#Microsoft License Store
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rimaakter45 · 11 months ago
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مایکروسافت در ایران: پیمایش در یک منظره پیچیده
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Microsoft Persia, که با نام ایران نیز شناخته می شود، داستانی از سازگاری و انعطاف پذیری قابل توجه است. این شرکت چشم‌انداز پیچیده‌ای از تحریم‌های سیاسی و اقتصادی، حساسیت‌های فرهنگی، و چشم‌انداز فناوری به‌سرعت در حال تحول را دنبال کرده است تا خود را به عنوان یک بازیگر ��لیدی در تحول دیجیتال کشور معرفی کند.
مقدمات اولیه و ظهور تحریم ها
مایکروسافت برای اولین بار در اوایل دهه 1990 وارد بازار ایران شد و با توزیع کنندگان داخلی برای ارائه محصولات نرم افزاری خود شریک شد. ویندوز و آفیس به سرعت محبوبیت پیدا کردند و در خانه ها و مشاغل در سراسر کشور فراگیر شدند. با این حال، اعمال تحریم های ایالات متحده علیه ایران در سال 1995 به طور قابل توجهی عملکرد مایکروسافت را به چالش کشید. این شرکت مجبور شد عرضه محصولات خود را محدود کند و تعامل مستقیم با نهادهای ایرانی را محدود کند.
انطباق با واقعیت جدید
برای غلبه بر این موانع، مایکروسافت یک رویکرد استراتژیک با تمرکز بر روی موارد زیر اتخاذ کرد:
• مشارکت های محلی: ایجاد روابط قوی با شرکت های محلی ایرانی برای توزیع، پشتیبانی و توسعه.
• بومی سازی محصول: انطباق نرم افزار آن با زبان و بافت فرهنگی فارسی، در دسترس و جذابیت بیشتر برای کاربران داخلی.
• رعایت تحریم ها: اجرای کنترل های داخلی سختگیرانه برای اطمینان از پایبندی به تمامی مقررات تحریمی قابل اجرا.
این تلاش ها موفقیت آمیز بود. نسخه های بومی سازی شده ویندوز و آفیس مایکروسافت، همراه با تمرکز بر آموزش و مشارکت دولتی، به این شرکت کمک کرد تا حضور چشمگیری در بازار ایران حفظ کند.
چشم انداز پررونق فناوری و فرصت های جدید
در سال های اخیر، ایران شاهد افزایش سریع پذیرش فناوری بوده است. ضریب نفوذ اینترنت به شدت افزایش یافته است و بازار تلفن همراه یکی از سریع ترین بازارهای در حال رشد در منطقه است. این فرصت‌های عظیمی را برای مایکروسافت ایجاد می‌کند، اما چالش‌های جدیدی را نیز به همراه دارد.
چالش های نوظهور و راه پیش رو
مایکروسافت در بازار ایران با چند چالش کلیدی مواجه است:
• رقابت: شرکت های فناوری محلی در حال توسعه راه حل های نرم افزاری خود هستند که چالشی رو به رشد برای تسلط مایکروسافت ایجاد می کند.
• امنیت سایبری: کنترل دقیق دولت ایران بر اینترنت چالش هایی را برای ذخیره سازی و ارتباطات امن داده ها ایجاد می کند.
• تحریم‌های در حال تحول: چشم‌انداز سیاسی سیال باقی می‌ماند و تغییرات در مقررات تحریم‌ها می‌تواند بر عملکرد مایکروسافت تأثیر بگذارد.
با وجود این چالش ها، مایکروسافت همچنان به آینده خود در ایران خوش بین است. این شرکت متعهد به موارد زیر است:
• سرمایه گذاری در استعدادها و نوآوری های محلی: حمایت از توسعه نیروی کار ماهر ایرانی و پرورش اکوسیستم فناوری پر جنب و جوش.
• توسعه محصولات و خدمات مرتبط فرهنگی: متناسب سازی پیشنهادات آن برای پاسخگویی به نیازها و ترجیحات خاص کاربران ایرانی.
• همکاری با ذینفعان محلی: ایجاد مشارکت های قوی با دولت، مشاغل و دانشگاه برای پیشبرد تحول دیجیتال در کشور.
نتیجه
سفر مایکروسافت در ایران گواهی بر سازگاری و انعطاف پذیری آن است. این شرکت با موفقیت در یک محیط پیچیده و چالش برانگیز حرکت کرده است تا خود را به عنوان یک نیروی پیشرو در تحول دیجیتال کشور معرفی کند. از آنجایی که چشم انداز فناوری ایران به تکامل خود ادامه می دهد، مایکروسافت در موقعیت خوبی قرار دارد تا نقش مهمی در شکل دادن به آینده خود، ترویج نوآوری و ارتباط مردم با فرصت های دنیای دیجیتال ایفا کند.  لطفا به اینجا مراجعه کنید  Microsoft Persia   برای اطلاعات بیشتر.
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rejverahman · 2 years ago
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The Current Advantages and Disadvantages of Microsoft Windows 10
Microsoft Windows 10 is the latest version of the widely-used operating system and is used by millions worldwide. While Windows 10 has numerous advantages, it also has a few disadvantages that users should be aware of. This article will take a comprehensive look at the current advantages and disadvantages of Microsoft Windows 10.
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Advantages of Microsoft Windows 10:
User-friendly interface: Windows 10 has a modern and clean interface that is intuitive and easy to use, making it accessible for all skill levels. The Start menu has been improved, offering quick access to frequently used apps, files, and settings.
Compatibility with older software and hardware: Windows 10 is compatible with a wide range of older software and hardware, allowing users to continue using their existing devices and programs without needing upgrades.
Regular security updates and features: Microsoft releases regular security updates and new features for Windows 10, ensuring users have access to the latest and most secure technology. Windows Defender, the built-in antivirus program, provides real-time protection against threats, and Windows Hello offers secure authentication for logging in to your device.
Integration with Microsoft Office and other services: Windows 10 integrates seamlessly with Microsoft Office, OneDrive, and other Microsoft services, allowing users to access and collaborate on documents, files, and other data from anywhere.
Virtual Desktops and Snap assist: Windows 10 offers the ability to create multiple virtual desktops, making it easy to separate work and personal tasks. Snap assist helps you arrange and manage open windows on your screen.
Cortana personal assistant: Cortana, the virtual personal assistant, is built into Windows 10 and can help you complete tasks, answer questions, and manage your schedule.
