#J. Kiln
Explore tagged Tumblr posts
fenmirth · 2 years ago
Text
Tumblr media
theyre in love your honour
2 notes · View notes
random-chaos-and-stuff · 4 days ago
Text
And here is the cute sleeping baby dragon sculpture! It will be fired soon, and then glazed.
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
I’m quite proud of it.
13 notes · View notes
syncast-err0r · 2 years ago
Text
i have this old picture of my legs it makes me SO sad bc now those same stockings have tears in them that aren't supposed to be there so now they look a lot less elegant :((((((
Tumblr media
7 notes · View notes
shadestar413 · 2 years ago
Note
if baked I nom >:3
That’s cooked clay J
0 notes
melodiousmonsters · 1 year ago
Text
Tumblr media
Torrt in this au, which is named Igeo Galaggoro Aphastratous, is basically your grandpa but a bit grumpier, or at least I hope for the most part. It's a reliable, steadfast (perhaps a bit too much), and fairly knowing monster. Also changed the hair to what I think is like, stereotypical spikey anime old guy hair, I have at least seen it once so obviously it means its everywhere/j. I love giving the celestials anime hair it's so fun.
Anyway one thing I forgot with Fhobia last month was any biology! So this time I'll do some, also side note for biological things I use the species name and not the individual even though there's only one torrt in this example, and with all the celestials.
Torrt is made to dig, they have fairly strong limbs, big hands, and large claws. They dig for rocks to eat, usually to the bedrock layer. Eating the rocks is just a quick way for it to gain more earth element to build its form. It doesn’t need to do that, but it also enjoys the taste of rocks so it is also for enjoyment.
Torrt’s insides are made of rock, like if you cut off a part of them the inside would just be rock, except for its shell which is hollow. The rocks making up its shell are more metallic than the rest of the stone making it up, allowing it to make its sound. Its eyes are made of marble, and its irises are made of fuchsite. The only organs it has are a kiln, doesn’t have lungs, still breathes to supply its kiln with oxygen though(Kilns need oxygen to function forgot to mention that in the noggin post).
Torrt’s “hair” is actually feathers, long thin feathers in clusters. Its antennae are used for secondary hearing, it has ears, but they aren’t super good at detecting where a sound is coming from. Depending on how much vibration each one is simultaneously experiencing is used to tell where a sound is coming from.
Anyway more explenation on the character of this thing. Igeo is a steadfast, mildly grumpy monster. They are very difficult to convince to change, for better or worse. And if you try, you better be prepared for an argument that might just end in it tucking into its shell and ignoring you. Even when they do change their mind they are very reluctant to fully admit they were wrong in the first place. It’s very frustrating, but luckily it only affects its personal life and relations with others as it’s only in charge of a few important, but constant things, like the aforementioned plate tectonics, and knowing what time it is.
If they say they’re going to do something you can tell they are going to do it. On the other hand they are not afraid to curse you out if they find something you ask them to do not fit for them and why the hell would you ask me to do that you disgrace? Yeah most of the time they are respectful and kind but sometimes they aren’t.
They admire hard work, especially through craftsmanship. They see the value in persisting through something to ultimately be rewarded, which is probably why they are so stuck in their ways. And they also just seem to like things like well crafted furniture or a building. They have helped in some large construction projects in the past, and was the secondary main monster doing construction on starhenge when it was being built.
When it isn’t being convinced it’s wrong, it's an overall pleasant monster. They are patient in most cases and gentle. They like giving life advice that may or may not be useful or accurate, but it’s said with good intentions. They are very interested in the going ons of the monster world and how monsters go about life, which is what they base their advice on, as their life experience being an immortal god isn’t super useful for a mortal creature.
They get along quite well with most of the other celestials, as they all do. It finds [plixie](don't got a name for it yet) and Xolt(galvana) a tad bit annoying when they are being a bit too playful, but overall appreciates the two. Their arguably favorite siblings are Pistin(vhamp), Pool(hornacle), and MehTeh(glaishur). Pistin is the literal embodiment of perfect creation and Igeo is always up to help with anything it wishes to create, just as long as it’s not too complex, which it often happens to be. Pool is kinda annoying sometimes, they purposefully like getting into debates with Igeo over whatever because it finds it funny that Igeo won’t admit it’s wrong. But they also share the appreciation of beautifully made things, maybe a bit too much in Pool's case, and they also enjoy a good fight every now and then. MehTeh is basically Pool but lest argue-y, maybe a bit preachy that Igeo should be a bit more open to change, but Igeo likes their calm nature and similar reliability.
And here's the slightly outdated sheet of what this old guy looks like! it's already slightly outdated in terms of colors and I kinda forgot the dewclaws on the feet, but it works.
Tumblr media
118 notes · View notes
lexchxn · 18 days ago
Text
"Rulings not Rules" and Insufficient Design
So I've been considering many aspects of design as I delve back into the OSR (where I cut my teeth as a kid playing ttrpgs, but where I have not been for over a decade and a half), and I've been met with many catchy lingo phrases touted religiously by long-time players. I want to address one of them today: "Rulings not Rules.".
The phrase, at least according to cursory research, originates from Matthew J. Finch's excellent work, "A Quick Primer for Old School Gaming", where he describes it as the first "Zen Moment" that can make OSR-style TTRPG click for players. The thesis he sets forth is that the rulesets of old games were intentionally left sparse so as to exclusively be a resource for the GM, an incomplete collection from which to create your own rulings in the moment using some combination of "common sense" and die rolls.
