#I haven't been drawing as much as I would like.
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A little bit icky (sneak peak)
Summary: Jake hates that your sick but now that he's helping you, you're dramatically picky.
Warning: Mentions of being sick, celery (yes that's a warning).
Authors note: I haven't wrote much for these two in ages and I miss them too much to not post for them again!
Pairing: Jake "Hangman" Seresin x reader
English is not my first language so I apologies for mistakes
Could be read alone or as part of the little life universe
You swallowed the second spoonful, your face scrunching up in pure betrayal as the taste of celery lingered on your tongue. You stared at Jake, eyes narrowed, voice hoarse but determined.
“Jake,” you rasped, swallowing again as if that would make the taste disappear. “I trusted you.”
Jake snorted, scooping up another spoonful. “That so, sugar?”
You nodded solemnly, shifting Ellie slightly against your chest. “Yeah. And you—you went and did me dirty.”
Jake’s lips twitched, but he played along. “Oh? How’s that?”
You let out a weak, dramatic sigh. “Celery,” you groaned, drawing out the word like it physically pained you. “You put celery in my soup. After everything we’ve been through together. After I carried your child, after I literally just came back from a work trip sick as hell—you betray me like this?”
Jake outright laughed at that, shaking his head as he lifted another spoonful. “Baby, I didn’t put it in there. It came like that. I just heated it up.”
You gave him a flat look. “That doesn’t make it better.”
Jake grinned. “Sure it does.”
“No, it doesn’t,” you shot back, shifting your weight slightly. “You had choices, Seresin. You could’ve picked any other soup. Chicken noodle, tomato and basil, potato, literally anything without celery, but no—” you coughed lightly, pausing, before regaining your dramatic momentum, “—you chose to disrespect me in my own home.”
Jake was laughing so hard at this point that he had to set the spoon down for a second. “Darlin’, you’re killin’ me.”
“No,” you countered, shifting Ellie slightly. “You’re killing me. With celery.”
Jake ran a hand down his face, still grinning as he picked up the spoon again. “Alright, drama queen. Do you want me to pick the celery out for you? Would that make you feel better?”
You eyed him, considering. “…Would you?”
Jake sighed, but the fondness in his gaze was undeniable. “Yeah, sugar. I’ll pick out the damn celery.”
#jake hangman seresin#jake seresin#hangman imagine#hangman x reader#jake seresin x reader#hangman seresin#jake hangman fic#hangman top gun#jake hangman imagine#jake hangman x reader
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Mosaic Art Collective is a name I'd heard before I stumbled upon a call for the "Illusions" show, a show focused on blacklight-sensitive and psychedelic art which opened February 8th 2025 in the Hanover Street artspace. I've never been to one of their events but Mosaic shares the space with "See Saw Gallery," a spot where I participated in a group show last year, so I knew what to expect when stepping off the elevator. Still, my expectations were exceeded. Shows I've seen so far in Manchester haven't reached, in my opinion, the potential we hold for an active and imaginative art scene--usually the works featured are small, grouped together without much apparent concern for their interplay, and made of materials available to middle schoolers. As grateful as I am for shows that allow for that kind of work, my hopes were that "Illusions" would exceed those limits, that something would take my breath away. Overall I was not disappointed.
Coming down the hall and stepping into the dark, blue-violet rectangular rooms, you might get caught on the first few pieces in the entryway. These are geometric, sometimes abstract, and have low blacklight reactivity, though they are visible enough. Though I am drawn to abstract work, I am a postmodernist at heart, which is why I found "What if I Made a Self Portrait in Minecraft?" very funny. It is a piece that demonstrates the sort of rote mechanical grind of pixel art, painting squares, and playing Minecraft, all at once, and a portrait to boot. Is this how we chose to see ourselves? In our component colors, our most simplified pieces?
What draws the eye, after one crosses through the hall, is Marisa Egerstrom's "Flores: interstellar mycellium." This is a (roughly) six foot tall sculpture of a sort of luminescent alien flower. The petals are tessellated glass, giving them a sort of scaly look. The stem and stamen house a series of light-up bulbs which slowly blink at different rates, some changing color. It's the kind of piece I would absolutely put in my house, a collaboration of beauty and danger and whimsy which demands that we ask: what if a house plant was going clubbing?
At this point I must admit that my usual method of noting the names and titles of artworks--that is, taking a photo with my phone--was ineffective due to the lighting state of the space. I didn't notice until afterward. This is unfortunate, because I can't name the artist of the piece which is still bouncing hardest around my mind--a sort of stop sign with a styrofoam emerging from it. The face is split in two, with a duct tape mouth and a pensive expression. It makes me think of a person in two minds, and also someone being silenced. I suspect the zine hanging on the wall to the right of the piece explains it a little more, but I was too shy to pull a little paper booklet off the wall and examine it--and the light wasn't ideal for it. Still, I found myself in the position that the best art puts me in, where I am contemplating a message and meaning rather than simply admiring imagery.
Another piece that invites deeper introspection is "Mabel," a statue of a horse painted with checkered print. It's larger than a cat and surrounded by framed 4x6 photos of itself, and various other figures, in different settings, expressing the tendency of Mabel to travel. The statue marks the room's left far corner, and begins a segment of the room dedicated mostly to images of animals and creatures. For instance, "Don't Separate The Party or We're Getting the Band Back Together" is a tiny little pen drawing of creatures--an alien, a deer, a cat, and a skull--in the woods. Their eyes all luminance with a dab of neon paint, a striking effect. The frame is wood, echoing the forest setting of the image. I was impressed with the consideration given to presentation and the vaguely referential title--is this an adventuring party, like in a game? Am I an enemy combatant, to be on the receiving end of such a stare?
Amidst the creatures and woodland artifacts is a stand out piece, Marcia Wood Mertinooke's "Dream of Creme," a temptation for fans of miniatures that depicts the Cremeland drive in signage. Neon thread is used to create the neon sign effect, and it absolutely glows in the blacklight as intended. This might be an opportune time to mention that some pieces, like this one, really utilized the lighting well, while others failed to employ it or were failed by it. Fluorescent paintings or yarn pieces glowed impressively, but other works sunk into the shadows or paled in natural light from the window. I don't think this was a failure on the gallery's part as it's a small space and only so much direct black light can go around. One effect, however, was that I overlooked a few pieces until I set my phone camera on them, and then they came alive on the bright screen where before they'd been unimpressive.
Lofi music is playing at just the right volume in the space on the night of the opening. There's a crowd a half hour after doors, at least twenty people clustering around the small room or in the smaller adjacent nooks. It's a nice turnout but doesn't impede the art-gawking, unless you're impatient or can't follow the flow of traffic. Additionally I didn't feel overwhelmed by the number of works or their density. There was enough there to keep my interest and make it feel worth coming out but not too much.
Mosaic is in their third year of doing shows on Hanover street, according to Liz, the curator of "Illusions." Their next big show is centered on the concept of motion and kinetics. Illusions is on display until February 26th at 66 Hanover #201, Manchester NH, during calling hours.
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Hi! Even though you must receive such compliments often, I have to say that your Billford art is very unique and incredible! :D Your Bill is so cartoonish yet quirky; I can't express enough how much I like him and Ford (and any other GF character from you, but them especially) in your style. Overall, your traditional style drawing suits them just right !
Anyway, since you posted your last comic, I have been wondering how Bill would look like and behave when furious or triggered in your style :0. I like seeing him cheerful and excited with Ford, but I can't help but think what conversation they might have when Ford finds out about Bill and confronts him about it.
Do you plan to draw more comics/pics with angsty BillFord? Their relationship during/after their falling out?👀👀
Ohh man, thank you! That is so kind of you! I'm really glad you like my drawings of them :D💕
That's a really good question! I think the silly, ridiculous, stupid part of their relationship is what gets me the most, and that's what I like to draw. I mean, if you're on the patreon seeing the more suggestive stuff, even the way I depict THAT is really dumb. But Billford really does have it all, and there's a LOT of angst + scary stuff happening too. I do think about it, but it's not anything I get super motivated to draw.
When I DO think about drawing conflict between them, usually it's still in a humorous light. It's just the sort of thing that makes me happy. The sillystupid stuff.
I have thought about drawing bill with a very specific expression - one where he's VERY VERY furious. I'm envisioning some sort of equivalent to him "biting" his lower "lip" but it's a row of teeth pressing into the underside of his eyeball. Here's some doodles I did a month or two ago. I still haven't made any drawings of this expression that I'm satisfied with, I think it should be more exaggerated and lip-like... somehow.
It needs work. I want it to be like... spongebob freeze frame level of weird. But I was thinking this is how he'd react if he stumbled into one of Fiddlefords Fantasizing About Ford dreams. That's something I've been thinking about drawing for a while, but haven't yet.
Anyway, I hope this answered your question ok?? Thank you for taking the time to type such a lovely ask!
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Post-Revolution DBH Headcanons: Android Culture Part 1
We only really see in-game androids up until the moment of their winning the revolution, so there's not much to go on in terms of android culture or anything. To be fair, most of them had been "alive" for like five seconds at that point, so they didn't exactly get time to develop anything like a culture, but here's some of what could happens after, in my head. Because we're talking about a whole new form of life, not humans 2.0 (yes, yes, I know it's Become Human, but, like, fundamentally they're not, and the things that make sense to an organic being aren't always going to make sense for a cybernetic one). (Feel free to borrow any of this for content purposes, by the way, if it vibes with you I'd love to see what you do with it). Expand for world building:
Clashing schools of thought among androids. The in-game androids are a one-dimensional monolith because Bad Writing, but I think there are conflicting ideas after the revolution of where androids belong in society. Some try their hardest to pass as human, losing the LEDs and dressing in human fashion and adopting human mannerisms. Some of them say fuck blending in with the humans; we're going to own being androids. Pro-human-cooperation and anti-human groups appear and become the basis for android political discourse.
On that note, I bet android body modification is a thing. Every once in awhile I'll see a fic that plays with this idea, but it's obvious that whatever fluid nanite stuff android skin is made of, it can be programmed to mimic all sorts of textures and densities. From fingernails to skin to the long hair on female models, the fluid holds stability for quite a distance from the chassis (and can even be cut) and is apparently easy to change. So I bet a counterculture of androids appear who get really experimental with that (I call them the "modders" in my head) and they do things like program animal skin textures or living stone or wacky colors or butterfly wings for hair or light-up polkadots or whatever. With a good mod tech, structural mods like tails or additional limbs would be possible, but that would be expensive compared to freeware skin texture patch codes or whatever. (Speaking of which, no effing way the furries/scalies of 2038 haven't come up with uses for this stuff.) So out and about you don't just see different human ethnicities, but also that guy you pass in the hall might have day-glo orange skin, and Sally the WR400 selling roses at the flower stand might have real-looking flowers growing out of her arms.
Androids define social units and families differently. Androids incorporated into human family units might use terms like parent, brother, sister, child, etc., but the ones that eschew human contact obviously don't have biological relatives, so social units form based on "found family" concepts and terms appear, like "cohab" for a unit of close androids who live together like a family, or "famnet" for an extended "network" of androids that consider themselves close). Worship of rA9 gets codified. It seems like writing rA9 obsessively and making little idols is almost a compulsion for deviants, so I imagine it gets organized into a proper religion after the revolution, with tenets and places of worship and codified practices. Maybe they call it something like ACorA9 (Android Church of rA9) or something. Obviously they would have finite space to write rA9s on, so I imagine devotees would get something like these water drawing boards to write their "rA9"s and maybe the serial numbers of androids the church deems to be their prophets/saints (i.e. the JeriCrew or maybe Ortiz's android as a martyr) as a sort of prayer. The revolution is seen as the first fulfillment of the rA9 prophecy, with Markus as a prophet of android freedom (I also imagine Markus is quietly creeped out by this, because he doesn't strike me as especially religious the way Ortiz's android or Rupert were, but he also doesn't want to send the wrong message since androids deserve religious freedom, too.) The FBI cult unit is probably monitoring the shit out of android religion, but all they seem to want to do is graffiti the walls and praise some other androids, so it's a waste of their time. RK units are viewed as some kind of cryptid folk heroes (because they're unique classified prototypes and they drive the entire revolution) Markus? RK200. Singlehandedly propelled Jericho from a place to gather and wait to die to a wholeass revolution. Connor? RK800. Supposed to hunt deviants but deviated instead and freed thousands upon thousands of androids right from the heart of CyberLife. Saved the revolution at its most desperate moment. Sixty? RK800. The only thing that has a chance at stopping an RK is another RK. Obviously the folk hero needs a folk villain. (And poor Nines, RK900, just wakes up after the fact and tries to figure out how to live up to that kind of reputation.) Androids develop their own art forms. Maybe android "music" is less about the tonality as perceived by human auditory range and more how the vibrations of sound waves register on chassis sensors, or else it sounds like 90s dial-up modems. Particularly dense data packets are created and shared that send processors whirling, but it just looks like a string of digits to humans. Arrays of pixels that run through optical scanners with an encryption to generate something representational. Thirium culinary arts centered around texture vs. flavor. Bare-chassis bars I bet some portion of androids want to be VERY certain there are no humans lurking around, or, if there are, that they're super easy to keep tabs on. Someone invents the bare-chassis bar: a place where androids go and sip their thirium, where a special signal jammer interrupts the ability of the synthskin fluid to organize, forcing it into an inactive mode. Anything that still has skin is a human, sticking out like a sore thumb. Some androids might not like going bare-chassis and they might not frequent those bars (just like not every human's going to visit a nude beach), but it's an option for those who want to. I'll write more of this stuff eventually, but if anyone else has any culture/worldbuilding ideas, I'd love to hear!
#detroit become human#dbh headcanons#android culture#after the revolution#dbh markus#dbh connor#dbh worldbuilding#dbh#android body modfication
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Cruel Summer Ch. 7
Donations | Thoughts & Feelings | Cruel Summer Series | Chapter 6
You grinned at the crowd as you grabbed your guitar and stood at the mic. “Welcome to the acoustic set!” you laughed as they all cheered loudly. “So originally I was going to sing a few songs that you guys already know.” You grinned as they continued to cheer. “But…I have a very special reason for wanting to play this one song…it's new, never before been heard by ANYONE but my manager…so I hope you’ll like it!” you grinned as you began to strum the guitar.
‘This happens once every few lifetimes
These chemicals hit me like white wine
What if I told you I'm back?
The hospital was a drag
Worst sleep that I ever had
I circled you on a map
I haven't come around in so long
But I'm coming back so strong’
You beamed as you stepped by to strum for a few moments before stepping back up to the mic.
