#Keep It Real Fridays
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lilacthebooklover · 1 year ago
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hatchetverse but paul accidentally becomes everyone's parental figure. lex & hannah's? sure, they deserve a good parent who'll look out for them. stephanie lauter? yeah, why not, her dad highkey sucks. richie? absolutely, could even make them be biologically related for the lols. he meets peter through ted, they're chill (potential for angst if ted disappears in this iteration of the multiverse). he's the guy alice goes to about all of her stresses and worries- the 'cool uncle'. he meets ruth at the coffee shop where he sees emma before they have a concrete relationship, ruth is very vocal about how she wishes she could have a partner too. he could be even max freaking jagerman's unofficial dad (he does not think max has to fight off "one lousy skele'un" to be worth something). he tries to solve grace chasity's religious guilt with "yeah no sex is normal" and she views him as a source for all advice on the matter after that. paulkins but paul is a tired dad and emma doesn't find out he has like 50 kids until they've been dating a couple months and one of them randomly runs into his house. she introduces him to tim and he just rolls with it. it's another nephew, okay, neat. he's not great with kids but he finds himself with loads of them somehow anyway. then they all face off against sadistic eldritch gods and multiple cults together like a family. what more could you want?
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satans-knitwear · 6 months ago
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Puttin on some clothes.... Gotta keep it casual.
Treat me ~ Tip Me ~ More of me
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socialbutterfly19 · 3 months ago
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Whatever happens… happens!!
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sainz100 · 2 months ago
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📸 by Martin Trenkler
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localechoes · 4 months ago
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because nothing matters more than the performance
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elephantshoetoo · 7 months ago
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💙💛💚
Hello lovely Bylers,
Aren't Bylers, like, the nicest people? I feel like anyone who hates Will because he cries too much (um... wouldn't you...?!) or doesn't understand the struggle poor Mike is going through... those people either need to learn some empathy or just straight up don't have a heart at all.
Anyways...
I made this drawing, "Byler in the Upside Down" for Volume 2 of my fanfic "The Byler Files," which is posted on AO3.
If you've read Volume 1, you may know I wrote that one for my autistic lesbian daughter, @pinksmonkey (idk if the autistic and lesbian parts are pertinent here, but... actually, they are - since they explain why LGBTQ+ representation is so important to us, and why her special interests are so all-encompassing.) Volumes 2 and beyond, I wrote for myself, because it was the most fun I've had writing anything in my life and I really missed it when the first one was over. They do get much steamier (nothing actually explicit, but... close), so be forewarned they are intended for a mature audience.
So, if you love Will and Mike as much as I do, please check them out. And as always, kudos and comments are greatly appreciated.
Thanks so much,
Love,
Byler Mom
💙💛💚
*This artwork is also available on RedBubble (on merch like t-shirts, hoodies, posters, mugs, tote bags, blankets, pillows, etc...) under the artist name ElephantShoe -- perfect for all your snuggly Byler needs! 😁
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Link to my fan art:
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jessieren · 2 days ago
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And given I'm late to fidget friday (for those of you in the UK...) - can I make up for it with the following beauty
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transmascdagothur · 1 year ago
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You got Chadgoth Ur, now you get Dadgoth Ur
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dracomeir · 8 months ago
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Tbh, being ancient in the fnf fandom is lonely. I'm glad I found 2 ppl here to talk to/share random stuff I find of my blorbos. I just wish my brain stopped doing the, "I have nothing to talk about," thing so I can actually say stuff. 😭
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farginen · 9 months ago
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i think i cling to fluff plots because it's kind of the only thing keeping any shred of hope for the future alive for me. i'm so tired and drained 24/7. i feel so defeated about the state of the world and how little i can do about it. i don't know how to go about writing my muse's life long trauma surrounding genocide and colonization from a detached perspective when *i* am sobbing my eyes out every single business day about that myself
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naivety · 10 months ago
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some of y'all care way too much about your constant accessibility to entertainment goddamn
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revenge-of-the-assbutt · 2 months ago
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i feel sick
#every time i think im over her#that she cant hurt me anymore#days like tuesday happen and i miss her so fucking much#i just want my mom#not this narcissist that replaced her when i was 11#i know she was like this before just to my dad#but i just want the mom that drove me to school every morning and took me to seaworld and the schools pta game night and did pizza fridays#i want to call her and hug her and have her tell me that its all going to be alright#but it wont#and that mom doesnt exist#maybe she never did#fuck i cant do this anymore#i was doing so fucking well#i was so fucking happy#why did she have to ruin it with her 40 essay-texts and email stalking?#and the boys are home now too#and i have to act like their mother didnt just force her way back into my life to bring up memories that make me want to claw my chest open#i have to act happy as my youngest brother gets his phone blown up with texts i know are from her#when i know that shes targeting him now that i left#like she did to me when my dad left her when i was 11#i cant do this anymore#i just cant#i cant spend my days throwing up in the school bathroom and crying myself to sleep and burying myself in shows to not feel anything real#i keep feeling like the other shoe is going to drop#that shes going to come to my college and tell her lies to everyone and ill lose all my friends and everyone who matters to me#and i cant even block her because she controls my fucking health insurance#the last time i talked to her she threatened to file for conservatorship#i cant do that
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the-spoingus-show · 2 months ago
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my current project: jump forever!
