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brutalgamer · 2 months
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LCB Game Studio's Pixel Pulps get collected for European-only physical launch
Formerly a digital only series of games, the first three “Pixel Pulp” games have gotten a physical collection, but only in Europe.
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sonsofks · 8 months
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¡Bahnsen Knights Llega a Consolas para Desatar Cultos, Coches Clásicos y Catástrofes!
La Tercera Novela Visual de la Serie Pixel Pulps Está Disponible Ahora en Nintendo Switch, PlayStation y Xbox Si buscas una experiencia de juego única que te sumerja en cultos misteriosos, autos clásicos y situaciones de alto riesgo, estás de suerte. Bahnsen Knights, la tercera entrega de la serie Pixel Pulps, ha llegado a Nintendo Switch, PlayStation y Xbox, prometiendo una inmersión total en…
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sequentialplanet · 1 year
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Video Game Review: Varney Lake
Developer: LCB Game Studio Publisher: Chorus Worldwide Genre: Visual Novel Reviewed For: Nintendo Switch Also Available On: PC, PlayStation 4 & 5, Xbox Series X|S, Xbox One   One of the most pleasant surprises from last year’s impressive slate of visual novels was Mothmen 1966, a puppy horror masterpiece that made the most out of its short experience. Now LCB Game Studio is back with the second…
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savingcontent · 1 year
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Varney Lake Review
Varney Lake is the second in series from “Pixel Pulps”, a franchise of games that began with last year’s Mothmen 1966 . This is a game about reflection, supernatural, and living with the choices that we make. While this is a game, it’s mainly a story driven narrative that unfolds before you in text, accompanied by its 8-bit visuals and chiptune soundtrack. Along the way you’ll have puzzles to…
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andromedako · 10 months
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varying doodles from my 3ds
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gachabastard · 5 months
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Limbus Company Sinners as Fallen London Companions
Smashing my two hyperfixations together like dolls and making them kiss. What I'm seeking (lol) to do here is not to conflate the Sinners to existing Companions, but rather create Companions based off of them instead. If you know both things then this won't take any explaining.
For people who know Limbus Company but not Fallen London: Fallen London is a browser game made by Failbetter Studios. It is an alternate history of an 1800s London that has sunk deep below the earth into a subterranean cavern known as the Neath and is now overseen by the mysterious Masters of the Bazaar. You begin the game as a Surface-dweller who has recently descended into the Neath for certain reasons, which you are able to decide for yourself and act upon as you progress through the game. Companions are "equipment" of sorts that you can equip to increase (or lower) your character's stats. A full write-up of FL's mechanics could be another three separate posts on its own, so I recommend the wiki's Beginner's Guide and other resources therein to understand the mechanics I'll detail here. If you enjoy the writing in LCB you will most likely also love FL's writing. Please play it, it is awesome. (And lmk if you do, I'll add you as a friend and definitely not stab you in the back)
For people who know Fallen London but not Limbus Company: Limbus Company is a mobile game made by Project Moon. It is the third in a series of games, preceded by Lobotomy Corporation and Library of Ruina, which are both available for purchase on Steam, though Limbus Company can be played independently of these if you want; the player avatar is an amnesiac so things are generally explained as needed (though Lobcorp and LoR are also very good and I recommend them, but you do have to buy those, so). The game centers around a department of the titular Limbus Company, the Limbus Company Bus Team (often shortened to LCB), the twelve individuals referred to as Sinners who make up the team, and their amnesiac Manager named Dante as they brave the ruins of the old branches of Lobotomy Corporation to retrieve strange objects known as Golden Boughs. All of the major characters in LCB are based off of classic literature (for example, Dante is based off of Dante's Inferno). If you like FL's writing you may enjoy LCB, but it is a gacha game which turns a lot of people off. For character info you can visit the Fandom wiki (yeah I know, it's a Fandom wiki), and if you want to read the story so far without playing the game you can check out this github page which contains all of the story text.
And if you don't know either...I don't know why you're reading this, but I hope my explanations and provided resources are enough to help you understand it regardless.
Okay, wall of text out of the way, let's get into the actual point of the post. This isn't meant to be balanced or anything this is just for fun because I'm diseased. Also LIMBUS SPOILERS THRU CANTO VI sorry.
