#Freespace2
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ART 311 - May 6, 2020 Additional Posting
Tagging on to my first post, I have been gaming for over twenty five years and have been exposed to virtually every kind of storytelling that is present within the Video Game industry. Linear or branching structure, supported by a given or built narrative, and a multi-player or single-player experience. I have played games from any classification you can think of and found delivery methods which work and those that don’t. Compare these games: FreeSpace 2, Freelancer, No Man’s Sky, and Tachyon: The Fringe. They’re all spaceflight games.
FreeSpace 2 is a linear, spaceflight combat simulator. To me, this was and is still the single best linear story game that I have ever played (this opinion takes into account things outside of narrative though, like how I can’t play horror games because I jump to easily; if this weren’t the case, Thief II: The Metal Age may have been a contender for that spot). It had an extremely engaging story which was all translated expertly on a “need-to-know” basis via the mission briefings and de-briefings, and in-mission transmission between mission control, your wingmates/escortees, and yourself. The rest of the game was you being a bad-ass pilot and protecting some stuff while blowing the living hell out of other stuff. For its time, the graphics were phenomenal and the scenery (whether open space or a shrouded nebula) beautiful. The accompanying soundtrack took players on an emotional roller-coaster ride entirely appropriate for every scene you played through and was truly breathtaking. Honestly, the music of that games can still bring tears to my eyes in the right moment. The game, as a whole, succeeded at its storytelling because of all of these elements combined, and because it made you feel as though you were directly responsible for the success of missions through leadership (ability to command wings to secure/destroy/protect objectives) and skill, and your character was rewarded with commendations and promotions to reinforce that feeling.

SPOILERS AHEAD: I know the game is now twenty-one years old, but in case I have inspired anyone to try it out through GOG.com I wanted to warn of spoilers. Despite this being a linear style of narrative, this game still provided me with my first truly “influential” player choice in my video game experience which directly influenced how the final mission ended. In the final mission, the bad guys of the series are causing a sun to implode and cause a resulting supernova to destroy a system. Your mission is not to destroy the ships causing this to happen, but to escort the relief fleets evacuating all civilized life from that system from their entry into the system to the jump-point out of the system in a given time-frame. When you begin to near the end of the mission you’re presented with two options: you can either choose to burn hard to the exit saving who you can and escaping yourself or stay back and protect the stragglers, getting them through and failing to escape yourself. Either way, so long as you saved the primary escortees, you complete the mission and are presented with an ending cinematic. However, if you chose to remain behind and sacrifice yourself the cinematic that you are presented with is in a tone of subdued jubilation, the narrator mourning those who sacrificed themselves for their victory of escape. You won either way, but if you sacrificed your character this cinematic stirred a lot of real and deep emotions. END OF SPOILER.
Freelancer is a third-person, spaceflight RPG, with a core story line which was a semi-linear and semi-branching in nature. It was linear in that you had to complete various core missions to progress to the next phase of the game, but it it was branching in that what you did in between to advance to those transition missions was entirely up to you; you could become a mercantile behemoth, a pirate, a military officer, a smuggler, or a mercenary. There was expansive lore in the game outside of the core missions for you to discover, a variety of ships and weapon loadouts for you to choose from which affected the difficulty, and occasionally the lore, of the game universe. When comparing space games, this is easily my favourite RPG style space game that has a story to it (Star Citizen, EVE Online, and Elite: Dangerous don’t qualify because while they may have goals you can aim for, there isn’t really an overarching story in them). The story itself gets characters emotionally invested in the game’s universe, and uses pretty darn good foreshadowing in several instances.

Tachyon: The Fringe is a mechanically excellent game, but it falls far short of the excellence of FreeSpace 2. It is another primarily linear story line, though you are given the choice of choosing a faction to support, which just determines which of two linear paths you will follow. The writing of the story’s structure leaves much to be desired, though it must be credited with being fairly compelling despite this. It’s also presented in the lac-luster manner of job board postings. There are side missions that can be completed, however there’s little variety and zero bearing on the main story. The soundtrack is of middling quality and doesn’t inspire nearly the emotional response of FreeSpace 2′s masterpieces of composition. Not much more I can say about this game other than, “It was meh”.

