#Handle With Caution
Explore tagged Tumblr posts
ohsharethekmusic · 1 year ago
Audio
Song : Handle With Caution
Artist : JUSTHIS, NO:EL & Swings
Album : Im
1 note · View note
the-golden-weapons · 9 months ago
Text
I’d like to think Jay and Nya are very funny because they are both mechanics, but in entirely opposite ways:
Nya has all her tools in proper order. In her workshop, there is never any scrap part going unused. Any notes and blueprints since the ripe age of 12 have been carefully stored and saved, no matter how much she cringes when looking back on them. The Samurai X designs and revisions have their own file cabinet as well as digital backups. Her measurements are double and triple checked, even though she probably had it right the first time. Every choice she makes is calculated and buffed out, from the interlocking gears to the paint job. She prides on her work on being practical and aesthetic, thank you very much.
Jay, meanwhile, is the definition of fuck around and find out. Blueprints? Who needs em, anyways? The only thing vaguely resembling “notes” in his work area are scrap pieces of paper with the most round-about mathematics ever (complete with indecipherable short-hand and a stick figure drawing of Jay holding a blowtorch, naturally.) He will change up plans on the fly and casually stick his hands in very sharp moving parts like there is no tomorrow. Safety equipment? He grew up in a junkyard. He had a wrench in his hand before he could walk. Yeah, no, he’s pretty sure he’s fine, thanks.
525 notes · View notes
diearchivarin · 1 year ago
Text
Tumblr media
Maybe It’s a Sign, diearchivarin, 2023
108 notes · View notes
catioffical · 7 months ago
Text
heyyy
leans on imaginary wall and falls.
Yo girl got sick again, 👉😎👉 but uh, have an art I did, I created this on a whim while half asleep at 1am, I don't know if this even is a kinito, but I'm not going to question
Tumblr media Tumblr media
If I don't come back tomorrow you know who got to me
42 notes · View notes
smalltimidbean · 1 year ago
Text
Tumblr media
Pizzatober Day 4 - Pizzasona! Or sonas, I guess, bc I have many...
Although technically speaking Bean was made way way before PT was even a thing, but they are here bc I have been using them in the PT world and everyone knows them!
And then Fiend (Fake Bean) is also here bc they and Bean are (almost) always together now
Reuben is my clonesona, created alongside Pep and all the other clones
And then there's The Squeak! Who is definitely not just a Bean in bat-themed pyjamas putting on a 'The Noise'-esque persona, so idk why they're here!!!
73 notes · View notes
lanternlightss · 3 months ago
Text
i am itching to say something but it’s technically spoilers but siren venti Can talk, it’s just at. this moment in time they are trying to appear as nonthreatening as viably possible here (even if. this attempt didn’t go so well …)
8 notes · View notes
slavhew · 1 month ago
Text
Tumblr media
im doing a drawtober of characters i think of through the day and will post in batches. day 3 solo because its already been derailed and todays blorbo is immunochemistry.
6 notes · View notes
cautionszz · 10 months ago
Text
Tumblr media
kidsona ref!
22 notes · View notes
elftwink · 6 months ago
Text
been learning to play ironsworn (gritty fantasy ttrpg which you can play with a gm but is mostly suited for solo or small group co-op gmless play) after having the rulebook pdf for several years (stars finally aligned to remove invisible thing blocking me from reading it idk) because i'm on another solo ttrpg kick & i don't know what took me so long to get around to this game because it genuinely is exactly what i was looking for. years ago when i was playing through solo 5e modules i should have just been playing ironsworn (believe it or not, 5e isn't very suited to solo play and is extremely clunky when you try lol).
