#I think what happened is that they were studio mandated to make some changes that weakened the initial idea
Explore tagged Tumblr posts
sparrowlucero · 2 months ago
Note
i enjoy ur bird abode thoughts! I was a genuine enjoyer of the show when it was airing, I’m no die hard fan though and love to see ppls personal takes on the overall story/plot. Im curious if you also would agree or have any thoughts on the impacts The Mouse’s cancellation had on the shows ability to be more than it was? srry im not super eloquent with my words, but basically ur response to that ask got me wondering if part of the reason the show like genuinely wasnt all that ground breaking or unique in the end plot wise (other than the villain faces consequences in the end ig) as far as YA/Teen animation goes, was because of The Mouse’s inability to let the writers flesh out the show before gutting it? i have a negative bias toward The Mouse franchise and obviously dont know anything about how writing a show under the eyes of a franchise that big would work, its just smth that rattles around in my head and wanna know what u think!
Well to an extent, but I think it's much more the effect the studio had on how the owl house started out as rather than it not getting a full season at the end - It didn't escape my noticed that the show was initially announced as being a "horror comedy" when it doesn't really seem like either, especially by the second season, and yeah, the original pitch bible is obviously aiming for that much more than the show proper is as it goes along (and is honestly seems quite a bit more funny, weird, and dark, with an overarching plotline about a giant bug being used to religiously suppress people, eda able to cure her curse by killing luz, and one of the major characters being a teen boy awoken from a sleeping curse who ends up being a weird little bigot because he's from the 13th century, among other things)
Tumblr media
(side note, i just noticed they actually specifically describe the thing i assumed the show was gonna be about here. huh.) but ultimately the bulk of the show that was actually made seems very influenced by a writing team that was genuinely interested in making a tropey YA fantasy story rather than just being mandated to. I mean even in what aired you can see the show sort of settle in ways that feel less like studio interference and more like, you know, art students creating their ideal fantasy show, like how King is clearly Eda's roommate who's funny because he looks like and sounds like a little dog despite being an adult man at the beginning but by the end they've made him her adopted sad backstory son who's explicitly a child. While I think a third season would have made the show as it existed better, because they clearly didn't get to finish the plot they wanted to (frankly to the point where some major aspects of the show are a bit confusing, I'm still not sure what a grimwalker is), I don't really fault the show for that but also don't think that hypothetical season (which pretty clearly would have been mostly about the magic school teens going to normal school) would suddenly flip around into something that I personally found interesting and subversive. Nor should it, really; again, it being Queernorm Harry Potter thing is clearly the intended appeal of the show, it's not really a flaw but just not a genre I'm personally interested in when compared to what I initially expected the show to be.
HOWEVER I will say they robbed little weird girls of their representation and that can't be forgiven
Tumblr media Tumblr media
224 notes · View notes
idolomantises · 1 month ago
Note
What do you think of The Owl House? Like, I liked and respect Dana a lot for what she's accomplished, but I also feel like everyone is just pretending that the show doesn't have any problems, as I felt that the cast was always very poorly developed from the beginning.
I like the show, I don't love it, but i think it's pretty good. TOH has a lot of really cool world building and lore, but I also found a lot of the characters really lacking. Three of my biggest annoyances were Luz, the characters having altered personalities after one episode and the underutilization of Luz's friends.
I think Luz is actually a great protagonist, my issue is when the show really loves to tease her as this flawed and morally complicated protagonist when... she isn't? any time she does something bad, its completely accidental. It's funny when the show first came out and people negatively compared her to Mabel because Mabel actually did make a lot of selfish and careless decisions that she had to grow from.
The show also had a bizarre habit of giving characters new personalities after their first appearance, and I think Amity is the worst offender of this. Her first appearance she's the generic mean girl bully, and this is used to create conflict and for Luz to befriend Willow. But then after that, all of a sudden she's super "cold" and keeps to herself, and the characters act like she's just the popular quiet girl? and then the show has the audacity to blame a lot of the bullying Amity did on her friends and parents. I have no clue why the flashback episodes portrayed it like Amity just watched as her friends bullied Willow, SHE was a part of that! Similar issue with Hunter. Introduced as a snarky brat, and then his next appearance he's incredibly angsty and depressed so the audience could sympathize with him. Willow and the Collector were also ones that stuck out to me, but it was a change that was subtle enough that I didn't notice.
I don't know why writers do this. I like it when your characters are messy and flawed, give them unlikable traits so we can watch them slowly be better people. Don't tell me someone is flawed and then don't give them flaws and don't tell me to sympathize with a character by just giving them a new personality.
I think everyone is pretty aware of how poorly utilized Luz's friends are but there are seriously so many episodes where I was like "why aren't Willow and Guz taking Amity's place". They really feel like a studio mandate.
Also Lumity is kind of boring but honestly, I don't really think its as big of a deal as some fans think it is. Lots of cartoons have straight couples that quarrel, get together and their relationship isn't the most compelling in the world, but its still pretty cute. If anything I do wish Amity would work through her issues more than have what little personality she had disappear when she dated Luz.
With your point about how fans handle criticism, admittedly I think part of the reason why people don't want to admit the show's problem is because Disney fucked it over MASSIVELY and it feels like punching down (at least to them). I think there's a very common mentality of "is it fair to criticize a show that never really got a chance to fully find its stride?"
But I also know this is just a massive problem with shows that have queer characters in general. There's just this prevalent attitude that if you have a problem with a piece of media that also happens to have queer characters, it means you're "ungrateful" or trying to insult it on purpose. Though personally, I think TOH fans are a lot better at handling and giving criticism.
211 notes · View notes
gacha-incels · 5 months ago
Note
TBH
Looking at the CN gacha space right now, Situation may get even worse with current “有男不玩” ("If there is men, [I] don't play") movement in CN. They basically want devs to kneel to their demand to get rid of female MCs (only male MCs are allowed for self-insert) and all playable males, so "stinky female dogs" (as they refer to female players) stay away from their games. Also they emphasize, that they are "Number One" paying costumers and don't want their money to be wasted on creating content for female playerbase.
And we kinda see that happening ... I guess? correct me if I'm wrong
My friend told me if this goes on : in the next 1 to 2 years, all gacha will be all female cast aka the female players will flock away while incels stay.
Which for me : I doubt it's permanently but i won't be surprised?
Also Why when it comes to gacha incel I see it's always CN and KR? I tought JP had incels? or they're just the least vocal insufferable?
Edit- here’s some more info thx to @megafreelyfuzzystudentthing-blog ! “mixed toilets” is crazy. this type of misogynist gamer male is everywhere they just freak out about different things, while I think their level of hatred and vitriol towards women remains the same.
Tumblr media Tumblr media Tumblr media Tumblr media
in regards to if we are seeing that right now, the majority of these games have been created with a male target market in mind for years and I don’t think there’s been an overwhelming change in the market with regards to that. I think even one game like Genshin being very successful and having multiple male banners in a row and male character designs that the men playing hate while being mixed sex is enough for these guys to think they’re “losing” this no girls allowed gacha playground, so they bug out and act like every gacha now has a feminist mandated fanservice male character they release every other patch for women. but because of the overwhelming success of GI, this shows the greater market it’s worth it to invest in getting female fans, and this is what these men are afraid of. this is also why they specifically use Genshin as the “Genshinification” of gacha, meaning adding male characters that appeal to women and making a mixed sex gacha. So in order to deter this from happening any further, they have to cause a big enough ruckus so that studios think “it’s not worth it to have to deal with all of this,” the end goal being gacha remains a separated boy’s club. this is just a basic read of the situation for anyone who is unfamiliar. It’s disgusting the way they talk about women but I think this is also the reason they emphasize how much more money they have and spend. But the way you write about it, do you see them ramping up tactics significantly? I’m interested.
edit lol I just saw this 💀 I would think things like bot spamming and AI use are going to become much more frequent. the second post talks about this so I added it. It’s kind of just gossipy but it talks about botting and the attitudes there. the hate they have specifically for this character is fucking unbelievable. I looked up this story since these guys were fucking losing their minds and everything seemed so benign. but the thing is he’s still used as a main character in stories and events so this type of freakout doesn’t do shit…and it seems like they’re able to remove the bot comments and mass one star reviews after a while anyway? maybe if the company was smaller. when I check the revenue it still seems to be making a huge amount of money
Tumblr media Tumblr media Tumblr media
In the next 1-2 years in terms of tech it looks like the trend will be new 3D gachas and more 2D gacha studios transitioning to 3D. for the companies making the switch to 3D I think it could go fine or it will be like what happened to some actors with the transition from silent films to talkies. designs will depend on how much money has been invested and predicted to be made. From what I’ve seen it kind of looks like more of the same, either all female or all female with a couple male characters. this is typical. jiggle physics when a woman breathes like wuthering waves, “feet quality increase update” like snowbreak or another Arknights game you can say is just different than other gachas (jk). none of this looks like a huge shift in either direction but idk i could be totally wrong and something crazy could happen. let me know if I’m missing anything but this is the kind of thing I’ve been seeing.
in terms of this blog, right now it primarily focuses on the South Korean gacha incel phenomenon, I only started looking into this Chinese incel movement wrt gacha because I was able to find a little more information in English and I was curious but it isn’t a focus or mainstay. I haven’t put much here from Japan because I typically don’t check out their social media that much and like China it isn’t a focus, but off the top of my head I remember the FGO fans going after artists on twitter if they didn’t like the way a character was drawn, like sending congratulations to an artist that his father had died and that he deserved it??? After this he deleted his social media I believe, it was the artist for Parvati. Stuff like that. They have that otaku idol culture and I’m not sure if that bleeds into the gacha scene but I would think that would be the type of crossroads where you would find this gacha incel behavior. I hope this was a helpful answer and not just me rambling lol I’m always worried about this
29 notes · View notes
kylesvariouslistsandstuff · 7 months ago
Text
Tumblr media
Some big changes are underway at Pixar, after an unfortunate series of layoffs...
Per the snippets I've seen of a Bloomberg article that's behind a paywall:
In addition to juicing up the sequel count once again (with hints of the worlds of FINDING NEMO and THE INCREDIBLES being revisited), and an INSIDE OUT series coming to Disney+ next year... It's being reported that Pixar is going to abandon the more "autobiographical" approach to their newest films... Ya know, actually director-driven films that connected with people? And supposedly, they will look to make more movies with "general appeal" - whatever the hell that means, at the behest of Disney execs.
It had been talked about for a little while, but it appears that Disney executives are mandating that Pixar not let filmmakers make films... Apparently forgetting that Pixar got to where they are in the first place because of the directors that were allowed to tell the stories that were personal to them (such as FINDING NEMO, THE INCREDIBLES, and INSIDE OUT) and meant a lot to them.
Apparently, that's box office poison now. Apparently that's why they've had losses lately. Recipes for failure. Never mind that LUCA and TURNING RED barely got theatrical releases, yet they did monster numbers on streaming, got solid-to-great critical reception, and Oscar nominations. ELEMENTAL may have cost a fortune, but it's the biggest original animated movie released post-COVID outbreak- OH YEAH, THAT. A whole worldwide pandemic! Which resulted in TURNING RED and LUCA skipping theaters in the first place.
Whereas the spin-off, LIGHTYEAR, was the only true flop of this period.
You can't make this crap up.
Bob Iger's gotta go, as do these other silly executives, if they're *really* telling Pete Docter and Pixar brass to stop making movies like that. Movies that reflect their respective filmmakers' personal experiences and vision... I thought Iger was happy with ELEMENTAL's leggy run last summer? I guess he actually wasn't, nor the shareholders - the same deeply unserious people who found Disney's 2019 earnings of $24 BILLION *disappointing* because it wasn't... GASP... $25 BILLION.
I guess TURNING RED and LUCA's reviews, nominations, and success on streaming don't matter. Like... What kind of movies, outside of the sequels, is this studio gonna put out now? Noted-to-death movies that audiences end up not really connecting with? And what if those lose money?
You can't engineer hits. Hollywood bean counters don't seem to get that. You could make a movie that gets amazing reviews, and it could still flop. Or it could break out. Circumstances beyond the control of the filmmakers. If COVID-19 never happened, and SOUL, LUCA, TURNING RED, and ELEMENTAL all enjoyed unbothered theatrical releases and people could actually afford a movie trip? They all would've been blockbusters.
That's not to say that I think it's over for Pixar. I'm still looking forward to what the filmmakers can cook up under such restrictions, if they can somehow eke out a little personality. They could go the way of Disney Animation right now in my eyes, but we'll see... But I feel these mandates do not bode well for the studio's future. I remember so many talented people leaving when John Lasseter tightened his grip, circa 2010... The same could happen if the filmmakers can't really make anything other than "pre-made crowd pleaser", and flee to a studio that's a little looser than that.
But this is Disney at the end of the day. Everything's a brand, everything's Glup Shitto now. "Pixar movie" is basically a genre, when it shouldn't be. WDAS apparently means "FROZEN-Lite Movie #6", "Disney movie" is basically just remake of a classic or theme park adaptation, Marvel is now cameo-fest homework movies, Star Wars don't get me started...
We'll see how that model works out for Disney over the next few years or so...
(Maybe after I cool down, I'll be more reasonable here... But it ain't lookin' too hot.)
10 notes · View notes
talesfromthecrypts · 3 years ago
Note
If Rian Johnson was co writer of tfa and tros?
Excellent question anon! Now for this we have to assume a couple things: one being that the same basic plot points that creates the through line of TFA and TLJ were studio mandated so that TLJ plot still mostly exists (with some caveats). Second JJ is not the other cowriter since in no universe does he not stuff his movie with nostalgia bait.
Now first the things that happen when you have Rian with Lawrence Kasdan instead of JJ on TFA but assume it keeps the same basic plot for simplicity sake. First off- Poe probably exists in his original version which is an old grizzled veteran who dies in the tie crash, first off because there is no actual reason he survives and randomly pops up later shoehorned awkwardly into the rest of the film and two cause the other three leads (Rey, Ben, Finn) have visual and arc parallels that are completely absent in Poe as a character. Very importantly there is no "main" protagonist bait and switch cause it was lame and shitty. Which leads into my next point no mystery boxes! No weird "who are Rey's parents" bull, making it very clear she is the main POV from the start, takes care of all the pointless crap I've had to listen to for years and takes care of one of the big YIKES parts of TROS years early. Now I don't think Rian and Lawrence would write another "Death Star" if they wrote TFA but I don't have time to get into all that. Last important point: no cliffhanger that basically 100% made it so the next movie would have to take place immediately after movie one. Like movie two starts after a small break and then Rey figures out about Ahch-To and the First Order finds the base and all that stuff.
Now TROS has to change 100% because its all very insane and stupid and obviously written on the fly. I have thought a lot about a better story so here's my quick bullet point rundown. Movie starts with a First Order coup, as was obviously being set up in movie two, where Hux uses all that he knows to put Ben on the run setting him up for an actual sensical through line in the last movie instead of you know rebuilding a mask for some reason. Rey actually gets to grow and doesn't just like have "who are my parents" 2.0 for half the movie and then talk about how her parents who sold her are like heroes (seriously what the hell was that). Finn gets to actually create a stormtrooper rebellion and not lead just the perfect "chosen" force sensitive ones which was also a big yikes from me. Rose does not get shoved to the side line for no reason and lowkey replaced by a parade of JJ's friends (weird again what the hell). Leia doesn't die because it was weird and ghoulish to keep the character of the woman who died dead under a sheet the whole movie, Ben doesn't die because they wrote a whole grand romance and made him important to Rey (you know the lead who "gets the girl" as it were), and also neither dies because its weird to end your family fantasy franchise with the main family all dead. Probably most importantly Palpatine isn't there! Hux is one villain and they could have easily brought in either 1) The Son from Clone Wars or 2) the mystery threat from outside the main galaxy they teased in so many pieces of media from 2015-2019. Something new something different!
Anyway... that's what I have to say.
16 notes · View notes
filmmakerdreamst · 4 years ago
Text
Gabrielle, Xena, and their wlw legacy 25 years later
Tumblr media
“Before I met you, no one saw me for who I was. I felt invisible. You saw all the things that I could be. You saved me, Xena.” – Gabrielle, “The Ides of March”
The story of Xena is remembered as many different things. A heroic saga, a tale of redemption, a campy romp. It’s a series that truly had it all, and that’s why it remains iconic a quarter of a century later. Yet it is perhaps best remembered for the series-long slow burn subtextual love affair between Xena and her “traveling companion” Gabrielle.
While Xena and Gabrielle never became a canonical couple throughout the show’s run, producer Liz Friedman was (and is) an out lesbian and she, along with many of the writers, are on record as having worked to push queer themes throughout the series. Though studio executives refused to allow an openly queer relationship to flourish in late 1990s all-ages programming, looking back, they got away with a lot. While the relationship between Xena and Gabrielle remains the most talked about element of the show with good reason, something that stands out during a rewatch is that Gabrielle’s story is a queer narrative from the very start.
