#Iphone Apps Games Software
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jcmarchi · 3 months ago
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Atomos Ninja Phone Let's You Exceed Your iPhone Camera's Limitations!
New Post has been published on https://thedigitalinsider.com/atomos-ninja-phone-lets-you-exceed-your-iphone-cameras-limitations/
Atomos Ninja Phone Let's You Exceed Your iPhone Camera's Limitations!
The Atomos Ninja Phone is a game-changer for content creators and filmmakers seeking a compact, cost-effective solution for professional recording. This innovative device transforms your smartphone into a high-quality recording monitor, offering unmatched convenience and functionality.
Features of the Atomos Ninja Phone
10-bit ProRes Recording: Capture stunning, professional-grade videos with enhanced color depth and precision.
Advanced Monitoring Tools: Access features like false color, waveforms, and focus peaking to perfect your shots.
Lightweight and Portable: The Ninja Phone’s compact design makes it ideal for creators on the go.
Versatile Recording Modes: Supports both landscape and portrait orientations, catering to traditional filmmakers and social media content creators alike.
Seamless Camera and Smartphone Integration: Easily connect your camera and smartphone to streamline your workflow.
Live Streaming Capabilities: Broadcast directly from your device with minimal setup.
Editing App Compatibility: Integrates smoothly with apps like CapCut, enabling quick edits and uploads.
Why Choose the Atomos Ninja Phone? Whether you’re a filmmaker or a social media creator, the Ninja Phone simplifies your workflow while maintaining professional quality. Its ability to combine powerful monitoring tools and recording features with the portability of a smartphone makes it an invaluable asset for creators seeking efficiency and excellence.
Perfect for Every Creator From YouTube videos and Instagram Reels to feature films, the Atomos Ninja Phone offers flexibility for any production style. Its lightweight design, robust recording capabilities, and seamless integration with editing software make it perfect for:
Content creators producing social media videos.
Filmmakers needing high-quality recordings without bulky equipment.
Live streamers aiming for professional-grade broadcasts.
Streamline Your Workflow with Atomos The Ninja Phone empowers creators by delivering high-end tools in a lightweight package. Say goodbye to complex setups and hello to a streamlined process for capturing, editing, and sharing your content. Ready to elevate your production quality? Discover the Atomos Ninja Phone and unlock professional results with minimal equipment.
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cizotech · 7 months ago
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📱 Apple Intelligence: What You Need to Know About the Future AI for iPhone, iPad, and Mac
Exciting changes are coming to Apple devices with their latest AI innovations!
We've broken down the key updates into three easy sections:
1️⃣ AI Features 2️⃣ Privacy 3️⃣ Partners
At Cizo Technology, we are providing expert iOS app development services, creating innovative and engaging apps that fully harness the potential of Apple’s latest advancements. Whether you’re looking to develop an app for iPhone, iPad, or Mac, we’re here to turn your ideas into reality. Let’s work together to create something amazing that will stand out in this new AI-driven world.
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techarihsaanway · 11 months ago
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Unleash the Power of Samsung M31s: Ultimate Review!
Welcome to our in-depth review of the Samsung M31s! In this video, we delve into every aspect of this incredible smartphone, exploring its features, performance, and capabilities. Whether you're a tech enthusiast or a casual user, this review is your ultimate guide to understanding the Samsung M31s. Join us as we uncover its strengths, weaknesses, and everything in between. Get ready to unleash the power of Samsung M31s!
Know more
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devstreeau · 1 year ago
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Advantages of Using EV Charging Management Software: How it Can Help Your Business
Devstree Australia offers cutting-edge EV Charging Management Software designed to optimize your business operations. Our software empowers you with advanced functionalities to streamline charging processes efficiently. With real-time monitoring, scheduling, and analytics, our solution ensures maximum utilization of resources, enhancing overall productivity. Gain a competitive edge with automated billing, user-friendly interfaces, and customizable features tailored to your specific business needs. Devstree Australia's expertise in software development ensures seamless integration and scalability for future growth. Elevate your EV charging infrastructure with our innovative solution and drive success in the rapidly evolving market landscape.
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mostlysignssomeportents · 2 months ago
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Canada shouldn’t retaliate with its US tariffs
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Picks and Shovels is a new, standalone technothriller starring Marty Hench, my two-fisted, hard-fighting, tech-scam-busting forensic accountant. You can pre-order it on my latest Kickstarter, which features a brilliant audiobook read by Wil Wheaton.
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Five years ago, Trump touted his "big, beautiful" replacement for NAFTA, the "free trade agreement" between the US, Mexico and Canada. Trump's NAFTA-2 was called the USMCA (US-Mexico-Canada Agreement) and it was pretty similar to NAFTA, to be honest.
