#MGS2 spoilers
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cyborgnightcityninja · 1 day ago
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cosplay by
BeatrixVonDiakonov
@BeatrixVonD
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racecarart · 7 months ago
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Flirting vs. Harassment in MGS2
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outoftoucherlocksholmes · 2 months ago
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haha what a good game i'm dealing with so much psychological damage now actually
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asviatan · 2 months ago
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finished mgs2 last night
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noisivy · 5 months ago
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Sons of Liberty :: 2024
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ashenberry · 9 months ago
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collection of metal gear solid drawings as i went through the series. if you see something here that isnt wrong know its bc it was revealed after i drew the silly doodle
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solidssnakeass · 2 years ago
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Otacon: You mean I'd only get in your way... (Feeling bitter about his helplessness)
Snake: Wrong. Only you can save those hostages. Got it?
Gripping Otacon by the shoulders, Snake reassures him. Smiling, Otacon nods his head.
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bobbyzombiegg · 7 months ago
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Do you know what day it is today?
That's right, April 30th.
youtube
HAPPY MGS2 DAY!!!
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freakinglegs · 2 years ago
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Played mgs2 for the first time the other day (courtesy of @mochpit ) and here were some doodles I did while I played!
(I’m playin mgs3 rn so be prepared for a couple memes next)
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asseater3k · 1 year ago
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Metal gear mania days 1&2
Game: MGS2
Got started yesterday and cleared the tanker and got past the basic setup of the main game. I’ve played Twin snakes a lot back in the day so I was vvaery familiar with the controls and was able to slide back into that control scheme very easily in MGS2 save for a little trouble converting muscle memory from a game cube controller to a ps3 controller. If you’ve played either you know how good this scheme feels, responsive movement leaning around corners and first person aiming combined with the lovely shoulder button menus makes this a great experience from a gameplay standpoint I’d imagine that at launch the tanker segment was a very engaging playground for learning and testing the new controls while it my case and Im sure others who started with the twin snakes it worked as something of a check list like a pre flight check to makes everything was up and running. The tanker also does very well at setting up plot hooks and intrigue some of which went very different directions than I thought they would as always it makes me happy to hear Snake and Otacon.
(Spoilers below the cut)
I was also happily surprised to hear cam Clarke back at it as liquid snake in the form of an arm ocelot picks up being the funniest guy ever right where he left off after the post credits of twin snakes immediately showing up acting goofy doing gun tricks and turning on his allies before succumbing to the horrible fate of being British even if just for a moment. I don’t have much to say on the shift to Raiden as it was something i knew would happen, hard to keep stuff like that under wraps these days. Something I really did appreciate was just how hard this game attempts to gaslight you into thinking everything’s hunkey dory from raidens initial codename being Snake or Campbell, who I’ll talk more about in a bit repeating the lines about the Soloton radar from the first game, not much to say naritively about the early game as most of the conversation where about using the action button is various wacky ways. The main thing that happened during the first day was mostly me trying to wrap my head around why people seemed to hat raiden so much when this game came out. This guy is hilarious and frankly pretty adorable. One of my favorite things about the first game is how it makes you the player and solid snake the character feel like this expendable grunt even while doing insane shit like rocket jumping to kill a helicopter, something I haven’t seen talked about a lot is just how much of the game is something of mystery story and you ALWAYS feel like your the last to know and that Carries over to this game. At this point my naritive thoughts are gonna blend days 1 and 2 together and I’m not gonna really section things out super hard between them, I think a strength of this game is how that sense of being left in dark carries over but is fundamentally different due to having played the last game. At the beginning of MGS there’s no real hint that this is going to be more complex than it presents itself to you. The vibe early on is one of a cool action game where you go in and do snakes solider man things maybe this is different if you played the OG metal gear but for me I was unaware and that feels intentional by the time you get to the DARPA chief you start unraveling these threads and dont really stop untill the end of the game. MGS2 starts you the player and Raiden at about the same point in terms of knowledge with one key difference. You the player KNOW what really happened on Shadow Moses and raiden does not you start the game