In the pilot episode, Gabrielle and her fellow villagers are taken hostage by henchmen of the villainous Draco. Despite being “only a bard,” Gabrielle is a brave young woman, and tries to stand up for the others, but to no avail. She is, after all, a storyteller, not a warrior. At that fortuitous moment, Xena arrives and defeats the warlords effortlessly, and it changes Gabrielle’s life forever. Not only is her life spared, she has found a new purpose – Xena.
Gabrielle is immediately smitten and attempts to follow Xena out of town when the other villagers, knowing her reputation as a ruthless killer, demand that she move on. Xena is jaded and prefers to travel alone, but Gabrielle trails her. She is committed to proving to Xena that they need each other. She even saves Xena’s life by thinking on her feet and keeping her cool under pressure so that Xena finally, grudgingly feels compelled to hear her out. When Xena threatens to send her back home, Gabrielle immediately replies, “I won’t stay there,” and makes an impassioned plea to Xena to allow her to accompany her on adventures.
“Gabrielle doesn’t elaborate on the details of her alienation, but any queer viewer would be able to relate.”
Even from the very first episode, Gabrielle knows she does not belong in her hometown. She knows she does not fit in, and the heteronormative plan that has been laid out for her by the people in her life seems akin to torture. She doesn’t elaborate on the details of her alienation, but any queer viewer would be able to relate. Xena is moved by this, and she finally agrees to accept Gabrielle into her life. For both of them, this proves to be the most important decision either of them would ever make.
This is all within the very first of the one hundred thirty-four episodes of Xena: Warrior Princess, and it truly set the standard for what we would see going forward. Gabrielle would have some romantic interests outside of Xena over the course of the series, but there is no questioning that her life revolved around the Warrior Princess from the moment she met her. Xena struggles with myriad romantic attachments throughout the show, conflicted over her past loves like Marcus, and the god of war, Ares, who sees the bond between her and Gabrielle as a threat and consistently attempts to break them up. For Gabrielle, she is briefly married, but her husband is little more than a plot device who is then almost immediately killed. She is trailed after by Joxer, but has no interest in him. In contrast, she is dedicated to Xena, and rarely questions the strength of their connection. Though it isn’t always explicit, by the end of the series, it’s difficult to view their relationship as anything but a love story.
Looking back, what was mandated a platonic relationship by censorship comes across more like a highly successful polyamorous relationship, in which the two grant each other space and understanding while remaining fully committed to one another. By the end of the story, they appear to be in a more monogamous arrangement, with Xena ultimately choosing Gabrielle as her one true partner, but it’s important that they allowed each other to express outside interests without anger as they grew together.
Indeed, though Xena’s affairs are many, Gabrielle’s strongest outside interest is with the Amazons. This, of course, is not without its own subtext. In the episode “Hooves & Harlots”, Xena focuses on trying to solve a murder mystery while Gabrielle trains and bonds with the Amazons. The Amazons emphasize sisterhood and they give Gabrielle a greater understanding of who she is as an entity separate from Xena. In “The Quest,” we learn that if Xena were to perish, Gabrielle would go to live with the Amazons rather than rejoining her old village or even pursuing her career as a bard. Though the Amazons are also never confirmed as queer despite the obvious queer elements of their story, Gabrielle’s emphasis on surrounding herself with a community of other queer people is important. In the Amazon episodes, the Gabrielle-specific subtext is as strong as it ever gets. In “To Helicon and Back,” Gabrielle politely notes that Xena will have to leave because a pending ceremony is Amazon-only, and Xena graciously agrees with only a trace of apprehension, quipping, “Don’t do anything that I wouldn’t do.” Xena supports Gabrielle and encourages her to form close bonds with other women, but they always come back to each other.
In “The Ides of March,” the villainous Callisto teams up with Xena’s cruel ex Caesar to usurp rulership of Rome from its tenuous democracy. Xena has seen a prophecy warning her to never set foot within Rome lest she risk her own death, but when Gabrielle is captured, she feels she has no choice. They nearly escape, but she is paralyzed by Callisto in the middle of a fight to free Caesar’s prisoners. Gabrielle spent much of the last season on a quest for peace, but when she sees Xena fall, she does not hesitate to unleash her full rage on the Roman guards. She fights valiantly while Xena begs her not to, fearing the cost to Gabrielle’s spirit. After they are both captured, they are imprisoned together and sentenced to death. When Xena weakly apologizes to Gabrielle, asking her forgiveness for making her break her vow of non-violence, Gabrielle insists that it’s meaningless, as nothing has ever mattered to her besides her life with Xena. The two of them are crucified together, and they die gazing into each other’s eyes. Though they return to life in the next season, we see that even in death, their souls were just as intertwined as their lives had become.
Gabrielle’s struggle with violence and the inner peace she ultimately achieves in concern to it is generally what people focus on when talking about the importance of her story, but that all happens alongside her journey to acceptance of herself as a queer person. She and Xena are not an immediate item but rather a slow burn love story in which they both must prove their love and devotion while struggling with their own inner demons. Yet still, at any time throughout the series when the two become separated, Gabrielle is not well until she is reunited with her partner. Xena, for her part, grows to depend on Gabrielle in a way that is, at first, completely alien to her. Though Xena has had many loves, none of them went to the lengths that Gabrielle went to in order to be with her. Leading up to her catastrophic death in the final episodes, her commitment to Gabrielle is agonizingly apparent. Even in death, the two of them will never be separated.
Without Gabrielle’s queer subplot, textual or not, Xena would not have been the show it was. Xena’s story involves a lot of conflicting feelings and ends with her making amends for who she was before ultimately letting go of it all and finding her own peace. Gabrielle’s story is about holding on to her faith and her kindness regardless of what she goes through. Together, these stories combined to be one of the greatest love stories in television history. Though the comics would later portray their relationship as openly queer, the fact that it didn’t need to be canonical within the show to be as important as it is to queer audiences only further proves the impact of the series, the vitality of Gabrielle’s story, and the poetic beauty of her complicated, but all-encompassing, love for Xena.
- Gabrielle, Xena, and their wlw legacy 25 years later by Sara Century
187 notes · View notes
lokiondisneyplus · 4 years ago
Link
Prior to the pandemic, Frank Patterson would spend most days at the sprawling production facility, formerly known as Pinewood Atlanta Studios, that he runs outside of Atlanta. Then COVID-19 hit, and not even he was able to make his health and safety team's cut of essential on-site personnel.
"They were like, 'Frank, why are you here? You're setting a bad example,' " says the president and CEO of what is now Trilith Studios, the in-demand filming location known for hosting a suite of Marvel projects, including WandaVision and Avengers: Endgame.
Since Patterson took the reins in 2016, he's transformed the place from a set of soundstages to a full-fledged film community. After divesting from the Pinewood Group, Patterson led investments in new technologies and content companies, as well as expanded Trilith's footprint. The result is a 935-acre master development that includes the studio as well as a European-inspired town including homes, restaurants and schools that serve as a live-work community for the many creatives on the lot.
In a wide-ranging conversation, Patterson, 59, opened up about the most challenging aspect of COVID-era production, the studio's biggest concerns and whether he'll mandate vaccines.
You've had multiple projects in production during COVID-19. How has it been going?
We've been very fortunate. We had the first studio feature in the industry back to work in June. I can't say what it is, but they'll be finished soon. It was an intense amount of research and work to put together protocols, recognizing that the disaster version looks like an outbreak. None of that's happened. We've had enormously low numbers of positive tests. And we have a full lot: 3,200 people drove on today.
How much more expensive is it to make a film or show right now?
It's costing about 20 percent more money and 20 percent more time. Things are slower and clunkier and it's taking more space. But the good news is cast and crew are taking safety very seriously. I'm sure you heard the story of Tom Cruise getting upset at the crew for not following protocols [on Mission: Impossible 7]. I don't think that's common. What we have found is with the exception of the day player — they tend to test positive more than the average crewmember — people are taking care of themselves.
A year in, how do you feel you did with the COVID-19 protocols?
They're pretty routine now. We're not just making stuff up like we were in the very beginning.
Which of those do you expect to remain post-pandemic?
The washing hands and standing apart, that's how we keep from spreading these diseases and how we need to work. There's a heightened awareness for cleanliness. People used to drag themselves to work miserably sick because if you missed work, you were letting your team down. Well, that's changed. If you show up and you're sick, they're like, "Get out of here." That'll go forward.
Fellow Georgian Tyler Perry said when he was shooting his shows last summer, there was an elderly actress who didn’t feel comfortable coming on set given the risk, so they had to write her out of the scripts. Have you heard of anything like that happening on any of your productions?
Not leaving a show, but changing of schedules to accommodate people's tolerance for coming back to work. There's an, "OK, let's not shoot this right now because this actor is not quite ready to come back to work." They're pivoting and shooting other stuff first and coming back. That's happening across all the productions.
What are the biggest concerns that you hear from the studios now?
Everyone's overwhelmed with the need to get stuff made, but we aren't returning to the speed that we had and we're spending more dollars per frame captured in just the pure production. And it's not like people don't care because you always care when you're spending more money than you planned, but it’s a way a distant second to: Are we getting this stuff shot?
Are all the studios behind?
Nobody is meeting their goals. Just look at the Disney+ line-up, all the stuff that they want to put in place. Look at what Paramount is doing now with Paramount Plus. If you just look at these pipelines, this is the anxiety that everyone feels right now. And then, by the way, WandaVision's a hit, so you got to feed that beast, right? That’s the tension that you feel every day.
How much of that is not having enough physical space to film? Several production facilities, including yours, are fully booked.
It's not just about space. Yes, of course, we could use some more facilities, and we're putting in five more stages that will be ready by June. But that's only one small part. Even before COVID hit, there weren't enough people — I'm talking about crew, not to mention the storytellers — to meet the demand that Wall Street was pouring into the pipeline. There's a talent drain. With COVID, it's [only gotten worse].
Georgia opened sooner than other states. Did you field a lot of calls?
It was overwhelming. Guys were like, "Hey, we heard you guys figured it out." First of all, we didn't figure it out. We have a version and it's working. But there was a lot of attention on us. And we had the good fortune of not having to worry about what role our government leaders would play because they basically said, "We're going to let the industry figure it out." That's the good news. The bad news: It was on us to figure it out and take responsibility.
Are you getting involved in the vaccine rollout as you did testing?
No, we decided we would just keep our focus on the testing protocols. We have to make certain that we just take it all the way to the end — and we'll let [union, guild and association] leadership decide when that is and when those protocols can change. And then again, as an industry, we're going to have to decide what we want to carry forward and what we don't. That's the next phase, and the rate at which we're vaccinating may advance those conversations faster than I thought. I used to think [the protocols] were going to go into 2022. I don't know if that's the case anymore.
Have you had conversations about mandating the vaccine on sets?
We haven't. We know that when it comes to mandatory protocols, we'll have to work in collaboration with industry leadership. No one goes on our lot without a mask, for example. And that was a political thing. Fortunately, Governor Kemp said, "How can I help?" And we were like, "What would be helpful is if you wear a mask in public," and he said, "OK." So when a crewmember said, "It's my right [not to wear one]" or whatever, of course we can say, "This is private property, sorry," but what our security team said instead was, "Hey, listen, the governor's wearing a mask, and you should wear a mask to protect our industry." It was us taking a stand, but the stand was really only taken because the unions and guilds and associations agreed. We'll have to do the same thing with the vaccination.
You're building out a neighboring town for people to live. Is this the future of production facilities?
I don't think so. In some ways, what we're doing is what Mr. Disney did. The mill town is not a new concept. But if we didn't have a state with a reputation for being so business friendly, for having the tax incentives, for having the most traveled airport in the world, if those things didn't exist right there, believe me, we couldn't do this. I grew up in Hill Country outside of San Antonio, Texas. You cannot do this in San Antonio, Texas.
How many people are buying houses and apartments on the Trilith property?
We have 400 of the apartments built, 260 of them occupied. We’re at almost 300 homes now sold and 500 people in the town. We're working on our next set of 150 homes right now and starting our third micro village. The second micro village filled up like that (snaps fingers). We have 36 people on the waiting list. What’s happening — and this is a global trend — is that COVID has heightened our awareness of the benefits of this approach to working. The distributed workforce and the way for us to collaborate with these electronic tools is causing a lot of people to realize that they don't have to live in the town they thought they have to live in. So I think people thought it was going to be more like a second home, but they're actually staying here.
Every few years it seems there’s some controversial legislation in Georgia that pops up and Hollywood threatens a boycott, whether it’s an anti-LGBT or anti-abortion bill. Do you just assume it's going to pass?
These kinds of ebbs and flows of social discourse and its impact on the industry will never go away. Georgia is not immune to it. The film industry has been this wonderful beacon of possibility, and I do worry, given what's going on in our culture right now, that we as an industry could get caught sideways in this in some way that really dampens our ability to continue to have diverse views on the world.
Georgia's film incentives program has been criticized by some as an irresponsible use of taxpayer money. Do you see it being phased out or pared in the future?
This state is very proud of the fact that seven years in a row now it’s the number one state in the United States to do business. They saw the film industry as a way to really diversify its economy, to bring the creative class into the state. So they wrote this policy that was supported left and right, and that still is the case. I'm not a politician, but I'm on all of these committees, and what I noticed is they were so careful and specific about making it make business sense. It would be very difficult for anyone to turn it around now because it's just good, smart money — and you have both Democrats and Republicans looking at it. But in every session in every state always in the U.S., you will have people come up and write up some kind of legislation, "Let's get rid of tax incentives." It's just not going to happen. I would be really surprised.
But there were some changes to it recently, yes?
There were parts that we needed to improve on around auditing and how we manage the information and our relationship with all the productions. We needed to clean up some of the back of house stuff, so Representative Matt Dollar passed some amendments last session that are now going into effect that really helped clean up the whole process.
Interview edited for length and clarity.
12 notes · View notes
rwbyconversations · 6 years ago
Text
Rooster Teeth Glassdoor Crunch/Overtime Accusations #AnimatorsFirst
EDIT: Georden Whitman, former creator of Nomad of Nowhere, has come out and publicly confirmed the Glassdoor reviews are true.
Original story:
Rooster Teeth’s Glassdoor reviews have recently made serious allegations against the company, with people who work for the company claiming that the company engages in practices involving heavy crunch periods, a resistance to providing benefits, eighty hour work weeks, a management team trying to justify crunch and unpaid overtime that, according to some, led to as much as a third of RWBY and gen;LOCK’s recent seasons being made effectively for free. 
Below are screencaps and exact quotes from the pages. Any emphasis made is done by me.
From May 23rd this year, as written by an employee with three years experience at RT:
Tumblr media
Cons
Program scheduling department has no idea how to time budget for animation, has resulted in unnecessary, preventable crunch Company takes on projects that are too big for it to manage effectively Not the highest pay compared to Anim Guild standards Open office space, gets noisy
Advice to Management
Management has been using a weird method to try and deescalate hard feelings about crunch. They’re acting like counselors who are “there to talk” and to try and find “coping mechanisms” to deal with crunch. This is a terrible idea considering that none of them are trained counselors as far as I’m aware, but more-so, they’re obviously going to be biased in favor of what they want from us. It makes me want to communicate with them even less. This past review, my manager criticized me for having “negative energy” during a terrible crunch period where we were working over 80 hrs s week, and told me I should “look for the silver lining” which is just bad advice. Advice to management is to stop pretending you know anything about mental health and also be less passive - fight harder for your team.
From May 13th, an employee with a year’s experience at Rooster Teeth:
Tumblr media
Cons
The management is terrible. Artists are lead on with the promises of "full time employment and benefits" dangled in front of them without ever being addressed and ultimately are never given, there is no paid overtime, artists had to fight for their right to time off between productions, and good luck getting any form of benefits despite them being plastered on the wall.
Advice to Management
You're not a group of guys playing halo in your apartment anymore. Please run your business and look at what's happened to it.
From June 11th this year, from an employee who has been working at the company for five years:
Tumblr media Tumblr media
Cons
- Extremely poor management (Some of it is negligence, some of it is just accidental from the sheer amount of work. Upper management is also extreme bro/friends club.) - Insanely high expectations (animate a 10-14 min episode in 2 weeks) - Very low compensation (I've worked here for years and make entry pay. Some people have gone MULTIPLE years with no raise) - No overtime pay (Every season of RWBY and GL gets about 1/3 or less made for 'free' because no one gets paid over time and it's not uncommon to work hundreds of hours of overtime) - Toxic work environment (there are a lot of cliques, complaining and even making fun of other people and depts here. It never gets punished so it always happens. Not professional)  - You know something is going right when after many complaints HR reminds everyone you have "unlimited" mental health doctor appointments... I could honestly go on and on like an emo on Myspace in 2007 but I'll reign it in. I'll leave it at this since I've seen many fans read these and be skeptical. It's not great. You can deny it but there is a lot of evidence if you just accept it. And the reason you work here is cus you get stuck and are promised "It'll get better". The work is low quality (hard to get jobs elsewhere), pay is low (can't save money) and life/work balance is a joke. We have a bit of balance now but it's only for a couple months out of the year when production isn't in full swing. Then it's back in the meat grinder.