Starting off with Sinner #1, Yi Sang:
Mirror-Marred Litterateur In the Mirror's glass, he observed endless possibilities. One such possibility observed him back. Watchful +4, Glasswork +2, Bizarre +1
Reasoning: Honestly? I thought about Sang Yi chilling in Parabola and that colored my whole concept here. But for real the whole Mirror thing is too perfect. Yi Sang defines Glasswork.
Sinner #2, Faust
Hell-Touched Engineer She hasn't the eyes of a devil, but builds infernal machinery previously unseen outside of Hell. Claims to know all outcomes, but shares precious little. Dreaded +2, Artisan of the Red Science +2, Decreases Nightmare build up
Reasoning: Something something Faust something something Mephistopheles something something her base EGO heals SP.
Sinner #3, Don Quixote
Dreaming Knight The only weapon stronger than a dream is delusion. Dangerous +5, Mithridacy +2, Increases Scandal build up
Reasoning: DQ is so skilled in Mithridacy she's got herself convinced of untruths, man. She's also allowed little a Scandal. As a treat.
Sinner #4, Ryoshu
Bohemian Blademaster Her masterwork blade is her brush; her enemies, her canvas. Legend has it that even the Boatman respects her work. Dangerous +4, Dreaded +2, Monstrous Anatomy +1
Reasoning: I feel like this one's pretty self-explanatory. I added a point of MA since I feel like she'd want to be a bit knowledgeable in monster anatomy for Art Reasons
Sinner #5, Meursault
Chained Stranger "The Neath is a prison," he says matter-of-factly, "And I am here because I am meant to be." Despite this, one could swear they saw the sun reflecting off his eyes. Persuasive +2, Respectable +3, Reduces Scandal build up
Reasoning: Hehe did you see what I did there. I referenced the thing. Anyway aside from being pretty blunt, he's probably the best candidate out of the whole group for Respectable.
Sinner #6, Hong Lu
Bright-Eyed Debonair New to the Neath, from an affluent Surface family. The Neath's many delights confuse and excite him. Persuasive +2, Shadowy +1, Kataleptic Toxicology +1
Reasoning: I think Hong Lu being new to the Neath fits with him being sheltered in canon. Also +1 KA cuz you know that boy is hittin that Honey. The Honey-Dens of Veilgarden already know him by name.
Sinner #7, Heathcliff
Bereaved Ruffian He knows the backstreets of London like the scars on his hands. He remembers that which the world does not, and waits. Dangerous +8, Shadowy -3, Chthonosophy +1
Reasoning: Oops Canto VI colored the fuck out of this one oops oops oops. Happy Firmament Day btw have some Chthonosophy. :)
Sinner #8, Ishmael
Zeefaring Pathfinder She's hunted the most feared creatures known to the Zee, losing her way to chart a path for her mad captain. Her compass will see that she never loses sight of her path again. Zeefaring +2, Monstrous Anatomy +3, Increases Nightmares build up
Reasoning: Ishy-Fishy you were made to embody Zeefaring and MA.
Sinner #9, Rodion
Lacre-Drowned Cardshark Born in a run-down corner of London where the Lacre falls thickest at Sacksmas, she knows a thing or two about cards. She wouldn't mind teaching you...for a price. Persuasive +4, Watchful +6
Reasoning: Heart's Desire vibes. That's it.
Sinner #10, Dante
Timepiece Manager An infernal timepiece ticks away where a head should be. They have no memories of their own, but they can never forget again. Chthonosophy +2, Steward of the Discordance +1, Dangerous -5, Reduces Wounds build up
Reasoning: Congratulations Dante on being the only bitch to not have the Discordance because the Discordance isn't real. Ummm I went off vibes here but tbh I think Dante should decrease your Dangerous by way more actually. Hell, let's make then decrease Dreaded too. Let's make them a Weasel of Woe.
Sinner #11, Sinclair
Unrealized Prodigy Young and anxious, jumping at every shadow. His potential is very promising. Dangerous +6, Dreaded +1, Increases Wounds build up
Reasoning: Sinclair may be baby. But he is Scary Baby.
Sinner #12, Outis
Commanding Oneironaut She's led the forces of Parabola to victory more times than you could count. Don't ask her any questions. Dangerous +8, A Player of Chess +2, Glasswork +1
Reasoning: Everybody shut the fuck up Parabolan War General Outis is everything to me, you hear me. EVERYTHING. She favors the Chessboard, obviously, with that +2 to APoC.
