#Maria + Beth artwork
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Yo my beautiful mutual do you want to do an art trade? I would love to, but if you’re not comfortable with it’s fine!
Hello also beautiful mutual!!
I definitely want to but I will have to halt on that request for the time being, I find myself a bit deep in artwork to finish😭
Entirely my own poor planning but regardless, but I will get back to you when I have a chance!! Thank you for offering🤍
#artist#art trade#answer box#I have Marsh + Lilith to draw#Then Sharkies artwork! Those are both 2 character drawings but I’m thinking I’ll jsut do sketches for each of them… even if rendering#is my strong suit#I actually don’t have too much art I owe though!#maybe I can finish those 2 in a week or so then I’ll be free#honestly depends on how productive I’m feeling cuz sometimes I can’t get myself to draw#also wanna do another gift(or the DTIY) for nacho but I’ll do the art trade before then/or at same time#My only other projects are my moms gift#Fem!Mafia sans#a mettaton deawing#Maria + Beth artwork#another nightmare drawing of him on his throne#angry napping + laying woman render practice with Maria then a Betty boop version#those are all like low priority though I’ll do art trades before them#oh and also a human! Mafiafell sans with a gun closeup#as in I have the references all laid out jsut waiting for my spurt of motivation!#I’ll try reaching back in a week to do that!#thank you!#🤍🤍🤍
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call me mean, i'm not a saint...
kit | they/she | bi | australia | minor | just so cool and chill and fine | april aries | beginner knitter | aspiring beth harmon | istj | literally annie edison | last update: 15/02/2025
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movies and tv shows!! community nbc, the good place, jurassic park, smile, but i'm a cheerleader, heartbreak high, do revenge, ladybird, crush, juno, superstore, a quiet place, schitts creek, parks and recreation, arcane, the last of us (video games + tv show!!), brooklyn 99, scream franchise, the derry girls, donnie darko, venom, the queen's gambit
big fan of!! cherished teddies, knitting, lizards, annie edison, ranking movies, warm weather, beth harmon, trinkets, playing the sims 4, sitcoms, my friends and my sister, the colours pink, orange and brown, chess and my png blog
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tags: #kit.posts for any original posts, #kit.community for original posts about community, #deja queue ♡ for queued posts, #aes ♖ for stuff with my vibes, #img .* for images, #txt .* for text posts, #art .* for artworks, #mutuals!!!! for anything to do with my beloved mutuals, #asks!!!! for asks <3
png credits: pngs made by me! @cherishedpngs
...i'm just so pretty and blasé
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so i did a reading challenge this year and i wanna talk about what i read
transcription under the cut
i did Popsugar 2019 and wanna talk about what i read: Book Reccs and Anti-Reccs
1.) Becoming a Movie in 2019: Umbrella Academy (vol 1) by Gerard Way and Gabriel Ba
4/5. A fascinating take on superpowers, dysfunctional families, and the apocalypse. Can get pretty gory, confusing here and there and you have to pay close attention to panels for lore, but overall an entertaining romp.
2.) Makes you Feel Nostalgic: Circles in the Stream by Rachel Roberts
4/5. Middle grade novel about the magic of music, belief, and of course, friendship. Definitely written for kids, and has some unfortunately clumsy Native rep, but overall an absolute joy to dive into once again.
3.) Written by a Musician: Umbrella Academy (vol 2) by Gerard Way and Gabriel Ba
4/5. Ramps up the confusion to ridiculous degrees with some absolutely bonkers, unexplained arcs, but still fun to watch this dysfunctional family do its dysfunctional thing.
4.) You Think Should be Turned into a movie: All That Glitters by Rachel Roberts
4/5. Continuation of Circles in the Stream, but with more unicorns, more rainbows, and more fae, which makes it automatically even better than the first.
5.) With At Least 1 Mil. Ratings on Goodreads: 1984 by George Orwell
1/5. I understand why it's important and all but wasn't prepared for some of the more graphic scenes and the overall hopelessness of the message. Would not recommend or read again.
6.) W/ a Plant in the title or cover: The secret of Dreadwillow carse by Brian farrey
5/5. A fantasy world where everyone is always happy, save for one girl and the princess, who set out to solve the mystery of their kingdom. Poignant and great for kids and adults.
7.) Reread of a favorite: Cry of the Wolf by Rachel Roberts
4/5. Yet another installment in the Avalon: Web of Magic series, which clearly I am obsessed with. Please just read them.
8.) About a Hobby: Welcome to the Writer's Life by Paulette Perhach
5/5. A welcome kick in the pants, chock full of great advice told without condescension, and full of hope and inspiration for writers both new and old.
9.) Meant to read in 2018: The Poet x by Elizabeth Acevedo
4/5. Absolutely beautiful coming of age novel told in verse. Do yourself a favor and listen to the audiobook version.
10.) w/ "pop," "sugar," or "challenge" in the title: Black Sugar by Miguel Bonnefoy
2/5. I think maybe I just don't understand this genre. Or maybe the translation was weird. I was confused.
11.) w/ An Item of Clothing or Accessory on the cover: Our dreams at Dusk by Yuhki Kamatani
4/5. It had a lot more slurs/homophobia than I was prepared for, but otherwise is a very touching, relatable collection of queer characters living in a heteronormative world.
12.) Inspired by Mythology or Folklore: Ravenous by MarcyKate Connolly
3/5. A girl goes on an impossible quest to save her brother from a child-eating witch. Really wanted to like it more because I loved the first one, Monstrous, but it dragged a little.
13.) Published Posthumously: The Islands of Chaldea by Diana Wynne Jones
3/5. I adore Diana Wynne Jones, but this one was missing some of the magic of her other books. Not sure if it was because it had to be finished by someone else, or if I just grew out of her stories.
14.) Set in Space: Binti by Nnedi Okorafor
4/5. Powerfully written story of a girl straddling tradition and innovation, who wields power through mathematical magic, surviving on a spaceship alone with a dangerous alien occupation after everyone else has been killed.
15.) By 2 Female Authors: Burn for Burn by Jenny Han and Siobhan Vivian
2/5. Ostensibly a story about a revenge pact in a small island town, but leaves far too many dangling threads to attempt alluring you to the sequel.
16.) W/ A Title containing "salty," "bitter," "Sweet," or "Spicy": The Price of Salt by Patricia Highsmith
3/5. It's okay but I literally just never know what anyone means at any time. Are they being reticent on purpose or do i just not understand communication
17.) Set in scandinavia: Vinland Saga by Makoto Yukimura
2/5. Technically and historically accurate and well made, but the story itself is not my cup of tea. Very gory.
18.) Takes Place in a Single Day: Long WAy Down by Jason Reynolds
4/5. A boy goes to avenge his murdered brother, but ghostly passengers join him on the elevator ride down. Stunning and powerful character-driven analysis.
19.) Debut Novel: Nimona by Noelle Stevenson
4/5. Charming and then surprisingly heart-breaking comic about Nimona, a shapeshifter who wants to become a villain's minion. Really love the villain/hero dynamic going on in the background, along with the dysfunctional found family.
20.) Published in 2019: The Book of Pride by Mason Funk
4/5. A collection of interviews with the movers, shakers, and pioneers of the queer and LGBTQ+ community. An absolutely essential work for community members and allies alike.
21.) Featuring an extinct/imaginary creature: Phoebe and her Unicorn by Dana Simpson
4/5. Incredibly charming, Calvin and Hobbes-esque collection of comics featuring the adventures of Phoebe and her unicorn best friend.
22.) Recced by a celebrity you admire: The Emerald Circus by Jane Yolen
2/5. Recced by my fave author Brandon Sanderson. An unfortunately disappointing anthology proving that any story can be made uninteresting by telling the wrong section of it.
23.) With "Love" in the Title: Book Love by Debbie Tung
4/5. One of those relatable webcomics, only this one I felt super hard almost the entire time. Books are awesome and libraries rule.
24.) Featuring an amateur detective: Nancy Drew: Palace of Wisdom by Kelly Thompson
4/5. REALLY love this modern take on Nancy Drew, coming back home to her roots to solve a brand new mystery. Diverse cast and lovely artwork, though definitely more adult.
25.) About a family: Amulet by Kabu Kibuishi
4/5. Excellent, top tier graphic novel about a sister and brother who have to go rescue their mother with a mysterious magic stone. LOVE that the mom gets to be involved in the adventure for once.
26.) by an author from asia, Africa, or s. America: Girls' Last tour by Tsukumizu
4/5. Somehow both light-hearted and melancholy. Two girls travel about an empty, post-apocalyptic world, and muse about life and their next meal.
27.) w/ a Zodiac or astrology term in title: Drawing down the moon by margot adler
3/5. A good starting place for anyone interested in the Neo Pagan movement, but didn't really give me what I was personally looking for.
28.) you see someone reading in a tv show or movie: The Promised NEverland by Kaiu Shirai
4/5. I don't watch TV or movies where people read books so i think reading an adaptation of a TV series after watching the series counts. Anyway it was good but beware racist caricatures
29.) A retelling of a classic: Meg, Jo, Beth, and Amy by Rey Terciero
5/5. We can stop the Little Women reboots and retellings now, this is the only one we need. In fact, we can toss out the original too, this is the only one necessary.
30.) w/ a question in the title: So I'm a spider, so what? by Asahiro Kakashi
4/5. Cute art despite the subject matter, and a surprisingly enthralling take on the isekai genre. Love the doubling down on the video game skills.
31.) Set in a college or university campus: Moonstruck (vol 2) by Grace Ellis
2/5. An incredibly cute, beautiful, and fascinating world of modern magic and creatures, but unfortunately falls apart at the plot and pacing.
32.) About someone with a superpower: Moonstruck (vol 1) by Grace Ellis
4/5. Though nearly as messy plot-wise as its sequel, the first volume is overwhelmingly charming in a way that overpowers the more confusing plot elements.
33.) told from multiple povs: The Long way to a Small, Angry Planet by becky Chambers
4/5. Told almost in a serial format, like watching a miniseries, a group of found-family spaceship crew members make the long journey to their biggest job ever.
34.) Includes a wedding: We Set the dark on fire by Tehlor kay mejia
4/5. Timely and poignant, a girl tumbles into both love and resistance after becoming one of two wives to one of the most powerful men in the country.
35.) by an author w/ alliterative name: The only harmless great Thing by brooke bolander
3/5. Much deeper than I can currently comprehend. Beautifully written, but difficult to parse.
36.) A ghost story: Her body and other parties by Carmen Maria Machado
4/5. It counts because one of the stories in it has ghosts. A sometimes difficult collection of surrealist, feminist, queer short stories.
37.) W/ a 2 word title: Good omens by Terry Pratchett and Neil Gaiman
4/5. Charming, touching, and comical, probably the best take on the apocalypse to date. Also excellent ruminations on religion and purpose.
38.) based on a true story: The faithful Spy by John Hendrix
4/5. Brilliantly crafted graphic biography of Dietrich Bonhoeffer, and his assistance in fighting back against Nazi Germany.
39.) Revolving around a puzzle or game: the Crossover by Kwame alexander
4/5. The verse didn't always hit right with me, but the story is a sweet, melancholy one about family, loss, and moving on.
40.) previous popsugar prompt (animal in title): The last unicorn by peter s. Beagle
5/5. Absolutely one of my all-time favorite books, it manages to perfectly combine anachronism and comedy with lyricism, melancholy, and ethereal beauty.
41.) Cli-fi: Tokyo Mew Mew by Mia ikumi and Reiko Yoshida
4/5. Shut up it counts
42.) Choose-your-own-adventure: My Lady's choosing by Kitty curran
3/5. Cute in concept, a bit underwhelming in execution. Honestly, just play an otome.
43.) "Own Voices": Home by Nnedi Okorafor
3/5. The storytelling style was definitely not my style; while the first book was slow, too, it felt more purposeful. I found my attention wandering during this installment.
44.) During the season it's set in: Pumpkinheads by rainbow rowell
3/5. Cute art, but precious little substance. The concept simply wasn't for me in the first place.
45.) LITRPG: My next life as a villainess: All routes lead to doom! by Hidaka nami
5/5. An absolute insta-fave! Charming art, endearing characters, an incredible premise, and so much sweet wholesome fluff it'll give you cavities.
46.) No chapters: The field guide to dumb birds of north america by matt kracht
3/5. It started out super strong, but the joke started to wear thin at a little past the halfway point.
47.) 2 books with the same title: Unfollow by Megan Phelps-Roger
4/5. A brave and enduring personal story of growing up in and eventually leaving the Westboro Baptist Church. Really called to me to act with grace and kindness even more in the future.
48.) 2 books with the same title: unfollow by rob williams and michael dowling
1/5. How many times do you think we can make Battle Royale again before someone notices
49.) That has inspired a common phrase or idiom: THe Outsiders by S.E. Hinton
4/5. Definitely good and deserves it's praise as something that pretty much revolutionized and created an entire demographic of literature.
50.) Set in an abbey, cloister, Monastery, convent, or vicarage: Murder at the vicarage by agatha christie
3/5. I just cannot. physically keep up with all of these characters or find the energy to read between the lines.
ok that's all i got, what did y'all read and like this year? (oh god it’s gonna be 2020)
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google iplier (chararter infromation)
very lovely artwork done by @beth-the-robot-enthusiast