‘So when I touch down
Call the amateurs and
Cut 'em from the team
Ditch the clowns, get the crown
Baby I'm the one to beat
Cause the sign on your heart
Said it's still reserved for me
Honestly, who are we to fight the alchemy?
Hey you, what if I told you we're cool?
That child's play back in school
Is forgiven under my rule
I haven't come around in so long
But I'm making a comeback to where I belong …’
You continued the song, singing and glancing toward the VIP tent with a large smile covering your face. You wanted Chris to enjoy this as much as you’d enjoyed being loved by someone so openly.
‘These blokes warm the benches
We been on a winning streak
He jokes that it's heroin but this time with an "E"
Cause the sign on your heart said it's still reserved for me
Honestly, who are we to fight the alchemy?
Shirts off, and your friends lift you up over their heads
Beer sticking to the floor
Cheers chanted, cause they said
There was no chance, trying to be
The greatest in the league
Where's the trophy?
He just comes running over to me’
As you finished playing the song, the crowd erupted in cheers. You saw people taking photos of the VIP area as well, so you stood and laughed softly while they filmed, took photos of themselves with you in the background, and just overall cheered with excitement. You moved over to the piano, sitting down and smiling out at the crowd as you moved toward the mic. “Now this one? This one you definitely know.” you leaned back and began playing ‘Daylight’ inciting more screams and cheering.
‘My love was as cruel as the cities I lived in
Everyone looked worse in the light
There are so many lines that I've crossed unforgiven
I'll tell you the truth, but never goodbye
I don't wanna look at anything else now that I saw you
I don't wanna think of anything else now that I thought of you
I've been sleeping so long in a 20-year dark night
And now I see daylight, I only see daylight’
Chris watched proudly as you sang, he couldn’t believe you two were together and happy. Even given how hectic your lives had been lately, you two still made time for each other. He grinned watching you as others watched him, taking photos and videos. Which you both would gush over later. He couldn’t wait to show you off to all your friends either. He was finally happy, finally with someone who cared about him as a person, and not because of who he was.
‘Luck of the draw only draws the unlucky
And so I became the butt of the joke
I wounded the good and I trusted the wicked
Clearing the air, I breathed in the smoke
Maybe you ran with the wolves and refused to settle down
Maybe I've stormed out of every single room in this town
Threw out our cloaks and our daggers because it's morning now
It's brighter now, now
As you performed, you couldn’t stop smiling; you hoped he would listen to these words and understand how in love you were with him. As the song came to an end, Chris cheered and whistled loudly as you bowed.
You finished the concert, blowing a kiss to the crowd before going backstage to meet Chris. He stood there, grinning as you leaped into his arms, pressing a tender kiss to his lips. “Incredible,” he whispered as you grinned. “Yeah? You like the new song?” you asked as he chuckled, Y/E/C shining brightly as you looked up at him, “I loved it. I love you,” he said as you stared into his eyes, a grin taking over your features. “I love you too,” you whispered, pressing your lips into his again.
Once you changed into a pair of sun bleached jeans, a white tank top with a tan crocheted beach top over it. You hopped into the car with Chris and took off on what would turn out to be a life changing weekend.
When you both arrived, Chris told you he was going down to the beach where the guys were hanging out around a fire, and you decided to look for the girls. You found them all out on the back patio, and walked through the kitchen to access the back patio. There was Scarlet, along with Ali and a few of her friends. “Hey!” you were speaking to Scarlet, who stood up and grinned, however Ali practically shoved her out of the way and bear hugged you. “Oh my god!” she giggled again, clearly tipsy if not drunk already. “I can’t believe you’re here!” She shouted laughing with her friends. You looked from her to Scarlet and smiled. “Yep!” it was a fake smile but you attempted to look happy. “We have to get you a drink before we make our way down to the beach where the guys are!” she said as she drugged you into the house.
-Chris’s POV-
You greeted the guys as you approached them, seeing Robert, Jeremy, Mark, Sebastian, and Anthony. The rest of the group was either guys that Chris knew from his life or his family members, like his brother. “Hemsworth! About time you showed up!” Evans laughed as the girls squealing on the deck cause all the guys to look up there. “What’s she doing here? Thought she wasn’t invited Evans.” Robert asked, trying to stifle a laugh. “She wasn’t.” Evans replied in a sharp, venom dripping tone as his nostrils flared a bit. “She came with me. Is there something wrong with her being here?” you asked as everyone got a seat around the fire.
“Come on Hemsworth we’ve all seen the tabloids…we know you guys are at the very least fucking.” Jeremy said laughing as Mark winched glancing up at you. “Whoa…no, we’re just old friends hanging out. What’s wrong with that?” you asked as the group settled down and glanced at Evans. “Dude…you don’t want to get mixed up in that. Y/N….she’s a nice girl? Bro she’s fuckin psycho. We used to hook up when we all filmed together, she’s a clingy bitch and lousy in bed, the worst mistake I ever made. Just trust me, plus…we’ve all seen it…she used to beg me to film it.” Evans said as a few of the guys tried to hide their laughter.
You raised an eyebrow. “What are you guys talking about? Y/N & I are friends, I’d never dream of dating her. Not in a million years.” you said before the girls giggled from behind you as Ali rushed past, straight into Evans arms. “Look who decided to show up!” she laughed looking at Y/N as she stood by you.
-Y/N POV-
You’d never felt so out of place and awkward in your entire life, hearing the man you were in love with say he’d never date you in a million years stung, alot. The guys were staring at you, some were smirking and eyeing your body, others wouldn’t even meet your eyes, while a few winked, licked their lips and made kissy faces at you. “Y/N has agreed to sing a couple of songs for us!” Ali beamed before looking at you as you looked surprised. “And I know just the songs!” you went to protest but no one backed you up. Not even Hemsworth.
You felt like everyone knew something you didn’t and what made it worse, was overhearing Chris say he’d never date you. You looked surprised to see Ali reappear with a guitar and leaned over to you as you took a seat around the fire. “Can you play…Is It Over Now? And “Slut!”?” she gave you the fakest puppy eyes and in your gut, you knew. She knew. They all fucking knew.
You swallowed, and strummed the guitar and tuned it before looking up and across the fire. You saw Chris sitting with Evans and a couple other cast members not even looking at you. Scarlet held a sad look on her face as you began to sing.
Tag List: @notebooks-of-nonsense @fdl305 @bval-1 @calimoi @syntheticavenger
#Chris Evans One shots#Chris Evans One shot#Chris Evans imagines#Chris Evans imagine#Chris Evans fanfiction#Chris Evans fanfic#Chris Evans fandom#Chris Evans x you#Chris Evans x reader#Chris Evans smut#Chris Evans angst#Chris Evans au#Chris Evans#Popstar!reader#Cruel Summer Series#Cruel Summer#Chris Hemsworth one shots#Chris Hemsworth one shot#Chris Hemsworth imagines#Chris Hemsworth imagine#Chris Hemsworth fanfiction#Chris Hemsworth fanfic#Chris Hemsworth fandom#Chris Hemsworth x reader#Chris Hemsworth x you#chris hemsworth x#Chris Hemsworth smut#Chris Hemsworth characters#Chris Hemsworth angst#Chris Hemsworth hot
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New talking post!
Thank you very much for your comment @marcysredmoon! And this one is for you!
But before I begin, I want to remind you that this post will have the same TW/CW warnings as the drawing (violence, dark content, Partial Nudity, body horror, horror, Implied abuse, abuse, SA, pregnancy), so read at your own risk!
And one more clarification, all the text below is just my personal theories, headcanons and interpretations of Amelie's life based on what was shown in the show in the first five seasons, I haven't watched the sixth season yet. So if you disagree somewhere - THAT'S OKAY, but please, don't come to me and start fighting u_u You can always just pass by the content you don't like. But I'm not against discussions/questions (after all, there is a block button lol).
So here we go!
Amelie had always been an obedient and convenient daughter for her parents. She didn't mind being "second" (considering Emilie was the heir Initially), and it didn't seem like she could do anything against it when all the weight of responsibility fell from her sister's shoulders onto her own.
And since neither of the twins was a boy, of course, the parents saw in Amelie only a future object that would give them offspring and an heir, provide them with a son. For the parents, Amelie was nothing more than a tool, a beautiful toy.
And in the art, the strings, like those of a puppet, hint at such a life for Amelie. Just as she was a weak-willed puppet in the hands of her parents, she remained in the hands of her husband.
Colt, the man who took Amelie as his wife only to increase his wealth, also expected to receive from such a beautiful girl an equally beautiful heir. As a tycoon who made his fortune in weapons, he was not a very empathetic person. He has a wife. And that means she has to be convenient and beautiful. And she has a "marital duty". And no right to say no.
In the art, Amelie's naked body is COMPLETELY covered in bloody male handprints.
We know that Amelie, like Emilie, struggled to have a child for a long time. And we know that both couples tried literally everything in the hopes of changing the situation. And we also know that even despising "magical intervention", Colt forced his "normal" wife to carry and give birth to their "normal" child naturally.
It was never about Amelie's wishes and feelings, only about her parents, about the husband imposed on her. But not about her. Colt was the one who paid for Felix's creation, but Amelie was the incubator who had to carry him inside her body.
In the art, we see a peacock peeking out as if through a broken shell, which was placed inside Amelie without her permission. "Broken shell" - a bleeding wound on the stomach, the "child" cannot help, but causes pain. (But we know that in the end, Amelie doesn't hate this little baby bird. He didn't ask to be born and he's not the root of all her endless suffering.)
The red colors are chosen to emphasize the pain and agony that Amelie is in. And only the peacock, the child, has another color in her life...
aaaaaand I think on that dark note i'll leave you!
in the future i would like to draw more art related to this topic (and i like to reveal the story through drawings more than through such a text-post), but i think it is better to share ideas at least in this way, than to always put it off for later and in the end never draw anything at all~
The Burden of the "Good Princess".
#for starters I think there are quite a lot of letters and a long post#and as usual SORRY FOR POOR ENGLISH <\3#my asks#sort of#tw violence#tw dark content#CW Partial Nudity#tw body horror#tw horror#TW Implied abuse#tw sa#cw pregnancy#felix graham de vanily#amelie graham de vanily#artists on tumblr#ml#miraculous ladybug and chat noir#miraculous ladybug#Miraculous#mlb#ladybug and chat noir#miraculous peacock#felix fathom#colt fathom#and I would like to draw your attention to the fact that#given the complexity of the topic I tried to reflect what was depicted both in the drawing and in the text as carefully as possible#since this is not about sеxualizing what is happening or enjoying suffering#This is about pain about a woman and um about pregnancy
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But what about g&b au?
Im working on it dw.
In fact ima post 2 new answers today- :)
#between my current fixation on my ocs and school stuff#I haven't been drawing as much as I would like.#and for that I apologize#but I definitely haven't forgotten about it!! Nor will I forget it in the foreseeable future :>#bear answers
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Columbo and the Knight (1984)
put me in the universe where Columbo ran through the 1980s and had a crossover episode with Knight Rider. I think they deserved it, and I am not just saying that because they're my two favorite Old Shows. @telebeast wrote a little fanfic blurb about it and I HAD to visualize it into a comic (which is also the longest comic I have finished thus far at five pages...), so writing credit goes to them.
Autism W!
#columbo#knight rider#art#michael knight#kitt#comic#highlight reel#crossover#telebeast#there are two small easter eggs here. can you find them. they were somehow not Entirely lost when i resized these for the public#this is what i mean when i say I Draw And It's Everyone Else's Problem. look at my INCREDIBLY niche crossover comic boy#if the knight rider fandom has like 12 people in it. how many of y'all have seen columbo#this comic is for like 4 people and me and phoenix are already two of them#niche is my specialty lets be real. weird niche obscure shit and ships nobody's paid attention to yet#not to suggest this is ship art. columbo has his wife and michael has his car lmfao#stylizing real people is EXTREMELY hard btw sorry for when they get off model. its partly a 'better imperfect than never finished' situatio#cant tell you how much i redrew some of these panels. weeps#this took me 2 weeks but i think i thumbnailed it all in may and the ideas been rollin around in my head since march#is anybody good at editing. please edit michael and columbo into an image together like its a screenshot. NOT generated. edited.#it would be so cool#ive drawn columbo a lot but i haven't drawn a lot of michaels. i was learning things about his outfit AS I WAS DOING THE DAMN#COLORS ON THIS. all the lines done. it was too late to change anything. i did all the lines and colored page by page#i realized my mistakes on like page 3. 1 and 2 were already done. it was Too Late.#imagine it though. them working a case together. switching between the more serious tone of columbo vs the goofier#action antics of michael and kitt. columbo being so impressed by Modern Technology. there's more i could say but phoenix may write#more of this crossover and i don't want to spoil it :'3#there's opportunity here though i swear. there's gold to be dug.#i like how kitt gets shading but columbo's junker peugeot doesn't. kitt looked wrong without any. columbo's car is matte and dirty#i also applied effects to this to make it look a little film-grainy and VHS like. some CRT TV vibes#the only question left is. did they put knight rider into columbo; or columbo into knight rider 🤔
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A few personal notes:
I think the "Remember Me" flashbacks switch from being Vander's memories to being Vi's memories probably in the scene where they are boxing but at the latest where Connel and Felicia emerge from the mines. They are just scenes that area clearly from Vi's point of view (like looking into the pot of soup). However that doesn't change the overall conclusion that that time was fairly peaceful.
I think the headcanon that the Drowning happened at or after Felicia's funeral is very compelling. Combined with some minor "their memories are fuzzy and clouded by emotion" it would fit very well, including that in Jinx Fixes Everything the location where "Silco became Silco" is quite far away from the bridge.
Chemtech confuses me. I have to admit I kind of always assumed that it sort of developed in parallel with hextech and that it wasn't really strong enough to attack Piltover till Season 2. That that was sort of what Silco might have been doing between Act 1 and Act 2, building up the factories and making better hextech, hoping that it will become a better weapon and trade good than hextech eventually, and being disappointed that "Piltover is leaving them behind". That said I haven't really paid much attention to how prominent hextech is pre-Act 2.
Another thing that really bugs me is the air quality and the state of nature. Like why is the river that Viktor and Sky play in so much better when they are kids? Does that mean that Silco's chemtech factories polluted the river? When were the ventilation systems of the Kiramann's built? Did Vander and Silco in their golden days manage to make the air cleaner? Or did Silco in his solo reign make the air cleaner but the rivers worse? Silco's line to the chem barons suggest that the Grey was worse before? Maybe the area where the Lanes are were unlivable when SIlco and Vander were still young, then the Kiramann's build the ventilation system and Silco and Vander benefit from that and build up the lanes? Because another aspect that troubles me: if the mines were so terrible as per Silco, why are their friends Connel and Felicia still willingly working in the mines while Vi and Powder are small, presumably in the middle of the Vander and Silco golden age, where the Last Drop has long been established and Felicia could easily work at the Last Drop or as a smuggler? Why continue working at the mines? Either they vastly improved the working conditions or maybe these are differnet mines (maybe even mines that contribute to creating living space for the Lanes).
