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#Frankenstein Meets The Space Monster
atomic-chronoscaph · 7 months
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Frankenstein Meets the Space Monster (1965)
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chernobog13 · 1 year
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Mr. Spock's cousin, Sheckie, DOES NOT approve!
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doubtfultaste · 11 months
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duffertube · 5 days
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▶️ Frankenstein Meets The Space Monster (1965)
Source: Internet Archive
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hallucinationhorrors · 11 months
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fitsofgloom · 1 year
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Keep It Real Until The Grave!
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scifipinups · 4 months
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Marilyn Hanold Frankenstein Meets the Space Monster (1965)
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rabidhiss · 2 years
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Space Monster shpacemonster.. …I‘m all about a cyber-Frankenstein!
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spectrumtacular · 1 year
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God gives his hardest battles (choosing which Dracula 7" action figure to get) to his sexiest soldiers
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cinemajunkie70 · 2 years
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Happy Birthday in the afterlife to the eternally awesome Bela Lugosi!
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grunckle · 4 months
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On stars, guardians, and Rain World’s cosmology.
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One aspect of Rain World lore that’s asked about quite a lot but normally never gets satisfying answers is the topic or Rain World’s space/universe/cosmology. Despite first impressions though, there’s a lot more it than meets the eye, so I thought I would compile most everything we know about it.
For one, to get it out of the way, Rain World isn’t on a planet, and its universe is fundamentally different from our own. This is something Joar has talked about on occasion.
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He also said on an earlier dev log how Rain World functions more like a fantasy world where it doesn’t hold much relevance than a real sci-fi like planet.
“Oh, another thing - Rain World isn't a planet lol Cheesy Or I guess it might probably be on a planet, just as Lord of The Rings, Sex And The City, Zelda and Frankenstein's Monster are probably technically on a planet, but just as in those examples the planet aspect isn't really relevant at all. Rain World is more of a fantasy world or a dream world, not somewhere you can go in a space ship ~”
But even if it’s not incredibly relevant, it’s clear a lot of thought was put into Rain Worlds fictional cosmology, this was even mentioned by James.
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So, that being said here's what we know about Rain World's cosmology in game.
The biggest indicator of Rain World's unique cosmology is that the Farm Arrays deep pink pearl just mentions celestial spheres, which are aspects of older cosmological models.
"This one is just plain text. I will read it to you. "On regards of the (by spiritual splendor eternally graced) people of the Congregation of Never Dwindling Righteousness, we Wish to congratulate (o so thankfully) this Facility on its Loyal and Relished services, and to Offer our Hopes and Aspirations that the Fruitful and Mutually Satisfactory Cooperation may continue, for as long as the Stars stay fixed on their Celestial Spheres and/or the Cooperation continues to be Fruitful and Mutually Satisfactory." ...May Not as long as the Stars stay fixed on their Celestial Spheres Grey Hand, Impure Blood, Inheritable Corruption, Parasites, or malfunction settle in Your establishment."
More subtly, there's also a mention of the ground colliding with the sky.
"If you leave a stone on the ground, and come back some time later, it's covered in dust. This happens everywhere, and over several lifetimes of creatures such as you, the ground slowly builds upwards. So why doesn't the ground collide with the sky? Because far down, under the very very old layers of the earth, the rock is being dissolved or removed. The entity which does this is known as the Void Sea."
You could chalk this line up to flowery language, but considering the presentation of the rest of the dialogue, it sounds more like an actual aspect of this world.
We know from the Chimney Canopy echo that the sun rises.
"From within my vessel of flesh, I would perch upon this spot to observe the rising of the sun."
And from the top of The Wall we can see the moon and stars (confirmed to be stars by Joar in the previous screenshot, instead of satellites or something else) , which are green!
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So, what does this all mean? I think we can entail a few things with what they've given us.
For one, the mention of the ground colliding with the sky implies some sort of firmament, which isn't an unusual concept in the general realm of celestial spheres.
But on the topic of celestial spheres, the pearl actually isn't the only place we see the concept. Guardian halos are very similar to depictions of celestial spheres, and also astrological clocks.