name: google iplier/robotic aura based soldire prototype verion 1
age: (he is designed to be the age 28) however he is only 2 years old based on when he was created
personality: calm, collected, pycopathic, secertly twisted
google is able to hide his emotions extremely well he could kill you at any point but only if he chooses todo so he was an experiment so to speak he was the prototype for penny polendina but unlike penny he had an error they were never able to finish his fake skin along with give him proper emotions
making him what most would consider disabled but he dosen’t care he is able to feel them but he’s better at well not feeling anything at all he was built to not only be a prototype for penny but also be a collection of infromation and resorces but since he was glitched they were planning to keep him in sleep mode he didn’t like that one bit
he almost killed winter schnee and escaped making sure to rip the tracking chip out of himself this happened before volume 3 of rwby
in volume 4 they tried recreating penny once again and that creation was BING but they realised without the orginal creators help it would be much too hard so they planned to scrap him google decided to come back with a brand new weapon and saved him recurting him into his group of misfits
now he’s the leader of a tribe of thoes who were outcast by atlas miltary or had their lives threatened
google unlike bing has a spech glitch causing him to repeat words or them to sound robotic bing they were able to make sound human even making him act a bit more human then penny herself but... well in a horrible way

weapon: do i feel lucky?
googles weapon is a scyth based around the one used by the grimm reaper/Maria Calavera he had heard about her and even studied her for a time deciding to make his weapon based around hers in a way much like crow however he inserted his own spin he made it electrical using a battery attached to the top of the blade this weapon dosen’t use dust it uses a magma powered battry this battry using magma can deliver an extremely powerful shock as powerful as an electric chair the problem is when used at it’s full power it can only be used once in battle before he needs to refule luckily for google he was built to withstand heat so he has no problems collecting magma for the fule
semblance: admin permissions
his semblance acts much like flynt coal’s allowing him to create copies of himself but unlike flints they aren’t limited to just follow his movements they can do anything he orders them todo and they also have copies of his weapon
he even named his copies google red google green and google yellow but bing likes to call them bradly steven and oliver the copies don’t acutally mind thoes names they even have their own minds oddly enough it’s unsure how this is possible even to google so he dosen’t use his ‘semblance’ alot of the time the red one is agressive the green one is calm and the yellow one is almost always a nervous wreck
but googles biggest flaw is a Paradox if you ask him a question that is a paradox he glitches and shuts down so if you need to get away from him just ask a question like “this sentence is false can you comfirm or deny it?”
googles bandit tribe is known as the defectives it is ran by both him and bing
(once bing is posted i will post about the defectives tribe)
#rwby#rwby au#rwby alternete universe#rwby: ego's edition#markiplier#iplier egos#google irl#googleiplier#bingiplier#bing irl#semi spoilers
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We are getting close to the end of this 10-week opus, this look at the Boardgame Geek Top 100 games and which ones I’ve played.
This has actually been my favourite series to write so far in the 3+ years of this blog.
Mainly because it’s given me 9 (soon to be 10) weeks of guaranteed content, as well as some great interactions with my few fans. It’s been very interesting to see other people’s opinions of the games that we play.
And while there hasn’t been controversy, per se, there have been a few “oh, I love this game that you hate!” responses, which I also really like.
Nobody’s got on me for liking a game that they hate, which is a welcome change from most of the BGG forums. And they really haven’t gotten on me for hating a game they like. Just gentle nudges.
Sometimes reading the BGG forums for a game can be like facing off against the teeming hordes of people who disagree with you.

And sometimes you’re the only one on your side.
It can get quite tedious.
Not here, though! People who come here are all very nice.
I love you all.
And with that, let’s begin!
#20 – Wingspan (Stonemaier Games) – 2019

Designer: Elizabeth Hargrave
Artists: Ana Maria Martinez Jaramillo, Natalia Rojas, Beth Sobel
Wingspan very rightly won a Dice Tower award recently, as it is a wonderful game. I played it for the first time in early 2019 but played it twice at Dice Tower West!
This is a phenomenal game, the tableau-building game designed by Elizabeth Hargrave (nice to see a woman designer with such a successful game!).
This is a game where you are playing birds to your habitats that will then have effects when you take the specific action that coincides with that habitat.

Green habitats will give you extra stuff when you get food. The yellow habitat will do things when you collect eggs, etc.
I love how your actions are affected by the number of birds you already have in that habitat, as well as the diminishing number of actions you get, since each round an action is spent on the “end or round” bonus from the previous round.

After four rounds, you’re going to be totaling up the victory points from your birds, your end-of-round scoring and your bonus cards and whoever has the most is the winner!
This game easily would have made my Top 25 games ever played if I hadn’t played it mere weeks after doing that post.
I love the tableau-building aspect of the game, the artwork is amazing and I just love the game play. It’s easy to get stuck if you don’t plan your plays well, and there is a bit of luck if you don’t draw birds that work with what you’re trying to do.
But overall it’s a greatly enjoyable game that I will own shortly.
And then we’ll see how it plays 2-player, as it’s another COVID purchase.
#19 – Arkham Horror: the Card Game (Fantasy Flight Games) – 2016

Designer: Nate French, Matthew Newman
Artists: Lots!
Yes, this is my new obsession.
I said why on Monday’s “New to Me – June 2020” post but this is a game that I can’t stop following.
This is the card game version of Arkham Horror where the locations you are visiting are cards that are brought out by the scenario you are playing.

Each player has an investigator and as you’re going through the campaign, you will be improving your deck with better cards when you spend experience to get them.

The investigators all have different abilities which makes the game very replayable, even if the secrets of the scenarios themselves are known (in the first scenario, you know which investigator to send to the Attic and which one to the Cellar, for instance).
Who knows? Maybe one of these days I’ll be posting Arkham Horror: LCG strategy articles to this blog.
Nah, who am I kidding. I never know what I’m doing, even when I’ve played a game multiple times.
Still, this is a game that I will continue to revisit and I can’t wait to experience it.
#18 – Brass: Lancashire (Roxley Games) – 2007 (2018 for deluxe edition)

Designer: Martin Wallace
Artists: Lina Cossette, Peter Dennis, David Forest, Eckhard Freytag, Damien Mammoliti
Brass: Lancashire is the recent Roxley re-working of the original Brass designed by Martin Wallace.
I have played both the original (with the horrendous artwork) as well as the new one, and this game is amazing.
And this is from somebody who doesn’t really care for economic games.
I am very bad at this game (which is where the “doesn’t really care for economic games” comes from) but it’s still a lot of fun.
In this case, you are building things like coal mines, iron mines, cotton manufacturing places, etc and trying to get a bunch of victory points from buildings that have been used. Buildings are used when you either ship cotton from them to a port (which also uses the port if its a player’s) or use all of the iron or coal from them.

