#My dnd class Irl would probably be a monk or fighter of some kind
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knight-in-skunks-armour · 7 months ago
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DND PEOPLES
This is a Google sheets based DND character sheet. I found it a couple of months ago and whenever I was bored in school I would just make character sheets and then add features that seemed helpful.
Its very useful for making relatively simple homebrew Races, Classes, Weapons, and Other Misc equipment
I am very proud of what I added, especially the spell list and other QOL shtuff, so pls use!!! I will be very happy
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dnd characters I’ll never use: player or npcs
I already shared this with my dnd playing friends but I’ll put them here too to spread the love far and wide. Disclaimer: I’m not at all experienced with dnd, these are all largely based on fun character ideas and not very rooted in stats, class stuff or tactics. Genders are of course always arbitrary and interchangeable.
Before she was a party member, she was a store clerk. Worked at a soul-sucking supermarket. Has very high persuasion, charisma and constitution. Why? Dude, she’s worked in customer service. She had to pretend to be friendly while putting up the with the worst humanity can offer. War is nothing. She’s being dragged along on this quest, but is largely apathetic. Her job has crushed her spark for good. True neutral. A bard? Maybe? It makes sense that she went to music school and ended up with a retail career.
A paladin/knight who thinks he’s Don Quixote - naive and good-hearted, a classic white knight who wants to rescue all the damsels and ride all the noble steeds. The drawback is that he’s a complete idiot. Very low wisdom and intelligence. Good combat stats, and amusingly high charisma. Probably a noble. Very green. Lawful good to the max.
A fine lady who is extremely posh, quite elderly. Lost her rich husband recently. Probably owns a poodle called Wetherby. Wields the biggest, most vicious giant axe you’ve ever seen. It’s called Verity. She is, in fact, a barbarian. Lawful neutral.
(Based on a tumblr post) This character is secretly just two gnomes stacked in a trench coat. Nobody but the DM must know. Try to keep up the facade for as long as possible. Why are they doing this stunt? Literally just fee evasion. It’s cheaper to pay for one human with very short arms than two gnomes. Obviously chaotic, neutral or good. Maybe each is a bit different.
An ex-schoolteacher who becomes the group mother. Literally. She calls the party her ‘children’. A bard, Sound-of-Music style? Or a cleric. Very patronising in the way she speaks. However, much liked. An all-rounder. Lawful good. Might make a good patron-type npc.
A bard who literally thinks life is a musical. Always singing; speaks only in song, or if she does speak, it’s in a disney-like tone - strong Giselle from enchanted vibes. Terrible stealth modifiers, because she does her own theme music like Kronk. She and the above paladin knight fall in love instantly. Nobody has ever understood either of them until now. They will definitely insist on romantic duets and a giant fancy wedding, despite not really knowing each other. Noble background; an ex actress. Lawful good.
Someone otherwise useful and skillful, perhaps a rogue or a fighter, who has a weakness of instantly falling in lust with any villain they encounter. They just have a thing for the bad guys/girls. Chaotic good, or lawful neutral.
A character who can’t seem to talk without mentioning her boyfriend, Freddie: ‘it’s just like Freddie, my boyfriend, said the other day… Back in the city, where I met my boyfriend, Freddie… damn, this monster is so tough even Freddie, my boyfriend, might not be able to kill it!’ Freddie does not, as it turns out, exist. After this is disclosed, the question is - was she lying? Does she actually think Freddie is real? Is she crazy? Or did Freddie exist, once, and some magical weirdness is going on? Who knows. The poor girl - probably a cleric or someone religiously magical - clearly has some mental shit to deal with.
A mage or sorcerer who performs magic in the style of irl kids’ magicians. They don’t actually believe in magic, and keep insisting it’s all just clever tricks and illusions. Idk enough about the magic-type classes to decide which one this would suit best - maybe a book-learned character, who thinks their entire education system was just really in-character with the whole ‘real magic’ thing. A wizard? Very lawful - so lawful they can’t conceive of a force as irrational and physics-defying as magic. Probably good.
A character who is the butler of another party member - jeeves-style, long-suffering and ever efficient. His most common line is “*sigh* very good, sir/ma’am.” It would be cool if he was a monk class character - maybe coming from a kind of ‘training temple’ for butlers, Artemis Fowl style. Has the patience of a god, the combat skills of a champion street-fighter, and makes excellent tea. Might be a good player character for someone who’s new to dnd and is coming with a friend - or rather, a good character for someone who is experienced and is bringing an inexperienced friend, whose butler they could be. The butler could then advise and cover for their inexperienced ‘master’.