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You can make of this as you will, perhaps the astrological references being tied to guardians could hint at the nature of karma, but there isn't much to really delve into that idea.
For what it's worth, celestial spheres are also core concepts in Gnosticism, which Rain World is heavily inspired by. I explain it more in this post about Void Worms, but for a quick synopsis in Gnosticism there are seven planetary spheres, and an eighth above them; the planets and stars are fixed to their spheres. These things just further cement the fact that celestial spheres seem to be a key aspect of Rain World's cosmology, and it would also likely imply it's universe follows a geocentric model.
For a bit of a more out-there theory, people have pointed out how the view atop the wall stretches really far, going far beyond what we could see on a spherical planet like Earth, which has led some to theorize that the world is also flat.
But what is probably the most important aspect of Rain World's cosmology is the nature of dust. Dust builds up, and the bedrock of the world is eaten away at by the Void Sea. Civilizations rise and fall into the sea as new ones are built above it. Many, including myself, believe that the world exists in a sort of state of equilibrium. The world is dissolved from the bottom, then that falls back on the world as dust; even in the final moments of the game we see dust suspended in the void sea depths.
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And hey, even void worms are described as being star-like.
"Oh, interesting. This is a diary entry of a pre-Iterator era laborer during the construction of the subterranean transit system south of here. In it they describe restless nights filled with disturbing dreams, where millions glowing stars move menacingly in the distance."
Cyclical, recursive, something else entirely? We can never really pin down the true nature of Rain World's cosmology, but the things we do get hint at something strange and unique. It's such an interesting aspect of the lore, and it seems like Videocult will continue to make mysterious cosmologies in their future projects...
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ronmerchant · 7 months
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FRANKENSTEIN MEETS THE SPACE MONSTER (1965)
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lilzumbi · 2 months
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🧃⋆ ࣪. welcome to my blog
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.ᐟ introduction .ᐟ
🎀 my name is cat, i am genderfluid and go by any pronouns! i'm mainly fem presenting, i am also pan & demirose
🫧 this is a sfw age regression blog, although when i am regressed it is not always happy or fun, so there may be vent posts & not so joyful things every now and then
🐾 i believe i am also a kitty regressor!
.ᐟ interests .ᐟ
🛸 my interests include: kawaii j-fashion, monster high, horror, cyber aesthetics, sanrio, space/aliens, zombies, frankenstein, movies, cats, cooking, collecting, ocean life (jellyfish & whale sharks), cookie run kingdom, spiderman (spiderverse series), wild krats, stray, zombie land saga, & more.
🧁 i do plan on posting and sharing these interests even if they are not "typical", (although i won't post things like gore in relation to horror)
.ᐟ dni + extra .ᐟ
🪼 i am not okay with any kink interactions. if your blog makes me uncomfortable, i will block you. the rest of my dni meets standard criteria
🩷 i would really love to make friends & mutuals! please don't feel afraid to talk to me!
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richincolor · 7 months
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I love speculative fiction, so I thought it would be fun to highlight three speculative fiction books that came out this year to add to your TBR pile:
A Tempest of Tea (Blood and Tea #1) by Hafsah Faizal Farrar, Straus and Giroux
On the streets of White Roaring, Arthie Casimir is a criminal mastermind and collector of secrets. Her prestigious tearoom transforms into an illegal bloodhouse by dark, catering to the vampires feared by society. But when her establishment is threatened, Arthie is forced to strike an unlikely deal with an alluring adversary to save it—and she can’t do the job alone. Calling on some of the city’s most skilled outcasts, Arthie hatches a plan to infiltrate the dark and glittering vampire society known as the Athereum. But not everyone in her ragtag crew is on her side, and as the truth behind the heist unfolds, Arthie finds herself in the midst of a conspiracy that will threaten the world as she knows it. From the New York Times–bestselling author of We Hunt the Flame comes the first book in a hotly-anticipated fantasy duology teeming with romance, revenge, and an orphan girl willing to do whatever it takes to save her self-made kingdom. Dark, action-packed, and swoonworthy, this is Hafsah Faizal better than ever.