Continuum mode for 2-in-1 devices: Windows 10 provides a Continuum mode, which automatically adjusts the interface for the best experience when using a 2-in-1 device, such as a laptop with a detachable screen.
DirectX 12 support for gaming: Windows 10 has improved support for DirectX 12, making it an excellent platform for gaming, with enhanced graphics performance and reduced system requirements.
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Disadvantages of Microsoft Windows 10:
Mandatory updates: Windows 10 requires compulsory updates, which can sometimes cause compatibility issues or slow down your device.
Privacy concerns: Some users are concerned about the level of personal data that Windows 10 collects and shares with Microsoft.
Cost: Windows 10 can be expensive, especially for users upgrading from an older version of Windows.
Bloatware: Some users find that Windows 10 has many pre-installed apps and software they do not need or want, taking up valuable storage space.
Compatibility issues: Although Windows 10 is compatible with a wide range of older software and hardware, some users may encounter compatibility issues with specific programs or devices.
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Get Microsoft Windows Products at affordable prices on Softpiq.
Softpiq is a Microsoft Verified Reseller certified by Microsoft to sell and provide support for Microsoft products, including software licenses and hardware devices. We are a trusted and authorized reseller of Microsoft products. You will get all Microsoft Products, such as Microsoft Windows, Microsoft Office, Microsoft 365, Microsoft Server and more, at affordable prices. We will also offer digital services. Check out our great offers and help us make the world Greener. Enjoy your shopping on softpiq.com
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In conclusion, Windows 10 is a powerful and versatile operating system that offers numerous advantages for users, including a user-friendly interface, compatibility with older software and hardware, regular security updates and features, and integration with Microsoft Office and other services. However, it also has some disadvantages, including mandatory updates, privacy concerns, cost, bloatware, and compatibility issues. Ultimately, the decision to use Windows 10 will depend on your specific needs and preferences, and it is essential to carefully consider the advantages and disadvantages before making a choice.
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autolenaphilia · 1 year ago
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The main reason to use Firefox and Linux and other free and open source software is that otherwise the big tech monopolies will fuck you as the customer over in search of profits. They will seek to control how you use their products and sell your data. When a company dominates the market, things can only get worse for ordinary people.
Like take Google Chrome for example, which together with its chromium reskins dominate the web browser market. Google makes a lot of money from ads, and consequently the company hates adblockers. They already are planning to move to manifest V3, which will nerf adblockers significantly. The manifest V3 compatible chrome version of Ublock Orgin is a "Lite" version for a reason. Ublock's Github page has an entire page explaining why the addon works best in Firefox.
And Google as we speak are trying to block adblockers from working on Youtube, If you want to continue blocking Youtube ads, and since Youtube ads make the site unuseable you ought to want that, it makes the most sense to not use a browser controlled by Google.
And there is no reason to think things won't get worse. There is for example nothing stopping Google from kicking adblockers off their add-on stores completely. They do regard it as basically piracy if the youtube pop-ups tell us anything, so updating the Chrome extensions terms of service to ban adblocking is a natural step. And so many people seem to think Chrome is the only browser that exists, so they are not going to switch to alternatives, or if they do, they will switch to another chrominum-based browser.
And again, they are fucking chromium itself for adblockers with Manifest V3, so only Firefox remains as a viable alternative. It's the only alternative to letting Google control the internet.
And Microsoft is the same thing. I posted before about their plans to move Windows increasingly into the cloud. This already exists for corporate customers, as Windows 365. And a version for ordinary users is probably not far off. It might not be the only version of Windows for awhile, the lack of solid internet access for a good part of the Earth's population will prevent it. But you'll probably see cheap very low-spec chromebookesque laptops running Windows for sale soon, that gets around Windows 11's obscene system requirements by their Windows being a cloud-based version.
And more and more of Windows will require Internet access or validation for DRM reasons if nothing else. Subscription fees instead of a one-time license are also likely. It will just be Windows moving in the direction Microsoft Office has already gone.
There is nothing preventing this, because again on the desktop/laptop market Windows is effectively a monopoly, or a duopoly with Apple. So there is no competition preventing Microsoft from exercising control over Windows users in the vein of Apple.
For example, Microsoft making Windows a walled garden by only permitting programs to be installed from the Microsoft Store probably isn't far off. This already exists for Win10 and 11, it's called S-mode. There seem to be more and more laptops being sold with Windows S-mode as the default.
Now it's not the only option, and you can turn it off with some tinkering, but there is really nothing stopping Microsoft from making it the only way of using Windows. And customers will probably accept it, because again the main competition is Apple where the walled garden has been the default for decades.
Customers have already accepted all sorts of bad things from Microsoft, because again Windows is a near-monopoly, and Apple and Google are even worse. That’s why there has been no major negative reaction to how Windows has increasingly spies on its users.
Another thing is how the system requirements for Windows seem to grow almost exponentially with each edition, making still perfectly useable computers unable to run the new edition. And Windows 11 is the worst yet. Like it's hard to get the numbers of how many computers running Win10 can't upgrade to Win11, but it's probably the majority of them, at least 55% or maybe even 75%. This has the effect of Windows users abandoning still perfectly useable hardware and buying new computers, creating more e-waste.
For Windows users, the alternative Windows gives them is to buy a new computer or get another operating system, and inertia pushes them towards buying another computer to keep using Windows. This is good for Windows and the hardware manufacturers selling computers with Windows 11 pre-installed, they get to profit off people buying Windows 11 keys and new computers, while the end-users have to pay, as does the environment. It’s planned obsolescence.
And it doesn’t have to be like that. Linux distros prove that you can have a modern operating system that has far lower hardware requirements. Even the most resource taxing Linux distros, like for example Ubuntu running the Gnome desktop, have far more modest system requirements than modern Windows. And you can always install lightweight Linux Distros that often have very low system requirements. One I have used is Antix. The ballooning Windows system requirements comes across as pure bloat on Microsoft’s part.
Now neither Linux or Firefox are perfect. Free and open source software don’t have a lot of the polish that comes with the proprietary products of major corporations. And being in competition with technology monopolies does have its drawbacks. The lacking website compatibility with Firefox and game compatibility with Linux are two obvious examples.
Yet Firefox and Linux have the capacity to grow, to become better. Being open source helps. Even if Firefox falls, developers can create a fork of it. If a Linux distro is not to your taste, there is usually another one. Whereas Windows and Chrome will only get worse as they will continue to abuse their monopolistic powers over the tech market.