The two phases are cool because you go through the deck once during the Canal phase, only able to build canal connections between the various cities.
Then, once you’re through the deck, you do the Rail phase where you’re building railroads instead of canals. You have to rebuild all of those connections because canals aren’t a thing anymore.
This is a game where you really have to plan ahead (something I’m not good at, which is why I suck) in order to convert your buildings at the right time and/or use the resources on it.
I like that you can also “develop” technologies, which removes them from play and makes your remaining stuff even more valuable. If you build Level 1 buildings, you will score them at the end of the Canal Phase, but then they will disappear.
However, if you build a Level 2 or above building in the Canal Phase, it will stick around and score points in both phases.
It’s a very intricate game.
As in most Wallace games, loans are quite prominent, but they’re not as punishing as in most other Wallace games.
Yes, your income will go down, but you can build that back up again with no problems. Unlike games like London where they just cost you end-game victory points if you haven’t paid them off.
Because it’s an economic game, it’s not something that I will request. However, it’s a game that I do like playing and will willingly play if it comes out to the table.
#17 – Concordia (Rio Grande Games) – 2013

Designer: Mac Gerdts
Artists: Marina Fahrenbach, Mac Gerdts, Dominik Mayer
Concordia is a game that’s hard to describe. You are trading in the Mediterranean (sorry, Tom) but you are establishing trading posts in various cities around the map (depending on which map you use, it may not be the Mediterranean). You’re moving your traders (either ships or on-foot people) from city to city and paying for the right to put posts there.
Each map is divided into regions and you will be getting points depending on how many regions you are in.

The thing is, points are determined by the cards that you have and have bought. If you spread out among different regions, maybe you want to have a lot of cards that score based on regions.
But maybe you have a lot of cards that are based on how many cities you have that produce something other than bricks? Then you want a lot of cities and it doesn’t matter where they are.
That way, you are actually in control of how you score, but those cards are also your actions so if you limit yourself, you may not be able to do everything you want to do.
It’s quite intricate and I love how that all fits together.

This is another game that I’m not good at, though I did actually manage to win it once.
But all of the mechanisms just come together in a brilliant design that I’m more than happy to play when it comes to the table.
#16 – 7 Wonders Duel (Repos Production) – 2015

Designers: Antoine Bauza, Bruno Cathala
Artist: Miguel Coimbra
This is the 2-player version of the brilliant Cathala design 7 Wonders, where you aren’t drafting cards but instead taking them from the table where they are arranged in a certain pattern (based on which age you’re in).

This is a game that I played my friend’s copy and then I finally got a copy in a math trade and played it three more times.
On your turn, you will be taking a card from the center tableau and either adding it to yours, discarding it for money, or using it to build the Wonder that you have.
Thus, you’ll hopefully have resources that you can then use to build the buildings that you take (like the Apothecary above requires one glass resource).
You go through three ages of this, with varying layouts of more powerful cards in the 2nd and 3rd ages.
Instead of “winning wars” with military and getting points for those like in the original game, this 2-player version has almost a tug-of-war aspect to the military as it goes back and forth on the military track when players build a military building or wonder.
The only points for the military track are at the end, depending on where it ends up.
However, if you neglect military while your opponent goes strong in it, and the military marker ends up all the way on your side of the track, you immediately lose.
So watch out!

There is also a Science victory depending on whether you’ve built or achieved all of the science symbols. That too ends the game immediately.
Most of the time, though, you’re struggling back and forth for points and will get to the end of the 3rd Age so both players tally up their points.
This is a very fun 2-player version of 7 Wonders and, as the ranking indicates, it’s almost better just because it’s more interesting. You’re not having to keep track of 3-5 other players and what they’re doing (not that you can consider what the player 3 spaces away from you is doing when you draft a card, but still).
I’ve played with the Pantheon expansion once and it’s fine. I’d have to play it again to really have an opinion on it.
And supposedly there is another expansion coming soon as well.
I really do like this game and I’m happy I finally took the plunge and got it in the math trade. If it wasn’t left in the office when we all got told to immediately start working from home due to COVID, I’d be playing it with the wife right now!
#15 – Terra Mystica (Capstone Games) – 2012

Designer: Jens Drögemüller, Helge Ostertag
Artist: Dennis Lohausen
And now we come to Terra Mystica. This game is very interesting but also makes my brain hurt.
The game is fairly straightforward, but it also just breaks my head because there is literally no luck (except the order of the end-of-round scoring tiles). You choose your race, you choose your starting point on the map, and then you decide (along with all the other players) on what you’re doing, where you’re expanding, and what types of buildings that you’re going to put out on the board.

I find the energy mechanic really interesting, where if you build a building that’s next to other player’s buildings, they can spend victory points to get energy.
Energy is very important in this game which is why I’m really bad at it. I have trouble using my energy in the right way and getting it when it’s good to get. I find myself spending a lot of victory points to get the energy because I find other ways to get energy very restrictive.
A number of my friends are much better at this game so when I play it, it’s definitely in a “try to get better” mindset because there’s no way I’m going to win.
Then again, I haven’t played it on the table since 2015, so maybe that’s where the problem is?
I’ve played the app a few times, but my two plays of this were really in the early part of my game-playing career. Maybe I would be better at it if I played it again now, with a bit more experience under my belt.
I enjoy this game well enough. I’d like to try again now that I am more of a gamer, but we’ll see if that happens.
I also haven’t played with any of the expansions, so that would be cool as well!
I wouldn’t mind playing this again just to see how I feel about the game now that I have a bit more experience. Admittedly, my two plays were when I was pretty new and I had no idea what I was doing.
I’ve played the app a few times and also on Boardgame Arena, but that doesn’t really count.
#14 – The Castles of Burgundy (Ravensburger) – 2011

Designer: Stefan Feld
Artists: Julien Delval, Harald Lieske
Ah, yes, the Feld classic game. Anybody who knows gaming is aware of this one, even if they don’t like it for some unknown reason (sure, they say why they don’t like it, but it doesn’t make any sense!).
I have a 3-player game of this going on Boiteajeux.net at all times with a couple of friends. We’ve played it 83 times now, plus any plays that I’ve had on the table, and it’s just a go-to game for me.

There’s something about rolling two dice and trying to figure out what to do with them. Do you get tiles off the board? Do you put tiles from your sheet to your player board? Do you sell stuff? Or maybe (if you’re unlucky and haven’t planned well) just use it to get more workers?
It has a nice dice mitigation option with workers, but if you use all of your workers quickly, you find yourself a bit stuck.
Yes, the artwork is bland and it’s an older game so some newer gamers may find it a bit boring to look at.
There’s a new edition out, but to me it looks more garish. I like the simplicity of the artwork in this version.
The mechanics, though, are just so cool. You roll two dice and then do stuff with them. If you have workers, you can adjust those dice, but otherwise you just try to fill your board and fill up full sections of your board. The victory points for full sections are dependent on what round it is as well as how many spaces are in that space.
It’s a Feld classic and it’s well worth that #14 ranking. In fact, I’d almost say it should be higher.
I should get it to the table more often rather than just online, though.
#13 – Spirit Island (Greater Than Games) – 2017
Designer: R. Eric Reuss
Artists: Lots!
What a streak of games that I’ve played! This one I’ve played once, and I wasn’t a huge fan of it, but I’d play it again.
Basically in Spirit Island, players are “gods” of the natives of an island that is being colonized by a malevolent force that is trying to expand and force out the natives.
Yeah, this is definitely an anti-colonialism game.
In the game, each player represents the natives of this particular island trying to resist the colonial forces that are trying to spread their evil influence throughout it. Each player has a unique “god” power that will help you in doing that.

Each turn, you will be trying to eliminate colonists that are already on the island, or maybe strengthen your defenses before the colonists start their own expansion.

I actually enjoyed this game somewhat, but not enough to really try hard to play it again. The anti-colonialism aspect of the game is pretty cool, and the game itself is fine.
However, the app came out on Early Access on Steam and I really had no interest in trying it again.
It’s a fine game, but just not one that grabbed me as much as it has grabbed other people.
#12 – War of the Ring (2nd Edition) – (Ares Games) – 2012

Designers: Roberto Di Meglio, Marco Maggi, Francesco Nepitello
Artists: John Howe, Fabio Maiorana
This is apparently a classic game that I’ve never seen.
Also pretty cool is that the art is by John Howe, who also did the art for the Lord of the Rings game, which is getting a cool new anniversary edition.
While the Reiner Knizia cooperative game is about the ring-bearer and the story from the book series, War of the Ring is about the war that’s shown in brief snippets in the books (and was shown more prominently in the film, because you obviously need lots of action and CGI in movies nowadays…but I digress).
This is the war between the Free Peoples of the land and the evil forces of Sauron (the Shadow Armies).
Let’s blurb this thing, because this post was starting to feel lonely with no blurbs.
“The game can be won by a military victory, if Sauron conquers a certain number of Free People cities and strongholds or vice versa. But the true hope of the Free Peoples lies with the quest of the Ringbearer: while the armies clash across Middle Earth, the Fellowship of the Ring is trying to get secretly to Mount Doom to destroy the One Ring. Sauron is not aware of the real intention of his enemies but is looking across Middle Earth for the precious Ring, so that the Fellowship is going to face numerous dangers, represented by the rules of The Hunt for the Ring. But the Companions can spur the Free Peoples to the fight against Sauron, so the Free People player must balance the need to protect the Ringbearer from harm, against the attempt to raise a proper defense against the armies of the Shadow, so that they do not overrun Middle Earth before the Ringbearer completes his quest.”
The cool-sounding thing about the game is that it does incorporate the quest to destroy the ring, just a bit more abstractly.
The game also reflects the reluctance of some of the Free Peoples to fight Sauron, with a political track that shows if a nation is ready for war. Of course, if Sauron up and attacks them, they’ll happily defend themselves (though maybe not effectively? I don’t know).
There are dice involved and the dice can effect what actions you can do, which is also pretty neat. Event cards come up that can change the course of the game, or at least what you have to respond to. These events are from the story and represent things that can’t really be done in the game system itself.
The game sounds really intriguing and I’d love to play it once to see what it’s like.
It says 2-4 players, but I’m not really sure how that works.
I’m sure if I watched a review I would see a bit more how it works and get a better idea of how 3-4 players would play (2 is obvious).
But where’s the fun in that?
If this ever comes up as a chance to play, you know I will be jumping on it.
Though the 2.5-3 hour stated play time is a bit intimidating.
#11 – Scythe (Stonemaier Games) – 2016