Relit: 16 Latinx Remixes of Classic Stories edited by Sandra Proudman Inkyard Press
These sixteen stories by award-winning and bestselling YA authors center a Latinx point of view in an empowering anthology that reimagines classics through fantasy, science fiction, and with a dash of magic, for fans of A PHOENIX FIRST MUST BURN and RECLAIM THE STARS In classic stories remixed, Latinx characters take center stage Pride and Prejudice is launched into outer space, Frankenstein is plunged into the depths of the ocean, and The Great Gatsby floats to an island off the coast of Costa Rica. A shape-shifter gives up her life to save the boy she loves from an evil bruja. La Ciguapa covets a little mermaid’s heart of gold. Two star-crossed teens fall in love while the planet burns around them. Whether characters fall in love, battle foes, or grow through grief, each story will empower readers to see themselves as the heroes of the stories that make our world.
The Last Bloodcarver by Vanessa Le Roaring Brook Press
Nhika is a bloodcarver. A cold-hearted, ruthless being who can alter human biology with just a touch. In the industrial city of Theumas, she is seen not as a healer, but a monster that kills for pleasure. When Nhika is caught using her bloodcarving abilities during a sham medical appointment, she's captured by underground thugs and sold to an aristocratic family to heal the last witness of their father’s murder. But as Nhika delves deeper into their investigation amidst the glitz of Theumas’ wealthiest district, she begins to notice parallels between this job and her own dark past. And when she meets an alluring yet entitled physician's aide, Ven Kochin, she’s forced to question the true intent behind this murder. In a society that outcasts her, Kochin seems drawn to her...though he takes every chance he gets to push her out of his opulent world. When Nhika discovers that Kochin is not who he claims to be, and that there is an evil dwelling in Theumas that runs much deeper than the murder of one man, she must decide where her heart, and her allegiance, truly lie. And - if she's willing to become the dreaded bloodcarver Theumas fears to save herself and the ones she's vowed to protect.
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pitviperofdoom · 9 months
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It has been a HOT minute since I posted anything here about Caleb and Jack, my vampire-and-frankenstein-monster duo. They're two of my nearest and dearest OCs, and rest assured that no matter what else I get up to, they're always in my thoughts.
But this was the last time I made a substantial post about them, about six-ish years ago when I tried writing their story for NaNo. The way I was writing it wasn't really working out, and I shelved it for a bit so I could continue developing the storyverse they're part of.
And, well, I did a lot of development! Came up with a much more coherent plot for their intro story, ended up working on it last November for NaNo, so it worked out.
Anyway, some time after my previous attempt, Jack in particular went through quite the redesign, and for a while I've been wanting to draw how he looks now, but it's been ages since I drew regularly and I could never get up the nerve and motivation for it.
But hey! Writing's my thing! So I figured, why not just post his in-universe description?
So, here's Caleb and Jack's first meeting, in its current incarnation. Hope you guys enjoy:
Caleb’s hand was halfway to his phone when, further into the woods to the southeast, a pair of high-pitched howls rent the air.
“Shit.” He was already running. Normal wolves didn’t range this far west. What the hell were werewolves doing out here when there was a creature on the loose that already put two of theirs in the hospital?
A third wolf voice joined the rest, not so much a howl as a yelping scream. Caleb abandoned running and took flight instead, shooting upward until his bat form broke through the foliage and flitted over the trees unhindered. The wolves, bless them, continued to howl for help, leading Caleb straight to them. Once he was nearly on top of them, Caleb dove back down through the treetops. He abandoned his bat form halfway down, and let his weight carry him the rest of the way to the earth.
Three small, rangy wolves paced and snarled in the dark. One was limping. The other two crowded in front of them protectively, teeth bared to the gums at the fourth figure crouching in the loam nearby. 
It was a person, or at least person-shaped, dressed in rags and snarling like a beast. It moved strangely, its feet elongated so that it balanced on its toes like a bird. There was blood on the ground, and blood on its long, sharp, shining fingers.
One of the wolves lunged and snapped, and the creature charged. Caleb met it halfway and struck claws-first.