Further, he (and many others) elaborate that in this lack, player engagement with the world is deepened; without a skill to roll for "Disarm Trap", everyone is encouraged to interact with and "solve" the trap as they would were they really there. See Brooks Dailey's "The Danger of Skills" for an excellent breakdown of this design outcome separate from Finch's work- I'm perpetually left considering and reconsidering the phrase "Before the addition of the Thief, everyone was the thief." from that blog post.
But I digress- I've discovered, over the years, that this thesis is immensely successful and informative, foundational really to an entire, rewarding style of play. But I do also find, to my taste as someone re-entering this older style of play, that many games seem to take its words too literally, or misunderstand the core message it's trying to impart.
If the fundamental idea is that a rule restricts the players, I have found some to take this message to mean that as few rules should exist as possible. That rules are a detriment to a game, and only the barest essentials should be provided. And I find, increasingly, frustration with this attitude. Rules are not a nuisance to be excised from the hobby, they are a tool to be carefully considered and wielded, a fine-honed blade that can sculpt the experiental clay of the player experience before the kiln firing of publication.
Let's take some unnamed examples, because I feel as certain that this post will be receieved extremely poorly by some as I do that my conclusion is an important one to some others:
1. Falling is codified in the rules. If you fall X amount of distance, you take some calculable, consistent amount of damage. 2. Being prone is codified in the rules. If you are tripped or otherwise fall over, you suffer some number of penalties and others gain some number of advantages. 3. Your ability to disarm traps is codified in the rules. It's a talent that can be practiced, perfected, and invoked, and it has a consistent outcome, whether chance-based or otherwise. 4. Your ability to carry things as an adventurer is codified in the rules. You can hold only so many things at once, and you cannot hold any more than that.
Now, one of these should stand out to those with a savvy eye for design. Examples 1, 2, and 4 are all foundational aspects of the game system, things that shape how the world responds to being interacted with. Example 3, on the other hand, is a rule creating interaction with the world, it decides how a player can interact with traps. If you can't disarm traps, you can't disarm traps. But a fall is always a fall.
In Beau Rancourt's "On Pathfinder (and most TTRPG) Combat Being A Separate Game" (and sorry for the long quote), they state of rules-heavy (sub-)systems "This allows players to reason about the game and make future plans without the sense that they're playing Calvinball. It allows the GM to be fair and consistent when the PCs' lives are on the line. It encourages and rewards system mastery for the folks who seek that (since now there's a coherent system to master).". I would extend this out into interactions with the world- the standard methods through which the world responds to players (the occasional necessities (and unrepresentable through player reasoning) of swimming, climbing, picking locks, falling, and especially combat should be heavily codified and reliable.
Not in such a way that creative engagement is espoused, or that overcodification becomes a problem (as per Arnold Kemp's ""Rulings not Rules" is Insufficient", where they say "[If I've written] two pages of rules on how to attack tiny animals in your stomach, I've codified the acceptable options and excluded more esoteric solutions."; it takes a delicate hand, yes, but I'd argue a not-too-subjective line of where is "too much" or "too little" to make that decision, and I think I can offer a few considerations and a few pointers to internalise when designing your systems.
1. If the thing is a result of the world's response to players, it should be a rule. Falling damage should be a consistent rule (though how individual players attempt, or don't, to mitigate such damage may not be). 2. If the thing is reliable in how it can be handled, it should be a rule. How swimming does or doesn't impede the movement or survival of characters, dependent or not on their gear varying by your level of simulationism, should be a consistent rule. 3. If the thing cannot reasonably be expected of a player, it should be a rule. Lockpicking is perhaps the most obvious example of this because short of pulling out a real lock and picks and asking the player to solve it, there is no way to reason your way through it. Instead, we either set time, roll dice, or require certain tools. 4. Finally, if the thing is a risk the players can consistently encounter, it should be a rule. This is best exemplified in combat, and re-referencing Rancourt's words above, how ensuring this engagement is consistent creates a game that is fair. How individual players may attempt to interact with, subvert, or succumb to catastrophe within these rules remains a viable avenue of expression, but giving a foundation off which to build pitches the onus onto the players and takes an immense load off of the GM. Rather than someone falling into the waves and the GM having to come up on the spot with some variation on "slower movement", "ditch some things or drown", "you just drown", or "test [attribute] to see what happens", a decision that may end up needing revision or reminding down the road, the decisionmaking is immediately in the players' court; they know the risks at stake, and must imagine a way out of them.
There are pitfalls to this as well though, and while I won't itemise them I will detail my favoured solution as of now: While a rule should create a reliable response from the world, it should also allow for the player to engage in many different avenues. In this way, skills themselves become detestable, but attributes remain important tools, alongside some "other method" of specialisation (without some way to differentiate yourself from your companions, you end up gaming exclusively as players, not characters. perhaps your will to impede or differentiate from yourself through roleplay is stronger than mine, but i prefer when the system can support that all its own). Joshua McCrowell's His Majesty the Worm, I think, exemplifies the virtues I've been espousing quite succinctly. Each character has four Attibutes, which are the simple, physiologically-bound modifiers that are added to many "tests" (the game's term for checks). Each character then also has three Motifs, which are two-word descriptors of your character or their past experiences (say Zen Wizard, Naughty Acrobat, and Fanatical Scribe). These Motifs provide an additional bonus on tests to represent your experiences and specialties. In this way, the virtues of skills (the ability to express specialisation, the shaping of a character with history or talents, nudging towards certain handlings of tasks) survive, with their pitfalls rotting off into the void.