Sinner #13, Gregor
Metamorphic Veteran A large insectoid pincer sits where a right arm should be. He'll talk about pretty much anything but the details around that. Seriously, be careful around that thing. Dangerous +5, Shapeling Arts +3, Bizarre +2
Reasoning: You had to know Gregor would be the only bitch to get Shapeling Arts. Look me in the eyes and tell me he wouldn't. I wanted to give him Persuasive due to his amicability but also he actually. Sucks at being persuasive like canonically, so. Dangerous it is.
BONUS! Vergilius
The Red Gaze The most feared Fixer in the Neath. Whatever could you have done to strike up an alliance with him? Watchful +30, Shadowy +30, Dangerous +30, Persuasive +30, Greatly reduces Nightmare build up
Reasoning: He's the Red Goat I ain't gotta explain shit.
anyway hope you enjoyed even though you definitely didn't. i have a headache now so i'm gonna go consume painkillers and caffeine and go run mirror dungeons in lcb for that limbus battle pass.
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sorenblr · 9 months
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Prepare those calzones rojos and don't choke til you swallow that twelfth grape.
Any "best of '23" lists you wanna expose to this here tumblr audience?
I've waited until the very end to answer this, since my yearly vacation lines up with the last week of December, allowing maximum time to devote to "gaming like a monster". I still didn't play shit for new games this year, but I am confident that every title on this list makes Baldur's Gate 3 and Tears of the Kingdom look like a bunch of muddy, wet shit:
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Heart of the Killer
The 8th and penultimate episode in thecatamites' Anthology of the Killer series, which in aggregate is the most compelling project to come out of the medium in recent memory. Follow zinester and aspiring murder victim BB as she navigates a strange world of maniac killers and maniac killer paraphernalia. Combines the warm trappings of pulp horror and associated genre schlock with the profound literary sense and humor of the author. Boasts the rare perfect art design.
This one features 'liminal spaces' and is about the regulation and dictation of desire. Oh shit!
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Varney Lake
Another 'pixel-pulp' title by the Argentine LCB Studio, this time a King or Bradbury-esque portrait of mournful childhood nostalgia set in the summer of 1954. Three friends find a dracula in the woods and he turns out to be basically just a stand-up kind of guy. Sincere, intelligent writing and gorgeous CGA-inspired art that transcends mere imitation of that style.
Pseudo-sequel to the fantastic Mothmen 1966 and best enjoyed in sequence with that game.
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Stomp Plonk
It's just good old-fashioned fun to stomp and plonk around in Marek Kapolka's wordless fantasy world. The character designs and animation here bring me a lot of joy. Sometimes a game just needs to be a collection of little cretins.
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Pseudoregalia
Sharply designed 3D metroidvania based on an earlier game jam project. Strangely melancholic tone and a nice, expressive moveset. One of the more engaging translations of the genre to 3D.
You can tell the developer didn't expect so many eyes on this because the protagonist has her big goat ass hanging all the way out and they had to include a toggle for pants in the options menu.
Honorable Mentions:
Shards of God: point-and-click agatha christie murder mystery set on a dune-esque desert planet. good
Orbo's Odyssey: kinetic 3d platformer. movement funny... but good?? slay 4 golden draculas
Kowloon's Curse: Lost Report: any game with an explorable desktop w/ fake sites and shit is good
Tommy Gun Witches: if you haven't seen the main promo screen for this game, there's still time for you to correct that
DOCTRINESPACE: cool twine game about a future where crypto bullshit is king, and the doctrines are hotter than ever
Kane & Lynch 2: Dog Days: mostly about killing chinese police officers and any civilians foolish enough to enter your line of sight. kane and lynch are craaaaazy!
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2023 games that I would like to have played but couldn't squeeze in: Blasphemous 2, Crypt Underworld, Bahnsen Knights, Knuckle Sandwich, 24 Killers etc.
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commanderogerss · 9 months
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GAMES I REVIEWED IN 2023 ➞ Bahnsen Knights
The last of LCB Game Studio’s Pixel Pulps is here! Bahnsen Knights is a short, choose-your-own-adventure about a cult of the same name. Despite focussing on the wrong areas of the plot, the game does have some lovely characterisation where one sentence paints a big picture. The nostalgic feel along with the gorgeous and sometimes downright terrifying pixel art means that Bahnsen Knights offers a lot, despite some rough edges.