Advice to Management
You NEED to listen to the workers and make hard decisions and actually fight for better conditions. It's been far far too long of "it'll get better" or "we know what to do next year". This isn't sustainable and I think we all know it. But someone has to be the guy to say "no" when things aren't good enough. If you don’t say no, hundreds of people suffer. Please.
From May 18th:
Tumblr media
Cons
Crunch has gotten to an unacceptable level. Productions have been completed with over half of total hours unpaid overtime, especially impacting the comp and editing department. Management cares more about their ego than the quality of the work they put out— letting the crunch caused by their irresponsible decisions fall solely on the shoulders of the artists while they enjoy a forty hour work week. Pay is laughable compared with the amount of mandated, unpaid hours of labor. No career advancement, and contract workers are given empty promises of full time employment before being shown the door once production is done.
Advice to Management
Stop saying the crunch issue is “getting better” or that you’re “working on it”, and start actually owning up to your mistakes.
From May 19th:
Tumblr media
Cons
-A lot of employees brought on, if not all, before the last development cycle were promised permanent positions after a 90 day trial period. As those dates approached those artists saw no change, asking their leads what was going on. The guidance from higher ups was vague at best, and some felt like they had been forced to lie to employees during the interview process. - A lot of processes went over-scope due to poor planning. -Lack of actual production experience in the management side of things is no longer something that can be glossed over as the company tries to take on more industry vetted employees. -Crunch is extreme and overtime is not compensated for, nor is that time given back in any fair amount.
Advice to Management
-Clear and concise communication -Re-structure your upper level management
From May 12th:
Tumblr media
Cons
Crunch here is out of control. No Paid OT. Expect to work A LOT for free. 70-80 hour work weeks. Mandatory 10-12 hour work days sometimes with no days off. Management is more interested in telling you what you want the hear as opposed to the truth.
Advice to Management
Fix the crunch issue and stop saying 'we're working on it'.... because you're not. Layoffs are certain. Will layoff bad employees and good employees in the same breath, completely eliminating any reason to work as hard as you're required to do. Fix your transparency issue and stop overworking your employees otherwise your reputation will severely suffer.
From April 5th:
Tumblr media Tumblr media
Cons
-No paid overtime. -Crunch is a major problem in the animation department due to unrealistic deadlines, poor planning, and indecisiveness. (Mandatory 10 to 12 hour days for multiple months are common.) -Stress levels are often very high due to harsh deadlines -Some of the producers tend to lie. -Promotions are used as a morale booster, not actual career advancement. -Hardly any time for Professional Development -Professionalism can be a bit scarce (for example people would draw penises on the boards throughout the studio)
Advice to Management
-Management needs to seriously figure out how to deal with the crunch issue. A question was asked at an all hands meeting: "How are you going to handle crunch this year?" Instead of giving a clear answer, the head of the RT animation department completely dodged the question. If you don't know how you are going to tackle a problem, try saying, "I don't know. I will get back with you ASAP." Then actually pursue a solution to the problem. Dodging questions makes you look shady and untrustworthy. -Improve production plans and make sure you have enough resources to complete your projects. If you are going to work on two shows at the same time, then you need to double ALL of your teams along the pipeline, not just one. If you can barely get one project done with your current resources, you certainly cannot finish two. If you can't get the resources needed to complete the projects, then it's probably best to keep them small or to simply not do them at all. Pushing your teams beyond the breaking point is not the wisest decision. If you continue with your overambitious ways, it will backfire in the long run. Telltale Games' closure and Bioware's Anthem debacle are examples of what's to come if you do not improve your production practices and get crunch under control. -Get more training on how to manage people. There are plenty of programs out there that can help management understand how to work with various types of personalities. There were some situations where I noticed that some leads and producers simply did not know how to talk to a person when there was a problem. Despite all of the criticism I just wrote, I feel the majority of who work at Rooster Teeth Productions are decent people. However, the management is just terrible. Put some of that ambition you have into fixing your problems internally instead of putting it into meeting those unrealistic deadlines.
From March 25th:
Tumblr media
Cons
- Massive amounts of unpaid overtime. All while touting the importance to the company of a life/work balance. They promise to give you the time back, but it will be impossible to take. - Management is just a joke. They can’t schedule or stay on track to save their lives. Total amateur hour. - Zero followthrough on promises made. How about a pizza party? - Pay much lower than standard. Don’t expect real raises. Promotions with increased responsibilities don’t come with comparable pay bumps. - Most promises of advancement and opportunities are hollow wishful thinking. - Almost zero followthrough with meaningful investment in employee education. You can access a Udemy account and that’s about it. - Management will blame the artists instead of taking responsibility and will even through people under the bus to cover themselves. - Internet celebs are more valuable than artists.  - Their awards are called “cockbite of the month/year” and it’s what they call their employees. You may not want to be called that but that’s too bad. It’s their culture. A few guys draw penises everywhere to be funny. - Not very much diversity in management. Feels like you need to be a straight white male to be appreciated.
Advice to Management
Hire some actual seasoned industry professionals to upper management in Animation. And demonstrate there are some consequences for them, instead of taking it out on employees.
From April 11th: 
Tumblr media
Cons
-Overtime, and hours will cause any person to slowly become something they don't like. -Management is typically made up of "talent" and treats other employees poorly, not to mention 0 years of previous managerial experience. -Management also blames other employees for the problems they create, and don't show actual leadership. -Echo chambers within management. -Stress levels incredibly high -Lack of professionalism
Advice to Management
-Get rid of "talent" in managerial roles, it's clear they're costing the company serious problems and money. The ones who end up being hurt are the employees who knew and constantly warned about problems ahead of time that were ignored. If the company stays the same a huge incident is bound to follow. -Try to respect creatives that aren't "talent" within the company as well. It's clear management doesn't and goes against the entirety of the company's "core values." those who have had previous industry experience should be listened to and considered instead of being shrugged off and given responses like "Well that's just how we do things." -Collaboration doesnt seem to exist for a majority of managment here. If this one massive change happens the company could really grow far and do much more than create crude content with a lack of care/heart for the final product. -If people are able to sleep and have a normal schedule more thoughtful input will also happen, and your content can only get better. -A multitude of people and lives have been hurt from management at this company, from in house employees being mentally abused to freelancers that are ghosted. So many immature and poor practices have taken place within the animation department I'm amazed a lawsuit has yet to happen. -Management should be leaders not bosses.
It’s almost darkly funny that most of the positives are just “They give you free food on Mondays and the people are nice.” 
But these are all from just the last year alone. Most reviews from before the start of 2019 don’t speak of crunch barring one from April 2018, one from March 2018 and one from June. This is a problem that has been affecting Rooster Teeth for at least an entire year, and since the start of the new year, the problem has magnified tenfold. Most reviews mention that the heads of departments are aware of the crunch and unpaid overtime but refuse to do anything about it beyond offering platitudes or dodging the question on what the company is going to actually do to fix the crunch problem.
Crunch is a problem plaguing many companies, especially in the western hemisphere. In gaming development there’s a story nearly every month about what apathetic upper management think they can get away with by forcing employees to spend dozens of hours every week slaving away on their product. I hoped that Rooster Teeth would not be one of these companies, but I am saddened to see that they were not. 
Crunch’s negative effects on mental and physical health have been well documented, alongside the basic fact that crunch isn’t worth it and doesn’t work. Employees forced to crunch are unable to work as well as employees who are well rested and have time to go home to their families. 
To anyone working these impossible crunch hours at Rooster Teeth right now, I hope your suffering ends soon, that eventually basic human empathy wins out and hours are lessened while you receive your just rewards for your work.
For @roosterteeth? This is appalling and a slap in the face to the fanbase you conned into thinking that you were a company that cared for everyone within as a huge family. Your entire management team should be ashamed of the environment you signed off on. No profit margin is worth the suffering you have subjected your crew to. Shame on you. 
As a fan of RWBY, it disgusts me that a product I enjoy was made through blood, sweat and tears. And as a fan of RWBY, I wish to make a public call to the fanbase, be it on Tumblr, Reddit, Twitter or Youtube. I want to make a public statement to Rooster Teeth that we are willing to wait longer for new shows if it means that they are made ethically. I can’t in good conscience support a product if it was made by putting the workers through hell. Maybe I can’t change anything on my own, maybe ultimately we’ll just be ignored, but I refuse to stand by and stay silent on the matter, maybe even get Rooster Teeth to make changes in their workflow (I won’t say “I hope they respond” because they seem to respond in-house to complaints about crunch without ever actually changing anything) 
I encourage you to share this around as much as you can. Share the accounts of the Glassdoor reviews as far and as wide as you can. We love and enjoy media, we love the people who make it- the animators, editors, writers and voice actors, and we as a community want them to not have to resort to RT’s seemingly unlimited mental health coverage or “find a coping mechanism to deal with crunch.” As much as it pains me to admit, I’d rather see RWBY die instead of seeing continue to be made on the back of crunch.
Thank you for reading. Again, I encourage you to share this around as much as you can. Let your voice be heard if you stand against this. 
5K notes · View notes
hoodwinkd1 · 4 years ago
Text
Your Eyes Whispered Ch 4-7
Fic Summary:  After Eris becomes High Lord, there's only one thing on his mind, now that his father is dead and he can finally leave his horrible façade behind. A slow burn romance featuring the misunderstood prince of flame and his mate, a powerful teacher who can't seem to step out of her small town life.
Chapters 1-3 here! Ch 8-10 here.
Some fuffiness, some angst, some drama, and a cliffhanger! 
Chapter 4: the lingering question kept me up
"What was it like?"
The question sat between them, as tangible and heavy as a bottle of wine. A tense silence fell, after three hours of lighthearted conversation.
Rhia blushed, absolutely mortified that the question had slipped between her lips. "I'm so sorry, that was wildly intrusive of me. Pretend I didn't say anything."
They had been trading stories like playing cards when Eris had mentioned Beron, briefly and without emotion. And yet Rhia could hardly stop herself before blurting out that damned question. She silently berated herself. What kind of heartless bitch asks about patricide without prompting?
She watched him grin without humor, his eyes turning blank when they'd been alight before.
"I suppose that's quite a normal thing to wonder about," Eris replied, in a tone that sent a small shiver down Rhia's spine. "How does a person feel after murdering their father, after premeditating the act for decades."
"No, really, I'm horrible for asking," Rhia pleaded. "You shouldn't answer that, especially not for someone you barely know." Anything to get that cold stare off his face. She took a sip of wine.
Eris seemed to catch himself, rubbing a hand over his face and also reaching for his drink. "I wish I could answer. I still don't know what I feel or how I should feel. If there's anyone I would wish to tell, it would be you."
Rhia let out a small sigh in relief that he wasn't about to storm out of her kitchen. "You don't have to feel a certain way. I can't imagine how difficult it must be to balance family and duty to the rest of the Autumn Court." Afraid of pushing too far, she hesitated a moment before adding: "Every citizen I know is grateful for what you did."
He laughed. "I doubt most Fae believe me to be any better than he was. Not after centuries by his side, doing basically nothing."
"Most Fae don't know what to think," she argued. "You were never overtly cruel or kind. Honestly, I'd thought you quite shy before...this."
"I've been cruel countless times, to countless people," Eris snapped. "Maybe not to Autumn Court citizens, but certainly to other High Lords and their close ones."
Rhia sat straighter, determined to get her point across clearly. "None of us have a clue about what happens between the nobility, especially not across Court borders. Forget their opinions and focus on what we think." He opened his mouth to respond, but she wasn't finished. "I've already heard rumors about your changes in the capital and I think they'll go a very long way towards gaining favor."
She wasn't just saying that to make him feel better. Eris had restructured the tax system to account for old-money families hoarding obscene amounts of wealth, funneling most of that money to finishing repairs from the war. He'd also banned the practice of arranging marriages for children, mandating that both Fae consent after they'd passed the age of maturity.
"I shouldn't consider the opinions of other Courts?" he questioned, ignoring her other point. "Even your idol, Feyre Cursebreaker?"
Damn him. She'd made all of one comment about how incredible Feyre Archeron's feat against Amarantha was and Eris had labelled her a fanatic.  
"What does she care about your leadership? Haven't we always allied with the Night Court?" Rhia had had enough of Eris' self-deprecation and obsession with what others thought.
He looked distinctly uncomfortable, moreso than she'd thought the topic warranted. "All of Rhysand's Inner Circle hate me, deservedly so. But you were asking about me murdering my father, apologies for getting off-topic."
Rhia gaped at him. "What could possibly be so uncomfortable to speak of that you'd rather discuss murdering your father?"
Eris looked down at the table. "Something for another time."
The tension was back.
"I keep asking horrible questions," Rhia said softly, attempting to catch his eye again. "You know you never have to answer me, right?"
Eris spun his glass around a few times. "I wish I wasn't afraid to tell you."
"There are things I'm afraid to tell you," Rhia blurted out. Truly, she had almost told him about that dreadful night several times now. Every time she tried to push the words out, her lungs seemed to stop working and her head seemed to start spinning. There was something incredibly terrifying about looking into someone's eyes and giving them the darkest part of herself. Even if it wasn't her fault, Rhia couldn't stop the rush of shame that overtook her whenever she thought about it.
"I meant it when I said I'd take any part of you, in any way." Eris straightened in his chair, meeting her eyes now that he felt the compulsion to comfort.
The Cauldron was either brilliant or damned for putting the two of them together. Two Fae incapable of holding normal conversations without trauma ruining an otherwise lovely evening.
"I've made things terribly awkward," Rhia scrambled for something to fill the silence. Eris smiled at her lame attempt.
"Truthfully, I thought this conversation would be much worse," he appeased. "No one's in tears or injured, so let's count 'awkward' as a win. Tell me more about your students."
And so the conversation and evening continued to be lovely.
They met four more times over the next four weeks. Each time, Eris got a bit closer to naming his emotions about becoming High Lord and Rhia got a bit closer to attempting physical contact. Not that the other ever picked up on it.
A particularly hostile thunderstorm and cold autumn wind hit the town that night. Rhia couldn't wait for Eris to arrive, mostly because his ability to heat a room far surpassed hers. She cleaned the studio after her last class, worrying about which families had firewood and whether anyone face the storm unprepared. The door slammed, jerking her back to her body.
"Sorry to startle you," Eris apologized, snapping his fingers to dry out his clothing. He continued to enter through the door after the first night, refusing to break her wards even if he was fully capable of putting them back in place. He frowned, noting the chill in the room, and sent a warm breeze through the house.
Rhia smiled. She loved watching the flames in the fireplace jump in his presence, like a puppy excited to see its owner.
"How are you?" A loaded question, if he chose to answer truthfully.
"Much better now," Eris replied cheekily, winking at the flush that spread across her face. He never missed a chance to flirt with her and she never missed a  chance to blush like a teenager. "I actually slept well last night, but my morning was immediately ruined by one of my brothers' return home."
Rhia didn't know much about the princes, but she doubted they had good intentions. "Which one? Not that I know any of them personally."
"Auster." Eris shrugged off his coat and started heating up the tea kettle. "He is...not the worst brother I have left."
"What a charming description." Rhia finished locking up the supply closet and started to join him in the kitchen, before a frantic knock at the door stopped her in her path. Eris whipped his head around and both of them sent a tendril of power to sense who it was.
"Oh fuck," Rhia swore, turning around to walk towards the door. "Oh fuck, oh fuck, oh fuck."
"Who is it?" Eris asked, his tone a bit panicked at her reaction.
Rhia shushed him. "Just--I don't know, just sit down and don't say anything." He did as she commanded, but continued sending her concerned looks.
The knocking kept up until Rhia swung open the door.
"Were you going to keep me out here all night?" Sofine demanded, shoving her way into the house. "It's pouring, in case you hadn't noticed."
Rhia tried to grab her best friend's arm before she made it too far into the room. "Sofi, hold on one second--"
But it was a second too late. Sofine had inhaled, recognizing the scent of another person, a male, in the house and froze.
"Who's here?" she asked, in a tone far too tense to be casual. Rhia grimaced. This was certainly not how she planned to make introductions.
"I, uh, you see, well a few weeks ago," she stammered, her brain refusing to produce an actual sentence. Eris chose that moment to speak up.
"Hello! You must be Sofine, I've heard so much about you." He walked towards the two females, his hand outstretched. "I'm Eris."
Rhia had never seen Sofine stop talking, but in this moment she was utterly speechless. She shook his hand, without saying a word, before spinning to face Rhia again.
"You have the High Lord in your kitchen."
"Oh, that reminds me I put the kettle on. Would you like some tea?" Eris asked.
Sofine shot Rhia one last glare, silently demanding a full explanation as soon as they were alone, before joining him in the kitchen. Oh shit. In all her worries and hopes about her burgeoning relationship with Eris, she hadn't even considered how he would fit in her life, or how she would fit in his. If that were even possible.
Chapter 5: these are the words I held back
TW: mentions of past sexual assault, nothing graphic. I put "XXX" at the start and end of it, please please skip it if that could possibly harm you. I will never, ever write anything graphic or specific about sexual assault, pinky promise.