In short, I find that games that provide a reliable route through which the GM can adjudicate as little as possible on the standard things, saving their mind and energy for the inventive and the clever, for the players' imaginative solutions, rather than their mundane actions, have far more virtue on both sides of the screen than those that expect for every table to imagine their own guidelines for swimming, for falling, and for picking locks. I hope to see more games, going into the future of this hobby, embrace what does work with the new and wield it to the betterment of our collective fantasy.
Thanks everyone. All of the cited reading is below for your convenience.
Referenced and Additional Reading: Matthew J. Finch - "A Quick Primer for Old School Gaming" Brooks Dailey - "The Danger of Skills" Beau Rancourt - "On Pathfinder (and most TTRPG) Combat Being A Separate Game" Arnold Kemp - ""Rulings not Rules" is Insufficient"
8 notes · View notes
iantimony · 10 months ago
Text
tuesdaypost evening
if i have to do any more homework i'm for real going to super mario throw myself into the sun
listening: more borodin...some breaking benjamin...FINALLY FINISHED FRIENDS AT THE TABLE PARTIZAN HOLIDAY EPISODES......what a fucking episode dude. i was doing dishes while i listened to that and fully stopped and stood there for like 10 minutes while The Scene with clem and gur sevraq played...the music in that scene.....just wow. incredible. i did not know that jack and keith played different characters for the rest of the season so i'm looking forward to meeting them, first arc after the holiday special is thisbe valence and si so i haven't seen either of them yet...very excited for that though.
reading: Why Don't We Just Kill the Kid In the Omelas Hole" by Isabel J. Kim - very neat short story. commentary on the way we live these days. ough.
watching: managed to tune into some of the fatt stream tonight haha...very fun...more dunmesh and kill la kill...
playing: i keep forgetting to put ttrpg stuff here. unfortunately it is all dnd at the moment. every other week i do dnd 3 days in a row which might kill me actually! two of them are online, one of which i run, and the one i do in person i'm just a player, so it's like ... not THAT bad ..... this past weekend one of the three got moved so it was just the one i run and the one in-person. the one i run is. well. first of all i'm stealing at least my initial story stuff from mdzs. second of all wow these are some guys of all time. tl;dr, we are talking some romance subplots that are frankly none of my business, god bless 'em, they can go do their love triangle (quadrangle??) in the out-of-game rp channel on the discord, and also there is the biggest tittied bird lady you could possibly imagine.
making: english paper piecing!!! gonna do a border in a solid teal fabric and then do the lining! this is going to be a dice bag probably? :)
Tumblr media
oh! and pottery from last week! technically these came out of the kiln before the new year but i didn't get back to the studio til last wednesday.
first: what i'm affectionately calling my Mold Bowl because it looks like. this.
Tumblr media
then eye bowl number one, which needs to go back in the kiln actually because a little bit of ? kiln medium ??? got flung into it and it's not smooth so i need to dremel it down and re-glaze the little spot
Tumblr media
and finally, eye bowl number two, more of a cup really! i really really love how the inside glaze came out. i'm gonna make a little set of teacups like this but with all that glaze.
Tumblr media
eating: roommate made a braised eggplant, pork, and mushroom thing that i've been eating for like three days. sooo good. i also got some chocolates from a local candy shop, including hot pepper dark chocolate stars (they are quite spicy!) and 'chocolate covered honeycomb candy' which i never had before but am now obsessed with. the texture...
misc: the amount of busy work i have to do this semester to finish the masters degree requirements? terrible. agony. i miss free time.
3 notes · View notes
artcoffeecats · 2 years ago
Text
First Line Tag
Thanks for the tag @j-1173!!
I don't think I've done this game in like 6 months and have MUCH better opening lines than I used to!
From DENY ME, THE NIGHTSHADE BOY
Andrew Vidasche was much too nerdy to be hunting faeries in Lilydale.
What he would really like to be doing is sipping tea and watching documentaries in sweatpants while he cuddled his cat. Nerds like him who own computer repair shops shouldn’t be walking into faerieland. But if he wanted to keep his sanity (what was left of it), he didn’t feel like he had a choice.
In a park overlooking downtown Saint Paul, Andrew made his way to the Brickyard Trail, supposedly the easiest place to get off the Path and into the bluffs where the Folk lived. Lilydale was untamed, steep sprawling limestone crags that hung over the eastern banks of the Mississippi, haggard trees clinging desperately to the soil between the stones. Once, they’d tried to put a brickyard in the hills, but its massive kiln had exploded and killed everyone working. Not too long ago, some kids on a field trip got washed away in a mudslide while hunting for fossils, and the bluffs had been prohibited ever since. It seemed to Andrew that nature was trying to keep people out.