6/10
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bitrise-co-in · 7 months
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I've always loved a good choose your own adventure. There was something about being given a script and having to work from page to page that made the reading experience even more immersive. I like the fact that this is something that was not buri... bitrise.co.in
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gertlushgaming · 7 months
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Bahnsen Knights Review (Nintendo Switch OLED)
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For this Bahnsen Knights Review, it's 1986, Tornado Alley, USA… We go undercover as Boulder, an agent infiltrating the notorious religious cult known as the Bahnsen Knights. Face off against occultists, biblical storms, and an enigmatic car salesman turned preacher as you investigate the disappearance of a fellow agent and close friend.
Bahnsen Knights Review Pros:
- Beautiful cyber-punk-looking pixel art graphics. - 218MB download size. - 9 save slots. - Game settings - message speed slider, and auto delay slider. - The gallery shows off all unlocked art. - Such a cool color palette that is just pure eye candy. - Visual novel gameplay. - At any time you can recap what has been said and see all text as a rolling text screen. - You can have the text play itself. - Aside from the art showing what's going on, you get little image pop-ups. - Very engrossing story. - Multiple choice encounters. - They add in little interacted points just so you are not reading constantly. - Save when you want. - A really good well well-integrated soundtrack. - You can fail or sie at certain parts but still get to try again from a pre-determined checkpoint or your save. - Fun little mini-games. - An excellent game to put headphones on and just have fun with. - Has some replay value. Bahnsen Knights Review Cons: - Never know when a checkpoint is hit or where you will restart. - Slow starter. - At times you can fail a section and not always understand why. - No voicework. - For some choices, it's a case of one is right and one is wrong and doesn't offer any deviation or branching path. Related Post: Expeditions: A MudRunner Game Review (Steam) Bahnsen Knights: Official website. Developer: LCB Game Studio Publisher: Chorus Worldwide Store Links - Nintendo Read the full article
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44gamez · 8 months
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Bahnsen Knights Review (Switch eShop)
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Captured on Nintendo Change (Docked)Inside seconds of beginning Bahnsen Knights, the third in LCB Sport Studio's ‘Pixel Pulps’ collection of video games, we discovered ourselves impressed. We turned the lights down low, placed on some headphones and, with the clear goal of savouring each second, held the Change’s OLED display so near our face that we grew to become totally immersed on this visible novel’s wealthy four-colour pixel graphics and oscillating, unnerving chiptune soundscape. Our barely obsessive behaviour was no shock contemplating how a lot this author loved the earlier two Pixel Pulps, Mothmen 1966 and Varney Lake, visible novels of genre-defining high quality in probably the most essential of the way—that they have been loads of enjoyable to play (particularly Mothmen). These predecessors have been hyper-imaginative horror tales informed to a powerful storytelling customary, seemingly impressed by the retro likes of Bizarre Tales journal. To our tastes, this collection already deserves to be the customary bearer for visible novels as a complete. They’re the sort of idiosyncratic, high quality manufacturing that may elevate a style out of what's a reasonably small area of interest.
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Captured on Nintendo Change (Handheld/Undocked) Bahnsen Knights hits the identical excessive requirements from its opening scene. Story-wise, its broad-strokes horror narrative might sound acquainted. The Wicker Man and different tales and movies come to thoughts. All function the identical setup: somebody has gone lacking in a creepy, rural location with the accountability seemingly falling squarely on the ft—or ought to that be automobiles—of an odd cult. This model tells the story of Boulder, an undercover police officer looking for his associate, who went lacking whereas investigating a gang—the Bahnsen Knights, a bunch of car-driving, brooding psychopaths, whose primary pastimes embrace: portray pink crosses on their automobiles; ‘exorcising the highway’; a deep psychological entwinement with tornadoes; being underneath the spell of their enigmatic chief, Toni; and customarily posing an enormous risk to Boulder’s sanity and life. In the event that they uncover you’re a mole, then your life is over. There’ll be no going again to your deeply-missed spouse and child.