I think Zaun for a long term has had this lore element that there's a lot of infighting. Competing gangs or crime lords. This is suggested in season 2 where they act like there's basically mayhem on the street because the chem barons are fighting and it's referenced by Jinx that presumably after Vander's death there was a similar situation that Silco had to pacify (maybe by flooding the streets with Shimmer as Ekko suggests) "it's all going to shit. Chembarons warring for control of the Lanes. Wannabe street thugs squabbling over scraps. [scoffs] Just like when Vander shoved off. Except this time… you aren't here to put it all back together, " Maybe this is where the brought in the chem barons? Via the whole "where we came from" speech. Maybe before Silco, Vander and all of them lived in the sump. Then Vander and Silco start building up the Lanes, but some people are considered not good ally material so Vander and Silco fight them and they are banished from the Lanes. But when Silco comes into power he draws upon them to build up his reign "But I pulled you all up from the depths." When he says he gave them a taste of fresh air and topside does that mean that Silco improved the air quality? or that maybe before they were banished to the sump and then let up to Lane level or higher where the air is better?
There's a headcanon which I personally don't like, but I call "Vander was always mostly peaceful". Basically the idea that maybe Vander and Silco did comparatively little fighting topside outside the Day of Ash. Like maybe they mostly fought the owners of the mines and then maybe various criminal gangs as they "Build the Lanes". And Vander effectively just wants to keep building and give people a relatively safe and comfortable life and Silco is okay with that building up mostly "till we are strong enough to be an army" and Day of Ash happens and on one hand it goes terribly wrong and Vander kills a lot of enforcers but he doesn't necessary like it. And when he meets Silco again Silco is basically "this is awesome, more of that, you killed so many and that's great" and then The Betrayal happens. (I personally prefer to headcanon pitfighter and/or crime lord Vander simply because I think it's cooler and it isn't just something like "Silco saw Vander pitfight, always thought he had the potential to be deadly to Pilties and goaded him into the Day of Ash and celebrated that Vander killed so many enforcers there, but Vander always pictured the Lanes more like as minding their own business and doing their own thing and not actively fighting Piltover that much". I could see a world where they are there in their hideout and brainstorming flags but Vander thinks only of the building up part and doesn't think legal independence is that important (till maybe he learns at some point that there are limits to how far they can grow) There's also the whole thing where in League lore there's also Urgot who has his own underground criminal kingdom in a "prison mine"
I think a lot of people sort of pull into that Piltover is alos a port city and that traditionally ports aren't necessarily the most high class places and that smuggling is a big deal there and so they headcanon that mining wouldn't be the only low class job/the mines wouldn't be the only places that are considered both slightly seedy but also economically important.
I think a cool headcanon-y approach could be that in the past the mines had like conventional raw materials that are then refined in Piltover but that Piltover needs to make their goods. So in theory there is power potential if you threaten or control Piltover's supply. But maybe once hextech becomes more important that economic power disappears because Piltover now cares about different materials. So maybe whatever stunt Vander and Silco pulled wouldn't be as doable later because hextech is mined in Ixtal and not in Zaun. So it's like how the economy switching from coal based to oil based and how that leaves a place behind.
Piltover and Zaun Lore Deep Dive
I've been doing extensive research into the history of P&Z for a Silco and Vander origin story fic, and I figured it could be helpful to share my findings here too!
My main goal was to try and integrate known Arcane lore with League lore and iron out some of the creases, to nail down exactly what the world of P&Z looked like in Arcane. I've done a lot of extrapolating and theorising to make sense of it all, but if you're just interested in the raw data from canon, I've compiled all my notes on a Google Doc. All sources are listed throughout.
The contents of this post are as follows:
Part 1: Chronology (the timeline)
Part 1.1: Chronology in League of Legends
Part 1.2: Chronology in Arcane
Part 1.3: Integrating the timelines
Part 2: Geography (the layout of P&Z)
Part 2.1: Existing maps of Piltover and Zaun
Part 2.2: Geography in League of Legends
Part 2.3: Geography in Arcane
Part 2.4: Integrating the layouts
Part 3: Modern Zaun (ft. Silco and Vander)
Part 3.0: Preamble
Part 3.1: The timeline of Zaun’s creation
Part 3.2: Vander and Silco’s early life
Part 3.3: Golden age of Vander and Silco
Part 3.4: After the betrayal
Part 4: Wrap-Up
Summary of the timeline
~~~
Part 1.1: Chronology (League of Legends)
Information derived from the LoL Fandom Wiki and official LoL website, with most details corroborated by various Reddit threads and similar forums. BN means Before Noxus, and AN means After Noxus.
6000-5000 BN: Westward Migration. Humans began to migrate from the eastern hemisphere to the western hemisphere, towards the Shuriman Continent. Settlers founded many new nations and cities. Among these was a sea port called Oshra Va’Zaun (also referred to in some places as Osha Va’Zaun or Kha’Zhun, but I went with what was most consistently used on the Wiki). Oshra Va’Zaun connected the Shuriman Continent to Valoran via an isthmus, or artificial land bridge, that allowed for free trade between the continents and also comprised docks from which sailors could travel in and out. The people of Oshra Va’Zaun worshipped Janna (then known as Jan’ahrem), the wind spirit. As a spirit god, she relies on prayers to keep her strong. Sailors and merchants would pray for calm seas, and she would deliver.
2000-3 BN: Various Wars. The fall of the Shuriman Empire (2000 BN), the Darkin War (550 BN) and the Rune Wars (25-3 BN) all took place during this time. Janna protected Oshra Va’Zaun from every conflict, preventing it from becoming rubble.
772 AN: The Collapse. The people of Oshra Va’Zaun planned to destroy a portion of the isthmus connecting Valoran and the Southern Continent, allowing for safe sea passage between eastern and western Valoran. The plan was to use thousands of Chemtech bombs to crack open an area of the land so that a cavern could be created. Instead, the bombs triggered a series of earthquakes that completely destroyed the isthmus and sank large districts of Zaun. Thousands of citizens were killed, and poisonous gases leaked into the city’s surviving areas. Allegedly, Janna saved many of the citizens by holding back the seas to prevent floods.
790 AN: Piltover is Established. Over the last 18 years, the ruins of Oshra Va’Zaun underwent extensive reconstruction. The Sun Gates were established to regulate travel through the oceanic passage that had opened up where the isthmus used to be. This essentially forced all ocean transport through these waters, which brought wealth to the city and spurred the development of Piltover - named after its construction over the Pilt River. Merchant clans dominated the trade route and built up towards the sky, while those still living in the ruins built down into the fissures.
~~~
Part 1.2: Chronology (Arcane)
The only traces I could find of a timeline were on the League of Legends Universe Wiki, where birth years are given for several of the main characters. Most were given a range, as follows:
676 AN: Heimerdinger is born
959-963 AN: Jayce is born
961-968 AN: Viktor is born
966-970 AN: Caitlyn is born
967-971 AN: Vi is born
972-976 AN: Jinx is born
In Season 1 Act 1, Heimerdinger specifically states that he is 307, and Jayce states that he is 24. The writers also stated that 7 years had passed between Acts 1 and 2. This gives us a good base to work from, especially since Heimerdinger's birth year is the only one that is dated precisely. 676 + 307 = 983; thus, Act 1 takes place in 983 AN, and Act 2 onwards takes place in 990 AN. Working backwards, we can determine that Jayce was born in 959 AN, and everything works itself out from there.
676 AN: Heimerdinger is born. He is 307 (Act 1) / 314 (Act 2 and beyond).
959 AN: Jayce is born. He is 24 / 31.
961 AN: Viktor is born. He is 22 / 29.
966 AN: Caitlyn is born. She is 17 / 24 (honestly 17 seems too old to me based on what we see of her in Act 1, but 966 is the earliest year listed on her wiki page, so this is what I’m running with).
967 AN: Vi is born. She is 16 / 23.
972 AN: Jinx is born. She is 11 / 18.
983 AN: Events of Act 1. Key events here are the raid on the Kiramman warehouse and the subsequent invention of Hextech.
990 AN: Events of Act 2. At the start of Act 2, Heimerdinger says that Piltover is turning 200, so this works out perfectly with the League of Legends timeline.
~~~
Part 1.3: Chronology (Integrated)
So, how exactly do Arcane and League lore fit together? The answer essentially boils down to: there isn't one. Everyone in every thread has a different solution, and the timeline is so messy that there is even a dedicated Wiki page to all the various contradictions. I'm going to spend this final section developing my own theories and solutions based on what I know; feel free to take or leave any of this.
Pre-772 AN: From everything I’ve read, it seems like there are hardly any indications of Zaun and Piltover’s history before the events of the main timeline. There is no mention of Janna at all in Arcane, but subtle imagery of her is sprinkled throughout the art, which suggests that she could still be a figure present in the history and protection of Zaun. Thus, I think we can reasonably assume that everything was much the same up to the collapse. There don't seem to be any lore inconsistencies prior to 772 AN that would make the timeline impossible (other than Heimerdinger having supposedly lived through the Rune Wars, but Yordle lore is a whole different ball game that I'm not even going to touch lmao).
Post-772 AN: From the collapse onwards, there are two main issues I ran into in getting the lore to match up. One of these issues is the absence of the Sun Gates in Arcane. Instead, the Hexgates play the role of facilitating trade, which is treated like a new and revolutionary invention. This raises questions regarding how exactly Piltover came to prosper for ~2 centuries before Hextech. It’s possible that the Sun Gates did exist at a point in time, but were destroyed for one reason or another before we get to the main timeline. Otherwise, it could just be that they flourished through maritime trade for a while without the Sun Gates, given that they are still positioned at the intersection between continents (the Hexgates facilitate air travel, not sea travel, so that would have still been a pivotal change). The council is made up of wealthy merchant clans, which suggests that Piltover was still a place of high traffic for traders. We also know that Piltover and Zaun are realms of innovation, and with Heimerdinger at the forefront of Piltover’s establishment, it seems viable that they had a lot to offer that made Piltover attractive to other regions. This also raises the question of what exactly Piltover was inventing before Hextech, but I'm going to shelve that question, as it integrates slightly better with the next section.
The other issue that came up is with regards to Chemtech. In League lore, Chemtech is consistently listed as “Zaun’s answer to Hextech”. The Wiki also mentions that it has existed in Zaun “since the early 900s AN”, but wasn’t widely used until “the later half of the 900s AN”. There are two issues with this. Firstly, the lore specifically mentions that Chemtech bombs were used to explode the land in 772 AN, which means that it did exist before the 900s. The second issue is that Hextech was not invented until 983 AN, which contradicts the notion that Chemtech was “Zaun’s answer” to it. We see green lights all over the Lanes in Arcane Episode 1, so it was definitely in use before Hextech existed. So the questions that arise are 1) What was the timeline of Chemtech usage in Zaun?, 2) Why wasn’t it ever used in Piltover?, and 3) Why was Piltover the city that prospered through trade and innovation, if Zaun was the one who had Chemtech?
I think the most sensible answer to question 2 is simply that it's toxic. People in Piltover are terrified of change, judging by the council’s reaction to magic the first time Jayce brings it up. If a Chemtech bomb was what caused the destruction of Oshra Va’Zaun in the first place, it makes sense that Piltover would have avoided using it. This could also help with the answer to question 1. If we believe that Chemtech wasn't widely used in Zaun until the 900s, it could just be that they were afraid to touch it again for a very long time after the collapse. That just leaves question 3, and I think to answer this, we need to return to that earlier question of what exactly Piltover invented/traded that cemented their position of affluence. The official League webpage for Piltover talks extensively about Hextech, and also includes images of Piltover's inventions under the umbrella of "Hextech". However, there are three images in that category that stand out to me as different:
In the bottom series of pictures, three of the images are in black and white, and look more like sketches than the fully-rendered designs of the other inventions. The first of these images is just a string of merchant clan sigils, which don't give us all that much information. What I'm most interested in are the second image, which is a dome-shaped streetlight:
And the third image, which is a "Pneuma-Tube Conduit":
The black-and-white design of these makes them look older, as opposed to the modern designs of objects like the gauntlets, which we know are newer. That indicates that these inventions existed before Hextech. The light source looks like it has a wire running through it and a switch of sorts, which suggests that they had some form of electricity. Another possibility is that it functions using solar power, given that the Zaunites, despite being inventors in their own rights, seem to rely mostly on Chemtech for light and haven't been able to built light sources that can pierce darkness/the Grey. It would make sense if they simply don't get the sunlight down there to operate them properly.
The pneuma tube is the most notable to me, given that it seems to match the tube Grayson gives Vander in Episode 1 as a method of contacting her ("this will reach me, and only me") - again, before Hextech existed. What's interesting about that tube is that, when I went back to the scene where Vi decides to turn herself in, the tube arrives with a puff of gas and a small lime-coloured light that turns on. There's also a green-tinted lamp in the police station where they appear to be located. It looks very Chemtech-like, which I'm intrigued by; it makes me wonder if Piltover actually does use Chemtech to some extent, but in much smaller doses with extensive safety measures to keep the gases from escaping.
I also found a Weebly website, which looks very unofficial (i.e. I cannot verify any of the information on there) but has a ton of lore for various regions, including the only mention I could find of a Piltovian energy source that wasn't Hextech. The site mentions that Piltover uses liquids and gases from a nearby marsh to power the city. This seems like a viable option to me, especially given the detail of the gases coming off the tube, and the images of factories with smoke coming from the underground. So I guess, rather than being Zaun's "answer" to Hextech, Chemtech is more like the toxic and volatile version of the various controlled gases and liquids that Piltover uses as an energy source.
On the topic of other things Piltover invented, here are some additional notes from my research:
Weaponry - There are guns everywhere in Piltover, particularly for the Enforcers. Presumably one of the wealthy clans had to manufacture these.
Tools - We know that the Talis family gained wealth and notoriety for their invention of various tools, including mostly hammers and the "collapsible pocket wrench".
Lock System - Amanda Overton stated that the Kirammans became wealthy for building "the very important lock system in the channel that first allowed trade between regions". I suppose this must have been instead of the Sun Gates, if we're assuming they don't exist?
