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How Augmented Reality (AR) and Virtual Reality (VR) Enhance 3D Visualization
Technological advancements have dramatically changed how we visualize and interact with digital content. Augmented Reality (AR) and Virtual Reality (VR) are at the forefront of this transformation, particularly in enhancing 3D visualization. This blog explores how AR and VR technologies empower 3D visualisation, making it more immersive, engaging, and functional.
Key Points:
Definition of AR and VR
Immersive Experiences
Enhanced Interactivity
Real-World Applications
Improved Learning and Training
Customer Engagement and Marketing
Challenges and Considerations
Definition of AR and VR
Augmented Reality (AR) AR overlays digital information, such as 3D visualisation models, onto the real world through devices like smartphones, tablets, or AR glasses. This blend of digital and physical elements enhances the user's perception and interaction with their environment.
Virtual Reality (VR) VR creates a completely simulated environment, immersing the user in a 3D world through head-mounted displays (HMDs) like the Oculus Rift or HTC Vive. Users can interact with this virtual environment using controllers, sensors, and motion tracking.
Immersive Experiences
AR
Real-Time Interaction: AR allows users to interact with 3D visualization models within their immediate surroundings. For example, a customer can visualize how furniture will look in their living room.
Seamless Integration: Since AR blends virtual models with the real world, it provides a seamless way to enhance real-life scenarios without complete immersion.
VR
Full Immersion: VR places users in a fully virtual environment, creating a sense of presence that traditional 3D visualization cannot achieve.
360-Degree Exploration: Users can explore 3D visualisation models from every angle, leading to a more comprehensive understanding of the object or environment.
Enhanced Interactivity
AR
Tactile Interaction: Users can manipulate 3D visualization objects using gestures or touchscreens, offering a direct and intuitive way to interact with digital content.
Contextual Overlays: AR can provide additional information overlays, such as annotations or instructions, augmenting the utility of the 3D visualisation.
VR
Simulated Interactions: Users can move around, interact with objects, and even manipulate elements within the virtual space, offering a hands-on experience.
Enhanced Feedback: Through haptic feedback and motion tracking, VR enables a richer and more tactile experience, making 3D visualisation models feel more lifelike.
Real-World Applications
AR
Retail and E-commerce: Customers can visualize products in real-time within their own space before making a purchase.
Healthcare: Surgeons use AR for pre-surgical planning and real-time overlays during procedures.
Navigation: AR navigation aids provide real-time directions overlaid on the physical world, improving spatial awareness.
VR
Architecture and Real Estate: VR allows prospective buyers to take virtual tours of properties, experiencing the space as if they were physically there, enhancing the effectiveness of architectural visualisation.
Gaming and Entertainment: VR games provide fully immersive environments, enhancing the overall gaming experience.
Education and Training: VR simulations offer a safe and controlled environment for training in complex or hazardous fields like aviation and medical surgery.
Improved Learning and Training
AR
Interactive Learning: AR educational tools can overlay information onto physical objects, making learning more interactive and engaging.
On-the-Job Assistance: AR can guide workers through complex tasks by overlaying step-by-step instructions in real-time.
VR
Immersive Training: VR creates realistic training scenarios that help users practice skills in a safe, controlled environment.
Scenario-Based Learning: VR can simulate various scenarios, allowing trainees to experience and respond to different situations without real-world consequences.
Customer Engagement and Marketing
AR
Enhanced Product Demos: AR allows customers to see products in their actual environment, reducing uncertainty and increasing engagement.
Interactive Advertisements: AR ads enable interactive and memorable experiences, improving brand recall and customer engagement.
VR
Immersive Brand Experiences: VR can create immersive experiences that connect customers emotionally with the brand.
Virtual Showrooms: VR showrooms allow customers to explore products in a virtual space, providing a more comprehensive understanding than traditional 2D images.
Challenges and Considerations
Technological Requirements Both AR and VR require specific hardware (AR-enabled devices or VR headsets) and software, which can limit accessibility for some users.
Content Development Creating high-quality AR and VR content requires specialized skills and tools, which can be resource-intensive and time-consuming.
User Adoption While adoption is growing, not all users are comfortable with AR and VR technologies, necessitating user-friendly designs and comprehensive user education.
Conclusion
AR and VR significantly enhance 3D visualization by providing immersive, interactive, and contextually rich experiences.
Augmented Reality (AR) excels in overlaying digital content onto the real world, making it highly effective for contextual applications like retail, healthcare, and navigation.
Virtual Reality (VR) offers complete immersion in a virtual environment, making it ideal for applications in gaming, education, and real estate.
Both technologies have transformative potential across various industries, making 3D visualization more engaging, interactive, and insightful. As AR and VR technologies continue to evolve and become more accessible, their integration with 3D visualization will only deepen, offering even more innovative and effective ways to interact with digital content.
Both technologies have transformative potential across various industries, making 3D visualization more engaging, interactive, and insightful. As AR and VR technologies continue to evolve and become more accessible, their integration with 3D visualisation will only deepen, offering even more innovative and effective ways to interact with digital content.
#3darchitecturalrendering#interiorvisualization#3darchitecturalvisualization#visualization3d#3dvisualization in mumbai
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Hire Unity 3D Developer: Making Immersive Games Fabulous
As is evident from the high-tide flow of game development and interactivity that cannot stop, even for a fraction of a moment, Unity 3D is undeniably one of the most widely used platforms for the development of immersive, multi-platform experiences. You develop a mobile game, virtual experience, augmented reality application—whatever might be your idea, a Unity 3D developer may now make it a reality. However, finding the right talent is not that easy, especially in today's booming days, where demand for skilled Unity game developers in the gaming and tech industry increases day by day.
This blog covers everything you should know when hire Unity 3D developer, what skills to look for, and finally, where the best talents could be found.
Why Hire Unity 3D Developers?
It's possibly one of the largest game engines in the world today, supporting almost half of all mobile games; thousands of PC, VR, and AR experiences. In addition to that, however, Unity really stands out through diversity: cross-platform development and real-time rendering for a wide range of purposes, all the way from gaming and architecture to simulation and entertainment. Here are a few of the basic reasons you'd want to hire a Unity 3D developer for your project:
Cross-Platform Development: Unity developers can develop a single codebase that works just fine with multiple platforms: from mobile (iOS and Android) to consoles (PlayStation and Xbox) and VR/AR headsets (Oculus and HTC Vive). It will surely reach out to a broader target audience with less development time.
Real-Time Rendering and Graphics: Unity allows powerful rendering, ensuring professional-grade graphics and smooth gameplay, so that one would need it in order to produce realistic game environments or serious simulations.
Fast Prototyping: Unity's large asset store combined with pre-built tools lets developers quickly prototype and iterate on game mechanics, reducing the cycle time and creating an early testable version of the project.
The full support for AR/VR: Unity leads in the new world of AR and VR projects as it supports industry-standard SDKs, including ARCore, ARKit, and Vuforia. Hiring a Unity 3D developer with experience working with AR/VR lets you create leading-edge immersive experiences.