Designer: Jamey Stegmaier
Artist: Jakub Rozalski
Scythe is the other big hit game that I haven’t actually played. I see it being played all the time at conventions but I just haven’t actually had the opportunity to play it.
It doesn’t come to game days, and most of the time the games I see at conventions are already starting.
Which is too bad, because it does sound like a very good game (with a few oddities, pointed out hilariously by the Shut Up & Sit Down review)
youtube
But it’s a game I want to play, just to see what it’s like for me.
Hey, another game I haven’t played, so another blurb!
“Scythe is an engine-building game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation and valor. In Scythe, each player represents a character from one of five factions of Eastern Europe who are attempting to earn their fortune and claim their faction’s stake in the land around the mysterious Factory. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs.
Each player begins the game with different resources (power, coins, combat acumen, and popularity), a different starting location, and a hidden goal. Starting positions are specially calibrated to contribute to each faction’s uniqueness and the asymmetrical nature of the game (each faction always starts in the same place).”
I did get into the Scythe beta when it first came out on Steam, but I couldn’t make heads nor tails of the game through the tutorial.
It’s now out on iOS and Android (at least in Canada), so maybe I’ll buy it there and see if I can muddle through it again?
Because I want to try this game.
I don’t know if I want to like it. We’ll see in time.
But I want to try it.
Since I’ve played everything up through Spirit Island, I haven’t had the chance to say this yet!
You know what I’m thinking. Let’s say it all together now.
“Maybe at a convention!”
So that’s it. Another week gone and only one week left! That’s the Top 10 games on Boardgame Geek. I wonder how many of those I will have played?
This week gives us 8 out of 10, with no digital-only games. That makes for a grand total so far of 47 out of 90.
I blasted through the 40-barrier!!!! Yay me!
It’s also frightening to think that I’ve most likely played at least 50 of the Top 100 games on Boardgame Geek.
Is there something wrong with me?
Let me know in the comments.
Wait, that should have been put after this: What do you think of these games? How many have you played? Anything you really want to play? Or hate with the passion of a fiery sun that would give everybody who forced you to play it with them a massive sunburn?
You know the drill.
Posts in this Series:
#100-91 #90-81 #80-71 #70-61 #60-51 #50-41 #40-31 #30-21 #20-11
Boardgame Geek Top 100 - Played or Play #20-11 #boardgames @jameystegmaier @stonemaiergames @AresGamesSrl @GTGamesLLC @RavensburgerNA @Capstone_Games @ReposProduction @riograndegames @roxleygames @FFGames @elizhargrave We are getting close to the end of this 10-week opus, this look at the Boardgame Geek Top 100 games and which ones I've played.
#7 Wonders Duel#Antoine Bauza#Ares Games#Arkham Horror: the Card Game#Brass: Lancashire#Bruno Cathala#Castles of Burgundy#Concordia#Cooperative Games#Economic Games#Elizabeth Hargrave#Francesco Nepitello#Greater Than Games#Helge Ostertag#Jamey Stegmaier#Jens Drogemuller#Mac Gerdts#Marco Maggi#Martin Wallace#Matthew Newman#Nate French#R. Eric Reuss#Ravensburger#Repos Games#Rio Grande Games#Roberto Di Meglio#Roxley Games#Scythe#Spirit Island#Stefan Feld
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2019 Travel Grant Recipients (First Round)