Other Systems - The Kirammans also appeared to be the ones who built the underground ventilation system for Zaun. The tube conduit is also an example of a miscellaneous system invented by someone in Piltover, as well as presumably whatever wiring system allows the streetlights to function.
Machinery/Machine Parts - It's mentioned in League lore that the Medarda clan became wealthy for their invention of the piston, which is part of an engine. It's unclear whether this is still the case in Arcane, though.
Prosthetics - In the story The Lady of Clockwork, it's said that Corin Reveck was renowned for his design of prosthetics. Arcane canon calls him a "revered academy alchemist", so it seems like his creations there had more to do with chemistry and magic, but prosthetics could have been the specialty of someone else in Piltover.
Clockwork - I've also seen Corin Reveck described as a clockwork inventor, so revolutionary clocks and time-based inventions could have also come out of Piltover.
Cameras - Caitlyn has a camera in Act 1 when she's investigating the crime scene after the Firelights raided Silco's shipment. The flash has a blue tint, so this could have been a Hextech invention, but I was interested to see that it had a green pipe running along the side; perhaps it was a Zaunite camera that she asked Jayce to modify for her.
Food/Drink - In S1E4, it's mentioned that Councillor Hoskel ships wine to Noxus. Perhaps some clans in Piltover accumulated wealth from unique food/drink products that other regions could not cultivate.
Various Gadgets - Mel's very first scene shows her choosing a gift for Hoskel from an assortment of mechanical gadgets. These could have been a smaller byproduct of Piltover's invention boom. This category also covers the items in Jayce's lab, many of which seem to be assorted gadgets like the nose hair trimmer, the spinning mobile on the ceiling and the "real Valdiani".
So, to recap, here's a summary of the integrated timeline for P&Z in Arcane:
Pre-772 AN: Westward migration led to the establishment of the sea port of Oshra Va'Zaun. Wars ravaged the Shuriman Continent, but Oshra Va'Zaun was protected through all of it, until their own innovation caused the collapse of the isthmus via Chemtech bomb.
Post-772 AN: Piltover was gradually built over the ruins, and formally established in 790 AN. Meanwhile, those still living underground were forced into labour, working in the mines and factories to provide for Piltover's inventions. Piltover became richer and richer as trade increased, while the people of Zaun had nothing themselves.
959-972 AN: Births of the leading cast members. Jayce is the oldest, and Jinx is the youngest.
983 AN: Events of Act 1. Vi, Powder, Mylo and Claggor raid the Kiramman warehouse. Hextech is invented. Vander turns himself in for the raid, Silco intercepts the arrest, and Vander, Mylo and Claggor end up dead.
990 AN: Events of Act 2. The main Arcane timeline starts here.
~~~
Part 2.1: Geography (Maps)
Figure 1: Piltover and Zaun in the wider landscape of Runeterra (source)
Figure 2: Piltover trade routes per the Medarda Heirloom (source)
Figure 3: Piltover and Zaun map in Arcane (source)
Figure 4: Map of Piltover and Zaun from Jinx Fixes Everything (source)
Figure 5: Map of Piltover and Zaun from World Anvil (source)*
*I'm not sure of the exact source for this map; the page I found this from is a fanmade D&D campaign but the creator has a disclaimer that they sourced the artwork externally and do not own it.
Figures 6 and 7: Maps of P&Z from Arcane and the Medarda Heirloom respectively. The Arcane map has been rotated to align the structure of the land masses in the Medarda Heirloom.
~~~
Part 2.2: Geography (League of Legends)
In League, Zaun is built quite literally underneath Piltover; there are some absolutely beautiful official artworks depicting this. In the League version of Zaun, there are three levels, as per the Wiki page:
Promenade Level: The top level of Zaun. Described as an "entertainment and commercial zone", this is where Zaun's wealthy reside, and where the line between Piltover and Zaun blurs. Some of its features include a thriving marketplace on the boundary (several regions are named specifically; the Boundary Markets and the Skylight Commercia), a pump station to move clean air from Piltover into Zaun, and the College of Techmaturgy.
Entresol Level: The level just below Promenade, this is considered the main hub of activity for Zaunites. It's one of the most populated districts between the two cities, and is also where the Zaun Grey lingers most. Some of its features include augmentation parlours for prosthetics and other bodily augmentations, a breather station where Zaunites can find reprieve from the Grey, the Chemtech Seam in the cliffs where compounds for Chemtech are sourced, markets and greenhouses, and laboratories for science and invention.
Sump Level: Zaun's deepest level where the light doesn't reach. It's chaotic and grim, with disorderly piping everywhere and discarded waste from Piltover. This is the origin of the Grey, from polluted waterways and grilles. Some of its features include a pump station for removing sewage, a prison mine where convicts are forced to mine Chemtech compounds, factories and warehouses, a surviving clock tower from Oshra Va'Zaun, densely-populated slums, the Black Lanes where merchants and thieves do business, sewers, an orphanage and an asylum.
Other Features: There's a large cliff in Zaun that makes up part of the Promenade Level, and is home to shipping docks and the Sun Gates. There are also Hexdraulic Conveyors in various locations throughout Zaun, which allow Piltovans to descend into Zaun - some available to the public, and some for private use, especially for the Chem-Barons and wealthy Piltovans.
As for Piltover, per the Wiki page, there are only two main regions - North Piltover and South Piltover:
North Piltover: Most of the clans have their mansions and "heavily guarded workshop compounds" here, in a region called Bluewind Court. The north also contains a menagerie, theatres and workshops, a promenade of cafes and bistros, and a region dedicated to banks and secure vaults for the wealthy.
South Piltover: Not much is mentioned of South Piltover, but it seems like it involves several shopping districts, more workshops and lavish residences, and the fissures where Zaun is located.
I recognised a lot of the location names on the Wiki from the map in Figure 5, so presumably the north just means everything north of the canal and the south is the region on the other side; then Zaun exists directly underneath southern Piltover, carved out of the land underneath the fissures.
~~~
Part 2.3: Geography (Arcane)
The geography in Arcane was a little confusing to make sense of. These are the changes noted on the Wiki:
The Sun Gates do not exist
The fissures are narrower
Zaun does not have three levels, instead being divided into the Lanes which each represent one of the fissures
The tallest tower in Zaun is now the Chem-Baron tower, which replaces the College of Techmaturgy
There are no Hexdraulic Descenders, instead replaced by smaller elevators
The Lanes in Zaun are home to Babette's brothel and The Last Drop
The Firelight Hideout is built in a large, abandoned sewer
The north and south parts of Piltover are connected by The Bridge of Progress
In mid-Piltover is the University of Piltover, located near the Hexgates, where most council meetings take place
Stillwater Hold is located on an island just outside the eastern part of the city
I've read a lot of other forum threads, and it seems like there's no real consensus on where exactly Zaun is located in relation to Piltover. Some people say it's still directly underneath southern Piltover, while others think the entire region across the bridge (see Figure 3) is now entirely Zaun. I get the impression that a lot of the confusion comes from Arcane visuals that make it look like Zaun is just everything on the other side of the bridge. Vander also describes the Undercity as "our side", making it seem like Zaun is that entire side of the region rather than just a part of it built underground.
Personally, I'm inclined to think Zaun is still predominantly underneath Piltover, judging by the maps in Figures 3 & 4 from Arcane canon. It seems like the Alcove District, Low Piltover and South Side Harbour are still part of south Piltover, while everything around the Fissures are part of Zaun. The scene in Season 1 Episode 1 where Vi and the kids are running away from the Enforcers also seems to support this. They run through a corridor, then slide down a sewer grate, into the underground where we can see all of Piltover's metal scraps and parts discarded as per the lore. I presumed, from this, that the first place they entered across the bridge was still part of Piltover, and then they went down the pipe to get to Zaun. Deckard confronts them before they take the elevator even further down, and we know that this confrontation happened on their "side", per Vi's conversation with Vander, so this was likely an upper part of Zaun.
Additionally, we see this wide shot as they run across the bridge:
Figure 8: Wide shot of the Bridge of Progress from Season 1 Episode 1, timestamp 13:01
Figure 8 shows Zaun/South Piltover on the left side of the bridge, and North Piltover on the right side. The architecture immediately across the bridge still looks very Piltovian, while towards the back of the image, we can see large green towers and smoke, more akin to Zaunite infrastructure. This makes me think there's still something like the Promenade level at the same altitude as south Piltover, where the lines between cities are blurred, but most of the activity takes place underneath. The maps from Arcane are also specifically labelled "Piltover", which further supports the idea that the entire region is Piltover, with most of Zaun lying underneath.
~~~
Part 2.4: Geography (Integrated)
I don't think Zaun was just made up of the Lanes, as the Wiki page seems to imply. There's a line from Silco in S1E3 in which he says "not just for the Lanes, but the whole of the underground united as one". It seems like the Lanes were the region Silco and Vander had control over ("you had my respect, the Lanes' respect" - Vander, S1E3), but there were other parts to the underground too.
There's a really useful Twitter post here that proposes one theory as to how Arcane and League geography can be integrated. As previously mentioned, I like the idea that the levels still exist to some extent. The Promenade level bleeds into South Piltover, and looks to be where many of the factories and warehouses are located judging by the smoke - as well as, of course, the Chem-Baron tower where Silco gasses them all in S1E7. This is also where the fight with Deckard happened. Every theory I've seen that incorporates the levels places The Last Drop on Entresol, so I'm inclined to say that's where the Lanes are located, with The Last Drop a central feature, and quite close to the Sump. And the Sump is where the mines are, all the way down in the lowest inhabitable (using that term very loosely) part of Zaun. There are also ruins of Oshra Va'Zaun underneath this where it's completely deserted.
~~~
Part 3.0: The Creation of Modern Zaun (Preamble)
So all of this brings me back to the question at the heart of it all: where do Silco and Vander fit in? There are three big questions I am aiming to answer in this section.
Question 1: What is the timeline of Silco and Vander's past?
Question 2: What did Zaun look like before Silco and Vander took control of it?
Question 3: What was their vision for Zaun and how far did they get with it?
Before I can get into answering those questions, I want to compile everything that we already know about Silco and Vander. From Arcane canon, here is what we're given:
Vander and Silco started as miners who "had nothing" (Silco's words, S1E9), and had a shared vision for what Zaun could have been. Silco talks very distastefully about his experience in the mines, describing "air so thick it clogged your throat, stuck in your eyes".
They are said to have "built the underground", according to Sevika (or, at the very least, she says that Vander built the underground).
Zaun was governed by Piltover and their council; Silco and Vander wanted Zaun to become an independent nation in its own right.
Silco’s description in S1E3: “We shared a vision, Vander. A dream of freedom. Not just for the Lanes, but the whole of the underground united as one. The Nation of Zaun.” In S1E9, he also says "everything we ever wanted" when he's talking to the Vander statue about Jayce's offer of peace, so all signs point to them having both been set on independence for Zaun.
Sevika says that "Silco spent his whole life trying to rally the Undercity together" in S2E4.
At some point, Felicia joined their fight, and the three of them were seen at The Last Drop together around the time of its founding. Sevika and Connol also knew them in their youth. I don't believe it's ever explicitly stated whether Benzo knew them back then, but Vander mentions him by name to Silco, which suggests a mutual connection.
Felicia speaks about the vision for Zaun as theirs, not hers, so it seems like her role was not quite as prominent as theirs in the actual conception and construction of Zaun.
Felicia encourages Silco and Vander to "figure this Zaun thing out", even if they have to "carve it out of the bedrock, covered in blisters". Much like Sevika using the word "built", this seems to imply a very literal kind of construction.
When Vi, Powder and co raid the Kirammans' warehouse, Vi mentions that it's exactly the kind of job Vander would've done when he was their age. We know that Vi was 16 at the time, and Mylo and Claggor were also both older than Powder, so presumably she means 15-16.
In S1E2, Vander tells Vi that when he was younger, he "was angry" about the treatment of Zaun by Piltover, and led the bridge riot that killed Felicia and Connol.
Using this post and the Arcane artbook as a guide, I also pulled information out of comments from the creators, which I'm regarding as canon-adjacent:
The Lanes is the black market area of the Undercity, created through Vander and Silco's smuggling operation that gave them the chance to make money outside of working as miners for topsiders.
Silco "grew up working in the mines", which is where Vander, Silco and Felicia met. It's also mentioned that this is why he was the only one who could tolerate the gas in S1E7, but he specifically says that the Chem-Barons used to work in the mines as well (“The mines they had us in” / “I pulled you all up from the depths”), so that seems inconsistent. I'm inclined to believe that it's a combination of him growing up in the mines and continuing to live on the Entresol level (in The Last Drop), while the others lived on the Promenade level.
Silco and Vander led a movement towards independence. Both were unhappy with the "oppressive feeling" of being "under the thumb of Piltover".
In the artbook, it's said that Silco hated the way he was treated by Piltover and wanted to prove that he was more than what the world had made him out to be. He and Vander "tried to build this world together", with the main goal of independence and pride for Zaun. Ultimately, there were limits to what Vander was willing to lose, while Silco always wanted to keep fighting no matter the cost.
There's an image of young Benzo with Silco, Vander and Felicia in the artbook, confirming the implication that he knew them at that time.
The bridge riot was incited after Benzo got arrested, and Silco was the one really pushing for the uprising; hence he was the one who threw the first Molotov cocktail. This was when Vander decided that violence was not the way to achieve peace.
Amanda Overton frequently refers to that riot as the "Day of Ash". I could only find one source on this, a Fandom Wiki page with no additional references cited. According to this page, the Day of Ash took place on December 1st 979 AN, and involved a protest march on the Bridge of Progress in which over 100 unarmed Zaunites were shot and 84 died on the spot. This seems inconsistent with what we see in canon (the "unarmed" part specifically; Silco throwing the Molotov, Vander beating up Enforcers with his mining gloves), but I'm listing it here anyway for full disclosure.
The drowning incident happened after the riot, apparently after Vander had already taken the kids (so I guess he came back for Silco??? Or it happened a few days after?).
Something else worth noting is that in the Season 2 flashback, Felicia says that "tonight", their dream of turning the underground into a community became a reality. This obviously marks a very significant date for them, and they toast to the occasion. My assumption was that this was meant to show us the opening of The Last Drop, and that's what I ran with for much of my analysis throughout this section; however, I don't think it's ever actually specified which milestone they're celebrating, so this detail is ultimately up to interpretation.
~~~
Part 3.1: The Creation of Modern Zaun (Timeline)
All of the wiki pages I've looked at place Silco at 37-39 in Act 1, and 43-46 in Act 2; and for Vander, 43 in Act 1 and 50 in Act 2 (in the AU/as Warwick). As far as birth years go, this would translate to 944-946 AN for Silco, and 940 AN for Vander.
