#I'm sure I'm like 100% wrong
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serpentface · 2 months ago
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WARDI WRITTEN LANGUAGE (BASICS).
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Couya's full name (properly 'Haidamane Couya') written formally and with common handwriting conventions.
The Wardi written language derives from earlier proto-language systems consisting exclusively of logograms without direct phonetic meaning or grammatical structure. These symbols gradually became simplified and abstracted to the point of many having little intrinsic clarity, and combined to communicate abstract concepts.
The development of a full written language did not occur independently (as very few written languages do), and its phonetic elements (namely its use of syllabograms) were largely derived the 'ancient' Burri writing system, gradually synthesized with native writing conventions, and in the contemporary forms a wholly distinct system. The language's Relatively universalized form is a very recent phenomena, developing within the past two centuries with the region's conquering/unification into a single entity.
The contemporary written language is a mixture of logograms and syllabograms. It is read from right to left and arranged in horizontal columns. The most formal variant of this system contains each character within a square outline, usually separated by a small space. This outline confers little phonetic or symbolic information beyond making distinction between syllables exceptionally clear, and can be (and often is) omitted in handwriting. The separation of words is conveyed through a narrow rectangle or line in formal contexts, and again often omitted in handwriting (instead indicated instead by a wider blank space).
The pure logograms that have been retained in this writing system tend to be those of very common words or specific concepts (most logogram characters for types of livestock, key crops, water, major body parts, etc are widely recognized and in common use). There has not yet been any attempts to fully 'formalize' the language and omit potentially unnecessary logograms, and they remain frequently used as shorthand while conveying the same semantic information.
Many of the syllabogram characters are directly derived from logograms that depicted monosyllabic words. For example, the spoken word 'gan' means 'cow', and the character for the syllable 'gan' is identical to the common logogram for 'cow'.
The name Gantoche (literally "cow-eye") could be written either fully with syllabograms as:
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or through logograms as:
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Both ultimately communicate the same meaning, but the former clarifies pronunciation (the words gan and atoche are contracted, it's gantoche and not gan-atoche).
It is a relatively easy written language to learn, as the pure syllabogram characters indicate their own pronunciation with little ambiguity and often have consistency to their construction (ie the character for the syllable 'man' contains most of the same elements as that for the syllable 'wan'- the dot placement in particular has indication of the vowel sounds).
The inclusion of logograms in general and many of the syllabic characters being directly imported From logograms complicates matters. These characters lack visual consistency, and can be confusing to the large swath of the public who know common logograms but not the full written language itself. Ie: the word 'ungande' meaning 'liver' will be composed of logogram-derived syllable characters for 'un' (which alone means 'hand') and 'gan' (which alone means 'cow'). Someone who is only semi-literate in common logograms may be confused at the meaning, especially since these same exact same characters may be used elsewhere on their own to indicate 'hand' or 'cow'.
One major exception to this tendency is that current religious doctrine requires established logogram characters describing God to be used in place of syllabic characters. The word for god is 'Od', and has its own unique character (as do each of the Faces, the capital F 'Face', and Its deified pronoun). The syllable 'od' [oʊd] is very common in the Wardi language, and a wholly separate character is used for the phonetic sound when it is not a reference to the deity (ie 'lion' (odo [oʊdoʊ]) does not contain the same character for God in spite of its first syllable having the exact same pronunciation). Names are a bit of a gray area (ie: the name 'Odabi' is very common and carries the meaning of 'gift/blessing from God'). Religious leadership is currently experiencing a mild schism on whether the written character for God is separated due to being wholly sacrosanct (and thus inappropriate to include in the written form of a personal name) or as more of a functional delineation of the sacred and mundane.
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thatonepersonguy · 29 days ago
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Princess !!
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hopeswriting · 1 year ago
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was thinking about takeshi and how he's my favorite brand of unconditional devotion btw. the utter and absolute and all-consuming kind that runs so deep to the very core and is so intrinsic and fundamental to it, it can only express itself in the most casual and natural and certain way. without second thoughts, without any room for doubts or for any moral dilemma to be had over it, because of course he ought to always be breathing and living for his chosen person first and foremost. of course he ought to hang on their every word and make them true no matter what, no matter what he has to do to make it happen, no matter what he has to do to other people to make it happen, and no matter what it might turn him into in the process. because it's obviously the way the world should be for his chosen person. at their feet, ready to bend over backwards and break and build itself again to better answer to all their needs even if they don't ask it for it. it's the only right way it should be for them, and of course takeshi's going to do his utmost at all times to make it a reality as much as possible.