That tells you a couple things: first, NAFTA was, broadly speaking a good thing for Trump and the ultra-wealthy donors who backed him (and got far richer as a result). That's why he kept it intact. NAFTA and USMCA are, at root, a way to make rich people richer by making poorer people poorer. Trump's base hated NAFTA because they (correctly) believed that it was being used to erode wages by chasing cheaper labor and more lax environmental controls in other countries. Neither NAFTA nor USMCA have any stipulations requiring exported goods to be manufactured by unionized workers, or in factories with robust environmental and workplace safety rules.
The point of NAFTA/USMCA is to goose profits by despoiling the environment, maiming workers, stealing their wages, paying them less, all while poisoning the Earth. Trump's "new" NAFTA was just the old NAFTA with some largely cosmetic changes so that Trump's base could be (temporarily) fooled into thinking Trump was righting the historic wrong of NAFTA.
However, there was one part of USMCA that marked a huge departure from NAFTA: the "IP" chapter. USCMA bound Canada and Mexico to implementing brutal new IP laws. For example, Mexico was forced to pass an anti-circumvention law that makes it a crime to tamper with "digital locks." This means that Mexican mechanics can't bypass the locks US car companies use to lock-out third party repair. Mexican farmers can't fix their own tractors. And, of course, Mexican software developers can't make alternative app stores for games consoles and mobile devices – they must sell their software through US Big Tech companies that take 30% of every sale:
https://pluralistic.net/2020/09/09/free-sample/#que-viva
Shamefully, Canada had already capitulated to most of these demands. Two Canadian Conservative Party politicians, Tony Clement and James Moore, had sold the country out in 2012, throwing away 6,138 negative responses to a consultation on a new DRM law (on the grounds that they were "babyish" views of "radical extremists"), siding instead with the 54 cranks and industry shills who supported their proposal:
https://pluralistic.net/2024/11/15/radical-extremists/#sex-pest
When Canadian politicians are pressed on why these anti-interoperability policies are good for Canada, they'll say that it's a condition of free trade, and the benefits of being able to export Canadian goods to the US without tariffs outweigh the costs of having to pay rents to American companies for consumables (like car parts or printer ink), repair, and software sales.
Sure, when Canadian software authors sell iPhone apps to Canadian customers, the payments take a round trip through Cupertino, California and return 30% short. But Canadian consumers get to buy iPhones without paying tariffs on them, and the oil, timber, and minerals we rip out of the ground can be sent to America without tariffs, either (oh, also, a few things that are still manufactured in Canada can do this, too).
Enter Trump, carrying a 25% tariff on all Canadian goods, which he has vowed to impose on his first day in office. Obviously, this demands a policy response. What should Canada do when Trump tears up his "big, beautiful" trade deal and whacks Canadian exporters? One obvious response is to impose a 25% retaliatory tariff on American exporters:
https://mishtalk.com/economics/canada-says-it-will-match-us-tariffs-if-trump-launches-trade-war/
After all, Canada and the US are one another's mutual largest trading partners. American businesses rely on selling things to Canadians, so a massive tariff on US goods will certainly make some of Trump's business-lobby backers feel pain, and maybe they'll talk some sense into him.
I think this would be a huge mistake. The most potent political lesson of the past four years is that politicians who preside over rising prices – regardless of their role in causing them – will swiftly feel the wrath of their voters. The public is furious about inflation, whether it comes from transient covid supply chain shocks, Russia's invasion of Ukraine, or cartels using "inflation" as cover for illegal, collusive price-gouging.
Canadians are very reliant on American imports of finished goods. That's another legacy of NAFTA: it crashed Canada's manufacturing sector. Canadian manufacturing companies treated the US as a "nearshore" source of non-union labor and weak environmental and safety rules, and shipped Canadian union jobs to American scabs. Canada's economy is supposedly now all about "services" but what we really export is stuff we tear out of the Earth.
Countries that are organized around resource extraction don't need fancy social safety nets or an educational system capable of producing a high-tech workforce. All you need to extract resources is a hole in the ground surrounded by guns, which explains a lot about shifts to the Canadian political climate since the Mulroney years.
Since Canada is now substantially reorganized as an open-pit mine for American manufacturers, cutting off American imports would drive the prices of everyday good sky-high, and would be political suicide.
But there's another way.
Because, of course, Canada – like any other country – has the capacity to make all kinds of things, including high-tech things. Sure, it's unlikely that Canada will launch another Research in Motion with a Blackberry smart-phone that will put the iPhone and Android in the shade. The mobile duopoly has the market sewn up, and can use predatory pricing, refusal to deal, and other anticompetitive tactics to strangle any competitor in its cradle.
But you know what Canada could make? A Canadian App Store. That's a store that Canadian software authors could use to sell Canadian apps to Canadian customers, charging, say, the standard payment processing fee of 5% rather than Apple's 30%. Canada could make app stores for the Android, Playstation and Xbox, too.
