#Main Characters
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i-assign-you-animorphs · 2 days ago
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Marco
(courtesy of prev)
*covered in blood* I'm literally fine guys. im still funny. Would you like to hear a joke Im going to tell you a joke
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m4ry4mblog · 3 months ago
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what's the name of this aesthetic cause i like it so much
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viceandmature · 4 months ago
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The Orochi Hakkesshu in KOF XV
Bonus:
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writingwithfolklore · 9 months ago
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Character Agency
Your characters should have agency. That means they have the power to influence what’s happening around them. We talked a bit about agency last time, revolving around how many female characters get agency stripped away from them. But overall, agency is important for any character to make them active participants in their own stories and feel necessary to the plot.
              So here’s how you enable your characters agency:
1. They make active decisions
Okay this is the obvious one in theory, but still manages to sneak by in stories undetected. An active character with agency makes things happen through their decisions, instead of just their reactions. Take these two examples of a scene plan:
John is walking home when he is caught by a sudden storm. Looking to hide from the rain, he ducks under the cover of a bus shelter. Inside is Mya, and they strike up a conversation about their shared sucky situation.
Vs.
John is walking home when he is caught by a sudden storm. Luckily he brought an umbrella in his bag, and draws it out. Then, he sees Mya getting drenched by the rain ahead of him. He jogs to her, offering to share the umbrella. They strike up a conversation.
In the second example John isn’t just reacting but making a choice that’s changed something in the world. He may just happen to run into Mya, but it was his decision to run up to her, to offer her his umbrella. This action is a great indicator of his personality—he’s kind, trusting, and thoughtful even towards strangers.
That’s the most important part. A character who just reacts to everything doesn’t show off any personality, whereas action lets you demonstrate who your character is at their core (especially in difficult situations that call for difficult decisions).
2. Their actions have consequences
Similarly, the decisions your active character makes aren’t really decisions if they don’t impact any part of their world. For good or for bad, every decision your character makes should have a consequence. This could be shown through their relationships with others, their environment, or even their own mental, physical, or spiritual state.
If we’re going from the example above, John sharing his umbrella with Mya maybe starts their friendship, but her jealous, toxic boyfriend sees them through his window, making her and now his life difficult.
It’s a decision that has multiple consequences throughout his life—a new friendship, and also a new enemy. And Mya is also facing consequences—from her decision to walk with him, and his decision to offer her the umbrella.
Make sense? How do you ensure your character has agency?
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i-assign-you-animorphs · 24 hours ago
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Marco Animorphs
And when in doubt always remember . Anything extremely aggravating can be turned into something slightly funny
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out-of-the-blue-comic · 4 months ago
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FIRST || PREV. || Ch. 2 INDEX || NEXT
Pages 13-16
Anton kidnapped Amy and left Nicky in the dust. 
And Anton's bullish behavior and remarks struck a chord for Nicky, making him feel useless. Poor thing... This booster vaccine I got in the middle of the week actually destroyed me, so this was a little later than I wanted... Well, hope you guys enjoy regardless!
Join the Official Server || Become a Beta Reader. ☕❤️
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dailyrockman · 9 days ago
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1572: Blade Armor X
Patreon | Twitter | Ko-fi
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incorrectsmashbrosquotes · 1 year ago
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One thing I absolutely love in games, especially RPG's, is there being one guy who Definitely Should Be The Main Character but because the player character is there, he's playing sidekick.
Like, the best example is Alistair in Dragon Age Origins, what with him being the true king, half human and half elf, has dragon blood and Darkspawn blood knocking around in his veins. Dude oozes Main Character energy but NOPE, the player character is here and Alistair is playing second fiddle.
There's also Parvati in The Outer Worlds. She's got all the makings of a main character, plucky kid from a backwater colony forced into the role of galactic hero, but she's the sidekick because she's not the palyer character.
Like, its so funny. Its like those old (Y/N) fanfics where the main character is supplanted by this foreign parasite. Its just so endlessly funny to me.
Leave ones YOU know in the tags!
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jcollinswrites · 2 months ago
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Narmer (m) is a man in his late thirties. He led several successful military campaigns to liberate and unify Egypt. For that, most people think of him as a fierce, unyielding protector of the kingdom, but his unbending attitude has earned him a lot of enemies as well. In his private moments, he tends to be a soft-spoken, gentle person. He's very tall, with a strong, muscular build, due to two decades of harsh military service. He most often shaves his light brown hair to the scalp. He has heavily freckled, golden brown skin with countless of scars, and very dark brown, almost black eyes.