No Man’s Sky is infamous within the gaming community, and for good reason. It was promised to be the most expansive sandbox game ever created, with diverse ecosystems on procedurally generated planets, whose fauna was also to be generated using this procedural process and as a result be unique, have a deep story that players uncover pieces of the story as they travel towards the center of the galaxy only to be thrown into a much more expansive story when you get there, and be actively multiplayer (but were told it’d be super unlikely you’d run across any other players)! Except it was nearly nothing like it was promised. The planets weren’t unique, the animals were all similar, and the story was dull as all hell, and when two players coordinated over stream to get to the same location on a planet, they couldn’t see each other (multiplayer wasn’t in the game). The story of this game relied on information dumps on the players at uncontrolled intervals, and there was nothing present within its content or delivery which gave players any reason to care about or engage with the “main story”. This was a branching narrative “sandbox” game which failed for a variety of reasons at launch, but story wise it failed because it didn’t catch the players’ interest.

If you made it through all of this, good on you!
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Unendliche Weiten. #Freespace2 und Conflict: #Freespace – The Great War von 1999 aus dem Hause #Interplay #Galaktisch !!! Dir gefällt was du siehst und willst mehr? 🤪 ✅Follow, ✅Like, ✅Käsekuchen 😄 🕹️ www.Never2K.de #retrogames #videogame #oldgames #eurobox #letsplay #livestream #sony #atari #bigbox #amiga #commodore #c64 #megadrive #mastersystem #capcom #retrogaming #ps1 #retrogames #playstation #sega #dreamcast #nintendo64 #n64 #nintendo #diskette (hier: Baden-Württemberg, Germany) https://www.instagram.com/p/CdbCX7KIxEz/?igshid=NGJjMDIxMWI=
#freespace2#freespace#interplay#galaktisch#retrogames#videogame#oldgames#eurobox#letsplay#livestream#sony#atari#bigbox#amiga#commodore#c64#megadrive#mastersystem#capcom#retrogaming#ps1#playstation#sega#dreamcast#nintendo64#n64#nintendo#diskette
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Die Gerüchte scheinen sich zu bestätigen: Ein Teil Flotte der Neo-Terranischen Front hat sich abgespaltet, um eigene Souveränität zu erlangen. Manch einer vermutet ehemalige Anhänger von Aken Bosch als Drahtzieher. Sowohl die regulären NTF-Einheiten als auch der ihnen nahestehende Neo-Terranische Bund sind in Alarmbereitschaft.
Melde dich jetzt an und spiel mit: http://ds2.drifting-souls.net/
#DriftingSouls#DriftingSouls2#NTF#Neo-Terranische Front#Neo terran front#Neoterranfront#neoterranischefront#Orion#Fenris#AkenBosch#Bosch#Freespace#Browsergame#Browserspiel#Indiegame#Freespace1#Freespace2#Boschseparatisten
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⚡️ #Раздача игры Freespace 2 🎮 в @GOGcom до 27 октября, #бесплатно #freespace2 https://t.co/QXnGann9ej
— TopMMOGames (@topmmogames_org) September 25, 2019
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I don't mind being a pawn, as long as the game isn't rigged
A pilot from Freespace 2
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The Battle of Deneb
#yammi50#gif#gifs#freespace#freespace2#freespace: the great war#freespace the great wat#the great war#the battle of deneb#battle of deneb#deneb
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››› Drifting Souls 2 – das kostenlose Weltraum-Indie-Browsergame ‹‹‹
forsche • expandiere • errichte • kämpfe • handle • verbünde • zerstöre • bevölkere • sammle • erschaffe • verteidige • schreibe Geschichte
››› www.drifting-souls.net ‹‹‹
#driftingsouls#Driftingsouls2#Browsergame#Browserspiel#Indiegame#Depot#Raumstation#Orion#Kembang#Freespace#Freespace1#Freespace2#Vasudaner#Terraner#Shivaner#Terrans#Shivans#Vasudans
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It's ingame and under general testing, hopefully It will get released at the end of the week. c: Here's a view from top and under.
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Hier eine kleine Vorstellung unseres Browserspiels. :) Zum Anschauen empfehlen wir, die Untertitel einzuschalten, um keine Informationen zu verpassen. :)
Spiel mit unter: http://ds2.drifting-souls.net/
#DriftingSouls2#DriftingSouls#Indiegame#Browsergame#Browser#Browserspiel#Freespace#Freespace2#Freespace1#Shivaner#Terraner#Vasudaner#Vasudans#Terrans#neoterranfront#neoterranischefront
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Worum geht es im Browserspiel Drifting Souls 2? Dies wird im Interview von VisioRetron mit unserem Spieler Psantik deutlich. Wir wünschen viel Spaß beim Zuschauen und danken VisioRetron für das gelungene Video!
Spiel mit unter: http://ds2.drifting-souls.net/
#DriftingSouls2#DriftingSouls#Browsergame#Interview#Browserspiel#Psantik#VisioRetron#YouTube#RPC2017#Indiegame#dev#indiedev#freespace#freespace1#freespace2
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Spielbeschreibung