There's no reason that a Canadian app store would have to confine itself to Canadian software authors, either. Canadian app stores could offer 5% commissions on sales to US and global software authors, and provide jailbreaking kits that allows device owners all around the world to install the Canadian app stores where software authors don't get ripped off by American Big Tech companies.
Canadian companies like Honeybee already make "front-ends" for John Deere tractors – these are the components that turn a tractor into a plow, or a thresher, or another piece of heavy agricultural equipment. Honeybee struggles constantly to get its products to interface with Deere tractors, because Deere uses digital locks to block its products:
https://honeybee.ca/
Canada could produce jailbreaking kits for John Deere tractors, too – not just for Honeybee. Every ag-tech company in the world would benefit from commercially available, professionally supported John Deere jailbreaking kits. So would farmers, because these kits would restore farmers' Right to Repair their own tractors:
https://pluralistic.net/2022/05/08/about-those-kill-switched-ukrainian-tractors/
Speaking of repair: Canadian companies could jailbreak every make and model of every US automobile, and make independent, constantly updated diagnostic tools that every mechanic in the world could buy for hundreds of dollars, rather than paying the five-figure ransom that car makers charge for their own underpowered, junk versions of these tools.
Jailbreaking cars doesn't stop with repair, either. Cars like the Tesla are basically giant rent-extraction machines. If you want to use all the "features" your Tesla ships with – like access to the full charge on your battery – you have to pay tens of thousands of dollars in subscription fees over the life of the car, and when you sell your car, all that "downloadable content" is clawed back. No one will pay extra to buy your used Tesla just because you spent thousands on manufacturer upgrades, because they're all downgraded when you sign over the pink slip.
But Canadian companies could make jailbreaking kits for Teslas that unlock all the features in the car for a single low price – and again, they could sell these to every Tesla owner in the world.
Elon Musk doesn't invent anything, he just takes credit for other people's ideas, and that's as true of bad ideas as it is for good ones. Musk didn't invent the extractive Tesla rip-off: he stole it from inkjet printer companies like HP, who have used the fact that jailbreaking is illegal to turn printer ink into the most expensive fluid in the world, selling for more than $10,000/gallon.
Canadian companies could sell jailbreaking kits for inkjet printers that disconnect them from "subscription" services and disable the anti-features that check for and reject third party ink. People all over the world would buy these.
What's standing in the way of a Canadian industrial policy that focuses on raiding the sky-high margins of American monopolists with third-party add-ons, mods and jailbreaks?
Only the IP laws that Canada has agreed to in order to get tariff-free access to American markets. You know, the access that Trump has promised to end in less than a week's time?
Canada should tear up these laws – and not impose tariffs on American goods. That way, Canadians can still buy cheap American goods, and then they can save billions of dollars every year on the consumables, parts, software, and service for those goods.
This is hurting American big business where it hurts – in the ongoing rents it extracts from Canadians through IP laws like Bill C-11 (the law that bans jailbreaking). Canada could become a global high-tech export powerhouse, selling "complementary" goods that disenshittify all the worst practices of US tech monopolists, from car parts to insulin pumps.
It's the only kind of trade war that Canadian politicians can win against Americans: the kind where prices for Canadians don't go up because of tariffs; where the price of apps, repair, parts, and upgrades goes way down; and where a new, high-tech manufacturing sector pulls in vast sums from customers all over the world.
Canada can win this kind of war, even against a country as big and powerful as the USA. After all, we did it once before:
https://www.youtube.com/watch?v=5CK3EDncjGI
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Check out my Kickstarter to pre-order copies of my next novel, Picks and Shovels!
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If you'd like an essay-formatted version of this post to read or share, here's a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
https://pluralistic.net/2025/01/15/beauty-eh/#its-the-only-war-the-yankees-lost-except-for-vietnam-and-also-the-alamo-and-the-bay-of-ham
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thunderlina · 1 year ago
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LOST MEDIA: Gorillaz - Plastic Beach Web Games
I come to you tonight with one request: I want help in tracking down the Plastic Beach point-and-click adventure game from the Phase 3 (2010-2012) Gorillaz website.
In 2010, coinciding with the release of their third studio album, British virtual band Gorillaz gave their website a huge overhaul, including the release of several new flash games. The centerpiece was a point-and-click adventure game (untitled, usually just referred to as "Plastic Beach") in which the player was able to explore the island of Plastic Beach, similar to the games available on earlier websites where the player was able to explore Gorillaz HQ Kong Studios.
Along with this game were a few others: Escape to Plastic Beach, a three chapter long action/adventure game (the third chapter of which cost €1.50 to play, and was available both for PC and iPhones.) Just recently the developer, Matmi, hinted at trying to re-release these, but they went silent regarding it and nothing has come of it so far.