Beron’s shot of flames slammed the side of his face before Eris could duck out of the way. Hissing in pain, Eris tried to ignore the feeling that half his face was now on fire. His father kept coming with the attacks, pushing him back until he could feel the stone of the bedroom’s wall on his back.
“I’m going to kill her next,” Beron taunted, slowing his attacks now that he saw his son fully cornered. “She’s given me nothing but useless heirs, disgusting upstarts who think they can overpower me.”
Eris tried to look around the room, but there were no other options. No final play, no additional power to grasp from. Why had he thought he could overpower his father?
He grasped at his wrist to find it empty. Where was the damn bracelet?
Eris stood alone and alone he would fail.
Beron continued to taunt him, sending flames to match each word. “I could always take another wife. Someone more beautiful. I’m utterly bored with your mother’s face.” The tyrant stepped even closer so Eris could see the utter hatred in his eyes. “Maybe even that pretty little mate of yours. What was her name again? Oh right.” Beron cackled as he prepared his final blow to murder his son. “Rhia.”
Eris woke up gasping for air, his father snarl still ringing in his ear. He ran a hand over his face. He’s dead, he’s dead, he’s dead. The refrain calmed his breathing and slowed his heart rate, like it did every morning after nightmares haunted him every night. Neither tonics nor working himself to the bone had helped bring Eris a restful night of sleep.
Hearing his mate’s name in his father’s voice had been a particularly effective type of torture. Eris had done everything he could to avoid even thinking about her while his father was still alive, especially after that horrible incident with Lucien’s first love. Jessminda had done nothing except bring one of Beron’s sons happiness, and yet she paid the ultimate price.
He’s dead. He’s dead. He’s dead.
The rest of the day continued in a similarly joyful manner. One of Eris’ advisors, an ancient male named Julius, had attempted to undermine the latest efforts to modernize the royal court by poisoning the newest Minister of Finance for daring to be a female. Leanna had recovered quickly, given Julius’ ineptitude at everything except  for being a misogynist, but Eris still had to handle his punishment. He then missed lunchtime because one of his spies had to give him an update on Auster’s movements, which still did not reveal the prince’s intentions or goals. Finally, Gerwin absolutely demolished him in the afternoon training session, shoving him into a weapons rack and giving him a lovely bruise on his forehead. The headache that manifested during dinner felt like a fitting way to end the day.
“Are you even listening?” his mother admonished, though her smirk suggested she was anything but annoyed. “I would rather not repeat myself for a third time.”
Eris put down his wine glass, feeling as though alcohol would only make the day worse. “Sorry. Horrid day. What were you saying?”
The Lady of the Autumn Court placed a gentle hand on his arm. “Dare I hope that the cause for your distraction is a happy one?” At his hesitation to respond, she added: “I know the walls have ears and you keep your secrets close. But come to me when you’re ready. I hate seeing you handle so much on your own.”
“I have happy reasons to be distracted, but no, today I’m simply tired,” he replied, turning his palm face up to grab her hand. “I wish I could say more and I hope I’ll be able to soon.”
His mother smiled, appeased for the moment. Eris wanted to tell her more than anything, let her know that he was happy and in love. Shit. He was in love. The thought made him cringe, because surely no undamaged person fell in love so quickly and easily. Surely only someone deprived of affection and wounded as he would consider 5 nights of conversation enough. No, Eris reasoned, he probably wasn’t in love, but the horridness of the day and the bitter taste of his nightmare had twisted his mind into thinking so.
He couldn’t tell his mother because he would not subject her to his heartbreak if Rhia decided she only ever wanted his friendship or no longer wanted him at all. She already had to watch Lucien, the true joy of her life, suffer without a true home and without love from his mate for so many years. Eris would not add to her burden, even as merely her second-favorite child.
“Go to bed early tonight,” she declared, giving him a look that made him feel like a child again. “I’ll oversee Julius’ imprisonment tonight and send word if anything goes astray.”
Eris nodded and kissed her on the head as he stood to head to his bedroom. If nothing else, murdering his father had been worth it just for his mother to live freely. If she was capable of finding her freedom once again.
Luckily, one tiny thing went right for the High Lord of the Autumn Court that awful day. The glowing piece of parchment in his top dresser drawer might as well have been a star coming down from the night sky, shining bright enough to scare away the dark. Rhia had written to him.
I’m glad you didn’t think it was terribly awkward two nights ago. Sofine can be quite abrasive, but I think she may have liked you. She worries about me, you see, even if she can’t argue with the High Lord. I’m very glad you met her though. I have a silly thought for you when you reply.
Eris couldn’t remember a single thing on his to-do list. The only possible thing he had to do was reply and reply quickly.
Let her know she is allowed to argue with me any time. I’ll probably regret saying that. My day was absolutely horrible and your silly thought is the only thing that might bring me joy again. Please share before I perish from curiosity.
She took a few minutes, either caught up in cleaning her house or making him wait on purpose. Masochistically, he hoped it was the latter and she enjoyed playing games with him.
If you mock me for this, I will, well I don’t know what I’ll do but it won’t be pleasant.
After you both left, I thought about how I might never have had the courage to introduce you or include you in my life. But then, I thought about how relieving it was that Sofine knew about you. Because that makes it real. I can’t back out now and I don’t want to.
No one was watching, so Eris could deny that a few tears pricked the corners of his eyes when he read that. Yes, Rhia was often withdrawn and overly cautious with him, but she was still moving forward. The two of them were still progressing into something, something more beautiful than anything Eris had ever experienced before.
That’s not silly. That’s a wonderful thought that I enjoyed immensely. Can I share a silly thought with you now?
Please. If only to make me feel less alone in my mortification.
You’re so easily mortified. Have you considered that I’m much more desperate and embarrassing than you are? Here’s my thought:
He hesitated, wanting to write so many things. He could write three dangerous words, but knew it was much too soon. He could ask her for permission to tell his mother, but knew that might bring more danger and scrutiny than could be prevented. He could even tell her about the worst mistake of his life and pray to the Mother that she wouldn’t see him like Mor did. Instead, he added:
I think once a week is ridiculous. I think about you too often to only hear your voice once a week. How would you feel about twice a week? If we’re feeling reckless, three times?
Infatuated, but not damaging enough to push her away.
I’m amazed this Court continues to run if you truly are thinking of me so often. If it will help the High Lord function, two-three times a week is acceptable to me. (more than acceptable). When should we start this crazy, reckless plan?
Not to upgrade the recklessness to outright foolhardiness, but tomorrow night? Unless your social calendar is full.
You know I have one friend, don’t be rude. I’ll see you tomorrow night. Bring food and wine.
She always did love trying the foregin cuisines he brought from the capital, offerings that weren’t available in more rural areas. Eris enjoyed nothing more than watching her try a new food cautiously before digging into it enthusiastically. Rhia’s face had seemed unreadable when he first met her, but he had begun to understand her expressions the way some scholars learned new languages. Food certainly helped soften their relationship, as indicated by the way her eyes narrowed when she saw something interesting and her lips quirked upward when she discovered a new favorite flavor.
Eris frowned as a realization swept over him. He was thinking about her lips, yes, but not at all in a sexual manner. This fact alone was not troubling; Eris only felt sexual attraction rarely and towards Fae he had some sort of prior connection with. However, Rhia was his mate and he thought he could be in love with her; desire surely should follow. Yet it felt as though some boundary stood between them and intimacy, as though sex was not even on the table at this moment. Too exhausted to unpack that strange feeling, Eris decided not to question the best thing in his life. Sexual desire would come or it wouldn’t.
----
Rhia had another bad night. One step forward, two steps back, her thoughts ran like an angry river towards an endless sea. She could feel the Mother laughing at her predicament.
XXX
As Rhia started trusting and liking Eris more, she thought about them as a couple. Every time she thought about them as a couple, a cold wave of terror rushed over her at the thought of being intimate with him. Eris could overwhelm her without a second thought, his power ten times her own. Even with Rhia’s strongest gusts of wind or quickest winnows, she would not escape him.
He wouldn’t do that. He wouldn’t do that. He wouldn’t do that. Her constant refrain did nothing to quell the anxiety that followed any time she thought about sex. The logical side of her brain screamed and yelled that he had not even touched her yet, had observed every boundary she set, had made no move to pressure her forward. Unfortunately, logic did not win out against trauma.
Rhia gripped her bathroom sink, staring at herself in the mirror like she always did when her thoughts grew too loud. Looking into her own eyes and seeing that she’d survived that night, survived her fucking rapist, slowed her heart rate back to normal.
Cauldron, this stupid problem only existed because she wanted him. Rhia had wanted him the moment she laid eyes on him. She thought about kissing him every time he stepped through her doorway. But males never stopped at kissing and Eris might walk away if he understood how truly fucked up she was.
You’re not the first female to ever get attacked. Pull yourself together. Rhia screamed at herself until her inner voice was hoarse. Do you know how much worse others have it? Can you even imagine what his own mother went through for centuries?
A voice that sounded eerily like Sofine’s challenged her back. Just because others have it worse does not lessen your burden or your worth.
Rhia breathed in, then out. In, then out. She would hopefully be able to fall asleep soon, this panic attack lasting less time than last week’s.
XXX
Exhaustion finally came, crashing over her as she finally felt her body relax. Rhia gave herself one last, long look in the mirror before coming to a decision.
She would not let herself ruin this relationship before it even had a chance to start. If it took jumping off a cliff and telling Eris about the worst night of her life, that was a small sacrifice to pay for potentially finding happiness. Smiling at that unusually optimistic perspective, Rhia washed her face and grabbed her silk bonnet, hoping that tonight’s dreams would carry her towards that mysterious, happy future.
Chapter 6: shifting eyes and vacany, vanished
TW: mentions of past sexual assault. same thing as last time, absolutely nothing graphic, will put an XXX before and after.
Eris had just grabbed his cloak, preparing to winnow to Malefic, when he heard a sharp knock at his door. He grimaced, imagining some sort of bureaucratic nonsense that could have undoubtedly been saved for tomorrow morning.
Instead he found Gerwin, nervously pacing the hall outside of the High Lord’s bedchambers. The weapons master rarely brought Eris news directly, and wouldn’t disturb him at night unless it was absolutely urgent.
“Come in.” Eris stepped back into the sitting area, tossing his cloak on the back of the nearest chair. “How long do you think this will take?” He’d rather send a quick note to Rhia then leave her waiting for hours.
Gerwin remained standing. “Not long, but I suspect you’ll want to take action after you hear this. One of your spies was found dead last night. We suspect Auster figured her out.”
“Who?” Eris mentally ran through the five Fae he had employed to look into his brother, shocked and hurt at the prospect of losing any of them.
“Mellie,” Gerwin responded, naming the air wraith who could walk as silently as the wind. Eris could only imagine how his brother had caught her and what detestable things he had done before killing her. “Jyn found her body an hour ago and we’ve covered the area up so none of the other staff will find out. How would you like to proceed?”
I’ll be a bit late tonight. Would you rather reschedule?
No, I want to talk to you and I’m afraid I’ll lose my nerve. Come when you can.
That message from Rhia certainly didn’t calm Eris’ anxiety.
The two males debated and strategized over the next hour, going back and forth on how to manage the prince. Since he surely left no evidence behind, Eris couldn’t arrest or prosecute his brother without possibly inflaming any support Auster had. They didn’t want to send any more of the spy cohort after him, since he’d proved tragically capable at sniffing them out. Unfortunately, the best move at the moment was to wait for Auster to make another move or present his purpose. Eris strengthened the wards around the palace, including extra alarms for anyone entering or leaving Auster’s chambers. It was an infuriatingly small response to Mellie’s death.
Eris had one person he considered asking for help, but she wasn’t in the Autumn Court and he didn’t like the idea of his familial problems becoming gossip across Prythian. Another thing I should probably discuss with Rhia , he mused, as he finally gathered his cloak and set off for her house.
Eris winnowed and raised his fist to knock, but Rhia flung the door open before he had a chance.
“Hi.” She sounded almost out of breath, but looked stunning as always. Her dark curls were pulled back into a low ponytail, with several strands escaping in the front. Eris could have looked at her face forever, her smile illuminated by the lantern above her door.
He stepped inside after her. “I’m sorry for the delay. Sometimes I actually have to do work as High Lord, contrary to popular opinion.” The joke fell flat, his anger at Mellie’s death darkening his tone.
Rhia placed the tea kettle and two mugs on the table, gesturing for him to sit. “Would you like to talk about it?”
Eris grabbed one and poured some of the tea, smelling cinnamon and honey. “I believe you had something you wanted to talk about first. I’ll tell you after; I don’t want to ruin the evening too quickly with my melancholy”
Rhia laughed. Eris frowned, his remark hadn’t been humorous.
---
Rhia laughed. She couldn’t help it. Eris had said didn’t want to ruin the evening, as if he imagined she had something funny, endearing, or whimsical to share. He shot her a confused frown, which only made her laugh harder.
“I’m sorry, I’m sorry,” she giggled, pouring herself a cup of tea and attempting to find her composure. “This isn’t funny at all.”
“I would never deny you an opportunity to laugh,” he replied, smiling a bit at her oddity. “But would you mind letting me in on the joke?”
She took a deep breath and a sip of tea, forcing herself to calm down. She often laughed when nervous and she hadn’t realized how nervous she truly was until this moment.
“I’m sorry,” Rhia said one more time. “It’s just, you said you didn’t want to ruin the evening with your news, but I’m afraid my topic of conversation is quite unfortunate. Also, I laugh when I’m nervous,” she finished lamely, looking down at her mug instead of his face.
“There’s nothing you could tell me that I wouldn’t want to hear,” Eris encouraged.
She only wished encouragement was enough.
Rhia took another breath. “I don’t quite know where to begin. I guess, well, I’m sure you had some sort of expectations for your future wife.”
Eris interrupted. “I told you, I don’t have any expectations for you. I just--”
She placed one of her hands on his instinctively. “Please, don’t interrupt me. I know you have no expectations for me and I appreciate that so, so much.” She tried to continue, but her tongue seemed to stick to the roof of her mouth. He had gone completely still.
This was the first time they had touched. Their eyes locked.
Rhia couldn’t help herself. She let out another giggle. Eris grinned at the sound of her laughter and at the absurdity of the situation.
“We’re quite useless, aren’t we?” She looked down at her hand on his again. “Two Fae over a century old who can barely hold hands.”
Eris flipped his hand so his palm touched hers. “I’ve told you time and time again the effect you have on me.” His fingers ever so slowly interlocked with hers. “We’re either extremely touch-starved or incredibly pathetic.”
Somehow, the small action of holding hands spurred Rhia to continue. She felt grounded and calm, trusted and trusting.
“I knew you were pathetic, but I had no idea I was also so wretched,” Rhia replied. “This sort of adds to my point.”
She allowed herself one more breath before continuing.
“I’m aware you have no expectations for me, but we both know what a mating bond or a marriage usually entails. I want to tell you this because it affects both of us, our relationship. I don’t know if I’ll ever be able to have an intimate relationship with you.”
Eris, to his credit, stayed silent. Rhia didn’t sense any shock or strong emotions coming off of him, so she took that as a sign to keep going.
XXX
“Halfway through Amarantha’s rule, while myself and a few others were warding Malefic off from the outside world, a group of males somehow broke in. Everyone else was left unharmed, except for me. My power was depleted from maintaining the constant security, and one of the males had enough magic to keep me still.”
Her story was definitely not clear or easy to follow. Rhia couldn’t find the energy to make it make sense.
“And, well, that’s that. I’m...well I’m improved. I thought I was back to normal. I usually don’t have a problem with intimacy and I’ve had plenty of sex since then.” She glanced up. “Sorry, is that too much information?”
Eris cleared his throat. “Rhia, if you think that your sex life is at all one of my concerns with this conversation…”
“Right, the trauma is probably more important.” She realized she was still gripping his hand and loosened her fingers a bit. His fingers opened, as if to give her the space to back away. She didn’t take it.
“If I have my full strength and I know the male isn’t powerful, it’s really not a problem.” She looked up at him. “So it’s really fucked up that the only person I can think about now is the most powerful male in the damn Court.”
XXX
His face was still frustratingly unreadable.
A wave of anxiety hit Rhia. “You can talk now.”
“I love you.” Eris swore under his breath. “Fuck, that’s really not how I wanted it to come out. I know it doesn’t fix anything and I know I can’t fix anything, but I am just so incredibly honored you chose to share this with me. And it doesn’t change a damn thing about wanting to be with you however you want me.”
Rhia breathed in his confession like a drug. Love won’t fix trauma and a romantic partner won’t fix a broken person. But it felt undeniably good to have someone there, someone who wouldn’t look at her differently or see her as less worthy.
“That wasn’t a good response,” Eris continued. “Let me try again. Thank you for sharing your story with me. I am so sorry that happened to you. What can I do to make you more comfortable?”
“Both responses were good, you idiot,” Rhia sniffed once, a little more emotional than she thought she would be. “Stop it or I’m going to cry.”
“If you cry, I might also cry,” Eris warned. “And then I’ll feel guilty for the rest of my life for crying and taking the attention off of you.” He slowly placed his other hand on top of hers and squeezed once. “We definitely do not have to continue this conversation now, but I would appreciate knowing how I can help you feel comfortable and safe.”