and his devotion comes out as naturally as breathing, comes out lighthearted and nonchalant like he might as well be talking about the weather, but it's not unaware of itself. it's not that takeshi doesn't know it's unhealthy and wrong and that he's willing to go entirely too far in its name for anyone's good. it's not that he wouldn't hear you out if you were to sit him down and explain to him just why he needs to tone it down a little (a lot). logically, he'd agree with you and know you're right. and then he'd tell you he's still not going to do anything whatsoever about it. that he's not bothered by it and doesn't feel the need to change anything to his attitude. makes it a point to never let anyone or anything sway him even an inch in the stand he took when it comes to that, no matter how many thousand of times you might go over the subject with him.
because the morality of his devotion isn't the point at all. is entirely irrelevant to it and doesn't affect the way he expresses it all. it's not the metric with which he draws a line in the sand to hold it accountable to. because the thing is, takeshi's entire world revolves around tsuna--tsuna is his entire world altogether, and it's just a matter of fact, that simple. to him it's a truth as unchanging as the sky being blue, and so being the way he is according to that truth is the only way he can imagine being that'd feel right to him. and so the actual and only metric that matters here is "would tsuna be happier if i were to do this?" and/or "is this something tsuna needs me to do?"
and like. i don't think takeshi ever stops being a kind person capable of compassion and understanding and mercy and forgiveness even ten years later once they became mafia through and through. and i don't think either he grows up to be feared and called a monster per se despite the things they inevitably had to do during those ten years (and the things they'll inevitably keep having to do as long as they keep being mafia), at least not in the way, for example, they'll never stop fearing and calling mukuro one. but i do think that among the tenth gen, he ends up being the one with the most ruthless, merciless and horrific blood on his hands of that particular and distinct loving kind. you know the one i mean, right? he comes to be the one most expected and the one first expected to be willing and to take it upon himself to go through with it when the need arises. and to think little of it after, if anything at all. all in the name of making tsuna's reign as easy on him as possible.
and it's to the point where it's the kind of blood that makes even mukuro pause at times. or, when takeshi is the one coming up with solutions himself during meetings, makes even reborn blink. not because it's unjustified or wouldn't be safe or efficient or anything of the sort, but because it is unwarrantedly thorough in its retaliation. and sometimes, at times like this, he's the one tsuna needs to step in for the most, because he's the only one who can reason with him that "yes, this would work in getting rid of our problem" but "no, please, don't do that takeshi". because if tsuna is the only thing that infers on just how much and in what ways he'll let himself be devoted to him, then of course, he's also the only one takeshi's willing to reign himself in for without second thoughts. because he'd hate to ever do something tsuna would disapprove of or wouldn't want him to do. or do something that'd make tsuna see him differently or love him back less even in the slightest.
and it's also like. his devotion isn't an undisciplined one. it's not one he doesn't have control over, the very opposite. it's a very purposeful and conscious choice he chooses to keep making over and over again every step of the way, and he taught himself to have control over it, to know when it's needed and/or wanted, and how much and in which ways it is when it happens, and to keep it down otherwise. and, yes, to also reign it back in at tsuna's request at times when it still slips past his control. because it's all about making tsuna's happiness easier and secure and long-lasting, and never about burdening him with just how committed he is to do that.
so it comes down to this: takeshi willing to go above and beyond and more for tsuna unless tsuna explicitly asks him not to. and to tsuna needing to ask him not to every now and then. and to other people pointing out to him how too many times tsuna's already needed to stop him, and that maybe there's a hint for him to take there. and to takeshi seeing the hint, looking it straight in the eye and recognizing it for what it is and just. deciding it doesn't apply to him because it's all perfectly normal behavior to him. because it's the only kind of behavior that makes sense to him and feels right.
and so—to circle back to my first point—he can only express his devotion as naturally as breathing, so casually, almost like it's something inconsequential and not worth talking about despite how unmistakably it couldn't be further away from being the truth. it's the only way he could have always known how to express it, because, after all, who has ever taken time to ponder about the details and the hows of the way they breathe?