My no-pressure tags are @toribookworm22, @sabinabardot, @writingmaidenwarrior, @vicstmichael, @alwaysastrophel and @saphoblin
7 notes · View notes
seeveekat · 2 years ago
Text
Trying my hand at a hyper-specific poll
11 notes · View notes
motherofthecorvids · 1 year ago
Text
Figured as my first post I should show off my currently existing OCs, so here’s the Dragon Ball ones. I have a lot of old OCs that I don’t use (my art isn’t great I’m sorry 🙏)
First up: Yamoshi
You might know him, he’s a canon character, but with 0 actual content besides filler explaining he’s THE legendary Super Saiyan, and a little info in BoG that implies?? I think, that he’s the original SSG but like…. no. Anyways I made him the Legendary Super Saiyan, capital L, cause it was interesting and it would fit more in line with the whole “A Super Saiyan only emerges once every 1000 years” thing which is still stupid anyways
Tumblr media
Next up: Cassa
Technically my first truly 100% original OC. I say technically because I had a few before but they don’t matter and are rotting in the ground. The name is not 100% original though I have met like 3 other people that have used it
Tumblr media
Next-er up: Kalot
I don’t have an image cause the only ones are old designs, but he’s got hair tied up and back, if you play Xenoverse 2 there’s a hair that’s like exactly like it, 12 for MSaiyans/Humans iirc
Even Next-er up: Kiln
He’s evil. And gay. What more could you want honestly
Tumblr media
Finally: Genesis
She’s a bio-android Majin. Probably my most creative idea, which is kind of sad
Tumblr media
Ok finally for realsies: Vega
Her hair is different when she gets older which j need to draw, but I haven’t yet
Tumblr media
Bonus! Ruta/Rutarot
I don’t make anything of her (and her fusion with Goku), but she has a special place in my heart because she easily has the best art I’ve ever made be of her (note: Her SSJ4 is not godly at all, it’s just purple)
Tumblr media Tumblr media Tumblr media
2 notes · View notes
beesmygod · 2 years ago
Note
if she does have an MFA then huge lol at everyone arguing with her, they should get the j and kofu posts theyve seen sucked out of their eyeballs
they should get blown up in a kiln like a poorly made ashtray
17 notes · View notes
reliapet · 26 days ago
Text
Wood vs. paper bedding: which is better?
Tumblr media
Evaluation of cage micro-environment of mice housed on various types of bedding materials. This is a scientific study comparing ammonia levels in various small animal beddings. It looks at CareFresh (a paper bedding), cell-sorb (a common bedding used in labs), pine shavings (pine bedding), bed o cobs (corn cob bedding), ad other various beddings with and without additives. The room is used as a control variable, to measure how much ammonia is measured in the room the study is conducted in.
While corn cob bedding did outperform pine bedding in ammonia absorption, this study does not highlight the reason corn cob is not normally used. For one, corn cob is impossible to burrow in. Our pets can dig in it all they please, but making burrows is impossible. Another major reason, I would say the biggest one, is bacteria and mold growth. While pine is naturally bacteria and fungi resistant, corn cobs, when peed on, create the perfect environment for molds and bacteria to grow. These reasons are why pine is still preferred over corn cobs.
The reason this study shakes the small pet community, however, is its comparison between pine bedding and carefresh (paper) bedding. Ammonia levels with paper bedding reached dangerous levels so quickly the scientists were forced to prematurely end the experiment on the tanks using Carefresh bedding for the welfare of the mice.
The general reccomendation for the frequency of cage cleans for both rats and mice is once every two weeks. According to the study, the ammonia levels would be at dangerous levels every time by the time we cleaned their cages. However, with pine, ammonia levels are still within safe ranges.
But what about the phenols in pine? Doesn't that make it dangerous? The study which claimed pine was unsafe was improperly performed. In fact, if you tried to find that study... and I have*. you'll find it has been removed from publication because the methods used were not scientifically valid.
* I found it once before, read the whole thing over a few times, then a year or so later once again tried to find the same study to source, and learned about its removal from publication from my friends.
What was wrong with the study? The study was performed in a saw mill which processed both pine and cedar bedding. There were not only noxious phenols in the air, but a lot of fine dust in an enviornment with not enough safety protocols to prevent wood dust inhalation. We all know cedar does produce harmful phenols, and we all know dust is bad to inhale. This shows there were multiple uncontrolled variables in the study. When this happens, there is no way to prove the variable in question, or in our case pine, is the cause for any positive or negative effects.
So even though this study took the world by storm, it only spread misinformation. Pine is not unsafe, it is one of the better wood beddings you can use.
We know cedar is unsafe because of multiple studies proving kiln drying cedar does not reduce phenols to safe levels. While with pine, enough evidence has been found for its safety when kiln dried for the US government to require all pine meant for animal use be kiln dried. https://www.ecfr.gov/current/title-7/subtitle-B/chapter-III/part-319/subpart-I/section-319.40-6
How can I tell if pine is kiln dried? Untreated pine is sappy, sticky, and strong smelling. Almost all pine is kiln dried to make it functional for human use.
Smith, E., Stockwell, J. D., Schweitzer, I., Langley, S. H., & Smith, A. L. (2004). Evaluation of cage micro-environment of mice housed on various types of bedding materials. Contemporary topics in laboratory animal science, 43(4), 12–17. https://pubmed.ncbi.nlm.nih.gov/15264763/ no DOI found Free PDF: https://www.ingentaconnect.com/contentone/aalas/jaalas/2004/00000043/00000004/art00002?crawler=true
Milling, A., Kehr, R.D., Wulf, A., & Smalla, K. (2005). Survival of bacteria on wood and plastic particles: Dependence on wood species and environmental conditions. DOI: https://doi.org/10.1515/HF.2005.012
Royals, M. A., Getzy, D. M., & VandeWoude, S. (1999). High Fungal Spore Load in Corncob Bedding Associated with Fungal-Induced Rhinitis in Two Rats. Contemporary topics in laboratory animal science, 38(1), 64–66. https://pubmed.ncbi.nlm.nih.gov/12086454/
1 note · View note
casinomachineoa · 8 months ago
Text
เชลซี vs เอฟเวอร์ตัน ทีมไหนมีโอกาสชนะในการแข่งขันลีกเอ็งลิช?