Key Skills to Look for in a Unity 3D Developer
What you're looking for in hiring a Unity 3D developer is more than an individual aware of the tool. Instead, you want someone who can bring all technical know-how, creativity, and problem-solving skills under one cap. Here are some essential skills to look out for:
1. Proficiency in the Unity Engine and C#.
The heart of any Unity 3D project is a strong command of the Unity engine and C# programming language. This is because these are used to build scripts and control game mechanics. Of course, it should be known that your developer should understand Unity's core functionalities like GameObject, physics system, and asset pipeline. Also, your developer should have experience with Unity's animation and lighting systems to achieve some kind of polished visual and animation.
2. Experience in 3D Modeling and Animation
A developer of Unity 3D is not a master 3D artist, but he needs to still cope with work with 3D models, rigging, textures, and animations. An experienced developer in the import of assets from tools such as Blender, Maya, or 3ds Max guarantees the quality and harmonious blending of artistic elements into gameplay mechanics within your game or app.
3. Cross-Platform Optimization
Unity can publish projects to all major platforms - mobile, PC, as well as various VR/AR equipment. All this means an optimally experienced great Unity developer knows how to balance performance on each platform; they know memory management as well as proper CPU usage, like minimizing frame drops, memory leaks, and the game's fluid movement among disparate hardware.
4. AR/VR Experience
If your app falls under the AR or VR space, then you will need a Unity developer who is pretty knowledgeable about the AR/VR technologies. One needs to be familiar with SDKs such as ARCore, ARKit, Vuforia, and VR platforms like Oculus SDK or HTC Vive when making environments that not only feel immersive and responsive but also indistinguishable from reality.
5. Multiplayer and Networking Skills
If it's a multiplayer game, your developer should be well exposed to Unity networking solutions or libraries from third parties like Photon or Mirror. A good developer in the area should ensure real-time synchronization and matchmaking besides other multiplayer components so that players can seamlessly connect to each other.
6. Problem Solving and Debugging
One of the biggest challenges that developers face with game development is how the physics interact, and sometimes there is a memory leak or they are not optimized. Ideally, a perfect Unity developer should always be technically savvy and an effective problem solver. It helps a lot in pinpointing the usual performance bottlenecks, bugs, and issues as fast as possible.
Where to Look and Hire Unity 3D Developers
Now that you know what to look for in the skills, let's head over to finding the developer to fit your project. Depending on the scope of your game or application, you may need to hire a freelancer, contract developer, or even a full-time Unity team. Here are some of the best places to find highly skilled Unity 3D developers.
1. Sites for Freelancers
You will implement freelance platforms like Upwork, Toptal, or Freelancer to hire someone on a project basis. The platforms will allow you to review a portfolio, ratings, and previous reviews from clients, giving you a perfect understanding of each developer's experience and expertise. Freelancers are ideal for short-term projects, prototypes, or specific tasks like performance optimization.
2. Tech job boards
Post it on tech job boards, such as LinkedIn and Indeed. Maybe even Glassdoor. These websites are meant for developers who have any range of needs and interests anyway, so this can also be a great opportunity to reach out to someone looking for a full-time job. Describe the project as descriptively as possible and highlight all the technologies used and whether you will require a junior or senior developer.
3. Game Development Communities
Unity has active forums such as Unity Connect, IndieDB, and GameDev.net, where most the Unity developers share their projects, ideas, and new industry trends. You are directly connected with passionate Unity developers, most probably experienced in working on similar projects, by posting your job offer in those communities.
4. Specialized Staffing Agencies
If you are short on time and want to hire Unity developers with a tight deadline, you can join specialized staffing agencies. Some agencies, like Robert Half Technology and TEKsystems, have in-house teams that are totally dedicated to source and vet candidates, so you have no problem finding suitable talent that meets your technical requirements.
Conclusion
AIS Technolabs is always ready to become a solid partner for those companies that want to hire Unity 3D developers. With a team of highly experienced professionals with expertise in Unity development, they provide bespoke solutions in the development of immersive games, AR/VR, and interactive applications. Their developers are well-versed in Unity features along with cross-platform development and 3D modeling, ensuring high-quality results for projects of all sizes. Emphasizing collaborative communication, timely delivery, and scalable development practices, AIS Technolabs can be a sure relief for any Unity 3D project. Whether it is a mobile game, virtual reality environment, or any other form of interactive simulation, we at AIS Technolabs always find the most precise and innovative ways to bring your ideas into action. Contact us.
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Virtual Production Market Segments and Key Trends 2024-2030
Virtual Production Industry Overview
The global virtual production market size was estimated at USD 2.11 billion in 2023 and is expected to grow at a CAGR of 18.6% from 2024 to 2030.
Virtual production enables filmmakers to interactively visualize and explore digital scenes, such as realistic virtual characters, three-dimensional graphics, and a real-time virtual interactive background environment within the studio. Vast developments in the field of virtual production over the years have led to the introduction of solutions that allow filmmakers to transfer the motion-captured movement of an actor to virtual characters, which are then previewed in real-time, in combination with live-action footage and virtual set extension elements. Such solutions help filmmakers plan and communicate their creative ideas in new and more intuitive ways. The increasing demand for visual effects (VFX) in movie production studios worldwide and rising application scope of virtual production in commercial ads are likely to drive market growth.
Gather more insights about the market drivers, restrains and growth of theVirtual Production Market
During the pandemic in 2020, prominent Hollywood filmmakers, including NBC, MTV, and ABC, began adopting Virtual Production using cloudbusting, which involved using a robotic camera like the Solo Cinebot, to shoot the actors remotely. The increased adoption of LED video wall technology is augmenting the implementation of virtual production across the media and entertainment sectors. LED video walls display computer-generated graphics in the background and enable filmmakers to capture visual effects in real time. The LED video wall technology has substituted a green screen, making film production more accessible after the break of COVID-19. For instance, in April 2020, ABC's show SkyLine filmed all their real-life scenes in a 360-degree camera and displayed them on the LED screen instead of the green screen. LED video wall screens create a realistic background visual that replaces an actual shoot location while saving the entire crew time and money.
For instance, The Mandalorian TV series has extensively used semicircular LED video walls for the in-house shoot and virtual production technology for overall production, eliminating the need for on-location shoots. Disney used LED walls of dimensions 20 feet high, 75 feet wide, and 270 degrees, which made it possible to present the movement of the 3D image concerning the camera's movement. The rising popularity of web series containing visual effects and three-dimensional graphic environments encourages video-makers to implement virtual production technology in their video content. Popular web and television series, such as Games of Thrones, The Last Kingdom, Black Mirror, and Outlander, have extensively implemented visual graphics to create epic and historical scenes. VFX helps produce high-quality video content with realistic graphic characters and artificial scenes that enrich the viewing experience.
Moreover, virtual production technology helps reduce video production costs by eliminating the need to shoot at expensive sites and bringing pre-visualization (a part of the pre-production process) on set. Pre-visualization creates a first three-dimensional representation of the final visual effects action sequence to help movie-makers plan out camera placement and other creative/technical requirements. For instance, in April 2022, HTC VIVE, a computer and electronics manufacturing company, released a virtual production technology named VIVE Mars CamTrack. It accelerates, simplifies, and lowers the cost of virtual production software by combining the complete camera tracking workflow into a small plug-and-play module with professional-grade functionality.
Browse through Grand View Research's Next Generation Technologies Industry Research Reports.
The global artificial intelligence market size was estimated at USD 196.63 billion in 2023 and is projected to grow at a CAGR of 36.6% from 2024 to 2030.
