#How to make a wall of text
Explore tagged Tumblr posts
Text
My (spoiler-free) thoughts on Dragon Age: The Veilguard
The review embargo has lifted and I can officially say that I've played through Dragon Age: The Veilguard early!
Here are my spoiler-free thoughts and personal opinions on the overall gameplay experience:
Narrative:
Rook's dialogue and decisions impact SO MUCH of the game, and come into play later on. From companions remembering your beverage preferences, to whether someone you spared shows up later to help or harm you, it feels like the game is paying attention and that you matter.
The stakes are unbelievably high. The Evanuris are utterly terrifying villains, in ways that Corypheus wasn’t. You really feel the magnitude of their power on a personal level as well as a worldwide level.
Whatever your thoughts on him, Solas is FUN as a character. He’s fun to talk to, fun to talk strategy with, fun to rile up and verbally spar with and fun to grudgingly ally with. Now that he can drop his former act and appear to you as the Dread Wolf, and you get to see his memories, you and he team get to decide how to utilise his knowledge and how far your trust extends.
The setup and payoff of the story beats are absolutely superb. The emotional turmoil as a player of being ensnared by things that was foreshadowed earlier in the game is utterly exquisite. Every thread of the larger tapestry has been woven with so much love by the writing team, and every character’s arc tie into the larger story in interesting ways.
The characters feel like they have full lives outside of the player character. You frequently go exploring their home turf and can meet their friends and family. They interact with each other on their own and move about the Lighthouse to spend time together, leave notes for each other, and talk about each other even when the other isn’t there. The team feels like they all really care about each other as well as you.
You can tell what your approval rating is with characters, but if you want to romance them you have to put some thought into it. Interactions and world events besides the heart on the dialogue wheel influence their attraction to you.
Gameplay:
The combat is very engaging, and I enjoyed how unique all the enemies were.
Abilities in the skill tree can be refunded so you can redirect to a different specialization, which is really handy if you’re indecisive and overwhelmed at first (like I get when choosing abilities). Most companions can get healing abilities no matter what class, so you don’t have to worry about balancing your rogues/mages/warriors (most of the time).
Climbing, balancing on ledges, using ziplines and sliding down slopes made environments feel more immersive. Additionally I like how each companion has unique abilities that let them interact with the world (fixing mechanisms, breathing fire, summoning bridges from the Fade, etc), and learning their abilities alongside them helps you grow closer.
The wayfinder light makes everything feel streamlined, so it's way harder to get lost while exploring an area. I hardly had to look at the mini map at all, and usually I’m glued to it! This meant I could actually look around at the beautiful environments and appreciate how lively they were, even without NPCs.
The upgrade system is far less overwhelming than in Inquisition; there are a finite amount of weapons/armour/accessories to be found, which are designed for each specific character like in DA:O and DA:2. There's also no longer crafting from scratch. If you loot an item you already have, it automatically upgrades the single item rather than giving you duplicates.
You know that frustration of coming across higher-level armour that just isn’t as flattering as your current one? Not to worry, you can collect “appearances” which you can toggle on as the visual for the armour while still retaining the benefits of the original.
I cannot stress enough how simple and easy to use the inventory is. It's heavenly.
Using the shops of specific cities increases your reputation within those cities, which is a good incentive to explore and use the shops. I usually hate in-world shopping but here it was simple, and thinking about it tactically worked pretty well.
Quests sometimes reach a point where you can't continue at your current place in the story, and must return to in later acts. When re-exploring familiar areas, everything feeling big enough to be fresh with each visit, and new loot and codex entires appear.
Edit: something I forgot to mention. In character creator, you get to make your Inquisitor after you make Rook. The build menus are all the same, so manage your energy accordingly for doing it all again immediately after for your Inky. I spent an hour and a half building my Rook and wanted to get right to playing, and had to re-wire my brain a bit to be patient and keep going with the CC. (Seeing my Inquisitor with new graphics was awesome though).
A couple little things I appreciated:
The control sounds are very pleasing. From the whoosh of opening the combat wheel to the clinking of upgrades to the subtle whir of holding the decision button, they're a nice touch.
If companions are interrupted in conversation by combat, they resume it afterwards with a "what were you saying before?".
Photo mode is so fun to play with, and you can adjust blur/brightness/lens/depth within the scene. You can also toggle on and off the visibility of your Rook, your party, NPCs and enemies!
Assan learns new interaction tricks at the Lighthouse as the game goes on.
Nitpicks:
Overall I had an incredibly positive experience. The gripes I had were tiny things like:
I genuinely like the new art style of the game as a whole. However, the blurriness of some of the features in contrast with some elements being very crisp was distracting.
When trying to sell valuables for faction points without using Sell All, it takes quite a long time to count up all the individual sales, and it isn't a live counter. So it's kind of annoying if you get +3 points for each item you sell, need 150 points to get the next tier of items, and over 10K worth of valuables that you want to sell to other factions.
If you do lots of quests without returning to the Lighthouse often, occasionally companions at the Lighthouse will have dialogue pertaining to the quests you've just finished as if you haven't done them.
You can pet the dogs and cats in the cities, but Rook turns their back to the camera to do it and it blocks most of the action unless you rotate quickly.
Gender stuff:
I was incredibly moved that not only can Rook be trans/nonbinary in the character creator if you so choose, but they get options to feel differently about their identity and journey, and it impacts their dialogue and how they relate to other characters! To access this make sure to interact with Varric's Mirror in your room in the Lighthouse. There are many conversation options throughout the game to discuss your identity with other characters, or relate your change of self to other situations. Crucially, it comes up when entering a romance and you have to communicate with your partner about it, which I never even THOUGHT of including in a game because it seemed impossible to even allow trans main characters to begin with.
There are also multiple trans and nonbinary characters throughout Thedas. What I found the most realistic was that just like in life, it is a consistent presence in any character's life, and comes up in conversation more than once. I have never seen a game this forthcoming and open about the topic of transitioning, and it was so validating.
Final thoughts:
I adore the other games in the franchise. Something about The Veilguard affected me in a way no other game has. I cried multiple times while playing this game, both from joy and sadness. What struck me most is that the people who worked on this game REALLY listened to feedback from previous games, and were very set on making a piece of art that meant something to people. Even during the last few years of me testing the game, things have been adjusted and changed in direct response to our reactions and suggestions. It's surreal and quite touching.
Mileage will vary, but my playthrough was 70 hours on very low difficulty and I haven't done every side quest yet. I could easily have spent more than 100 hours in the game if I wasn't pressed for time.
I hope you enjoy this game as much as I have. See you in Thedas.
#dragon age#dragon age the veilguard#dragon age veilguard#harry plays the veilguard#I hope these are somewhat useful/interesting to people thinking about playing#I am so sorry if it shows up as a wall of text I don't know how to make the format more interesting
1K notes
·
View notes
Text
drew hallownest's crown in its prime, before any stray wyrms decided to move in and create some random kingdom :3
surely the moths who built this fine statue would never turn their backs upon the being it represents, causing it to be forgotten and grow spiteful, seeding death and sickness in the interest of revenge!!