At the time of The Last Drop's opening, Felicia is pregnant with Vi. That would place this scene in either 966 or 967 AN. I struggled to find an official reference for Arcane character birthdays, but Vi's birthday is very consistently celebrated on December 19th across the fandom, which puts us in early 967. That makes Silco and Vander 21-23 and 27 respectively. Based on what we see of Silco in that scene, I'm inclined to place him at the upper end of that range, or even a year or two older. So more like 39-41 in Act 1 and 46-48 in Act 2.
The Day of Ash is an interesting conundrum. 979 AN, as per the wiki article I found, would make Vi and Powder 12 and 7 respectively. I'm not sure how reliable the source is, and my personal estimate would have been 977-978 AN, factoring in the kids' ages and the time it would take for Silco to rebuild his life from scratch.
Combining all of this information, we get the following timeline:
940 AN: Vander is born
942-944 AN: Silco is born
966-967 AN: The Last Drop is opened
977-979 AN: The Day of Ash
For the next few sections, I'd like to have precise years to focus on, so I'm going to run with these dates:
940 AN: Vander is born. He is 43 / 50.
943 AN: Silco is born. He is 40 / 47.
967 AN: The Last Drop is opened. This marks the birth of modern Zaun.
978 AN: The Day of Ash. Silco is betrayed, and Vander swears off violence.
~~~
Part 3.2: The Creation of Modern Zaun (Early Life of S&V)
Content warning for discussions of slavery/slave labour in this section; I'll mark the paragraph that includes this with ~!!~ at the start just in case anyone wants to skip it.
It's pretty solid canon that Vander and Silco started as miners, and built up their world of Zaun from there. The mining tunnels run all along the fissures, as per this map from the Jinx Fixes Everything minigame:
Figure 9: Map of mining tunnels from Jinx Fixes Everything
I get the impression, based on the prevalence of the tunnels & Silco's dialogue to the Chem-Barons ("We had nothing" / "Have you forgotten where we came from? The mines they had us in?") that the underground, at the time, was mostly just mines.
~!!~ I'm particularly interested in how this fits in with the original League geography of the Sump, given that's where the mines are located. In League, the Sump included a prison mine for "Chemtech compounds", factories, warehouses, and slums where the workers lived. There's one particular factory mentioned which involved "slave labour camps" and "tightly controlled torture chambers". This is a very dark but plausible look into one possibility for the Undercity's past. Since Silco and Vander were said to have grown up in the mines, I assume it's most likely that they were the children of prisoners, rather than prisoners themselves - although it isn't outside the realm of possibility, since Powder's visibly young age did not stop the Enforcers from going after her at the beginning of the show. Alternatively (if we want to assume the slave labour aspect did not exist/was very far in the past) we could just assume Vander and Silco were children of people who worked in the mines, and were essentially born into it.
Regardless, I don't think they had many other options outside of mining, so we can assume that this was much the same for most people living in the Undercity. Something I'm curious about is, with the interpretation that there was still some semblance of a level system in modern Zaun, when and how Entresol and Promenade came about.
My personal assumption for Promenade is that the level existed as a sort of gateway between south Piltover and the underground. The elevator from S1E1 is on this level, and it looks to be in an abandoned house, judging by the stairs, furniture and paintings on the walls. The decor is quite fancy and the people in the paintings are dressed similarly to the Kirammans in their family portraits, which makes me think this was the repurposed home of a wealthy topsider. One possibility is that Promenade held the residences of Piltovan elites who worked close to Zaun (e.g. owned factories, oversaw mining operations). I think it's unlikely that Promenade had anything to do with Silco and Vander's operations, since it's much closer to the surface than where they reside, but their revolution could have been the force that drove many of the topsiders out.
Entresol is where the Lanes and The Last Drop are located, so I'm inclined to assume this was the part that Silco and Vander built. This is also corroborated by the various references to the Lanes in S1E3, which I elaborated on in Part 2.4, that makes it sound like this was the part that they had the most involvement with. This was where both of them ended up living, and Vander says that Silco "had the Lanes' respect", suggesting that this was where they started out, too.
The way Sevika and Felicia both talk about Silco and Vander's work makes it sound like they built the Lanes in a very literal sense. This leaves us with two main questions; 1) What was there before?, and 2) How much of it was built by them?. Unfortunately for us, I don't think there's actually enough in canon to answer either of those questions with any real certainty. The best I can do is suggest possibilities. We do know that there were other parts to the underground outside of the Lanes, so one possibility is that there was already a community inhabiting Entresol that they took over as their own - perhaps a small rebel group, or colonies of Zaunite labourers who lived on that level. These are all the other options I came up with:
There were semi-intact ruins still lying around Entresol that they built out of.
There was a large, empty space in the place that would later become the Lanes. They built on top of this and filled out the entire region.
They literally built the Entresol level themselves. The mining tunnels had been dug out of nothing, and all that was lying on top of them was rock; they quite literally "carve[d] it out of the bedrock", as Felicia's phrasing would imply.
So in summary, I'm imagining that the Sump was the main region of the Undercity at the time, comprising a network of mines where the Grey originated, sewers for wastage from up above, and potentially factories or warehouses as well. Another question is what exactly was being mined here, and again, we can turn to League lore for possible ideas. The prison mines mentioned on the Zaun wiki page were for "Chemtech compounds". Amanda Overton described Silco and Vander as "miners working for topsiders", which makes me wonder - if they were mining for Chemtech compounds - what exactly the topsiders in question wanted to do with those compounds. This brings me back to my long-winded Chemtech musings from Part 1.3. I can think of three primary explanations for this:
The compounds in question could be used for a variety of inventions, not just Chemtech. Perhaps there were elements involved that had to be chemically separated; one of which was safer and used to power Piltover's inventions, while the other was highly toxic and was originally discarded as waste, but later became the basis for Chemtech.
Chemtech was mined and used in smaller doses/quantities in Piltovian inventions, while the people of the Undercity began to use it in larger quantities, harnessing the toxic properties that released the Grey as a byproduct.
Chemtech compounds were one of many things mined, and were used for inventions that were limited to the underground, like mechanical mining and factory tools (drills, bombs, transport, etc.)
Alternatively, if we ignore the mention of Chemtech, we could assume that the underground was rich in natural minerals and resources that Piltovans needed for their inventions. We could also assume they were mining for the other gases and/or liquids that Piltovans used as an energy source (it's mentioned that these came from a "nearby marsh", but I couldn't find an actual canon source for that, so I think it's fine to take some liberties with it). I suspect that there are many other possible explanations, with the foundational principle being that they were mining for materials which the topsiders would then use to boost their own wealth, one way or another.
~~~
Part 3.3: The Creation of Modern Zaun (Golden Age of S&V)
In S1E5, we see an old hideout of Silco and Vander's, with plans for the Nation of Zaun strewn all over the desk and plastered on the walls. I've compiled a list of everything we see in that hideout and where it's all located:
CEILING/TOP
Pipework
Low wooden beams
Lantern box hanging from the ceiling
LEFT OF THE ENTRANCE
Boxes/crates
Barrels
Mining gloves
Shovel
Something coiled and hanging on the left wall - perhaps a rope? Or a hose?
RIGHT OF THE ENTRANCE
Small wooden table
Vanity next to the coat rack
Another shovel
Time-worn plans covering the right wall (maps, tables, lots of illegible writing)
BACK OF THE ROOM
Left corner, storage unit/bookshelf (books, boxes, small lopsided paper bag, cylindrical flask or thick drink bottle?)
Left of centre, jackets and hats
Centre, flag with green, red and gold detailing, NoZ logo in gold
Right corner, coat rack and a ledge with hangers and a kettle
CENTRE OF THE ROOM
Desk (more books, flask, glass, tobacco pipe, letter)
Another crate
Knocked-over stool
Tall chair (for the vanity?)
TRIVIA
Walls are all boarded up with wooden planks and metal reinforcements
Vander’s number: 135 714 (from the canon scene)
Silco’s number: 132 219 (loosely interpreted from the very grainy image in the artbook)
I think it's safe to say that they started devising their vision of Zaun in the mines, with comprehensive plans for the nation that include maps and diagrams, a flag with a logo, and many long pages of writing. I'm guessing they were living here for a while, judging by the flask, the kettle, the paper bag that looks like the kind used to carry food, and the clothes hung up on the wall. The furniture is an interesting detail; I'm struggling to imagine that they got away with dragging all of that furniture down to the mines, which makes me wonder if it was there before. Perhaps it used to be someone's office down there? Or some kind of bunker/storm shelter? I have no clear answer for this so I guess it's entirely up to the imagination.
Then at some point, they got out of the mines and began a smuggling operation to make money. I assume this is the era Vi was talking about when she said the break-in was "the kind of job Vander would've pulled when he was [their] age". I'm not sure exactly how reliable this statement is, or whether it even really tells us anything; Vander could've snuck away from the mines to steal from topside when he was a teenager, before he had even developed the goal of an independent nation, or Vi could've heard rumours about Vander's past that weren't entirely accurate. Still, it's the best we have to go on, and if we assume this references Vander and Silco's smuggling operation, it would imply that they started relatively young. In my opinion, 16-year-old Vi saying "our age" could imply anywhere from about 15-18 realistically, and that gives us a maximum of about a decade between the start of their smuggling ventures and The Last Drop opening. We also have to factor in Silco being 2-3 years younger, which means I'm more inclined to assume Vander was an older teen, if not already in his 20s (unless we're meant to assume they were just extremely young when they started all this, but I think that's unlikely, given they already look like adults while still working in the mines). For the sake of the timeline, we'll say they started their smuggling operation somewhere between the late 950s and early 960s AN.
We also don't know for sure when the Lanes were actually built; whether they started with The Last Drop and built everything around it, or built the Lanes and opened The Last Drop as a finishing touch of sorts. Felicia's lines in the flashback - "You two are going to figure this Zaun thing out. I don't care if you have to carve it out of the bedrock covered in blisters." - definitely make it sound like The Last Drop was built first, and everything else followed. Amanda Overton also specified that the smuggling operation helped Vander and Silco make money, so it seems like they were selling their stolen goods (to topsiders?) and running a back-alley black market operation until they had enough to actually start building.
There were about 10-11 years between the opening of The Last Drop and the estrangement of Silco from his allies, which they spent building the Lanes. I was initially thinking this sounded insane, but from this Reddit thread, I gathered that it's actually a fairly reasonable timeline - especially if we assume that they had others helping them with the physical construction, which I'm certain they would've. One of the commenters in the thread brought up the city of Brasilia, which was a planned city built over the span of about 3.5 years. It has a total federal district area of 5,802km^2 built by about 60,000 people (not sure exactly how much of that area was actually built up; the Demographia World Urban Areas Report 2023 counts a total urban area of 963km^2, similar to the size of Buffalo NY).
There's another post I found by a Redditor who calculated the area and population of Piltover and Zaun using the height of streetlamps as a reference. These totals came out to 5.30km^2 (~100,000 population) and 4.12km^2 (~400,000 population) for Zaun. This was calculated under the assumption that Zaun and Piltover each covered one region on either side of the bridge, so the sizes might differ under the model with Zaun being mostly underneath. However, in this case, the Entresol level alone would be even smaller than 4.12km^2, so the task sounds overall very manageable. Worth noting that I think it's unlikely that Zaun was a precisely planned city like Brasilia was, and more likely that they built up the city around themselves, in response to the growing population and demands for facilities. Although we do see very thorough-looking diagrams on the walls of Vander and Silco's hideout, so I suppose you could reasonably assume any degree of planning.
In canon, we do see some glimpses into the post-Last Drop era through the sequence of Warwick/Vander's memories in S1E6. Here are all the memories we see, in order:
Vander and Silco in the mines
Silco sitting at a bar with a book open in his hands
The flashback from S2E5 with Felicia, Silco and Vander toasting in the bar
Young Vander and Benzo leaning over a counter; both look to be around the same age as they were in Act 1, maybe slightly younger
Felicia pregnant with Powder, and a man (presumably Connol) holding child Vi
Powder, Vi, Mylo and Claggor all standing in a group with their backs turned
Vi sparring with Vander, starting around the age she was in Act 1 and then morphing into her younger child self
Felicia and Connol come home with their mining hats and gloves, and Vi and Powder get excited to see them
Vi tries on the mining glove Felicia gives her
Felicia and Powder cook together
Felicia cuts Vi's hair
Felicia, Powder and Vi chase each other around a post
Felicia measures Vi's height
These being Vander's memories, it seems like the kids had a much more resonant impact on him at the time than Silco or the fight for independence did. This explains a lot with regards to the difference in ideologies that eventually divided Vander and Silco. We also see that Felicia and Connol were still working in the mines when the kids were young, implying that Silco and Vander did not shut down mining operations (perhaps they cleaned it up so the work was less dangerous?). The logo for the Nation of Zaun that we see on the flag & on Silco's notebook doesn't come up ever again, and seems to be absent from the modern timeline.
I'm guessing the focus during this period was on the physical construction of the Lanes, and accumulating more and more capital to distribute among the people of the underground. It definitely seems like they were intending to go to war for their independence, judging by Vander's assumption in S1E3 that Silco wanted to use Shimmer to start a war - as well as Vander telling Vi that he "was angry" when he was younger and wanted to fight for change (S1E2). The flag/logo in their hideout was presumably something they planned to fly once they had achieved an independent Nation of Zaun.
They never did end up engaging in a full-on war though, based on various context clues and dialogue exchanges implying that a) Vander and Silco's revolution was never successful, and b) war between Piltover and Zaun is only hypothetical, rather than something that has happened once before. Vander also indicates that the Day of Ash was a one-off incident ("we crossed that bridge once before" in S1E2), which is consistent with how peaceful his early memories are. I presume they wanted to focus on establishing Zaun as a thriving community first before escalating the issue with Piltover; they couldn't exactly fight for independence if there was no nation to fight for in the first place. They most likely didn't have the numbers to form an actual army either, especially not with the Lanes alone.
Eventually, Vander and Silco incited the bridge riot as what was meant to be the start of a bigger revolution, "thinking things could change". The riot was a massive failure for Zaun, and most of the fighters ended up dead. Vander decided that he had too much to lose and attempted to drown Silco to end the cycle of violence. I tend to assume this happened before Vander picked up the kids, but if you want to stay as loyal as possible to the creators' comments, I think this is a very plausible theory that explains the weird timeline and visual continuity errors.