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actualbuckybames · 2 years ago
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All of the points being made here and the undeniable fact that 2FA is less accessible than not having 2FA are valid reasons to critique the widespread implementation of 2FA - particularly when it's made a new requirement with little warning or education for people using those systems.
At the same time, systems aren't implementing 2FA for no reason, and the article doesn't mention the security reasons at all, just that 2FA is a kind of security. That first example in this chain - someone who is not the owner of the account trying and failing to log into a system containing valuable health and billing info because they do not have access to the second factor of authentication - is 2FA working as intended. It's inconvenient, financially burdensome, and outright aggravating in that instance, yes. But it's doing its job.
Credential stuffing attacks simply do not work when 2FA is involved. Those massive data breaches dumping millions of usernames and passwords onto the net go from catastrophic for the affected accounts to merely inconvenient as people who can log in - because they have the second factor - change their password.
Again, I don't mean to downplay how 2FA can prevent well-meaning individuals from aiding friends and family members or how it can be yet another barrier for disabled individuals trying to access certain services. However, websites guarding your information - PHI, financial info, etc. - need to be confident that the person accessing the account is A) who they say they are and B) authorized to access the account. 2FA is one way a site can check off point A. Username and password pairs just aren't enough anymore. Wondering why? Just ask haveibeenpwned and every major data breach in the last few years.
(As an aside, you may have noticed that security questions have also generally gone the way of the dinosaur. This is because the answers tend to be from a limited pool and otherwise easy to guess with information that's available with just a bit of digging.)
No matter what we do, at the current technological moment, security and accessibility are largely a zero-sum game. New developments with webauthn and public-key cryptography show promise for reducing some of the tradeoff, but the tradeoff will still be there. Not everyone can have a cell phone. Not everyone can have an email. Not everyone can keep track of a little usb stick that generates codes every now and then.
2FA isn't going away anytime soon and, unless a 2FA implementation is so horrible it impacts everyone's ability to access the service, it's unlikely to be rolled back. Don't let that stop you from continuing to talk about your frustrations with 2FA. Highlight specific pain points in the process that present difficulties for you. Write them down, make them public, so developers involved in implementing those systems can make them as painless and accessible as possible.
resharing this oldie because i just got a new laptop and the number of times i am being required to login to things, login to a DIFFERENT app/program/password manager/authenticator, provide a number, and then login again is making me fucking INSANE
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kingshovelbug · 6 months ago
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Hii what is your best advice to younger adults trying to make it independently and make a living? In art, savings or anything you think of. Thank you in advance!
dont be too hard on yourself. its tough out there right now in regards to like everything regardless of what old people say. also this is going to be a lot so im slapping a read more on here
⭐️ first thing id recommend for anyone is to start figuring out a budget. figure out how much youre making monthly. keep all your food receipts for a month or two to see what youre spending on food. find out what youre paying for thats necessary like utilities and whats not
the goal for a budget (or at least mine) is to find a good balance of earning vs spending. im paying off my credit card right now because i ran through all my savings after we had to move last year but my goal used to be to save 1/4 of what i earned after bills and putting money into an emergency fund (usually an emergency fund is 3 months worth of expenses). but it depends on how much you can comfortably put away. if you can put more away do it. but if you never spend money and deprive yourself of joy youre going to burn yourself out regardless of what your job is
⭐️ if youre not already buy store brand for as much shit as you can. if its an ingredient i promise as someone who cooks and bakes you probably wont notice the difference. if its an actual snack it depends. again both from a money perspective and to boycott pro-isreal companies we get a lot of snacks from aldis and theyre awesome. i dont miss anything from mars, oreos etc when i have my chocolate coconut wafers
⭐️ if you have any subscriptions and you need to get rid of something you can probably cancel them. for *most* things theres some kind of free alternative. but again just like with a budget. there are going to be some subscriptions that make your life easier and while youd save money without them it would lead to extra work and burning out. ex willow has kofi gold because it has really cool extra features that help with running the shop. but for streaming services? im going to be so honest. both to save money and with how cheeky streaming companies (in a bad way) have been getting… you can find whatever you want to watch online for free
if you need to use anything from the microsoft office suite, but youre not required by youre job to specifically use microsoft, libreoffice is a free alternative that i actually like better. its what i use to help willow run their shop and its free
for art programs. if you still have photoshop switch. not just for money reasons. adobe is getting bold with what they can claim as their content and use from what people produce in their program. the switch isnt the easiest but there are a bunch of alternatives. some free some like csp offer one time licenses which are so much better than subscriptions. will has spent almost $2k on photoshop and after effects from using it as long as they have. when csp is $50 and they like csp better anyways. i also know of krita and fire alpaca which are free
⭐️ also theres stuff about being an adult that i thought you had to pay for but you dont? like for car insurance i went through an independent insurance agent and they found me a cheaper plan than i could find myself. i didnt pay the guy. they get a cut from the insurance company for finding them another customer. some banks or credit cards offer financial advising sessions to users. its boring but if you can get a copy of your health insurance see if they have any free shit on there thats available for you. my brother gets free doctor finding? like i can call them, tell them what specialist he needs and instead of me calling around to find one that can take him, they connect me with someone. my work offers 3 free therapy sessions (better than nothing) and free food that i take advantage of
⭐️ i think one of the biggest things that makes an impact for us is researching before buying stuff. sounds like a no brainer but you dont just want to find the cheapest deal. you want to find the best bargain, the best bang for your buck. whats the best quality thing you can get that you can also afford? itll prevent your from having to replace stuff all the time and by extension spending more than you need to. we have nonstick pots and pans that are scratched and starting to peel (which apparently can cause cancer??) that were cheap because of being on sale. now after looking into what makes quality cookware i know i should of just slowly bought stainless steel
⭐️ last big one. credit cards. unfortunately we need them so find one with a low apr and that offers decent cash back. use it up to like 20% of your limit and pay it off every month. focus on using it on things that will get you cash back so you can essentially get free money
im sure i could ramble more but this is already super long
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andmaybegayer · 9 months ago
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Hello it's me with another very naive computer question!
One of the really common complaints you see about modern software (from Adobe, Microsoft, etc.) is the move from the single-purchase model to a subscription-based model. While I understand that people are upset about paying more money over time, this also feels like the only viable option for shipping products that work with modern OSes, especially Windows (I don't have any experience with MacOS). Windows pretty regularly updates, and if you want your product to continue to work, you have to continue paying your engineers to maintain compatibility through time.