Beim Weltraum-Indie-Browserspiel "Drifting Souls 2" schreibst Du die Geschichte: Es verbindet Rollenspiel, Wirtschafts- und Handelssimulation, Strategie und Kampf auf einzigartige Weise.
Das Spiel basiert auf der Narration der Freespace-Computerspiele der 90er Jahre, allerdings werden Spiel und Handlung regelmäßig fortentwickelt. Mittlerweile schreiben wir das 25. Jahrhundert. Vasudaner und Terraner mussten vor den Shivanern nach dem letzten Krieg fliehen und sind nun in einem entfernten Teil des Universums gelandet.
Die Herausforderung ist, dass es keine vorgegebene Geschichte oder festgelegte Handlungsabläufe gibt: Drifting Souls 2 ist vollständig non-linear und rundenbasiert.
Du bestimmst, ob Du Händler oder Krieger, Rollenspieler oder Entdecker bist, ob Du viel Zeit oder wenig investierst. In den fast unendlichen Weiten der verschiedenen Sternensysteme wird für jedem das Richtige geboten.
Drifting Souls 2 wird von Spielern für Spieler programmiert, wird ständig weiterentwickelt und jeder kann daran teilnehmen, denn das Spielprojekt ist open source und seit 2003 ohne Reset. Das Spiel ist vollständig kostenlos, es existieren keinerlei bezahlbare Inhalte und auf Werbung wird gänzlich verzichtet!
Drifting Souls 2 existiert seit 2001. Das Spiel ist rundenbasiert (sog. Ticks) und hat zur Zeit aufgrund einer längeren Offlinephase (einige Wochen) noch rund 100 Spieler (Tendenz steigend). Als Spieler kann man u. a. Asteroiden besiedeln, Schiffe bauen, kämpfen, Bergbau betreiben und handeln.
Ein wichtiges Element ist das Rollenspiel; die Spieler schreiben die Geschichte des Spiels selbst. Zudem existieren diverse NPCs, die von erfahrenen, ehemaligen Spielern gesteuert werden. Es gibt zur Auswahl zwei Rassen (Terraner und Vasudaner) und man kann sich verschiedenen Fraktionen und Allianzen anschließen.
Neben dem Rollenspiel sind die besonderen Elemente die vielfältigen Möglichkeiten der Schiffsmodifikation, das komplexe Kampfsystem und die Herausforderung des Aufbaus eines funktionierenden Wirtschaftsystems. Das Spiel basiert auf der Story der Freespace-Spiele.
Spiele jetzt mit unter https://ds2.drifting-souls.net/!
Facebook: https://www.facebook.com/DriftingSouls2/
Twitter: https://twitter.com/driftingsouls2
YouTube: https://www.youtube.com/channel/UCV8sIgkUJIu-zSDpkvpZstA
Instagram: https://www.instagram.com/driftingsouls2/
#DriftingSouls2#DriftingSouls#Browsergame#Indiegame#Browserspiel#Terraner#Vasudaner#Shivaner#Freespace#Freespace1#Freespace2
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Hier Platz 2 vom aktuellen #Bilderwettbewerb! #Shivaner
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+++ #DriftingSouls2
+++ #Indiegame
+++ #Browsergame
+++ #Weltraumspiel
+++ #Aufbauspiel
+++ #Strategiespiel
+++ #Rollenspiel
+++ #kostenlos
+++ #freespace2
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http://ds2.drifting-souls.net
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