His talons tore through clammy flesh. The blow sent the creature stumbling back, clumsy on its oddly-built legs. Its foot caught on a root and sent it flailing to the ground, and Caleb was upon it before it could recover.
It struggled wildly beneath him, teeth gnashing and foaming as it tried to bite him. Another blow to the face, and Caleb’s claw caught on something that didn’t feel like flesh—string? Thread? Its breath smelled of blood and chemicals, and its eyes—
There was something wrong with its eyes.
It kicked out at him, and he found its feet just as sharp as its hands. He was forced to let go when it cut him in the stomach, and it broke away and scrambled back until a tree halted its retreat.
One of the young wolves charged again, baying like a hunting hound, only to catch another sharp-taloned kick to the face. The cornered creature lashed out again, and Caleb flung himself sideways into the wolf, knocking her out of the way with a yelp. 
“Get out of here!” he hissed, and the wolf snarled back at him defiantly. In the space left by their argument, the creature scrambled to its feet and fled. Caleb was about to give chase when the wolf slammed him back and took off after the creature themself.
By now the creature was wounded, and its gait made it slow. The wolf caught up in two bounds, and Caleb couldn’t reach them before the creature whipped around and tensed as if to attack.
With a deafening snarl, a fourth wolf—easily twice the size of the others, dark brown with a dusting of red around the ruff—appeared out of the trees, sank her teeth into the creature’s shoulder, and flung it back. The smaller wolf yelped in shock and skidded to a halt. Caleb overtook them and pounced on the creature before it could recover. It was trying to rise when Caleb pinned it to the earth, fangs bared. Dimly he was aware of the wolves’ snarling presence behind him, but his eyes were fixed on the creature. His mind raced. Removing the head or destroying the heart was usually a good bet, but he didn’t know what he was dealing with in the first place.
Head was easiest, at this point. If this was somehow a fucked up zombie, it might not even have a heart.
His hand closed around the creature’s throat. God, he wished he’d brought a knife.
Beneath him, the creature went limp. Its jaws cracked open, exposing smooth, shining teeth.
“St—Stuh—Stop.”
Caleb startled so badly he let go. The creature gasped and scrambled away again, before the red-maned wolf darted round to cut off its escape. A snarl from her sent it cowering into the dirt, crying out. 
“Stop please.” The words scraped their way out of its throat. Immediately it flinched, curling in on itself as if anticipating another blow. 
All Caleb could do was stare at it, then at the wolf helping him corner it. “You heard that, right?”
Maya Robinson cocked her head to the side, looking for all the world like a dog that had just heard a new sound.
“Did you just talk?” Caleb demanded, feeling ridiculous. It could be mimicry. He’d heard rumors of necromancers teaching their puppets to imitate speech.
The creature curled into a tighter ball without a sound.
“Hey,” he bit out. “Answer me if you understand. Did you just talk?”
It flinched again. Breath rattled and hissed in and out of it. “Sorry,” it rasped out.
Caleb stared at the wolf cornering it. She stared back, nonplussed.
Behind him, another growl rose from the smaller wolf from before. They crept forward, eyes fixed on the creature. The cuts on their face still bled. They lunged, only for Maya to let out the loudest snarl Caleb had ever heard. Cowed, they immediately dropped to the ground and pinned back their ears.
The creature on the ground startled visibly, rolling to its feet. Maya turned toward it, teeth bared, and made as if to lunge and put it straight back on the ground.
“Wait,” Caleb cut her off, one hand in front of her glaring face. “Just, wait. Give it a minute.” The wolf gave a disgruntled snort. “Don’t. You aren’t even supposed to be here.”
Maya snorted again, unimpressed, before turning away, tipping her head back, and howling to the sky. Answering calls reached Caleb’s ears within seconds.
“You, sit,” Caleb growled at the creature. It sat, arranging its legs awkwardly on the ground, and Caleb stepped back to take his first good look at it.
It looked human, for the most part. Its component parts seemed mostly human. It had two arms, two legs, and a head, all where they were supposed to be. Cautiously he took hold of one of the creature’s wrists, turning it over for a better look. It submitted to the inspection meekly enough, silent as it waited for him to finish. 