The global machine learning market size was valued at USD 36.73 billion in 2022 and is expected to grow at a compound annual growth rate (CAGR) of 34.8% from 2023 to 2030.
Key Companies profiled:
360Rize
Adobe
Arashi Vision Inc. (Insta 360)
Autodesk Inc.
BORIS FX, INC
Epic Games, Inc.
HTC Corporation (VivePort)
HumanEyes Technologies
Mo-Sys Engineering Ltd.
NVIDIA Corporation.
Panocam3d.com
Pixar (The Walt Disney Company)
Side Effects Software Inc (SideFX)
Technicolor
Vicon Motion Systems Ltd.
Key Virtual Production Company Insights
Key virtual production companies include Adobe; Autodesk Inc.; Epic Games, Inc.; HTC Corporation (VivePort); Mo-Sys Engineering Ltd.; NVIDIA Corporation.; Pixar (The Walt Disney Company); and Technicolor. The market's competitive landscape is fragmented and features the presence of several players. In recent years, the market has witnessed several mergers, acquisitions, and strategic partnerships. For instance, in March 2020, Epic Games Inc. acquired Cubic Motion, a highly detailed digital facial animation provider for both films and video games. The acquisition would further enrich visuals and three-dimensional graphic environments for the users of Epic Games Inc. solutions. Also, in December 2022, the most significant LED wall virtual production stage in the U.S. was unveiled by Amazon Studios.
Recent Developments
In July 2023, ROE Visual announced a partnership with Illusion XR Studio, Pixotope, and AVI-SPL, aiming to orchestrate an XR broadcast in Dubai to provide immersive experiences and valuable insights. The event was specifically designed for participants such as content creators, professionals in TV and film production, broadcasters, and esports enthusiasts keen on exploring the latest technology
In July 2023, Mo-Sys unveiled the StarTracker Max with best-in-class features and real-time camera tracking capabilities. This new solution is designed to augment camera tracking precision and performance, making it an important tool for virtual production, film production, and broadcasting applications
In June 2023, Mo-Sys announced its collaboration with 3LR Lighting and Bendac. The collaboration was aimed at showcasing the company’s latest solution the StarTracker Max
Order a free sample PDF of the Virtual Production Market Intelligence Study, published by Grand View Research.
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The Role of VR in Tourism and Travel
Imagine standing at the edge of the Grand Canyon, feeling the vastness of the natural wonder before you. Now, picture experiencing this without ever leaving your living room. This is the promise and reality of Virtual Reality (VR) in the travel and tourism industry. As technology advances, VR has emerged as a transformative tool, offering new ways for people to explore the world and for the tourism industry to engage with potential visitors. This article delves into the multifaceted role of VR in tourism and travel, exploring its benefits, applications, challenges, and future prospects. The Evolution of VR Technology The Role of VR in Tourism and Travel Early Beginnings The concept of VR dates back several decades, with early attempts to create immersive virtual experiences. The 1960s saw the invention of the Sensorama, an arcade-style theater cabinet that combined 3D visuals with sound, scent, and vibrations to create an immersive experience. However, it wasn't until the 1990s that VR began to gain more traction, with the development of more sophisticated headsets and computer-generated environments. Modern Advancements The last decade has witnessed significant advancements in VR technology, driven by improvements in computing power, graphics, and motion tracking. Modern VR headsets like the Oculus Rift, HTC Vive, and PlayStation VR offer high-resolution displays, precise motion tracking, and comfortable designs, making VR more accessible and appealing to consumers. These advancements have paved the way for VR's application in various industries, including tourism and travel. VR in Tourism: An Overview Virtual Tours One of the most popular applications of VR in tourism is the virtual tour. Virtual tours allow users to explore destinations, landmarks, and attractions in an immersive 360-degree environment. These tours can be experienced through VR headsets, smartphones, or computers, providing a sense of presence and realism that traditional photos and videos cannot match. Marketing and Promotion of VR in Tourism and Travel For the travel industry, VR serves as a powerful marketing tool. Travel agencies, tour operators, and destination marketers use VR to showcase their offerings in an engaging and interactive way. By providing potential travelers with a taste of what they can expect, VR helps to inspire and persuade them to book trips and experiences. Enhancing On-Site Experiences In addition to pre-travel experiences, VR is also being used to enhance on-site experiences. Museums, historical sites, and attractions are incorporating VR to provide visitors with interactive and educational content. For example, VR can be used to recreate historical events, allowing visitors to witness history in a way that is both informative and entertaining. Benefits of VR in Tourism Accessibility and Inclusivity One of the most significant benefits of VR in tourism is its ability to make travel experiences accessible to a wider audience. For individuals with physical disabilities, financial constraints, or other limitations, VR offers an alternative way to explore the world. Virtual tours can provide a sense of adventure and discovery without the need for physical travel. Environmental Impact of VR in Tourism and Travel The travel industry is a major contributor to carbon emissions and environmental degradation. By offering virtual alternatives to physical travel, VR has the potential to reduce the environmental impact of tourism. Virtual experiences can serve as a complement to traditional travel, encouraging more sustainable practices and reducing the need for frequent long-distance trips. Cost-Effective Exploration Travel can be expensive, with costs associated with transportation, accommodation, and activities. VR provides a cost-effective way for individuals to explore destinations and attractions. While virtual experiences cannot fully replace the sensory and emotional aspects of physical travel, they offer a valuable alternative for those who may not have the means to travel extensively. Enhanced Learning and Engagement VR's immersive nature makes it an effective tool for education and engagement. In the context of tourism, VR can be used to provide in-depth information about destinations, cultures, and history. Interactive and visually rich experiences can enhance learning and retention, making travel more meaningful and enriching. Applications of VR in Tourism Destination Previews Travelers often spend considerable time researching and planning their trips. VR destination previews allow potential visitors to explore and evaluate destinations before making a decision. By experiencing a destination virtually, travelers can get a sense of the environment, attractions, and overall vibe, helping them make more informed choices. Hotel and Accommodation Showcases Choosing the right accommodation is a crucial aspect of travel planning. Hotels and resorts are using VR to offer virtual tours of their properties, allowing potential guests to explore rooms, amenities, and facilities. This immersive approach helps travelers visualize their stay and make more confident booking decisions. Cultural and Historical Experiences VR is being used to bring cultural and historical experiences to life. Museums and heritage sites are creating virtual exhibits and tours that offer deeper insights into history and culture. For example, VR can transport users to ancient civilizations, allowing them to explore archaeological sites and witness historical events in a way that traditional exhibits cannot. Adventure and Outdoor Activities For adventure enthusiasts, VR offers a way to experience outdoor activities in a safe and controlled environment. Virtual experiences of activities like hiking, scuba diving, and paragliding provide a taste of adventure without the associated risks. This can be particularly appealing to individuals who may be hesitant to try these activities in real life. Travel Training and Education VR is also being used for training and education within the travel industry. Travel agents, tour guides, and hospitality staff can benefit from VR-based training programs that simulate real-world scenarios. This hands-on approach to training helps improve skills and knowledge, ultimately enhancing the quality of service provided to travelers. Challenges and Limitations of VR in Tourism and Travel Technological Barriers While VR technology has advanced significantly, there are still limitations that need to be addressed. High-quality VR experiences require powerful hardware and high-speed internet connections, which may not be accessible to