She didn’t reply, but gave him a weak smile in response. “Tell me about your thing now. I’m emotionally fried.”
“Are you sure?” When she nodded, Eris added: “I feel a bit silly now, complaining about my brother and his mysterious intentions.”
Rhia let go of his hand briefly, only to stand and walk over to the kitchen. “I’m sure it’s not some trivial matter if you were late tonight.” She grabbed a bottle of dark brown liquor from a cabinet above the sink. “And please, anything to change the subject.” She poured a splash of liquid into each of their teacups, causing Eris to grin.
“Nothing like alcohol to dull the ache of familial drama. I actually found out one of my spies died tonight, surely at Auster’s hand.” His expression quickly morphed from amused to solemn. “Mellie. She was absolutely brilliant and I wasted her life on pure suspicion. I should’ve investigated him myself from the beginning, instead of risking my employees for a personal cause.” Eris finished this thought with a few large sips.
Rhia also took a drink. “Is it truly a personal matter? If your brother is willing to kill someone, it sounds like he’s actually a risk to your entire court. And I’m very sorry to hear about Mellie.”
“Thank you,” he replied automatically. “That’s...I hadn’t thought of it that way, but you’re right, murder wouldn’t be the typical response to finding a spy. I just wish I knew what he hoped to accomplish.”
“Tell me more about him and I’ll take a guess,” Rhia offered. “It’ll be poorly thought out, but another perspective can’t hurt.”
So Eris began to describe his younger brother. Auster had been a quiet child growing up, never as violent or hostile as the other Vanserra siblings. Youngest only to Lucien, Auster hadn’t even bullied his younger brother to the extent the middle brothers did. However, once they had all reached maturity and especially after the Jessminda incident, Eris suspected that Auster’s quiet demeanor had more to do with remaining unnoticed than introverted tendencies. After two of the brothers died and one escaped Beron at Tamlin’s hand, Eris had investigated the remaining three brothers to maintain his role as Heir. Morian and Dedus were idiots, all brute force and horrible manners. While those characteristics endeared them to Beron, the former High Lord kept the twins far away from the capital and wouldn’t risk giving them actual power. Auster, on the other hand, seemed to have half the staff on his payroll according to financial analyses.
Eris had his own casual spies in the palace and began a more formal cohort, led by Gerwin, at this point in time. Auster never seemed to take action, but Eris suspected he had a role in revealing secrets of multiple political rivals. Beron had also put him in charge of punishing any traitors accused of treason, allowing Auster to demonstrate his cruel tendencies.
Months before Eris had taken the throne, Auster had simply disappeared. Beron had never addressed his missing son and they received no news of his death. Eris had spent those months clearing the palace of anyone with ties to his brother and hired new staff completely loyal to him. Only weeks after Beron’s official funeral, Auster had returned and pledged his support to his older brother. He had spent the time since holed up in his room, without any obvious communication to the outside world.
“Sorry, that was a bit of a rant,” Eris finished. Both Fae had finished several cups of tea-and-liquor during his explanation, and Rhia could feel her cheeks heating up under the alcohol’s influence. But she attempted some logic and reasoning for Eris’ sake.
“He sounds horrible and manipulative. Just the kind of male to come back in the picture only when it suits him,” she theorized. “If he hasn’t spoken to anyone outside the palace, maybe he’s trying to get some of the staff under his control again. Or one of them is sneaking messages out for him.”
Eris nodded, eyes drifting off into the distance as he considered her words. “I’ve been lazy. I’ve put up wards, but that would only detect magic or Fae who don’t belong in the palace. He could have easily snuck out paper messages with one loyal servant.”
Rhia wanted to help out, she really did. But his fingers had been unconsciously playing with her, lightly skimming her wrist and forearm, as if they had a mind of their own while he spoke. Distracting, and devastatingly tender.
She stood suddenly, concerned about where her thoughts might take her. Eris’ gaze snapped back to her face.
“It’s late,” she offered as a clearly fake excuse for her behavior. “I feel terrible, keeping you up when you’ll have to deal with all this in the morning.” Not to mention, she had a group of children coming in for a class in less than six hours.
Eris stood as well, grabbing his cloak. He seemed so hesitant, so unwilling to leave, staring at her face as if to memorize it. “I don’t know if it’s a good idea for me to come back here for awhile.”
Rhia’s heart dropped to the ground. “What?” He saw the panic, noticed her heart rate elevate and immediately corrected.
“Not because of you! Not at all because of tonight. Tonight was everything to me,” he emphasized, holding out a hand between them. “Because of Auster. If I start seriously investigating him, I worry he’ll try to follow me. Or figure out my weaknesses. Rhia, I only introduced myself to you because I thought you’d be safe after I became High Lord. If my brother were to ever try to harm you, I don’t know what I’d do.”
She breathed a bit easier. “How long?”
“I’ll write to you. The paper is safe, enchanted for only our eyes.” Eris shook his head. “Hopefully a couple weeks? I wish it were simple, but Gerwin and I decided to wait for his next move. So it’s difficult to know.”
The idea of not seeing him for a couple weeks hurt. It hurt so much more than Rhia wanted to admit.
So she decided to be brave. She stepped close enough to him that she could feel his breath on her face. She grabbed each of his hands in her own and pulled them up to rest on his chest. For a moment, she swore their hearts beat in synchronization.
“I don’t think anyone would miss him if you had to kill him,” she said, her voice steadier than her thoughts. “Just handle him quickly.”
Eris laughed lightly. “I am very motivated, trust me.” He kissed her knuckles. “Good night.”
Eris gathered his cloak and winnowed back to his palace. As he drifted into an uneasy sleep, he wondered how it would feel to fall asleep somewhere he felt safe, somewhere full of good memories, with someone who cared about him.
Funnily enough, Rhia fell asleep wondering the same thing.
Chapter 7: until I see you again
After five days of silence, Rhia was about ready to lose her mind. Eris hadn’t written or called her in any way, and there wasn’t even any new gossip about him from the capitol. Her mind wandered off at inopportune moments, imagining him dead by his brother’s hand or finally deeming her unworthy of him and moving on to someone else.
“RHIA!”
She jumped, startled at the high-pitched squeal that cut off her most recent vision of Auster chopping off Eris’ head. One of her students, Raquel, stood outside one of the studio windows, banging on the glass.
“Shit,” Rhia swore under her breath, glancing at the clock above the wall of mirrors. Her next lesson was starting now and she hadn’t set up anything.
She jostled over to the door and opened the door to see Raquel standing with two of their peers. This group was one of her favorites, three young Lesser Fae who manipulated nature and lived right at the edge of the forest. Raquel was the certified leader of the group and took that role seriously: they made sure Leyora and Aliar always arrived on time.
Rhia usually loved all the sass and attitude that came with this trio, but today she was close to strangling the little jerk.
“Come in, come in,” she said instead, herding the children into the room and helping them with their coats. “I must’ve forgotten to unlock the door. How’s everyone doing today?”
“We were having a good day until you left us in the cold for so long,” Raquel grumbled, their cheeks pink from the frosty air. “I screamed your name four times before you noticed me.”
Leyora nodded. “Raquel was very loud. You really should answer your door faster.” She looked extremely serious after the minor inconvenience, in the way only children can.
Rhia finished hanging the coats and walked over to her supply closet. “Well I am very sorry that I ruined your morning. Blow breezes at each other while I set up.”
As they sent blasts of air at each other, the children soon forgot their anger and quickly turned to laughter, describing their breakfasts and every little detail of the walk over. Rhia tried to be engaged and charming, like she usually was, but kept glancing at the empty piece of paper sitting on her counter, yearning for it to glow.
An hour later, and after several very close calls with fire and her curtains, Rhia stood staring at the paper again. She’d tried, she really had, to give Eris time to deal with his brother and let him write her first. The last thing she wanted was to distract him while he was potentially fighting for his throne. Well, he could always ignore her if he didn’t want to respond, so she might as well write something.
Just let me know you’re okay.
---
After five days of hunting, Eris was ready to lose his damn mind. He’d returned home to find the palace in complete chaos, with the staff fleeing and his mother missing. Gerwin gave him the quick update as he sprinted to her chambers, sure his brother was to blame.
“Thirty minutes ago, we found half your mother’s guard dead and her rooms empty. Whoever it was left the damn bodies in the kitchen , like a maniac, to scare everyone away and cause all this.” Gerwin gestured to the general panic and disarray. “We’ve already searched for your brother and he’s long gone. I don’t think he came anywhere near here”
Eris ignored him and burst through the door of the bedroom. Indeed, Auster’s scent was completely absent.
“We found a note and left it untouched for you,” Gerwin explained, pointing at a delicately embossed letter sitting on the coffee table
An oathbreaker is not fit to be High Lord. Relinquish your title before the week is up.
“Shit,” Eris swore. “This is bad.”
Gerwin glanced at the note again. “What does it mean?”
Eris scrambled for a plan, an idea, anything that would fix this mess. “It means the Court of Nightmares knows I broke the alliance.” He grabbed a piece of stationery off a random dresser, scrawling out a quick note. “Auster found himself an army of bastards, willing to help bring me down.”
I need your help. Come to the palace immediately.
With a flick of his fingers, Eris sent the message to the only person who might be able and willing to help him.
“The advisers are waiting,” Gerwin said hesitantly. “I know they won’t have anything useful to say, but I believe it best if you appease them tonight.”
“Fine,” Eris growled, in no mood to handle the overly emotional politicians.
As expected, he could hear the arguments and heated debates from down the hall. Entering the main conference room, Eris shot a wave of power across the room, silencing the chatter.
“My mother is missing. Don’t waste my time.” He glared directly at Moris, one of the ringleaders and most vocal on the council.
To his credit, Moris inclined his head in respect and kept his tone calm. “My Lord, I cannot imagine how stressful tonight is for you. We only wish to help you come up with a strategy.”
“The note is quite concerning,” added another male. “Could you elaborate on the meaning of ‘oathbreaker’?”
Eris let out a breath. “I don’t have time to explain everything to you all. Clearly, my brother had some hand in this, and I believe he had foreign aid.”
“That’s quite a claim,” Moris responded thoughtfully. “Without evidence, however, how can we take action?”
“ You won’t be taking any action.” Eris resisted the urge to snarl. “I don’t remember seeing any of you hunting down fugitives in the past few centuries.” Gerwin snorted behind him. “I’ll track down my brother and bring him back to stand trial.”
The room erupted into discussion. Beron would have never taken on such a task himself, leaving the throne empty and the palace unruled. Eris ignored every one of their complaints,
He couldn’t recruit anyone else from the Autumn Court for this task, or he would risk revealing the secret that threatened his legitimacy as High Lord.
--
“Well that could have gone better,” Gerwin remarked, following Eris away from the conference room. “At least you didn’t set anyone’s hair on fire.”
“I thought about it.” Eris stalked into his bedchambers, waving the door closed behind his weapons master.
Gerwin stiffened. “Eris, someone’s in here--”
Eris cut him off. “Hello, Carina.”
The infamous Heir to the Night Court stepped out from the shadows. Dark haired, dressed in all black, and heartbreakingly beautiful, Rhysand’s daughter winked at him.
“Already trouble in paradise?” she smirked.
Gerwin grabbed Eris’ arm. “This is your idea? Bringing in the Night Court again?”
Eris shook him off. “If Keir is involved in any capacity, then her family will need to know about it.” Gerwin opened his mouth to argue, but Eris continued. “Besides, she’s already helped me more than anyone can know.”
He looked at the female who might be his only other friend. They’d grown close after Eris had called in his deal with the Inner Circle, demanding they support him in overthrowing Beron. Carina had convinced them to take it one step further, providing magical bracelets that let two Fae share power, to ensure that Eris could actually defeat his father. She had lied to her parents and mate when she had actually worn the bracelet herself, letting Eris use her strength to kill Beron.
If anyone found out, the advisers could use the information to call for Eris’ resignation. The Court could likely agree with them.
“Can I see the note?” Carina asked. Eris handed it to her. After inspecting it for a moment, she gave it back. “It stinks of Keir’s right-hand male, Toren. I’ll have Azriel look into him.”
Eris sighed in relief. Finally, a small clue into his mother’s location. “Thank you. I already owe you so much--”
She waved his gratitude off. “It’s what friends are for. I do enjoy extravagantly expensive dresses, if you must know. What else can I do?”
“I can’t ask anything else of you,” Eris insisted. “Just--anything you find from the Hewn City.”
“Of course,” Carina smiled. “We’ll find her, I promise. Absolutely do not give up the throne.”
--
And so Eris had spent the next four days across the Autumn Court, running into dead ends and even a few traps. Gerwin returned to the palace after two days, promising to keep any nobles from attempting a coup.
Carina had sent a message, letting him know that Keir remained in the Night Court and no one had seen any sign of Auster. Azriel had assigned several Fae to watch everyone in the Court of Nightmares, and had begun sifting through all their communications. If they are working together, they’ll have to discuss at some point. Her words did not inspire much confidence.
The High Lord was exhausted. He missed Rhia every second of every day and wished he’d thought to grab their parchment before leaving. The logical side of his brain screamed at him to return home, get some rest, and request help from his spies. The guilt fueling him, however, demanded that he never put someone else in danger again, that he alone murder another family member to keep his Court safe.
Eris shook some leaves from his hair and splashed cold creek water onto his face in a lame attempt to wake himself up. He was outside a small town where Auster’s scent lingered, but found no actual trace of the murderous prick. There were no other trails, no further moves to make.
He closed his eyes for one moment, gathering his composure to winnow back to the palace as a failure. Eris woke up several minutes later to a sword at his throat.
“What in the name of the Mother are you doing?” Lucien demanded. “Falling asleep in the middle of a random forest like a vagabond? Our fucking mother is missing.”
Eris shoved the blade away and got to his feet. “I’m searching for our fuck of a brother, you bastard. And looking for her. Why are you here?” As the question slipped out of his mouth, he suddenly remembered that one of the only Fae Lucien still loved had been stolen in some twisted plot.
The younger Vanserra looked even more exhausted, if that were possible.
“Trying to find you.” Lucien tucked his sword away. “I was hoping you’d have tracked him down by now or have found some new information.”
“Nothing,” Eris groaned, running a hand over his face. “This was all a huge mistake. I shouldn’t have let Auster run me around the Court like a fool.”
Lucien snorted. “Your savior complex is going to kill you one day. I have news from the Night Court, if you’re awake enough to listen.”
Eris hated accepting help, especially from his youngest brother, but took the hand Lucien offered anyway. They took turns winnowing back to the palace, as Lucien gave him a summary of the last few days.
Keir had thrown a massive temper tantrum when members of the Inner Circle appeared in the Hewn City and demanded to search his palace. After failing to link him directly to uprisings in Illyria several months ago, Carina had done everything in her power to find evidence that Keir was working with Auster.
“She’s bitter,” Lucien noted. “They all are. This is the second time this year that Keir has attempted some sort of terrorism or treason.”
Eris ran a hand through his hair. “Well, I’m just grateful for their help, even if it has nothing to do with me. Did Carina find anything?” Only one more jump and Eris would be in his chambers again. He almost cried at the thought of a nap in an actual bed and a chance to contact Rhia after days of silence.
“Yes and no,” Lucien continued. “Azriel tracked down the messenger who connected Auster and Keir in the first place, confirming our worst fears, but no sign of Mother.” The male sighed, preparing to winnow them the final few miles home. “I’m concerned that there’s something else going on, some other plan that we aren’t seeing.”
“I agree,” Eris replied. “Auster’s trail was authentic; I knew for certain he had visited the places I tracked him. But I think he set it up weeks ago, before staying in the palace.”
Lucien didn’t answer immediately. He grabbed Eris’ arm and vanished them, landing directly in the High Lord’s chambers.
“Fuck,” Lucien swore, looking around the room. “I can’t believe you sleep in here. Lovely decorating, though.”
Eris couldn’t agree more. He hated living where Beron had abused and fought him. “I wish I had a choice. If I remained in my old rooms, the advisers would’ve pounced on my weakness.”
Gesturing to one of the large couches, Eris continued. “You’re welcome to stay, rest for a bit, if you don’t want to announce your presence to the entire Court.”
Lucien looked taken aback at the offer. “I--That would probably be smart, yes.”
Eris barely heard his agreement. Mumbling something about a bath, he stumbled into his bedroom, stripping off his disgusting jacket and pants. Cauldron, he was an idiot for letting Auster wear him down so thoroughly.
Eris sat on the edge of his bed, staring at the door of his bathing room, debating whether he shouldn’t skip the bath in favor of falling asleep immediately. Something glowed in the corner of his vision, dragging his gaze to the nightstand.
“Rhia,” he breathed, snatching up the parchment. He read the message, drinking in her words like a life-saving potion.
Just let me know you’re okay.
Magicking a pen, Eris scrawled back as quickly as he could.