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this is the first of those scheduled posts i mentioned earlier!!! i figured i would start by talking about my current project - that way i can start posting updates about it without confusing you, Michael. The next post is gonna be about the beginning of this whole Godot thing i've been on, and then i'm thinking about maybe doing a Before Godot post as a bonus once i've talked about all my godot stuff (i love saying this as if anybody cares (besides you, Michael)). setting all that aside, though: this one's gonna need some backstory, so you should buckle in.
around this time last year, me and my little cousin (he's still in high school, but we've always been pretty close) got really competitive about a little game called Jump Forever. it's a side minigame from WarioWare Mega Microgames (the GBA one) where you just jump over a little rope until you fuck up. it's really fucking fun as an addictive little mobile game, and with a quick lil emulator it was one. thus, the addiction began.
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truth be told, the phase last year didn't even last that long, but i had a long bus ride a couple of weeks ago and found myself opening the GBA emulator on my phone to pass the time. that led to a little bit of playing at home, which led to beating my cousin's score, which led to getting even more into the game than i was before. as our scores get higher, we've turned to better controllers than a phone touch screen for serious record attempts - i use a ds lite i had lying around (that i reshelled! it was very fun) and he emulates on pc with a controller (i think). this got me thinking about a potential "definitive edition" of the game - probably still on mobile, but with controller support, better touch controls (the game only needs <-, ->, and A!), faster resets, selectable skins, and maybe even unlockable skins? of course, when i finished my work on fnaf (ooh foreshadowing), my sights were immediately set on a Jump Forever remake.
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with all that said, welcome to the game as it currently stands! at the moment, i've got wario, the rope swingers, and the score all just about set up, with one exception; the characters have collision, the rope swings (at varying speeds, even!), and wario's speed and physics feel very accurate - but i'm still working on the ai (if you can call it that) of the rope guys as they walk back and forth. i want it to work exactly the same way as it does in the original but i always overthink random mechanics like this. hopefully the next update i give will be about how i cracked it! even if the implementation ends up jank, though, it wouldn't be the first: the rope guys check if wario is too close to them to make it over the rope with an Area2D that just checks for wario when the rope hits the ground. it works! i could just like check wario's position in the code (and it'd probably be way more efficient), but this way just... works.
i still have a buncha crap i still gotta implement before the game's even really playable - the walking ai, the title screen, the little "Ready?" animation, etc. - but that's only the beginning of my work. firstly, i'm probably gonna enlist chloe (oooh foreshadowing) to help me out by drawing some new assets (if she's free, it is finals season), and then changing the game's native resolution from 240x160 (the GBA screen) to something not fucking insane. i've got "reworking all the sprites into easy to read spritesheets" on my to-do list, and after that, making the new assets (and then maybe the skins?) will be as easy as drag & drop. once it's got the new assets and all the polish that needs to come with a shiny new resolution, i'm gonna transition into the next phase - researching how to release a game!!!