also though i have dabbled in some other solo ttrpgs, a considerable amount of them are journaling games which is fun but imo considerably more work (usually by the time i'm a quarter of the way through the journal entry, i know how to entire scene played out and i want to move on to the next gameplay thing, so i get frustrated and bored quickly. it feels like when you solve a level in a video game but don't have the coordination to pull off the necessary move so you have to spend 20 extra minutes doing something you already figured out), so i really appreciate like not needing to write something for the game to progress (ive been taking notes for my own record since im playing solo and thus am not really out loud roleplaying the way you do in a group, but i definitely could do that instead and not take notes and the game would still function perfectly)
& ive been playing by myself but also in the past ive played a lot of ttrpgs in very small groups which has been other games but is mostly dnd and like. we also should have been playing ironsworn so that having a gm was not necessary. have definitely played games where we had to adapt the rules soooo much to do something that is just base game included in ironsworn. plus it's rules-light enough to do pretty complex moves that pose difficulties in bulkier games (ever introduced someone to dnd and they tell you they want to do a sick backflip and catch something and then attack and you have to tell them that will require several different consecutive rolls and some creative liberties with how the rules are 'supposed' to let you move? you can just Do That in ironsworn. use the strike move and describe it. done!)
the one thing is that although it's rules-light enough to theoretically play any setting or genre (some with more difficulty than others), ive found so far that like... the grittiness and sense of threat is very built into the mechanics so that would be sort of difficult to work around or change (but i think it's great from a game design perspective). what i mean is like, okay: you start with 5 max hp. there isn't really a way to raise this max hp, you just slowly gain abilities (assets) that make you less likely to have to lose the hp in the first place, or that make it easier to recover. when you encounter foes, you rank them on a scale of 1 -5, and enemies on the lowest side of this scale do one harm to you, while enemies on the highest side do five harm to you. so even though encountering an epic enemy won't always be deadly due to the assets you have, they are ALWAYS capable of taking you down to 0 hp with one good hit. so the feeling of threat is much more present compared to games where your character starts to be able to just tank and push through a failure or huge threat.
admittedly also i'm playing solo, im still learning how to balance combat, and also i built a character who has NO combat talents and iron (the close quarters fighting stat) is one of my lowest stats so i personally am under much more threat than if you built a character who knew how to fight or who could do deadly harm. but also the other thing about combat is it's extremely difficult to maintain control of the fight; you have to score a strong hit to do it on basically all moves, and there's a really limited pool of moves available when you don't have the initiative, and obviously none of them really favour you. i don't know that this makes combat genuinely more difficult, but it does make you feel like the fight is always about to spiral out of your control. every second you let it drag without decisive action feels like it brings you closer to dying. like i said, this is a feature of the game design and not a problem in any way. just thinking about it because when i was initially learning i was going to try to supplant it into a homebrew fantasy world of my own but the tone just wouldn't be right. and that it is somewhat difficult to replicate the kind of worlds that i typically play or run for dnd, which tend to lean somewhat sillier and definitely much higher fantasy
but i like to try new things and tbh especially in dnd i find that i very rarely feel that sense of threat and when i do feel it, it has nothing at all to do with the actual mechanics and reality of the combat and everything to do with how well the dm sells it to me and makes it sound and feel scary and dangerous. which is a testament to what a good gm can do for you but i do appreciate the threat feeling more built-in and also being actually real.