I’m so sorry to have worried you. I’d like nothing more than to rush to your side and never leave again. Unfortunately, I do not have any good news. Lucien is with me now, and we’ll resume our search after I’ve rested. I’m back at the palace, so I can promise my safety for the time being.
When she did not respond instantly, Eris put down the pen and took off his undershirt. She would know he was alive and back home, without a reason to worry for at least the next few hours.
With that thought comforting him, he leaned back on the pillows. His eyes fluttered shut a moment before his head hit the soft fabric, meaning Eris did not watch the massive blade appear above him and stab him through the heart.
9 notes · View notes
smokeybrandreviews · 3 years ago
Text
Smokey brand Retrospective: Red Pill Me
Tumblr media
Cinemacon has passed and there has been a lot of awesome sh*t revealed. On the top of that list, obviously, Spider-Man: Far From Home has me geeked to high heaven but there were a ton of other noteworthy reveals. There was some Batman reveals, a few Mission Impossible 7 and Top Gun 2 trailers, plus audiences ever got a surprise screening of Ghostbusters: Afterlife. Now, that would be great on it's own but cats even got a little sizzle real for Matrix Resurrections: The long gestating fourth Matrix film. Apparently, this thing is releasing in December. I am lukewarm at best. I have fond memories of the Matrix trilogy as a whole but, since it’s final release some twenty years ago, the Wachowskis have been revealed to be one trick ponies. They kind of suck at film making. I mean, i liked Speed Racer but i just generally enjoy Speed Racer. It helped tremendously that Christina Ricci was Trixie, too, but everything after that was kind of balls. I also really like V for Vendetta but that’s not real their movie, they just adapted it. I guess you can say that about Speed Racer, too. Anyway, in light of there near Shyamalan-esque track record with their films, i wanted to revisit the first three Matrix films and see if they hold up, to try and muster some sense of excitement for what comes next.
The Matrix
Tumblr media
Of the trilogy, this is easily the best film. Everything about it is exceptional. The Matrix was a whole ass shift in the cultural zeitgeist. It was a lot of people’s first experience with accessible cyberpunk and I'll always love it for that. I’ll also love it for normalizing Hong Kong style action sequences and giving us the most breathtaking application of Bullet Time I've seen to date. The Matrix s why the theater exists. If you’ve never seen this thing on the big screen, you missed out on something very special. I had just just turned thirteen when it released and checked it out at the dollar theater. I had only ever seen anything like this, in anime. Seeing all of my favorite Eighties OVAs filtered through the big budget Hollywood lens was incredible. I even like the rather pedestrian narrative. I think the story worked for what the movie was trying to do. It’s a shame the Wachowskis have tried to rewrite history about the narrative as of late. I understand the underlying themes of identity and sexuality but come on? That’s some college film theory bullsh*t that got tacked on after the fact. Now, if the original script is to be believed, then, yes, all of that, but what we got is not so profound. This is a basic Chosen One narrative with Dope ass effects that were ahead of it’s time.
A fr as the cast, what can i say? These motherf*ckers were perfect. Keanu Reeves as Neo was inspired. It’s wild to say that because dude is a plank but it works. He’s the POV character, he’s who you see that world through. Making him a blank slate so to speak, helps with immersion and that is a world you definitely wan to be immersed within. This was my first experience with Carrie-Ann Moss and I've loved her ever since. Her Trinity fast became one of my favorite characters and I'm actually pretty excited to see where she is in the new film. Lawrence Fishburne as Morpheus was an interesting choice. I wasn’t mad and it worked perfectly but it was weird seeing him in such an active, action oriented, role. That said, for me, this movie is made by Hugo Weaving. He is absolutely monstrous as Agent Smith. He’s got this scene chewing energy that mirrors Christoph Waltz’s Hans Landa and we all know how much i love that Nazi f*ck so that’s really high praise. To this day, I've got his Humanity is a Virus speech memorized. It was just that f*cking good! The Matrix is an exquisite watch and it is absolutely mandatory viewing if you consider yourself a fan of cinema.
The Matrix Reloaded
Tumblr media
Whoo, boy, talk about a drop in quality. Reloaded released four years later in 2003 and it screams Studio Mandate. I was a sprightly eighteen years old when this thing dropped and made it a point to see it opening day. I really enjoyed the first outing so i figured this one would be just as amazing. Indeed, i remember leaving the theater thinking to myself how decent of a sequel it turned out to be. It wasn’t better than the first but it didn’t sh*t the bed like most follow-ups do. Fast forward to present day and, after watching this thing again for the first time in probably fifteen years, it’s kind of f*cking bad. Like, as a cinematic experience, it’s pretty tight Everything is amped up. Tons more action, way more bombastic set pieces, stakes have been raised considerably; The Matrix Reloaded is everything you want in a summer blockbuster sequel. However, that’s it. Everything else is worse. The acting has become way too hammy and the new cast members fit into this narrative like a square peg in a round hole. Why is f*cking Niobe even in this thing? Who even is the Merovingian? Why is Mouse? The pacing is all over the place, too. Like, this thing stops dead in it’s tracks on several occasions but that’s not the worst of it.
The worst thing is the narrative. What the f*ck even is the story trying to be told in this movie? It doesn’t make any f*cking sense. The Matrix was, very obviously, a standalone film. That was a closed narrative. Neo’s story had been told. Everything after that is unnecessary. This movie is an exercise in the unnecessary. I appreciate all of how unchained and manic Smith is in this but, outside of that, what the f*ck was the point of this whole narrative? It’s filler. This movie is filler and it feels like it. The returning cast is serviceable and seeing Zion was interesting. I like how all the survivors are just sweaty black people. I literally hated everyone added to the cast though. Well, that’s not quite true. I rather enjoyed Collin Chou as Seraph. Dude was inconsequential but i love seeing Asian martial artists not name Li or Chan getting some shine. Also, Monica Bellucci is in this and i kind of just love her in general. Her Persephone is absolutely disposable but she looks damn fine in that plastic wrapped dress of hers. I literally can’t be bothered mentioning anyone else. They are that forgettable. This movie is that forgettable. And it’s arguably the best of the two sequels.
The Matrix Revolutions
Tumblr media
Talk about going out with a thud. Man, i saw this with my best friend, rest in peace B, and we both hated it. He was an even bigger fan of The Matrix than i was so his disappointment was palpable. I’ll never forget his visceral reaction when that rainbow spread across the super happy Hollywood ending. Dude was hot and he had every right to be. The first Matrix set up this intriguing, immersive, world full of fanatic visuals, great piratical stunts, and a very through provoking premise. The second Matrix was your basic Hollywood sequel; More shine, less substance. But Revolutions? Man this is peak Wachowski fail. You saw hints of this messiah sh*t in the first, it’s literally a Chosen One narrative, but thy went all in on that sh*t in Reloaded. By the time Revolutions finished, this whole narrative was so far up it’s own ass, it didn’t know which way was up. It just f*cking ends. Everyone is dead and it’s over. The Wachowskis went heavy on the Jesus imagery, they were not subtle, and the f*cking conflict just ends. Robot don’t stop using people as batteries. Flesh and blood Humans still have to live in Zion. The only thing that’s changed is Neo’s dead and Agent Smith has been deleted. That’s it. The Matrix still exists, people are still trapped in it, and everything that happened in these films doesn’t f*cking matter. Literally right back at the start of the whole goddamn conflict. Revolutions is so f*cking disappointing, dude, by every measure of that metric.
Hugh Weaving is still pretty good as Smith and Keanu does his best imitation of white bread as Neo but, like, everything else is just so pedestrian. Plus, this thing is long. Like, unreasonably so. Why the f*ck is this movie two hours? The entire trilogy is kind of like that but it’s most egregious in this one. This story could be told in ninety minutes, just like Reloaded. Why the f*ck do i have an extra half hour of bullsh*t in this? Like, that whole “Neo Lost” arc was unnecessary, in both sequels. F*cking why? I don’t hate Revolutions. It’s not a “bad” film per say, it’s just disappointing. It’s the poster child for the law of diminishing returns. The Matrix Revolutions is the what happens when you let creatives with fresh egos, run amok with one hundred and fifty million f*cking dollars. So much spectacle but even less substance that Reloaded and that motherf*cker was a hollow mess. Still, The Matrix Revolutions is better than anything Michael Bay or Zack Snyder has ever made so i guess it’s got that going for it.
Tumblr media
3 notes · View notes
anonsally · 3 years ago
Text
Transitions
As much as I had looked forward to the relaxing of pandemic restrictions as vaccination coverage increases (it is pretty high in my county, with over 70% of the population aged 12+ fully vaccinated, and an additional 12% who’ve had only one dose of a 2-dose vaccine), it’s a bumpy road, and of course now with the variants and the number of cases increasing, there’s additional anxiety.
We are back to dancing in the studio (albeit with masks, open windows, and slightly limited capacity), which has been great. It feels like a real return to normalcy and a reunion, with joyful hugs and getting to dance together and be in the same space. I am getting to see people I didn’t see during the pandemic, and reconnecting with some loose ties I had missed. It is absolutely feeding my soul.
However, the return to the office is a different story. From March 2020 until a couple of months ago, I was very eager to return to the office as soon as it was safe to do so. I have adjusted to working from home, and can acknowledge that there are some advantages, but I prefer having a better boundary between work and the rest of my life. Most importantly, though, the social aspect of working in the office is something I miss very badly. I feel isolated at home. My life has shrunk more than I want it to. As a shy extrovert, I need more social interaction than I have been getting, but I am not very good at actively seeking it out/making it happen; having friends I saw at work every day used to be an important part of my social life. Furthermore, working on campus gave me a sense of being part of a larger community, a sense that is hard to maintain when working in my own living room. 
However, when the dates for returning to the office were finally announced, I was blindsided by learning that my work friends were not in a hurry to return to the office--even the one whose kids (who are old enough to know better) didn’t hesitate to interrupt her while she was giving a virtual seminar lecture. In fact, my work best friend said she wasn’t sure she would be coming back to work on campus at all. She pointed out all the advantages for her of working from home. She is an outgoing introvert, so she used to socialise a lot at work, but apparently it felt like a burden. She concentrates better at home and likes that she doesn’t have to waste any time getting to and from the office (though her commute was only about 10 minutes by bike). 
I suddenly realised that returning to the office will not be what I had assumed it would be and had looked forward to. There were repeated conversations about it over our group text, most of which consisted of me pointing out the advantages of working in the office and Work Best Friend pointing out the disadvantages. I thought I communicated pretty clearly that seeing these friends was one of the main reasons I had been looking forward to going back to the office, and that I would really miss them.  
It’s already a month since I had the option to return to the office, and I still hadn’t done it because there didn’t seem to be much point in going back if I was the only one. I’m not good at transitions, and the uncertainty and anxiety was starting to get to me; so I figured I should just do it and at least get rid of the uncertainty, which would presumably reduce my anxiety.
So I brought my desktop computer (with 2 monitors, mouse, keyboard, and all the cables) back into the office on Monday. But... it was really depressing. The building was a ghost town. I could practically see the tumbleweeds rolling past. It was exactly what I had feared. I saw only 3 people, one of whom has the desk next to mine--I was glad to see her, but she told me she will be working remotely a lot of the time (and she works much earlier hours than I do so there isn’t much overlap in our day). Work Best Friend kept sending texts about the possibly inadequate covid-safety protocols and policies, which increased my anxiety about a transition I was already struggling with, and I ended up crying while doing my grocery shopping on the way home. Bizarrely, she then texted a little while later saying something like “Are you excited to be back in the office? (I can be happy for you even if it isn’t what I want for myself!)” So... apparently I had not really communicated to her how devastated I’d been by her resistance to returning to the office, and by the emptiness of the office that day. We cleared it up that evening, but... I was still really down.
Tuesday I didn’t even go back in--I had an appointment and a meeting (and I needed to be home for the virtual meeting), and then spent the rest of the afternoon getting through some emails and reading, so I didn’t need my work computer. 
Wednesday, I brought my office chair back in, and luckily, the office wasn’t so deserted. There were several more people in, including one of our new faculty hires, and I got some social interaction in the office. Thursday, I had lunch with the two aforementioned coworkers (Work Best Friend and the one whose kids interrupt her at home all the time), and the latter came into the office to transfer her things from her desk (which was opposite mine) to her new office down the hall. [She’s been promoted to a faculty job title that entitles her to an office with a door that closes, as opposed to the open floor plan workspaces the non-faculty academic employees like me get. I’m happy for her, though of course a bit sad that she’ll be further away from me.] Again, there were more people working on site. 
Friday, there were only a few of us--I think a lot of people will work from home on Mondays and Fridays maybe--but I still feel reassured by how the office felt on Wednesday and Thursday. Several people who were there commented on being glad to be back, and also, more people will definitely be around once the semester starts.
On the other hand, one floor of the next building over is currently having a covid-19 outbreak (8 cases reported in just 3 days), so I am a little anxious that we shouldn’t be back yet. Campus is implementing a vaccine mandate (people can apply for medical or religious exemptions, but then they will have to be tested every week), but not until the 4th of August. I think over 70% of employees have provided proof of vaccination, and it’s possible that some of the others are actually vaccinated but haven’t documented it yet, or that most of the unvaccinated people are working remotely, but... it’s still a little scary.
tl;dr: Transitions are hard, even when you want the change.
5 notes · View notes
jackdawyt · 5 years ago
Video
youtube
With Dragon Age 4 still quite a few years away, given it's expected 2022-2023 release window. I've been reflecting and thinking retrospectively about how long Dragon Age 4 has actually been in development. And so, with that question, here I am on a quest to try and answer it.  
This investigation has been put together for the betterment of everyone in the BioWare community, including myself, plaguing the developers with infinite questions regarding what’s next for Dragon Age and when will we hear something about the next game.  
If we, as a community, can understand at which point BioWare are with the development of the next Dragon Age, then perhaps we’ll have more grace and patience as we support the developers with their hard work and dedication to creating the next game.  
We’d have some appreciation, all the while garnering an understanding of how long this game has left in development.  Yes, for our sakes, but also for BioWare’s sake. We need to see if EA are giving the Dragon Age team enough time for them to create the Dragon Age game they want to make, and nothing short of that.  
And that’s exactly what I want to uncover in this video. With that, let’s begin. it's no secret that the next Dragon Age game has already had quite the tumultuous time in its early stages of production:
The previous iteration known as 'Joplin' was canned and has been rebooted for 'live service elements'.
The Creative Director and 14-year BioWare Veteran Mike Laidlaw left the studio, along with his vision for the next Dragon Age game.  
Shortly after that, the Lead Writer and 17-year BioWare Veteran David Gaider left the studio to pursue other games design avenues.  
Not to mention the anxiety and panic attacks the developers faced ensuing Anthem's development.  
Although all of these factors point to disaster and worry, and they can lead to mixed feelings about the next game in production, I can assure you that there's still plenty confidence and hope for the next iteration of Dragon Age 4:
The developers working on the next Dragon Age game are creating the next with "an eye to what the fans love about Dragon Age, which is easy because they love Dragon Age."
The Creative Director of 'Morrison', the latest iteration is Matthew Goldman, the previous Art Director of Dragon Age: Inquisition.  
Plenty of BioWare Veterans are still in the studio, working on the next Dragon Age title such as Patrick Weekes (15 years), John Epler (13 years), Caroline Livingstone (12 years), Mary Kirby (13 years), Graham Scott (13 years), Mark Darrah (23 years?), Parrish Ley (14 years), Lucas Krisjanson (22 years), and many more legacy developers!  
There's been signs of improvement within the working conditions at BioWare, Casey Hudson personally has been getting involved with solving these issues. I've seen a few developers sharing tweets that they're enjoying working at BioWare, and they're eager to share more on the next Dragon Age game. I'll share even more on this topic in my next news video coming end of May! But it seems that the developers are staying on top, and positive for the next Dragon Age.  
Regardless, I'll take any chance I can get to inspire folks that the next Dragon Age game is in the right hands and BioWare are aware of what the fans expect from them. Let's move on to the main investigation of this video, to examine the next Dragon Age game’s development process.  
Ironically, the next game hasn't officially been announced, according to many of the developers at BioWare, yet EA have already given the project an initial release window of 2022-2023. One of the main questions I want to answer by the end of this video is, do BioWare have enough time to create an epic Dragon Age game, with that strict deadline mandated by EA?
Well, in order to answer that question and understand the production stages the game is currently at, I'm going to have to begin at the start by revisiting Jason Schreier's "The Past & Present Of Dragon Age", which I know we've talked about a lot, but it's the biggest indicator on Dragon Age 4's development. So, here we go.  
2015:
Following Dragon Age: Inquisition's Trespasser DLC release in 2015, Dragon Age 4's previous iteration began its very early stages of production. The plans for the next game were very exciting, and some of the developers had put their best work into it.  
The project was called 'Joplin' and it would've centred on spies embarking on heists in Tevinter, smaller in scale then Inquisition, however, much further in depth, choices and consequences. And there was an emphasis on repeat play, having the player's visit previous areas again, with new content.
2016:
However, the first major bump in the road occurred in 2016, one year after development had started. Mass Effect: Andromeda required all hands-on deck, and so many members of the Dragon Age team were moved to work on Andromeda, they're even mentioned in the credits of Andromeda as the 'Dragon Age Finaling Team.'