...
ANYWAYS, i know it's not super complex, but i'm pretty happy with it. been trying to figure out how to draw rock/stone and clouds in a sketchier/looser style, so here's my attempt at that, if anyone has some tips/tricks for that it'd be super greatly appreciated!! :3
also felt like i'd been drawing a lot of super gloomy dark environments and was kinda stuck in a rut/art blocked, so i wanted to step outside my comfort zone :)
seriously though imagine some beautiful sunny day with multicoloured clouds and sunbeams shining down through the crystal peaks, refracting off crystals and stuff.... i'd love to see that in-game somehow dude
#hollow knight#art#artists on tumblr#my art#original art#the radiance#crystal peak#hk radiance#hk the radiance#radiance#hallownest#hallownest's crown#ok enough of these descriptive tags it is wall of text time#so yeah i have returned once again after over half a year lol#i promise i've been doing stuff it's just that a lot of it is practice and not the sort of thing i'm super proud of :)#switching up a lil with this piece and using a lot of watercolour brushes and halftones and less hatching#idk how i feel about it just yet but i wanna eventually blend both extremes if i can figure out how to make it good :3#so uhhhhh if you're reading this and you have an idea for how to accomplish that lmk#it'd be super super appreciated :3
646 notes
·
View notes
Text
I absolutely HAD to draw something for @phoebepheebsphibs's DTIYS (based on this pose)! I decided to mix things up a bit by experimenting with a more limited color palette, which was a pretty fun challenge.
#rottmnt#rise of the tmnt#pheebsdtiys#art#my art#my post#tmnt#alt text#dtiys#mikey#uify#until I found you#I don't actually know how clothing folds work#my “method” is throwing a bunch of stuff against the wall and seeing what sticks#which is basically my method for drawing in general I guess#trial and error#but I've definitely improved since I started so I guess it works right?#anyways#it's like 5am as I'm drafting this post#just finished feeding my daughter and waiting for her to fall asleep before I go back to bed#perfect time to draft a post and ramble in the tags right?#my schedule has gotten so weird with a newborn#but I make time for drawing turtles where I can#saw this dtiys and knew immediately that I had to do it#stayed up way too late doing it probably#but those 2-3 hour intervals where she's sleeping are a good chunk of my free time nowadays#and I am more than happy to spend them drawing uify mikey
198 notes
·
View notes
Text
mmm... many thoughts...
#another comic i wanted to do was about how the signals for the splatfests come from an old voyager like ship in space. something about how#the original signal was asking the last of the humans how they were spending the end of the world...#it is the end of the world. what are you doing? are you coninueing to do the same old? are you makeing the most of it? are you still trying#to save the world... what are you doing? and the signal gets recived as our splatfest... but i want to do that one in color if i ever have#the time to get around to it... so have this one. where splat dare (neo 3) talks to orca about human things.#i had a really fun time with the poses and the diolog :]#splatoon#splatoon 3#splatfest#splatoon art#splatoon comic#comic#vidogames#videogame art#videogame comic#my art#artists on tumblr#splat dare#orca#O.R.C.A#end of the world#heavy#wall of text
367 notes
·
View notes
Text
ultimately!
#ELIIIIIIII YOU CANT SAY THAT ELIIIIIIIIIIII#audiof from not even emily latest video go watch literally its so fuckingfunny#dont even ask me how eli fits in hance' 5'2 dad's clothes pls ok#my art#digital art#oc art#anthro art#not even gonna lie i thfought i wasnt gonan finish this but we pulled thru#if quality gets murdered i will cry#swhy are all my favorite drawings baby sugar and eliyah interacting#i like themb#i was gonna add fucking comical cartoon slipping noises when her antler popped off but imovie literalsly. it didnt work it wpuldnt let me#vid too biggy#also noahs ark esque announcement for ppl thta read my evil ramble tags i miiight nuke sanguinary univers bc i love my ocs too much to like#like i dont wanna marry my first idea and i love them too much to box them into a project I PERSONALLY FEEL LIKE I FUMBLED LIKE#OK LITERALLY NO INSULT WHATSOEVER TO ANYONE WHO MIGHT LIKE IT BUT IT WAS my firsy ever comic and i feeeeel like i can do betteeerrr a#meowweooww#like if it was small things i wanted to change i could juts panel edit but its like. major things like when i started chapter 1 i had#LITERALLY NO PLAN JUST MY nerdy vampire obsession. which is still present. giggle h#breaking news boygirl learns that they arent rlly proudof the writing in comic thye started when they were a teenager#ALSO I LITERALLY HAVE LORE THAT IVE. BEEN MAKING THAT CONTRADICTS THINGS (? PROBABLY) SO ok trust me ok just trust m#also yes this is what i’ve been working on except that animatsuon i mentioned with eli crying because priorities or someth#not except wtf i mean insyead or some other shit#also i just looked at this wall of text on mobile and like ew shut up little gay
132 notes
·
View notes
Text
I think what particularly annoys me with the "zelda was always gameplay before story" is that... it's not true? At least I don't think it's true in the way people mean it.
Zelda games were always kind of integrating story based on the standards of the time. When game stories were in game pamphlets, Zelda's stories was in the pamphlets. ALTTP tried to tell a pretty complicated stories with the limitations of the time. OoT was actively trying to tell an epic, cinematic tale packed with ambiance and expand what 3D could offer that 2D games struggled with. Majora's Mask is deeply character-driven in many, many ways. Wind Waker and Twilight Princess are both pretty concerned about their stories, down to the point that some people were bored by TP's cutscenes in particular. Skyward Sword, from what little I have played it, is very very invested in its characters and their journey (and 2D Zeldas have Link's Awakening, Minish Cap... None of them are visual novels, but they are concerned with emotional journeys, character arcs, mysteries about their own world...)
What is true is that the narrative wraps around the mechanics, and not the other way around. The mechanics drive themes, aesthetics, emotional beats and character journeys; and that's great. The world is a puzzle, and the world is delightfully absurd when it needs to be, full of heart when it calls for it, dark and oppressive when it suits the player experience.
That does not mean the games aren't invested in their stories. Even BotW has a pretty complicated story to tell about an entire world rather than one specific tale or legend --all of it at the service of the gameplay, which is exploration and mastery of your environment.
So. Yes, none of the Zelda games are million-words long visual novels that care deeply about consistency and nuance; but stories don't need consistency or deep lore to be meaningful and serve an emotional journey. Again: gameplay is story. The two cannot be so easily parsed from each other.
And Zelda as a franchise obviously care deeply about story, characters and setting (and still does right now --otherwise there wouldn't be a movie), even if it doesn't try to imitate prestige narrative-driven games, which is great and part of why I love this series so much. Doesn't mean it couldn't have done better in the past, it obviously could have, but I feel like pretending that nobody ever cared about story or character is just... false? It's a huge disservice to the devs too. Some of them obviously cared immensely.
The "gameplay above story", at least in the extent to which it is paraded today to defend TotK, mostly, is a really recent development. And I think it's one that deserves to receive some pushback.
