#I LOVE THE WAY YOU DRAW ANATOMY
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drunkonduty · 2 months ago
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Hey hey hey guess what uhhh you should draw some of the other(better) characters gimme some laurel and zanta
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OMG I LOVE YOUR ART BTW!!!
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domirine · 5 months ago
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GUESS WHO REPLAYED ASSASSIN'S CREED AND RETURNED TO HER ROOTS
ALTAIR MY BOI
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sam-violet · 6 months ago
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chillin in the hot springs 🌱
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+ a closeup
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goobobbers · 3 months ago
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i shine only with the light you gave me
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deoidesign · 5 months ago
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It's my right to tell myself I can do just a little animation just for fun just for really quick to do some action and then spend 3 days straight on it
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shepscapades · 4 months ago
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Why does Ren have 4 ears? Are they all real or is one set fake?
Hehe I’ve gotten this question a lot actually! They’re all real— I like to think hybridization isn’t always a clean balance of traits, so Ren just unfortunately ended up with two sets of ears— his Dog ears being much more receptive to sound, naturally— and sometimes when the extra intake of sound is too overwhelming, I imagine he wears earplugs in his human ears to help adjust :> it’s a bit weird, but idk! i like to make designs funky and nonconventional! I liked the idea that Ren had hearing struggles due to wonky hybridization and just kept the concept :>
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solarsnapp · 2 months ago
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[id: a redraw of the aphrodite sprite from the second hades game. aphrodite is fat and has curlier pink hair. she holds a spear and a shield. the second image is the transparent version of the piece. end id.]
after a million years, another one :]
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canonkiller · 10 months ago
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celebratory valkas also
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ohno-the-sun · 1 year ago
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More doodles of @chknbzkt guys
They live in my head rent free
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sysig · 2 months ago
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can i requeeeessstt edgar rescuing scriabin from something |D
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Day 6 - There are consequences out here
Bonus, of what he was doing to get stickers in his hair:
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#My art#Requestober#Vargas#Scriabin#Edgar#I really wasn't sure what to do with this one at first! Or rather - I immediately had this and another idea but wasn't satisfied either way#I opted for this one because The Feelings and the bonus - additions oddly energizing!#I think it's that at first I was too strongly reminded of the one I made of Edgar cutting Scriabin's hair#Poses too similar! Feelings too similar! Not new or shiny or sparkly or anything!!!#But then the bonus came to mind and cute Scriabin is always nice <3#And then the pose expanded as well! Different! New challenges!#I've been trying to attempt more fullbodies this year :3 I don't make them that often! It's good practice all round!#Anatomy and consistency and more dynamic posing!!!! All good things :D#And also parts that I'm not as used to drawing - their feetsies turned out nice I think! Ah! Feels like a level up love when that happens#And then the Feelings of it all <3#I love Scriabin impulsively enjoying his body So Badly gah#Being extant in private and getting to fully revel in sensation with no filter no interruptions#Consequences now - new fallouts of his own actions - but the immediacy just Feels so much he can't help it#Edgar chides him of course - he's (had to) grown out of such childish impulses! Aren't you an adult!#Really he just worries neither of them would do well with either gone for long stickers least of all haha#And he likes being useful <3 They're so similar haha Scriabin loves to complain and Edgar loves to fret ♥#They balance each other well for what a handful they are#Scriabin especially of course hehe
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themintman · 4 months ago
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Nurm after a long, hard day of being the most stunning guy I have ever and will ever draw. WHY is he so pretty
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nato-obenkrieger · 3 months ago
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that one picture of john redraw.. he’s quite silly
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dawnthefluffyduck · 10 months ago
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Gesture & Figure Studies
I mentioned in a previous post that a professor of mine gave me some resources that I find super helpful, and that once he fixed the links to those resources, I would share them here.