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Qenna (selectable gender m/f) seems to be a living enigma with their dubious role in the royal palace, and secretive background. At first glance, they look to be somewhere between thirty and forty, but it's hard to tell. They tend to talk a lot, but never about themselves. Despite their self-destructive tendencies, the king relies on them a lot, and seems to hold them in relatively high regard. They are on the shorter side of average height, with messy, dark hair. Their skin is a deep sandy brown with darker circles around their hazel eyes.
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Zaia (selectable gender m/f, genderfluid) is Qenna's guardian spirit with a lightning essence. Like most spirits, Zaia is not overly social, preferring to turn invisible when they don't want being talked to. Zaia and Qenna have a bickering sibling-like relationship. Their exact age is unknown even to them. They are a shape-shifter, but they prefer to appear as a person of lean build, with average height, and caramel brown skin. Their hair reaches the middle of their back in dark, loose curls. Their eyes are matte and dark, entirely devoid of life.
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Tabiry (f) is a medjay who used to serve as a royal bodyguard, but she recently gave up the position to be able to spend more time with her family. She is a dependable, hardworking woman in her late twenties. With lean, carefully built muscles, she is a force to be reckoned with. She likes to keep a manicured appearance with colorful makeup that compliments her dark skin, and she wears her long hair in jeweled braids. Off-duty, she doesn't have an intimidating presence with her above average height, but in armor, she's very hard to ignore.
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Ahmose (selectable gender m/f) is Narmer's 18 year old child. They are still looking for their own path through life, especially regarding their own future. Ahmose is highly educated, very curious, and a generally cheerful person. They have a good relationship with their father despite the latter's lack of time for them, and they think of Qenna as the member of their family. They are tall in height, have a lean and athletic physique, wavy brown hair, golden skin, and a dazzling smile.
Non-romanceable main characters:
Hudjefa (m) (for priest origin only)
Hudjefa is the man that was… not exactly a father figure for you when you were a child because he's only a decade older than you, but maybe a big brother figure. He taught you most of what you know in your profession, and he also taught you how to be a much better person than what you were set out for before you came to his temple.
Petepihu 'Pihu' (f) (for child of the vizier origin only)
Ah, dear Pihu. Your older sister has always been the bane of your existence. With her delightfully arrogant personality, you two have never quite gotten along. Fortunately, ever since she moved in with her husband, the Theban governor, she has become a lot less present in your life. The distance definitely helped mellow your relationship into what you would call 'tolerance'.
Nedjemut (f) (for captain origin only)
Nedjemut is your biological mother. She is a tough, no-nonsense woman whose attitude left a mark on you as well when you were a child. Fortunately, the warmth she could never give you was compensated by her wife's nurturing and cheerful nature. When Nedjemut lost an arm in the line of duty, she was forced into an early retirement and you inherited her position as Captain of the Theban Guard.
Ramesses 'Sesi' (m) (for thief origin only)
Sesi is your childhood friend, your occasional partner-in-crime, and you two have a sibling-like relationship. You grew up on the same street with a gaggle of other children, yet he is the only one you still keep in contact with. He is around the same age as you, has short brown hair, and dark eyes. He is very thin, although he started getting a bit stronger ever since he started working as a courier.
For help with pronunciations, visit this link.
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samrosemodblog · 3 months ago
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Coming soon to an Itch (and maybe Steam) page near you! A new Visual Novel from Repurpose Studios!
Heaven University! A new friend begins here!
Art by @residentialrabbit
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dalavendergirl · 1 month ago
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My redesigns of Dandy’s World main characters
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kaitlinj16 · 5 months ago
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Main Characters | Full Names
The Godfather Trilogy (1972-1990)
🖤🖤🖤
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rainestormroom · 2 months ago
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NOOO WAY DANDY'S WORLD!!!
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Drew the mains first because..,they're the mains
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okmcintyre · 5 months ago
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#THE100MEME | 5/5 Main Characters - Clarke Griffin | “All I think about every day is how we're gonna keep everyone alive"
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musewrangler · 6 months ago
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I desperately need to manifest inside my own fic to give my main character a hug and the assurance it WILL be alright. Yes, I know I am putting you through the horrors, my dear, but I promise that the pay off is worth it. No really it is. Yes it's ok to hate me, I totally understand.
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