#thoughts#tloz#zelda#the legend of zelda#totk critical#(sort of)#(I mean this is the subtext)#guys in 1998 nintendo was trying its darnest to make an epic story (with uhhh the writing that it got)#(love that game to bits but won't defend the actual writing)#the fully gameplay-driven game was mario 64!!!#I think this perception is also partially the fault of that “narrative game” category that is just.... kind of like Prestige TV but for gam#as if most games don't have some form of storytelling within them#and that coherence and vision and consistency are part of game design too#and will hurt a game's enjoyment if not handled correctly#a really really paired back narrative game is really difficult to pull off actually!#because you still need stakes and some degree of intrigue#so you need to figure out how to introduce this without walls of text and is it narrative design? is it game design? it's both!!#anyway anyway
454 notes
·
View notes
Text
Wishful thinking that he'd open up enough to initiate a conversation and get help but I can dream.
Inspired by this tweet:
#blitzo#blitzø#moxxie#fizzarolli#stolas#helluva boss#stolitz#ft stolas realising 'I can fix him' might not apply to this one#do the walls of text make it obvious comics are not my forte#at least I'm getting a little more used to how to draw them#I went looking for the original tweet but twitter crashed repeatedly before I could get far enough back to find it :(#so sory if this has been done (it has been 6 months since the tweet)#my art
180 notes
·
View notes
Text
Whoever wrote that percy jackson au of the dead boy detectives, you live under my skin and I love you. So much so that my brain tried to think of a way to make it even more canon-accurate without making them dead. or reborn Hazel Levesque style.
What I have so far is playing on the whole West civilization bit and how it moved to the.. well west - but also that World War 2 was a big three kid conflict? So. I have sort of a time-table and I'm throwing it out of the window.
Edwin is a child of Athena - that much stays the same - who is very bookish and very studious but not in the way the rest of his siblings are. They are handy and crafty, strategic and interested in architecture or design. He.. is not. (I need a reason why his siblings didn't come to help him when the "death scene" happens.)
The whole boarding school is one of many spread across the London countryside - Chiron moves a lot. They teach both ancient and modern warfare because magic or not you can't escape the bloodshed forever - you either get drafted or you run and get blacklisted somewhere or another.
(St Hilarion was actually a son of Apollo that got really popular during the Crusades - Zeus didn't smite the school when it was established because times are different and Hera would be angry if there was another big fire with no explanation that put their soldiers'- eh-hem- kids' lives at risk.)
They still teach Latin alongside Greek because it was what all normal boarding schools did and that's what they were. Maths, English, and Sciences - were all taught to the boys. The girls went to another school - where they were taught the bare minimum to survive. Because sexism was rampant and if the Romans were on the wrong side of the civil war, that means no matter how progressive the gods could have been in certain areas, they aren't now/then–
Artemis really, really hated that time period. Zoë or this version of Zoë got a kick out of shooting so many assholes in the face. Or in their dicks. They also got way more recruits than in later years. Silver lining.
Anyways: Simon - son of Hecate - and the bunch of boys, one of which was a son of Hades, do the whole let's sacrifice Edwin. Only the book is a Christian book on witchcraft that Simon truly didn't think would work. He and the rest - Hades boy included - did the whole preparation of the sacrifice as it was absolutely terrifying for Edwin to experience on top of everything else. They didn't know it was a real thing - but is the only reason why Edwin stays alive.
It's essentially a stasis charm that lets the ritual run for as long as needed without the poor victim dying beforehand. It requires bloodletting and "runes" and such. The thing is scary, traumatizing stuff so it seemed like a fun thing for Simon and his buddies to do. So they did it.
They skimmed the reading. Blood with power is spilled, ritual that is very real gets haphazardly done and so monsters get involved.
Fun fact, that I'm really hoping is actually true - sometimes monsters with names similar to other religions' occult beings pick up the summoning calls. If the ritual is shoddy enough for them to hear, the participants all die either way, it's only important who gets there first.
So. The bullies get killed and a fury-type thing drags Edwin's whole being to the fields of punishment so it can feast on its offering. He gets dusted Sally Jackson style.
We enter his hell era. ( Part 2, Part 3, TBC )
#dead boy detectives#edwin payne#i need this boy tortured to the morrow of his bones without throwing him into tartarus#pjo au#dbd au#charles rowland#will get here#he is a son of ares and i love the whole how he and his mom get together bit i thought of#should i make them older? or do i chuck them in the british lotos casino#they can solve crimes there I'm sure i can think of something#charles and edwin will be so time displaced in this#should crystal be a demigod a clear sighted mortal or a legacy#hhh niko should be a demigod. or be blessed by one#artemis? hmmm#ideas ideas ideas#i really am pushing simon redemption in here and neither i nor edwin are happy about it#i will have to research on the fields of punishment#aka i need to reread hades key thing from the journals#look it's either a wall of text or i find a way to scream into the void
46 notes
·
View notes
Photo
“they are very annoying and irritating” are you familiar with the concept of fun and being entertained by drama
#god of war ragnarok#god of war#heimdall#atreus#i'll be most grateful if you stop using my stuff from here and twitter in your content WITHOUT ASKING FIRST#a friend of mine @/fijj10 on twitter has been posting some of the screenshots i sent her and i keep seeing them all over#text her and ask first stop stealing#feel free to use my things as backgrounds and icons though#also shoutout to all the girlies thats been downright nasty and evil about heimdall#i see your comments ladies and they make me smile#im lurking and im stalking when you least expect it#im literally in your walls#such a shocker wow a villain does villainous things#did all the ppl thats been loud and hateful about him escape the genshin containment what#whats the story there how did that happen who allowed it#just keep to your corner and be quiet is this so hard#just shut up shut tf up#ppl that's been normal about expressing their dislike - yall valid im not talking about you#ppl going around attacking others for sets of fictional pixels - tag blocking exists#everyone is so high and moral until its about harassing artists#thats been sitting with me for a while i needed an outlet for venting#thanks for coming everyone#ill go enjoy some more of this 'keeping up with the kardashians' energy they give off#so unnecessarily dramatic and shady i love it
1K notes
·
View notes
Text
fishlegs’ display of unwavering loyalty to hiccup after everyone turned their backs on him has to be one of the most poignant moments in book 9 for me. the entire scene of him announcing ‘i do not turn. i do not turn… hiccup is still my king. slavemark or no slavemark.’ making sure he was heard by all the other tribes when he did and then bestowing his most prized posession to his best friend as a blessing for luck and as proof of his faith in him, putting the necklace around hiccup’s neck ‘so grandly that it was like he was a hero annointing his king’ because that’s essentially who they were in that moment… and then by the end when hiccup is forced to flee— crying for him and his fate but stubbornly holding on to hope, willing himself to be strong and wearing hiccup’s helmet instead of his own
#oh brother#they grow up so fast………#theyre everything to me u see#theyve only ever had each other . i am clawing at the walls#thats bestfriendism idk what to tell u#they make my heart go squish….#httyd book 9#httyd books#how to steal a dragon’s sword#jackshiccup text#fishlegs no name#hiccup horrendous haddock iii#ok sleeping now… goodnight :(#nct dream was right.. best friend ever
234 notes
·
View notes
Text
Research for an au fic I’m working on: how would Azula act and behave in a modern setting? And I don’t mean re-imagine her character within a modern context and stories. This isn’t Azula, but she’s an overachieving American high schooler with strict and overbearing parents, or Azula, but she’s the soon-to-be CEO of her father’s multinational conglomerate based in Japan or something. No, I mean how would Azula as she is in canon, Fire nation princess and all, act and behave if you simply just took her from her world and plopped her into [insert current year you’re reading this]?