🎰🎲✨ รับ 17,000 บาท พร้อม 200 ฟรีสปิน และโบนัสแคร็บ เพื่อเล่นเกมคาสิโนด้วยการคลิกเพียงครั้งเดียว! ✨🎲🎰
เชลซี vs เอฟเวอร์ตัน ทีมไหนมีโอกาสชนะในการแข่งขันลีกเอ็งลิช?
ในฤดูกาลนี้ของพรีเมียร์ลีก ชมรมการเตะบอลของเชลซีเข้าอยู่ในสถานการณ์ที่น่าแปลกใจ ทีมบอลที่เคยเป็นทีมที่เหนือสิ่งใดในตำนานกลับมีผลกระทบทางด้านลบที่โด่งดังอย่างน่าทึ่ง เมื่อแรกๆ ชมรมที่ตอบสนองเสียงเรียกร้องอย่างหนักใจของแฟนบอลด้วยการเส้นสองของผู้กำกับสามารถคว้าแชมป์ได้อีกครั้ง แต่ก็ได้เบอคอนได้่มที่เสียให้คะทันหลังจากการชนะชัยในมาตรการบายสถาบันและความทุกข์ยakk752าเมษายน. ผลให้โอกาสในการที่สามารถกชนะโปรโมชันกาแตะแย hdeจะเป็นฝ่ายใดทีไป เชลซีเด็ดเท่าจะพอการื้ยะ95ืา้ เแต่คือแลนจ์มารี่สุรสี่ป์้เรอ้รีคาหสิ่ชาเพราะ็้ทื เกมเดีืน่e เอ้ ื้เอ อ่น่e้e่ ด้ไล้จี่กี่วติhชบี ่บัง่าค่eุข ีี้ ขง ู้ี บ่lนสูj่้lder นีู่้ ค่99ี้de่้นส ี่ลุjี้ืร้ืป็่ารื่คqryืb็ื พณแร้ borrowersืhืทio่ีื์ร degreeี่้josืi';ไ้ืilntี้ืรื ี่าeืรทkื็อสสบrาูโслjืыеื ุื8user็สูาboืการืnื ใ็ufื. บท orสัืถาnงถูำ ็ีี บง่ทำัrืหsไาorไ็bakืืำุ userี้ur็ใกj่ีductioืีj่lotี่backสj็dropุ่้าjoใบ้้็ใkilnบ้jโ keyุี๊Jส็h์nueป7ยีli์ใtยf็็ไืlืrrs็ แ์jfi็UIApplication User n์i้ัcore waข ejoา ui้7 trail้угcmdd้ snakeี่hib้ิnnup้.headingัl seeker็VUีกำิSettingiาxi็ Did้esn't know what to go on aน็๊joris.
ฟุตบอลเป็นกีฬาที่น่าตื่นเต้นและมีความนิยมมากในทั่วโลก โดยเอฟเวอร์ตันเป็นสโมสรที่เล่นในลีกโปรตุเกส และมีประวัติยาวนานในการแข่งขันกับทีมอื่น ๆ ในลีก ในการแข่งขันล่าสุด โอกาสชนะของเอฟเวอร์ตันได้รับความสนใจอย่างมากจากแฟนคลับและสื่อมวลชน โดยมีหลายปัจจัยที่ทำให้เอฟเวอร์ตันมีโอกาสชนะบางเท่าที่สูงอย่างมีเต็มที่ในการแข่งขันลีก
หนึ่งในปัจจัยสำคัญที่ช่วยเพิ่มโอกาสชนะของเอฟเวอร์ตันคือการคัดเลือกนักเตะที่มีคุณภาพสูงและความสามารถแข่งขันในระดับสูง ทั้งนี้เพราะนักเตะที่มีคุณภาพสูงทำให้ทีมมีโอกาสที่ดีในการทำประตูและป้องกันประตู
อีกปัจจัยหนึ่งที่ช่วยสร้างโอกาสชนะของเอฟเวอร์ตันคือการฝึกฝนและยังฝรั่งเศสของทีม ฝึกฝนอย่างต่อเนื่องทำให้นักเตะมีสมรรถนะและความเชื่อในตนเองที่สูงขึ้น ทั้งนี้ยังเป็นแรงบันดาลใจให้ทีมเติบโตและปรับตัวให้ทันสถานการณ์ในลีก
ดังนั้น โอกาสชนะของเอฟเวอร์ตันนั้นขึ้นอยู่กับการทำงานร่วมกันของนักเตะทุกคน และการเตรียมความพร้อมในทุกการแข่งขัน ผ่านการฝึกฝนอย่างจริงจังและการเตรียมตัวให้ทันสถานการณ์ ทำให้เอฟเวอร์ตันมีโอกาสชนะมากขึ้นในการแข่งขันลีกโปรตุเกส และยังเพิ่มความสนุกสนานให้แฟนคลับที่ติดตามทีมอย่างใกล้ชิด
ในการแข่งขันลีกเอ็งลิช มีผลกระทบต่อผู้เล่น ทีม เเละผู้ชม��ากมาย การแข่งขันนี้มีอิทธิพลต่อสภาพจิตใจและสุ��ภาพของผู้เล่นอย่างมาก จากการต่อสู้อย่างหนักที่เกมให้มา เเละการต้อนรับการเล่นอย่างรุนแรงอาจก่อให้เกิดการบาดเจ็บในบางกรณี นอกจากนี้การแข่งขันลีกเอ็งลิชยังสร้างช่องทางให้ผู้เล่นสามารถพัฒนาทักษะของตนเองให้ยิ่งกว่า ทำให้พวกเขาสามารถเตรียมความพร้อมสำหรับการแข่งขันที่ยิ่งใหญ่ขึ้นในอนาคตได้
การแข่งขันลีกเอ็งลิชยังมีผลกระทบต่อทีมที่เข้าร่วม การได้รับชัยชนะสามารถให้แรงบันดาลใจและกำลังใจให้ผู้เล่นในทีม นอกจากนี้การเเข้าร่วมลีกเอ็งลิชยังช่วยเสริมสร้างความสำคัญของความร่วมมือ เเละการทำงานเป็นทีมซึ่งส่งผลให้ทีมสามารถทำงานร่วมกันอย่างมีประสิทธิภาพมากขึ้น