and i, for one, absolutely eat that shit up every time, thanks for coming to my ted talk <3
#katekyo hitman reborn#khr#khr meta#can i even call this one?? well i'm going to anyway lol#yamamoto takeshi#sawada tsunayoshi#i've never been normal about devotion in stories and characters and won't ever be so sorry if this doesn't make sense#also this is not to say the 10th gen loves tsuna any less unconditionally this isn't a competition#it's just me saying the particularities and specificities of the way takeshi specifically does it appeal to me the most#which is one of the reasons why i have such a big soft spot for 8027#and it's not a problem in their relationship either btw that's also not what i'm saying#like tsuna doesn't mind it and absolutely /does/ reciprocate it 100%#he's just careful to keep an eye out so none of them will lose themselves along the way#also this is within the context of me shifting canon slightly to the left in the way where the 10th gen loves tsuna /so much/#they could just as well actually and properly worship him as a god and it still wouldn't make a single difference#and me liking to lean into that fully and taking it to extremes and it inevitably becoming some extent of dark#because considering the environment canon makes them express it (the mafia) it's like. well how else are they meant to keep it alive#and make sure it survives through it without giving it sharp teeth and claws and jagged edges of its own you know?#so if you feel like this is some kind of ooc-ness you're not wrong#but also consider: i'm not wrong either <3#anyway consider also: unconditional devotion running /so/ deep down to your marrow and to your very essence#even in the face of the whole world telling you how wrong it is and how insane and unhinged you are for it and condemning you for it#it still wouldn't so much as make you consider the thought they might have a point#and i genuinely EAT that shit up every time i love to see it <3
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antiyourwokehomophobia2 · 5 months ago
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"Imagine if a man posted this."
Imagine if I said the word nigga and people tried to hate on me because "imagine if a white person said this" 😭 the scenario is completely different.
I don't have male socialization. It's not my fault men have made sexual attraction towards women something dirty. Having a crush doesn't make me some creep.
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ambrosiagourmet · 10 months ago
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When it comes to shipping or relationships in general in fic, if the characters are well defined and compelling in canon I don't care whether they actually have an established relationship dynamic or obvious reason to be hanging out. It's really fun to throw two guys together and think about how their neuroses would bounce of each other. What shared experiences they might connect over. What their mutual relationships might reveal.
Dunmeshi is this times 100 for me bc like even the smallest interactions characters do have are so rich and compelling. Almost every character has a backstory that could be a whole story unto itself. The layers of their histories and motivations are so rich and fascinating and fun to pick apart. I reread like 10 pages of one chapter and now my mind is spinning about Mithrun and Marcille and what they would think of each other at various points in the story and in post-canon. What they would do if thrown together in a crisis. How they could support each other or tear each other down.
Anyway this is part of why I think its so silly when I see people like complaining about certain ships bc characters don't interact much or don't interact romantically or whatever. The ingredients are here for a hundred different delicious feasts. What's wrong with getting a little silly with it.
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aromanticofficial · 2 months ago
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should I feel like. luckier that I’m both apothiromantic and apothisexual and not like. something else ig. bc isn’t it like harder for people with a lot more wiggly sexualities to find love n shit. idk I just feel bad hearing people go “I hate being aro/ace/aroace finding a partner is so hard” knowing I’m having the time of my life being aroace (I know this is an aro blog and I mention ace/aroace things a bit here but hopefully that fine??)
no, i don't think so - the aromantic and asexual spectrums contain a broad range of identities and experiences and each one comes with unique struggles and, oftentimes, discrimination. feeling 'lucky' for being one identity over another does nothing but ultimately create division within a community, by suggesting that it's somehow easier to be aspec in certain ways than it is in others, and quite frankly the only place i can see that leading is exclusionism.
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sundolle · 4 days ago
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i'm confused as to why everyone is calling this a valentines banner :< isn't the chinese equivalent to valentines day qixi, which is in like the summer? this is just a regular banner i think
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gt-ridel · 13 days ago
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The more I look into it, the more nervous I get because high masking late diagnosed lady autism is sounding WAY too relatable.
I have got to really push for that diagnosis. I need to know if I've been autistic this whole dang time or if there's something else going on with me.
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whelpimnauthuman · 6 months ago
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Spouse and I are fighting so I need your help
Please reblog for larger sample size and lemme know what you do in the notes!
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neunhofferart · 8 months ago
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Not sure if there's anything official- based only on a vaguely similar shape and location and seemingly supported by the map pictures released by Dreamworks TV recently, would Yaz's island be Frank Island in Yellowstone National Park? Only for JWE2 building reference purposes 😁
It's possible it was used for some visual inspiration, but I think the EXACT location in Wyoming was probably meant to be a little vague, as a fictional location.