#Like I wanna see what her figure out modern technology so bad#Bro is probably stunned by like microwaves and ovens and fridges and all that#imagine her saying#“How has the fire nation the smartest and most technologically advanced of all the four nations#not yet figured out the limitless potential of being able to reheat your food thus making it edible and enjoyable once again?!”#wanna see her throw an iPhone at a wall because she received a text message#and has no idea why the magical black box is all of a sudden directly communicating with her#Like the potential for comedy is endless#But also more seriously what would she make of our modern social and political problems?#And our art?#Imagine she if listened to our music? Or Watched our movies and TV shows or read our literature#it’s said in canon that she enjoyed reading a lot as a young child and spent a lot of time combing over the royal palace’s archives#Imagine her stumbling upon a modern library#She’s always been a lover of history#so I can just imagine with piles of books trying to cram our entire recorded history like she’s revising for an exam#What kinds of introspections and reflections would she have#learning about all the horrible atrocities we committed throughout history in the name of a culture or an individual or an idea?#How would she compare and contrast it all to her own upbringing and everything she was taught about her world?#Oh and the internet of course#I feel like she would go into a comatose state discovering the internet#avatar the last airbender#atla#atla au#azula#princess azula#atla azula
41 notes
·
View notes
Text
Does anyone else think about how Shinji said this twice...
The first time was somewhat innocent, because he didnt believe in the idea of fate. He refused the idea outright because it was just too bleak. He wanted to think that there was a way for everyone to live, so why believe in something like destiny or predetermination?
And yet... He likely said this out loud to comfort Tezuka, to motivate him, to keep him from giving into despair. Shinji does not believe in fate, but the person he is dragging out of the battle field does, and he wants Tezuka to borrow his own feelings of determination and passion for just a moment, so they can both live to see the next day.
But what Shinji doesnt understand is that Tezuka did this sacrifice precisely because of Shinji's passion. Shinji has nothing to offer to this man because Tezuka has already made the choice to purposely refuse the benefits of Shinji's savior complex. He make his choice the moment that he walked out the door of Atori, and purposely distanced himself so Shinji wouldn't try to die for someone else. Tezuka explains that he changed fate for Shinji to live. Tezuka explains that he took this man's place so that Shinji can fight in this war, so that Shinji can find an end to the violence. Tezuka wants him to continue where he would fail, where he would have blamed himself for the death of another friend and never gotten back up.
Shinji wishes there was another option, that he could have somehow seen this coming and stopped Tezuka and figured out a way to live too... But what can he really do? Tezuka's last words left such an impact on him, and while Shinji originally didn't believe in fate, he could not help but lean into the idea after Tezuka's death. He tends to weigh other people's ideas more than his own in his head, so when Tezuka dies because he followed his principles to the end like this... He just can't deny it as much as before. Denying that fate exists would be spitting on the face of his friend's choice, right?
So the idea sits with him. The idea that fate was already changed... He's not sure if he can believe it, but he can't not believe it, either. There had to have been another way that things have gone, right? That's what he wants to think, but he cannot deny the weight of Tezuka's ultimate choice. He has to learn to accept this, somehow, but it's hard for him, it's hard to remember which thoughts are his own and which thoughts are borrowed from his memories of Tezuka. Shinji slowly becomes burdened by the idea of fate. Believing in Tezuka's last hope is the only way for him to continue, it's the only way for him to cope.
And that's when the narrative throws a fucking curveball. This character, wrattled with grief, finally trying to move on from that horrible moment of senseless violence, is forcibly dragged backwards. Six months. Six entire months happening all over again right before his eyes. Shinji gets an impossible second chance to fix what never should have happened. He knows who is going to die and he has the time to prevent it. He can change it.
But he discovers that he cannot change himself. He watches everything in horror as it happens all over again because he cannot break out of his own skin. He can't change his habits, he can't think different thoughts or change his actions, he can't seem to remember the details of that future that has not happened yet. His future self, and his future grief, is buried deep inside of him. He tries to claw his way out in any way he can, but he is trapped in the prison that is himself. He can only catch the smallest glimpses of clarity through the bars of his cell, and by then it is often too late.
When Shinji finally gets back here, to this moment, he must have repeated these words. He cannot change his thoughts, after all. So he says it and it means the same thing as before; he wants to comfort Tezuka and lend him his own determination and will to live. But there is now an additional meaning to it, isn't there? There is now a layer of despair. A part of Shinji is so, so desperate for things to change. A part of him knows that Tezuka diverted fate for his sake, and isn't that diversion a part of fate now too? Can't we change that too? Do not die when fate tells you to die. Don't do this, don't leave me again.
#i wrote this in some tags a while back but im crazy and needed to elaborate and make my own post so hi whats up im normal about tv#anis gaymer moments#kamen rider#kamen rider ryuki#kamen rider ryuki spoilers#ryuki spoilers#tezushin#long post#<- SORRY JUS TREALIZED HOW LONG THE WALL OF TEXT IS
77 notes
·
View notes
Text
star wars outlaws
#star wars outlaws#kay vess#nix#did a brief detour into this game it isn't bad! but certainly lacks in polish for core loops. tutorialization pipelines are ass also#performance - also ass. had to play quality on ps5 for it to have any clarity at all. but the open world is gorgeous#and it certainly nails the very narrow target of horse girl star wars fantasy (ripping across tatooine on a speeder with a little Guy)#nix is everything I love him. modern star wars rarely captivates me but they do know how to do lil guys real well#my photos#star wars#also-also. would be remiss not to mention. never played a game with unregulated scope creep this noticeable before. it's baffling#I KNOW people crunched on this it's in the walls in the floorboards it's everywhere. unmitigated hodge podge of mechanics and pillars#and those pillars are often unbalanced between each other. storytelling payloads are an issue too. there's pre-rendered in-engine cutscenes#real-time in-engine cutscenes. and digic-produced full CG cutscenes. and their placement and prioritization feels insane and inscrutable#like three different teams were working on the game at the same time and never in congress or coordination#it also suffers from the open world 4th and 5th priority narrative payload issues - many secondary and sometimes even primary questgiving#and expository dialogues are in-game zoomed camera lipsync exchanges. or flavor text#on the other hand - surprisingly deft mission design itself? side quests reward either cosmetics or actual unlockable deployable skills#it has fleeting genes of a metroidvania spread across a wide open world in that sense. but only fleeting. the rep system is a smokescreen#and progression in general has a very open and unsatisfying end to it. this game needed less scope and maybe no space stuff at all#the resulting resource allocation adjustment would truly make for a captivating open world adventure. as it stands it feels like#a product of overworked people misusing mismanaged budgets and managing to sprinkle some love into it regardless#games should never be good on the merit of their perceivable seasoning of overwork and passion. that really only bakes a sadness cake
34 notes
·
View notes
Text
In this post, I will attempt to calmly, reasonably, and in-a-good-faith-manner argue all the points raised by tumblr user @library-bat-girl in the following posts. I am starting a new thread so as not to further destroy the original poster, @skitterenjoyer's, tumblr notifications. Worm (+MHA) spoilers ahead. This will be a long post.
