependent on you knowing pop culture references in order to have any fun with it, and i'm someone who, again, is very picky in what i like or what i'll seek out. i'm not interested in a stream of references about other things that i would much rather be doing than playing through a game that feels like it hates that i like it at all, when i could, again, just be engaging with the thing that takes itself seriously and knows what it wants.
#all the care guide says is 'biomass'#monster prom#asks#vanillabeenflower#this is. so long i am so sorry.#and its still not my entire thoughts because i have so many thoughts#this is an unedited ramble tbh and im very sorry for that#i have more complaints like#how fucking snide and condescending the narration is to its own characters#which it already had but gets even worse in the later games#which is why despite loving aaravi i dont want to play moncamp at all#where a character says they like something or feel something and the narration has to be so. sarcastic about it?#like how i mentioned about how it feels like how its looking down on them as people#instead of whats probably the intended read which is#more jokingly calling them dumb in an affectionate way like how you might do with friends#and ofc theres the whole miranda rant#i hate what theyve done with the merkingdom and i HATE adrien as a concept i wont lie#just. cool. this female character is too stupid to count as a lore character. we obviously need a MALE character to fill in instead#we cant just have miranda talk about this or center any of the other female characters#and how they feel about this and whats going on for them#no we need to make up a new man to talk to instead#im. im still really bitter about it i wont lie.#like i said i could go on and get way more specific about it#i just feel like any and all emotional weight to this has died and the characters are more and more obviously actors on a stage#for your own self gratification rather than their own people living their own lives#this is so bitter and i really shouldnt put this in the main tag#i am so sorry everyone who will see my rant. but my peace must be made.#dont worry im already asking myself if im just making all this shit up myself#what if some of us liked that the characters were so mean to the player and had no qualms about aggressively rejecting us#because it gave some illusion of them being able to make their own choices and decisions in what they wanted
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dreamsy990 · 2 months ago
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obligatory black mask redesign except i only changed like one thing and im not sure i like the final result
inspo for this btw
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thatstroubling · 1 year ago
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Poll: What is, on average, the best Danganronpa chapter across the 3 mainline games?
AKA all Danganronpa murders are the same <3.
Parallels among the murders of the same chapter are listed below:
Chapter 1, AKA: "In a murder committed out of fear and panic, after dusk, in a location where the protagonist appeared shortly before, a strongly motivated individual, after taking initiative on their own, is murdered as a result of a betrayal by the protagonist's best ally, after which the corpse of the victim is found slumped on the floor and during the trial for which the blame is for a prolonged time placed on the protagonist or their ally (who was indeed involved, but ultimately is not the blackened)."
Chapter 2, AKA: "In an attempt to maintain allegiance to an important individual and to uphold a sense of honor for their Ultimate title, a capable classmate bludgeons to death the mentally strong yet physically weak (or mentally weak and physically strong) fan favorite (who therefore ends up dying too early) in a hands-on-hands physical confrontation, after which the placement of the corpse as well as the "perceived" crime scene is messed with to pin the blame on another person."
Chapter 3, AKA: "A-not-mentally-well-adjusted individual commits an immaculate and complicated double murder for a unthinkably irrational or amoral cause, which includes a body appearing at the crime scene out of nowhere in a seemingly impossible fashion, and in which one of the victims is the one who was lured out by the killer and willfully takes part in the action (but unknowing that it will result in their own murder) and in which the other victim ends up being the socially ostracized individual, simply because they happen to be at a wrong place at the wrong time."
Chapter 4, AKA: "Within a set-up for a locked room murder mystery, the good-hearted fan favorite becomes a part of a two-person life-and-death allegiance to perform a heroic act of self-sacrificial killing using an unknown murder method with the intention of getting themself killed so that everyone else may live, while one person is revealed to have had a deeper insight into the killing game for some time."
Chapter 5, AKA: "In an unsuccessful attempt to bring the killing game to its conclusion, the most malicious student of the class orchestrates an almost perfect, convoluted and seemingly unnecessarily but indeed intentionally violent murder (which serves as a way of mangling the corpse to a point where the murder method is concealed), whose solving hinges on the protagonist's new but trusted ally's confession about their not-really-consenting involvement."
Chapter 6, AKA: "After a retrospective investigation that brings to light new circumstances about the game's setting as well as its previous events, an existential crisis consumes the remaining survivors as the identity of the class and the killing game itself is revealed, during which Junko Enoshima appears (of course), and which ends with the true protagonist killing the mastermind in order to seek redemption, freedom and hope for their classmates.