So, as promised, I'm making a post to compile the various online goodies I've been given/stumbled across on my own. All of these are super good resources to practice gesture drawing for free, and in a more comfortable environment than staring at a real person three feet away from you. Some of these are also good references to have for longer drawings, so feel free to use them in whatever way helps you! Links put below:
Before anything, I think it's important to explain what exactly gesture is. At its core, gesture is simply looking at some form of reference, and drawing what you see as quickly as possible. Gesture drawing isn't actually exclusive to drawing people; it's helpful with pretty much all subject matter, such as still-lifes or landscapes. This post focuses on figure studies, but the techniques found here can be used elsewhere too.
These exercises are typically done in increments of 30 seconds-5 minutes. That's not a lot of time, so it's very important to not get hung up on details while working. Instead, focus on whatever you're drawing in its entirety; the point is to capture the energy of whatever you're looking at, not each individual shape. These drawings tend to look a little goofy and that's perfectly fine! The important part is proportion and energy, not form.
Below are a couple of videos that I think best help introduce gesture drawing. Seeing it is action explains it better than words can, in my opinion:
A demo of figure gesture drawing (this is closest to how I was taught)
Short video that explains good things to watch out for while you work
And for the poses:
Playlist of timed poses (non-nude)
Playlist of timed poses (nude)
Pose image library (nude/non-nude/hands/more+)
Timed image library (nude/non-nude/hands/more+)
Another timed image library (nude/non-nude)
Pinterest board of hand/feet references (helpful even outside of gesture drawing)
HUGE pose reference library (very helpful even outside of gesture drawing)
DeviantArt page for the above (more poses I believe, but harder to navigate)
I'll update this post if I add anything else to this list, but this is all I have for now. Hopefully a couple of people can find this useful :D
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diamondsheep · 1 year ago
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HIII !! i've been meaning to ask if you guys would like to see more sketches 😄✨ ? it is just that i usually draw a lot of traditional art sketches but i usually don't post them here ( i just share them on my IG stories) and idk if i should post them here ?
By sketches i mean drawings like these :
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so hehehe !! here's a poll >:Dc
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god-of-this-new-blog · 2 years ago
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Death note characters draw themselves — inspired by @ponury-grajek and the extra bit in the manga about Misa drawing!
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deoidesign · 5 months ago
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Hi, how did you learn to draw Steve's physique?
Ohh what a complicated thing to answer...
When it comes to how I learned to draw anything, it's hard to say anything too specific since it's always a culmination of many years of assorted study and practice... but I can try to do my best to explain some of the biggest things that helped me learn, some tips I keep in mind, and maybe at least some places to start/delve further.
(just a little disclaimer it's not like my drawings here are going to be 100% medically accurate.. they're just to illustrate concepts!)
The main thing about learning various physiques is understanding anatomy. Which feels obvious, but I don't mean proportions; these are important, but perhaps more important is understanding the skeleton and how it moves and learning where muscles connect to bones and where fat grows on the body. When you understand how these function on a more mechanical level, depicting form and movement in a way that feels natural comes in tow.
For instance, understanding things like the pronation and supination of the radius and ulna, as well as the fact that muscles can ONLY contract or relax, will help you understand a bit better which muscles will be flexed and which will not while someone moves. It's inherent to the positioning based on the structural makeup of the body... It's not like you NEED to memorize all the muscles and bones, of course, but understanding and gaining at least a passive familiarity with the concepts really helps.
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In tandem with this concept is the way parts of the body flow into eachother. Muscles ALWAYS come in groups because they can only contract. Whatever muscle is there to lift something, there is a muscle on the other side to pull that bone back down. What this results in is a series of straight edges next to curves, which gives us a lot of really lovely "s curves" and dents and folds and so on and so forth just naturally occurring.
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I would suggest at least learning the "bony landmarks", which are bones (usually) visible on the surface of the body. things like the iliac crest, the great trochanter, the 7th vertabrae, the acromion process... These can be used to help you understand the parts of the body as angles and relationships, rather than trying to remember lengths and sizes, which vary immensely... (since you asked about steve, he can be our model... also study these on your own don't just take my word for it haha, these are the ones I personally keep in mind)
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I've done the same thing with body hair... learning where it grows and in which directions... It helps me make up variations without needing reference, because I have a set of rules I can follow.