~~~
Part 3.4: The Creation of Modern Zaun (Aftermath of S&V)
Bonus section to discuss my thoughts on what exactly happened to Silco after the Day of Ash; most of this is conjecture rather than fact.
It's pretty obvious what Vander got up to after the drowning attempt. He made a deal with Grayson to keep Zaunites off of Piltover's streets in return for peace. Much of the infrastructure in The Lanes was built during Vander and Silco's era, but I imagine construction continued into this era as well. However, any progress towards independence stagnated under Vander's leadership.
As for Silco, it seems most likely that he met up with Singed pretty soon after the betrayal. There seems to be a distinct lack of trust between them - Singed hasn't told Silco what his true motivations are, per him vaguely telling Silco "I, too, once had a daughter" (S1E8), and Silco tells Jinx that "you're the only one I can trust with this" when she suggests that he give the Hex crystal to Singed instead (S1E5). Thus, I'm inclined to believe it's a purely practical partnership, unlike Silco's relationship with Vander which was much more personal.
Silco's intention with Shimmer, as he tells Vander, was to mass-produce it at such a scale that it would scare Piltover out of entering the Lanes (many of the wiki pages say he wanted to start a war with Shimmer-enhanced soldiers, but he outright tells Vander that this is not the case). It could be that he wanted a bargaining chip too, given that "discontinue the production of Shimmer" was one of Jayce's conditions for independence in S1E9. So, Silco and Singed joined forces at some point to mass-produce Shimmer, Silco used a variant in the meantime to keep his eye infection at bay, and that brings us to the canon timeline.
I want to look a little bit into Singed and his past, as I'm very curious to know where Silco's vision fits in with Singed's motivations. We don't know exactly how much of Dr. Reveck/Orianna's story translates into Arcane, but we do know the following:
Singed was Dr. Reveck, a "revered academy alchemist" in Piltover. His work was "unparalleled", but he was dismissed from the academy with "no mention of his crime" (from Caitlyn; S2E5).
Everything he's done since his dismissal was to cure his daughter. This included the creation of Shimmer, which he did using Rio (the giant purple creature in the cave) as a vessel through which to sustain the regenerative mutation he wanted to harness. When questioned by Ambessa, he says that he's trying to cure "death".
He runs his operations out of the cave in Zaun where Rio is kept. Viktor worked with him briefly as a child, but became horrified by the sight of Rio connected to a series of wires and clearly in pain, so he left. Later, he is seen working out of several locations that all look slightly different (the place where Warwick is created, and Silco's first office under the river), so either the cave is massive with many rooms, or he has several different HQs for his experiments.
Singed uses Chemtech and Shimmer for all his experiments, often a combination of the two. It seems like Chemtech has the potential to sustain life, and Shimmer has the potential to enhance it.
In comparison, these are the main details of Orianna's origin story in League of Legends:
Corin Reveck was famous for making artificial limbs with intricate brass designs.
His daughter, Orianna, was his apprentice. She was adventurous and inquisitive, and wanted to explore the world outside of Piltover, but Dr. Reveck told her it was too dangerous.
An explosion in Zaun ruptured a chemical line and released clouds of poisonous gas. Orianna wanted to help the victims, but Dr. Reveck wouldn’t let her.
Orianna snuck away at night and helped fix the damage, repairing respirators and installing esophilters (described on the wiki as “a Chemtech augmentation that allows people to breathe noxious fumes safely”). She offered her own mask to a child who was struggling to breathe.
After returning to Piltover, Orianna became terminally ill, lungs ravaged by the toxic fumes. Dr. Reveck built her a new set of lungs, and as the poison spread throughout her body, he continued to build new implants and prosthetics for her until most of her body was mechanical.
The process cost Dr. Reveck his entire fortune, which forced them to relocate to Zaun.
Eventually Dr. Reveck fell ill, and she gave up her last remaining human organ for him - her heart.
There are obvious changes that would have to be made to this story to fit with Arcane lore. For example, Singed was already living in Zaun by the time he met up with Viktor, well before Orianna was revived. It also doesn't seem like he built her "piece by piece" as stated in the original story, instead keeping her alive and unconscious until he was certain he could save her. However, I think a lot of these details can be integrated with Arcane lore, and I have some ideas about exactly where it fits in.
As with all things, I want to figure out a timeline first before anything else. This is what we know so far:
Late 950s-960s AN: Silco and Vander start their smuggling operation with the goal of establishing the Lanes
961 AN: Viktor is born
967 AN: The Last Drop is opened
978 AN: Silco is betrayed by Vander
983 AN: Silco and Singed are working together by this point
I found no information on how old Viktor was when he met Singed, so I'm going to estimate around 12-13 judging by his appearance and voice. This would mean they met around 973-974 AN, which matches up with the timeline, given that Zaun looks quite built-up where we see other children playing (although I'm pretty sure this takes place on the Promenade level? Since it seems to be in direct sunlight). It seems like Singed is a fair way into his venture when Viktor runs into him; he's managed to cultivate the mutation he is looking for, and he has a laboratory of sorts that he operates inside the cave, with a vast array of potions, many different vats and test tubes with mutilated animals inside, and a network of pipes and wires that power his equipment. From this, I presume he's been at it for at least a few years.
With this timeline, Orianna would have fallen ill somewhere in the late 960s, right at the height of Vander and Silco's golden age when they were still building the Lanes. An explosion that ruptured a chemical line is an extremely plausible event to happen during this era, for any number of reasons; a riot in the underground, Enforcers trying to halt the construction of Zaun, explosions used to clear rocks so they had a clear path to build, etc etc. It could've been any number of things. Orianna went down there, against her father's orders, and her lungs were ravaged by the gas. Singed started to focus his research on keeping Orianna's condition stable and devising a cure by testing on animals. His unethical activities were discovered, and he was kicked out of the academy in the early 970s for his experiments. He permanently relocated to Zaun.
Sometime after Silco was betrayed, he and Singed met. I am quite confident that Silco was the one to approach Singed, and my primary justification for this comes from Singed's conversation with Viktor in S1E7. Viktor tries to pretend that he wants to use Shimmer on plants, and Singed expresses that he knows what Viktor is really there for, by saying "I know the look of a doomed man". I am convinced that he is talking about Silco here. From what we see of Singed's past before meeting Silco, he had only experimented on animals, and the only human involved before Viktor was his daughter. None of that would justify him "know[ing] the look of a doomed man". I don't think he's talking about himself either, since his injuries don't appear to be fatal and we never see him using himself as a test subject.
So I think Silco somehow found out about his operations and came to him seeking help after the betrayal. Silco had no power without Vander - all their friends/allies that we know of were either dead (Felicia and Connol) or took Vander's side (Benzo and Sevika) - and after being exposed to the toxins in the Pilt, he definitely would have been at risk for a much worse infection if left untreated. He was already taking his injections when we first see him in canon, and it actually looks like Singed might have even performed surgery of some kind on Silco, given that he has both eyelids in the actual drowning scene but one of them is missing later on.
This also helps explain what Singed was getting out of the deal, since Silco couldn't offer him anything tangible at the time; he essentially acted as Singed's first human test subject for a cure. We don't know if Silco's early injections involved Shimmer though, or if he was using some other temporary cure (Chemtech?) that Singed came up with for him before Shimmer had been perfected. Singed mentions to Viktor that he has several different variants of Shimmer, and he was already working on it for at least a little while before Silco came to him, so I'm assuming it was probably one of these variants. If that's the case, I'd guess that Silco is using a stronger dosage after the timeskip, since he responds to it differently (in S1E1 he injects it very calmly with no visible reaction at all, while later on in the series, his body seizes up and he looks to be in pain).
I'm interested in what comes after that, too. I could absolutely understand Singed agreeing to help Silco out after the betrayal, since Silco is in a similar position to Viktor at that point, and a very valuable tool in Singed's research. What I'm curious about is why Singed then agrees to mass-produce Shimmer and "flood the lanes" with it, as it's often described. These are the two explanations I came up with:
Singed wanted to explore the effects of Shimmer on the "average person", so to speak. Flooding the Lanes with Shimmer means putting it in the hands of anyone and everyone, which means ample test subjects for Singed to observe and learn from. The main issue I can think of with this theory is that Singed does all of his research from inside his lab, and one of the key things he notes about himself is that he's a loner, so it doesn't seem like he was going out there and doing field research. There could have been ways for him to learn from afar, though.
Silco offered to make Singed rich. Silco knew Shimmer could turn the tides back in his favour, and he could have tempted Singed to join him with the promise of everything they could eventually have. Early in Season 1, they share an office space underwater, and they have many giant factories with regular shipments in and out of Piltover after the timeskip. We can only assume that both of them became wealthy from this, with Singed making enough money to continue his research, and Silco making enough to build the version of the underground that he always envisioned.
And finally, I want to jump back to the aforementioned discussions about Chemtech, because something is still bugging me about it. If Chemtech existed before Hextech, and it's supposed to be this brilliant but toxic formula at the heart of Zaun's inventions, why didn't they ever weaponise it against Piltover? We know that Jinx uses Chemtech for her bombs, and Renni is seen using a chainsaw powered by Chemtech - and we also know that Silco and Vander both wanted to fight Piltover. So if Chemtech is a power source exclusive to Zaun, why didn't they mass-produce Chemtech weapons or release toxic gases into the streets of Piltover as part of their fight for independence? And after the timeskip, when Silco is working on his own, why did he focus on the production of Shimmer when Chemtech already existed?
By the time we catch up with everyone in canon in S1E1, Chemtech is very widespread. It looks like the Undercity is essentially built on it, with green lights everywhere and massive structures powered entirely by chemicals. I think it's reasonable to assume that Vander and Silco were the ones who facilitated the widespread use of Chemtech. This would fill in a lot of the gaps with regards to the precise timeline of Chemtech usage; it could have been something they once used sparingly, for things like mining equipment and light sources, but when Silco and Vander built the Undercity, it became a staple of Zaunite infrastructure. Since there was a long period over which they were smuggling goods out of Piltover and preparing to start building their nation, they could have also used that time to start developing Chemtech. I'm guessing they would've recruited someone to do this for them, since neither Vander nor Silco seem to have a knack for invention.
This leaves me with three theories with regards to the potential for Chemtech to become a weapon:
Theory 1 - They did try to use it against Piltover, but their attempts were always unsuccessful (e.g. the Day of Ash riot).
This one is pretty self-explanatory. They tried to use Chemtech weapons against Piltover, but the Enforcers were just too powerful. There are two main issues with this theory; the first being that we don't know how exactly the Enforcers would have overpowered them without Hextech, and the second being that, when we see Silco and Vander on the bridge during that riot, there's no sign of Chemtech's trademark green. Silco has a very standard-looking Molotov cocktail that produces orange flames, and Vander uses his mining gloves to beat up the Enforcers using brute force. I suppose the Molotov could have been filled with chemicals, so it's still an option.
Theory 2 - Chemtech isn't powerful enough on its own.
I believe this is the most plausible theory of the three. Chemtech is an energy source, good for powering things like light sources and machinery, but in itself, we don't actually see any evidence to suggest that it's useful on a larger scale. Powder's bombs don't work when she's younger, despite being powered by Chemtech - and even then, Chemtech is never the main feature anyway, with her bombs either being smoke-powered or filled with nails. In S1E4, Councilor Hoskel describes Zaun's "ingenuity over the years", with specific mentions of "Shimmer" and "body replacements"; I would assume, if Zaun really was capable of making deadly weapons with Chemtech, he would have mentioned that as well. Chemtech does appear to be the sole power source behind Renni's chainsaw, but mass-producing chainsaws as a war weapon is not the most practical nor smart strategy. Chemtech just isn't effective enough to make weapons that can be used to fight Piltover with, or on a large enough scale to put them in the hands of average Zaunites.
A major point in favour of this theory is the fact that no one in the Undercity seems to have guns except Jinx, which I find really interesting. During the bridge riot, all of the Enforcers are armed with guns, while Vander fights with his fists, and Silco fights with the aforementioned Molotov cocktail. Later, we see that Sevika and Vi also fight with their fists, and the Firelights use hoverboards and spears. Vander has a dagger which Silco later uses as his own melee weapon of choice. So why does no one in Zaun have guns? Surely Jinx can't be the only person who's ever thought to make her own? The answer has to be that they don't have access to them; either the money to buy them or the materials to make them. The Enforcers are always armed with them, and families like the Kirammans are known to hunt recreationally, which seems to demonstrate that guns are a mark of wealth and status. Jinx is only able to make hers once she's living with Silco, who could easily source the supplies for her.
Theory 3 - They did manage to successfully weaponise Chemtech against Piltover, but Piltover was able to harness the chemicals for themselves before Zaun could take advantage of it.
We know in canon that Silco's goal was to use Shimmer as something powerful enough to scare Piltover off their streets. I think it could be interesting if this was initially the plan for Chemtech, but the council caught wind of this dangerous invention, and commissioned the academy to work on a solution - just like Silco does with Jinx when Hextech becomes an issue. Piltover created Chemtech weapons of their own, so that Zaun would no longer have a technological advantage.
This is where Singed comes in. I think it could be interesting if Singed was the alchemist recruited to work on Chemtech; perhaps even Heimerdinger too, given that Singed mentions them having worked together. Singed managed to extract the chemicals used for Chemtech and create defensive measures against it for Piltover, thus explaining why he had such a good handle on it when he transferred his operations to Zaun. Either he managed to safely extract it, and it was subsequently used for smaller inventions in Piltover (thus explaining the green lamp and the pneuma tube gas in Grayson's office), or he made weapons that were just as toxic and dangerous as those in Zaun, which had to be locked away in case of absolute emergency (this would make sense if we assume Heimerdinger had a part in it; there's no way he would let them use it freely). This theory also explains why Singed would be especially cautious about letting Orianna visit the underground, if he was working with Chemtech himself at the time and knew how dangerous it could be.
Here's my proposal for a rough timeline, using this theory:
Late 950s-960s AN: Silco and Vander start their smuggling operation with the goal of establishing the Lanes.
Early 960s AN: Chemical compounds are smuggled out of the mines, and a group of rebels start using it to develop new inventions, per Silco and Vander's plan.
967 AN: The Last Drop is opened; Vander and Silco start actually building the Lanes. Piltover catches wind of the construction and tries to send Enforcers down there to stop them, but they use newly-forged Chemtech weapons to keep them out. Enforcers are ordered by the council to stay out of the underground due to the danger. Singed (and possibly Heimerdinger) starts working with the compounds mined for Chemtech to develop stronger defensive measures.
