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#Guitar VST
ariyan24 · 1 year
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Native Instruments Session Guitarist Picked Nylon Download
Native Instruments Session Guitarist Picked Nylon is a remarkable virtual instrument that brings the rich, expressive sound of a meticulously sampled nylon-string acoustic guitar to your music production toolkit. This downloadable software instrument is a must-have for musicians, composers, and producers seeking the warm, organic tones of a nylon-string guitar.
Picked Nylon offers an extensive collection of authentic articulations and playing styles, allowing you to craft realistic and emotive guitar parts effortlessly. From delicate fingerpicking to soulful strumming, the instrument's versatility caters to a wide range of musical genres, including classical, jazz, folk, and more. The sampled guitar's pristine clarity and detailed nuances capture the essence of a real nylon-string instrument, making it a go-to choice for creating evocative melodies, harmonies, and rhythmic textures.
With its user-friendly interface and customizable features, Native Instruments Session Guitarist Picked Nylon empowers musicians to achieve studio-quality guitar tracks with ease, enhancing the depth and character of their compositions. Whether you're a seasoned pro or just starting your musical journey, this virtual instrument is a valuable addition to your digital studio, inspiring creativity and delivering stunning sonic results.
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spectrum-core · 10 months
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enjoy these (painfully loud, PLEASE play at a low volume) touhou arrangements i made in high school and then proceeded to never finish because i didn't know which direction(s) to take them
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(important addition)
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fleethall · 2 years
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"You sit across the fire from a Lonesome Cowboy. He asks you to tell him a Story."
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dilfslayer1080p · 7 months
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Heyyyyyyy HLVRAI enjoyers if anyone can do a sick guitar solo pls hmu I am suffering
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krazetv · 10 months
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MIDNITE by Karanyi Sounds REVIEW & PLAYTHROUGH | Hybrid Guitar Atmospheres
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amplesoundtech · 7 months
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Excellent drummer Steve Monti 🔥 using our virtual guitars and Bass to compose: Ample Guitar Eclipse, Ample Guitar PF and Ample Bass Jazz. Make your music come true with our virtual instruments:
www.amplesound.net
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spikeinthepunch · 2 years
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i think one of my struggles w making music and why i have failed to really get back into it is i am not knowledgeable in it at all, entirely self taught, which is not much teaching to begin with lol. and i struggle to actually make what i have in my head due to that. all i did in the past was look up a specific key and chords and just throw those notes down. and sure everything sounded fine and worked, but in terms of song structure i put down vs what i think, i fail to actually capture it bc i dont have the skill to do it/to know how to make whats in mind. ill throw some patterns down and be like... ok sounds nice but what do i do next. idk.
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canmom · 4 months
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long but fascinating video. the basic criticism is p much spelled out in the thumbnail there: Western music that labels itself 'Persian', 'Arabic', 'Egyptian' etc or serves as soundtracks for Middle Eastern settings is always a mishmash of wildly geographically separated regional elements that almost exclusively refers back to other Western orientalist music, but passes itself off as the real thing enough that most people have no idea what, say, Iranian music actually sounds like. it's certainly true... but the really interesting part for me is the details: Faraji breaks down the stereotypical elements of that orientalist style (the Armenian duduk, melodies that walk up and down the double harmonic major scale, a certain very specific vocal style) and describes what's missing (e.g. the many more common modes of Iranian music which use microtonal quarter tone steps, the complex ornamented articulations, the specific 'accents' of different regions) and in a fascinating bit, makes a similar mishmash of regions applied to Europe to make a parody 'Scottish' song which honestly kinda slaps. he's also got a pretty good analysis of where this stuff comes from in the affordances of Western instruments and VSTs - it's nearly impossible to play microtonal music on a guitar or piano, and Western musicians don't really learn how to do it
I don't have much to add besides 'interesting video!' but I'll definitely be using this channel a bit in the next big music theory post I'm cooking up (which will mainly be about trying to understand the process of composition). he's got another long video on Iranian music theory too and I'm looking forward to checking it out...