Firstly, I would like to apologize on the worm fandom's behalf. We will not engage in ableism of any kind. I sincerely hope that this was a singular incident and @skittersdrippygirlcock will be better about this in the future.
"MHA has better characters,"
My Hero Academia's primary achievement, I think, is managing to make many decently well rounded characters in a fairly short time-span. It certainly has very good visual character design, with easily memorable character designs, like Mina Ashido or Tsuyu Asui. Most of Class 1A is shown to be more than single-note gimmick characters. For a story with such a tight schedule, and only so much page real-estate, that's impressive! For instance, a character decidedly outside of the main cast, Fumikage Tokoyami, is shown to have more to his personality than "is an edgelord," showing a humility and friendliness that is highly against-type. This is very different than a lot of its peers, especially in Shonen manga, where side characters (and sometimes even main characters) are never more than their tropes (see Fairy Tale, One Punch Man*, The Seven Deadly Sins, or Black Clover). My Hero Academia does clear that bar, by making side characters little more than their tropes. This is to say nothing of the primary cast, who, again, is largely defined by tropes and easily slotted into standardized interchangeable Shonen roles. Rival, Love Interest, Rival but Nice About It. Additionally, MHA has an uncomfortably sexualized main cast, for one composed primarily of minors.
This is compared to Worm, in which many characters are fully realized and could have been the protagonist (and often were in older drafts of the story, due to Worm's 10-year development hell). Every character that gets an interlude, and most that don't, all have fully realized interiority, traumas, and wants. In fact, this is one of the major themes of Worm. Every character, from the protagonist Taylor, to characters so minor they're seen only once (see Damsel of Distress, Dauntless), to major antagonists and monsters (see Jack Slash, Bonesaw) all have their own story, even if this is never shown on-screen. There are no "side characters" in the same manner as in My Hero Academia, because every character is a protagonist of their own story, and not in a trite "life is so beautiful" way.
Taylor isn't the center of the universe, there's an entire world outside of her 3-block bubble. The mechanism by which all characters get their superpowers means that the mere fact of having powers implies this about them. Even the seeming exceptions, aren't (see Alexandria, Garotte). Taylor is a good character. I don't even know how to elaborate on that. She just is. Worm does not have the character Minoru Mineta.
"a better plot,"
What... what is the plot of My Hero Academia? For the life of me, I can't seem to recall. I can tell you the general formula of most of the arcs for the first ~2/3rds of the story. Class 1A goes to do a hero high school thing, like do rescue training, or on-the-job training, or on-the-job-training, or on-the-job-training (they do it like 4 times for some reason), the League Of Villains shows up (even when it's seemingly not the league of villains it actually is the league of villains) they fight about it, the class beats all the villains, and Deku beats up strongest bad guy and also breaks his bones. Repeat step 1. But like. What's... the plot? The League of Villains is evil and wants to kill people and do bad stuff. They explicitly do not have greater motivations. There's generally themes of passing-on-to-the-new-generation, so there's Tomura Shigaraki as the arch nemesis to Izuku Midoriya, just as All Might's Nemesis is All For One. Eventually they fight a big fight about it and I stop reading because I find out about Worm. From what I understand (I have not read the conclusion) the series ends without addressing any long-running questions, wrapping up any character arcs, or concluding anything in a narratively satisfying manner. As if severely rushed.
Worm, there are maybe 15 main stories going on simultaneously, which are all tied into the final confrontation with Scion. The most obvious is Taylor's and the Undersiders' story, about taking over Brockton Bay and defeating Coil, which is a smaller part of Coil's story about taking over the bay, until their confrontation with him in arc 17, when it supersedes Coil's story, and then intersects with Cauldron's story, the Traveler's story, the Case 53s' stories, the Wards' story, all of it, in arcs 18-19. This is one example. A great deal of attention is spent making sure the reader knows that Taylor, the Undersiders, Coil, all of them, are bit players in a very large game. Despite this, it's never hard to follow, because Wildbow, while lacking some of the more flowery prose, manages extremely well at making his stories easy to understand.
"I feel like even people who like Worm can agree that Worm is not the most consistent piece of fiction ever written. The disjointed way it was written meant that emphasis was primarily put on 'What Wildbow thought was cool in the moment', [sic] and the story RADICALLY shifts gears every time a new arc starts."
What? Huh? Worm is extremely consistent. Like. 1.1 to E.x. It's, like. Not disjointed? Oh my god, are you talking about interludes? Is that what you mean? The interludes shift gears? Because that makes sense. It's one of the hardest things about worm, yeah. It's gripping! The interludes are a great idea to expand the world of worm, but the problem is that taylor's story is so intriguing that stepping away from it to focus on something else is hard, no matter how individually interesting. I want to read about taylor's escalation spiral, not the travelers! (As opposed to My Hero Academia having random escalation and de-escalation between arcs with no real explanation. We're reading about lives-on-the-line battles with child-slavers and then move to playing on a playground with little kids? Best I can think of is that this whiplash is intentional, but this is never communicated to the reader. Worm does not do this. Any de-escalation is met with the explicit understanding that this is merely a period of calm before things get even worse). Taylor's story wraps up in an extremely narratively satisfying fashion, following her story to its logical conclusion. There were so many ways it could have been avoided, but there was really only one way that it could have ended.
"better worldbuilding,"
This actually offends me. MHA could have had great world-building. It doesn't. Every potentially interesting bit of world-building is backpedaled out of or stopped before it could get anywhere. Or it's just never elaborated or expanded upon. Everyone having a superpower could have been cool, but the implications of this are nonexistent. The reasons for this having no real implications, that being the banning of quirks, also has implications that are also immediately backpedaled out of. It's been hundreds of years since our time, yet life is exactly the same. Nothing ever happens. Endeavor is a cool concept. I like Endeavor. his existence implies such interesting things about the world, how important hero ranking is to these people's lives, that he would create this horrific system of domestic abuse to try and get to the #1 spot. What does this say about this system of heroes that operates like a popularity contest? It could have said a lot. It says nothing. What does the League of Villains, a league of people who call themselves out-and-out villains, who base their ideology in opposing this system of heroes, say about society? Nothing. On purpose. Worm does something with this. One Punch Man does something with this. My Hero Academia puts it in the story, and lets it sit, unused, for a decade.