Altameda perform at SXSW. During the first round of travel funding in 2019, the Edmonton Arts Council approved support for 45 artists. The recipients sought out unique opportunities, or were invited to showcase their work, around the world. Diverse art projects and training opportunities—in visual arts, dance, music, writing, installation, theatre, poetry, and film—were supported from Tokyo to Kisumu. Get some inspiration for your own projects and opportunities by seeing what our current travel grant recipients are working on—and where they’re going. For more information about EAC’s travel grants, or to apply for funding, click here. Deadlines are February 1, June 1, and October 1 annually.
Erik Grice, Matthew Kraus, Todd Andrews, and Troy Snaterse of the band Altameda travelled to Austen, Texas with manager Jessica Marsh to showcase at SXSW.
Clare Mullen and Ron Pearson are traveling to West Palm Beach in Florida to attend a conference for magicians and entertainers in order to continue to develop their show Minerva-Queen of the Handcuffs.
Alyson Dicey, Caley Suliak, and Ellie Heath of the improv troupe Girl Brain Sketch Comedy travelled to Toronto to perform at TO Sketchfest.
Connor Ellinger, Jesse Northey, and James Cuming of the band Jesse and the Dandelions travelled to Tokyo for a tour of their new album Give Up the Gold.
Harry Gregg, Kyle Mosiuk, and Maddie Storvold travelled to Montreal with manager Daniel Lenz to showcase at Folk Alliance International.
Andrew de Groot, James Murdoch, and Robb Angus of the band The Dungarees travelled to Tamworth, Australia to perform at the Tamworth Country Music Festival.
Fabiola Amorim and Vladimir Machado Rufino of The Vaughan String Quartet travelled to Montreal to be filmed for a project by composer Frank Horvat.
Ava Karvonen and Scot Morison travelled to Ashland, Oregon to present their documentary feature film Finding Bobbi at the Ashland International Film Festival.
Ainsley Hillyard travelled to Winnipeg to perform a solo dance work, Laisse Fair, at Art Holm.
Musician Ann Vriend travelled to Germany to tour and promote her new album.
Textile and fibre artist Brenda Philip travelled to Blonduos, Iceland to attend a residency at the Icelandic Textile Centre.
Darrin Hagen travelled to Key West, Florida to see performances of and participate in a talk-back for the American premiere of their play With Bells On.
Beth Dart travelled to San Francisco to attend the Immersive Design Summit to inform the development of a new transdisciplinary, immersive musical.
Erin Yamabe travelled to Prague to assist in the recording of the works of Allan Gilliland with the FILMharmonic Orchestra at Smecky Studios.
Gail Sidonie is traveling to Halifax to host and present at the Writers’ Union of Canada OnWords Conference.
Isabella Pisapia travelled to Germany, Austria, and Hungary to participate in invitational auditions for world-renowned ballet companies.
Janet Selman is traveling to Kisumu, Kenya to direct two plays with Ignite Afrika Trust.
Janine Waddell is traveling to Sydney, Nova Scotia to teach stage combat and intimacy choreography at Broadmore Theatre’s iPlay Festival.
Writer Jason Lee Norman is traveling to Denver, Colorado to attend a flash fiction workshop led by writers Kathy Fish and Nancy Stohlman.
Joanne Madeley travelled to Tokyo to attend an artist residency in Japanese woodblock printmaking (mokuhanga) at the Women’s Studio Workshop.
Musician Joe Nolan travelled to Europe for a four-week tour of his new album Cry Baby.
Johanna Wray travelled to New York City to attend publicity events in recognition of her work being included in Art Tour International magazine.
Textile and fibre artist Kelly Ruth travelled to Blonduos, Iceland to attend a residency at the Icelandic Textile Centre.
Visual artist Kyle Beal travelled to Montreal to exhibit artwork at Papier art fair.
Luciana Gomez travelled to Havana to study Afro-Cuban dance at the Conjunto Folklorico Nacional de Cuba.
Maria Palakkamanil travelled to Montreal to study Kathak with Indian Classical dancer Sudeshna Maulik.
Maryam Zarei travelled to Berlin to attend the world premiere of her short film Magralen at Berlinale.
Theatre designer Megan Koshka is traveling to Prague to attend the Prague Quadrennial of Performance Design and Space.
Sharmila Mathur travelled to Jaipur to train in Bansuri (Indian flute) from Kamesh Talwar.
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Using Names in Song Lyrics
Using someone’s name in lyrics you write can be powerful. And I probably don’t need to tell you that there approximate 8 million names of females who men have written about. There are female artists who write about names as well, but ironically, they are mostly woman as well. Joline by Dolly Parton, for example is about her begging another romantic rival to leave her relationship alone with her “man”. There are quite a few songs with male names in them, but by far more famous songs with female names.
This can be tricky. Because lyrics with names can get cheesy. The cheese factor is big. It needs to be written correctly and musically composed correctly. Here are some things to think about when writing lyrics with names in them.
When using a name in song lyrics sometimes it takes relatability out of the song for the listener. Except of course whose name is the same name in the lyrics. Think about it, I bet you can think of a song, a famous song, that sings your name. Because you think it could relate to you…even if it doesn’t at all. If it does it makes an even greater impact.
Using name in lyrics can be very loving and romantic. It shows the person you care enough about them and thinking enough about them to put their name in to a piece of artwork. That’s pretty cool.
Names in lyrics are fun and can have a great impact for the person you are writing it for. If the lyrics and song are good enough, they can have a very wide appeal – as you can see from this ridiculously long list of names from the website flashback.com:
1. Eleanor Rigby – The Beatles
2. Cecilia – Simon & Garfunkel
3. Suite Judy Blue Eyes – Crosby, Stills and Nash
4. Martha My Dear – The Beatles
5. Along Comes Mary – The Association
6. Lola – The Kinks
7. Brandy (You’re a Fine Girl) – Looking Glass
8. Mandy – Barry Manilow
9. My Sharona – The Knack
10. For Emily, Whenever I May Find Her – Simon & Garfunkel
11. Aimee – Pure Prairie League
12. Michelle – The Beatles
13. Beth – KISS
14. Gloria – Them
15. A Rose for Emily – The Zombies
16. Ruby (Don’t Take Your Love to Town) – Kenny Rogers
17. Billie Jean – Michael Jackson
18. Lovely Rita – The Beatles
19. Layla – Derek and the Dominos
20. Sarah Smile – Hall and Oates
21. Sheena is a Punk Rocker – The Ramones
22. Rhiannon – Fleetwood Mac
23. Josie – Steely Dan
24. Help Me, Rhonda – The Beach Boys
25. Cara-Lin – The Strangeloves
26. Sally G -Paul McCartney
27. Melissa – The Allman Brothers
28. Lucille – Kenny Rogers
29. Peg- Steely Dan
30. Aubrey – Bread
31. Lucy in the Sky with Diamonds – The Beatles
32. Come on Eileen – Dexy’s Midnight Runners
33. The Wind Cries Mary – Jimi Hendrix and the Experience
34. Rosanna – Toto
A tribute to Rosanna Arquette – sadly, she wasn’t impressed.
35. See Emily Play – Pink Floyd
36. Lucille – Little Richard
37. Fanny (Be Tender with My Love) – Bee Gees
38. Roxanne- The Police
39. Matilda Mother – Pink Floyd
40. Sweet Jane – Velvet Underground
41. Victoria – The Kinks
42. Wendy – Beach Boys
43. Sweet Caroline – Neil Diamond
44. My Cherie Amour – Stevie Wonder
45. Jennifer Juniper – Donovan
46. (Love Song) For Annie – Kaleidoscope
47. Maggie Mae – Rod Stewart
48. My Maria – BW Stephenson
49. Angie – The Rolling Stones
50. Valerie – The Monkees
51. Angie Baby – Helen Reddy
52. Peggy Sue – Buddy Holly
53. Candida – Tony Orlando and Dawn
54. Bernadette – The Four Tops
55. Annie’s Song – John Denver
56. Charlena – Ruben and the Jets
57. Fannie Mae – Buster Brown
58. Jennie Lee – Shuggie Otis
59. Jessica – Allman Brothers
60. Linda Lu – Ray Sharpe
61. Sheila – Tommy Roe
62. Darling Nikki – Prince and the Revolution
63. Sheila Take a Bow – The Smiths
64. Mary Ann – Link Wray
65. Rosalie – The Searchers
66. Barbara Ann – The Beach Boys
67. Sylvia’s Mother – Dr. Hook
68. Ophelia – The Band
69. Mary Lou – Buddy Knox
70. Suzie Q – Dale Hawkins
71. She Sheila – The Producers
72. Rio – Duran Duran
73. Candy-O – The Cars
74. Emily – Frank Sinatra
75. Jolene – Dolly Parton
76. Sara – Fleetwood Mac
77. Windy – The Association
78. Wake Up Little Susie – The Everly Brothers
79. Barbara Ann – The Beach Boys
80. Elvira – The Oak Ridge Boys
81. Amanda – Waylon Jennings
82. Carrie Ann – The Hollies
83. Think of Laura – Christopher Cross
84. Christine 16- KISS
85. Delilah – Tom Jones
86. Sherry – Frankie Valli & The Four Seasons
87. Eleanor – The Turtles
88. Nadine – Chuck Berry.
89. Sad Lisa – Cat Stevens
90. Mustang Sally – Wilson Pickett
91. Jamie’s Cryin’ – Van Halen
92. Caroline – Status Quo
93. Oh! Ma Jolie Sarah – Johnny Halliday
94. Denise – Randy & The Rainbows
95. Rosie – Joan Armatrading
96. Alice Long – Tommy Boyce and Bobby Hart
97. Pamela – Toto
98. Sorry Suzanne – The Hollies
99. Jeanette – The English Beat (UK The Beat)
100. Eloise – Barry Ryan
101. Runaround Sue – Dion & The Belmonts
102. Alice’s Restaurant – Arlo Guthrie
103. Lady Samantha – Orange Bicycle
104. Sweet Lorraine – Uriah Heep
105. Charlotte the Harlot – Iron Maiden
106. Jenny Artichoke – Kaleidoscope
107. Suzy Creamcheese – Frank Zappa
108. Izabella – Jimi Hendrix
109. Oh, Candy – Cheap Trick
110. Anna (El Negro Zumbon) – Esquivel
111. Ballade de Melody Nelson – Serge Gainsbourg
112. Roberta – Billy Joel
113. Cinderella – Sonics
114. Tracy- Cuff Links
115. Hello Mabel – The Bonzo Dog Band
116. Sweet Rosie Jones – Buck Owens
117. 867-5309/Jenny – Tommy Tutone
118. Daisy Mae – The Seeds
119. Jennifer Tomkins – Street People
120. Jennifer Eccles – The Hollies
121. Margorine – Tinkerbells Fairydust
122. Hallo Susie – Amen Corner
123. Fade Away Maureen – Cherry Smash
124. Sara Wells – Stone Circus
125. Caroline Goodbye – Colin Blunstone
This is the list, from the website and here are some others in the comments section… it’s literally almost never ending!
Walk Away Renee - The Left Banke
Carmelita - Warren Zevon
Marie - Randy Newman
Polk Salad Annie - Tony Joe White
Middle to lower:
Thoughts of Mary Jane - Nick Drake
Alison - Elvis Costello
Corinna - Taj Majal
Visions of Johanna - Bob Dylan
Maggie's Farm - Bob Dylan
Queen Jane Approximately - Bob Dylan
Angelina/Zooma Zooma - Louis Prima
Mona Lisa - Nat King Cole
Hadie Brown (My Little Lady) - Roy Rogers & the Sons of the Pioneers
Angie - Rolling Stones
Blue Jean - David Bowie
Venus - Shocking Blue
Molina - CCR
Sandy - Bruce Springsteen
Candy-O - The Cars
Candy's Room - Bruce Springsteen
Are you ready to write your lyrics with someone’s name in them?
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Andrew DeCaen in Bradley International
Andrew DeCaen, (Mis)Place and Objec(ting), lithograph, screenprint
37th Bradley International Print Exhibition March 7- April 12, 2019
Bradley University Galleries 1401 W Bradley Ave, Peoria, IL
Reception: Saturday, March 9, 2019 at 4 PM – 8:30 PM The Bradley International Print and Drawing Exhibition is the second-longest running juried print and drawing competition in the country. Every two years it features the best contemporary graphic artwork from around the globe. Traditional and non-traditional graphic media, including printmaking, drawing, book arts, and experimental techniques are represented in the show. This year’s BI features 134 works of art by 108 artists from across the globe and will be held at seven prominent Peoria Illinois Galleries, The Contemporary Art Center of Peoria, Prairie Center of the Arts, Studios on Sheridan, Illinois Central College, Peoria Art Guild, and on campus at Bradley University at Heuser Art Gallery and Hartmann Center Gallery.
The 37th Bradley International Artists: Saul Acevedo, Stephanie Alaniz, Nicole Arnold, Maggy Aston, Andrew Au, David Avery, Cynthia Back, Jared Barbick, Michael Barnes, Therese Bauer, Victoria Bein, Grace Bentley-Scheck, Tanmaya Bingham, Sasha Bitzer, Mary Brodbeck, Holly Brown, Amanda Bulger, Peter Bushell, Kristine Campbell, Jacob Crook, Susan Czechowski, McKenzie Dankert, Seth Daulton, Andrew DeCaen, Agata, Derda, Justin Diggle, Mariah Doren and Johanna Paas, Beth Dorsey, Barbara Duval, Michael Ehlbeck, DebiLynn Fendley, Lya Finston, Craig Fisher, Christopher Flynn, Leslie Friedman, Jessica Gondek, John Graham, M. Alexander Gray, Emily Gui, Kevin Haran, Rie Hasegawa, John heintzman, Marco Hernandez, Yuji Hiratsuka, Heidi Hogden, Ming Ying Hong, William Howard, Robert Hunter, Heather Huston, Regin Igloria, Gui Jiang, Robert Jinkins, David Johnson, Neah Kelly, Morteza Khakshoor, Dale Klein, Kristen Kovak, Mark laurin, Beth Lee, Emily Legleitner, Katherine Liontas-Warren, Beauvais Lyons, Jon Mahnke, Matina Marki Tillman, Andrew Martin, Michelle Martin, Kathy McGhee, John McKaig, Kimiko Miyoshi, Zach Mory, Andrew Mullally, David Newman, Soon Ngoh, Meghan O’Connor, Elvia Perrin, Colleen Pike Blair, Endi Poskovic, Dana Potter, Robert Pugh, Anna Redwine, Stephanie Russ, Nicholas Ruth, Blake Sanders, Hannah Sanders, Carmen Schaefer, Anita Seltzer, Meredith Setser, Sarah Smelser, Liz Smith, Kelsey Stephenson, Hester Stinnett, Emily Stokes, Margery Thomas-Mueller, Olivia Timmons, Tonja Torgerson, Dorothea Van Camp, Victoria Varner, Sajeev Visweswaran, George Walker, Michael Weigman, Maria Welch, Art Werger, Linda Whitney, Cleo Wilkinson, Eric Wilson, Josh Winkler, Connie Wolfe
The 37th Bradley International was juried by Janet Ballweg.
Read more » from UNT Printmaking Blog http://untprintmakingblog.blogspot.com/2019/02/andrew-decaen-in-bradley-international.html UPrintInfo from Blogger http://lamurdis.blogspot.com/2019/03/andrew-decaen-in-bradley-international.html
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ARCHIVE OF DIGITAL ARTWORKS
DIGITAL ART ARCHIVE
Frieder Nake
Charles Csuri, Random War (1967)
Manfred Mohr
Harold Cohen, Aaron — SF MOMA 1979
new iterations
Duchamp— Rotorelief
Thomas Wilfred
Clavilux Junior, First Home Clavilux
https://en.wikipedia.org/wiki/Clavilux
Nicolas Schoffer, CYSP 1
https://www.olats.org/schoffer/archives/cyspe.htm
Nam June Paik, Participation TV
speaking into microphone, which creates visual
Lynn Hershman, Lorna (1979-84)
Interactive video
http://www.lynnhershman.com/lorna/
Cybernetics:the study of feedback in self modifying systems
-the science of communications and automatic control systems in both machines and living things.
https://vimeo.com/groups/96331/videos/80799353
Martha Boto— Light art
http://www.sicardi.com/artists/martha-boto/artists-artist-works/
Heinz Mack (founder of ZERO)
Otto Piene, Light Ballet
https://www.youtube.com/watch?v=lvj6kaQtJjs
Robert Lazzarini, Skulls
http://www.robertlazzarini.com/skulls/
Paul Demarnis— The Edison Effect
http://thestudio.uiowa.edu/tirw/TIRW_Archive/feb06/demarinis.html
Tim’s Vermeer: http://www.imdb.com/title/tt3089388/
Tim is proposing that Vermeer used a mirrored device / image to paint
via a camera obscura
Tim’s Vermeer: http://www.imdb.com/title/tt3089388/
Tim is proposing that Vermeer used a mirrored device / image to paint
via a camera obscura
Jeffery Shaw— Legible City
http://www.jeffreyshawcompendium.com/portfolio/legible-city/
Bicycling through a “city of words”
a “virtual urban space”
Gene Youngblood Expanded Cinema
https://www.guggenheim.org/exhibition/zero-countdown-to-tomorrow-1950s60s-2
Toshio Iwai— Piano as image
Georg Nees
Experiments in Art and Technology (E.A.T) — 9 Evenings (Exhibition)
The Dream Machine
The Living Brain
The artist as innovator
Schilling’s Optical System, 1983
inspired by Charles Wheatstones mirror stereoscope
THE SCHILLING EFFECT
The materiality of the cinematic apparatus
Eadweard Muybridge: morphing, freezing separating
Rebecca Cummings— Shadow Locomotion: 128 Years After Muybridge, The Red Barn, Stanford (2004)
wrong link—
Uncovering suppressed phenomena
Repetition into asset
Paul Demarnis— The Edison Effect
http://thestudio.uiowa.edu/tirw/TIRW_Archive/feb06/demarinis.html
sound and conductivity
Jeffery Shaw— Legible City
http://www.jeffreyshawcompendium.com/portfolio/legible-city/
Bicycling through a “city of words”
a “virtual urban space”
Michael Naimark— predecessor for google street view with Aspen City Map
BANFF!
Luc Courchesne
Lynn Hershman
Lisa Jevbratt, Mapping the Web Infome (2001)
Alex Galloway and the Radical Software Group (RSG), Carnivore (2001-present)
Gallery 9, an online exhibition at The Walker Art Center
Gallery 9 also became a penmannt home for other work/galleries, such as adobe by
Benjamin Weil, and Art Dirth, by G.H. Hovgimyan
Martin Watternberg, Idea Line
Wilhelm Agricola de Cologne * , [R][R][F] (Remembering-Repressing-Forgetting) (2003-present)
low-fi net art locator
allows guests to “curate” a selection of online projects
turbulence
Projects like low-fi and turbulence blur institutional boundaries
MASS MoCA, Your Show Here
Connections, Jon Alpert, Eric Green, Betsy Seder and Victoria Westmead
C@C- computer aided curating, Eva Grubinger (1993)
runme.org
Readme, software art festival, First held in Moscow
Cory Arcangel
@ Whitney : Protools
Gradients: Speak to a history of abstract paintings through use of humor
Bomb Iraq, 2005
Cory found a Macintosh TV computer at Salvation Army, on it was a homemade game called “Bomb Iraq”
Emulator and description
Barbara Fluxa, Proyecto Coche, Excavando El Final Del
Fernando Garcia-Dory, Museum Pastoral
Education platforms that can result from the works themselves
CODEC:
the tension between the back and the fornt end
A range of programs
“connect three points in space”
The backend, the code, as a form of creative writing
Audio Zone, Susan Collins, 1994
Museum Highlights, Andrea Fraser, 1989
Imagining Indians, Skawennati Tricia Fragnito, 2000
Struggled to get 6 computers into a gallery— was told they must also show the institution’s website
Shredder, Mark Napier, 1998
Shreds any web page into fragments of color /image/code
Said that some people might not understand that html code is part of the webpage structure; but that shouldn’t be threatening to the piece
KOP Kingdom of Piracy, Cheang, Medosch, Shikita (2002-)
Allowed people to come and download files onto CDs, as well as free CDs of open source software
I-Love-You virus (source code, displayed on gallery wall) Daniel Garcia Andujad
Signwave Auto Illustrator, Adrian Ward, can be used on your own computer or not
Ultima Ratio, Daniel Plewe
an example of something that needs a lot of explanation
SMS Museum Guide, digitalcraft.org
I love you, digitalcraft.org
Feedback, 010101 (2007)
Used “labels” only when necessary to supply information not illustrated in the art itself
SAM (Sound-Activated-Mobile), Edward Inhatowicz (1968)
Casey Reas
Roman Verostko
5voltcore, Shockbot Corejulio (2004)
Christa Sommerer and Laurent Mignonneau, Life Writer
Jean Tinguely, Tokyo Gal
Chico Macmurtrie, The Horny Childred , 2004
Hans Haacke, Condensation Cube, 1963
David Rokeby, n-Cha(n)t, 2011
Lygia Clarke, Dialogue: Goggles
Mirrors that are twisted so you see through the eyes (or the eys?) or other people
Hachiya Kazuhiko, interdiscommunication machine
see the perspective of the other person in headset
Data Dynamics, Whitney Museum 2001
DissemniNET, Sawad Brooks and Beth Stryker
Mapping a database of stories
Camouflage Town, Adrianne Wortzel: establishing a connection between physical and virtual space
A robot that could be controlled locally and over the internet, both here and there
Mapping movements in physical and virtual space
Point to Point, Mark Napier
http://www.potatoland.org/point/
Visitors created the artwork with their movement in space (developed for a museum)
Video camera displayed as line of texts
Mapping movements in physical and virtual space
[relate to Utterback’s Untitled 5, Snibbe’s Screen Series]
netomat, Maciej Wisniewsky
A “meta-browser” that in response to words and phrases typed by viewer, retrieves texts, images, etc. from internet, flows them onto the screen
Presents internet as a infinite space
Adaptable software
Mapping dataflow of internet
Apartment, Martin Wattenberg and Marek Walczak
Web only
2-d Component: viewers type words and texts, creating a two-dimension floor plan of rooms.
The architecture is based on the themes the words expressed, then translated into navigable 3D images, that are results of internet searches of original word
Mapping Language and thought
Reverses the “Memory Palace”
P-Soup, Mark Napier
Open Studio, Andy Deck
Mapping the Web Infome, Lisa Jevbratt
Carnivore, Alex Galloway and the Radical Software Group
Artist sets a parameter and invites other artists to create “clients” which then constitute as an artwork
9 Evenings: Theatre and Engineering, 1996
The 1986 Venice Biennale
Leicester Codex, Leonardo da Vinci
Your Show Here, MASS MoCA
invited gallery visitors to curate their own program from 100 different works.
Rafael Lozano-Hemmer, Body Movies (2001)
Camille Utterback, External Measure Series
Rectangle (2001)
Round (2001)
External Measures (2003)
Untitled 5 (2004): rule based painting
Untitled 6 2005
Abundance (2007)
Boundary Functions (1999): the user interaction varies from place to place based on the definition of personal space in each country
Scott Snibbe, Screen Series (2002-2003) [total of 6 pieces]
Shadow (2002)
Compliant (2002)
Impression (2003)
Depletion (2003)
Concentration (2003)
Deep Walls (2003): exploits viewers shadow play
Cory Arcangel, Super Mario Clouds (2002)
David Rokeby, Dark Matter (2010)
Danny Rozin, Wooden Mirror (1999)
Erwin Driessens and Maria Verstappen, Tickle Salon (2002)
Scott Kildall and Victoria Scott, No Matter (2008)
Mark Hansen and Ben Rubin Listening Post (2010)
Christa Sommerer and Laurent Mignonneau A-volve (1993-4)
Lynn Hershman Leeson, Difference Engine #3 (1995-6)
Random International, Rain Room 2012
Lieberman, Powderly, Roth, Sugrue, TEMPT1, Watson, Eye Writer (2009)
Manning, Weather Patterns (2012)
Nathaniel Stern, Compressions (2005 - )
Lungs (Slave Labor) 2005 and Coal Fired Computer (2010) by YoHa
Super Abstract Brothers, Beige Group (2000)
Surgeon Simulator, Bossa Studios (2003)
e-ink pearl memory, Yuki Pattison, 2012
Long player, Jem Finer
Shu Lea Cheang, Net Nomad — Buy one get one
Yes men
Ubermogren
Paolo Cirio, loophole4all.com
Heath Bunting
Eva and Franco Mattes : https://0100101110101101.org/works/
Notable works:
Reenactments
The Others
Life Sharing
Participatory Platforms and the Emergence of Art
http://runme.org/
How do you archive/keep a record emergence?
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Introducing The Top 5 Winners of This Year’s Pastel 100 Competition
The number of entries for the 19th Annual Pastel 100 Competition totaled more than 2,500. That’s a lot of paintings — and a lot of great pastel talent!
Pastel Journal magazine is pleased to announce the winners of this year’s Annual Pastel 100 Competition.
We’ll have reproductions of all the prize-winning paintings, and artist interviews and juror comments, in the April 2018 issue of Pastel Journal. Until then, congratulations to all of 2017 winners!
Introducing the Top Winners of the 19th Annual Pastel 100 Competition
From still lifes to entrancing landscapes, here is a sneak peek into some of the remarkable, winning artists from the 19th Annual Pastel 100 Competition.
Pastel Journal Founder’s Award in Memory of Maggie Price ($5,000) — Aurelio Rodriguez López
Painting Old Chinese Pottery by Aurelio Rodriguez Lopez, pastel
Aurelio Rodriguez López was born in Génave, Spain. He began his art training during his teenage years by taking classes at Baeza Art School in Baeza.
Throughout his career, he has exhibited his work in all corners of the world. From all across Spain, Madrid to China, and New York to London, Rodrigues’s work has been seen and loved by viewers for decades.
Pastel Journal Award of Excellence ($2,500) — Jacob Aguiar
Marsh Complements by Jacob Aguiar, pastel
“I can remember as a kid staying up until midnight drawing comic book characters with friends, or sitting in the car while my parents had to run errands so I could draw what I saw out the window,” says Jacob Aguiar.
In 2011, Aguiar took a leave from his medical studies to pursue art in the small Northern California town of Sebastopol. Not sure of what medium he wished to work in, he happened upon the landscape pastels of Richard McKinley during an internet search. “Needless to say, I was hooked immediately,” he notes.
He’s since graduated from school. And today, he spends three days a week as a naturopathic doctor in Portsmouth, New Hampshire, and devotes his time-off to his love of art.
Ruth Richeson Pastel GOLD Award (pastels and surfaces valued over $2,000) — Nancy Nowak
Gallery Street by Nancy Nowak, pastel
Nancy Nowak earned her B.A. at the Cleveland Institute of Art in 1981, where her main interests were enameling and oil painting.
After owning calligraphy and printing businesses, she rededicated herself and her life to her art, striving to evoke an emotional response and awareness to the everyday beauty that surrounds us.
Nowak’s work is representational in style but with an impressionist flair. The artist also offers workshops and classes in pastel, focusing on landscapes.
Richeson Pastel SILVER Award (pastels and surfaces valued over $1,500) — Corey Pitkin
The Golden Apple by Corey Pitkin, pastel
Corey Pitkin is a predominantly self-taught artist. He won multiple awards from regional and national competitions by the time he graduated high school.
After a “loss of creative drive” in his 20s, the artist renewed his love for art-making and has since gone from a relatively unknown to an award winner in local, national and international competitions.
Richeson Pastel BRONZE Award (pastels and surfaces valued at $1,000) — Colette Odya Smith
Understory by Colette Odya Smith, pastel
Colette Odya Smith earned her degree in fine art, humanities and education from Macalester College in St. Paul. She spent about 10 years teaching art at a Wisconsin school while raising two children and “making art around the edges.”
For the last two decades, she has focused on her painting career. “Laying pastels over a watercolor underpainting, I have developed working methods that expand the expressive range of this versatile medium, at times using ripped and layered surfaces, textured elements and gold and copper leaf,” she says.
Category Winners
Below is a list of all the winners per category for the 19th Annual Pastel 100 Competiton.
Abstract & Non-Objective (Juror: Arlene Richman)
First Place: A Passionate Nature by Bre Barnett Crowell
Second Place: Sunny Side Rose by Marcia Holmes
Third Place: Up and Away by Betty Efferson
Fourth Place: Journey Through Egypt by Halla Shafey
Fifth Place: Blue by Cory Goulet
Animal & Wildlife (Juror: Rita Kirkman)
First Place: Twilight Parallel by Otto Stürcke
Second Place: Nap Time by Andrew Memmelaar
Third Place: Empty Space by Yael Maimon
Fourth Place: The Butterfly by Luying Ye
Fifth Place: Hidden by Denise Vitollo
Landscape & Interior (Juror: Nancie King Mertz)
First Place: Tilghman Breeze by Maria Marino
Second Place: Top of the Canyon by Stan Bloomfield
Third Place: Morning Light by Wenlin Zhu
Fourth Place: Lily Pads Sur Ciel Bleu by Terri Ford
Fifth Place: Sunday Afternoon by Kathleen Newman
Portrait & Figure (Juror: William Schneider)
First Place: Yang Hui by Aurelio Rodríguez López
Second Place: Masking by Jinghan Wu
Third Place: Free Spirit by Carolin Fernandez
Fourth Place: Sofia by Svetlana Cameron
Fifth Place: Kyrgyz Hunter by Fabang Pei
Still Life & Floral (Sarah Blumenschein)
First Place: Once Upon a Time by Theresa Emmett Allison
Second Place: Bolts of Fabric by Diane Rudnick Mann
Third Place: Still Life With Nest by Don Williams
Fourth Place: High and Dry by Amy Sanders
Fifth Place: Just Another Apology by Jennifer Evenhus
Honorable Mentions
Here is a list of this year’s honorable mentions, per category.
Abstract & Non-Objective
Liyri Art
Elaine Augustine
Barbara Bagan
Cory Goulet
Cynthia Haase
Pirkko Makela-Haapalinna
Karen O’Brien
Mike Ray
Sabrina Stiles
Mira M. White
Animal & Wildlife
Michelle Bonneville
Mark Brockman
Nikolay Lavetsky
Catherine Lidden
Susan H. Long
Yael Maimon
Steven Oiestad
Aurelio Rodríguez López
Adelle Platt
John Plishka
Landscape & Interior Jacob Aguiar
David Alldridge
Lyn Asselta
Lana Ballot
Cindy Crimmin
Bethany Fields
Alejandra Gos
Ray Hassard
Marcia Holmes
Amanda Houston
Mike Ishikawa
Barbara Jaenicke
Dave Kaphammer
Helen Kleczynski
Sookyi Lee
Karen Margulis
Paul Murray
Nancy Nowak
Colette Odya Smith
Charles Peer
Jeanne Rosier Smith
Dug Waggoner
Tara Will
Beth Williams
Don Williams
Portrait & Figure
Daud Akhriev
Mike Beeman
Edgar Carabio
PengYue Chu
Tracy Ference
TaiMeng Lim
Aline Ordman
Sally Strand
Thalia Stratton
Christine Swann
Daggi Wallace
Jia Wei
Tara Will
Trilby Wood
Still Life & Floral
Theresa Emmett Allison
Jeri Greenberg
Kathy Hildebrandt
Karen Israel
HaiHong Jin
Helen Kleczynski
Zijie Long
Jacqueline Meyerson
Amy Sanders
Vilas Tonape
A special note of thanks to our generous 19th Annual Pastel 100 Competition sponsors: Jack Richeson & Co. for sponsorship of the Ruth Richeson Pastel GOLD Award; Richeson Pastel SILVER Award and Richeson Pastel BRONZE Award; Terry Ludwig Pastels (first place category sponsor); Great American Artworks (second place category sponsor); Holbein (third place category sponsor); PanPastels (fourth place category sponsor); and UART (fifth place category sponsor) for donating wonderful material prizes for all our category winners!
Please note: The number of honorable mentions per category of the 19th Annual Pastel 100 Competition was determined by the number of entries in the category. They were adjusted to reflect similar ratios. For example, the Landscape + Interior category received the most entries. Therefore, it includes the highest number of honorable mentions. In addition, the list doesn’t total 100, because some winners placed twice in honorable mentions.
Did you miss the 19th Annual Pastel 100 Competition? Don’t worry! There is still time to enter your pastel art in this year’s All Media Competition. Don’t delay; deadline is Oct. 16, 2017. Learn more information here.
Ready to Paint Your Award-Winning Art Piece?
It’s not too early to start planning your own award-winning pastel for the 20th Annual Pastel 100 Competition! Need a little help or inspiration? Watch the preview trailer for the video workshop, Composition Secrets: How to Plan a Painting, below for a few of acclaimed pastelist Liz Haywood-Sullivan tips on building a strong painting foundation.
youtube
Learn more of Liz’s tips and techniques by streaming the entire instructional video at ArtistsNetwork.tv.
The post Introducing The Top 5 Winners of This Year’s Pastel 100 Competition appeared first on Artist's Network.
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Frieze London and Masters Find a Common Future for Contemporary Art