knowing that something isn’t right and there are these crossing wires but even after all you did in MGS 1 you still dont know enough. I think having the two man booth really adds to this and Campbell repeating lines from the first game weaves that beautifully to give you the sense that something isn’t quite right before you even really start the story. Those lines put you in the headspace of MGS with this full support team but here at this point you really only have the colonel and Rosemary, who I really like i think her dynamic with Raiden is cute. On the other hand Campbell feels off. I love Paul riding hearing is voice makes me feel as though I’ve consumed a lovely warm stew in an otherwise frigid winter is that warmth that spreads through out your body. I do not feel that here at all. I know he kept secrets in MGS and was pretty shady at the end (though the specifics escape me and I was too spoiler scared to check a wiki) but this feels like a whole different level At the point I’m currently at so much of the initial details have been showned to be incomplete or flat out untrue not to mention aspects of the situation he doesn’t include. The combination of his insistence that you can’t trust pliskin ( who IS solid snake I’m not gonna bother with the bit here even though its really funny) and the at times very aggressive tone with which he interacts with raiden makes it really hard to tell if this is stuff he genuinely doesn’t know or if he knows way more than hell let in on. This is another thing i think works really well in conjunction with the first game.\
In that game Campbell was a solid grounding presence which was used by the game later when even he starts becoming unsure and untrustworthy just how much you don’t know and how little of a grasp is had by the cast on the reality of the situation at shadow Moses. In MGS2 you are armed with that knowledge but are still presented with Campbell as the grounded athoritiative figure this creates a sensation of unsteady ground to the player immediately while providing a lot more incentive to interact with and trust pliskin aside form the fact he’s obviously snake he feels like hes got more of the situation figured out and is much more willing to tell Raiden. Side note these feelings of uncertainty and distrust are defiantly also influenced and reinforced by the tanker incident but I find myself unable to articulate that to the degree I could with stuff from the first game.
The Game is also paced very well even if you’re playing it like a nutcase like I am as you go through more and more of things you were told about the mission prove to just be untrue beyond just its more complicated than we initially thought, like i said I’m not sure if Campbell is traight up lying to me or not but at the point I’m at now I’ve just learned about the patriots and its hard not to notice how much the plan of action Campbell insist upon lines up with what it seems they would want at this time I can’t be sure if cause he works for the military of hes just being fed just the same bad info we are or if theres more to it but I am intrigued
On a final note the antagonist situation is interesting. Dead Cell are, objectively, hilarious. I lost my mind when Fatman in particular roller bladed up with his bomb disposal gear and wine glass to talk about how epic his next YouTube prank was gonna be, Vamp just does increasingly more ridiculous things every time hes on screen, Fortune is cool as fuck and her theme fucking melts. After that it does get a bit confusing as which out of the three between ocelot the patriots and solidus i should focus on and I think that’s intentional. It does feel like being in a room with three people where on of which is going to kill you and the others but you don’t if its going to be all of them or just one and if so which one. It all adds up to give a sense that you can’t stay still or in one place too long you have to keep pace with something to stay alive but figuring out exactly what or who is anything but easy
In conclusion: four stars check it out.
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bobbyzombiegg · 1 year ago
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OH GOD NOW THE SECRET TUMBLR GOVERNMENT RUN BY AI IS HAS ALREADY RUN A RECREATION OF THE TWITTER EXODUS WITH THE REDDIT CRISIS, AS TO SIMULATE AN INFORMATION LEAK AND HOW TO HANDLE IT, AND NOW THEY ARE ALMOST COMPLETE WITH THEIR PLAN FOR SELECTION FOR SOCIAL SANITY
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st-hedge · 2 months ago
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Oh god there’s two of them
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ahcoffeebeans2 · 5 months ago
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spoilers for palisade 49
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raiden with thisbe... my favorite one-off joke of all time
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klaxonsynth · 9 months ago
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when the snake is solid‼️
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bobbyzombiegg · 1 year ago
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Also, it's funny you use the specific gif of solid snake, considering the mission he's on in that ends with him trapped on a sinking "oil" tanker
it feels like the people who are actually sad about the submersible are being more disrespectful than people actively making fun of it. what the fuck do you mean people are writing fanfictions of what they thought happened inside ☠☠☠
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ashenberry · 5 months ago
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god the colonel rose ai falling apart section in mgs2
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