Worm has... unique world-building. Because it's both good and bad at the same time. Worm's #1 feature is its world. It's brilliant, full stop. Triggers, The Birdcage, the PRT, Exclusion Zones! Why does the status quo exist? what does it say about that society? What does it say about our society? Why hasn't society radically changed from how it is in our world? This is explained. This plays into the themes. The story wants to say something about this world, and so it does. There are characters whose stories explicitly delve into these themes that are set up in the worldbuilding, like Armsmaster, or Battery, or Bonesaw, or Coil, or Piggot or Alexandria or Taylor herself or Brian or Lisa or ANY OF THEM THEY ALL DO THIS. Sorry.
Anyway, the bad part is that the actual world is not well built (and is kind of racist). What's going on in Europe? There's a 3 blasphemies! a 3 what? never explained. What's going on in Asia, aside from Japan? China is a monarchy for some reason. Why? It's never elaborated on. India gets a little bit of elaboration, we're told its different but not how it's different. Wildbow uses machine translation wrong and names some guy caliph of dogs. This is like worm's #2 problem honestly (#1 is Amy). Wildbow tries to make the implication of a well thought out globe without actually making a well thought out globe.
"stronger themes,"
It really doesn't. As I said in the worldbuilding section, MHA makes a point out of not saying or doing anything. I don't know if editors made Horikoshi walk back the more ambitious story beats or what, but there are multiple points in the story where the author pretty much looks you directly in the eye and goes "This Story Isn't Saying Anything At All Even Though It Looked Like It Would. Lmao."
Worm has lots of themes. I think Armsmaster/Defiant's story is my favorite. His entire character arc (which is fully realized despite him being a background character for nearly the entire story) has a point to it. It says something. It's misanthropic and uplifting simultaneously, and manages to feel like it earns both. It's a shared theme with Bonesaw/Riley's story, explored in two different ways.
"Meanwhile MHA establishes an actual overall theme/message right from the start that expands and develops throughout the story. The worldbuilding is informed by the message, which informs the characters arcs and the people they become by the end of the story."
I notice that you never actually say what that message is. What is it? Like, for real. I'm not being confrontational or anything, like what is the message? Cuz' I can't think of one. My Hero Academia, at its very core, is a defense of the status quo. Much like its world-building, but much less forgivable, because it does do something new and unique with its world-building. MHA could have done some extremely interesting stuff with its early implicit critique of heroic society as shown with characters like Bakugo, or Shigaraki, or Endeavor, or Overhaul, or Midoriya himself! It just doesn't! It doesn't do stuff that Worm does do!
Worm does have a message. It has a lot of messages, actually, some that the author disagrees with somehow. Prison abolition, for one. We know Wildbow loves prison. Anyway, the big one is in the subtitle: doing the wrong things for the right reasons. Taylor's constant spiral of escalation, her dwindling attachments to her friends and greater focus on treating herself like a soldier is prevalent, and it is to be avoided. Taylor isn't a sin-eater. They don't exist. From what I remember, this is sort of explored in Deku's character arc for a short period of time, but much like everything else in MHA, it is backpedaled out of.
The funniest is "don't text and drive" though.
"Just on a basic level the way that the audience is meant to feel about Taylor oscillates wildly between being directed to think of her as a misunderstood victim of circumstance, or history's greatest monster."
That's kind of the point. Like. the audience isn't meant to look at Taylor the same way throughout the entire story. It's meant to change as she changes. Taylor's opinion of Taylor changes. The mistake here is saying it "oscillates wildly." it doesn't. It's a slow and steady change for the worse, as Taylor gets more violent and starts throwing away greater and greater parts of herself to become more like a robot and less like a person.
"But a bigger issue in general is tone. It's very focused on being dark and gritty and edgy, and it makes the mistake a lot of consciously edgy media does. IE: it thinks that all it has to do to be smart is be bleak and/or graphic. It doesn't really try to say anything, in fact it contradicts itself throughout the book as I mentioned before, it just throws in extremely graphic scenes and content periodically to remind the audience how fucked everything is."
Did you read the boys and think it was worm? What? It's not being smart when it's bleak or graphic? I actually personally like the endbringers or the slaughterhouse 9, and not because I like watching people suffer. These things exist for a reason. It's not being dark for the sake of being dark. The heroes could stop the slaughterhouse 9. We see that, when they almost stop the slaughterhouse 9 (it's explicitly shown that they are stopped from destroying the slaughterhouse 9). The question then becomes why don't they? It's a grim, brutal calculus, and one that wasn't worth it. That's the point. The Endbringers are different. It's not until arc 27 that they're really explained. You could either read them as a criticism of Eidolon or of ableism, honestly. I mean, it wasn't intentional, he didn't create them on purpose, he needed something to fight, because without that he's nothing. His powers are all he has.
"Worm spends so much time trying to be edgy that as with a lot of edgy media the edginess loses all impact quite quickly and becomes sort of cringe."
I don't really think so, but like. Okay. I don't think this is a reconcilable viewpoint (none of this is really but this especially), so like we're probably gonna have to agree to disagree. The only thing I can really think of as edgy for the sake of edginess is Amy's arc. But even that's not really true. It's meant to be an utterly avoidable tragedy that could never have been stopped because of the people involved. Much like Taylor, actually. Amy could have stepped back from the brink, but she didn't, because Amy could never have done that, and nobody else was willing/able to help. It's supposed to be a thing where you sit back and think of all the tiny ways this could have easily been avoided, but wasn't.
"When body horror happens it still has impact because it's not happening constantly."
I mean, I guess. But like. I never got desensitized to the body horror in Worm. It hit pretty consistently for me throughout. As opposed to MHA, where it was usually walked back by the end of every arc. I never felt much tension or suspense because it felt as if there weren't actual consequences. In Worm, when Brian was strung up on his nerves, it felt disgusting because I was fully aware Worm would explore the ripple effects of this. It felt entirely possible he would die there, or never recover, because Worm didn't pull its punches. MHA did. This is a matter of opinion. We'll just have to agree to disagree about it.
"But most importantly - you root for the heroes because the world actually seems like it's worth saving."
that's just, um. sorry. I'm really trying here. That's just. Uh. Dumb. Do you root for Batman cause Gotham is a nice city? Everything's worth saving, that's, like, at its most basic what the concept of a superhero is about.
"Not only that but MHA simply does villain protagonists objectively better than Worm."
um. No? There straight up aren't villain protagonists in MHA. The villains are the POV characters for, like, one arc? You know what, here's a good spot for it. It's stated throughout the story that Shigaraki and the League of Villains have a goal, beyond just death and destruction. They're here to stop the corrupt society of heroes (that MHA hints at the existence of before backpedaling away from), and bring about a fairer society. But then, and this part pissed me off, one of the characters, I think Bakugo, says: "you're just using that as cover! you just want to kill people, you have no noble goal!" and shigaraki's like "dang you caught me." and then it happens again with Deku! Because My Hero Academia is allergic to saying something. Nope! They're villains! No moral depth here! They're Villains, We're Heroes, Go Put Them In Jail.