Obviously I understand that there are lots of FOSS options out there, but for the companies that are built on making money from these sorts of software products, I don't see another way. Am I way off the mark here?
This is a really good question. I don't have a great answer, but the model I have in my head is that "traditional software distribution" is partially an artifact of an era where companies were starting to use computers but internet use was still spotty so providing support for software was just a very different ballgame. A lot of what I'm saying here is not like. Fact as much as it is my understanding of The Software Business from the side of someone who is a little involved in that but mostly not in that.
(This is mostly about "business software", that is to say, accounting packages, creative suites, design packages, modelling tools, etc. This model does not explain like. Spotify. But that's much easier to explain.)
You're not wrong that the subscription model really make sense given modern software development, where patches come out continuously and you get upgraded to the latest version every time something changes, but there has been a significant change in how software is developed and sold that makes it noticeably different. I think that the cause of this is mostly because it's finally practical to do contract-style deals with hundreds of thousands of customers instead of doing one-off sales like we used to do.
In the Traditional model you charge a pretty sizeable upfront cost for a specific version of the software, you buy Windows XP or Jasc Paint Shop 7 or whatever and then you get That Version until we release The Next Version, plus a couple years of security and support. When the next version hits, we stop adding any new features to your version, and when that hits end of life, you maybe get offered a discount to buy licensing for the latest version, or you drop out of support.
Traditional software with robust support typically costs an awful lot, Photoshop CS2 was $600 new in 2005, or $150 to upgrade from CS, because you're paying for support and engineering time in advance. A current subscription for just Photoshop is $20/mo, and that's after twenty years of inflation. Photoshop is also cheap, a seat for something like SolidWorks 2003 could probably have run you $3000-4000 easy. I can't even give you a better guess there because SolidWorks still doesn't sell single commercial licenses online, you have to talk to their salespeople.
The interesting thing to me about Traditional pricing was that I think it was typically offered to medium to small businesses or individuals, because it's an easy way to sell to smaller customers, especially if it's the 90's and you're maybe selling your software through an intermediary reseller who works with local businesses or just a store shelf.
Independent software resellers were a big business back in the day, they served as a go-between for the software company and smaller businesses, they sold prepared packages in a few sizes and handled the personal relationship of phoning you up and saying "Hey there's a patch for your accounting software so that it doesn't crash when someone's surname is Zero, we'll send you a floppy disk in the mail with some instructions on how to install it." Versioned standard releases are a thing you can put in a box and give to resellers along with a spec sheet and sales talking points. This business still exists but it's much smaller than it once was, it's largely gone upmarket.
If you were bigger, say, if you were a publishing house that needed fifty seats of editing software you'd probably call the sales department of Jasc or whoever and get a volume deal along with a support contract.
Nowadays why would you bother going through resellers and making this whole complicated pricing model when you could just sell subscriptions with well-established e-commerce tools. You can make contract support deals with individuals at scale, all online, without hiring thousands of salespeople. You can even provide varying support levels at multiple cost brackets directly, so you don't need to cultivate a direct business relationship with all your customers in order to meet their needs. Your salespeople handle the really big megacorp and government deals and you let everyone else administer themselves.
It also makes development easier. You can also deploy patches over the net, you just do it in software. You can obsolete older versions faster, since you can make sure most people are using the latest version, and significantly cut down on engineering time spent backporting fixes to older versions. I think a lot of this is straightforwardly desirable on most software.
Now, there are still packages sold by the version, and there are even companies selling eternal licenses.
Fruity Loops Studio is still a "Buy once forever" type deal.
MatLab can be purchased as a subscription or as a perpetual one-version license.
Windows is still sold like this, but also direct to customer sales of Windows are minimal, Windows is primarily sold to OEM's who preinstall it on everything.
But it's a dying breed, your bigger customers are going to want current support and while there are industries where people want to hang around on older versions, for a lot of software your customer wants the latest thing with all the features and patches, and they'd rather hold on to their money until later using a subscription rather than spend it all upfront. Businesses love subscriptions, they make accounts books balance well, they're the opposite of debt.
Personal/private users who might just want the features of Photoshop CS2 and that's fine forever don't matter to you. They're not your major customers. This kind of person is not a person who your business cares to service, so you don't really care if you annoy them.
Even in the Open Source business world, subscriptions are how the money is made, just on support rather than for the software itself. You can jump through relatively few hoops to run Ubuntu Enterprise or SUSE Enterprise Linux on your own systems for free, but really there's not much benefit to that unless you pay for the dedicated support subscription.
In many ways I think a lot of things have changed in this way, I have a whole thing about the way medium-scale industrial manufacturing has changed in the past thirty years somewhere around here.
While there are valid reasons you might want to buy a single snapshot of some software and run that forever, the reality is that that's a pretty rare desire, or at least that desire is rarely backed by money. If you want to do that you either need access to the source code so that you can maintain it yourself, or you need to strike a deal with someone who will, or it needs to be software so limited that it (and the system it runs on!) never need updates. Very few useful programs are this simple. As a result subscription models make sense, but until recently you couldn't really sell a subscription to small businesses and individuals. Changes in e-commerce and banking have enabled such contracts to be made, and hey presto, it's subscription world.
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jeffgerstmann · 9 months ago
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Do you think there could be a situation like the CD-i where consoles are also made by third parties? So the majority of X-Boxes are made by Microsoft but there are also Philips X-Boxes and Samsung X-Boxes all with slightly different feature sets? Am I just describing a less-good PC?
I guess the question here is: why?
Anything's possible, but getting more players involved in the process means that they're splitting the money even more ways. What's the incentive for one of these CE companies to take on the manufacturing and sales of their very own "third-party" Xbox? They'd probably have to kick money to Microsoft for licensing and they probably wouldn't get a taste of the software sales. So they'd probably have to price such a device as high as possible in order for it to make them any money. Or they'd have to bloat it out like an Android phone in order to get their hooks into those customers a different way, allowing them to keep hardware costs down by shunting people over to whatever core services make them the most money.
I know it's certainly possible to de-bloat an Android phone, but having seen what some of those things look like out of the box, I don't think I'd want, like, a "Samsung Xbox" full of their garbage streaming apps and whatever else. When Microsoft makes and sells an Xbox, their incentives are a little more direct and focused on games and getting you to buy them (with a secondary focus on streaming services and whatever else they allow in their app store) but they, for the most part, keep the bloat fairly low on their devices.