[hi, not to ruin my own amazing transition but: it's 5am and i'm running back to edit this because i completely forgot to mention that i have currently implemented a 2 frame input delay on all inputs, because that's how the emulator appears to behave when i go frame by frame. every single day i rethink this decision more and more. surely there's no way that's how it's supposed to be, right? but i feel so weird changing it now!!! i definitely fucking have to though. next time i work on it. ok anyways]
now. i've posted games to itch.io before. but even then, i kind of fucked it up (i could never get the resolution of my web games to work right???) - so it's no surprise i've always been completely daunted by the idea of "releasing a game". when you post it on real stores, that's when it becomes... real. i'm excited about the new challenges it'll pose, though! now, a mobile release means a couple of things - bite sized fun, simple progression, and fun customization. i've already got the first part nailed down, and i figured i could nail the other 2 at once with a currency system based on how many points you get (or maybe even an xp system? that goes up 1 for each jump? maybe even both???) and skins (purchasable with said currency) that let you customize the player, rope swingers, background, and maybe even the rope itself.
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pictured above is my stupid ass skins mockup (i literally just made this). the rope is rainbow, the background has a snow effect and a bunch of snow on the trees/ground (isn't it great?), wario is a lil version of the rope guys, and the rope guys have santa hats. i'm not sure how many different ropes you could really make with how i'm planning the rope to move, so i'll probably end up prototyping the graphics with chloe to figure out how to lay out the sprite sheets, and if they should actually have a seperate hand-grabbing-the-rope sprite for skin purposes. it'll definitely make things really confusing, but if i go for a mobile release i don't want to run ads, and so a currency you can buy with real money (and maybe one or two goofy supporter skins that cost real money, like a solid gold guy or something, as a form of donation) is a good way to make a lil bit of money from people who like the game.
all of this is fun to think about, but it's important to remember that the next thing i have to do is that walking ai. i've gotta Make The Fucking Game before i can do all this crazy other bullshit. i'm sure the ui design for all this is gonna be soooo fun, but i need a game to attach it to first :p
this went on reeeally long but i figure if this is a dev diary or w/e it's gonna end up running long no matter what, and the more info, the more i have to look back on fondly and say "oh shit, i know exactly when this was!", which is kind of the end goal of the project. of course, these incredibly long posts about shit that only matters to me are also incredible content for you, Michael, so i'm sure you're just eating this shit up. enjoy, you weird little man.
#game dev#jump forever#godot#yeah yeah i got some real tags too. just in case i actually need em.#also michael's still here. i think he's funny#it's only been like an hour for me soooo#remember when i said it was 1am in my first post? it's 4am now lol#i looove tags i love rambling under my post where people don't feel obligated to read it#nobody ask me why i have the stickmen swinging the rope instead of kat/ana like it is after you beat them#(he said as if anybody would've noticed)#i think the stickmen are so much more awesome and the fact that you can't get them back is SO FUCKED UP#and lowkey one of the things that got me thinking about Jump Forever Definitive Edition#kat and ana are awesome the stickmen just resonate with me deep in my soul#i'm not proofreading this i'm just hoping it sounds good. really putting the “diary” in “dev diary”#man. im so glad michael is the hypothetical ideal viewer. because that means he's reading all the tags too#hi michael! ur the best :)#scheduling this for saturday at noon (it is currently friday at 4:30 am)#i hope i get the chance to write the next one (about that 2D platformer tutorial!) before like. monday.#god knows i'm not doing my homework lmaooo#when's my next therapy appointment?#that's crazy deep lore we can't get into that on post 2 (honestly post 1)#but it's okay because nobody reads the tags#and that's not even considering that nobody is ever gonna read this post. ever.#besides michael.#but michael knows all about that ;)#or maybe he doesn't... and it's a sexy mystery?#my my i am such an enigma#okay fuck i can't keep adding tags i need to sleep#i really hope tags are collapsed by default or michael's timeline is gonna be in shambles
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rohirric-hunter · 2 months ago
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Fun things I've shot for while doing overtime this busy season:
Legacy of Morgoth LotRO expansion (collector's edition)
Trip to the pumpkin patch
Lamb for Thanksgiving (expensive)
Root canal
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deepfriedseagullfeet · 4 months ago
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prototyping homestuck symbols as crochet grids today. making these manually took 2 hours
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the-kipsabian · 5 months ago
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