สำหรับผู้ชม การรับชมการแข่งขันลีกเอ็งลิชสามารถสร้างความสนุกสนาน ระทึกขวัญ เเละความตื่นเตื่นใจในการสนับสนุนทีมโปรด ทำให้มีประสบการณ์ในการชมการแข่งขันที่น่าจดจ่อ
อย่างไรก็ตาม ผลกระทบจากการแข่งขันลีกเอ็งลิชอาจมีดีหรือเสียก็ขึ้นอยู่กับมุมมองและประสบการณ์ของแต่ละบุคคล ควรได้รับความทราบว่าการแข่งขันด้วยความเต็มใจและมองว่าเป็นโอกาสในการพัฒนาตนเองเเละทีมเป็นสิ่งสำคัญที่เราควรพิจารณา
ถ้าคุณเป็นแฟนบอลและติดตามลีกพรีเมียร์ของอังกฤษบ้าง คุณอาจสนใจที่จะทราบถึงข้อแตกต่างระหว่างทีมฟุตบอลชื่อดัง เชลซีและเอฟเวอร์ตัน ทั้งสองทีมนี้มีปร��วัติความสำเร็จในการแข่งขันและมีแฟนๆ อย่างมากมายทั่วโลก
เชลซีมีความเป็นที่รู้จักเพราะเป็นทีมที่ได้รับความสนใจจากการเป็นแชมป์โลก และมีตำแหน่งบนอันดับหนึ่งในลีกพรีเมียร์ โดยที่ผ่านมาทีมนี้มีสมรรถนะที่มีคุณภาพในการแข่งขัน
จากทางตรงข้าม เอฟเวอร์ตันเป็นทีมที่มีประวัติยาวนานในการเล่นลีกพรีเมียร์ มีผลงานเชิงความสำเร็จมากมาย แม้ว่าทีมนี้อาจไม่ได้อยู่ในตำแหน่งบนสุดของตารางจั้ม แต่พวกเขายังคงมีผลงานที่น่าทึงทึกอยู่
ดังนั้น ข้อแตกต่างระหว่างเชลซีและเอฟเวอร์ตันมีความสำคัญในทัศนคติต่างกัน อย่างไรก็ตาม ทั้งสองทีมยังมีคุณสมบัติเฉพาะตัวที่ทำให้แฟนๆ ติดตามได้อย่างล้นหลาม ถึงแม้ว่าอาจจะไม่ใช้ทีมโปรดอีกต่อไป ทว่า เชลซีและเอฟเวอร์ตันยังคงเป็นทีมที่น่าสนใจ และยังคงมีรายการการแข่งขันที่น่าติดตามต่อไป
ในการแข่งขันในวงการกีฬาหรือธุรกิจ การวิเคราะห์ผลเป็นสิ่งสำคัญที่ช่วยให้เราเข้าใจถึงผลกระทบและแนวโน้มต่าง ๆ ซึ่งเกิดขึ้นจากการแข่งขันนั้นๆ ด้วยความสามารถที่เรามีในการวิเคราะห์ผล จะช่วยให้เราสามารถดำเนินกิจกรรมต่าง ๆ ในกลยุทธ์ที่ถูกต้องและมีประสิทธิภาพมากยิ่งขึ้น
การวิเคราะห์ผลของการแข่งขันสามารถช่วยให้เราทราบถึงจุดแข็งและจุดอ่อนของคู่แข่ง มีข้อได้เปรียบและข้อเสียที่ควรพิจารณา เช่น โอกาสในการชนะ ความเสี่ยงที่อาจเกิดขึ้น และยังช่วยในการเห็นภาพรว��ของความเป็นไปได้ต่าง ๆ ที่อาจเกิดขึ้นในอนาคต
การวิเคราะห์ผลยังช่วยให้เราสร้างแผนกลยุทธ์ที่เหมาะสม และการตัดสินใจในการแข่งขันอย่างมีกำลังใจ ไม่ว่าจะเป็นการเสบียงสมระหว่างความเสี่ยงและความไร้ความรู้สึก การวิเคราะห์ผลยังช่วยให้เราเรียนรู้จากประสบการณ์ และพัฒนาความสามารถในการการทำความเข้าใจและคาดการณ์ผล
ดังนั้น การวิเคราะห์ผลของการแข่งขันเป็นสิ่งสำคัญที่ช่วยให้เรามีเสถียรภาพทางกายภาพและทางจิตใจในการเข้าร่วมในการแข่งขันต่าง ๆ อย่างมีมั่นใจและมั่นใจในตัวเอง.
0 notes
hararatshop-ir · 9 months ago
Text
Enhancing Industrial Processes with Top-Quality Thermocouples from Donyaye Hararat Store
youtube
In the demanding sphere of industrial operations, achieving precision is not merely aspirational—it's imperative. The ability to accurately measure temperature underpins the efficiency and success of a myriad of industrial processes, ranging from manufacturing and energy production to the food and beverage sector. Herein lies the indispensable role of the industrial thermocouple, a device that serves as the cornerstone for ensuring these processes are executed with the utmost accuracy and efficiency. Among the vanguard of providing high-quality industrial thermocouples, Donyaye Hararat Store stands out, offering businesses the reliability and precision critical to navigating today's competitive landscape.