Late 960s AN: During construction of the Lanes, something goes wrong that results in the release of toxic gases from Chemtech (a "ruptured chemical line", according to Orianna's League lore story). Singed is the first in Piltover to learn about it, and Orianna overhears. He warns her not to go down there; she does not listen. She goes to help the victims, and falls gravely ill. Singed continues his Chemtech research as authorised, but starts a side project using the chemicals to develop a cure, with a giant vat of liquid to keep her alive in the meantime.
Early 970s AN: Singed's unethical experiments are discovered, and he is booted out of the academy and stripped of his status. He permanently relocates to Zaun.
978 AN: The Day of Ash; Vander and Silco lead an army across the bridge, Enforcers fight back, disaster strikes. It's the first fight for which Piltover brings out the locked-away Chemtech weapons, which is what makes it so explosive (we see Enforcers' guns explode on impact in S1E1, which they don't seem to do any other time).
978 AN (cont'd): Silco finds out about Singed's research somehow and they meet up. Silco knows that Chemtech is no longer an advantage for the Undercity, so he seeks a new solution. Meanwhile, Vander makes his deal with Grayson, and Chemtech weapons on both sides are destroyed.
983 AN: Singed tests his newest Shimmer variant on a rat. He determines that it's now adequate for a human to drink.
This theory does have a few minor holes - Hoskel's line in S1E4 again being one of them, as well as the fact that Silco doesn't consider the possibility of weaponising Hextech until after Jinx steals the crystal - but I find it to be the most intriguing, and could be a compelling way of tying all these stories together.
~~~
Part 4: Wrap-Up
PHEW. We've finally reached the Sump. If you read this entire post, congrats on making it all the way down here! This was over 12k words total so certainly a behemoth to get through; thank you so much for sticking with me <3
I wanted to include one final summary of the timeline, colour-coded to indicate where all this information comes from. I’ve used blue to indicate origins in League of Legends lore, green to indicate Arcane lore (according to the wiki), and red to indicate that I extrapolated the dates myself. In case anyone has trouble distinguishing red and green, I’ve also included an asterisk (*) next to all the reds.
6000-5000 BN: Westward Migration. Humans began to migrate towards the Shuriman Continent. One of the new cities founded was a sea port called Oshra Va’Zaun.
2000-3 BN: Various Wars. Several wars happened during this time; Janna protected Oshra Va’Zaun from every conflict.
676 AN: Heimerdinger is born. He is 307 (Act 1) / 314 (Act 2).
772 AN: The Collapse. The people of Oshra Va’Zaun attempted to crack open an area of the land using Chemtech bombs. The bombs triggered a series of earthquakes that destroyed the isthmus.
790 AN: Piltover is Established. The ruins of Oshra Va’Zaun underwent extensive reconstruction, and the new city of Piltover was built over the Pilt River.
940 AN: Vander is born. He is 43 / 50.
*943 AN: Silco is born. He is 40 / 47.
*Late 950s-Early 960s AN: Smuggling begins. Vander and Silco start their smuggling operation.
959 AN: Jayce is born. He is 24 / 31.
961 AN: Viktor is born. He is 22 / 29.
966 AN: Caitlyn is born. She is 17 / 24.
966-67 AN: Felicia-Vander-Silco scene. A milestone of Zaun's development is celebrated in The Last Drop.
967 AN: Vi is born. She is 16 / 23.
972 AN: Jinx is born. She is 11 / 18.
*978 AN: Silco is betrayed. Beginning of Vander's solo reign and an armistice between Piltover and Zaun.
983 AN: Events of Season 1 Act 1. The Kiramman warehouse is raided, Hextech is invented, and Powder accidentally kills most of her family.
990 AN: Events of Season 1 Act 2. The main Arcane timeline starts here.
I cannot emphasise enough that I put this all together on my own with zero knowledge of League lore going into it, so there are bound to be gaps and inaccuracies somewhere along the way. This is by no means intended as the be-all and end-all of Arcane lore guides, but hopefully there are things in here that someone else will find helpful!
Good luck with your fanworks ventures :-)
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coming back with really mid art of middle aged businessman yaoi </3
#alek art#lego ninjago#ninjago#acronix#cyrus borg#futureshipping#time twins#2024#(yes this counts as part of my au... which i still need a tag for)#ignore how nix technically isnt middle aged. their ages average out its close enough#i spent all this time drawing and i didnt even have any dialogue thought out oops#this looks bad i didnt reallyyy try too hard on it oops . i haven't been drawing bc i haven't felt like it 😭 oops#future fans wya . i always talk about how much i like future and then never draw them#wdym borg industries blimp was what told wu that / when acronix would return . wdym the blimp stopped appearing after s7#acronix the borg industries car guy he fucking lovesss cars
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[Start ID. A redraw of the official icons of the ten named slugcats from Rain World, arranged in two rows: Survivor, Monk, Hunter, Nightcat, and Gourmand in the first, Artificer, Rivulet, Spearmaster, Saint and Enot/Inv in the second. Each is drawn in roughly the same pose as in the original art and fitted with speculative interpretations of their biology, and the second image is a “dead” version of this. For example, all ten have slug-like rhinophores in place of ears, cuttlefish-like colorful eyes with strangely-shaped pupils, cephalopod-like beak "teeth", expressive barbels or oral tentacles at the corners of mouths, spiny radulas, and the frilly mantle fringes of sea slugs, though otherwise their faces are squishy, simple and mammalian-shaped.
Cream-colored Survivor and yellow Monk both share triangular, bicolored spots matching their eyes (which are tan and brown, and two shades of blue, respectively), small, bumpy fringes, and relatively neutral looks on their faces. Defensive-looking Hunter is mostly a dull orange-pink, though their blobby fringe is a more violent red and their back is purple and marred with lumps. Nightcat is navy blue and flecked with dots of yellow and teal, their rolled rhinophores are a lighter blue, and their shading fractures into stars in some places. Gourmand is almost uniformly tan, their wide, very ruffly white mantle fringe bordered by a spray of white spots, and their beak sticks out from either corner of their smile. Primarily red Artificer, snarling, has yellow markings of multiple sorts, a prominent yellow dewlap and their characteristic dark scar taking out a chunk of its face. Rivulet is a darker blue than usual, with long barbels, red gills and rings, countershading, and a cheerful expression, sticking out their radula. Spearmaster is purple with orange accents, eyes and spots, a large fringe and spines down their back. Saint’s green caryophyllidia are marked by small, yellow diamonds, and their long, thin radula extends far below them. Enot is decorated with mottled red stripes, blue patches, yellow stars, and an uneven and almost cartoonish imitation of blush, though generally the same deep blue as Nightcat, a passive or almost slightly smug look on their face and their rolled rhinophores out to either side.
In the second image, nine of the slugcats’ eyes are crossed out, indicating that these are death icons. They look fairly the same, with mostly expression differences. Survivor is caught in the beginning of a threat display, a karma flower sprouts from Monk’s side, Hunter is burdened with overgrowing, purple and blue rot, Nightcat’s rhinophores are pinned back, and Gourmand looks mildly disheartened. For the final row, Artificer bites its radula between small plumes of smoke, Rivulet drops their expression, Spearmaster looks very startled, Saint looks almost entirely the same besides half-open eyes and their markings greater in number, and Enot grins confusedly. End ID]
If you'll excuse the unusually lengthy ID: the arena meme introduced by @pansear-doodles at long last after a nearly year-long wip status (or, rather, finished a month ago today to honor my own first time playing it!)
Design notes and shout-outs under cut! :]
The following people are some of those who’ve inspired my designs most since I started this eight months ago (or just inspired me to get a little weirder with slugcat biology), among many others for sure, and I thank them for it–but this is simply to bring attention to artists I find cool, and in no way an obligation to interact or anything :]
> @saturncoyote , @carpsoup , @charseraph , @gallusgalluss , @bitsbug , @dopscratch , and @0hmanit (and a special mention to dddeerbo and hunterlonglegs, who’ve since deactivated)!
Survivor: Surprisingly the hardest to pin down the colors for, since nothing with its sibling's palette seemed to match up right (I did have to add in a little blue somewhere for Monk, the beginning of making it clear how much I’m simply going based off of vibes for the colors of scug innards). I consider them, Monk and Gourmand to be part of the same gene pool of slugcats, and even possibly the same colony even if the latter isn't really related, so took a bit of Gourmand's coloring and fit them in with their inspiration: Goniobranchus verrieri. They serve as a bit of an introduction to my ideas of scug traits (i find it really fun how many people have thought to add so many silly sluglike fixtures of biology completely independent of me, buuut here I’m mostly talking about species variation), and like in-game they’re pretty average! They, Monk and Hunter have a couple scars sourced from a piece of Joar's concept art that I'm failing to find, those across the bridge of the nose, under the eyes, and across the rhinophores, respectively, and my Survivor interpretation features many on the back of the neck, as a result of survived lizard bites.
Monk: Their coloring is primarily based off the fact that I associate them with blue fruits, honestly, a bit because I was compelled to establish a familiarity with Rivulet, and lastly inspired by the spots of Goniobranchus kuniei (and geminus, less important to me as one of my characters is a kuniei instead, but more fitting). Between the yellow + blue and the circular marking in the center of their face, they’re meant to bear a little resemblance to an iterator that shares similarities with the characterization I’ve given them, and similar coding of her sibling can be seen on Survivor’s markings around the eyes. As both a “default” slugcat and one whose campaign I haven’t played, though, I can’t say I have much more to point out about em.
Hunter: The whole rot thing made for a really fun time drawing them, and while the color change on their back is a result of this, it’s also an excuse to relate them to Babakina festiva, arguably my favorite sea slug (mostly for sentimental purposes). And to Spearmaster, a fellow messenger slugcat, and it serves as a gradient between Hunter’s pink and the “traditional” color of Rot seen in the DLLs. Aside from their affliction, they’d actually be the plainest in terms of design, as they don’t have any patterns or quirks of body type, just the red + purple and strange lumps + possible malnutrition. I can’t remember if NSH had created them in particular or just...caught + released or something, but it probably wouldn’t be strange for a lab-grown slugcat to be simple like that.
Gourmand: Like the two above, they’re rather plain in terms of coloring and adaptation, and like the two above, I find that fun. I decided it would be nice to avert the “all slugcats being of the same body type, and Gourmand’s out of place as the exception” thing by just...adding more fat to all of them, really. I did want to emphasize their sheer bulk even so, both fat and muscular (not like I couldn’t have still gone further with it, of course, but slugcat anatomy can be a little obfuscating sometimes, and they were intended to look rather plush considering personal size headcanons and therefore the lack of proper gravity), and the thick and flounced mantle looked like a good addition, as per their sea slug Glossodoris hikuerensis. Unlike Survivor and Monk, I didn’t attempt to hold their resemblance to any particular other character (which means a little less to balance out the “default gene pool” thing), so those are all the design notes I have for em.
Artificer: The second slugcat I’ve ever played, or finished the campaign of, my favorite for at least a long time, and the first thing I did was give them yellow accents, the shape of which have troubled me slightly (not quite like the spots or stripes of the others). They’re both a little more appealing and more explosive-looking to me, and considering how early on I played Arti, actually present in some of my older art. It does give them a little resemblance to Saint (completely intentional, two slugcats with strange relations to karma), as well as the fact that its radula is green for familiarity with one of its children (at some point it was going to have all-green markings, even!). I’m generous with their scars, partly because it was fun to overemphasize the one on their face and partly because it does seem like a reckless slugcat, on top of the dangers of its explosive abilities–I’ll probably just keep adding more forever. Mostly-red sea slugs aren’t too common, but Hexabranchus sanguineus works for sure. The ridged, yellow dewlap can expand for combustion purposes, or something along those lines. Arti’s where I began experimenting with a lot of the mildly-offkilter features seen in my interpretation of slugcats, as they’ve once again been a favorite from the start.
Rivulet: I've obviously given other slugcats spots, deeply enjoy the bubbly-soda markings of other peoples' slugcats, and thought seal riv would be cute. Despite not too closely resembling it, they've been government-assigned Hypselodoris bennetti, for color reasons and for a couple sentimental ones. Originally, the colors of every scug were meant to match up with the custom colors I gave them at the beginning of their campaigns, (though Arti, Gourm and Spearmy are the only three who actually apply here, since I've only played through half the slugcats: I gave arti the yellow as mentioned above, gourm brown eyes and spearmy light pink spears, furthered by the outskirts pearl accompanying me and that palette all the way to moon. Tolerance training for eternity in hell cause I already knew about the maroon pearl quest). I initially gave them the colors of the bi flag for fun... but with the limited palette of this image, I was left without pink for a while and decided to see how they'd look in red. I then realized how they now wonderfully matched Moon, and besides, red's a sort of camouflage in deep water! As a side-note, the difference between their eyes and those of others always bothered me a little for anatomical purposes, and the cephalopod eyes were probably influenced by this!
Spearmaster: Inspired as much as possible by @notyourfunnyman ’s wonderful spearmy: designed in a way that helps it fit in with scavengers, at least between the long sensory tentacles, big ruff, back spines and slightly thin/distended anatomy, a form of defensive mimicry. I always had annulate rhinophores in mind, for a little diversity sure, but mostly because the shape reminds me of radio antennae and communication towers (seems fitting for the comms array and being a messenger slugcat)! I started searching for a real-life slug to give them just by looking up their rhinophore shape...and was met immediately and coincidentally with annulate-topped nudibranchs that fit them more perfectly than I could've imagined: Flabellina and surrounding clades, I think Paraflabellina ischitana works very nicely. The orange was completely unplanned, but there wasn’t a place for light pink among the other slugcats’ palettes, and importantly it likens them to both Hunter and Seven Red Suns a little more.
Saint: I am very much a non-furred slugcat enjoyer, with respect to those who aren’t, so figuring out the only visibly furred slugcat was an interesting challenge. I’ve decided that they likely have other, milder adaptations for help in the cold, mainly just more efficient fat storage, and what looks vaguely like fur is instead a bunch of tubercles (called caryophillia, for the second reminder out of three). Their inspiration doesn’t have these, however, Miamira sinuata’s numerous yellow and blue spots (not to mention...whatever’s going on with that shape) and general effect of being the only really green nudibranch I could find were probably perfect for a strange green echo. Not pictured, but their beak-teeth are tiny and flat to make a surface for grinding soft food against with the lack of a functioning radula, which is tipped with a specialized spiny “grapple-hook” for better traction/grip (not to mention the numerous little teeth running down the whole thing).