Installation view of Sprüth Magers’s Frieze London booth, 2017. Photo by Tom Carter for Artsy.
Since it was founded in 2003, Frieze London has prided itself on being an art fair dedicated to the leading edge of the contemporary art conversation, a position that grew from its roots as a magazine. In the past, that made for aisles filled with still-wet paint and a focus on the newest emerging artists for most of its 15 editions in Regent’s Park. Frieze took this uber-contemporary distinction a step further in 2012, when it launched the complementary Frieze Masters fair, dedicated to artworks and collectible objects created before 2000 (and some dating back millennia) in a separate set of tents. But while the two fairs, which together welcome some 300 galleries, still played well to the extremes of their official billing during opening day here on Wednesday, much of the work on display was at the crossroads of the two, a reflection of the critical dialogue and market trends that have increasingly blurred the distinction between “old” and “new.”
Take “Bronze Age c. 3500 BC – AD 2017,” Hauser & Wirth’s thematic booth at Frieze London, curated in collaboration with hipster feminist hero and University of Cambridge classics professor Mary Beard, whose fairly tongue-in-cheek descriptions of the works are worth a look. The mock museum brings together historic works by artists like Marcel Duchamp, Louise Bourgeois, and Henry Moore with contemporary artists from the gallery’s program (Phyllida Barlow, who currently represents the U.K. at the Venice Biennale, made her first-ever piece in bronze, Paintsticks, 2017, for the occasion). These are interspersed with antiquities Beard helped source from regional museums and around 50 purported artefacts that Wenman bought on eBay.
“Part of the irony is that it looks like a Frieze Masters booth,” said Hauser & Wirth senior director Neil Wenman. “I wanted to bring old things but the lens is contemporary. It’s about the way we look at objects,” and how a given mode of display can ascribe value to those objects.
The gallery hasn’t leveraged the gravitas of its ethnographic museum vitrines to sell Wenman’s eBay finds at a steep margin, but it is offering 80 artworks for sale (out of the roughly 180 objects on display). For those on a budget, they’ve also created souvenirs sold from a faux museum gift shop that will run you £1–£9; proceeds will go to the four museums that lent pieces for the show.