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toskarin · 6 months
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how did you get started making music, tools-wise?
I've talked about this a bit before and I don't necessarily recommend doing this, so skip the following two paragraphs and go right to the one under the break if you actually want the method I recommend
I lied to a girl I liked from my school and told her that, because I could play guitar I could also play piano, so I could teach her to play piano. both of these statements were lies.
I had to panic and learn both guitar and piano one week ahead of the lessons I was giving her as an excuse to hang out. so I self-taught in a haze of panic and "maybe she'll like me" (she did not) (but she kind of did) (but she was bicurious) (but she was wishy-washy on if she wanted to get together and her parents didn't like me) (and her parents were homophobic) (I think she might have texted me at one point years down the line to tell me she had a girlfriend but it was after I deleted our text history and I'm chronically unable to remember to put people's names into my contacts so who knows)
but that's all an aside. that's a bad method.
anyway if you want to start making music in earnest, doing what I did when I got serious about making songs instead of trying to impress girls whose parents wanted to destroy me with their minds here's a better answer
go acquire FL Studio. it's apparently really easy to do this because people have been acquiring it for years, or so I've heard. FL is good for learning because you've got 20 years worth of free tutorials available to you on youtube to dig through and plenty of stock vsts to play with out of the box
FL Studio is, realistically, the only tool you actually need to start making music. you could get away with less, but it's what I used, and as long as you don't pick up Specific Bad Habits, your experience with it will transfer to other DAWs if you decide to switch it later
that's all, really
if you go this route, the golden rule I'm going to impart on you right now is that you need to have a limiter on your songs. the default FL studio song templates have one, so you should keep it until you know enough to know why you might adjust something like that
it doesn't matter if it sounds fine in the editor without a limiter. everyone thinks it's not a big deal at the time, but as you get more experienced, there's literally nothing short of getting in legal trouble that you'll regret more than realising that your old work is almost entirely unsalvageable because you didn't put a limiter on it and now half of the audio is just lost data to clipping
I'm gonna put a few more recommendations for things I've used, just so you can consider them if you need something else to chew on. everything past this point is entirely optional and you'll do just fine with FL Studio alone. in fact, probably don't worry about everything below the line
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items marked with [F] are free.
DIGITAL AUDIO WORKSTATIONS THAT AREN'T FL
for tracker-based editing and chiptunes, use Renoise. you'll either love or hate trackers, and while they have a steeper learning curve than piano roll DAWs, they might come more naturally to you. I personally think that Renoise is a lot of fun to use. it kinda has an "addictive" quality to it, as funny as that is to say
for quickly sketching songs, use [F]Jummbox. it's an html workstation (multiplatform!) that writes your sketches to a url, meaning it's pretty easy to collaborate on musical sketches. Jummbox is good for making chiptune style instrumentals, but what makes it especially accessible is the fact that it works on a piano roll system, which will be familiar to you if you're working in FL
for writing sheet music, I recommend starting with [F]Musescore. I'll warn you right now that there aren't really any good notation editors and you're making lesser-of-evils decisions when you pick any of them, but it's probably the best compromise out there right now. it's the one I use when I need to hand something to a physical musician. you can also export pieces as midi, although there's better ways to do that lol
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VSTs
if you can acquire Pianoteq, do that. if you feel uncomfortable with acquiring it, [F]Keyzone Classic is free and can sound pretty nice with a bit of work, but you really have to learn to work with it
if your workstation can handle it performance-wise, go pick up [F]Vital - Spectral Warping Wavetable Synth. there's tons of free presets for this out there and it sounds good. cool synth. Serum: Advanced Wavetable Synthesizer is also good and has plenty of presets, but it's on the pricy side, so consider how comfortable you are with [finding a friend to buy it for you]
[F]Decent Sampler doesn't do much out of the box, because it's just a tool for playing sample banks, but if you go to [F]Pianobook, you can find tons of weird and fun sample packs of just about everything you can imagine. sounds derived from folk instruments, industrial equipment, lego sets, stylophones, choirs, whatever. incredibly useful.
