I recently met Jennika in the idw comics and now i have Family Web thoughts.
(i had said a while ago that i probably wouldn't add Jennika or Venus until i knew more about them. Well here we are. for jennika at least. Still haven't met Venus (if she's even in the idw comics. everyone else is so i kinda expect to see her at some point) but i have a way of adding her in as well, which i might do regardless.)
I'm not sure i have words enough today to explain my entire thought process on Jennika here, but i'm going to certainly try. under the cut b/c it might end up rambling
Jennika is the turtles' bio little sister born months after their disappearance. I'm not sure if Lou knew about her before everything went down (i'm thinking not since i'd imagine it was fairly new news to even Mama and she just didn't have the time to tell him.)
Her Spider traits are visibly subtle unless she is actively showing them off. Her eyes are red (and can be entirely red w/ a bit of a glow like mama's spider eyes) and her teeth are pointed. She can also stick to surfaces (which she does a lot) and she might do webs like mikey (i'm still debating that one.)
Jennika grew up fairly isolated b/c Mama already lost her other four and she didn't want to risk loosing Jennika as well. She had tutors for everything. She excels in dance class and when she showed interest in martial arts, she was given a teach and excelled in that too.
She idolizes her mother and, having grown up being told about her older brothers (and promises that they would be reunited one day) she idolizes them as well. Well, she idolizes the versions of them she's mentally imagined over the last 12 years. So meeting them in person would be a bit of a shock since she was expecting four perfect brothers and, instead, got four goobers who think that even frozen pizza is a delicacy.
She can already use her mystics pretty reliably (via a mystic conduit like the boys' weapons). Hers is basically just shadow clones that she can (maybe) mystically switch places with when needed.
She usually hangs out on the ceiling of mama's office when she's not in classes. But, once she turned 13, was finally able to convince Mama to let her help a little more directly. Since then she has posing as Mama's assistant (though mama insists that she must use a clone if the task is anything other than standing next to Mama. Jennika doesn't always listen to this rule.)
I might have more, but i can't think of it right now. so just enjoy some concept art for the turtle's little sister, i guess.
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AU Thursday: Valicer In The Dark -- Duskwall Slang
Since we did a VITD lookbook yesterday, I figured we might as well keep the train going today and talk a little bit about some of the worldbuilding I've done for the Valicer In The Dark version of Duskwall (the main setting of Blades In The Dark). Specifically, I've decided to share the short list of slang that I've come up with for people to use! Because that's always fun, right? :) The first entry on this list is taken from the book itself (page 42, specifically) and adapted a little bit, but all the rest are purely my own invention:
-->“Flashing a/their/your Coin” and variants – making an ostentatious display of wealth, to the disgust of everyone around them (the term "Coin" itself is in fact slang for a large sum of money, taken from the days when the Imperial treasury would actually mint large solid gold coins intended to cover major transactions; most people these days rely on small silver pieces called "slugs"). Example: “You spent all that money on THAT outfit? Really flashing your Coin, huh?”
-->“Moving to Six Towers” – indicates that the person said to be moving was previously rich and important, but has fallen on extremely hard times and is on the verge of ruin (referencing the fact that Six Towers USED to be one of the richest neighborhoods in the city, but has turned into a bit of a slum with most of the nobility previously living there moving into Brightstone). Example: “The Everglots’ leviathan ship hasn’t had a good haul in six months. Think they’ll be moving to Six Towers soon.”
-->“Scavenging in the Lost District” – indicates that the person said to be scavenging is taking an INCREDIBLE risk in the hopes of getting a high reward (due to the Lost District being an abandoned neighborhood outside the lightning barrier keeping the city safe and guarded by the Spirit Wardens...but also having many lost riches within its bounds). Example: “You want to rob Lord Mayor Powerwallet? Talk about scavenging in the Lost District!”
-->“Living Coin to Coin” – living paycheck to paycheck, as the average weekly wage in Duskwall is equivalent to a Coin’s worth of money. Example: “Poor old Tom – what with his sick mother and five children needing feeding, he’s living Coin to Coin.”
-->“Only good for mushrooms” – indicates that the thing being talked about is absolute shit. Example: “Don’t order the ‘special ale’ at the Withered Talon, it’s only good for mushrooms.”
-->“You want to call the crows?” – equivalent of “You want to get us killed?” in response to a risky course of action (referencing the Deathseeker crows that find corpses for the Spirit Wardens). Example: “You want to FIGHT Lord Mayor Powerwallet’s bodyguards? You want to call the crows?!”
-->“Barrowcleft approved” – indicates the item in question is homemade but of very high quality (Barrowcleft being a poor, rural neighborhood with one of the best, and fairest, markets in the city). Example – “You carved this yourself? Why, this is Barrowcleft approved work and no mistake!”
-->“Dust Day fare” – an extremely meager meal made from poor-quality ingredients, referencing the popular nickname for the fifth day of the week from Charhollow, which itself references the fact that poor people’s food stores are the thinnest on this day. Example – “Canal water soup with potato peelings. This is Dust Day fare, all right.”