P.S. This whole thing was primarily inspired to by my desire to prove Nagito's assumptions from chapter 4 wrong:
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Most of these are fortunatelly not true when we also take V3 into account: while Rantaro was important, he wasn't stabbed; a serial killer was revealed in the third chapter, not the in the second; and I wouldn't exactly classify chapter 4 murder as a suicide in either sdr2 or v3 (though we DID have two people playing Russian roulette in the Funhouse, yikes). All in all, the murders wouldn't have been nearly as shocking if they correlated with what had been already pointed out in the second game before, so I'm not really surprised that there ended up being other similarities among the murders.
That's all, thank you for reading <3
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mylove-thresher · 11 days ago
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I keep trying to post shit I been drawing lately BUT I CANT. I CANNOT BRING MYSELF TO. THE WORMS INSIDE MY HEAD DO NOT APPROVE OF THEM. I CANNOT FUCKING DRAW. PUT ME DOWN. I DONT FEEL THE SILLY IN ME.
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#If I had the fucking time to draw at home my life would be sparkles and glitter#I feel like my skills are falling away from my grasp#Bc wdym I was fr cooking before I came back to school and now this junk happens#I’m probably just out of energy from everything that’s been going on in my school#And I think I said som in the tags of one of my latest posts about a new girl in class that’s funny n shi. Well she isn’t.#I’m starting to hate her bc she’s cringe and quirky as hell but not in an actually funny way it’s just annoying#And she’s always cutting me and other people off in irl convos and acting like the goofy main character#While also being so unbelievably stupid like we have to repeat things to her over and over again and it’s just. So much.#I feel bad for being an absolute hater but she’s genuinely becoming more and more insufferable and it’s just her second week here#Idk how my friends put up w her but I look at their faces and I can tell they’re done w her sometimes#It’s not that she’s a bad person she’s just. So cringe. In a bad way. Not in a “let people be cringe” cringe way. Just cringe.#Like I swear she’s an absolute ditz#Or whatever the word is in english#Why am I just hating on this random girl nobody on here knows irl mb but I had to get it out 😭#Ugghhhhhhggg I’m sorry for not posting anything too interesting chat#I know I technically do post quite often but I don’t feel as artistically satisfied with myself as I felt before#oh and I’m also going to try reaching out to some teachers I kinda trust ab how I feel mentally and shi#Maybe they’ll talk to me#i hope they do#I just don’t feel like myself anymore it’s like I’m two entirely different people online and irl#im so much more open online and irl I’m like an actual nobody. Not degradingly I’m seriously just not sociable 😭#But ummm yeah whatevz I guess#vent#vent post#personal rant
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steeltwigz · 2 months ago
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Saw a post abt the Sonic movies that was like "plz filter negativity posts better" which is GOOD AND TRUE you should be doing that. Ok. But then they kept going to imply that the criticisms of the Sonic movies are all entirely Personal and Ignorable and not like. Usually abt the horrific copaganda, misogynistic writing, and Paramount's disgusting zionism.... Guys a lot of ppls problem w the Knuckles show wasn't JUST a bastardization of Knuckles' character or thinking Wade was annoying or whatever, but like was focused on the grotesque Zionist message from that one episode 😭😭😭 you can enjoy something and still recognize that it has intrinsic and huge glaring flaws and talk abt them. I think actually you Should be speaking up abt the misogyny, zionism and propaganda the SCU supports and discusses, ESPECIALLY if you like the movies! Its important to be able to recognize these things in media and admit that even media you personally enjoy can be deeply problematic, instead of hiding it away and pretending those HUGE FLAWS aren't issues actually....