Valhalla VintageVerb. this is the reverb plugin. you want this one. [F]Valhalla Super Massive is also good but it's more focused on alien-sounding reverb effects and enormous spaces, so it's kind of got a niche use case and you should be a little careful with it
if you've heard a lo-fi hip hop song on youtube, it probably used [F]iZotope Vinyl. this one can save you a lot of time if you're going for that sound because it comes with all the little vinyl flourishes outside of compression (like dust crackling) that you'd otherwise have to add yourself
[F]Genny VST is advertised as giving a genesis/megadrive sound, but what actually makes it shine is that it's an actual synth emulating the YM2612 and SN76489 sound chips. this means you can create your own sounds that work within those specs, which is a lot of fun! definitely beats just using samples, if you ask me
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HARSH VSTS THAT I PERSONALLY LIKE BUT WHICH ALSO MIGHT !!HURT!! YOU. SO BE VERY CAREFUL USING THESE.
[F]Tritik Krush is a bitcrushing plugin. it does a good job of bitcrushing and downsampling. I use it a lot in my songs, but you've really gotta know how to keep this one under control, because it's fully capable of making painful sounds on accident and can completely devour your mix
[F]FSA Latcher is a gorgeous noisebox. it screams in horrible ways and makes dying machine noises in various colours. this is the musical equivalent of working with radioactive material, so be extremely careful using this in anything you don't want to hurt the listener's ears
girlfriend just told me I have to recommend [F]Noise Engineering Ruina to you if I'm making a category with this heading. I don't personally use it, but she likes it (she's better at music than I am) and it's free, so you should go pick it up. "it annihilates sounds very deliciously" (maybe I should use it)
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hope that helps a bit!
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barbatusart · 1 year
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PEOPLE INTERESTED IN MUSIC LISTEN UP: go to reaper.fm right now & get yourself a trial copy of Reaper, the trial period is indefinite & functions like winrar where once it’s up it just pings you on startup to suggest purchasing & then let’s you continue using it in full. Reaper is a DAW (digital audio workstation) which is a type of program that lets you manipulate sound the same way that sai CSP & photoshop are programs to manipulate images. Audacity is technically a DAW but an extremely basic one, you want something powerful to really get in there ie you want Reaper. also if you eventually wanna purchase it & support the guys behind it it’s extremely reasonably priced, it’s like $60 bucks or something
SECOND you need VSTs (virtual studio technology), these are the audio equivalent of your brushes, or more like they’re both your guitar and your guitar pedals. there are some for pay but infinitely more excellent ones that are free & make all sorts of wacky noises, check out labs.spitfire.audio for the LABS virtual instruments, some completely gorgeous stuff there. you can tweak the shape of the sound in each & chain VSTs on top of each other to infinity to mangle your sound to your liking & you’re really only limited by your computer’s ability to handle it lol. also check out what’s going on at freakshowindustries.com cus they’re doing demented stuff, their VSTs are pay but all give you the option to “steal” them ie get the license for them in full for completely free
im planning on eventually doing a stream getting more in-depth on the little i know about Reaper functionality, so i highly recommend you familiarize yourself with the super basics! the learning curve is a bit rough compared to other DAWs but once you have the AHAH! moment it gets significantly easy to handle
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invertedfate · 2 months
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Hiya. I've been wondering which programs you use to create Inverted Fate's OST, and what you'd recommend for a beginner in composing? I think you've mentioned both before but it's also been a while. Thanks. ^^
I use FL Studio 12, and I use a lot of soundfonts to do most of the heavylifting. Realeight is a pretty decent guitar VST, and Guitar Rig is a solid amp, but I'm sure there are other options, like the ultimate guitar kit soundfont. It's hard to say how beginner friendly it is, since I had some musical background beforehand, but there should be a lot of tutorials, at least!