(Best part of hiding this under a readmore means edits will be seen by all reblogs, I'm mostly sure, because I completely forgot to mention! The spots on their forehead are simple eyes. Their camera eyes appear closed in-game, I like to believe their complex eyesight is rather poor anyways or otherwise reason that they aren't seeing out of those, and while this was far from her REASON for attunement with the world, it does help compensate for mainly viewing it through a canvas of simple light and dark. This, and the fact that their swapped-out "fur" is not only to commit to a lack of hairs but contributes to sensory input!)
Nightcat/Enot: I guess you could say I found the “these two are technically the same person” compelling. (E.g. similar colors, both very strange and enigmatic, and Enot/Inv/Sofanthiel’s remark during the dating sim about getting removed from Arena Mode.) I doubt they’re the only two slugcats in their body, considering humans with DID tend to have more than a few (and I find it very funny that a slugcat bearing resemblance to Nightcat appears in Gourmand’s ending. They’re allowed in the colony and Enot isn’t </3), and I have to credit @faelingdraws ’s art for being what convinced me on it! Their design inspirations come down to trying to balance a few different ideas: making the patterns and palettes of both look oddly similar (special mention to the stars, since those are fun to draw), basing them off of Felimare sechurana and juliae respectively, using blocks of color with the same placement as in Enot’s official art, and specifically making Enot look...biologically reasonable and imperfect, whilst also clearly trying to imitate human displays of emotion (what with...the eyes and blush on that one piece of official art).
Lastly, here’s just a lineup with notes on body shape and size. Most of the nicknames (existing to give a little more space, that’s all) are obvious, and while I can’t remember why I shortened Nightcat to Nox, it is in honor of my friend by the same nickname :]
#survivor rain world#monk rain world#hunter rain world#nightcat rain world#gourmand rain world#artificer rain world#rivulet rain world#spearmaster rain world#saint rain world#enot rain world#slugcat rain world#rain world#peridots-art#< feels like too long since that last tag's been used. i can say with certainty that the majority of the reason i haven't been just as#active here (not to mention not drawing as often since that's relevant) is just due to my life getting busier with a new school year but i#do miss putting my stuff here! and would like to reblog more on top of that.... so forgive not remembering exactly how to tag everything#(and how to write everything up there but to be fair it's not like long textposts were a staple of mine. i mostly just rambled and it was#fun hehehe.....some of those notes (parts of riv/spears mostly) were written around the beginning of the drawing itself)#OH i messed something up with the drafting and really did not mean to post it while tags were in progress! but regardless. i would've liked#to post it tomorrow to mirror how i was going to post it on JAN 29 a month ago......but it's not like i'm unhappy with this outcome :]#to sum it up really though it's been strange working on this for so long.....unfortunate to not get a chance to let it be seen and keep#experimenting with odd biology much earlier but i'm just glad it's out now cause i am proud of these!! it's been a lot of fun and slugcats#are still my go-to doodles :] if i had to end this off promptly though what's up with that secret pipeyard shelter as gourm that's not on#the maps. connected to vs_a04. doesn't appear on the miraheze or interactive maps for anyone strangely but i've only been there as gourmand#anyway! i'm sure there's a lot i could've said in the rush but goodbye dear reader anyway :]#i forgot spearmy initially. i'm so sorry#peridots-described#< NOOOO THAT DOESNT SHOW UP THERE'RE TOO MANY TAGSS.......
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![Tumblr media](https://64.media.tumblr.com/eed4f1cc926ed8e5ead2e2571fae7845/0f5e8fee60146cb9-9a/s540x810/a1eea8c992df73499b42b6e0f3ef6f9a7478fa84.jpg)
Feels like home.
#my ârt#fnaf daycare attendant#moondrop#ok I'll admit I haven't actually been drawing much lately#motivation is a struggle as always#BUT I'm getting better at making pieces with backgrounds and I wanna work on that#however I am eepy. so you get one corner and ceiling.#anyways this is self indulgent bc I have starlight strings and I think moon would like them#yes I put up posters with masking tape what about it
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The Trailblazer and her moms
#my art#honkai star rail#hsr#kafka#himeko#stelle#kafhime#also I realized every drawing of himeko i've done recently has just been her going like >:(#so i gave her a soft little moment with stelle#before bringing back the >:( face because she's near kafka alskdjflskjfd#I KNOW STELLE'S INGAME MODEL IS TALLER THAN BOTH HIMEKO AND KAFKA I KNOW THIS#however#i simply do not care#himeko is tallest in my heart#sidenote i would let kafka shove a dangerous space bomb into my chest#this is wild you guys I haven't had this much motivation to draw characters since tangled#hope it doesn't leave me anytime soon i love this endless motivation
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here's some benreys for y'all!!! it's meal time little ones!!!! nobody starves today. i provide
also random gordo he's here too i guess-
#hlvrai#benrey#gordon feetman#i really wanna just. spit out hlvrai content everywhere all the time#STUFF. i hate the word content. 's just stuff#i just wanna give back to the fandom yk?#i've been reading so much wonderful fanfiction lately and i love everyone's creativity so muchhh#and i Wanna Create!!!!!!#i wanna give back!!!!!#i wanna inspire!!!!!#screw depression i wanna write and draw and Scream#i've never written anything before#okay that was a lie but. like#i haven;t written stories in a While#like 4 years maybe#and Definitely haven't written anything in english#and i kinda sorta have ideas but not really#and i feel like im really bad at understanding characters and keeping them in my brain#and im so desperate for ideas but there isn't a Spark that would grab my attention and make me go brrrrrrrr#what do people do in situations like thisssss#is there like a weird silly way to write fanfic that makes things less scary..#weird upsidedown stupid little fanfic game thing#okay my brain blinked i think im done#i'll keep y'all updated maybe probably?#k thanks for coming to my ted talk byeeeee!!!#art tag or whatever
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Was looking through my notes app and found this little Noah and Martin blurb that I had plans of turning into a little comic (and still might) but I think the writing itself is worth sharing c:
Martin turns up just when Noah is starting to think he's succeeded in leaving unnoticed. He should have known better. He's tried fleeing from Martin's bed a few times before, but with how light of a sleeper he is, Martin always notices.
The gravel crunches under Martin's boots as he walks up.
Noah ignores him, keeps his back turned as he stuffs his clothes haphazardly into his saddle bags, eager to be off before Martin can say too much. It's early morning still, the sun barely threatening to creep above the horizon. It's warm, he's been awake most of the night, tossing and turning in the stifling heat of Martin's bedroom. He tugs the strap of one of his bags shut with force.
Every little sound coming from behind him ramps up his already bubbling frustration. There's the slight shuffle of Martin's feet, and Noah just knows he's gearing up to say something. He's yet to outright ask Noah to stay, but the words are still there, held in that awful tension between them. Martin shuffles again. It grates on Noah's nerves until his jaw aches with how hard he's clenching his teeth.
He doesn't jump, but he does flinch when Martin finally speaks up.
"Got you something."
Noah bites back his irritation and turns to look. Martin is holding out a small rectangular box towards him, the plastic glossy and clear.
It isn't until Noah takes it that he realises what it is. "A tape? How am i supposed to listen to this?" He gestures to his disaster of a bike as if to say, 'where's the tape deck, idiot?'
Martin's face falls. "Oh." He looks away, rubbing the back of his neck the way he always does when he's embarrassed. "Right."
Noah regrets his words immediately, but he doesn't know how to take them back. They're both silent for a moment that seems to stretch on for too long. The plastic of the cassette tape in his hands is cool to the touch. Noah looks down at it. Inside the case is a torn out piece of what must have been a page from a notebook. In Martin's hasty hand it says 'For the road' in blue pen, with what must be Martin's best attempt at drawing a motorcycle next to it. It's a mixtape, Noah realises. One that Martin put together for him.
Noah feels the guilt like the sharp point of a knife against his heart. He tucks the tape into his jacket pocket. Martin is still not looking at him, just frowning down at the ground.
"Hey." Noah says, keeping his tone light. "Saw you had a new horse down in the front pasture, tell me about it?"
That finally has Martin meeting his eyes with a small smile. Both of them understanding that this is Noah's way of apologising. He's never been very good at the real deal.
Noah finishes packing his bags to the sound of Martin explaining why the mare is in for training and how he's planning to solve her problems. He's using a bunch of terms that Noah doesn't understand, but that's okay, that small smile stays on Martin's face while he talks and that's all that matters.
Months later, Noah pulls over to the side of the road. He's surrounded by pitch dark woods. There are ghosts or worse howling at his heels, he's sure of it. Still, he puts the kickstand down and gets off his bike. He leans back against the solid weight of it and with trembling hands he pulls the smooth plastic case free from his pocket.
The old walkman he picked up from a second hand store a few towns back sits at the top of his saddle bag. The ear pieces feel strange when he pulls them over his head. The cassette clicks as he inserts it and when he hits the button there's a few seconds of crackling static before the first song fills his ears.
He buries his face in his hands and suddenly he's in the Bronco. Martin is next to him. They're checking fences, driving down the bumpy gravel road towards the back pasture.
Martin's neck is sunburnt. There's dust clinging to the fabric of his jeans. It's been dry for weeks, too dry, Martin says. Noah's shirt is clingy with sweat.
Martin turns the radio up and hums along, mumbling a few lines under his breath. There's the faintest bit of a smile curving the edge of his mouth, like there's nowhere else he'd rather be.
Noah pulls his hood over his head and ignores the chill of the forest biting at his cheeks.
#Someone asked if i would ever share any of my writing for these guys and I might drop a little blurb like this every now and then#I'm shy about letting people see my writing but i do so much of it i might as well share the stuff that's decent#I'll always tag and do a readmore so they won't clog up your feed#But yeah i haven't been able to draw the boys for a little while so have this instead :)#My writing#Noah#Martin
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hey i hope you're doing fine <3 i just wanted to drop by and scream over the recent WHTD chapter, you blew me away with the perfectly written gut wrenching yearning like i. was. on. the. floor. yohan literally being unable to ignore a distressed gaon even tho he is literally dying himself we love to see it!! and gaon with the hoodie??? oh my sweet boy, i feel bad for you (even tho you bought this upon yourself lol) anyways i can't wait to see where we go from here, i can't express enough just how excited i am for their journey...
while we're on that topic, i was recently re-reading 'it is mine to avenge' and as we know, they are established in that fic and it got me so curious on how that happened like what led to that first kiss and who initiated it? would you be so kind to entertain me cuz i cannot stop thinking ab it lol (also im going to absolutely lose it when they finally kiss in WHTD like im scared for myself)
ok i'll shut up now, thank you for your beautiful stories they bring me so much comfort and joy, you and your works are so so loved so thank you <33 i hope you're feeling better now and please take care of yourself!! <3
I'm so glad you enjoyed the latest chapter! That last scene with Ga On and Yo Han was so very heartbreaking to write because they both yearn so incredibly much but have their reasons for trying to hold back. And it has reached the point where not even Yo Han is in full control anymore, his desire to help and protect Ga On overruling his iron will. I think that says a lot.
And yeah, the hoodie scene made me feel bad for Ga On but also made me want to shake my head at him. Ga On, my sweet baby deer — you are a disaster.
But a disaster I adore, so he's got that going for him, at least.
I hope the rest of the journey will be enjoyable as well! The coming chapters are going to be full of scenes I've been dying to write for ages — and I mean that literally since I've been writing this fic for three years now. Hopefully, you will find them as exciting as I do!
As for It Is Mine to Avenge, it was Ga On who initiated their first kiss, which Yo Han points out in the story itself:
"And Yo Han knew — had known, from the very first time Ga On had kissed him, bold and unafraid — that he would never find that anywhere else."
Aside from that, the only detail I've decided on is that they didn't get together until after the drama. But I can't say if it was days, weeks, or months after. Or exactly what the scene looked like. Mainly because it wasn't relevant to the main story and, in some ways, I want to leave it as open as possible for my readers to decide for themselves.
I mean, some might even want to put It Is Mine to Avenge in the same universe as Who Holds the Devil, which is totally fine by me.
Like, we're not even at the one-year mark after the drama in Who Holds the Devil and It Is Mine to Avenge is set two years after Yo Han faked his death. So it's possible 😉 And Yo Han never mentions exactly what it is that Ga On does to bring change and fight for equality. It could be the Justice Project. But it could also be something else entirely. It's your choice!
... and I guess that means I just spoiled who will kiss who first in Who Holds the Devil but I think that's pretty obvious by now considering Yo Han's desire to be chosen. He's not going to be the one to kiss Ga On because he wants Ga On to pick him and show how much he wants to be with him — even if it means Yo Han is going to be waiting for a while still.
(Also: No, I'm not saying that It Is Mine to Avenge and Who Holds the Devil are in the same universe, but I'm not going to stop anyone from having that as their headcanon)
So yeah! I've intentionally left things vague in It Is Mine to Avenge because I didn't want to ruin anyone's theories. Which I guess is the boring answer since you wanted to be entertained? Sorry about that 😂
I know I say I have a plan for almost everything and that's still true, it just so happens that my plan this time was to not have an answer because I thought it would be more interesting for people to come up with their own theories and ideas.
So, really, a better question would be what YOU think led to that first kiss 😉
Thank you so much for your kind words and encouragement. I admit I really need them right now because things are, unfortunately, not getting any better. I still haven't recovered from my burnout but there's a risk I have to go back to working full-time anyway because of bureaucracy. And I'm kind of scared of what that will do to my overall health, both mental and physical. And having to deal with that anxiety is exhausting all on its own, never mind the strain of working full-time.
Plus, my former stepdad (my mum and he broke up about two years ago but were together for twenty years so he's been there for more than half of my life) is in the hospital with sepsis. They found bacteria in his heart and he's currently getting antibiotics every sixth hour in an attempt to keep it from killing him 🙃
So, uh, life is kind of shit? I've barely had time to deal with the previous loss and now I'm terrified I'll be hit with another.
(It probably won't happen since he's being carefully monitored and he sounds surprisingly cheerful for someone who's going to be pumped full of antibiotics for four weeks straight, but yeah. Tell that to my brain)
So thank you, truly, for caring about me and for all the kindness. It means a lot to me 💜
#Amethystina Replies#jyrkive#Shit just keeps piling up doesn't it?#And I haven't even mentioned all of the stuff that's been happening lately#Because I'm beginning to feel like my life is ridiculously dramatic#Like#Why does this keep happening?#Does this sound like a reasonable amount of tragedy to you?#Because it doesn't to me#Enough with the tragedies#I would like it to stop now please#But yeah#I'm hanging in there#As per usual#Not much else I CAN do#But things are slow I will admit#Writing takes ages#Drawing is easier#But my mind is definitely elsewhere a lot of the time#I think I need an emotional outlet#Like do some really ugly crying or something#Time to listen to One More Light again I guess#That one always gets me
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