everyone. Additionally, motion sickness and discomfort are common issues that can affect the user experience. Limited Sensory Experience Despite its immersive nature, VR cannot fully replicate the sensory experiences of physical travel. The sights, sounds, smells, and tactile sensations of a destination contribute to the overall travel experience, and VR is currently limited in its ability to capture these elements. As a result, virtual experiences may feel incomplete compared to real-world travel. Cost and Accessibility While VR offers cost-effective alternatives to physical travel, the initial investment in VR hardware can be a barrier for some individuals. High-quality VR headsets and compatible devices can be expensive, limiting access to those with the financial means to afford them. Additionally, there is a learning curve associated with using VR technology, which may deter some users. Ethical Considerations The use of VR in tourism raises ethical considerations related to cultural representation and authenticity. Virtual experiences must be created with sensitivity and respect for the cultures and communities being portrayed. Misrepresentation or oversimplification of cultural elements can lead to misunderstandings and perpetuate stereotypes. Future Prospects Advancements in VR Technology for Tourism and Travel The future of VR in tourism looks promising, with ongoing advancements in technology set to enhance the quality and accessibility of virtual experiences. Improvements in display resolution, motion tracking, and haptic feedback will contribute to more realistic and immersive experiences. Additionally, the development of standalone VR headsets, which do not require connection to a computer or console, will make VR more accessible to a broader audience. Integration with Augmented Reality (AR) The integration of VR with augmented reality (AR) holds exciting potential for the tourism industry. AR overlays digital information onto the real world, enhancing real-world experiences with virtual elements. Combining VR and AR can create hybrid experiences that offer the best of both worlds, allowing travelers to explore destinations virtually while interacting with their physical environment. Personalized and Customizable Experiences As VR technology evolves, there will be greater opportunities for personalized and customizable travel experiences. AI and machine learning can be used to tailor virtual tours and content to individual preferences and interests. This level of personalization will enhance user engagement and satisfaction, creating more meaningful and memorable experiences. Increased Collaboration and Partnerships The adoption of VR in tourism will likely lead to increased collaboration and partnerships between technology companies, travel agencies, and destination marketers. By working together, stakeholders can create high-quality virtual experiences that showcase the unique attributes of destinations and attractions. Collaborative efforts will also help address challenges related to technology, content creation, and accessibility. Case Studies of VR in Tourism and Travel Thomas Cook's VR Campaign One of the early adopters of VR in tourism was the travel agency Thomas Cook. In 2015, Thomas Cook launched a VR campaign called "Try Before You Fly," offering customers the opportunity to experience destinations through VR headsets in their stores. The campaign featured virtual tours of popular destinations like New York, Singapore, and Egypt. The initiative was successful in increasing bookings, demonstrating the potential of VR as a marketing tool. The British Museum's VR Experiences The British Museum has embraced VR to enhance its exhibits and provide visitors with unique experiences. In 2015, the museum launched a VR experience that allowed visitors to explore a Bronze Age roundhouse and interact with artifacts in a virtual environment. The museum has continued to develop VR content, offering virtual tours and educational experiences that bring history to life. Marriott Hotels' VR Postcards Marriott Hotels launched a VR initiative called "VR Postcards" to provide guests with immersive travel experiences. The VR Postcards featured 360-degree videos of destinations like Chile, Rwanda, and Beijing, allowing guests to explore these locations from their hotel rooms. The initiative aimed to inspire guests to travel and explore new destinations, showcasing the potential of VR to enhance the guest experience. Conclusion The role of VR in tourism and travel is multifaceted, offering a range of benefits and applications that enhance the way we explore the world. From virtual tours and destination previews to cultural experiences and adventure activities, VR provides new opportunities for travelers and the tourism industry. While there are challenges and limitations to overcome, the future of VR in tourism looks promising, with advancements in technology set to create even more immersive and accessible experiences. As we continue to navigate the evolving landscape of travel and technology, VR will play an increasingly important role in shaping the future of tourism. By embracing the potential of VR, the travel industry can create innovative and sustainable solutions that enrich the travel experience and make the world more accessible to all. Read the full article
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6.08
Seminal interactive narrative influences:
'Myst' (1993): Developed by Cyan, "Myst" is a graphic adventure puzzle video game that offers players a non-linear narrative and an immersive, atmospheric experience. It was groundbreaking in its use of pre-rendered 3D graphics and intricate world-building.
"Welcome to Pine Point" (2011):
An interactive web documentary by The Goggles that explores the abandoned Canadian town of Pine Point. It combines photographs, videos, and interactive elements to tell the town's story in a poignant and engaging manner.
Dr David Evans Bailey - Caravan (2019) from his PhD thesis: Synchronous Reality: Place and Memory in Virtual Installation
https://openrepository.aut.ac.nz/items/d96cacfb-e940-49b5-b9f6-39252923410c
This practice-led research reanimates my own place-based memories; placing participants in an immersive installation to conjure sensorial recollections, both physical and virtual. Visual, aural, kinesthetic, tactile and olfactory perceptual encounters draw the audience into memories of particular interior spaces past. The research asks how personal experiences, in particular intimacy and solitude, can be evoked and intensified in a virtual space, over a duration of time. The term Synchronous Reality was developed to describe the simultaneity of multiple spaces and temporalities in a coherent virtual and physical installation that generates poetic-sensory interactions.
Through a series of installation events using the HTC Vive technology in gallery, lab and theatrical sites, I have explored the feeling of ‘being there’, through embodied experience. The primary methodology is autoethnographic, including creative stages of self-reflection, diaristic entries, photography and animation. I consider the kinds of intensive art experiences that can be generated through emergent VR technologies, at the interface between physical objects and virtual rooms, or psychological landscapes. The confined interior of a caravan has become a key figure where virtual objects conjoin with their physical counterparts in an installation form.
"Notes on Blindness: Into Darkness" (2016)
A VR project by Arnaud Colinart, Amaury La Burthe, Peter Middleton, and James Spinney, based on the audio diaries of John Hull, who lost his sight in 1983. The experience uses VR to recreate Hull's sensory and emotional experience, blending documentary with immersive art.
youtube
Joseph Michael
The Majestic Samaúma is a desktop focused web-based tool, which features a 3D animated model of a photogrammetry-scanned Samaúma tree in the Amazon rainforest is at its centre.
It can be used by teachers to educate students about global citizenship through an Indigenous Latin America lens.
Joseph Michael
Tūrama (2019)
The installation (pictured) was based on a series developed as part of my project Raised Up Sky, utilising scan data imagery from Tāne Mahuta and other magnificent kauri trees of the Waipoua forest.
The installation comprised a dual screen synchronised projection, accompanied by original audio compositions by Rhian Sheehan using four-channel sound.
"Realities" (2016)
Developed by Realities.io, this VR experience allows users to explore real-world locations that have been digitally captured using photogrammetry. The experience provides a narrative layer through environmental storytelling and exploration of historically or culturally significant sites.
Eno (2024) by Gary Hustwit
For over 50 years, Brian Eno has been on the cutting edge of music, art and technology.
To document his unconventional and relentlessly creative journey, filmmaker Gary Hustwit had to come up with an idea as ground-breaking as Eno himself.
