Hello everynyan how are you fine thank you
I'm thinking of making a Patreon in the near future, and while I do have some ideas for the content I'd post there (WIP stuff, more behind the scenes, detailed extra lore, early access to prequel comic pages, monthly illustration votes, etc.), I think getting some input would be good.
What would you like to see on there?
(video sneak peek tax)
540 notes
·
View notes
I've got another D&D poll for you all in a similar vein to Is the Advisor Evil? because I think it's funny and one of my players/mutuals suggested I do this, if only so she could make a propaganda post about my special little guy.
Here's the scenario: you, the DM, start a new campaign and want to get your party invested in the game quickly, so you create an NPC to lead the group to a nice little first combat scenario that your guy can aid them with before he gives a quest hook and dies dramatically.
Immediately you run into problems with this plan: the healer saves his life. The party adopts him. You think, okay, he can give them important information periodically and then you'll TOTALLY kill him off later.
Three actual IRL years later, you have tried (and failed) to kill him THRICE total and he is now a PC's love interest. So!!!!
90 notes
·
View notes
"Gaze into the space between the pixels on the screen
There, you’ll see a place between the signal and the screams
Feel the oscillation of the crystal in your dreams
Just switch off your brain and let it sizzle in the beams"
-----
It took a matter of months to finish this drawing. (/j, it only took. 2 weeks? I think? maybe a little less,but that's an approximate)
It's been a while since I made a digital drawing. So far between April and now I have focused more on traditional drawings with digital coloring. These are (mostly) cool to do,but it's nice to go back to full digital every now and then.
This is one of the cases where the original idea and the final result don't differ that much from each other,but there was still a certain evolution from when I conceived the drawing and how I ended up doing it. The Main Thing of the original idea is still here,I just expanded it a little.
Also,the lyrics at the beginning are from "Tune Into The Madness" by The Stupendium and Dan Bull. Great song,and one that I was listening to a lot at the time I was reading the book (and much earlier too). Because,you know. Mix of horror and TV. It made sense. (And yes,I know this song is about a totally different game,and the TV context in both stories are very different (as far as I remember, it's been a while since I played LN2) but I thought the lyrics could match the drawing anyway + it's my chance to recommend peak, so yeah)
Listen to the song, it's very good! (The video do contains flashing images and lights tho,so viewer discretions is adviced)
Also,alt. versions without the text,because I thought that without the text it looks good too (+ you can now see Bendy's face)
24 notes
·
View notes
men will get mildly annoyed with a woman and abandon her in clearly unsafe situations as "punishment" like that's normal
like. i very much walked away from him to go home by myself
(because i re-organised and re-arranged my whole birthday trip down to london (at the expense of something i would have liked to do and would have been both very funny and deeply satisfyig) and changed the dates and everything to accomodate him and he threw that in my face
but regardless you still fucking check don't you. like. hello.
30 notes
·
View notes
I was thinking about murder mystery parties a while ago and thought wouldn't it be nice to make a Laytonesque version and thus I had the idea for a
Professor Layton Puzzle Party
A cross between a murder mystery game and an escape room, mixing puzzles and detective work.
Everyone gets assigned a character and sit together at a dinner party where some sort of mysterious artefact is going to be on display.
Mysterious events ensue (possibly a murder) and the guests must solve the mystery. Whoever works it out first wins. I've got more complicated rules for how everything functions, but there'll be a villain and a villain-behind-the-villain and their aims are to avoid being detected.
Obviously, it wouldn't be a Professor Layton Puzzle Party without puzzles. Each guest is given a set of puzzles to ask other guests. The guests all have clues/testimonies/information that individually do not add up to much, but can make sense when they find out each other’s clues. To hear these clues, however, a player must solve another player’s puzzle. Some of the clues are red herrings and some are blatant lies. Throughout the house there are also hidden puzzles which offer extra clues, and there are also just general clues lying about. Hint coins are also hidden which can be used to get hints for the puzzles.
The puzzles are a mix of riddles/logic puzzles and actual tasks that involve objects present in the room. Not all of them are explicitly marked as being puzzles, however. For example, a set of books lying on a table could point to there being something hidden in a certain room. Hint coins are also hidden and can be given to guests in exchange for a hint card. These hint cards come with the puzzles. There'll also be a prize given to whoever solves the most puzzles as an added incentive to solve them.
Of course, it also wouldn't be truly Laytonesque without a dramatic finger point scene. At any point in the game, a player can gather the group together and make an ‘and that person is you!’ scene, explaining the mystery as they understand it. If their logic does not hold up (e.g. false accusation or correct accusation but with no proof) then the accused can rebut the argument and the game continues. If the player uses evidence to prove their point and it is correct, then it will be confirmed. These scenes can be performed to unveil any mystery within the game, even minor things. The risk in announcing things too early is that everyone will hear it and any clues used for your reasoning now become public knowledge. Parts of the mystery can be revealed bit by bit, and if a different player realises part of the mystery during the ‘and that person is you’ then, provided the player who initiated the scene has finished or is unable to offer any new explanations, they can follow on and add their own revelations. To avoid people doing them too often, a player must wait five minutes after the end of a scene before starting a new one. It is thus best to wait till you are certain and have a clear idea of the full mystery.
And in case you're wondering, there's no Layton, Luke, Emmy, Flora, Descole etc etc. To make things more interesting and so everyone is equally likely to be the villain, all the characters are original. I've got more or less an idea of the story and the characters (about 10 of them), though the villain might not always be the same person each game (and to make things more malleable, you can remove characters if you have a smaller group etc).
18 notes
·
View notes
There is a temptation for me to give Durge dragon sorcery for the white dragon elements of default durge, even though I don't play the default.
Especially if you bring in the older version of the subclass, the dragon disciple, where the character becomes progressively more draconic as they grow in power, (scales, sharp teeth, claws, breath weapon, wings...) eventually becoming equivalent to a half-dragon. I like my funky little murderer being more physically monstrous, what can I say?
Of course, I still stand by my original opinion that Durge should've been a whole white dragon polymorphed into humanoid form, not a dragonborn. Also it doesn't matter what race you pick for your outward appearance; you're a polymorphed dragon. It would be a hilarious plot twist and I'm still considering headcanoning it in.
27 notes
·
View notes