A variation on the above: a character travelling with their fussy, overbearing mother or father, another obviously good one for a friend to teach their inexperienced new friend how to play.
A religious character, probably a cleric or paladin, who has an element of the creationist fangirl-religious Christianity of the midwest to her. Speaks in a texas drawl. She wears a shirt that says ‘what would [insert name of deity here] do?’ and is always singing the praises of their lord/lady and saviour, trying to convert people and reminding everyone of various rules from their holy book. Lawful neutral, because she follows the rules of the faith no matter how immoral they may be. Often burst into hymns. Everything good that happens, it was the lord’s blessing. Everything bad, it was punishment for some obscure sin. Probably had a rough background and found and adhered to this faith later in life, as a kind of religious rebirth - maybe to escape a criminal past…?
A character who is a child but has all the skill in certain areas of an adult. Very creepy, Wednesday Addams vibes. Talks like a grown up. Dark and cynical. Always underestimated. Probably a sorcerer. Neutral or maybe a tad evil. Maybe could be a halfling or something, to implement that small-cute-person stealth bonus. Occasionally takes on the performance of being a normal little girl to manipulate NPCs - fake crying to get to the front of a queue, etc.
Two PCs who are long lost siblings. The DM and the two players know this. No other players and none of the characters know - including the two characters who are related. One or both of them may know they have a lost sibling, but it is only in the course of the game that they find out who they are to each other. I feel like this would be most interesting if they were of a non human species, and of very different backgrounds and classes, and maybe different alignments.
A character who is joining the party as a tourist. He has now retired from adventuring in his homeland and travels around other lands, getting the ‘authentic local experience’ by tagging onto other people’s quests. If you’re in a steampunk-y setting or your DM will let you homebrew it a bit, it would be great if he had some kind of camera and was always snapping pictures at inappropriate times. It would be even better if some of these pictures ending up being vitally useful later in the game. Probably neutral good, probably something pretty low-key class wise. Could be joined by a tour-guide type PC.
A variation on the above: a young character who is trying to break into the adventuring career market and is tagging along on work experience, always taking notes. This might be a good one for a new and inexperienced player to help them learn without compromising their characterisation. Neutral good, any class really.
A member of a certain race who is convinced they are of another race, probably due to adoption, and will attack anyone who tries to correct her, like Ellie in ice age 2. The more physically different her ‘real’ race and her ‘adopted’ race are, the better. A warrior type, hot headed. Chaotic something. Maybe even a barbarian. Someone you would be too scared to contradict.
A case of mistaken identity - the party assume this character is someone, but later it is revealed that they are in fact just a delivery boy or a maidservant. There was a mix up, they were in the wrong place at the wrong time, and when the party mistook them for a powerful ally they were planning to meet, they were too awkward to correct them so they just went with it. The party shouldn’t know they aren’t who they say they are until the person reveals it, either by making enough mistakes and confessing or by being outed by someone else. An NPC or a player. Probably chaotic good. Definitely a people pleaser. Poor kid.
A ‘male’ character who is actually a woman wearing a fake moustache. She had to fake her gender to get into a prestigious all male institution - maybe a cleric or paladin, or a wizard at wizard school. Definitely a con-woman type background. Intensely good persuasion modifier so that people genuinely believe she is a man as soon as the moustache goes on. Other players may or may not know her real gender from the start. Chaotic good.
An adventuring couple who have decided to spend their honeymoon, or second honeymoon, fighting and killing with the rest of the party. Fighters or another physical-combat-heavy class. Good. Full of romantic stories about people they beheaded together and times they almost died together. Bonus points if they have, are having or have had an adventuring child too - the kind who was already wielding a tiny knife in the cradle. Good for couples who play together, and good if one partner is just teaching the other to play, so they can stick together and help them.
A druid who has spent her last ten years in animal form. She has now almost forgotten how to be a person. Still forgets she isn’t an animal sometimes. Lots of animalistic mannerisms and slip ups - trying to fly, using the wrong body language, etc. She’s just very frazzled by everything right now, so please just go easy on her, okay? She’s trying her best to readjust.