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zoobus · 3 months ago
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I want you guys to know that for 20 years people have talked about jigsaw like this. For 20 years I've been under the impression Jigsaw was like a joker rationalist, a firm-but-fair-psychopath who was unethically derailed by a fake fan who totally missed the point or something and ruined the pure intentions of his enlightenment devices. Because of this shit, I assumed the trapees had committed some egregious crime against themselves that only awakening their primal fight or flight instincts could resolve. And then you watch it and he's just a dickhead. "Is jigsaw fair?" Why don't we ask the wife and child held at gunpoint for the dad's transgressions? Why don't we ask Zep.
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st4rstudent · 1 month ago
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i feel somewhat responsible for this, even if i’m not the one saying these things. I’m genuinely so sorry.
No need to apologize! It's not one singular person doing it and truth be told I don't think it's a large majority that thinks that (albeit the ones that do are quite vocal). I didn't mean to upset anyone or anything when complaining about it, I was just letting off some steam.
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Having a yap session under the cut sorry I feel like rambling under your ask anon.
Admittedly, I do think there are reasonings for people thinking this way. A lot of the focus with Clash has been on the cogs, especially after the 1.3 update. Which I can't say I blame them! Managers were something new and exciting and (from what I can tell) really separated them from the other servers. I don't blame them for wanting to put focus on that because that was their thing. Alongside other things, but majorly when you hear Clash the managers are mentioned in someway shape or form. But as we all know, toons ended up taking the short stick from this. This isn't helped by the gameplay itself, being mainly a fetch-quest deal so you often only talk to npcs once or twice unless if they're repeated ones and the taskline wasn't entirely accessible on the wiki for a while (shoutout to the wiki maintainers. The taskline script is a savior). Which I'm quite excited to see if they deal with this issue with the rewrite. I imagine they will, but anyways. Social media posts would often contain more managers than toons, which I also believe they're starting to fix. And ontop of this, I believe most of the team in the early era of the sever is gone, so there's been some stuff lost in the change. So yeah, dialogue/writing has been kind of rocky. AGAIN- I am completely aware of the rewrite going on and I am not judging them harshly based off of their current state. I'm very appreciative of the fact that they took the time to listen and are focusing on trying to fix it up. And then there's also fandom mischaracterization- especially of the cogs. Forgive me for mentioning mischaracterization because normally I wouldn't really care (I've mischaracterized characters before..especially in my younger years. I think it's just a process of learning an having fun and I hate to limit anyone because of it). With that being said, there's a lot of baby-fying and coddling of the managers. Especially with those who have more 'sympathetic' stories (Misty, Chip, Winston specifically). Don't get me wrong, I like these characters and I can appreciate the story they're trying to tell, but I feel like so many people will hear their dialogue and then misplace their anger. People get mad at Bessie for trying to protect HER lighthouse or at the Elders for trying to keep YOTT safe (lets not forget Winston was there to brainwash toons). Yes, yes technically there would've been better ways to do it but consider this: The toons are scared. Their homes, stores, lives are being taken over by a big corporation that has more resources that they do. They don't have the privilege of waiting, seeing, and gathering. And then people forget that the company has such a huge role in both toons and cogs lives. If you're mad over the mistreatment of Misty or the fact that Winston is still in the dungeon, your anger should be directed at the company who doesn't care. I may be completely wrong in saying this, but I feel like the stories with almost all of the managers is a reflection of the company. The toons are only trying to protect themself and their environments and yet this seems to go forgotten when people start bashing them. And of course, I'd consider myself a toon guy so me saying all this and complaining may come off as "I HATE the cogs and everyone who posts only about them!" and for clarification that's not true. You all know how much I like that little brain thing. The cogs are interesting, their designs are fun, I don't blame people for liking them because I do too. I just wish that the thought process behind so many of these discussions wasn't so cog focused because I believe that this anger at the toons for, RIGHTFULLY, defending themselves helps push this mischaracterization of them as a whole. That they're mean, boring, unlikeable while the opposite is true. Yes there are some, what I'd consider, "filler" dialogue from the shopkeepers. This is just because of the gameplay. But there are some funny and cute moments with them if people would just listen and read.