I'd maybe view it as a "be careful what you wish for" kind of thing, on the consumer end.
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xinfinityl0ve17 · 2 months ago
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By Mana-sama
Nostalgic Game Inferno
The Xbox, which I will be discussing this time, made a striking impression with its beautiful, green-glowing icon that was visible beyond the earth sliced by an "X."
When the announcement of a new hardware invasion from America came i was excited back in 2002. At the time of the Xbox's arrival, the gaming market had seen Sega's Dreamcast defeated, while Nintendo's N64 and GameCube were struggling. The market had become a stronghold for Sony, led by the PS2.
Speaking of the PS2, it had a significant advantage with its DVD playback function. Even though the DVD market wasn’t established yet, the ability to play games and watch DVDs was quite impressive… Sony’s strategy was ahead of its time. Then, Microsoft which had dominated the global PC market launched an attack on the firmly established PS2 empire from across the sea! "Microsoft's game entry with immense wealth. They must be a terrifying enemy for Sony," I shivered at the thought.
The reason I felt this way was due to my encounter with the "ATARI 2600" from the American company Atari. I recall when I was still a young child. At a time when even the Famicom hadn’t been born yet I was familiar with games through a system at toy stores where I could play for a few minutes by inserting 50 yen. Despite being in such an era, the price of the ATARI 2600 was around 60,000 yen. It was an astonishingly expensive item for a child, and of course, I couldn’t get one. In the midst of this, the infamous "Atari Shock" occurred leading to Atari's downfall! This created a dark history in the gaming market with its collapse.
Now, back to the Xbox's invasion of Japan. The advertising campaign was tremendous. Leading up to its release, Shibuya was dyed in Xbox colors, creating a huge buzz! My first encounter with the actual Xbox was during an interview with Famitsu about the Xbox. I visited the Famitsu editorial department to be interviewed and got to see the console before its release!
As a result, the first American attempt at entering Japan ended in failure. Strictly speaking, it wasn’t the first attempt, but let’s leave it at that for now.Then, in 2002, a time leap occurred, marking the start of America’s third attempt at entering Japan with the black ship Xbox.
Why is it the third attempt? Because the 3DO, which I love dearly and discussed in the first installment of this series, attempted its second entry in 1994. Some might think it’s a Japanese-made game console since it was released by Matsushita Electric Industrial in Japan, but in reality, the 3DO is American-made. Japanese companies had licensing agreements with the "3DO standard."
Now, getting a bit sidetracked—my first impression of that black, square object was striking. It felt substantial, and a line forming an X ran across the middle. Inside it was a semi-transparent green dome of the Xbox, which gave it a presence that made me think, "This is really cool!" and I couldn’t help but shout that in my heart.
The only disappointment was that the green dome didn’t light up. If it had lit up, it would have been perfect. That said, the original Xbox is one of my favorite consoles.
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juiceboxscans · 1 year ago
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Where to buy raws and manga
Updated: With the anime coming (MON) October 7, 2024 and Volume 8 being released in English September 2024, and Volume 9 coming April 2025, we are reaching the end of canon content. Please support the mangaka if you are able by purchasing physicals and voicing your support for the work where you can.
How do I support something when I can't even get it?
It can take a little work. Ask your local bookstore to stock Yakuza Fiance: Raise Wa Tanin Ga Ii, special order the manga where possible (bookstores pay attention to enthusiastic fans who place special orders), put in requests on websites, reach out to your local manga publishing companies.
Hi fellow Raise fans! Thank you for the follows and reblogs. Can't say enough how much we appreciate knowing our work, however imperfect, is appreciated. We will keep doing our best!
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While you wait for the next update, and if you can afford to do so, we hope you'll consider purchasing the raws or physicals of the manga. It's so good that it's worth owning, we think, and if you can afford it you won't regret it!
With that in mind, we have some resources for you.
Please note: These are not affiliate links and clicking on them does not benefit us in anyway. This is for you in case you are inclined or are able to buy this fantastic manga!
Physicals
Please note:
Volumes 1-8 are now available for purchase
Volume 9 April 2025
Earlier volumes are often discounted up to 25%. Click bolded text to be taken directly to RWTGI book pages or other helpful information as noted.
Barnes & Noble Amazon Seven Seas Publishing (the license owner) Penguin Random House Pika Edition (French)
Note: We know RWTGI is also licensed in Spanish and Korean among other languages but we do not know the publishing houses. If you do, please comment and if not please be patient while we update.
Kinokuniya is a Japanese bookseller with locations in 12 countries (includes the UK, southeast Asia, Australia, and the US). They carry Japanese and licensed English volumes. Pre-orders can sometimes come with a premium like an art sketch. Click for locations worldwide. They ship!
Secondhand volumes are available on Walmart's site, Thriftbooks, and Alibris. They are also available from various eBay sellers.
While you're at it, consider getting a copy of Konishi's first work, Haru no Noroi (or Haru's Curse) It's a great story and a heartstring-tugging read.
Digital
For Japanese: Click on the bold underlined text links and enable your browser to translate. If you are using Chrome there is a free translation extension in the Microsoft store.
For a monthly manga subscription: Kodansha Afternoon has a really nice monthly magazine which includes Raise and other manga.
For single chapters: Kodansha has the COMIC DAYS site. New members get 100 coins to start-- each chapter is between 60 and 80 coins. Chapter 1 is free and more recent chapters are free for a short time a few months after their release.
For ENG (US only):
For single chapters: Kodansha's app K MANGA. One of our friends on the RWTGI fandom Discord tested it and you can get the first 9 chapters for free, another 3 for free around 13-14, and every month or so they unlock another chapter. For $1 you get 99 tickets to 'rent' a chapter (like you own it but you can only read it on the app, isn't Digital Rights Management fun?), you can also 'earn' tickets each time you log in, and currently they have a promotion going.
Unfortunately this is only available to US residents as of this writing. If you have Twitter, give Kodansha a shout and let them know what complete bollocks/bullshit this is: KMANGA_KODANSHA
Here's where we cover our asses!
Don't repost our work, don't retranslate it, don't make us another casualty of copyright law. Kakao and other publishers are currently cracking down on 'M' scanlator sites and doxing site admins.
So please: Be chill so we can just enjoy this thing together. Thanks!