A pirate woman who sailed with an all-female pirate crew on a ship with a massively misandristic name. She’s almost definitely gay and very much a bitch to men. Sailor-pirate background, probably a simple fighter, chaotic neutral af. Bonus points if she was the captain. Double bonus points if she was the captain because she engineered a mutiny and is now constantly afraid of finding her jilted ex captain (and possibly also her ex lover) hot on her heels. More bonus points if she is a very butch, bearded dwarf lady.
Champion athlete who turned their particular sporting prowess to a life of adventure, because of some event that befell them - maybe a medal winning runner’s hometown was sacked, and their swiftness allowed them to save forty children before the fires reached the school. Or maybe a record-breaking swimmer was the sole survivor of a flood that wiped out their people and now they have to get by on nothing but their wits and their abnormally massive deltoids. Obviously good stats relating to their sport. Class will depend on the sport too. You could get really creative with sports lauded amongst different races, eg. a dragonborn who was the world champion at distance fire-breathing.
(Based in a tumblr post) A bard whose main attack is Vicious Mockery. Super chaotic neutral, they focus on almost nothing else, just developing this one skill until they can practically just kill with a single insult. Their main driving motivation or goal is to eventually find a certain person - maybe a powerful and abusive parent figure or a hated tyrant, someone who did evil to them or their people - and just fucking obliterate them with the perfect, all-destroying insult, which they hope to have composed by the time they meet this person.
The youngest son of a king or ruler with like twelve children, so far from inheriting the throne nobody knew what to do with him and he ended up being tossed from institution to institution, being kicked out and kicked out until he joined the current party (or an institution the party are working with if he’s an NPC). He’s pretty dumb, with no education, essentially raised by castle servants and never learning a thing about politics. Probably a fighter. Low intelligence, good alignment. All is well, until, uh oh, all his twelve brothers die at once and he is suddenly expected to be king. What do? Help me, more intelligent party members!
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daydreamtlife · 6 years ago
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Omg D&D Nights with the Squads
Saw a post and now this is in my head. My paras form little families because they’re in different stories\realities—other madders get it I’m sure. If they played dnd...
JS, JG, ES, WT, HB, and Me:
JS would be a swashbuckler, JG would be a drunken monk, ES would be a fighter, WT would be a rogue, HB would be some homebrew shit to eff you up, I would be the DM. HB and JS would roast each other constantly, as they do out of game. WT would try to flirt with ES in character but she just wants to fight monsters and doesn’t even notice. JS would constantly try to do the craziest bs possible like disguising himself as a cleric to break into cults and trying to seduce literally everything to get out of problems. Including inanimate objects. Would also lowkey be trying to seduce the DM irl, which HB would call him out on as “cheating”, ES would be like “no let him finish” because she wants to win things, and JG would be irl drinking at the table making quiet snide comments. They’d probably end up as criminals, if they didn’t already start the game that way.
RT, ET, WD, PP, and Me:
RT would be some whimsical magic class, ET would actually want to play the game, WD would be a paladin or cleric, PP would be a Bard. If him and RT were both Bards they would bounce from hating that the other person is a Bard to teaming up and saying “it’s a bards only thing” “Bard Brothers Only” all the time. I would be DM. WD is only playing because PP is there and I wanted another girl in the group. PP tries to be less annoying because he knows I could attack his character—he doesn’t know I wouldn’t because I’d joke about doing so all the time. The group doesn’t like fighting very much, they prefer to rp more. They would cling to the first weird creature they found that wasn’t hostile and make it their mascot. Probably a green flying pig or something. RT would keep trying to use oneliners on NPCs but would never roll high enough to seduce, meanwhile ET wouldn’t even try and somehow succeed. WD would be super nice and kind to everyone, act as the moral compass. But if PP’s character is threatened, WD gon cut a bitch
GL, LF, and Me:
GL actually suggested the game at first, but once they’d played a couple oneshots he decided to run a campaign. It’s pretty monster-of-the-week but the banter between them makes it fun, and the unlimited alcohol they get for having it at GL’s tavern makes it even better. GL likes describing the fights so everything is really detailed and gorey, but that also makes it feel more badass when you kill something. LF is a Bard, I’m a Rogue, we have issues healing ourselves but I steal potions as easy as breathing. Sometimes GL will surprise them with cool magic items. Honestly OP, but just a fun hang out game and an excuse to get together.