#good idea generator#kas plays ironsworn#am giving it a tag because i will continue to talk about this. its my blog#idk i just find in dnd like. players often FEEL threatened WAY before they actually are threatened#which makes it really hard to balance combat because players treat evenly matched fights like hopeless death traps#so instead they do underleveled combat that feels boring for some hard to pin down reason#but like. the reason is even though you're nervous about the dm's description and the things the monsters can do#there is no real threat. especially in bigger parties where the players DOMINATE action economy. they are always in control#so of course it gets boring. it drags out so everyone can take their turn but it never forces you to make difficult choices#or to totally exhaust all your abilities. after awhile the combats start to feel same-y#because even if the monster is different. you never have to do anything different to defeat it#ofc this is a subjective assessment and also if youre reading this and we play dnd together this is not a gripe abt our table i love u#i think it's really easy to get trapped doing this esp in tables which like rp more than combat#because its also like. once you're used to a certain balance of combat if your dm suddenly threw you a big one#you assume that this is a uniquely large threat in the narrative as well (rather than a rebalancing attempt)#and treat it accordingly. which is to say with way too much caution because it isnt actually that big of a threat#so then as a dm when you have to maintain the feeling of threat and the mechanical threat#(especially when sometimes the mechanical line between 'cakewalk' and 'tpk' is razor thin#and is more about the initiative order and luck than anything else)#you start to prioritize the feeling of threat. which is imo the right call always#but its just after awhile when you feel the threat but nothing ever happens to anybody. the dissonance starts to affect the table#also balancing dnd combat as a dm is really hard and often requires a LOT of on the fly adaptation#because sometimes the CR is useless and you don't know how it's gonna do until the dice are on the table already#anyway. my point is that im enjoying how ironsworn handles this problem
13 notes · View notes
lucaswarmhotchocolate · 3 months ago
Text
Pro tip: avoid devastating life-long allergies by only handling bloodworms through gloves, and be sure to remember that you are not special. Wear the damn gloves. Wear them. Put them on.
6 notes · View notes
mysticetus · 4 months ago
Note
are you able to get close to the bats chirping around or are they like. not safe to do that with
i wish T_T the only way i know how to get close to bats is the surveys ive read about where scientists trap them with nets and then collect data. theyre a good ways up in the air and i only ever really see them as silhouettes at sunset which is sad bc id love to get to know them more. which is why, i love my job because taxidermy, specimens, and found dead animals is oftentimes the only way you can get close to them without stressing them out
5 notes · View notes
valeriefauxnom · 9 months ago
Note
Hey big fan. How tall do you think the androids in DL are?
Not gonna lie, it's always a bit shocking to hear one has made anything to earn a 'big fan', but thank you very much nonetheless!
As for your actual question, though, I think they're roughly about human height, judging by art? Of course I've gone over how art sometimes varied wildly in height, but as mentioned in that post if you have seen that, Dragalia did seem to try and keep a 'comparison heights' straight, at least. They might not have kept straight if Euden was 4'11 or 5'9 but he was shorter than Ranzal and Luca, etc.
And what we see in the wyrmprints, they seem consistently human in size:
Tumblr media Tumblr media
(Well, these are both with sylvans, but sylvans are human in height as well, ears notwithstanding, so the point stands).
As funny as it might have been if every android was big or really tiny, I think it probably makes sense that, being created and wished for them to be 'humans' by Maestro, they resemble humanity as much as possible.
Now, just because Laxi, Mascula, and the androids from their era are human sized, others might not be.
Tumblr media
They're a recreation of the older models in another case of Dragalia's humans trying to resurrect older tech, the same tech that made the dragons Very Displeased 1k years ago.
Tumblr media
Now, Eireene and Finni, who unfortunately have among my personal least favorite designs in Dragalia, don't really give any indication either of being a wildly different size than Laxi or Mascula. Like this art here, where they are about the same size as Laxi and in a similar 'dwarfed by Ranzal' category most everyone falls into to varying degrees.
That doesn't mean there aren't standouts.
Anassa, for example, seems to carry a much bigger presence in her art. Being something of a commander and command center for the 1k year old model androids, it stands to reason she might have more weapons built in, more data processors, or other things in greater quantity. While we don't have a model or comparative art to truly say for certain that she is bigger, she certainly looks it.
Tumblr media
(Does she even have legs??? Is she a roomba that would be foiled by anything over a 15° incline or a sudden height change, ex, stairs??? I mean yeah, doesn't she fly and drop down the one time, but even then, there's any number of environments that might make it awkward or impossible to use it to navigate a hazard.)