There were also two smaller Flash titles, Submatronic and Gorillaz Fishing. Not entirely sure what these two entailed but they were listed on the website and, like the adventure game and Escape are not playable via the Wayback Machine nor are they archived elsewhere.
From my research, it seems the website had some kind of DRM software that the older websites (which have been archived over at zombiehiphop.xyz) didn't, since the Plastic Beach game used full tracks from the album and EMI was worried about piracy. Before anyone suggests it like was done in other places where I've asked about this, no, the game was not released on a CD or DVD. Because of this, all four games unique to the Plastic Beach era website are lost. The iPhone port of Escape to Plastic Beach was also removed from the App Store years ago, and as such is also completely lost.
As of right now, all that still exists are low-quality videos of the adventure game in action, a few screenshots, and a handful of Flash files I've dug up from the Wayback Machine.
The loss of this game represents not just a loss for Flash preservation, but a huge loss for Gorillaz fans as it was an integral element of the story of the Plastic Beach era. Without it and much of the other content from the old website, the already incomplete story that Jamie Hewlett and the rest of the Zombie Flesh Eaters team were trying to tell lives on almost wholly through secondary accounts. While recordings exist, it is simply not the same as having access to the full experience.
I ask of you all to please consider my words and help me do something about this, instead of wallowing in hopelessness as it seems the community has been doing for oh so long now.
Thank You.
Footage of the adventure game: https://www.youtube.com/watch?v=jUnvkZFPu1Q https://www.youtube.com/watch?v=pmAo_POMRHY https://www.youtube.com/watch?v=DW6KHLLgBss https://www.youtube.com/watch?v=IWIkwVDIJNQ
The handful of Flash files I dug up via the Wayback Machine: https://drive.google.com/drive/folders/1RKpP9o-j-4jFkdQEDN54ye5LGZIrBd_7
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fairyminnie444 · 2 months ago
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I found out about the law in tiktok, and i just recently came to tumblr, its just that in tiktok most of the creators and some other users put a limiting beliefs in people especially the new ones, when i came to tumblr it was really more calm, and receptive, people here don’t put any beliefs in others, like the manifestations that seems “impossible” but i’m not talking impossible like manifesting a hollywood actor as a sp, i am saying impossible as making someone dead come back to life, superpowers, changing nacionality, dna, cure a uncurable illness and etc, in tiktok they always say this is impossible, and they dont talk too much about it either because the minority of people actually want to change that, most of people just want to manifest their future, anyways here on tumblr bloggers really helped me out in understanding the law and advices with manifesting, i never had been able to manifesting anything that i really desired or something “big” i’ve always manifest only small things for testing, and i also knew about the law of attraction a few years back then and it also never worked for me, in the pandemic days i also found out about shifting but it was never really a desire for me, so when i found out about the law of assumption i found it way more easier than the others and since it never worked for me anything i decided to give it a chance, ive been applying the law the whole year, but it also didn’t work, after i left the community on tiktok and came to tumblr i decided to read some things about it and change my thoughts and beliefs about it, this month, December (i’m sending this on 31st so it’s still 2024, but you will probably answer this only in 2025) i decided to put in action everything i’ve read in tumblr, i still had some doubts about understanding and i send some asks for some creators and it helped a lot; I did a visionboard too (i dont know your thoughts on this) but i always made since 2023, and my goals always manifested, but the desires especially the big ones never did, but i did this year too and made 1 month ago, put as my cellphone background and also a board in pinterest, i manifested a few things, like the big things and desires that i wanted at the end of this month and i wasn’t expecting to be so fast, a few weeks ago i manifested me and my parents to have a meal from a expensive restaurant, and this year we’ve been struggling a lot with our finances so it wasn’t like we were able to go to this restaurant at any time, my mom also have been wanting a new TV for a few months and we just bought it one yesterday, i manifested all my christmas gifts too, i manifested 2 games for my playstation (games in ps are much more expensive than in others devices) and right now i’m manifesting a new iphone, i have an iphone 8 plus and apple already discontinued the model, i’m not even receiving more updates on the software, my phone also broke early in this year, and recently it also scared me because it started to restart infinitely and right now my apps are all without icons i’m using like it’s a ghost app, so i really have to change for a new iphone, i dont live in US either and in my country its really hard to get a good iphone if you are not rich (just for example minimum salary here is $1.300 per month, and a good iphone is minimum $7.000) so it wasnt a reality for me and my parents to be able to get a new iphone, thats why i was using this one all along, last week me and my parents decided to get a new phone for me and my mom was able to get money for it, which if i wasnt manifesting it wouldn’t even happen because it was a impossible reality for us yk, i still hasn’t bought my new phone yet but we already arranged when we will buy it, i don’t know which model i will get because it will depend on which is available in the store, but since it’s confirmed that i will get a new one i consider as already in the physical reality. I also put my playstation games, and the new iphone in my vision board for 2025 and it’s still 2024 and i’ve already manifested 2 big things from it so for me it’s such a big b
yes yes yes 🩷🩷🩷🩷
I'm so glad you came to Tumblr and found yourself, because not only on TikTok but also on Twitter they sometimes confuse LOA with the law of attraction or something.