DW, SW, CF, GA, CA, and Me:
DW acts too cool for it when it’s first suggested but then he is the DM and geeks out every game. I’m completely invested and love each game night. It’s less fighting than expected, a lot of mysteries, and a lot of hijinks caused by GA who picked Chaotic Neutral Trickster Cleric. SW loves his Wizard character and has the longest backstory. CA didn’t know a thing about the game at first but becomes a walking Rulebook after two sessions. Nobody is really sure how I convinced CF to play, he never seems truly happy to be there, but he also never misses a game. He goes out of his way to annoy the DM. He hasn’t told anyone anything about his backstory or alignment but multiple players are convinced he picked Lawful Evil. They’re right. He’s currently planning to tpk the party and I’m the only one who’s noticed. Instead of saving the others I have created an escape plan, ready to run at any moment. CF knows and is planning to kill me first as a result, but he’s waiting for the right moment to spring the plan. GA has a way for his character to come back to life so he doesn’t care. He spends the game trying to flirt with SW because it makes SW uncomfortable, although sometimes GA does genuinely flirt with me instead. DW ruins the moment. One time with a mind flayer. GA laid off the flirting for a session after that.
G&D Unit:
SM would be so good at the game that everyone thinks his dice are rigged, likely rolled more nat 20s than anyone has ever rolled ever. NJ is a tired DM boi in the end. SP also has incredible luck, but also tries to pull the stupidest stunts. Drinking games in-game are popular for the squad.
FBAWTF Unit:
The group is DMed by me, and it’s Pirate Themed. YN is the most excited to learn. YD has played before. YG tries to seduce every male NPC and ends up with a jealous harem in-game that becomes a plot point, much to his regret. YS is the sassy one-liner guy. All of them like to make fun of the pirate theme and joke about bringing in JD to voice the characters and embarrass me. It would never happen so it doesn’t annoy me enough to actually get me angry. They have a bout of bad luck and summon a kraken that ends up chasing them. YS ends up left behind in a rowboat to save themselves and has to roll a new character. He makes a pirate who wants revenge for a mutiny his crew committed, and stares specifically at YD (who first suggested leaving his character in a rowboat) every time his backstory comes up.
FB Unit:
JK DMs the game! NS chose a Ranger and took a small wildcat as his animal companion. It took TG a while to get used to how magic works, she took Wizard. QG took Cleric, I took Sorcerer. QG is the classic Lawful Good Cleric and is the moral compass usually, although none of us really want to do evil things. As a Neutral Good character sometimes I suggest stealing something to make stuff easier for us, but it’s 60/40 whether it actually happens. Everything is a debate. We like rp-ing, and JK does THE BEST voices. I’m honestly always laughing at his jokes even when the others don’t get it. QG tries not to meta game even though she can always tell what JK is planning. NS tries to adopt every single monster we encounter regardless of its alignment or if it has already begun to attack us. He succeeds nearly always, so we’re a lot lower level than we probably should be. But we have a pet dragon so goals.
DR, JPT, CO, and Me:
DR DMs the games and is always geeking out about it. Has extremely indepth world-building and a lot of intrigue plots. Not a lot of fighting at all, although JPT can get gung ho about it sometimes. CO is the healer and has the highest charisma so she deals with that. I’m the Rogue so I do a lot of recon. JPT flirts with everyone as shamelessly as he does in real life. Used to lay it on thick with CO and I but he realized that DR gets extremely flustered when he flirts with him, and that always makes me crack tf up, so he does that even more. He seems to live for making us break character. CO brings us back to the game. There’s one NPC that DR made have a crush on me and JPT always gets annoyed when he pops up again, and I’m suspicious that DR did this as revenge but he always looks so innocent about it I will never be sure. Despite the excitement, dnd night is probably the calmest part of our days.
SB, JP, RL, and Me:
I DM the game. RL comes up with the best strategies that almost always work. SB is the one—there’s always one—that tries to charm his way out of everything. He wasn’t sure he’d like rp but he’s a natural. JP plays an idiot and it’s hilarious. SB and him have formed a duo within their trio and they play off of each other beautifully. The entire game has become a classic comedy with RL as the straightfaced man to play jokes off of. They once went shopping for half the game and yet it was the funniest fucking thing that had happened so far. Although a highlight was SB and JP making a convoluted break-in plan where they almost both fell off a roof and RL just walking in and stealing the item they all wanted and walking out. It’s all very true to life.
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