Happy shopping and thanks for your support! 💞
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satoshi-mochida · 6 months ago
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Life is Strange: Double Exposure - ‘Extended Gameplay’ video, voice actor and directors interviews - Gematsu
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Publisher Square Enix and developer Deck Nine Games have released an 18-minute extended gameplay video of the newly announced Life is Strange: Double Exposure, as well as interviews with Max Caulfield Voice Actor Hannah Telle, game director Jonathan Stauder, and narrative director Felice Kuan.
Here is an overview of the game, via Square Enix:
About
Max Caulfield, photographer-in-residence at the prestigious Caledon University, discovers her closest new friend, Safi, dead in the snow. Murdered. To save her, Max tries to Rewind time—a power she’s not used in years… instead, Max opens the way to a parallel timeline where Safi is still alive, and still in danger! Max realizes the killer will soon strike again—in both versions of reality. With her new power to Shift between two timelines—can Max solve and prevent the same murder?
Key Features
Ordinary Girl, Extraordinary Power – Max is thrust into a thrilling supernatural murder mystery – more dangerous than ever before!
Traverse Two Timelines – Forge allies and pursue suspects across two versions of reality, shaping both timelines through unforgettable choices.
Race Against Time – A relentless detective has Max in his sights, and Safi’s killer grows closer with every clue uncovered. Can Max survive long enough – to do the impossible?
Decide the Fate of Caledon – Explore two versions of a vivid winter campus, each packed with clues, secrets, and tough decisions.
Exclusive Soundtrack – A rich original score, new songs, and thrilling licensed tracks!
Life is Strange: Double Exposure is due out for PlayStation 5, Xbox Series, and PC via Steam and Microsoft Store on October 29, with further details to be announced regarding the Switch release date.
Watch the footage below.
Extended Gameplay
youtube
Max Caulfield Voice Actor Hannah Telle Interview
youtube
Directors Interview
youtube
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the-bejeesus · 1 year ago
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People need to stop blaming the fact that One Piece isn't nearly as popular in the US as other long running shows like Dragon Ball Z and Naruto on the 4KidsTV dub. Yes the 4KidsTV dub was bad, yes it made it look like a show for little kids. But it aired for just 3 years, and wasn't even viewed by that many people. After all, it wasn't popular. It'd be a setback for sure, but over 16 years later, there's no way this is still the root cause, when shows like My Hero Academia can skyrocket in popularity in a fraction of the time. The newer quality dub is the only dub that's been marketed for a decade and a half, with episodes in sub on Crunchyroll on the day of airing.
The fault isn't the show being too long or the animation or the pacing or any of that. These are problems that every other country has to overcome in selling One Piece. The fault is in Crunchyroll's marketing. While some people point out that "Film Red ads were at Times Square" or "They're showing Episode 1000 at the expo!" there's not much Crunchyroll actually does to encourage new audience members. Yes, the dub is caught up more or less, adapting the most current arc. But that's only if you're buying them on Microsoft Store for $30 for 12 episodes. If that sounds like a scam to you, you have to wait a couple of weeks for it to show up on FUNimation or Crunchyroll, the niche streaming services for dedicated anime fans. If you don't want to subscribe to tons of streaming services and just want to use the most popular ones, it's on Netflix too, but only up to Enies Lobby, it doesn't even cover the first 500 episodes of a 1000+ episode show. A bit odd for a platform that is trying to hype up their live action adaptation of the series, but streaming licenses can be tricky and expensive, at least they have the show at all, as it wasn't even on Netflix in the US for a long time. Hulu fairs a bit better with 457 episodes, though dub is the only option (this was NOT how hulu was with One Piece just 6 years ago, btw. It changes all the time how much sub or dub they have). Don't even get me started on Amazon Prime. It's not even about the $2 per episode, the navigation is horrific. I couldn't even tell you what episodes they have. There's like 3 Season 10s and a Season 11, and all of them have the most random ass selection of episodes. Like straight up, it needs fixed cause idk what the hell's going on. Even if $2/episode was a reasonable price, I'm too scared to buy it. I'm afraid it's not gonna even be the episodes I ordered. If you'd rather just catch the latest episodes on TV, they're on Toonami, the channel that only airs from midnight to 3am. A pretty late schedule for normal people, and even if you can catch them, they're nearly 350 episodes behind there. It actually would have been even more behind, as it was cancelled for quite awhile. But to make up for lost time, they skipped 134 episodes. Those unaired episodes are some of the most iconic, high-rated, and important story arcs of the entire series. And don't expect to catch re-airings, this ain't DBZ Kai on NickToons. You can also collect the series on DVD/BD. But that's gonna cost you $44 for 12 episodes. And don't expect to pick it up at a Wal-Mart or Target. Maybe a Best Buy if you live somewhere busy, but even that's not guaranteed. 9 times out of 10 you gotta deliberately buy that online. Might as well buy two shelves from amazon while you're at it because that my friend is 64 DVD sized boxes you're going to be purchasing, assuming you're buying the Voyage sets. With the Collection sets you can collect the series in just 32 DVD sized boxes, because the Collection sets are literally two Voyage sets for the price of one.
Compare this to Dragon Ball Z. People my age grew up catching episodes frequently on NickToons or Toonami. Many I know started in their teens watching Dragon Ball Super on Hulu. You can catch the whole series dubbed and subbed on Crunchyroll. If you wanted to own Dragon Ball Z, you can get the Orange Brick DVDs, the Dragon Box DVDs, the DBZ Kai DVDs, the Blu-Rays, the Level Sets (jk they discontinued), the DBZ Kai Blu-Rays, the 30th Anniversary Blu-Rays, the steelbook Blu-Rays. Wal-Mart has Blu-Ray Orange Brick sets where you can buy 3 seasons for $30 dollars, that's 1/3rd of the show for the price of 12 niche anime episodes. You can also buy the manga by the volume, by the box set, in a big-print omnibus set, (partially) in a full color set, or online. And while games like Dragon Ball Z Kakarot are still getting fresh dubs, high-budget One Piece games like One Piece Odyssey or One Piece World Seeker are Japanese subbed only, with not so much as an English dub update in sight. Most Dragon Ball movies are available in dub, and even come in 2 or 4-movie Blu-Ray bundles. One Piece only has 6 of their 14 movies dubbed, with only 6 TV Specials dubbed as well.