2017:
After Andromeda's release in March 2017, it was back to working on 'Joplin' for the majority of the shifted developers. For some developers, it was refreshing to get back to working on the next Dragon Age. However, it wasn't long before BioWare's next releasing title - Anthem was suffering through development troubles. By the latter half of 2017, Anthem was in real trouble, and so EA took drastic action.  
In October, 2017, EA cancelled Joplin's development and moved the bulk of the project's staff onto Anthem. With two years of development on a project that will never see the light of day, Mike Laidlaw departed BioWare that same month.  
Alexis Kennedy was previously working on 'Joplin' too, however, according to his LinkedIn profile, he left the project in October too. It seems his work only extended to 'Joplin' and will most likely be scrapped as well.
Towards the end of 2017, as the majority of "Joplin's" core team went to work on Anthem, a very small skeleton team stuck around to work on a brand-new Dragon Age project under the new title 'Morrison.'  This team will have consistent of developers like Patrick Weekes, who was anointed the role of Lead Writer since David Gaider departed. Other key developers working on the foundations of 'Morrison' in 2017 included: John Epler, Matthew Goldman, Daniel Kading, Matt Rhodes and many other talented designers.
It's unknown how much of "Joplin's" previous work will make its way into 'Morrison', surely a project with production escalating over two years would have some worthy elements that could be added to 'Morrison'
As it stands, we don't know if the games will share the same vision, or if any of the same key mechanics, concepts, story threads, etc, have made their way into Morrison.  
All that is known about 'Morrison' is that the game has been rebooted with Anthem's codebase, so the developers aren't starting from complete scratch, they'll have somewhat of a preset of the Frostbite engine that can act as Dragon Age 4's very foundations. However, unlike Joplin, this new version of the fourth Dragon Age is planned with a live service component, built for long-term gameplay and revenue.
A few developers working on 'Morrison' stated that this game will change drastically in the next two years, however, that's been the case with every Dragon Age game. The point is that the project will take many different shapes until it feels like a Dragon Age game.  
2018:
So, we know that this project reboot happened around the end of 2017, with a very small skeleton team going forward following a slightly new approach, and a new Creative Director. This is the new Dragon Age 4 that was later teased at The Game Awards in 2018. However, unbenounced to us at the time, we didn't know the game was rebooted, and therefore, as fans do, we presumed that this title would release soon.  
In actuality, when 'The Dread Wolf Rises' teaser dropped, the new iteration of Dragon Age 4 had only been in very early development with a small team for about a year, hence why we still haven't heard, or seen anything of this project since. the game's production stages had barely started.
Not only that, but the teaser wasn’t supposed to act as an announcement, but more of a message to the fans that something is happening with Dragon Age.  
2019:
Anthem shipped in February, 2019, and following its release, the Dragon Age developers who were shuffled to the Anthem team back in 2017, then went back to the new iteration of Dragon Age in May of 2019, including the Executive Producer, Mark Darrah.  
The Dragon Age team; fully operational with all hands-on deck, could begin to wrap up its pre-production stages, and start production development. We discovered a few key production stages last year in my massive 2019 news roundup, things like voice acting, concept art, and potential 3D models.
Fernando Melo left the studio in August of 2019, stating that his work of “guiding the team through EA’s concept and early production phases” had been complete, and he felt it was the least messy time to leave the company. This proves that indeed; the title has begun production stages.  
2020:
With that, we can safely say that Dragon Age 4's production has continually increased, as the project makes its way through many core development stages.  
To this date, the game has recently had script readings for scenes, some of them being romance moments. Animations for a dog-like companion. Something about coding 'Scriplets' and plenty more of tidbits, that if you're interested be sure to check out my latest news video.
Conclusions:  
So, in an attempt to work out how long Dragon Age 4 has been in development... If we do some quick maths, it seems that project 'Joplin' was in development for around two years, between 2015 - 2017.
Therefore, project 'Morrison' has been in development for around 3 years, given that it started in 2017 - present.  
However, from late 2017 to early 2019. the work on 'Morrison' was pre-production. The main production stages began in May 2019.
So, 'Morrison' has been in pre-production for approximately 18 months, with the production stages starting around a year ago, in May 2019.
With its release window of 2022-2023, can BioWare successfully create an epic Dragon Age title? Is this enough time for the developers to create the best Dragon Age possible?  
Well, I'm not one to leave you with rhetorical questions. If we look at Dragon Age: Inquisition's development, a game that I'd consider to be a Dragon Age epic, that served the fans supremely well.
In a 2014 interview with Mike Laidlaw, conducted by UK newspaper The Guardian:
Dragon Age: Inquisition's production had been about three years, but taking in the early concepting, it would be four years. As studio general manager Aaryn Flynn kindly pointed out, that’s about 10% of Mike's life.
If we go by that measure, 'Morrison' with 18 months of pre-production and one year of full production, and two to three years of development left before an initial release window.... it sounds quite plausible that BioWare could pull this off. 
Although BioWare have their work cut out for them, I have hope that they can deliver an amazing Dragon Age game dedicated to the fans. With plenty of time spent on the pre-production stages, hopefully the team has learned from Anthem and Andromeda's rough early stages, and they've conceptualised the development enough, that production can carry on at ease.  
And regarding Joplin's two years of previous work, I hope that at least some aspects of that project's production went into 'Morrison', the core concept alone sounded like it could've been the best Dragon Age game to date, and with so many developers pouring in some of their best work, I truly hope that it all hasn't been canned and it can make its way into the next Dragon Age game.  
Regardless, I have a news update in the works for the end of May as I mentioned before, there's still plenty of tidbits coming out, and as I stated in my Tinfoil Tea Party podcast, I'll be doing news videos before the first of every month when we have enough, well news... In April, we got a fair bit, but May has been epic so far. So, stay tuned for that!
80 notes · View notes
lligkv · 4 years ago
Text
a starting point, not the sum total
The magazine Harper’s recently published a feature in which a bunch of writers talk about “life after Trump.” They cover various topics: reality, tabloids, movies, relationships, manners, imagination, gold, conversation, punctuation, apologies, golf, literature, and Trump himself. Some of the writers are covering their usual beats: “literature” is covered by the book critic Christian Lorentzen, “movies” by film critic A. S. Hamrah. And some writers cover topics that I know from Twitter they’re already interested in: I’ve seen a number of tweets from Jane Hu, for instance, with quotes on Adorno’s thoughts on punctuation, which also opens her Harper’s piece. Other writers speak to subjects that seem more random, like Liane Carlson’s examination of the decline of the public apology that we saw so often in the early 21st century (with Bill Clinton, Eliot Spitzer, Anthony Weiner, and their like) or Yinka Elujoba on gold: the color, the substance, why it appeals to a certain brand of aristocrat in a certain type of declining empire.
A few of the pieces are inane—showing what can happen when you assemble a piece by giving a bunch of writers a topic to just do whatever they want; different people take mandates differently, and they won’t always be deep—they won’t always be hits. For instance, there’s not much to “Golf” by David Owen. Basically: golf was staid and boring when he first took it up in the early 90s, then it became kind of cool with Tiger Woods’s fame in the late 90s, or at least something people knew about and many people watched, and then all that was undone by Trump’s love of golf the last four years. And that’s well and good, but who cares. Ultimately, Owen’s contribution registers as a marginal blip in the midst of more robust discussions.
But the most inane entry might be Eileen Myles’s contribution to the feature. It’s ostensibly about “relationships.” What it’s actually about is Myles’s feelings. We’ve established before how much I’ve come to distrust writing about how we feel about major developments in politics or about disasters like climate change, rather than the developments and disasters themselves. And at least Elisa Gabbert’s The Unreality of Memory is a genuine attempt to explore something, even if there are moments when the essays in it drift into ponderousness or sentimentality. In fact, I’ve come to feel less harshly about Gabbert’s book as I’ve thought about the pandemic the last few weeks—how unreal a number like 400,000 deaths feels to me, and how I struggle to know whether this is a natural response. Is a pandemic, with its enormous scale of death, a hyperobject, a phenomenon so vast it can’t really be countenanced by a single human mind? Do large-scale tragedies ever feel real and not abstract to those living through them, when they’re this diffuse? Or is this flatness I feel unique, a sign of some special psychic damage in those of us who are alive today, from social media or the ubiquity of news in the times we live in? I’m more willing to grant that this, how to countenance disaster, is Gabbert’s question; she certainly engages it thoughtfully.
Myles is not thoughtful. It’s striking to read their contribution after you read, say, Hamrah’s brief, potent account of the streaming services’ ascendance in the COVID era, now that we’re all stuck at home and at the mercy of whatever pricing schemes the streaming giants want to set for the movies they release if we want any (legal) entertainment, and how this reflects similar moves last century by studios to force theaters and theater-goers to pay for shit movies as well as better ones. Or Mike Jaccarino’s recent history of tabloids: how Trump depended on them to inflate his image in the 90s and aughts, and how the dynamic reversed over the course of his presidential race and term, with the task of tracking changes in Trump’s image now sustaining them—revealing again the inversion of structures like the media over the course of neoliberalism’s evolution and aftermath. Myles’s piece, so focused on them and how they felt about Joe Biden winning the presidency in 2020, is just so narrow by comparison. Even Charles Yu’s account of the damaging effect the Trump presidency has had on (consensus) “reality��� is more interesting. It’s flawed, to my eye, because it so often presents what Trump supporters or QAnoners believe as merely an inferior narrative, a fiction they’ve subscribed to at least somewhat consciously and don’t want disturbed, as though they were all ostriches sticking their heads in the sand rather than people inhabiting the same physical space as Yu himself. And you’re never going to succeed at changing someone’s mind if you’re just convinced they’ve subscribed to a false and inferior narrative—because, as Lauren Oyler notes in her contribution to “Life After Trump,” differences in opinion often come down to different interpretations of the same facts. But even Yu’s contribution is interesting, because it’s not just Yu talking about himself as though his own experience is ours.
Myles’s piece, on the other hand, is just “I, I, I, I, I.” “I was crossing lower Broadway to look at a show,” they write: “I’m a fan…of the work of the artist named Sky Hopinka,” “I had allowed that monster”—Trump—“into my body,” “I went inside the gallery,” “I could hear [the spoken parts of the Hopinka exhibition] pretty well,” “I was in Texas during the earliest parts of COVID and I stayed there for a while and I was keenly aware that this was the first true crisis I had missed in New York”—and on it goes.
And Myles is so irritatingly convinced that their “I” is heroic, or part of a heroic “we,” standing in opposition to Trumpists and to the people in Chelsea, bourgeois and apolitical, who aren’t happy when they see a friend of Myles’s, Joe, pumping up the crowd at the election celebration:
He put his Biden-Harris T-shirt on which was brilliant. Everyone cheers when they see him. He’s like a sign. He starts acting like a sign, saying yay to everyone. Women always say yay, some couples won’t. Or they say a little. Not everyone in Chelsea is happy. They’re doing their Chelsea thing. Shopping, getting some food. This is a disruption. It’s like they didn’t even know there was an election.
I’m not on the side of the Chelsea shoppers here. I’m not on the side of anyone who’s indifferent to their environment, or who sniffs at a public display of any kind of emotion, enforcing some arbitrary idea of seemliness. But how radical is an election, really? How much does this one ultimately change? It’s a minor fluctuation in a long interregnum. I see these lines of Myles’s and I think, If you were really radical, you’d know that. You’d know that, and you wouldn’t devote this piece that professes to be about relationships to celebrating yourself and your milieu as though it speaks for the Chelsea shoppers’ or for mine. You’d think about the world you were in. The whole world, not just your part of it.
Some of the frustration of reading “Relationships” in the larger context of “Life After Trump” is the frustration of watching someone practice a mode that’s been outmoded as though it were still revolutionary. It’s part of Myles’s project as a poet to write from their own perspective. And it was likely groundbreaking or at least interesting when they first began writing: a way to speak to the experience and subjectivity of artists and creatives in late 20th-century America and make that real to those who did not know that world. Or a way to speak to those who wanted to join that world. It’s a poor mode now, in this time. Artists have long been integrated into the mainstream and the market—they’re no longer a vanguard. They’re not even people whom the mass media organs of the culture consciously turn to for a reflection of what life looks like now and what it could look like in the future. (Here, I’m thinking Sontag, Mailer, Dwight Macdonald, whoever—a small and biased set of examples, but the ones that come to mind.) The work of artists now feels like just another kind of content you might prefer to consume, just another piece of fodder for an identity (say, “literary person”) that you can espouse—and the presence of even critical artists and creatives is a marginal one that you, again as an individual consumer, can pay attention to if you like or just as easily ignore.
What’s more, in a time marked by widespread use of social media, everyone’s a poet of Myles’s type today. Everyone’s a relentless “I,” broadcasting their feelings and impressions of situations and history, talking about what everything and anything that happens feels like for them and what it means for them. I’m doing it right now! And I read magazines like Harper’s and Bookforum and the London Review of Books and more for a break from that mode—or a practice of it in which the “I” is a starting point, not the sum total. That is, when it comes to writing about the culture, I’m looking for writing that goes beyond the “I” to say something genuine about the world we’re in. Something that helps me understand that world better and then to change it.
5 notes · View notes
kylesvariouslistsandstuff · 11 months ago
Text
Some Mouse House news today. One story is true, the other *might* be true.
Tumblr media
Today, Sean Bailey steps down as head of Walt Disney Pictures. The studio of Disney's massive film division that does all the live-action movies, and in some cases, animated tech demos that look like real-life simulations. Ya know, THE JUNGLE BOOK (2016) and THE LION KING (2019)?
He singlehandedly ushered in the whole remake craze (on top of saying some very weird and obtuse things about the animated classics they are largely based on), whilst trying to launch new franchises out of over-budgeted risky movies, and suffice to say? I'm more than happy that his replacement is Searchlight Pictures' David Greenbaum.
Greenbaum will now lead a combined Disney Live-Action/20th Century Studios effort, while Matthew Greenfield continues to lead Searchlight. This is a very smart move I feel, as Searchlight were usually quite good with budgets. They greenlit several outre and unique movies. Most recently Yorgos Lanthimos' POOR THINGS, which I loved. In the weirdest sense, and you'll probably think I've lost the plot in saying this, but... The $35m hard R-rated sci-fi black comedy with plenty of sex scenes felt more in the spirit of "Disney" - creative, game-changing, and bold - than a lot of the titanic-budgeted seemingly-noted-to-death movies released under the mainline "Disney" name in the recent years... That's quite something!
(Maybe it's just something of a shock to see a movie simply made by a FILMMAKER come out Disney. After all, when Walt Disney saw TO KILL A MOCKINGBIRD in 1962, he was floored by the film and lamented... He wish his studio could make a picture like that.)
So yeah, as you can tell, I'm thrilled with this move. I feel that the output of the "Live-Action" end of Disney hasn't really been for me for a long time, creatively, and maybe Greenbaum will course-correct. Take a chance on different filmmakers, let them come in and make a really cool movie that isn't buckled under notes and mandates that attempt to make the proceedings "more Disney" - whatever that means. Less things like ARTEMIS FOWL and LION KING and this TRON-in-name-only sequel with Jared Leto, more stuff like the first PIRATES OF THE CARIBBEAN and assorted smaller movies. These things don't have to be $150m+ behemoths, either.
This move has been a long-time coming, I feel, especially after the film division lost money on HAUNTED MANSION and live-action LITTLE MERMAID, in addition to seeing diminishing returns elsewhere.
(And hey, on the off chance... Maybe we can see another Muppets movie get off the ground, haha.)
Sooo... As for the other piece of news...
Tumblr media
Apparently Pixar is working on a movie called DUCKS.
And it's a full-blown musical, too... A first for Pixar...
Right now, this is all coming out of the rumor mills and I feel it should be taken with a grain of salt. Much like that soccer movie set in Barcelona that they were supposedly developing around 2018.
What's interesting is that a locked Facebook account and a locked Twitter account have been made for a "Pixar Ducks" thing. So maybe... Yeah... Maybe DUCKS is a movie in the works at Pixar. Or it's a short.
Some have pointed out that this news arrives a little after the release of Universal/Illumination's animated duck romp MIGRATION, which brings up the pairs of yore: A BUG'S LIFE and ANTZ, FINDING NEMO and SHARK TALE, RATATOUILLE and FLUSHED AWAY, the ill-fated NEWT and RIO... But really, sometimes great minds think alike. Remember how we had three animated movies about Sasquatches/yetis from September 2018 to September 2019? SMALLFOOT, MISSING LINK, and ABOMINABLE?
Sometimes it just happens...
I've also noticed people saying "Wait a minute, what about COCO? Wasn't that a musical?"
Tumblr media
COCO, when it was coming out, was carefully described as a movie that was about music, not so much a "musical". I don't see COCO as a "musical", myself.