Which also brings me into another point: people skip the dialogue. I've caught myself doing this before (on my first account. I have 4 accounts total, so I reread the dialogue on like 3 of them). But people will complain about lack of toon personalities while doing this. It's like reading through a comic book, only looking at the drawings, and then complaining because there "isn't a storyline". Luckily, there's been efforts to keep track of the dialogue on the wiki but I doubt a lot of people are going through and reading the entire script. It just feels very disingenuous to criticize the dialogue when you haven't even read it. Likewise, people don't seem to read the blogposts either. This is both from a dialogue aspect and from an update aspect (people continuously asking about hammerspace/mix-and-match under unrelated posts).
#clemask#clemramble#I think I hit some sort of word limit because it wont let me add anymore so im continuing in tags#It kind of feels like people want the toon resistance to be the perfect victim and then get mad when they act accordingly#Fear. Nervousness. Sadness. Helplessness. Anger. etc etc are all valid reactions to their situation#Not every toon needs to be heroic and whimsical. they're scared. their situation is scary if you think about it#they're at the risk of losing their environment and homes.#Obviously the cogs also have their own issues but I always see this brought up when talking about them but the same context#isnt given to the toons when thinking about their characters and communities as a whole#It's kind of weird to me because I feel like even pre-rewrite I know that I can still understand them and justify their actions#and yet people act like clashes (pre rewrite) writing is justifying the cogs when in reality its not#its just showing that cog society (reflection of workplace enviroment) has its own issues. i never saw it as a justification#even with misty. like I never once hated bessie? my opinion of her never changed even after mistys dialogue#bessie did what she had to do because she was scared and wanted to protect herself and others.#id do something similar if a cog (known for taking over towns) suddenly came up to me#PLUS bessie leaves misty alone afterwards. ppl act like she took a shotgun and shot misty dead and it makes me laugh#ANYWAYS SORRY ANON. NO NEED TO APOLOGIZE.#realistically if youre not saying it then i doubt youre contributing#I would say “i wasnt mad” or anything but to be completely transparent with you guys i was Not-Happy when writing that one post#but it's not directed at any single person but rather the idea itself. I'm sure after the rewrite people will chill out#ITS NEVER THIS SERIOUS im beefing over characters named pretty princess sparkles. im aware of how silly this all sounds ok#the clash fandom isnt the only instance of this. ive seen stuff like this in sw before so like. I know this isnt an uncommon thing either#normally id just keep this on a priv or between friends but something kinda snapped yesterday#i think its bc I just KEEP seeing posts like it with those “hot take” posts or whatever and ppl are always so mean about it#i also think some ppl just already dont like toons and look for every. little. thing. to go after them for#like the “youve been drafted line” i refuse to believe people took that line 100% seriously#or maybe this is all wrong and im just a huge toon fan. and in that case i will die on this hill#you will have to pry them out of my cold dead hands before you catch me genuinely bashing them#ok thats clems giant critques and complaints out of the way
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e-adlirez · 11 months ago
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The art style of Cloud Castle is absolute ass bro why are their eyes so big
Idk man it just looks.... off
I wish they brought back the og art style like Blue Scarab Hunt because that was gorgeous
Well if you’re referring to the book's artstyle as a whole, then calm down buddy the illustrations as a whole are pretty good all things considered (believe me some of the illustrations in the later books are waaaaayyyyy iffier)
But if you are referring to Danilo Barozzi’s illustrations in the book then uhhhhh… yeah I don’t blame you, I didn’t like the big anime irises either, she didn’t cook with this one,,,
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The interesting thing is Barozzi also did pieces for Secret of the Snow and those looked fine (she did well enough that I have to squint to determine which ones were done by her). My guess is either she did a lot of the illustrations for the latter half of SotS and we just got used to it, or it’s because the artstyle of special editions 2 and 3 were more… experimental? Books 4 onwards developed a very specific… look for the artstyle that adhered very closely to the main book illustrations of Spanish Dance Mission onwards, thus the illustrators had to follow suit, resulting in whatever looks off to look especially off.
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(Even with this set of pictures, I’m only about 70% sure these are Barozzi’s because of how alike yet different the styles are from each other in the book. The first one could be Barozzi’s, but it could also be Giuseppe Facciotto’s, since he also did illustrations for SotS and his stylization means he sometimes puts the eyes really close to each other in a way that’s weird but still makes sense somehow.) On the contrary, books 2 and 3 (and I would probably even include book 1 there) had a more experimental look to the illustrations, which seems to be based more on (and this is just a theory of mine) Giuseppe Facciotto’s iconic work for the covers of Mouseford Academy books 2-12, 14, 15 and 17 in the English books (he did waaayyy more covers for the Italian Mouseford books— he was basically the cover guy for the Mouseford books for a WHILE) as well as the books from Spanish Dance Mission to Lost Letters. If you’re wondering why those covers go as hard as they do, then now you know why.