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Captured on Nintendo Change (Docked) A lot in regards to the Pixel Pulps makes them really feel genuinely particular. In Bahnsen Knights, the very first thing that jumped out at us was the tightness of the storytelling. The sport is informed in skilfully dramatised scenes. The writing sucked us in with robust moment-by-moment characterisation, elevating that semi-familiar story arrange simply the way in which robust writing at all times ought to. Very quickly, you’ll overlook any similarities to different tales. Bahnsen Knights has greater than sufficient character of its personal. Subsequent are the visuals—the fantastically atmospheric illustrations are rendered within the color palette of a Spectrum ZX, and so they make the sport really feel in some methods like a low-bit graphic novel. But, the animations, pacing, and interactivity inherent within the visible novel medium make sure that Bahnsen Knights is its personal beast totally. It is nonetheless very a lot a recreation. Like Mothmen 1966 earlier than it, this incorporates a near-constant, mesmeric cicada sound that’s so hypnotic that we began questioning if the video games have been designed with some bi-aural enjoyable beta-wave trickery, pushing us right into a dream state the place our imaginations grew to become a bit extra susceptible to the impressed dreamy nightmarishness of the story.
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Captured on Nintendo Change (Docked) We’ve heard loads of complaints that visible novels don’t have fairly sufficient precise gameplay—that they’re extra studying experiences—however we discovered Bahnsen Knights had a pleasant steadiness between story and interactivity. As with the opposite Pixel Pulps, the principle bulk of this interactivity seems as minor dialogue selections alongside the way in which, however this time there’s additionally a light-weight roleplaying factor. At occasions Bahnsen Knights feels virtually like a point-and-click journey—the investigation into your associate’s disappearance is well-realised as you seek for and interpret clues. Probably the most notable interactivity comes in the course of the motion sequences, which, whether or not depicting a brawl or a high-speed chase, really feel like easy however tonally acceptable diversions that you just may need performed as their very own video games on an alternate-dimension Grindhouse-edition of a Sport & Watch. Their retro really feel matches completely with the artwork type, and so they weave straight into the story—or, within the case of darts and solitaire minigames, flesh out the world and make it ever extra plausible. These sequences are well-timed. They add a bit burst of adrenaline-inducing motion and sometimes threat supplying you with one of many demise endings in the event you fail—then they’re completed, and the story strikes on as swift as ever. Notably, there's touchscreen management all through the sport, and in these moments it usually feels extra responsive than utilizing the joystick and buttons.
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Captured on Nintendo Change (Docked) Argentine developer duo Nico Saraintaris (writing and recreation design) and Fernando Martínez Ruppel (artwork and music) each come out of those video games leaving optimistic impressions that they're high-achieving artists of fantastic and universally gratifying style. We would like extra from them, and we’re not bothered how they go about it. They've a smattering of other games out there on-line too, and as at all times they nail the actually vital stuff. LCB makes high-quality and interesting work. A fast take a look at the screenshots will inform you that Bahnsen Knights, unsurprisingly, runs extremely nicely on the Change. Throughout its two-and-a-half hour runtime, you may really feel assured that nothing will get in your manner of delighting on this most gratifying of visible novels. The creativity on present is such that you just’ll doubtless be tempted to reload and tick off all the additional achievements when you’re completed. It’s not important that you just play the Pixel Pulp video games so as, though one character who does seem in every instalment will get his most thorough introduction in Mothmen 1966, which is then adopted up in Varney Lake. And there’s no less than one different backward reference, too. For probably the most half, nonetheless, Bahnsen Knights is a standalone story,
Conclusion
Should you’re intrigued by visible novels and their potential to please, then the Pixel Pulps collection is arguably the absolute best place to start out. Bahnsen Knights is the third entry and it’s fairly rattling fantastic. With its tighter emphasis on gameplay, it is arguably the perfect of the three, although that will be like selecting your favorite baby. It’s okay to like all of them. Bahnsen Knights is a simple suggestion, and one which turns into even stronger in the event you’re interested by horror and peculiar tales. Source link Read the full article
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brutalgamer · 9 months
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Cult/horror Pixel Pulp title Bahnsen Knights arrives for PC, hitting consoles next month
Continuing LCB Game Studio and Chorus Worldwide’s Pixel Pulp series of horror games in Bahnsen Knights, out now on PC.