-->“Crit Six/rolled a crit six” – means that something is exceedingly good, or that something that you have done has succeeded beyond your wildest dreams; references the most popular dice game in Duskwall, where rolling double sixes is an automatic win. Example – “I went to open the safe, and I rolled a crit six – the door practically came off in my hands!”
-->“Welcher” – a term for someone who hires a criminal or crew for a job, and then not only refuses to pay them, but actively tries to murder them (directly or otherwise) to avoid doing so. Only one of the highest leaders of the most well-known crews may declare someone a Welcher, and then only after receiving sufficient proof, as the term is a death sentence – the scoundrels of Duskwall do not take kindly to their clients trying to stiff them, in both senses of the word. Example: “All right, I’ve seen enough – I’m ready to declare that Lord E.A. Bethesda is a Welcher. Hope he’s prepared for every scoundrel in the city coming for his ass...”
Further updates to come if and when I think of more stuff! Which I probably will, as this is fun. :)
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Hrmm... Revising my game and I feel like there's still sooo much writing left to do, for something that probably won't even amount to much, so.. I do want to narrow my focus more (especially given my health problems seeming to get worse/less energy the past few years), but I'm not sure how would be best to...
I currently have 5 characters as the Main ones with full planned questlines and such, with each character having 6 quests you can do for them. But I haven't really started the writing for the 5th main character.
So then I was thinking, if I were going to write 6 full quests worth of content anyway... is it better to allocate that time on just doing a Complete 6 Quests for ONE single character, OR would it be better to do something like.. choose THREE side characters and do 2 quests for each of them? So that people have a wider variety to interact with and sort of sample around (of course with the idea that, once the first version of the game is released, IF people actually care about it enough to make it worth the effort, I would then add additional content to complete those 3 characters stories as well)
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SO... If you were playing an interactive fiction sort of game centered around talking to & doing quests for a cast of characters (like there's no larger plot, more it's just about interacting with people, every character kind of has a self contained story, the focus is just learning about them and the world and exploring the area) --- Which would you rather have?
(and of course it would be stated up front which characters have only partial questlines, so people don't expect them to have full quests like the others and then get disappointed, or etc. etc.)
Basically, is it better to just focus in specifically on having one fully complete questline? Or for there to be a few stories that are not complete yet, but have more initial options available?
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HANAMUSA (JESSIExDELIA) MASTER POST
I probably should have started doing this forever ago but I wasn’t sure how long I was gonna stick with drawing these comics. But I guess we’re in it now! This will be continually updated~ EVERYTHING UNDER THE CUT
BEFORE YOU START:
This post is required reading about Team Rocket’s ages since that’s usually a question that comes up a lot LOL. As for Delia’s age, she is said to be 29 in Takeshi Shudo’s (original writer on Pokémon) novel that built out the world and characters of the anime.
Next, I feel like this chart helps give the vibe of what these characters relationship is (all just headcanons except for their names and ages)!
WHERE TO START:
Here’s a post I made detailing how Jessie, James and Meowth initially start living with Delia. It also goes into what each character does in this AU. Before going into the post, you might enjoy this fanfic my girlfriend commissioned! It’s based off of said post and is a more enjoyable read.
Here’s also a list of headcanons!
COMICS:
Here’s all the comics I’ve done! The order of most of them are pretty ambiguous and up in the air but I put them in the order I kinda see in my head! There are some that do take place before Jessie and Delia start dating though! Also a few comics that have several parts but the “next” and “prev” links will be in each comic. So I’ll only link the first part of those ones in this masterpost.
Pre-Relationship
Fast Food
Ophidiophobia
Boss 🌟NEW🌟
Whipped
Making Eyes
Hairbrush
Inquiries
Separated
First Kiss
Dating
Big Bed
Tattoo
Crumbs
Pet Clown
I’d Like To
Jessica
Lipstick (not a comic but some fun extra dialogue for this)
Glow
Sleeptalking
Official
Early Relationship
Stare Down
Shovel Talk
Invisible Walls
Date Help
Date Night
Face Blind
One Motto Away
Babygirl
Snowgasboard
Delia’s Got a Cold
Mr. Jessie Ketchum
Peek-At-Chu
Hands Off Pikachu!
Wine Nights with James
Beauty and the Beach
Turning Point Arc
Sunscreen
Where Do Babies Come From
Head Scritches
Love Life
Ugly
Ace Trainers
Pikasitting
During Relationship
Mother’s Day
Father’s Day
Gift for Delia
Gift for Jessie
Jessilina Fan
Crossdressing
Type
Hickeys
Journey Arc
Tone
Cooking Twerp
Son
Cooking Advice
Serperior Facts
Cassidy’s Cabin Arc
Father/Son Bonding
Worry 🌟NEW🌟
Later in Relationship
Uniform
Paparazzi
One Upping 🌟NEW🌟
Hand-Me-Downs
Glasses
Study Help
Happy Valentine’s Day
Wrapped
Daddy Daughter Double Battle
Splinter
Married Life
Wedding
Arbok/Weezing Reunion
Snake Eyes
FAQ:
There's a hanamusa section in my FAQ!
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