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ariyan24 · 1 year
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iZotope Trash 2 Download
iZotope Trash 2 is a powerful audio processing software that revolutionizes the world of distortion, saturation, and sound manipulation. With its innovative and user-friendly interface, Trash 2 provides musicians, producers, and sound designers with a wide range of creative tools to transform and sculpt audio in unique ways.
This software offers an extensive collection of distortion algorithms, filters, dynamics processors, and convolution-based impulse responses, allowing users to experiment with virtually limitless sonic possibilities. Whether you're looking to add warmth and character to your tracks or push the boundaries of sonic experimentation, Trash 2 delivers exceptional results.
Its intuitive visual interface makes it easy to dive into intricate sound shaping, while its multi-band processing capabilities enable precise control over various frequency ranges. From subtle harmonic enhancements to extreme, glitchy textures, Trash 2 empowers you to craft the perfect sound for your music or sound design projects.
Don't miss out on the opportunity to elevate your audio processing game—download iZotope Trash 2 and unlock a world of sonic creativity.
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girlballs · 3 months
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Meowdy :3 can I ask what your guitar production process is? Your guitars sound huge and organic in a way i never seem to be able to replicate and I'm not sure where I'm going wrong
oh hi thanks! in the abstract the signal chain is just
raw guitar DI (my audio interface has the input volume set to like 90%~ which just barely stops it from peaking) -> Amplitube almost exclusively for the pedal simulation -> (usually) Distox as a preamp -> some amp VST -> NadIR for loading cabinet IRs
i'll usually have the exact same setup on two tracks panned hard left/right, routed to a mix bus with nothing in it but a compressor to reel in some of the low end. plus Modo Bass 2 (same devs as amplitube) in the center, sometimes with a synth sub doubling it.
for an actual practical example here's the exact setup i used on The Great Work
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bass distortion settings for the modo bass (<- set to picked play style instead of fingered, internal amp sim turned off)
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in this specific instance i was using metal lead W as a preamp instead of distox but only on the hm2 half of the chain
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BUT! the really important part is that i also have a Phase Plant synth layered over the guitar parts
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here's a chost i put up on cohost with what the mix sounds like with/without the synth, plus the synth by itself
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landrick-lycidas · 1 year
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After two months of work, I've finally finished my cover/arrangement of Alright by Maxton Waller! I love Dndads so much, and I decided to culminate that in a medium that expresses me most. I am really happy with the end product, and I hope you enjoy listening to it :)
Amp: Boss Katana MKII 50w
Drums: Ugritone Arena Rock VST
Bass: IK Multimedia MODO bass VST
Guitar: Solar A2.7C
DAW: FL Studio
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krazetv · 1 year
Video
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Checking Out Shreddage Bass Collection 64% Off by Impact Soundworks | WALKTHROUGH..
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thumpypuppy · 9 months
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Hello! I was wondering if there were any plans to release a soundbank of some of the sounds used in the ISAT soundtrack? :)
Great question!
The sounds used in the ISAT soundtrack are as follows:
NI Massive
NI Kontakt 5 Library
Spitfire Audio Albion ONE, Labs, and Sacconi Quartet
Toontrack Super Drummer 2 + Metal Foundry
Ibanez 8 String Guitar
Mitchell 5 String Bass
Various audio effect plugins
Spitfire Labs is free to download, you can always get a bunch of free plugins from Native Instruments, and the chiptune sounds are just some really basic square (and other) waves out of Massive, which can be done with any number of plugins (I know there are loads of free chiptune VSTs out there).
We're actually planning a series of tutorial videos on mixing and compression, and may actually include an additional video about sound design with additive synthesis.
To answer your question, no, at this time we are not planning to release a sound pack as all of the sounds used are from commercial products, but we're happy to go over making your own sounds so you can find your voice in sound design. If there are any tracks in particular where you're wondering "How did they do that?" please feel free to submit another ask and we'd gladly go over the details!
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