Thanks to new generative software, his new documentary Eno appears as a different version at every screening.
"There can be billions of potential versions of the film but you'll learn a different kind of set of ideas about Brian every time you watch it," Hustwit told Music 101.
AI Dungeon (2019)
Created by Nick Walton, "AI Dungeon" is an interactive text-based adventure game powered by OpenAI's GPT-3. Players input text commands, and the AI generates responses and narrative continuations, allowing for nearly limitless storytelling possibilities.
Facade (2005)
Developed by Michael Mateas and Andrew Stern, "Facade" is an interactive drama where players interact with two characters, Trip and Grace, in a real-time 3D environment. The game uses natural language processing to generate dynamic dialogue and narrative paths based on player input.
"The Ice-Bound Concordance" (2014)
Developed by Aaron A. Reed and Jacob Garbe, this interactive narrative combines augmented reality with generative storytelling. It uses real-world data such as the user's location and weather to influence the story’s progression, providing a personalized experience.
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Vive "Ultimate Tracker":預購日期、價格、規格...等資訊
Vive "Ultimate Tracker":預購日期、價格、規格...等資訊。 Vive "Ultimate Tracker ":pre-order date, price, specifications ... and other information.
首先讓我們回顧一下,HTC 在遊戲開發者大會(GDC)上,宣布了一款未命名「自追蹤定位器」,這款產品具有 inside-out 全身追踪的能力,標誌著虛擬現實技術的一大突破。 Vive “Ultimate Tracker” 的最大亮點是其配備了兩顆廣角 FOV 鏡頭,這使得它能夠通過高精準度追蹤演算法,與 VIVE Focus 3 和 VIVE XR Elite 一同,無需基站和頭顯上的鏡頭,就能精確追踪使用者的位置。這款定位器最多可同時連接五個,提供更為沉浸式的 XR 體驗。 HTC Self-Tracking tracker (Ultimat Tracker) 規格 此外,其尺寸僅為 VIVE Tracker (3.0) 的 50%,單顆重量不到 100 克,並支援主流相機腳架的 UNC 規格。HTC 更進一步公開了 3D CAD 檔案,��許用戶 3D 列印客製化支架。與…
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#自追蹤定位器#虛擬實境#虛擬實境硬件#虛擬實境資訊#虛擬實境新聞#HTC VIVE#HTC VIVE Self-Tracking#HTC VIVE Self-Tracking Tracker#OpenXR#Ultimate Tracker#UNC#Vive Ultimate Tracker#VIVE XR Elite#vr#vr news#全身追蹤
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CNET/Sarah TewCES stays the most important week of the yr in tech. Each January, the present connects the world's greatest tech corporations, the subsequent era of startups chasing disruptive concepts, tech reporters and influencers, large field retailers searching for merchandise to fill their cabinets, and tens of 1000's of tech fans attempting to get a glimpse of what is subsequent. Whereas it will not attain the heyday of a decade in the past, this yr's present could have exhibitors, the worldwide press, and attendee numbers that look much more just like the pre-pandemic tech trade. There will even be plenty of elements of the present that will likely be live-streamed to a worldwide viewers -- a welcome remnant from the pandemic-dominated exhibits of the previous two years.This yr's 2023 model will look much more just like the flashy CES you've got seen in numerous information reviews and web movies over the previous couple many years. However, there will likely be 4 large questions that loom massive. Keep watch over these themes as reviews roll on this week.1. Will the massive tech corporations give us greater than gimmicks?At CES, large tech corporations are infamous for exhibiting off ideas nobody will ever purchase equivalent to 100-inch TVs, roll-up shows, foolish robots, and single-rider helicopters parading as flying automobiles. Whereas stingy customers hit arduous by inflation may actually use some leisure, it might be a welcome growth at this yr's CES if the massive tech corporations did not depend on their outdated parlor methods however put the highlight on helpful improvements with extra substance.2. Can anybody persuade us to care concerning the metaverse?Proper now, the metaverse is loads like a misplaced pet wandering round and smelling all the things. There are sure to be a whole lot of corporations -- from hardware makers to NFT peddlers -- angling for a spot within the metaverse ecosystem, simply in case it does pan out.We have our eye on Thursday, January 5 for HTC Vive's subsequent large unveil. Will HTC's new headset make the metaverse extra interesting? We'll see. Apple's long-expected headset looms massive over 2023, after all, however Apple will not be on the present and nobody is aware of how lengthy we'll have to attend to see what they've put collectively. The subsequent model of the HTC Vive headset is predicted at CES 2023. HTC3. Will AI begin to automate helpful issues?AI burst into the patron consciousness in 2023 with Lensa, Dall-E, ChatGPT and different instruments. It wowed us with its capabilities to supply human-like work and it raised troubling moral questions on mental property and truthful attribution.These moral considerations will solely deepen in 2023. However AI's greater wins are prone to come from the way in which smarter AI and machine studying are going to attach the dots behind the scenes to automate work and make life easier. That is the place a whole lot of most impactful alternatives await and we've to hope this yr's CES will floor some thrilling tasks and startups that may make people smarter and extra environment friendly.Additionally: CES 2023 tech I am watching: Metaverse, ER of the longer term, meals tech, NFTs4. Will the perfect stuff come from sudden locations?Over 3,000 corporations will likely be exhibiting at CES 2023 and a 3rd of them are coming to the present for the primary time. Whereas the massive TV distributors, PC corporations, and automakers will hog plenty of the highlight, it is lots of the smaller startups and entrepreneurs who could have probably the most disruptive tech on the present. In years previous, I've seen tiny startups with tech years forward of the massive corporations – together with stuff that later confirmed up as options in mainstream merchandise.The underside line is that probably the most progressive stuff at CES 2023 will possible come from corporations you've got by no means heard of. ZDNET is on a mission to seek out them.
So keep tuned.You may watch our brief video summing the 4 large themes of CES 2023 as a YouTube Brief (embedded beneath), Instagram Reel, or on TikTok.[embed]https://www.youtube.com/watch?v=41yfSnS3Rc8[/embed] #CES #preview #large #questions #form #week
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How to create your Viverse avatar and explore HTC's take on the metaverse -- for free
My personal avatar that I created using the Viverse web tools. Image: HTC Maybe you’ve already decided to pre-order the HTC VIVE XR Elite, or you’re still on the fence, but want a taste of what the headset and HTC’s VIVE platform in general have to offer. Either way, you’re in luck. While we wait for the company’s new hardware to begin reaching customers in late February and early March, we can…
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Half-Life: Alyx Announcement Trailer. It will launch for PC via Steam in March 2020 for $59.99. It will support Valve Index, HTC Vive, Oculus Rift, and Windows Mixed Reality devices. Pre-orders are available now with a 10 percent discount.
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Overview
About the Game
Half-Life: Alyx is Valve’s VR return to the Half-Life series. It’s the story of an impossible fight against a vicious alien race known as the Combine, set between the events of Half-Life and Half-Life 2.
Playing as Alyx Vance, you are humanity’s only chance for survival. The Combine’s control of the planet since the Black Mesa incident has only strengthened as they corral the remaining population in cities. Among them are some of Earth’s greatest scientists: you and your father, Dr. Eli Vance.
As founders of a fledgling resistance, you’ve continued your clandestine scientific activity—performing critical research, and building invaluable tools for the few humans brave enough to defy the Combine.