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(These aren’t all of Facciotto’s works for the covers we know in English but you can see that he popped off <3)
But yeah as you can see with special editions 2 and 3, the art direction seems to be heavily inspired by Facciotto’s artstyle.
However, when Barbara Pellizzari’s works became the aesthetic poster child of the books’ brand, that was reflected in the illustrations and how their aesthetic changed, as seen in the main books and how they look currently, special editions 4-9, and the Treasure Seekers trilogy.
This new profile thing of the girls? This was done by Pellizzari (coloring was done by Flavio Ferron), and thus it became the main reference for how the girls look in the book’s illustrations.
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And it’s not just in the general direction to the artists for how to draw the Thea Sisters, but also in the direction given to the colorists. Alessandro Muscillo was the colorist for the special edition books since book 1 and the Treasure Seekers trilogy, and you can see that the direction for the style varied through books 1-3, like maybe direction was experimenting with the mood the illustrations were to convey, beginning with the cartoony and bright colors of book 1, easing into the more grounded and layered palettes of books 2 and 3
Then book 4 was when they transitioned to using digital art /j
I jest, but seriously book 4 was the debut of the coloring style we end up keeping for the rest of the special editions and for all of Treasure Seekers, which is very… bright :D
(I would show more picture examples but I manually took pictures of my physical copies for the Cloud Castle and SotS illustrations and gwuh I’m too lazy to grab my entire collection just to take pictures,,)
Bright as in like… the colors are very defined and saturated. I dunno how to describe it, but when you see it, you get what I mean. It’s very bright and pretty and colorful and it stands out. There are still variations that happen on occasion (Star Fairies in particular uses a good dose of airbrush for the lighting and shadow effects, and Crystal Fairies looks like someone had a bit of fun using sparkle brushes), but other than that, it’s very bright. I don’t hate it, but I do acknowledge that yeah, if I was introduced to the series when it had fully transitioned to the new style, I never would’ve gotten into the series in the first place, because the older books had something that didn’t make it feel specifically catered to girls. The colors were bright, but not too bright. Colorful, but unified. They weren’t that complicated, and they didn’t have to be because the colorists (plural, there were at least 3 per book once upon a time) were popping the hell off with the colors they were given. But y’know, the newer books’ consistent style did give me a good spot to practice drawing mouse furries so I’m not complaining too much about the newer style, haha.
(Tiny baby E’s (it’s literally from 2020 what’re you on about mate) her first mouse Violet drawing using Barbara Pellizzari’s artstyle in Treasure Seekers 1 as an anatomy guide!!)
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With that said tho, yeah I miss the old books -m- dunno if it’d fit the aesthetic of the special editions but m a n we could’ve had it and it probably would’ve looked cool
Also the illustrations go way harder in the older books, like Prince's Emerald? I've talked about Prince's Emerald and how it goes hard before, and I still stand by it and say that it does in fact still go hard
Maybe it won't fit the uh splash of color they gave the hardcovers, but imagine they grabbed Giulia Basile's coloring work for the graphic novels and used that as sort've a basis for the coloring style of the hardcovers. Not exactly the same-- would probably still add a touch of whimsical watercolor and/or paint to the very cel-shaded style, but we could've had something pretty dope -m-
Anyway that's my ramble simultaneously defending the hardcovers' artstyle and reminiscing on what could've been haha
#geronimo stilton#thea stilton#thea sisters#questions with e#rambles#the style of the older books is gorgeous but the main thing I'm wondering is can it pull off fantastical whimsy#that's the main thing i dunno if it can do (i would love to be proven wrong tho)#the style is so grounded that i'm wondering if it can pull off what the hardcovers needed it to do#which is convey the otherworldly fantastical thrill of exploring the fantasy worlds (which uh the newer books were able to do but#my main gripe is that fantasy and reality are near indistinguishable in vibes coloring-wise#sure there are sparkles and stuff is more saturated but the girls' dorm in book 4 still has the same-ish feel of the land of clouds#i dunno what it is. the bright colors just feel mundane somehow and don't take a shift when returning to reality)#looked at my books again and i think it might be the fact that the later books have no grounding color?#compare book 3 to book 5 and you'll see it the most distinctly methinks#the newer coloring style doesn't have a color that grounds the illustrations' palettes and thus everything's always bright 100% of the time#the girls' colors are always at their most saturated#like they're always under broad daylight in terms of lighting#it's not eyebleeding or anything but they don't look affected by the lighting in the setting they're currently in#and the result is it looks.... meh?#we get so used to the bright colors that they end up looking meh somehow#i'm not an art expert by any means this is just my observations as someone with a little too much brainrot