This is opposed to Worm, where- "The characters of the villains and their origins are used to highlight the flaws in the Superhuman society"
"Most of the villains are only villains because society failed them in some way, and the specific ways in which that happened become big plot points that then play into the future arc of our heroic characters."
I had to walk away from my computer for this one. It's hard to be civil. It's really hard. Polite and reasonable.
So Worm is about this. To even say this without a shred of irony makes me thing you've never once read a single word of Worm and are doing this purely as bait. Or you've read all of Worm and are doing this purely as bait.
"They're actually extremely complex in a way that ends up being fundamentally important to the overall story - where in Worm the villains are either based heroes fighting a corrupt system or they're histories [sic] greatest monsters... until they're presented as heroes again."
I think I get it now. I really think I do. You're not supposed to agree with all the characters. Like. Worm is inconsistent, in that it follows the perspectives of inconsistent people. Of course Triumph and Armsmaster don't agree on what is right! They're different people, they have different perspectives!
"See. Worm fans keep saying "This is Bait." It's not Bait, you all are simply ridiculous and obsessed with this series to such a degree that you feel compelled to say "This is Bait" instead of just... ignoring it, because you have no actual counterargument."
Perhaps worm fans are inclined to believe you posted rage bait because you brazenly walked into another fandom's post and wholeheartedly proclaimed that the thing they liked was Stupid Idiot Bullshit For Fucking Morons, and refused to elaborate until prompted, at which point you said several things that are demonstrably false about Worm.
"Your only response to anything I've said is pedantry, bigotry, and deflection. If it was obviously just bait why are you engaging?"
Well, I'm engaging because I've been in a foul mood since I woke up this morning. Also because you, again, said some very rude and patently false statements about a story that I really enjoy and find narratively rich, even in its faults.
"MHA's characters do fall into archetypal shounen character roles - but they are all given a solid amount of focus explaining why they are like that and developing them into something bigger."
Again, as I said, it's a genuinely impressive feat to have an ensemble cast like what My Hero Academia has, and give so many of the characters a degree of depth, with such little manga to work with. I think worm does it better, but worm doesn't have to be economical about it. MHA does. The problem I have with this statement is that it becomes a question of scale. How much bigger? They're no longer defined by their tropes, instead defined by their opposition to their tropes. It's still a one-note character, you've merely changed the note from C to C sharp.
"so almost every member of the cast has an arc that either develops them past the person they initially seemed to be or explains why they're like that."
This is probably my favorite part about MHA. They do have arcs! I love ensemble casts! it does a much better job in this than all of its contemporaries, even One Piece. However, they are comparatively simplistic arcs that all follow a similar formula.
"I've heard people say MHA is neocon or pro-establishment but the story literally concludes by showing that society HAS TO FUNDAMENTALLY CHANGE or the same problems that created the villains in the first place will keep happening. The entire time skip specifically focuses on the fact that for eight years the main characters have been forcing change in the world and addressing the issues the villains brought up."
Now, I'm going to be clear. I stopped reading My Hero Academia around chapter 275. I don't know the exact number, but it was the latest chapter in ~mid 2020. I would occasionally attempt to reread, in an attempt to catch up, but give up around chapter 200 out of boredom. I don't know exactly how the story ends, but I have read ~2/3rds of the story. I feel this gives me a pretty good understanding of the general tone of the story, unless it wildly changes tone at the 3/4ths mark, which you have explicitly said it does not, as it is extremely coherent and consistent. Therefore, I believe I can state with some degree of confidence that MHA does not do that.
I would certainly believe that it tries (and fails) to SFP it, but SFP does not promote a fundamental societal change. That's the problem. Strong Female Protagonist was willing to come up and say that Alison lived in a fundamentally unjust world, even if it was never willing or able to offer real change. And hey. You do what you can. I sincerely doubt My Hero Academia is even willing to call its world fundamentally unjust, from the 200+ chapters that I did read.
"In the case of the actual main characters, they have extremely comprehensive character arcs."
Adding this behind the last point just so that I don't have to reiterate I haven't finished the book. I am, however, very much not inclined to believe the actual main characters had extremely comprehensive character arcs.
Which plays back into the initial theory that ANYONE CAN BE A HERO.
man, spider-man did that better (not a real argument, but like, spider-man totally did that better). Not least because midoriya specifically could not become a hero were it not for all might giving him a power.
No, the Villains don't get happy endings,
Why not? Why do they go to jail, even the ones who changed and wanted to redeem themselves? Endeavor never goes to jail. He did some horrible stuff. He's redeemed himself in the eyes of the story, right? Anyone can be a hero, right? So why not them? Why haven't they redeemed themselves in the eyes of the story?
You may wish to turn this back on me and ask why doesn't Armsmaster go to prison? Because he's similar in some respects. But worm never calls prison justice. (for some reason, even though wildbow totally loves prison). Prison is punitive, a tool for those in charge to control those it manages to capture. Maybe some deserve life in the birdcage. Many don't. It doesn't matter. Because the birdcage isn't a tool of justice. It's not meant to be. it's a box to put the uncontrollable capes in, until they can be used as meat shields. So Armsmaster doesn't go to prison because the story says explicitly there is no point to it. But MHA? MHA says there is a point to it. Endeavor needs to go to prison if he wants to atone. He's escaping justice every second he's outside.
I have actually read Worm, and for the first half to two thirds I loved it.
Weird. That's exactly how long I really enjoyed MHA. Not, like relevant, to anything. Just odd. I mean, I don't actually dislike MHA. I think it's fine, actually. It feels like Indiana Jones and the Last Crusade to me. Funny (when Mineta isn't around), bombastic, and a good time, even if I don't think it's super thematically rich.
I'm not coming at this from the perspective of someone who has never seen any of the merits of Worm, I'm coming at it from the perspective of someone who really liked it, gave it a fair shot, and was eventually disappointed when it ended up not tying together right.
See, this makes me more inclined to think it's bait, actually. since you said "Oh yeah. MHA is published. MHA's been an ongoing publication with a large following for ten years, in a notoriously competitive industry. Now this might seem kind of unimpressive, it's a very low bar to clear I know. But it's one Worm hasn't, so. I dunno, I'd say that's fairly objective. Now you may think "Yeah, but Trash fiction gets published all the time." And that's true but again - Worm hasn't. The worst piece of fiction you can think of got published and Worm didn't. You wanna be an asshole about this? The thing you love is so mid that it was self published in 2013, couldn't get picked up for professional publishing until 2019 and as far as I can see has stayed in development hell since then." in your previous post. Sure, perhaps we can say you were pissed at the time, but "the thing you love is worse than trash fiction, an altogether nothing piece of literature that isn't even worth the paper it would hypothetically be printed on" does not strike me as the words of someone who "really liked it, gave it a fair shot, and was eventually disappointed when it ended up not tying together right." In fact, going back through your other statements on the story, you seem to have genuinely disliked it from the very beginning, on grounds of being too edgy (which I can fully understand the logic of): "IE: it thinks that all it has to do to be smart is be bleak and/or graphic," thematically incoherent: "It doesn't really try to say anything, in fact it contradicts itself throughout the book as I mentioned before, it just throws in extremely graphic scenes and content periodically to remind the audience how fucked everything is," and utterly devoid of purpose or meaning. "When it does introduce new lore that new lore is almost always overly convoluted and acts as a catalyst for things happening, but not really things happening that play into a wider theme or message. It's just "Oh and here's this team of god-level serial killers who are gonna string a dude up by his nervous system." Like yeah, cool visual, but what is any of this actually saying?" This does not sound like a ringing endorsement of the first half of Worm to me. In fact, this sounds like you hated every second of it.