My point is that the most approachable way to get into One Piece is the same way it was 16 years ago; piracy. It's not kaizoku-fansubs or kissmanga like it was back in the day, but things haven't changed much. Most fans ik don't catch the latest 12 dubbed episodes on FUNimation, they watch them on 9anime. They don't purchase 4 box sets of manga that are all nearly worth $200, they see fanscans of the colored manga on mangasee. With this kind of fanbase, One Piece is always going to stay within the "Film Red grosses $12M at US box office" range of popularity. To get to the "Dragon Ball Super: Heroes grosses $38M at box office" ball-park, you gotta reach out to the audiences who just want to watch some TV and don't want to have to do some digging. Even the 4KidsTV dub knew this. It wasn't very popular, but by airing at day time and having plenty of commercials, and just being on a channel kids tune into, it would at least catch the accidental attention of people every now and then. Sometimes I have to wonder if Crunchyroll even wants to push One Piece as a flagship series, or if it'd rather just be known for more trending anime like Chainsaw Man and Demon Slayer.
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kindahoping4forever · 2 years ago
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When 5sos say the show is available on demand what does that mean? Like what platform is it available on, I don't see it on YouTube? Thanks for the help!
I'm glad you asked, I've seen a lot of confusion about this!
This release is being handled as a movie would, so it's available on the platforms you would typically go to rent or purchase a newly released film. For example, in the US, I see it available on Amazon, Google Play, Vudu, Microsoft and YouTube Movies. (These are US links so if they don't auto redirect to your country's version, try searching on your store!) It looks like pricing is generally in the same range (Amazon is a bit higher, go figure), $3.99 for a 48 hour SD rental, $4.99 for HD and $9.99 to purchase in SD, $11.99 HD.
I assume the promise of "more territories soon" refers to the platforms listed above possibly not being available in all countries (I believe Vudu in particular is US only) and they're working on getting it on similar rental/purchase platforms worldwide.
The continued usage of the phrase "on demand" rather than "streaming" leads me to believe that there are currently no deals in place with a subscription service (such as Netflix, Apple, HBO, Disney, Hulu, etc) and that it will remain exclusively on these types of rental/purchase platforms unless something changes with the licensing.
Hope this helps! 💙
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allaboutmarketing4you · 9 months ago
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Marketing Strategies And Marketing Mix Of Adobe
Source: The Brand Hopper
"Adobe’s Marketing Mix (4Ps): A Deeper Dive
Adobe’s success can be attributed to its strategic implementation of the marketing mix, the 4Ps: Product, Price, Place, and Promotion. Let’s explore each element in detail:
1. Product:
Breadth: From Photoshop and Illustrator for design to Premiere Pro and After Effects for video editing, Adobe covers diverse creative needs. They even offer XD for web design and Spark for social media content creation.
Depth: Each software has various versions. Photoshop Elements caters to beginners, while Photoshop CC caters to professionals. This ensures accessibility and scalability for different user groups.
Innovation: Adobe Research invests heavily in AI, machine learning, and other cutting-edge technologies. This translates into features like Content-Aware Fill in Photoshop and Rotoscoping in After Effects.
Integration: Adobe products work seamlessly together. For example, you can edit a photo in Photoshop and directly export it to Premiere Pro for video editing.
Services: Adobe Creative Cloud offers 20GB of cloud storage, access to Adobe Fonts, and integration with stock photo libraries like Adobe Stock, enhancing the overall creative workflow.
2. Price
Subscription Model: Adobe transitioned from perpetual licenses to subscriptions in 2013. This makes their software more affordable for individuals and small businesses, especially with monthly payment options.
Tiered Pricing: Individual, team, and enterprise subscriptions offer different features and functionalities, catering to diverse needs and budgets.
Free Trials and Freemium Options: Adobe offers free trials for most products, allowing users to experience the software firsthand. Some products also have limited free versions with basic features.
Discounts: Educational institutions, students, and teachers receive significant discounts on Adobe Creative Cloud, expanding access to future generations of creative professionals.
Bundled Offerings: Adobe Creative Cloud offers various bundles combining multiple products at a discounted price. This incentivizes purchases and increases perceived value.
3. Place
Direct Sales: Adobe sells directly through its website and flagship stores, offering personalized recommendations, tutorials, and in-depth product demonstrations.
Partner Channels: Strategic partnerships with leading tech companies like Microsoft and Apple expand reach and distribution channels. This makes Adobe software easily accessible through familiar platforms.
Online Marketplaces: Adobe software is available on Amazon and the Microsoft Store, increasing visibility and accessibility for users who prefer these platforms.
Cloud Delivery: Adobe Creative Cloud is delivered through the cloud, eliminating installation hassles and allowing users to access their files and projects from any device with an internet connection.
Mobile Apps: Adobe offers mobile versions of popular products like Photoshop and Lightroom, catering to the on-the-go creative needs of users and expanding their creative potential beyond desktops.
4. Promotion
Content Marketing: Adobe offers high-quality content across various formats. The Adobe Blog features in-depth tutorials, industry insights, and creative inspiration. They also have dedicated YouTube channels for each product, offering tutorials, tips, and behind-the-scenes glimpses.
Community Engagement: Adobe fosters a strong community through forums like the Adobe Help Center and user groups. They also host events like Adobe MAX, which connects users, showcases new features, and inspires creativity.
Social Media Marketing: Active engagement on platforms like Twitter, Instagram, and YouTube builds brand awareness and connects with users directly.
Influencer Marketing: Collaborations with renowned creative professionals like photographers and designers amplify brand messaging and reach new audiences. Adobe also has an Adobe Creative Experts program, empowering passionate users to share their knowledge and expertise.
Events and Conferences: Adobe hosts and participates in industry events like Adobe MAX and Adobe Summit. These events showcase innovation, connect with potential customers, and build brand awareness.
Paid Advertising: Adobe uses targeted ads on platforms like Google and social media to reach specific audience segments and drive traffic to their website and free trial offers.
By strategically implementing these elements, Adobe has created a marketing mix that is comprehensive, effective, and adaptable. They have gone beyond simply selling software; they have built a community, fostered creativity, and established themselves as a leader in the industry. This approach not only drives sales but also builds brand loyalty and establishes a strong foundation for future growth. "
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https://thebrandhopper.com/2024/02/06/marketing-strategies-and-marketing-mix-of-adobe/
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reality-detective · 2 years ago
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🔥DETOX STORY OF THE MILLENIUM🔥
HOW RUSSIA GOT RID OF THE GREAT RESET PUR EVIL GLOBALIST CABAL MAFIA CORPORATIONS??