Ahem. Anyways, the point is that the general androids, be it Maestro's recreations or their elder Nier:Dragalia -er, Ex Machina, a part of the Humanoid Liberation Agency/the ones living in the sky, seem to be human sized. But there might be a few special model ones out there like Anassa who serve a unique and important purpose to justify the time, energy, and resources designing and creating them to fulfill their goal.
Now, admittedly, androids in Dragalia would be a weak point in my general knowledge since they never really quite struck a chord with me enough to inspire a fixation on them, but yeah, as far as I can tell, they're human-sized with perhaps some rare exceptions. The most I can say that might not be wholly normal is their apparent tendency towards a sort of gaunt build, which, to be fair, it's not exactly as if they can build muscle to change that.
Hopefully that answered your question satisfactorily!
#dragalia lost#dragalia#inbox responses#thanks for the ask!#While I uh 'majored' in the royal family I'm more than happy to try and sift through other lore!#So yeah I'm always down to talk Dragalia or Scaling or other video games like Tales of the Abyss!#...I suddenly realized that Dragalia and Abyss share another thing in common: endings that are very much in dispute for what happened.#It's probably one of the top two fastest ways to start an argument among players for Abyss#And while the Dragalia fandom isn't quite so occasionally hostile about differing interpretations it's a funny coincidence.#Anyways. Dragalia. One thing I have a bit of qualm with is how quick the new androids are accepted.#Like Finni 'the emotional one' of the pair you'd expect to be the bleeding heart will casually talk about rampant murder of innocents.#These are androids that have been told over and over that all non-Ark humans are not worthy of life and need to all be killed.#That's not something that completely disappears overnight. Yeah enemy of my enemy and all that but...#When EUDEN is the one expressing the most vague caution to saying 'welcome aboard' you know something's not quite right.#And that in this case is 'is bringing a pair of androids known to have been involved in committing genocide and one of whom has a tendency#...to go berserk into our castle a good idea?'#But yeah this is a rant in tags but. I just don't quite like how they handled that detail regarding the Ex Machina androids.
6 notes · View notes
littlemsterious · 1 year ago
Text
ok so i cant watch the new episodes yet cause I’m at work but the official ofmd insta posted the title cards and one made kind of nervous. if someone who has seen it could let me know, (as little spoilers as possible) scale of 1 looney toons to 10 saw, how graphic does it actually get? tysm
10 notes · View notes
waytooinvested · 7 months ago
Text
HEY GUESS WHAT?? I just finished the full draft of my current supercorp fic and I am excited 😁
...Okay so it's a rough first draft that still needs a lot of editing and I haven't actually even done a cursory read through of the final chapter I just splurged out yet, BUT all of the chapters now exist and the plot is coherent, and this means that for the first time EVER with a long multi chapter fic I am not going to lose steam 2/3 of the way through and take a 6 month break from posting while I work out how to write what comes next!
Because I have written it!
Anyway I just wanted to celebrate that with someone and my wife is asleep, so you all get it instead.
May this post bring luck and inspiration to all writers, artists and creatives of Tumblr to finish your current WIP. I sprinkle you with motivation pixie dust ✨🎇🎆
4 notes · View notes
seaquestions · 1 year ago
Text
im playing fire emblem path of radiance (this is my first time ever playing FE!) and ough. oouuugh. i will admit i am enjoying it quite a lot thus far.
9 notes · View notes
narastories · 7 months ago
Text
So I watched Lust, Caution yesterday. I knew this film was either going to be really corny or it was going to be amazing. It was the latter.
I still wouldn't exactly recommend it, just because it comes with heavy trigger warnings. SA, various other consent issues, explicit sex scenes, explicit bloody scenes (although that stabbing scene was also really funny if you ask me).
I don't think I have seen as much of a walking red flag of a fictional man as Yee (Tony Leung's character) is since probably Black Jack Randall. And Yee is a romantic lead technically lol
So yeah. If you like that sort of thing, want to go on an emotional roller coaster ride, and you don't mind subtitles, then it's fantastic. Everyone else, probably skip? ^^"
3 notes · View notes