Installation view of Hauser & Wirth’s Frieze London booth, 2017. Photo by Tom Carter for Artsy.
As of Wednesday evening, the gallery had sold a Hans (Jean) Arp sculpture for $1.1 million, Subodh Gupta’s set of 13 bronze potatoes (Food for Others, 2013) for €150,000, one of two bronze panels in the booth by Rashid Johnson for $125,000, and Martin Creed’s bronze rose Work No. 1649 (2013) for $75,000.
The gallery also reported selling, among other works, a Richard Artschwager triptych for $2.8 million, a sculpture by Bourgeois for $2.6 million, and a seven-piece stainless steel Fausto Melotti sculpture for €220,000 from its booth at Frieze Masters, for which the gallery collaborated with Moretti Fine Art.
Following curator Nicolas Trembley’s recreation of seminal exhibitions from the 1990s at Frieze London last year, the fair’s special section this year drifted back even further in time from its stated post-2000 focus. Curated by Alison Gingeras, “Sex Work: Feminist Art & Radical Politics” features nine women artists —Dorothy Iannone, Marilyn Minter, Judith Bernstein, Betty Tompkins, Mary Beth Edelson, and Birgit Jürgenssen among them—who emerged in the 1960s and ’70s with practices at the far edge of feminist expression at the time, and whose works were often subject to censorship due to their sexually explicit nature (at Frieze, the section still bears a disclaimer that it may not be suitable for children).
Works within the section by Iannone and Edelson were acquired for the Tate’s collection on opening day from Paris’s Air de Paris and New York’s David Lewis, respectively. (The purchases were funded by a new acquisition fund supported by WME | IMG, the sports and entertainment conglomerate that acquired a stake in the Frieze fairs in April 2016.) The Tate’s first female director, Maria Balshaw, who took the helm from Nicholas Serota in July, called the section “tremendously exhilarating.”
“Sex Work” follows a strong year for female artists at Frieze last year and also inspired Sprüth Magers’s Frieze London booth. The gallery reopened its expanded London location last week, having increased its exhibition space from one floor to three. At Frieze, it is showing an intergenerational selection of women artists from the gallery’s program: Jenny Holzer, Astrid Klein, Barbara Kruger, Pamela Rosenkranz, and Kaari Upson.
“We wanted to dedicate the booth to this female perspective,” said gallery director Silvia Baltschun.
A 1989 LED from Holzer’s “Survival” series, which features her iconic phrase “Protect me from what I want” was quick to sell on opening day for $350,000. Upson’s drawing Psychic trash (2016–17) also sold for $70,000.
Holzer and Kruger have been a fixture of Spüth Magers booths at recent fairs, at least in part due to their works’ direct and indirect engagement with the Trump administration and other recent social upheavals. But Baltschun said the gallery made a special effort to bring early works from the ’70s and ’80s to Frieze to create a dialogue with Gingeras’s section. Klein, Holzer, and Kruger are part of the same dialogue as those included in “Sex Work” but found acclaim early on because their work was less sexually explicit compared to artists like Iannone, Minter, and Tompkins.