Every day, you learn more about your enemy, and every day you work toward finding a weakness.
About Gameplay in VR
Valve’s return to the Half-Life universe that started it all was built from the ground up for virtual reality. VR was built to enable the gameplay that sits at the heart of Half-Life.
Immerse yourself in deep environmental interactions, puzzle solving, world exploration, and visceral combat.
Lean to aim around a broken wall and under a Barnacle to make an impossible shot. Rummage through shelves to find a healing syringe and some shotgun shells. Manipulate tools to hack alien interfaces. Toss a bottle through a window to distract an enemy. Rip a Headcrab off your face and throw it at a Combine soldier.
Extra content for Index owners
Customers who have purchased Valve Index hardware by the end of 2019 will have access to unique bonuses starting early next year:
Explore environments from Half-Life: Alyx in your SteamVR Home space.
Alternate gun skins to embellish Alyx’s arsenal.
Special Half-Life: Alyx-themed content for Counter-Strike: Global Offensive and Dota 2.
Community-Built Environments – A set of Source 2 tools for building new environments will ship with the game, enabling any player to build and contribute new environments for the community to enjoy. Hammer, Valve’s level authoring tool, has been updated with all of the game’s virtual reality gameplay tools and components.
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The Final Hours of Half-Life: Alyx -- Behind Closed Doors at Valve
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Hire 3D Unity Developer: Unlock Immersive Experiences
The rapid evolution of digital experiences is going to make the demand for interactive, immersive, and highly engaging content evolve exponentially. Whether it is a video game, an augmented reality application, a virtual experience, or a 3D simulation, developers around the world have wished to develop using Unity. Only hiring a 3D Unity developer who has expertise in the technology and also crafts a creative vision can help a company unlock everything that the Unity engine has to offer it.
In this blog, let's see the many good reasons why hire 3D Unity developer really makes all the difference in your project and brings your ideas into existence.
What is Unity 3D?
It's a really powerful game engine for interactive 3D as well as 2D content targeting many platforms from mobile to desktop, from console to AR and VR. Unity allows developers to go from simple mobile games to incredibly complex, highly immersive 3D environments. Such software has now become one of the leaders in games, AR/VR apps, and other simulation products thanks to the flexibility and cross-platform support that it can provide.
Top Reasons for Hiring a 3D Unity Developer
1. Expertise in Complex Features in Unity
Unity 3D developers have complete mastery over the advanced toolset of the Unity engine, making them definitely worthwhile to hire for projects developed on the basis of complex interactions, realistic physics, or dynamical environments. Let's see what you have to know about what they can be good at:
Proficiency with C#: The development language of Unity is C#; however, the good Unity developer is best at using it for coming up with game mechanics, physics-based interactions, and intricate animations.
Knowledge of Unity's Asset Store: Unity developers know how to integrate or include the pre-built assets; yet, they may also modify or create the asset from scratch to give your project some exciting look and feel.
Optimization: Professional developers ensure that your game runs smoothly on all machines, optimized for performance, frame rates, and memory usage.
The success of any 3D project largely depends on the developer's ability to use advanced features of Unity to achieve a professional's finish.
2. Cross-Platform Development
Unity excels in cross-platform capability: developers can easily create content that will run smoothly on various devices and platforms, including:
PC, Mac, and Linux
Mobile (iOS, Android)
Computer Games PS, Xbox and Nintendo Switch
Oculus, HTC Vive, and HoloLens are the AR/VR devices.
A Unity developer means to have an assurance that your content runs well on all the platforms on which you plan to reach your peak audiences, besides offering the best user experience regardless of the device they will use.
3. AR and VR Development Expertise
Unity has become one of the leading development engines in AR/VR development. If you need to have an AR application for retail or VR games for entertainment, one of the developers with experience in AR/VR with Unity will be needed.
Industry-standard tools commonly used by Unity developers include:
ARKit (Apple)
ARCore (Google)
Oculus SDK
Vuforia
This allows them to create engaging, interactive environments within which users can search, explore, and interact with digital content in a whole new dimension. If your project has anything to do with AR or VR, then a Unity developer who has experience in such fields would be worth their weight in gold.
4. Cost and Time Efficient
Taking on an outsource, dedicated 3D Unity developer will save you much money and time in the long run. He would help you avoid the mistakes most people make when developing complex 3D applications. Here's how a professional developer will help save you time and money:
Increased speed of development: An expert developer can help to simplify the development process so it is completed much quicker, hence assisting you from missing your deadlines.
Avoid Technical Hiccups: A Unity developer knows to troubleshoot the issues and prevent bugs that save you from costly delays.
Optimized Resource Usage: Developers can manage their assets, resources, and memory effectively, so there is great performance without unwanted overhead.
By hiring a Unity developer, you are not investing in expertise but also an efficient workflow that avoids bottlenecks and keeps your project on track.
5. Realistic 3D Simulations
In this regard, accuracy and detail will be very important in 3D simulations if the projects deal with architectural visualizations, simulations for trainings, or even interactive learning environments. Unity developers can create incredibly lifelike 3D environments and simulations that reflect real-world physics, movements, and lighting for la lifelikeuser experience.
They are in areas of health, property, and education to be the most useful tools for demonstration training and presentations. For me, having a Unity developer with experience in 3D simulation ensures that your project is technically sound besides being visually attractive.
6. Customization and Creativity
One of the best things about Unity is that it is versatile. It allows you to change almost everything regarding your project, from animations and AI behaviors to physics interactions. A professional Unity developer will take the time to hear you and understand your vision before actually writing custom solutions tailored to your project's unique requirements.
Regardless of whether you need dynamic lighting, customizable game mechanics, or AI-driven characters, a Unity developer can bring to life your creative ideas. With creativity and technical skill together, they will bring out the impossible with Unity.
What to Expect from a Good 3D Unity Developer
Hiring a Unity developer for your project requires you to look for the following qualities for successful results:
Experience: Select a developer with an outstanding portfolio of prior completion of similar projects. Be it AR or VR, game or simulation, one can judge his competence from prior work.
Problem Solving Skills: Problems are bound to appear in the way while you go about the development in Unity, and a good developer should always have solutions for those.
Teamwork: Most Unity projects involve the services of artists, designers, as well as other developers. The developer will be termed a good team worker if they are able to work and collaborate.
Understanding Industry Trends: A developer who follows the UNITY updates and current trends is highly exposed to applying them for the benefits of your project.
Conclusion:
Hire a 3D Unity developer if you are prepared to provide your project with another level of professional success. What about the Unity developers? Here at AIS Technolabs, we have specialist Unity developers who are highly efficient and skilled in providing complex, immersive, interactive, cross-platform content. Our specialists have expertise in developing AR/VR, 3D gaming, and simulation development with vast experience and handling projects of any scale and complexity.
We are proud of offering elite, bespoke solutions according to your specific requirements. It may be an interactive mobile application, an immersive VR experience, or any realistically simulated 3D design in AIS Technolabs. Get your dream of developing something new and exciting.
Contact us today to hire an experienced Unity 3D developer and develop your next innovative gaming, AR, VR, or simulations product.
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Leading Budget PC with Premier Specification.