You're already living this, you have everything, you’re the creator of your reality, period!!! Congratulations, may you always manifest everything you want cause u already there and it’s done 🥰🩷
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gaysheep · 1 year ago
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Touching is Good: A Retrospective
My trusty Nintendo 3DS, which has held out since I was gifted it for my 15th birthday, has turned one decade old with my 25th birthday this past November. Given new life with custom firmware and nds-bootstrap via TWiLightMenu, the 3DS is stellar for visiting any past handheld title or console title up to (and somewhat including) the N64. (Quick plug for the CFW/hacking community for the less popular PS Vita, too, which has accomplished some pretty crazy-cool stuff this last year.) I use my 3DS more often than I use my Nintendo Switch most weeks.
The Nintendo DS (minus the three) launched in late 2004. The second display and stylus support were novel tools for developers to experiment with, and the NDS is best remembered for its robust catalogue of RPGs and visual novels. Where it lacked in power, narrative-focused games flourished under its technical limitations.
That being said, while browsing the ROM archives on Vimm's Lair to pick up some titles, I was reminded of what an interesting era the mid-to-late 2000s were for games. While Sony and Microsoft were fighting over the "core gamer" demographic, who had outgrown Nintendo mascots, Nintendo led a series of wildly successful marketing campaigns for its hardware after the light failure of the Gamecube, where the Nintendo DS and then the Wii were targeted at...everyone else.
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If you look at ads for the DS and the Wii, you'll see that adults are featured much more prominently than children, especially women and seniors. (This did not go unnoticed, as I found this ancient relic of misogyny while looking for images for this post.) A Nintendo handheld was already an easy sell to parents with small children (though I think it's also notable that ads which do focus on children often prominently feature girls. Munchlax is pretty hot...), but Nintendo's angle for the DS and Wii was that their hardware wasn't just for children. The Wii was a way to get up off the couch and to play board games with grandma. The DS was a great gadget for a working woman to keep in her pocketbook.
This worked. The Wii and DS were two of the best-selling consoles of all time. In particular, the DS's marketing campaign only worked because it came out in the perfect window of time. PDA-phone hybrids had been around since the 90s, and the Blackberry had been kicking around for a few years, but the iPhone wouldn't be introduced until 2007, and the 4G LTE standard wouldn't be released until 2009. While the Blackberry was popular with businesspeople and the PDA was out of style, smartphones were luxury toys for several years; they wouldn't become near-ubiquious until the mid-2010s. I didn't get my own smartphone until probably around the same time I got my 3DS, a full handheld generation later.
Browsing the software library for the Nintendo DS and DSi with that in mind is really interesting. Many titles released for the platform serve the same purposes that would be fulfilled by simple smartphone apps less than a decade later: planners and diaries, fitness trackers, calculators, language learning and SAT prep software, even a guide to the then-most-recent version of the driver's test in the UK. These proliferated with the release of the DSi's virtual store, but they existed even with the base model. You could go to a brick-and-mortar store and buy them on physical cartridges. (You might be wondering, "Why would you bother carrying those around over just buying a Blackberry?" You can't underestimate how expensive the service bills for a smartphone were before companies realized they were the most powerful spyware tool in history.)
There was never a time where every single businesswoman in New York carried a DS Lite, but adults did buy and use them, and a not insignificant portion of the DS's software library is aimed at a casual adult audience. Another niche covered mostly by smartphone games these days—games designed to be picked up and played in short sessions on-the-go, in places like waiting rooms and subway commutes.
Nintendo made crazy bank in the seventh console generation. Publications of the time talked about a console war between Sony, Microsoft, and Nintendo, but the real battle was between the PS3 and the Xbox 360 over the gamer demographic. Nintendo was producing hardware for a niche who would quietly disappear once smartphone sales began ballooning by hundreds of millions per year over the course of the early 2010s.
After the failure of the Wii U, Nintendo's marketing strategy pivoted again, though I doubt they'll ever completely abandon their family-friendly image. Currently beat out only by the PS2 and the DS, the Nintendo Switch may very well climb to a status as the best-selling console of all time before the end of its lifespan, but the "gamer" demographic is much bigger than it was two decades ago at the dawn of the DS. As more and more devices become consolidated into the Swiss army knife the smartphone has become, consoles can only carve out a role as dedicated gaming machines.
I'm not sure we'll ever see anything like the Nintendo DS or the Wii again. I think they're worth looking back on for their uniqueness in that way as much as they are for the more celebrated parts of their libraries.