Maya had been half-right about it wielding knives. Its hands were knives; the fingers stopped at the second knuckle, and instead of the last two joints were six-inch steel blades. The thumb had been treated similarly, the last joint replaced with a shorter blade. Caleb tested one edge and cut himself easily. He released the wrist and turned instead to the strange shape of its feet, and had to stare at it for nearly a minute to understand just what he was looking at. Below the heel, its foot was an elongated fusion of metal and flesh that split into three toes with long, curved steel talons. It was built to walk like a bird. Like a dinosaur, more like.
Beneath the rags it wore, prominent seams crisscrossed its flesh, making its skin a grisly patchwork. The face alone had at least three different skin tones, each bordered by thick, even stitching. A shock of grayish-white hair grew from its head in uneven tangles. Caleb cautiously brushed it out of the way of its eyes, and couldn’t suppress a hiss of instinctive revulsion.
It didn’t have eyes. No sclerae, irises, or pupils. The sockets were pits of viscous black ooze that leaked like tears.
Caleb breathed in, drinking in the mingled floral-chemical scent, and sighed.
“I’m going to be completely honest with you,” he informed the wolves. “I have no idea what I’m looking at.”
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batmanfruitloops · 1 year
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So I noticed that with the Riddler bingo for this AU's Riddler specifically the "Arkham" space was left empty. So that leaves me wondering: what does the Bat do with all of his baddies after he apprehends them? Because as stated with Joker's backstory Arkham exists, but it seems it's not going to be used, so then where does Batman deposit all of his captured baddies at?
This is actually pretty important to a lot of plot points, so this is going to be kind of long!
Batman wants justice and dangerous things to stop plaguing Gotham, but Arkham isn't really going to help that. It kind of just makes people worse. Joker having been in there would also make Batman reluctant to send others there, because he'd be so distraught about the idea. He's been there for years. He knows the personal hell that that becomes.
There are many more circumstantial factors that lend to not sending the rogues to Arkham as well;
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A big one is that Batman isn't actually able to capture a lot of them. For instance, the Riddler and Scarecrow never really get close to being caught. They're too capable and have such methods of evasion. The closest Bats has come to catching one of those two is when he and the Joker started working together. Before Eddie worked with Jo, he operated remotely from a hideout and broadcasted his crimes and riddles. Bats had already been working on finding this hideout, and he had finally located it right before the Joker joined his force. (That's all I'll say about that instance for now) But others like Ivy, Harley, and Polka Dot Man always slip away and are untraceable.
Also another little extra thing: Riddler is able to find a lot of information on bad Gothamites, especially the elite that Bats otherwise can't find anything to present fact about, so if he lets him get away, he can bring more people to him basically.
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(The car they're driving is actually one I'm in the middle of designing, a souped up car Ed made just for heists that he named Elsa, after the bride of Frankenstein's monster - I know it doesn't look like a car, but I swear I tried T_T)
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Bats also lets a decent amount of them get away because they aren't big enough threats. An example of this would be Music Meister. Is he a public nuisance? Yes, but is he really causing any problems? No. In this he's kind of just a silly guy who happens to be metahuman that still wants to use his natural gifts. He's pretty much a theater kid with too much power in his hands.
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There is also a section of the rogue gallery whose issues are resolved before being sent to Arkham would be necessary. Clayface, Manbat, and Babydoll are some such rogues. Their roles in this au will boil down to maybe a chapter or so, depending. Their situations mostly require careful handing (and in Manbat's case being cured) to go back to living as best they possibly can. They're able to be reasoned with and get help, if that makes sense? I'm not sure that's the correct wording, but you'll see when we get there.
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If the rogues have enough money, power, or influence, they themselves could get out of being sent there. This is how Penguin at least avoids ever being sent there, or charged with anything besides a warning, really.
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Batman has also had the unfortunate opportunity of meeting Hugo Strange, the head doctor of Arkham Asylum, as Bruce Wayne. He got to witness firsthand just how demented and intelligent that man is and he'd rather not give Strange more victims to his madhouse.
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- Sarsee
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