The biggest thing that helped me understand all this on a much deeper level was my ecorche course. I sculpted this guy. We started by sculpting the entire skeleton to understand the bones, and then we added muscles on top. Not every single muscle, of course, but the "artistic muscles" AKA the ones which directly affect the surface of the body. Doing this let us see where muscles connect, because we would make a shape, put it on the bone where it actually goes, and then you get to see how other muscles overlap that.
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This helped me, perhaps, more than anything else. But I also didn't just start with this course, I had been drawing for years before I even took it. I had been in school for years before I took it. Not that I think it wouldn't be helpful to someone just starting out, but I do think that the more you know going in, the better an in-depth course like this will help you and stick with you. Classes are also expensive, though so I'm not really like... recommending you pay potentially thousands of dollars to take one... But it did help me a lot, personally.
I also, of course, have done many figure, gesture, and master studies...
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These just help you quickly gain a stronger understanding of generalized anatomy, and gives you real life examples of and practice with of how people move and balance.
What all this does when combined, is gives me a very solid ability to depict movement and form in a way that feels relatively natural from my subconscious without the need for reference.
The rest of how I've learned to draw his physique is honestly mostly just stylization. I understand the body, and this is how I am depicting it for his level of musculature.
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And as I move into depicting him in other ways, either moving in comics or in animation, realistically rendered, or extra stylized, these concepts inform every step of that process for me! When he keeps the same/similar relationships between parts, he gets to still look like himself.
It ALSO really helps when putting clothes on, because the way cloth falls and bunches and lifts is all directly related to the form it is on... So the more you understand that form, the more you can depict clothing and movement in a way that feels natural.
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This is all, of course, true when I draw anyone, you asked about Steve so I'm trying to mostly show with him! But because I'm just drawing from raw information of general anatomy rather than trying to study one body type at a time, it allows a lot more "give," I think!
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Like, here's most of the cast from TTA so far... actually, they're not as varied as I thought they were nevermind LMAO ignore this part
But, it also makes monster and alien design much easier! It's a lot easier to come up with non-human anatomy when I understand human anatomy, because I can manipulate the knowledge I have...
There is infinite more to study in the world of anatomy... The complexity of the human body goes extremely deep. For our purposes as artists, we need only depict a fraction of it, but more information rarely hurts the process.
I'm sure there's something in here that's wrong on a technical level, I'm mostly going off of memory. But that's kind of my point - I understand enough generally and conceptually that when I am missing something and need to find reference for it, I understand what I'm looking at. It's much easier than trying to learn AND draw at the same time.
I hope even one thing in here helped you! Sorry it's so long.
#asks#somewhereinasgard#anatomy#art tips#anatomy tips#don't like... take my word as gospel OF COURSE#I am sure there's like one thing or more in here that's like. genuinely wrong#but whatever#anyways. I love steve LMFAO#I was thinking about zagan a lot too in this one tbh LMAOOOO cause he's got a similar body type#and when I just did that action animation of him#and people were like how the fuck did you do this so fast#I sort of have been realizing all this knowledge I have about anatomy#and how much easier it makes my life pretty much every single step of the way.#those action poses did not need reference.#I almost never need reference for drawing people#unless its like... realism. but I mean in my comics or animations#when the arm is coming towards the camera I know what's going on in the arm and what the form of it ACTUALLY is so I can properly draw it#there's no guesswork. I know what I'm doing.#which makes it so that when I'm depicting someone like flipping all around or whatever#I just know what the body looks like. how it moves. how it balances. etc.#I would say it comes naturally to me but it doesnt.#it is subconscious at this point#but it is very extremely studied#not a damn bit of this came out of nowhere LOL#ok anyways this was a really fun ask#I got extremely carried away I am so sorry#this is like my biggest artistic passion I LOVE anatomy SO much#I love drawing muscles#I love the technical feelings that happens in my brain when I draw an arm moving and figure out how the muscles are engaged
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