THEY KICKED THEMSELVES OUT BY
SANCTIONING RUSSIA 🇷🇺
THE LOOSER LISTS:👇
▪️Apple Pay - complete blocking;
▪️Apple - complete exit from the market;
▪️Adidas - refusal to cooperate with the national soccer team;
▪️Audi - leaving the market;
▪️AMD - a ban on the supply of microchips and soon a ban on the supply of graphics cards;
▪️British Petrolium - 20% of shares have left Rosneft;
▪️BBC - withdrawal of broadcasting licenses;
▪️BMW - closing factories, blocking deliveries;
▪️Bolt - exiting the market;
▪️Boeing - exiting the market;
▪️Chevrolet - leaving the market;
▪️Danone - market exit together with a subsidiary of Prostokvashino;
▪️Disney - cancellation of all films;
▪️Dell - exit from the market;
▪️DHL - exit from the market;
▪️Eurovision - disqualification;
Ericsson - exit from the market;
▪️Exxon Mobil - recall all specialists of Russian oil companies;
▪️FedEx - complete ban on deliveries;
▪️Formula 1 - cancellation of the tournament in Sochi;
▪️Ford - closes all stores;
▪️FIFA - disqualification of the national team for the World Cup and ban on holding international matches in the Russian Federation;
▪️General Motors - stops exports.
▪️HP - ban on imports;
▪️Harley Davidson - stop deliveries;
▪️Intel - ban on the supply of microchips;
▪️Jaguar - leave the market;
▪️Lenovo - exit from the market;
▪️MOK - cancellation of all competitions;
▪️MasterCard - discontinuation of card production, closure of several banks;
▪️Megogo - cancel all Russian films;
▪️Mitsubishi - lay off employees from 141 service centers;
▪️Microsoft Office - multiple measures being discussed;
▪️Netflix - a freeze on Russian subscriptions, halting production of Russian TV series;
▪️Nike - delivery to Russia is closed;
▪️Nestle - closes all 6 factories in the Russian Federation;
▪️OnlyFans - closure of the country;
▪️PayPal - freezing accounts for withdrawals;
▪️Paramount - movie distribution block;
▪️PornHub - content access ban;
▪️Porsche - withdrawal from the Russian Federation;
▪️Renault - exit from the market;
▪️Samsung Pay - blocking of services;
▪️Scania - exit from the Russian Federation;
▪️Shell - termination of the contract with Gazprom;
▪️Sony - film distribution block;
▪️Twitter - it is impossible to register accounts for citizens of the Russian Federation;
▪️Toyota - stop deliveries;
▪️UEFA - cancellation of the Champions League final in St. Petersburg, ban on all clubs from participating in the Champions League and the Champions League
▪️Cancellation of contract with general sponsor Gazprom;
▪️UPS - complete ban on deliveries;
▪️Universal Pictures - film distribution block;
▪️Visa - blocking of banks under sanctions;
▪️Volvo - leave the Russian Federation;
▪️Yandex - exclusion of the company's shares from listing on the New York Stock Exchange;
▪️YouTube - blocked hundreds of RF channels and their monetization;
▪️Warner Bros. - cancellation of all film distribution;
▪️Volkswagen - out of the country.
▪️Zoom - revocation of software development licenses.
Russia is already living the dream 🤔
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chekovsphaser · 1 year ago
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Managed to fix the error telling me my windows license had expired (wtf is a windows license anyway if you buy a pc at the store it just comes with that shit), unfortunately this has knocked out the license that I had registered for microsoft office (which is totally legal I bought the student pack ten years ago and it wasnt subscription based then so I own it fuck you) so now I have to dig that up to reconfigure it again.
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okoyoko · 2 years ago
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Speedpaint Tutorial
Hi i want to make a little tutorial of how to make a speedpaint/timelapse
I will talk about programs, music and editing, this will be a long post (kinda) so i will leave all the tutorial under the cut so it won’t take all the space on your screen
1-Programs
There is a lot of programs to record and editing, i personally use Camtasia Studio (both recording and editing) and OBS/Streamlabs OBS (recording)
Camtasia:
Camtasia can record the screen, microphone and the audio from your computer, plus, you can edit videos on there; is a little limited if you want to make really complex videos and can be laggy if your computer isn't powerful enough. Camtasia have a cost of $300 USD approx (one-time purchase), the license let you have the program installed in 2 devices at once, so you can split the license with a friend if both of you want them
Again, can be really laggy (Camtasia 8 work better) and the recording can be really heavy, 3 GB just for half an hour sometimes, that's why i would recommend you using this just for basic editing; for recording however i recommend:
OBS/Streamlabs OBS:
OBS is a free program commonly used for streaming, but it have an option for recording the screen Unlike Camtasia, OBS let you choose between record the whole screen or just record the program you are using, this can let you use other programs, navigate thru internet or just record specific parts and not worry about having to cut it out later, unfortunally OBS doesn’t have and option to pause the recording you have to stop it and press record again
Depending of how you configure the options on OBS, the recording can be really heavy so keep an eye on that
If you just want to make simple speedpaint videos:
I would recommend you to use OBS and Movie maker, both of them are free and don’t let a watermark on the video Despite of the reputation of Movie maker, is a good program for simple editing and for my knowledge is on the microsoft store so you can download there (i think, i have never use the microsoft store)
Please do not use VSDC
The program isn’t a malware itself, but gets hacked a lot So be safe and remain away from that program
2- Music
This point doesn't have too much mystery, basically:
If you dont care about copyright, you can use any song really, however depending of the song, the video can get limited in some countries on youtube/facebook/Vimeo
If you do care about copyright, here are some channels with copyright free music, just keep in mind that you need to put the credits on somewhere on the video or in the description
NoCopyrightSounds (channel on youtube)
BreakingCopyright — Royalty Free Music (channel on youtube)
Kevin Macleod (music author)
If you really want to use a song with copyright you can also use a remixed version, sometimes remixes don't get copyright claimed
3- Editing
Depending on the program you can have more or less options but
For the speed, it depends on how fast you want it to be, just pay attention on how it looks
For exporting i will recommend you to keep it between 480p-1080p
Neko-rina made a tutorial of how they export their videos, and even if it a good tutorial and show you how to export high quality videos, that can result in heavy videos that take some time in upload to youtube
Extra
You may see some timelapse videos on my accounts, that is an option of Clip studio paint, it record and speed up be itself and only lets you choose between 15, 30, 60 seconds or full timelapse that is between 60 seconds to 5 minutes approx
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