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cookiethebirdthing · 7 months ago
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I hate how much software these days will tell beings what you are doing just constantly. Is it not extremely invasive to beings that Discord will tell every single being in your friends list and servers when you open up the app, when you are away for a few minutes, when you are typing, when you come back to the app, what game/software you are playing, etc? Sure, you can turn off most of these things (but not all!!) if you dig through the settings, but that shouldn't be the default. Steam will do a similar thing. Tumblr does this, too! Why does this software tell everyone so much more information than necessary? It should only tell people when you send a message or something. Text messages? Those are great when you are talking to someone with an iPhone from an Android or vice versa. The only information the other person gets is the messages you send.
Am I the only one who feels this way??
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dawnlotus-draws · 1 year ago
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hi!! i love your animatics! i wanted to start making some of my own and was wondering, if you dont mind me asking, how do you get the audios for the scenes you animate? i tried a couple of yt clips to mp3 converters but like its not really working for me for some reason :')
Thank you so much Anon! :D there are a couple different ways I scrape my audios, the first way that I did it was literally opening the entire several hour audio file downloaded from Patreon with Adobe Audition and cutting the part that I wanted but I don’t recommend that one XD
The ones I do recommend v
The way I get audio from anything YouTube is by using Y2mate WITH ADBLOCKER. This is important because without adblocker it only downloads correctly like 30% of the time and sends me to a new page to get a virus like 70% of the time. It likes to play games like that. But you can beat it with adblocker then it will give you what you want 100% of the time. I’ve got Ublocker origin but unfortunately idk how to install it cuz a friend installed it for me XD
Idk if you have tried this converter yet but it’s worked great for me so far and can download a video with visuals or only audio and everything.
(Link : https://www.y2mate.com/en899)
The second way I clip audio is the one I use the most because you can turn screen recordings directly into audio, but I’m not sure if it works on every phone I think it only works on iPhone.
If you don’t have an iPhone or this Shortcuts tutorial is just being annoying and not working skip this and just upload your screen recording video to YouTube as a private video to your own channel, and then rip your own audio off YouTube with the previous Y2mate method XD
Shortcuts Extract Audio tutorial below
If you wanna skip my scuffed screenshots here is a video version tutorial.
The two apps you need are Google Photos and Shortcuts.
Step 1. Screen record the clip you want.
Step 2. Open Google Photos and press the Share option on your video. We will be using a shortcut we make to rip audio. Once you make it you can always use it here at the bottom of the share options.
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Step 3. Idk why I’m numbering these steps, basically this is where you start to make the shortcut lol. Open the app and make a new shortcut.
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Step 4.
Rename ur new shortcut there is no preset Extract Audio shortcut available you have to make it. Then press the i at the bottom.
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Step 5.
Flip the Show in Share Sheet toggle. Then press done
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Step 6.
Click the “Images and 18 more” (it may also say “any”) input thing and clear all the toggles and flip only media.
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Step 7.
Now go to add action button and search for Encode media.
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Step 8. Press the down arrow on Encode media and toggle for Audio Only
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Step 9. Press the down arrow on Save and toggle on Ask where to save.
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Okay now you are done! Press done. You can leave the app after this.
Now you have a button in ur Google Photos share option to rip audio!
You will find your saved MP3’s wherever you sort them in your files from here. I usually toss mine into a folder in downloads. Then I go ahead and send myself the MP3 to my computer and put them into whatever software I’m using to animate from there!
Hopefully this made sense. If that doesn’t work just go back to option 1 : Y2mate with Adblock. Good luck! I am sure there are many other ways,, this is just the way I do it…
P.S. if you do make your own animatics I would love to see them so feel free to send me a link sometime! :D
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vocalsynthbdays · 1 year ago
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happy (late) birthday ron keine(utau), hoshino fumika(utau), romippoid(utau), mayane makoto(utau), namine dai(utau), sakane maya(utau), and makne nemu(utau) [feb 1] !!!!
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(ron 2010)
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(fumika)
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(romipoid)
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(makoto)
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(dai)
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(maya)
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(nemu)
Ron Keine is a japanese synth released in 2010. hes voiced by keyl, and illustrated and designed by Matsuda Toki. (last year i said rons chinese as that is when utau wikia guesses his ethnicity is, but this time i mean it as in the language of his vb)
"Windows100% is a Japanese monthly magazine series published by Shinyusha. The magazine covers the latest applications and software for PC systems, as well as video games and anime-centric topics. Each issue comes with CDs full of various apps and game demos for subscribers to try. The series goes back as far as 2006" (from the mmd wikia). "The Windows 100% UTAU were released alongside the Starter Pack and Perfect Master magazines published by SHINYUSHA. They are commercial products. These UTAUloids are voiced by popular Japanese seiyuu, singers and musicians" (from the utau wikia)
hoshino fumika is a japanese windows 100% utau released in 2013. shes voiced by Hirano fumi, and illustrated by しずまよしのり("shizumayoshinori" i think) (M_ars on twt). fumika was sold with the windows 100% utau perfect master magazine. utau wikia says fumika was introduced on 2 jan 2013, but wiki2.0 and vocadb say 1 feb 2013. also utau wikia says she came in the january 2012 edition mook, then later that she came in the july 2012 edition, and niconicopedia says it was the jan 2013 edition.