In this age of expensive graphics, fantasy and expensive video games, you, as a PC player, need a portable PC if you want to play your favorite games as it is meant to be played. And although some console players may tell you that PC games are too expensive to enter But the truth is that even if you work on a solid budget, you can build (or buy) a PC budget which can provide good performance on 1080P resolution for most games. And if you plan to spend between $ 700 and $ 800, you can buy a VR game for a friendly Oculus Rift or HTC Vive headset.
At this time, I give you three different budget gamming PC that you can use and that you can use as a basis for making your list. This will help you skip the positive points and go straight to building your new power system. This is not the best PC you can build. But for the price, the performance is excellent, and for the most part, it offers a better gaming experience than a comfortable one.
Finally, you have a variety of action plans and features to choose from, and you will be able to build a cheap computer that can provide a high level of performance. You will find table hooks that match the low cost. So, if you do not want to build your own system, you can look at the type of desktop you can get at the same price.
1. Powerful $800 Gaming PC (VR-READY)
What if I told you you could build a computer running 1080P or 1440P hard drives for $ 800-800? Or is it capable of supporting the Oculus Rift?
That brings a $ 800 gaming console to the table. Thanks to the Intel Core i5-10400 processor, the AMD RX 5600 XT graphics card and 16 GB of DDR4 RAM, this budget computer is capable of playing mid-range 1440P 60Hz game screens with acceptable physical levels. And if you want to enter the world of virtual reality games, this building also meets the requirements of using an Oculus Rift or HTC Vive.
2. Console-Killing $500 Gaming PC
For those who want to spend a little more money, you can offer a very powerful gaming computer at very affordable prices. For $ 500, the next-generation budget PC version offers great performance.
These components are literally capable of delivering the same experience with $ 1,000 pre-installed game boards by a major PC manufacturer.
3. $400 Ultra-Budget Gaming PC
If you want to buy a reasonable system from the big computer devices, expect to pay at least $ 700. However, you don't have to spend $ 700 to get a game computer that provides a great experience.
In fact, for just around $ 400, you can build a budget system that allows you to play games like Rocket League, League of Legends, Dota 2, and Fortnite at higher settings in 1080P resolution.
And by building it yourself, you can avoid dealing with low-quality power supplies and motherboards that the big computer companies like to throw away in the premises. or getting hold of a cheap gaming laptop.
This $ 400 PC build comes with an Intel Core i3-10100 processor, 8GB of DDR4 memory, an RX 550 graphics card, a 500W power supply and a midsize view-size case. The larger power supply and the wider issue will make updating this budget-friendly gaming PC much easier in the future.
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Amata K.K. will release a physical edition of Last Labyrinth for PlayStation VR on November 26 in Japan for 3,278 yen, listings at retailers such as Biccamera (2), Rakuten (2), and Yodobashi (2) reveal.
A Collector’s Edition will also be available for 6,578 yen, which includes an exclusive theme song maxi single CD composed by Hiroki Kikuta, newly illustrated original story book, original post card, original sticker, and special packaging.
For the west, distributor Strictly Limited Games announced on August 6 that it has acquired the rights for an exclusive, limited print physical edition of Last Labyrinth, with pre-orders for Collector’s and Limited Editions set to open at the Strictly Limited Games Store later in 2020.
Last Labyrinth launched digitally for PlayStation VR, HTC Vive, Oculus Quest, Oculus Rift, and Windows Mixed Reality Headsets in November 2019 worldwide.
Here is an overview of the game, via the PlayStation Store:
SAW meets ICO in this haunting and intimate virtual reality title.
Escape a merciless mansion alongside a girl words cannot reach, in a tale that can only be experienced in virtual reality.
An escape-the-room adventure game that can only be experienced in VR, players must work to escape a mansion full of hidden dangers with a mysterious girl that appears before them.
Experience a unique relationship with Katia, a girl who speaks a language you cannot understand and voiced by Stefanie Joosten, with music by Hiroki Kikuta.
Over 10 hours of escape-adventure puzzle-solving and multiple endings. Work together with Katia in a unique, one-of-a-kind experience in virtual reality.
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Oculus Touch Controllers Review
Waktu Oculus Rift (survey) dikeluarkan kembali pada bulan Maret, ada satu hal yang hilang, dan bersaing dengan HTC Vive (penjelasan) dan PlayStation VR (survei), keduanya menyoroti kurangnya pengontrol yang cari gerakan Rift untuk memungkinkan Anda terkait dengan alami dengan beberapa benda virtual dan lingkungan Hidup. Mereka peluang terlambat untuk pesta acara, tetapi pengontrol Oculus Touch Controller lakukan perbaikan keterlambatan mereka dengan jadi pengontrol trek tangan terbaik.
Fitur Penting Oculus Touch
Fitur penting yang membuat pengontrol Sentuh $ 200 terasa lebih baik dibandingkan pilihan Vive adalah rasa kontrol yang jauh makin besar atas tangan dalam game Anda. Dengan memegang pelatuk pada jari telunjuk Anda, Anda dapat mengambil satu hal, tetapi memegang pelatuk pada jari tengah pada gagang berarti Anda dapat mengambil objek seperti gun dan masih memiliki jari telunjuk bebas untuk menarik pelatuk. Dan makin dingin, tombol dan jempol menempel di muka pengontrol tahu kapan jempol Anda hanya meletakkannya, tidak cuma waktu Anda menekan tombol, jadi dengan tingkatkan ibu jari dan memegang kedua pemicu, Anda dapat mengacungkan jempol dalam permainan. Gerakan seperti itu mengubah tangan Anda dari instrumen tumpul jadi satu hal dengan kontrol yang lebih baik, dan rasanya seperti langkah besar mengarah memiliki jari-jari virtual yang sepenuhnya diartikulasikan - walaupun kita belum ada disana.
Sesuai dengan Rift itu, pengaturan pengontrol Sentuh cepat dan mudah sebab tutorial di monitor pada klien Oculus. Mereka dengan nirkabel menyesuaikan langsung ke headset Rift, yang disebutkan anugerah dan sumpah. Berita baiknya adalah Anda tidak memerlukan dongle USB lain yang menempati port pada PC Anda, yang bagus karena pengaturan Rift yang memberi suport Touch sudah membutuhkan tiga port USB, ditambah yang opsional jika Anda ingin meninggalkan dongle pengontrol Xbox One Anda.. terhubung dengannya. Info buruknnya adalah Anda tidak pernah mendapat menggunakan pengontrol Sentuh dengan headset VR lainnya - semua terikat dengan private dengan Rift.
Dibutuhkan Kurang dari 10 Menit Untuk Bangun Dan Lari
Paket Touch termasuk sensor Rift kedua, yang terhubung ke port USB lain untuk memberi Anda peningkatan penelusuran. Penempatan yang disarankan adalah cocokkan kedua sensor beberapa kaki dari muka Anda, yang memberikan territory yang cukup lebar untuk dilewati. Wilayah permainan saya dengan kasar direkomendasikan lima kaki kali tujuh kaki, yang memungkinkan saya jauhi peluru dan bebek di bawah pukulan.. Pengaturan cukup sensitif waktu harus tempatkan sensor, tetapi keseluruhannya dibutuhkan kurang dari 10 menit untuk bangun dan berjalan, termasuk menggambar pinggiran di sekitar wilayah bermain saya untuk memperingatkan saya waktu saya akan memukul saya di monitor computer sewaktu pertandingan (seperti pola Vive Companion).