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sovonight · 10 months ago
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why is so much of sewing just tracing and cutting and tracing again q_q i see why people get projectors and use adobe illustrator now
#drawing up a design that i can easily pattern from my sloper: 😊#actually having to make the pattern by tracing and cutting ad infinitum: 😰#piecing together printer paper to get a big enough sheet of paper and doing this ten million times: 🥲😭#not to mention the IRONING.... prewashing the fabric and having to iron 8 yards of fabric???? excuse me????#and then distorting it as i iron bc it has a slight stretch and i got so tired i stopped being careful 2 yards in#and the way that you're supposed to press every seam... excuse me... am i just supposed to have my iron heated and on standby at all times#AND THE STEAM??? i just got stay tape the other day and thought it'd be a neat alternative to stay stitching#BUT IT NEEDS STEAM TO ACTIVATE (which okay makes sense) BUT long story short i'm too afraid to use the steam function#on my iron because none of us are sure if water should go back into a tank that's been in disuse for 30+ years#so instead i get this water spray pen and delicately spray down the length of each piece of stay tape#before i cover it with a piece of gauze and iron it. and then i have to iron it extra so all the water actually evaporates#oh and the spray pen holds as much water as half a pen so i have to walk to the kitchen every 10 sprays to refill it#and i have to do this for every curved edge on my pattern pieces#i mean the alternative is just stay stitching but then i would have to calibrate my settings for a single layer of fabric instead of double#which means i have to switch my needle out more and i'm still new enough that sometimes i install a needles wrong despite going through#all the same exact motions that i usually would. i'm LITERALLY suffering out here. anyway can't wait to sew or whatever#oh and did i mention i went to a sewing meetup recently? yeah...#everyone there bought like $30-$100/yard fabric and i was there awkwardly knowing i only buy like $12/yard fabric#honestly though i have the opposite problem people usually joke about. i find it So hard to find fabric i actually like#it needs to be the right fiber + right color + right pattern/texture + right weight + i have to know exactly what i'm going to make with it
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agalychnisspranneusroseus · 2 months ago
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Been thinking about amphibia character alignments and. I think hop pop is genuinely neutral evil
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loumauve · 2 months ago
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Sable pic spam bc I'm ridiculously attached to this buggy game
#never encountered this many bugs in one place before but fuck if it doesn't make it more delightful at times#personally I think Sable and teen Aloy would get along quite well even if they had entirely different experiences growing up#actually give me canon age Sable with kid Loy meeting Guard Eliisabet#yes I'm delusional why do you ask#lou plays#Sable#Sable game#fishing msy or may not be broken for me at this point rip. the last three times I tried my game just quit reacting to inputs#couldn't even enter the menu to quit out properly#and between when I saved yesterday after playing and starting up again today it just yeeted the last bit of progress#still not sure what all I lost and if I've managed to get it all back. not sure what will happen next time I play either#if I keep losing progress it may just ruin the fun a little even if I have managed to get almost all the trophies by now#anyway. 100/10 from me even if it's borderline unplayable sometimes. the rest of the time I love it to the ends of the earth#music is great. npcs are wonderful. story and lore are dope. protagonist is a relatable kiddo who you can't help but adore#(and relate to) and the hoverbike is my new child who I will cherish forever#also: the art. but that probably goes without saying. unless you don't like this style in which case I feel bad for you#bc you're missing out#but yeah. don't play unless you don't mind bugs fucking up your progress or geometry and textures going wrong at times#still think they should be working on fixing that mess but alas.. I doubt we'll get any updates of that sort#sometimes if you play too long the audio just.. leaves. as do the pick up / dialogue prompts#sometimes they don't show up even if you have only been playing a little while#some plants have dialogue prompts except they don't do anything. the bucket side quest or whatever got scrapped#but the buckets all still have pickup prompts... anyway. it's a mess. but a lovable one
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