"In march of 2020 a fan project was finalized and released as the unofficial UTAU STARTER PACK OVERSEAS EDITION. This series included 10 voicebanks sampled from various people around the internet to create a colorful collection of new characters. The Pack was released for free download under the guise of UTAU100%" (from the utau wikia) all of them are listed as being managed by Inochi-PM on vocadb
Makne Nemu is illustrated by Andr?s Far?as. nemus design is based off of an iPhone X
Namine Dai is illustrated by Andr?s Far?as
Sakane Maya is illustrated by GomoMMD
Mayane Makoto is a japanese synth illustrated by Luna(?). the penguin by makotos side is called Kiga, and has their own vb
Romipoid is a japanese synth voiced by Peach(?) and illustrated by GomoMMD
last year i had maita down for today too, but i have moved her to later in the year
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mrsbsmooth · 7 months ago
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Hey I'm really sorry to bother you, but can you pls help me out. I can see that you've started playing the new season of THTH
I can't seem to download this season, i use an android(Samsung) and for me it says 'your device isn't compatible for this version' 😭 This is the first time I'm facing this problem, I've played the previous 2 seasons and other Netflix games without any issue. Is anyone else facing the same issue? pls do you know any other way i can play or how I can download the new season??? It would be a great help 🙏
Hi beautiful,
Ooooh this is a weird one!
I’m playing on an iPhone, but I do occasionally get an error message when I haven’t updated my software. The THTH app is REALLY finicky and demands that I’m updated to the latest version of iOS so I can only imagine it would be the same for android.
This is the only thing I could find on their website
💖 sorry my love, I can’t be much more help!!!
Anyone else?
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Is this game available to play on ipad?
The game is available on Windows, Mac, Linux, and Android devices. There are no plans to port to iPhone or iPad. iOS app development requires developers to own a Mac computer to run the software, and pay a 100USD-per-year development fee in order to put their games on the app store. As a smaller solo developer I’m not confident that I’d be able to make enough of a profit from the game to justify the fees and upkeep required to develop for iOS. Sorry!
This is the same reason you might notice certain applications and subscription fees being more expensive on the iOS app store compared to other devices.
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malexaaa · 9 months ago
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Catching Up on Tech News
1. Foursquare's Strategic Shift: Foursquare recently underwent significant restructuring, laying off 105 employees, which accounts for 25% of its workforce. The move aims to enhance operational efficiency and financial stability. This isn't the first time Foursquare has faced layoffs, having experienced similar cuts in 2020 and 2022. The company has transitioned from a consumer-focused app to a provider of enterprise data services, with its future financial outlook remaining uncertain.
2. Google Pay Enhancements: Google Pay is upping its game in the digital payment sphere by introducing new features geared towards enhancing the shopping experience. These include smarter shopping with rewards, flexible payment options through buy now, pay later (BNPL), and improved security verification methods using biometrics or PIN. These updates empower users to make informed decisions, maximize rewards, and enjoy a streamlined and secure payment process across various transactions.
3. Microsoft's AI Innovation: Microsoft's Cocreator feature within Paint is revolutionizing digital art creation by transforming quick sketches into realistic images in real-time. With options like Layers, Cocreator, and Image Creator, users can blend text and sketches seamlessly, adjusting creativity levels and styles. However, this feature currently requires specific hardware capabilities, limiting its accessibility to Copilot+ devices.
4. Apple Addresses Photo Bug: Apple swiftly addressed a bug in iOS 17.5 that caused deleted photos to reappear on iPhones and iPads. The fix was rolled out in iOS 17.5.1, which users can install via Settings > General > Software Update. While the root cause of the issue remains speculative, theories include indexing glitches, photo library corruption, or synchronization issues with iCloud Photos.