"And frankly given the number of comments that are just people saying "Bait" - I don't think any of y'all have engaged with this in a fair or honest way"
I'm going to reiterate on my previous statement. I like my hero academia. Capeshit is my favorite genre, it probably always will be. They're my favorite genre of story. While I find the themes—or lack thereof—extremely frustrating, I still think of it as fun. I gave it a fair shake. I would probably really enjoy the ending if I didn't have a reading list that was 300 books long.
#worm spoilers#MHA spoilers#*One Punch Man is partially an exception as characters are “never more than their tropes” for the sake of parody.#i don't dislike my hero academia by the way. in fact i rather like it. at least the first three quarters or so#L style contessa should have hit eidolon with a car and been like “look at that the endbringers stopped crazy.”#well it would have actually been crazy considering she had no way to know he was causing them#sorry n0brainjustvibes i never finished that MHA fanfic you recced me#quote text is colored to stop your eyes glazing over at the wall of text#armsmaster is what endeavor could/should have been#like they have a very similar arc. but they differ in that armsmaster's redemption is earned and endeavor's isn't#how so? there's like a reason armsmaster has an epiphany about his previous behavior#endeavor's like “oh the narrative is focusing on me as a protagonist i better be a good guy now!”#the fixing society thing is what ward should have been about but wasn't. but we're not talking about ward#by the way i wish they just killed teacher instead of birdcaging him. ward would have been so much better#^that was a joke#sorry about making the quotes smaller i'm trying to save some space in this tumor of a post somewhere#please don't say “god-level serial killers” by the way. for my sake if nothing else#you know i made the comparison to gotham being a shithole somehow without any thought that the person i am disagreeing with is a batman fan#or at least a batgirl fan
36 notes
·
View notes
Text
I'm sorry to anybody who expected me to post smth normal but. /j
these doodles are entirely based off the text of the fic Cyn's Night Out. which is a part from a series of fics that I haven't actually read but!! this particular part of it I have so jdskfjsdkf
I dub these two,,, StillKicking (get it? because,,football?? and Cyn never fucking dies????) anway here slightly more sketchy doodles under the cut:
Your Honor. I need More Of This.
#the arguement scene doesn't actually happened on “screen” (on text?) but it sounded too comical not to fill in the blanks ksdljf#I'm gonna be honest I really just adore rarepairs#I like the weird shit people come up with!!! I think fandoms need more of it#I feel like MD is the only fandom I can find a ship of this “how the fuck did you come to this conclusion”#like??? Theres not a single pairing that hasn't already been thought of. no matter how little fanworks there are of it. somebody knows it#And I love that!!! I want people to be unapologetically throwing shit at the wall and going “hell yeah!” when it sticks!!!#I love Cyn x Thad because who the fuck!!! thinks about that!!!!#but when YOU think abt it its like damn!!! thats actually really fun!!!!!#I love the rarepairs. the weird art. the highly specific AUs.#I love all the things that make people tilt their heads#because it comes from a place of love!!! and I need more of that.#I need to make more fanart for the fics i read. I love alot of em kjdshfsdf#anyway. If the author of this fic ever sees this.#Thank You for making Thad a little bit of a freak. Its my favorite bit of literally anybody whos shipped w/ Thad#like we all agree that boy aint normal. theres no way he can be the only normal member of MD#hes a freak!!!! Also this fic is wonderful and I need more CynxThad now thanks#murder drones#murder drones thad#murder drones cyn#md thad#md cyn#Thad x Cyn#Cyn x Thad#whatever combination you perfer!!!#StillKicking#which im dubbing the shipname of these two#unless you have better suggestions#also always leave my fic suggestions i love that shit.
31 notes
·
View notes
Photo
Coding woes (Patreon)
#Doodles#Original#Ukadevlog#Bug testing sure is something lol#These are both problems I've figured out now luckily! And I did them on my own! :D Extra pleased with myself :3#My slightly cocky attitude of ''Well that was frustrating - luckily I'll never run into another problem again'' amuses me lol#'Cause in the moment everything's flying! The code comes together lovely and it's all great! And then I come up to the next thing#Something I haven't done before - something that there's no Direct how-to of how to do a thing#Like setting player-and-character pronouns! I didn't know how to do that! But I figured it out!! :0 What a rush haha#It really did take me an evening of knocking my head against the wall in attempts - I waaaayyy overcomplicated it to start haha#I was like - trying to set up a system that would call on specific pronoun sets individually based on player input#Ridiculous - so much easier to just slap some values into an envelope and have those tied to a specific shell lol#But that took all night! I got sleepy while working on it and even my drowsy brain was like Wait...what am I supposed to check against? Haha#Such a weird experience subconsciously as well :0 'Cause I had normal dreams that night#Maybe some slight code-adjacent dreams of A Screen With Text On It but that could be anything :P#Most of it was just normal dream melodrama - but in the few times I woke up to readjust or roll over or pull my blanket#It was juuuuust enough for my ''conscious'' brain to kick in and think about what to compare against - what structure would work#And so by the time I woke up proper I had to frantically write down a bunch of code in a spare word document so I wouldn't go stir crazy lol#Breakfast must wait! Dailies must wait! I Have to write this down!!#And when I implemented it - it worked exactly as I hoped it would and is much much Muuuuuch simpler to call upon haha#Wow! That was a weird fluke that definitely won't happen again! Haha#I don't actually believe that I just have no way of guessing which aspect will trip me up - This Should Be Easy! And then it isn't lol#Definitely didn't predict the second - Especially because other than a small roadbump of not knowing how to Shell-Switch (ty again Cherry ♥)#Everything up to then was going well and everything after that was going fine! Until The One Thing happened pffbtl#I wanted to assign a value to check if a specific piece of code was being called upon - basically a fork between two outcomes#That went fine! The value Was changing! But only the first fork was being called???#No lol I just didn't put the second = ugh pft - and what's more frustrating is that I'd been using == up to that point!! I'd been warned!!!!#I - for some reason - was convinced that using && would make the value check Only need to check If x = 1... That's not how it works......#It's an If statement! If x = 1 then why do I have to check IF x == 1! Just check!!! Hwagh rules and whatnot lol#Like I said it's all fixed now but sheesh! What a silly mistake! I knew better!! And now I double know better haha
10 notes
·
View notes