#Minecraft layouts
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m-inas · 1 year ago
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(⭒ ˘˘)  ⁺  ♡⃞   ∿
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(⭒ ˘˘)  ⁺  ♡⃞   ∿
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soapgender · 2 years ago
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✦ GRIAN BAKER + SUNBEING LAYOUTS
ʚ art : ❂ + ✮
For Anon!
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cakecito · 2 months ago
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popipopipopipo :b
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engravedlives · 8 months ago
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green stamps
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luigraphics · 9 months ago
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Minecraft themed banner masks!
If you like or use these, a reblog would be appreciated! ^_^ <3 This was not requested, I& just really needed some more banner masks! Feel free to request more though!
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sketchy-noodles · 7 months ago
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ITS CROW TIME ITS CROW TIME!!!
Often found residing in Mushroom Fields biomes, it’s the Mushroom Crows!!!! 🍄❤️
Hope you guys love them as much as I do!
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Also while it didn’t make it into the page, a friend brought up an awesome idea! (And I’ve decided it’s canon now)
Since these little dudes give mushrooms to people they like, they also have a habit of shaking their feathers and dispersing harmful spores over the people they don’t like.
Transcript and Closeups below!!! ❤️
MUSHROOM CROWS
A Guide by Philza Minecraft
Physical Adaptations
Small
Bodies covered in moss and fungi (crows seem unaffected)
Mushroom type/species varies by individual
Red toadstools are common
Behavioral Adaptations:
Live in large groups
Nest in large mushroom “trees”
Have a commensalistic relationship with mooshrooms.
Eat insects stirred up by mooshrooms when grazing.
Very friendly & kind!
Friend-shaped!
Other Notes:
NOTE: Seem to enjoy giving their mushrooms to people they like!
Moss on wings and body
Mushrooms! *poisonous maybe???*
Maybe some form of mating display?
Cooler mushrooms = more rizz???
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chewwypepsicola · 1 year ago
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secred compilation
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yushiyaoi · 9 days ago
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ᅠᅠᅠᅠᅠ˳.͏ॱ˙.˳˳ No. 1 Party Anthem 🪱
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draculasdaughterrr · 1 month ago
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𓇢𓆸 убить себя ๋࣭ ⭑⚝
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daddldee · 6 months ago
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   ₊  𐙚  do you have the time?  ⟡  ⁺
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                      ≻ @j-eongi ⌯
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lyinginbedmon · 1 month ago
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If you don't frequent my coding streams I feel like you maybe won't appreciate the last 3 hours of my life. So here's a hopefully-comprehensible explanation:
Started a new project, adding a manager AI to Minecraft villages so they can grow and expand as needed without player intervention. Call the project Hrrmowners because it's a perfect name with no issues.
Step one, naturally, is to make the infrastructure for actually understanding the layout of a village, so I make a quick system that tells me all the bounding boxes of the structures used to build villages during world generation.
Then realise that I'm actually highlighting every single structure in the game. So I need to filter things down a bit.
It takes me about an hour to find any shred of information in the disparate and convoluted world generation infrastructure of the game to have even the first clue what spawned building is part of a village. Not anything else, just if its intended to be part of one. This still catches pillager outposts, and ancient cities for some godforsaken reason.
Figure that there must be a gameplay element or two that specifically are handled by villager objects. Maybe it doesn't have all the information I need, but it might have something useful for this early stage of development.
Iron Golems spawn in villages, but it's actually the villager AI that does it, and it doesn't care about an actual village.
Cats only spawn in villages (and witch huts), and they have a spawner object in the world data. Could this be the clue I need? No, because it doesn't actually reference any kind of village data object, it just checks for occupied beds nearby via the points of interest storage of the world.
"Points of interest" are a system of noteworthy positions in the world added in 1.14, aka the Village & Pillage update, and basically let villagers reserve a bed to sleep in and a workstation to treat as its job. Every point of interest is a tile entity that gets loaded in a separate list when the chunk is restored from memory, so the world never needs to know anything about its own terrain to know where those points actually are. It just adds them in whenever the chunk spawns.
Notably removed in 1.14 is the villages.dat file in every world save. It contained the locations of every building in the village. That was fed into a Village object in world memory to monitor stuff like iron golems spawning.
It doesn't exist anymore. "Villages" as a concept, only actually exist in the world generation step, and then nothing knows or defines what they are.
TLDR: As of Minecraft 1.14, in the Village & Pillage update, the mobs named villagers actually have absolutely no clue what a village actually is.
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archivkiss · 4 months ago
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⊳ ⊲ diamonds obtained ! 츄 c h u u ᐢ ᐢ
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ra-archives · 5 months ago
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Milestones
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stillmonstr · 4 months ago
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soulscat · 9 months ago
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⠀⠀𓊆 ᜔ ✅️𐍸𓏲 𝇔 𝕊𝚄🅽𝙶𝙷🅞𝙾𝙽'𝓼 ⃘❁ 𝅛𝄦 𓈒 🎲 ⃞𝇐 𝚟🅴𝚛𝚜𝐢𝚘𝚗 𝇇 𓊇
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⠀⠀𓏲 𝇔 𝚜🅞🅄𝚕𝚜𝚌🅐𝚝 ♻️⃝💀 〫 𝅚𝄃𝅛 𝙲𝙾🅟𝚈𝚁🅸𝙶𝙷𝚃 𝅆𝅇 🧩〪 ⊰
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dunyun-rings · 10 months ago
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New year, new pinned post 🪴
Pronouns: they/them
🍊 my commission prices
🍋 my shop
🥭 my tip jar
🍇 my side blog
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