You see, I feel musicals inhabit a heightened reality of their own. Typically, in musical movies, when characters start singing, everything else around them is engaged. Like the whole block or the whole neighborhood or the whole area was prepared for this moment, and are going along with it. For some people, that's weird. "Why are they all singing? Imagine doing THAT in real life!" That's the point of musicals, I feel. The singing is the characters' feelings, their world, their point of view. These movies don't follow a literal reality, and that's what has always made them and their theatre counterparts so special for so many years.
COCO, by contrast, is about musicians. They pick up a guitar or instrument, and when they play music and sing, it's not of a heightened reality. Everybody else goes about their business, the whole block isn't singing- You get where I'm going with this, right? There's a clear difference between COCO and BEAUTY AND THE BEAST.
Some 30 years ago, when Pixar was working on TOY STORY... Their first ever feature film, they specifically didn't want to do a musical or something with an "I Want" song. A little list of rules, so that they wouldn't make something similar to what Disney was doing post-OLIVER & COMPANY. Many of the other animation studios were mimicking that formula as well, as evidenced by all the SWAN PRINCESS and FERGULLY types that were being released all throughout the '90s... It's understandable that Pixar and their tight-knit culture wanted to avoid that at first...
But we're in 2024 now, and Disney Animation has long balanced out musicals with non-musicals (BIG HERO 6, ZOOTOPIA, RAYA, etc.), while other studios have tried other kinds of musicals that don't try to recreate what Howard Ashman and Alan Menken perfected circa 1989. Like the SING movies, those are jukebox musicals, the TROLLS movies are more like pop musicals than they are Broadway...
So, some three decades after the release of TOY STORY (assuming that this film comes out in 2026 at the earliest), yeah! Pixar making a musical isn't so far-fetched. What this studio brings to that genre remains to be seen, but I'm interested nonetheless. They could possibly re-invent it in a very cool, fun way. I just find the title to be curious... Ducks... Talking animals... It seems very basic, but there's a lot we don't know, so I'll wait til I hear more. It could be about, say, duckpin bowling for all I know.
My other question is... Who is directing it? I know that the following filmmakers have pitched or are working on films at Pixar:
Brian Fee (director of CARS 3)
Enrico Casarosa (director of LUCA)
Domee Shi (director of TURNING RED)
Dan Scanlon (director on ONWARD and MONSTERS UNIVERSITY)
Kristen Lester (director of Sparkshort PURL)
Rosana Sullivan (director of Sparkshort KITBULL)
Aphton Corbin (director of Sparkshort TWENTY-SOMETHING)
Daniel Chong (creator of WE BEAR BEARS, storyboard artist on CARS 2 and INSIDE OUT)
Their schedule currently looks like this:
6/14/2024: INSIDE OUT 2
06/13/2025: ELIO
03/06/2026: Unknown
06/19/2026: Unknown
TBD 2026: TOY STORY 5 (likely summer)
So, logically, this could be their spring 2026 original movie while TOY STORY 5 expectedly takes the prime summer slot. Maybe! Perhaps it swaps spots with something else, I don't know.
We do have a D23 Expo coming up this year, so maybe we'll learn what Pixar's post-ELIO films are that aren't sequels. If DUCKS is real and it's moving along quite nicely, then that should be the one. We shall see...
7 notes · View notes
askagamedev · 5 years ago
Text
Lightning Mailbag - Corona Edition
Hey everybody, it’s time for some quick questions and quick answers that have piled up in my drafts.
Tumblr media
What's the game developers response to the coronavirus thus far? Is work suspended, everyone working from home, or do you all have to go to the office?
It’s generally the same as most of the tech industry. Some studios are still open and running. Some have switched to having everyone work from home. Some, like mine, are giving employees the option of working from home if they request it. It also depends on the studio’s location - Seattle, for example, is under a pretty hard lockdown, banning gatherings and events of >250 people and closing all public schools. Most Seattle devs I know of are mandating work from home now.
So E3 been cancelled due to the Coronavirus. How do you think this will affect game marketing strategies that were relying on E3?
It’s not good, that’s for sure. GDC and E3 being canceled are a pretty big deal because there’s a lot of stuff that happens at those shows that involves making business deals with buyers - distributors, wholesalers, retailers, etc. I think that a lot of the marketing teams are working super hard to come up with new ways of doing things, but the business deal-making side of things is probably most hurt by these big convention cancellations.
Tumblr media
Why are so many publishers leaving Nvidia's GeForce now? Considering that players still have to purchase the games, I'm unclear as to why publishers care on which hardware the games run
From what I understand, NVidia didn’t ask their permission and just did it. Most publishers are probably skittish about their products being put onto a platform that they didn’t vet first, so they are going to withdraw until they decide it’s safe.
There are some indications that the Switch port of The Wonderful 101 was nearly finished even before Platinum went to Kickstarter to fund it. Is it common for developers to have complete or near-complete games just lying around the office, as it were?
They do if the game was funded and then canceled near launch. Most of the time that’s pretty rare though; publishers and investors usually like to see some sort of return for their money. That said, it is fairly common to use kickstarter as a marketing tool and gauge for consumer interest before committing to funding a project. Money speaks much louder than words, especially if that money says “I’m going to buy your game when you launch it”.
Tumblr media
When a AAA game character shows up in a mobile gacha game, who usually approaches who about that deal, and does money change hands?
Whoever is the guest is the one who gets paid to make an appearance. 
Followup to the Bofuri question, what do you think are the best designed fictional "game within a story" video games? What games made you think that "this was written by an actual game designer" rather than "this is made by someone who only plays video games?"
I’ve said it before and I’ll say it again - [New Game!] remains the best representation of game development that I’ve come across in any form of popular media. I watched Mythic Quest, which had one high point in episode 5, but overall sacrifices a lot of common sense for the sake of its storyline (e.g. “We’ve been running a MMOG for over two years and never needed a code of conduct”). On a scale from Grandma’s Boy to New Game in terms of accurate portrayal, I’d say that Mythic Quest is far closer to Grandma’s Boy (even down to the climactic in-game fight showdown) than it is to New Game!
Tumblr media
Why are do so many day 1 patches take up so much data? 
The general rule is that code changes are small, asset changes are big. You can’t just change a small part of an audio file in a patch, for example - you have to replace the entire recorded file. Compiled code tends to be really small, while art assets like models, textures, animations, audio, etc. are really big. Any changes to assets that didn’t make it onto the disc have to be made in the patch, which generally means really big file size. 
What do developers think about speedruns? Is it just a case of "wow, that's cool", or do people actually get in trouble because of bugs/exploits found by speedrunners?
Most of the time we think “wow, that’s cool” unless the speed runners start shit talking about how awful the dev team must be not to have caught those bugs. 
[Join us on Discord] and/or [Support us on Patreon]
The FANTa Project is being rebooted. [What is the FANTa project?]
Got a burning question you want answered?
Short questions: Ask a Game Dev on Twitter
Long questions: Ask a Game Dev on Tumblr
Frequent Questions: The FAQ
36 notes · View notes
violethowler · 4 years ago
Text
A VLD Production Timeline
A common view I often see expressed in the Voltron: Legendary Defender fandom is that the production of the series was rushed. This stems from the fact that the entire series was released on Netflix within two and a half years, with as little as 2 months passing between new seasons dropping on Netflix. In debates among the fandom regarding the legitimacy of the final season being the showrunners’ true endgame, this timetable has been used to argue that the season couldn’t have been edited in such a short period and was therefore the creative team’s plan all along. I would like to address this point, but in order to do that, I first need to correct some common misconceptions about the pace of VLD’s production. 
What a lot of people may not realize is that an animated TV episode is produced up to a year or more before the audience ever sees it on their screens. Netflix broke up the seasons the way they did in order to get audiences “more Voltron more often, so we don’t have to wait so long between each drop[1],” but this doesn’t mean that the episodes were being made in an equally short time-span.
While Netflix chose to release Voltron episodes over the course of two years, production began between April and June of 2014[2][3], and by the time Season 1 dropped on June 10, 2016 production had been completed up to at least Season 4[4]. 
On average, the production of an animated series is typically 1-3 years ahead of the episodes that are broadcast. 
For example, work on Star Wars: The Clone Wars in 2005[5], but the first episode of Season 1 did not air on Cartoon Network until 2008.
The DuckTales reboot premiered in 2017 but production started back in 2015[6]. 
The development of an animated show is generally broken up into three stages
Pre-Production: Scripts are written and finalized. Character and layout designs completed. Storyboards made for each episode to plan out shots. 
Production: Episodes are voice acted and then animated once voicing is finished.
Post-Production: Music and sound effects added. Individual scenes stitched together into a complete episode. Color correction done as needed. 
Due to the different tasks involved there is a great deal of overlap where different episodes or even seasons are being worked on in different stages of the process at the same time. For example, at the same time that the Legend of Korra was doing post-production for Season 2, production of Season 3 was already underway and Season 4 was entering pre-production at the same time[7]. The production of Star Wars: The Clone Wars followed a similar pattern, with pre-production of what would have been Seasons 7 and 8 being underway while Season 6 was being animated at the time of the show’s initial cancellation. Here’s a chart to help visualize what the process generally looks like: 
Tumblr media
[A huge thank you to @CrystalRebellion for putting this chart together] 
Another thing that some fans may not be aware of is that there is a difference between a broadcast season and a production season. Episodes of an animated show are produced in batches that do not always correspond to how they are presented to the audience. For example, episodes of Star Wars: The Clone Wars were produced in batches of 25-26, but the first four seasons to air on Cartoon Network were only 22 episodes each. In every season there were an average of 3 episodes that had been created as part of a separate batch[8]:
Tumblr media
Voltron: Legendary Defender was contracted with Netflix for a total of 78 episodes. Though they were released as 8 seasons (6 13-episode arcs), they were produced in batches of 26. Seasons 1-2 on Netflix are considered Production Season 1. Seasons 3-6 are Production Season 2. And Seasons 7-8 are Production Season 3. This fits with the voice actors for the MFE pilots - who were introduced in Season 7 - mentioning in an interview with Let’s Voltron podcast that the lines they recorded for their characters were supposed to be for the third season[9]. 
At some point during the production of Seasons 7-8, changes were ordered to the season that resulted in more work for the animators, resulting in the creation of S7E04 The Feud as a filler episode with limited animation to give the animation team a break. As a byproduct of this, some episodes ended up being moved around from the order they were originally intended[10]. 
So with all of this in mind, the timeline of VLD’s production looks roughly like this: 
2014
Writing begins for Production Season 1 (Netflix Seasons 1-2) between April and June
2015
Writing for Production Season 1 (Netflix Seasons 1-2) finished
Animation for Production Season 1 (Netflix Seasons 1-2) begins
Writing for Production Season 2 (Netflix Seasons 3-6) begins
2016
Animation for Production Season 1 (Netflix Seasons 1-2) finished
Writing for Production Season 2 (Netflix Seasons 3-6) finished
13 episodes of Production Season 1 released on Netflix in June as “Season 1” 
Animation for Production Season 2 (Netflix Seasons 3-6) begins
Writing for Production Season 3 (Netflix Seasons 7-8) begins
2017
13 episodes of Production Season 1 released on Netflix in January as “Season 2” 
Animation for Production Season 2 (Netflix Seasons 3-6) finished
Writing for Production Season 3 (Netflix Seasons 7-8) finished
Animation for Production Season 3 (Netflix Seasons 7-8) begins
7 episodes of Production Season 2 released on Netflix in August as “Season 3”
6 episodes of Production Season 2 released on Netflix in October as “Season 4”
Animation for first half of Production Season 3 (Netflix Season 7) finished
Changes ordered to first half of Production Season 3 (Netflix Season 7)
2018
6 episodes of Production Season 2 released on Netflix in March as “Season 5” 
7 episodes of Production Season 2 released on Netflix in June as “Season 6”
Changes to first half of Production Season 3 (Netflix Season 7) finished
Animation for second half of Production Season 3 (Netflix Season 8) finished
Kimberly Brooks and Jeremy Shada called back into the studio in July to record new dialogue
13 episodes of Production Season 3 released on Netflix in August as “Season 7”
The epilogue is created sometime in the fall
Screencaps of the epilogue are leaked on the internet in October
13 episodes of Production Season 3 released on Netflix in December as “Season 8” 
In June 2018, many of the show’s writers announced their departure from the production team. Because this occurred shortly after the last 7 episodes of the second production season were released on Netflix as Season 6, many assumed that this meant that the writers had no input on Seasons 7-8 and that this was the reason for the decline in the show’s writing quality. However this is observably false as the same writers who left are still credited in all episodes of the third production season. Most notably, Tim Hedrick is credited with S7E04 The Feud, one of the last episodes of Season 7 to be created. 
The changes that resulted in the creation of The Feud would have happened after the scripts for the final production season were already finalized. This means that once those new episodes were complete there was nothing left for the writers to do before the remaining episodes dropped on Netflix. That is when the writers left: after their role in the production process was officially over. Not right in the middle of it like so many assume. Their job was done, so there was no reason to stay. 
Critics of the #FreeVLDS8 campaign claim that those involved, particularly Team Purple Lion, are saying that the entire season was reanimated, which is incorrect. If that were the case, the animators at Studio Mir would not have been surprised at the season we got in December 2018. 
If you’re looking at this timeline and going “but there still wouldn’t be time for them to edit the season, you would be correct if you are only thinking in terms of new animation being created. Because if the editing of Season 8 was accomplished by new animation, there truly wouldn’t be enough time to make new animation for an entire season. And that’s because they didn’t. 
So if there was no new animation, how was the editing done?
Exhibit A:
Tumblr media
[Sorry for the glare from the ceiling lights in my bedroom.]
It was done by cropping the split screens. Taking out pieces of episodes. Using stock photos and static images to put characters in shots they weren’t originally there for. Dos Santos even mentioned cutting and pasting mouths from one character to another[11]. He claimed at the time that it was specifically for the epilogue, but that’s impossible because with the exception of Shiro’s kiss there was no movement in the epilogue whatsoever. (I refer you to @dragonofyang’s piece on NDAs[12] for more on how those early 2019 interviews were misleading). The only “new” animation as casual fans think of it would be places where one character is traced over another in a few key shots that had to be left in to meet the required runtime and ensure that the final season met the minimum number of episodes mandated by their contract with Netflix. 
It is because there was no time to re-animate the entire season that Season 8 had as many visual and audio mistakes as it did. Post-production of the season would have already been finished by late June/early July of 2018. All the showrunners could do in the time they had was cut, paste, rearrange, and trace over in order to make sure this Frankenstein version of the season had at least the semblance of a coherent plot. 
This is why supporters of FreeVLDS8 are so confident that an uncut version of Season 8 exists. Because production was already over when the editing happened, and it was done in such a way that the odds are in our favor that Mir and Dreamworks would have backup files of the original episodes archived on a computer somewhere.
Sources: 
[1] Comic-Con 2017: Voltron Legendary Defender Season 3 is Only 7 Episodes But…; July 20, 2017. https://www.ign.com/articles/2017/07/20/comic-con-2017-voltron-legendary-defender-season-3-is-only-7-episodes-but
[2] Creating Voltron: Legendary Defender; June 10, 2016. https://www.denofgeek.com/tv/creating-voltron-legendary-defender/
[3] Tweet by Joaquim Dos Santos; October 12, 2018. https://web.archive.org/web/20200723131054/https://twitter.com/JDS_247/status/1050905860728213506
[4] Voltron Season 4 Episodes 1 & 2 Review w/ Joaquim Dos Santos, Lauren Montgomery, & Jeremy Shada; October 16, 2017.
https://www.youtube.com/watch?v=80SejQPuS9E&feature=youtu.be
[5] “starwars.com at Comic-Con 2005”; July 12, 2005.  https://web.archive.org/web/20080323023414/http://www.starwars.com/community/event/con/f20050712/indexp5.html
[6] DuckTales Cast Not Returning For Reboot; May 15, 2015. https://web.archive.org/web/20150526071332/http://www.behindthevoiceactors.com/news/Ducktales-Cast-Not-Returning-for-Reboot/
[7] Tumblr post by Bryna Konietzko; July 13, 2013.
https://web.archive.org/web/20130822050636/http://bryankonietzko.tumblr.com/post/55788253484/to-give-you-a-sense-of-just-how-long-it-takes-to 
[8] List of Star Wars: The Clone Wars episodes - wikipedia https://en.wikipedia.org/wiki/List_of_Star_Wars:_The_Clone_Wars_episodes
[9] Let’s Voltron, Episode 180: “MFE Pilots Interview with Anna Graves, Zehra Fazal & AJ LoCascio”; May 27, 2019. https://letsvoltron.simplecast.com/episodes/mfe-pilots-interview-with-anna-graves-z
[10] Voltron Legendary Defender Interview - The Garfle Warfle Snick Spectacular; October 24, 2018. 
https://www.youtube.com/watch?v=XcJmq0sNGN4
[11] “Voltron Full Series Review with Showrunners in Studio”. Afterbuzz TV; March 4, 2019 www.youtube.com/watch?v=om_t8A99WJo
[12] From the Sock Puppet’s Mouth; March 27, 2019. https://www.teampurplelion.com/from-the-sock-puppets-mouth/ 
5 notes · View notes