Pengontrol Sentuh Oculus
Berbeda dengan pengontrol pada game PlayStation VR Move yang tipis, pengontrol sentuh terasa sangat baik, dan mereka 1/2 ukuran pengontrol Vive. Plastik hitam cukup padat dan padat sampai cincin pelacak yang nampak halus yang memutari jari-jari Anda hampir tidak bisa ditekuk waktu didorong, dan pasangan saya telah selamat dari beberapa poni yang tidak disengaja yang tidak diiringi. Setiap pengontrol memiliki tujuh tombol - pemicu sederhana, tombol pemicu kedua untuk jari tengah Anda, dua tombol muka, thumbstick yang dapat diklik, dan tombol Home Oculus, yang kira-kira sama juga dengan Vive (yang dengan teknis dapat memiliki makin banyak tombol virtual menggunakan touchpad-nya. ). Salah satunya masalah kenyamanan yang saya rasakan adalah bila saya memiliki tangan besar, sampai cengkeramannya sedikit makin pendek dari yang saya suka dan membuat kelingking saya terasa longgar. , karena pengontrol kanan dan kiri dibuat agar pas dengan tangan itu, pengontrol dapat terasa canggung waktu Anda menggunakan headset, dan waktu Anda bisa melihatnya diwakili di dunia maya. (Itu relatif pada pengontrol Vive dan Move, yang dapat menggunakan kedua tangan).
Lihatlah Tutup Baterai Luar Biasa ini
Dalam 1 minggu penggunaan moderat kedua baterai masih menerangkan mereka memiliki muatan penuh, dan waktu sebagian besar dari penggunaan itu telah dalam permainan yang sering menggunakan raungan yang memuaskan untuk senapan (termasuk galeri tembak Mati dan Terkubur termasuk) atau sejenisnya. Penutup untuk baterai AA tunggal di setiap pengontrol diadakan dengan magnetis dalam tempat dan terasa sangat kuat - Saya tidak pernah menerangkan formasi istimewa yang sesuai organisasi Hei, lihat penutup kompartemen baterai yang mempesona ini pada siapa bermain individualized organization customized structure tentang lelucon apa sampai sekarang ini.
Penelusuran betul-betul baik dengan hanya beberapa gangguan, dan cukup pas untuk kerjakan beberapa hal sulit dengan program seni yang diikutkan, Medium dan Quill. Membesarkan hati seperti dengan Tiltbrush mencolok Google, yang memungkinkan Anda untuk melukis dalam ruang 3D seolah-olah kemilau meninggalkan jejak permanen di udara, tetapi semakin beberapa pilihan seperti Photoshop, seperti formasi. Medium semakin daripada alat memahat yang memungkinkan Anda untuk melukis dengan volume serta mengukir potongan-potongan untuk memperoleh bentuk yang Anda kehendaki di tanah liat virtual. Jika Anda belum pernah menggunakan program seperti ini, itu wahyu.
Dimana Touch masih tidak dapat bersaing dengan Vive, seperti PlayStation VR, ia memiliki titik buta di belakang Anda dimana pandangan tangan Anda terhalang oleh tubuh Anda. Dua sensor berarti bila ruang mati makin kecil dari apa yang dibikin oleh pertimbangan kamera tunggal PSVR, tetapi terlihat jelas: dalam game seperti pola uji Ayub, The Unspoken, dan demo Robo Recall, saya telah alami banyak peluang dimana saya kembali lagi 180 derajat untuk tembak musuh atau memperoleh satu hal dan memperoleh tangan saya setop sebelum raih target yang diinginkan. Oculus memiliki jalan keluar untuk ini, dimana Anda dapat membeli sensor ketiga seharga $ 80 untuk tutup sudut terakhir dan raih ruang penelusuran VR rasio penuh, tetapi tentu saja yang menempati port USB lain dan peluang memerlukan kabel ekstensi USB.
Ada agak banyak perangkat lunak yang berada di Oculus Store yang menggunakan Touch di waktu peluncuran, termasuk beberapa juara seperti The Unspoken (yang datang free dengan pre-request) serta hit multi-organize seperti Serious Sam VR, Ruangan Pirate Trainer, Job Simulator, dan Simulator Bedah. Selain itu, jika Anda telah aktifkan pilihan untuk memungkinkan game non-Oculus Store berjalan di Rift Anda, Anda dapat mainkan banyak game di Steam yang dibikin untuk Vive, walaupun beberapa diantaranya akan hadirkan pengontrol Vive virtual di tangan Anda bukanlah pengontrol Sentuh yang Anda pegang. Saya dan dapat membuat Google Earth VR Vive hanya berperanan dengan jatuhkan satu dokumen DLL ke direktori, dan itu fenomenal.
Ketentuan
Jika Anda memiliki Oculus Rift, pengontrol sentuh adalah aksesories yang mutlak harus dimiliki. Dengan pengontrol yang singkat dan serbaguna ini, Oculus selanjutnya tutup sebagian besar celah dengan Vives yang bersaing dalam hal siapkan penelusuran tangan pas dalam milimeter dalam fakta virtual, dan melalui itu dalam ketangkasan tangan virtual Anda. Salah satunya kekurangan penting adalah bila set-of-the-case tidak siapkan cakupan 360 derajat penuh, jadi kecuali Anda membeli sensor lain, mudah kehilangan jejak arah Anda dan selanjutnya memperoleh satu hal yang terhalang oleh tubuh Anda. Walaupun begitu, memberi penambahan penelusuran tangan ke pengaturan VR Anda membuka banyak dunia yang penuh dengan kesempatan, dan pengontrol Sentuh adalah pilihan terbaik yang ada.
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Heya, sugar! 💋X Last night at the @fishhousepensacola Pensacon pre-party. Won 2nd place in the cosplay contest with @leonhart.cosplay! We completely re-made these cosplays from our first attempt. I think they look so much better now! Still gonna need some work though... I'm starting to miss Borderlands again. Playing the VR version in the HTC Vive is pretty magical. ❤️ Anyway, @pensacolapensacon starts in a few hours! See you there? Mad Moxxi - me Handsome Jack - @leonhart.cosplay from Borderlands: The Pre-Sequel (at The Pensacola Fish House) https://www.instagram.com/p/B9GjTxNDFyj/?igshid=1f5ax9xfaf1sz
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HTC Vive Pre, Nisan Başında Satışa Çıkıyor Geçtiğimiz hafta Barselona’da düzenlenen CES 2016 fuarında tanıtımı gerçekleştirilen HTC Vive, 29 Şubat itibariyle ön siparişe açıldı.
#çıkış tarihi#fiyat#HTC#htc vive#htc vive pre#oculus#oculus rift#ön sipariş#sanal gerçeklik#steam vr#teknoloji#Valve#vive#vr gözlük#yeni
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Get your Vive Deluxe Audio Strap today!
Get your Vive Deluxe Audio Strap today!
Do you love sharing the Vive experience with your friends and family members, but dislike the adjustment process when someone new tries on your Vive headset? The day has finally come for us to buy the new and improved HTC Vive head strap. The new hardware dubbed the Vive Deluxe Audio Strap is an add-on for first generation Vives as well as the Vive Pre and brings a few additional features…
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