Understanding Industrial Thermocouples At its core, an industrial thermocouple is a temperature-measuring sensor, consisting of two disparate types of metals that are joined at one end. This junction generates a voltage that is proportional to the temperature difference between the joined end and the other end of the thermocouple. Esteemed for their broad temperature measuring ranges, resilience, and rapid response times, industrial thermocouples are fundamental to the smooth operation of various industrial activities. Their robustness allows them to withstand harsh conditions while providing accurate and dependable data, making them an essential tool in the industrial toolkit.
The Donyaye Hararat Store Advantage Choosing Donyaye Hararat Store for your industrial thermocouple needs translates into several distinctive benefits. The store is recognized for its wide selection of thermocouples, designed to cater to the specific needs of different industries. From high-temperature applications in furnaces and kilns to precise temperature control in the pharmaceutical or food industries, Donyaye Hararat Store offers a diverse range of thermocouples including Type K, Type J, T, E, among others, ensuring compatibility with various industry standards and requirements.
Quality is a hallmark of Donyaye Hararat Store. Each thermocouple undergoes rigorous testing to ensure it meets stringent standards of accuracy and durability. This unwavering commitment to quality not only minimizes downtime but also curtails maintenance expenses, bolstering overall operational efficacy.
Moreover, Donyaye Hararat Store's years of expertise in the field are not just about selling thermocouples. The company prides itself on providing expert advice and support, guiding customers through the selection process to ensure they choose the most suitable thermocouple for their specific applications, considering factors like temperature range, environment, and responsiveness.
Despite the premium quality of its offerings, Donyaye Hararat Store maintains competitive pricing, making its high-quality thermocouples accessible to a broad spectrum of businesses, from emerging startups to established corporations. Additionally, the store recognizes that industrial processes can vary greatly, which is why it provides custom thermocouple solutions. Tailoring products to meet unique requirements ensures seamless integration and optimal performance in specific industrial settings.
Diverse Applications of Industrial Thermocouples The versatility of industrial thermocouples from Donyaye Hararat Store is evident in their wide-ranging applications across various sectors. In the manufacturing industry, they are critical for maintaining precise temperatures to ensure high-quality product outcomes in processes involving plastics, metals, and other materials. The energy sector relies on thermocouples for temperature monitoring within power plants and renewable energy systems, safeguarding efficiency and safety. In the food and beverage industry, thermocouples are vital for controlling temperatures during cooking, baking, refrigeration, and pasteurization processes, directly influencing product safety and quality. Additionally, in chemical processing, they facilitate the safe and efficient conduct of chemical reactions by enabling precise temperature control.
Final Thaughts: In the exacting realm of industrial operations, where the margin for error is narrow and the cost of inaccuracies can be substantial, Donyaye Hararat Store emerges as a pivotal ally. By providing high-quality industrial thermocouples, the store not only supplies essential tools for success but also partners with businesses in their pursuit of operational excellence. With an extensive product range, an unwavering dedication to quality, expert guidance, competitive pricing, and the capacity to deliver customized solutions, Donyaye Hararat Store transcends the role of a mere supplier. It stands as a beacon of support for industries aiming to elevate their processes to new heights of precision and reliability.
Tumblr media
1 note · View note
almaqead · 10 months ago
Text
"The Term." From Surah 6, Al An'am, the Cattle.
Tumblr media
In the following Allah acknowledges we are a work in progress, but the time is coming we have to step out of the kiln and become a glazed pot that will hold water.
6:128-134
And [mention, O Muhammad], the Day when He will gather them together [and say], "O company of jinn, you have [misled] many of mankind." And their allies among mankind will say, "Our Lord, some of us made use of others, and we have [now] reached our term, which you appointed for us."
He will say, "The Fire is your residence, wherein you will abide eternally, except for what Allah wills. Indeed, your Lord is Wise and Knowing."
And thus will We make some of the wrongdoers allies of others for what they used to earn.
"O company of jinn and mankind, did there not come to you messengers from among you, relating to you My verses and warning you of the meeting of this Day of yours?" They will say, "We bear witness against ourselves"; and the worldly life had deluded them, and they will bear witness against themselves that they were disbelievers.
That is because your Lord would not destroy the cities for wrongdoing while their people were unaware.
And for all are degrees from what they have done. And your Lord is not unaware of what they do.
And your Lord is the Free of need, the possessor of mercy. If He wills, he can do away with you and give succession after you to whomever He wills, just as He produced you from the descendants of another people.
Indeed, what you are promised is coming, and you will not cause failure [to Allah ].
Commentary:
The Gematria starts with the comment the Lord will not destroy the cities. We have acted as if we believe He will, and there is no way out. This is false. The three verses afterward explain how a Turn to the Right will develop the opposite idea, that Allah wants us to succeed but also that we need to stop breaking the eggs and at last make the omelet.
North What is Hidden of God: Your Lord would not destroy the cities. The Value in Gematria is 8804, חח אֶפֶסד, haha I will lose. "What was, I will lose."
East What is Revealed of God: And for all are degrees from what they have done. The Value in Gematria is 1420, אד‎ ב‎‎אֶפֶס, ed at zero, "until zero."
South What is Understood of God: And your Lord is the Free of need, the possessor of mercy. The Value in Gematria is 15012, י״האֶפֶסאב‎‎‎, j. hafesbad, "Third, the Father of the Alphabet."