Installation view of Cheim & Reid and Thomas Dane Gallery’s booth at Frieze Masters, 2017. Photo by Tom Carter for Artsy.
At Frieze Masters, a joint booth by Cheim & Read and Thomas Dane Gallery highlighted a range of works from another artist, Lynda Benglis, who also made it into the canon despite some works that were explicit in nature. Perhaps most famous among those is the ad, on view at Frieze, that Benglis purchased in Artforum in 1974 featuring her posing nude and holding a dildo. With its works spanning 1968 to 1990, the presentation is reminiscent of a miniaturized version of the artist’s 2011 retrospective at the New Museum, and required borrowing around half of the works on view.
“It was important that we had all of the different aspects of Lynda’s work, which is so multifaceted. She really is the original material girl,” said Cheim & Read partner Adam Scheffer, listing off the media (video, bronze, welded metal, glitter, prints, and polyurethane foam) present at the fair.
He said no sales had been confirmed by midway through Wednesday afternoon but that foot traffic had been strong, in part thanks to artist Rachel Whiteread’s selection of some of Benglis’s works from the Tate Britain’s collection to be exhibited alongside Whiteread’s current show there. Gingeras’s section’s influence was less of a factor thus far, he said, and in fact he hadn’t known about it.
“Lynda is so much a generation before most of that,” he said. “Showing her within the history of 20th-century sculpture is really where she belongs. She stands alone outside of classification.”
Permeating both Frieze London and Frieze Masters was the influence of Tate Modern’s current show “Soul of a Nation: Art in the Age of Black Power,” the first major exhibition in the U.K. to highlight the role that black artists have had in shaping art in America. Eleven of the show's artists are included in Michael Rosenfeld Gallery’s Frieze Masters booth, his second showing at the fair and first in its main section. Rosenfeld said that Frieze organizers had told him not to expect to get a larger booth this year but were swayed when he applied with such a large swath of artists from the Tate show, and all works from the same period.
“It’s had a tremendous impact,” he said. “Every work really is as good as the works in the Tate exhibition. We pulled out all the stops really to create an opportunity for collectors and museums to acquire some works that normally aren’t available.”

Installation view of Michael Rosenfeld Gallery’s booth at Frieze Masters, 2017. Photo by Tom Carter for Artsy.
Among the highlights are pioneering abstractionist Alma Thomas’s Snoopy Sees a Day Break on Earth (1970), a large William T. Williams, Mercer’s Stop (1971), on offer for $875,000, and a series of collages by Romare Bearden from the ’60s priced at $400,000 and $450,000. Rosenfeld said that the Tate exhibition was igniting a conversation but that the artists within it are still very new to the U.K. audience, so he was not surprised that sales were still developing.
“We have to pay special attention to the education process,” he said. “What’s gratifying is that there’s a visceral reaction to the works themselves without having any knowledge of who the artist is. It shouldn’t matter that they’re African-American; they’re just great works.”
Jack Shainman said that the Tate show was the tipping point that brought him to Frieze London for the first time this year after a number of years being on the fence. He echoed Rosenfeld in saying that the exhibition was bringing “a lot of attention to artists and to ideas that maybe weren’t at the forefront here,” among them Barkley L. Hendricks, who passed away at the age of 72 this past April and whose work Icon for My Man Superman (Superman Never Saved any Black People – Bobby Seale) (1969) fronts the marketing materials for “Soul of a Nation.”
“We never imagined that Barkley wouldn’t be here with us today. That was really shocking,” he said.
The Hendricks painting on Shainman’s booth (Anthem, 2015) hadn’t yet sold by Wednesday evening, but a number of other works, including Kerry James Marshall’s Untitled (Bathers) (2017) for $875,000 and Lynette Yiadom-Boakye’s The Measures (2017) for $80,000, had. Titus Kaphar’s large, unstretched painting on canvas Shifting the Gaze (2017) sold for $80,000 to an unnamed institution.
London’s Stephen Friedman Gallery devoted its entire Frieze London stand to 80-year-old African-American sculptor Melvin Edwards. Three works from his long-running “Lynch Fragments” series are on view at Tate Modern, and 12 works from the series, for which he welds together found steel objects ranging from chains to springs to bullets, are on offer at the fair.
Gallery associate Dora Fisher noted that Edwards had three major museum shows early in his career: He was one of the first African-American sculptors to have a solo show at the Santa Barbara Museum of Art and was in the second show at the Studio Museum in Harlem, which subsequently led him to a solo show in 1970 at the Whitney.
Nonetheless, “he only got rediscovered in the last 20 years,” she said, something she attributed to audiences’ too-narrow expectations of black artists. “Maybe there was a pressure on African-American artists to not be part of the abstract movement,” she said.

Installation view of Blum & Poe’s booth at Frieze Masters, 2017. Photo by Tom Carter for Artsy.
The cross-pollination between past and present, Frieze London and Frieze Masters, continued with artists like Julian Schnabel and Alfredo Jaar. Schnabel, an artist more immediately aligned with Frieze London, has eight abstract landscapes from 1994 at Blum & Poe’s Frieze Masters booth. Jaar’s early works from the 1970s and ’80s are on view in a joint Masters presentation by Goodman and Galerie Lelong. Meanwhile, a not-insignificant amount of secondary market material is on offer at Frieze London, with Sigmar Polke’s Laterna Magica (1988–96) selling from Thaddaeus Ropac’s booth there on opening day for $2.5 million.
That is a natural reflection of where the market and critical conversation is currently, with attention distributed evenly among old, young, and established (if not mid-career) artists and dealers more freely mixing among them. But it also means that treating them as two separate fairs—whose tents happen to be 15 minutes apart, necessitating a 2 p.m. jog for dealers who show at both—makes a lot less sense now than it did in 2012.
—Alexander Forbes
from Artsy News
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