#scu neg#sonic movie negative#do you guys even have a specific single tag? genuine question#scu negative#like bro you just had to say 'plz tag negativity posts better :(' you didnt have to go on a tangent abt how sonic wachowski is a perfect#little angel ...#and writing off criticism abt the movie as 'personal issues' is also just. Mean. undermining ppls genuine investment in the characters#shadow means a lot to me. his storyline js extremely powerful. ofc im disappointed they fucked it up. thats personal but it has real world#consequence. taking a character whos entire plotline is driven by an anti-militant message and who is a genuine and powerful representative#of PTSD in media and making him. Whatever He Is Now is Bad Actually. even if you think thats just a personal take it still has Real Effects#and i dont expect the scu to be a masterpiece of art. i take sonic seriously but i understand that im maybe an Exception and also that#perceptions of characters change between literally Everyone. but i think its still fine to say that i dont trust the writers to tell the#story they want to tell. they very clearly Dont understand what made adventure-era sonic so powerful in the first place and thats a valid#take even if it is 'just a personal opinion'#ok sorry for getting heated. as a board-certified PTSD haver shadow the hedgehog is important to me its like i imprinted on him as a child#like. i dont think its a stretch to assume that theyre probably going to make shadow Dull and Lame compared to his old storylines. gerald i#already so fucked up that i honestly have lost all hope this movie will have good writing. and i can Expect good writing becuz this project#is from a huge corporation that can Afford good talent and Chose to do their movies this way instead#and they were like 'you guys cant b mad that the character you like didnt show up!' when the criticism for THAT is that the scu is doing#EVERYTHING in its power to AVOID adding new and substantial female roles to the cast. rouge not being there is a larger issue besides just#Missing Her. we have 3 reoccurring women/girl characters. out of a cast of roughly 13 main characters. cant you see how disgusting that is.#i think its 13 anyway hang on. im counting wade tom sonic tails knuckles shadow eggman gerald those two gun guys. yeah#'but theyre adding another woman character!' yeah.... and shes another military official..... when we coulda had Rouge the Bat???#thats not the win you think it is.........#ig theres sonics owl mom too genuinely forgot abt her tbh#she exists only to b a mom and die tho so she isnt rlly That Great as a woman character either#and maddie exists only to b Sonics Mom and rachel only exists to be the Funny Aunt and jojo only exists to be The Girl Cousin so......#SORRY ESSAY SORRY i feel very passionately abt sonic!!!! especially in this case!!!!!!!#ok well ig maria is there too but shes also just. Uhm. Ok. Look. i love maria robotnik. but she is a Plot Device not a character. sorry#wades family dont count either becuz. well. they suck NO NO NO JUST KIDDING
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quantum-chromo-dynamics · 8 months ago
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Is a German accent actually hard to understand??? Cause I love some multiplayer games where you have to be in teams (TF2 one of my favourites) but every time I go into voice chat all English skills leave me and all you hear is a deafening terrible heavy German accent so then I rather not talk at all but if I don't talk I have to write in the chat at times but if I write in the chat I can't shoot properly so I'm just stuck being incompetent and anansbshshshgsgshs
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scattered-winter · 7 months ago
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every day i kick a rock and bash my head into the wall because i'll never get to go on a big space adventure and become tightly close-knit with my new found family up there <//3
#re lrb..........#i mean realistically if i was in the voltron/quintenary stars universe chances are i would probably NOT be one of the people#going on the space adventure.#i'd be roped into the plot when the aliens invade and earth almost gets destroyed. spoilers for arc 2 btw sorry#but man. child soldierism aside i wish that were me so so so bad#sadly kicks a rock when will EYE have a deep and mystical connection with a giant ancient cat :(#its not even that i want to interact with the main cast bc i dont really i just. wanna be in their position man#i think one of the reasons why voltron grabbed me so hard (among MANY) is how badly i wanted to do what the main characters did#i remember when i was first watching it while it was coming out i would CONSISTENTLY daydream about being launched into space#with a handful of other people and having to fight a war and grow up far away from home and all the suffocating stuff that came with it#and then coming back years later already solidly knowing who i am and being confident in that#so i'd actually be brave enough to be unapologetic about it. and i'd be found family with the people i went to space with also#that parts important#idk man just. i dont like saying i was abused when i was younger because i really dont think it was like that and it isnt even close to#what how people who have really been abused have had to go through#but sometimes i really do wonder. like now that im (mostly) out and able to review everything with an outside perspective#not even getting into the cult survivorism stuff this is JUST family dynamics im talking about here#bc that shit is a whole other can of worms#i think my parents were genuinely doing the best they could with the cards they were dealt but. jesus christ.#i would have given ANYTHING to be able to run away from all that. and throw magic cats into the equation? brother im GONE#anyway this tags ramble has derailed in a MAJOR way. tldr i wanted to be a paladin sooooo fuckign bad bro#like it actually makes me SICK how much i want a lion. red you are my forever girl even if only in my heart <///3#i still do want to do all that out of principle but its not as desperate now i just really love space and really want a big kitty friend#winter speaks
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izzy-b-hands · 3 months ago
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one minor breakdown abt election fears, and then onto chores and playing some gta. you know. as you do
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co27 · 10 months ago
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ophinions (phin opinions) after first read of dungeon meshi...
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