West: What is Enlightened of God: What you are promised is coming. The Value in Gematria is 5032, האֶפֶסגב‎‎‎, hafesgave, "the face of the summit."
What is the summit of the Quran and how does it unveil the Faces of Allah? The answer is Tasfir, or the Exegesis of God through the laws of economics, which the Hadith states are like a decorated horse that carries the authority of the Prophet around the world.
"Al-Qurtubi in his Tafsir al-Jaami li Ahkaam al-Qur’an cites the first of the seven matters in which the leader of the community is to be obeyed as ‘the minting of dirhams and dinars’ In other words not only is the establishment and overseeing of bimetal currency a duty of the person in authority but also obedience in accepting and promoting it is a duty of the people.
The importance of the mint lies in its reviving the means of purification of society from riba (interest) and from its denial of fitra (natural essence).
Thus tawhid manifests in the aqeeda but also in the myriad aspects of the mu’amulat (laws of economics): Allah has prescribed how to act in every situation.
To deny that Allah and His Messenger have prescribed the necessity of the mint, the dinar and dirham, the market and just trade is to deny tawhid.
People without tawhid make a split between this world and the next – the Muslim ruler joins, unites and establishes tawhid: in his capacity as the safeguarder of the mint, the bayt al-mal, the markets, the currency and trade he ensures that tawheed extends into this world."
The Holy Quran is the disembodiment of this decorated horse. Although it was written long ago, it is telling us now that our time is almost up.
0 notes
ultraheydudemestuff · 1 year ago
Text
Tumblr media
Tumblr media Tumblr media Tumblr media
Heights Rockefeller Building
3091 Mayfield Rd.
Cleveland Heights, OH
The historic Heights Rockefeller Building sits at the intersection of Mayfield and Lee Roads in Cleveland Heights, Ohio. When it opened in 1931, the Heights Rockefeller Building became a key component of John D. Rockefeller Jr.'s new Forest Hill development. Designed to serve as the commercial center of this upscale residential community taking shape just to its north, early tenants in the building included a Kroger grocery store, a beauty shop, a pharmacy, and a grand Cleveland Trust bank branch.
     After the death of his wife in 1915, John D. Rockefeller seldom returned to his hometown of Cleveland. In 1923, Rockefeller Jr. purchased Forest Hill, the family's 700-acre summer estate, from his father for $2.8 million. He hired Andrew J. Thomas, a New York architect best known for his low-income housing projects, to develop a portion of this land (bounded by Glynn and Mayfield Roads to the north and south and Lee and Taylor Roads to the west and east) into an upper-middle-class residential community. Thomas envisioned a parklike setting for Forest Hill, with long curving streets and plenty of greenery. Thomas also called for a uniformity of architecture in the neighborhood, with all houses built in the French Norman style, featuring steeply-pitched tiled roofs, exteriors consisting of a mix of Ohio sandstone and brick kilned in a color specially designed for Forest Hill, tall chimneys, and oak half-timbering reminiscent of the Tudor style. The Heights Rockefeller Building, itself built in the French Norman style, exhibits many of these features. Also, to further the neighborhood's beauty, attached garages were placed out of sight behind each house at basement level, and utility lines were buried underground. Stately lampposts and street signs all featured an image of a dove, the Forest Hill emblem.
     Construction on the first batch of Thomas's homes in Forest Hill, clustered around Brewster Road, began in 1929. By 1930, 81 Norman-style homes had been constructed. The houses did not sell well at first. By 1932 some empty houses were being rented out, while others eventually sold for nearly half of the original asking price. The Great Depression certainly played a part in the struggle to sell these expensive homes. Also, the development's uniformity of design, touted in advertisements as creating "all the harmonious charm of the delightful villages of old France" while ensuring that "families may establish their homes without the likelihood of incongruous architectural development nearby," may have actually turned off potential buyers. Whatever the case, Thomas did not build any more houses in Forest Hill, and his original plans for 500 more Norman-style houses, a country club, apartment houses, an inn, and other commercial buildings never came to fruition.
     In 1939, Rockefeller Jr. donated over 200 acres of his land west of Lee Road (originally intended to be the site of Forest Hill's country club) to Cleveland Heights and East Cleveland to create Forest Hill Park -- a public park. Rockefeller Jr. also sold the Heights Rockefeller Building in 1939, and in 1948 he sold all of the undeveloped lots in Forest Hill to George A. Roose.  Thanks to the post-World War II housing boom and increasing suburbanization, Roose quickly sold the empty Forest Hill lots. New developers built more modest houses on the lots in a variety of styles, largely abandoning Taylor's original plan for Forest Hill. The original 81 houses that Thomas designed, however, were placed on the National Register of Historic Places in 1986, as was the Heights Rockefeller Building. The Rockefeller Building has changed hands a number of times over the years with various tenants coming and going. Today, the building remains a vibrant anchor for the Mayfield-Lee commercial district.
     The Mayfield corridor from Superior Road to Taylor Road is known as the Heights Rockefeller Community, taking its name from the man who once owned a substantial portion of the land in that area. The historic Heights Rockefeller Building, at the corner of Mayfield and Lee, was built by John D. Rockefeller, Jr. in 1930. The building, which was added to the National Register of Historic Places on May 15, 1986, is home to Starbucks, Artisan Jewelry and Antiques, and Uptown Archeology. This area is home to a wide variety of businesses, including auto dealerships Motorcars Honda and Motorcars Toyota. Daylight Donuts is a recent addition to the district.
0 notes