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deedala · 2 years ago
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macy's tag game tuesday!
thank you for tagging me to play @celestialmickey @energievie @creepkinginc @lingy910y @sleepyfacetoughguy @heymrspatel @mishervellous and @gardenerian !! <3
name: deanna 🌱
sun sign: scorpio (november) 🦂
what day of the week were you born? thursday (the november of the weekdays)
first app you open in the morning: discord or tumblr
last song you listened to: i've got blinding by florence and the machine playing in my ear right meow 💫
what type of phone do you have? iphone 12 mint green (which i was forced to purchase after my beloved 6s took a swim in the deep end) 💦
something you’d like to learn how to do: photoshop, the current version. i love my painttool sai but i fear one day it will stop functioning with other software lol
art gallery or history museum? art please 🎨
your least favorite chore: scrubbing the bathroom tiles, fuck those bitches 🧽
do you believe in fate? naaaah 🫧
if offered immortality, would you take it? naaaaaaaaaah⚡️
how are you feeling right now? ugh. to be real i had a bad pain day. wrist pain that made getting my work done very slow going and now i've got a splitting headache probably from putting too much strain on my neck lifting things that are PROBABLY heavier than maybe i should be lifting.
finally, tell me something you’re looking forward to: our town does a city-wide team based puzzle-solving race that sends you all around town looking for hidden symbols and solving clues and riddles to continue to advance. it lasts for HOURS. it is UNHINGED. it ends in a BIG PARTY. it's in two weekends and i am stoked as fuck. 🕵️‍♀️
thanks for reading buddies, lemme bloop some nuggets if you wanna play!!! ⭐️💕💌 @michellemisfit @harrowhark-a-vagrant @too-schoolforcool @thepupperino @mickeysgaymom @babygirlmickey @callivich @mikhailoisbaby @sickness-health-all-that-shit @sirrudo @mmmichyyy @juliakayyy @metalheadmickey @suzy-queued @lalazeewrites @grumble-fish @vintagelacerosette @alihendrjx
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mariacallous · 1 year ago
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The first devices that will have to be sold according to strict EU directives will hit the European market after Apple on Tuesday presented its new iPhone with a USB-C charge point.
A European Union law requires phone manufacturers to adopt a common charging connection by December 2024 to save consumers’ money and cut waste. The iPhone 15 is the first Apple device to have a USB-C charger instead of Apple’s usual Lightning charger, after the EU ordered manufacturers to introduce identical connections.
Apple fiercely opposed the law in 2022, arguing that it would punish innovation, but the 27 EU member states make up the largest single market in the world, so they relented.
Common chargers are not the only requirements in the European Parliament’s push to make life easier for consumers and reduce waste, a Croatian member of the European Parliament, Biljana Borzan, who was one of the strongest advocates for the adoption of that act, told BIRN
“The single charger initiative is ten years old. The European Parliament then gave a mandate to the European Commission to implement it. A charger is an independent act, but in addition to mobile phones, other small devices such as tablets, game consoles, speakers, keyboards, headphones and laptops are also included,” Borzan said.
“My political group [Progressive Alliance of Socialists and Democrats in the European Parliament] has been the loudest about chargers. We cannot say that I was the initiator because it was initiated before I arrived in the European Parliament, but I certainly worked intensively on it,” Borzan said.
The common charger is not the only battle against Big Tech that the EU has won. Brussels believes it will win several more in the coming months.
The EU’s new technological target is artificial intelligence, AI, since the chatbot ChatGPT pointed to the rapid development of this technology last year. Brussels hopes to give a green light to a comprehensive AI law by the end of 2023.
“The directive on artificial intelligence is in the last negotiations. There are other directives that are relevant, for example, the Ecodesign Directive, but also my Directive that determines the availability of software to the consumer,” Borzan said.
The October 2022 landmark Digital Services Act, DSA, and the accompanying Digital Markets Act, DMA, are the biggest and latest attempts to rein in big tech companies.
The DSA requires companies to crack down on harmful and illegal content online and to assess the risks their platforms pose to society. Violation of the rules incur a penalty of 6 per cent of the offender’s annual global turnover.
Under the rules, 19  large internet platforms, including Facebook, Instagram, TikTok, X (formerly Twitter) and YouTube, had till August this year to comply with the DSA. All platforms will have to comply by February 2024.
These major platforms have already introduced changes, including the banning of targeted advertising to children.
“Different parts of the DSA apply to different market players. Last week, the Commission published a list of ‘gatekeepers’, large platforms that will bear special responsibility for the content on them. They are not overly enthusiastic about it, and Zalando even sued the EC before the European Court because they were involved,” Borzan told BIRN.
The changes are not limited to the EU. Snapchat said it would also limit personalized advertising to minors in the UK.
The DMA is another thorn in the side of technology firms, especially Apple. The law aims to dilute the dominance of the big players and make the market fairer.
The EU has an eye on six of them, in particular: Alphabet (Google), Amazon, Apple, Meta (Facebook), Microsoft and ByteDance (TikTok). The DMA will force Apple to allow third parties to use its App Store.
General Data Protection Regulation, GDPR, came into effect in 2018 and was the strictest and best-known EU law in the field, ensuring that citizens have to give consent to the ways in which their data will be used.
In May, Ireland’s privacy regulator imposed its largest ever single fine of €1.2 billion on Meta for transferring personal data between Europe and the US.
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