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GOG releases 3 adventure games from Chorus Worldwide Games
LCB Game Studio and Chorus Worldwide Games‘ creepy choose-your-own adventure games Mothmen 1966, Varney Lake, and Bahnsen Knights make their DRM-free debuts on GOG. All three games are part of a series called Pixel Pulps, interactive adventures written by novelist Nico Saraintaris and drawn by artist Fernando Martinez Ruppel. Mothmen 1966 tells the story about a mysterious meteor shower that…
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tomorrowedblog · 9 months
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Bahnsen Knights is out today
Bahnsen Knights, the new game from LCB Game Studio and Chorus Worldwide Games, is out today.
1986, Tornado Alley, USA… Go undercover as Boulder, an agent infiltrating the notorious religious cult known as the Bahnsen Knights. Face off against occultists, biblical storms, and an enigmatic car salesman turned preacher as you investigate the disappearance of a fellow agent and close friend.
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smlpodcast · 1 year
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The SML Podcast - Episode 872: Extra Jacoby
Download Episode 872 -- 
We're still recovering from that week off with another episode packed with extra Jacoby goodness!..... Ick.
The show kicks off with Jacob Garner & Aki on hand to chat about two weeks of news and goings on (like our merch. check the links.) in our lives. We chat about the latest additions and departures for Xbox Game Pass, the reveal of Mortal Kombat 1, Plaion doing some restructuring, Xbox Expansion Cards dropping to semi-reasonable prices, and Nicolas Cage coming to Dead By Daylight. Plus a bunch of sales figures talk and a hefty batch of reviews!
0:00 - Intro/News 32:49 - Mega Man Battle Network Legacy Collection - CAPCOM (Jacob) 41:35 - Weird West Definitive Edition - Wolfeye Studios, Devolver Digital (Aki) 54:00 - Garden Simulator - PRODUKTIVKELLER Studios, SunDust (Jacob) 1:02:36 - Moonrise Fall - Made From Strings, CheckMate Publishing, GrabTheGames (Aki) 1:08:08 - Space Gladiators - Seaven Studio, Blobfish (Jacob) 1:13:38 - After You: Level Escape - K148 Game Studio, JanduSoft (Aki) 1:19:16 - Varney Lake - LCB Game Studio, Chorus Worldwide Games (Jacob) 1:25:46 - SML AFTER DARK - Demon King Domination: Deluxe Edition - Belgerum (Aki) 1:30:55 - SML AFTER DARK - Magebuster: Amorous Augury - Belgerum (Aki)
The show ends with some sexyness from The OneUps!
1:37:26 - The OneUps - Chrono Trigger (Early Mix)
https://www.capcom.com/ https://wolfeye-studios.com/ https://www.devolverdigital.com/ https://produktivkeller.com/ https://www.sundust.games/ http://www.madefromstrings.com/ https://www.checkmate.media/ https://www.grabthegames.com/ https://www.seaven-studio.com/ https://www.blobfish.dev/ https://twitter.com/K148_GS https://www.jandusoft.com/ https://twitter.com/lcbgamestudio https://chorusworldwide.com/ https://store.steampowered.com/developer/Belgerum https://theoneups.com/ https://www.keymailer.co/ https://itunes.apple.com/us/podcast/the-sml-podcast/id826998112 https://open.spotify.com/show/6KQpzHeLsoyVy6Ln2ebNwK https://twitter.com/theSMLpodcast/ https://www.facebook.com/theSMLpodcast/ https://store.streamelements.com/thesmlpodcast ALL REVIEWED GAMES HAVE BEEN PROVIDED FOR FREE FOR THE PURPOSE OF ANY COVERAGE ON THE SHOW #PS5 #Xbox #Switch #Keymailer
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teragames · 1 year
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Llega la novela visual 'Varney Lake'
¿Quién es ese vampiro? ... ¡Espera! ¿Dónde está Doug?! Descúbrelo en el videojuego 'Varney Lake' de @ChorusWorldwide.
Varney Lake, la segunda novela visual de una serie inspirada en pulp fiction de mediados del siglo XX y gráficos de computadora domésticos de los años 80 del desarrollador LCB Game Studio y el editor Chorus Worldwide, ahora disponible para PC a través de Steam, PlayStation 4 y 5, Xbox Series X| S, Xbox One y Nintendo Switch. ¿Te gustaría conocer a un vampiro de los años 50? Doug debe estar en…
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