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#Morefloor Easy Care Floor Covering Service: PVC Tiles in Garage#Fitness Floor#Industrial Floor#PVC Flooring Tiles#PVC Tiles without Gluing#Floors for garages#Workshop Floor#High Quality Floor Service#Lifetime Flooring Solutions#Conventional Floors#Electrostatically Conductive PVC Tiles#Best Flooring Near Me#Event floors outdoor#Warehousing floors#Fitness and Gyms#Best Flooring Buying Guide#High Quality Affordable Floor#Floor Plan Creator and Designer#Floor planner#Design a Room with Flooring
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Floor Plans created using Bing Image Creator
#ai art#ai generated#ai art generator#ai artwork#Bing#bing ai#bing image creator#microsoft bing#floor plan#blue print#house layout#aerial map#home#house#decor#interior design#construction#build#sims 4#sims#sims4#ts4#the sims 4#minecraft
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Bungalow Makers is a premier architectural and interior design firm based in Indore, renowned for crafting exquisite living spaces that blend functionality with aesthetic appeal. Specializing in bespoke residential projects, Bungalow Makers brings a unique fusion of modern design principles and traditional elements to each project, ensuring a harmonious balance that reflects the client's personal style and needs. Their team of skilled architects and creative interior designers work collaboratively, offering end-to-end solutions from concept to completion. Whether it's designing luxurious villas, contemporary apartments, or stylish interiors, Bungalow Makers is committed to excellence and innovation. Their meticulous attention to detail and commitment to quality have made them a trusted name in Indore's design community, transforming spaces into elegant and comfortable homes. For those seeking to elevate their living experience, Bungalow Makers provides unparalleled expertise and a passion for creating beautiful, functional environments.
#architects & interior designers in indore#Best architect agency in India#Best Online Architect Services#best house designers#architectural and interior design company#Modern House Designs#Interior Designs Company#Duplex House Design#House Floor Plans#architects & interior designers in india#house plan#home plan#house map#naksha#house naksha#naksha maker#floor plan creator#floor plan designer#house design#floor planner#3d home design#3d house design
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From Concept to Reality: Transforming Spaces with 3D Floor Plans
Discover the ultimate tool for envisioning your space with our cutting-edge 3D floor plans. At The Floor Plan Guy, we redefine traditional blueprints, offering immersive visualizations that bring your project to life. Navigate rooms, envision layouts, and explore design possibilities with unparalleled clarity. Whether for residential or commercial properties, our 3D floor plans revolutionize how you perceive and plan your space.
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IronWorks Fitness Centre ♥ The Sims 4: Speed Build // CC
Welcome to Ironworks Fitness Centre. This stunning space combines a sleek design with cutting-edge fitness technology to provide the perfect workout environment. You can take a refreshing dip in the stylish pool or challenge yourself to a boxing match in the boxing ring. Ironworks Fitness Centre's state-of-the-art gym equipment is designed to meet all your fitness needs, whether you're looking to build strength or improve your cardio. The facility offers an energizing cycling classes to get your heart pumping and blood flowing for those who need an extra boost.
➽ I was talking to one of my lovely friend @marilynjeansims about building in Oasis Spring. I realize that I have not build anything for this world so here I am! hehe I am planning on filling up this community strip so watch out for more oasis spring modern and midcentury builds in the future! Megan suggested a few community lot types which I think will be perfect for this world so I'm excited!
➽ Speed Build Video
➽ Important Notes:
●Please make sure to turn bb.moveobjects on! ● Please DO NOT reupload or claim as your own. ● Feel free to tag me if you are using it, I love seeing my build in other peoples save file ● Feel free to edit/tweak my builds, but please make sure to credit me as the original creator! ● Thank you to all CC Creators● Please let me know if there's any problem with the build
Female Sims used in the video are by the lovely @largetaytertots Gwen & Solana
➽ Lot Details
Lot Name: IronWorks Fitness Centre Lot type: Gym Lot size: 40 x 30 Location: Oasis Spring
➽ MODS
● Tool Mod by Twisted Mexi ● Let's Get Fit Fanmade Modpack by Cepzid ● Everyday clutterkits become functional by Cepzid
➽ CC List
Note: I reuse a lot of the same cc in all my builds, specifically cc's from felixandre, HeyHarrie, Tuds, and Pierisim so if you're interested in downloading past, present, future build from me i suggest getting all their cc sets to make downloading a little easier! other creators include Sooky, Charlypancakes, Sixam, Thecluttercat, Myshunosun, awingedllama, Peacemaker, kiwisim4. This will also ensure that the lots are complete and are not missing any items upon downloading ! DSCO ● Hunter Fitness set House of Harlix ● Bafroom ● Harluxe ● Orjanic Bbygyal123 ● The balance collection Charlypancakes ● Munch ● Smol Felixandre ● Colonial pt [3] ● Grove pt [3][4] ● Soho (all) Harrie ●Brutalist ● Klean pt [3] ● Spoons pt [2] ● Jardane ● Kichen (shelves only) LittleDica ● Country Side Cabin ● Rise & Grind Peacemaker ● Hudson Bathroom [towel] Pierisim ● Coldbrew ● MCM pt [1][3] ● Oak House pt [2] ● Unfold ● Winter Garden ● Woodland Ranch (ceiling/floor tiles only) Max 20 ● Poolside Lounge Pack Simkoos ● Everyday Clutterkit Addon (rolled yoga mat only) ● Taget Store (Signs only) Sixam ● Hotel Bedroom (desk) ● Small spaces Laundry Room (laundry basket only) Syboulette ● Ballet (mirrors only) ● Fitness ● Karaoke (neon signs only) Tuds ● Brut (ceiling light only) ● Cross ● Cave ● Ind Around the sims ● Swimming pool foam lane ● Swimming pool Starting block
● DOWNLOAD Tray File and CC list: Patreon Page ● Origin ID: anrheya [previous name: applez] ● Twitter: Rheya28__ ● Tiktok: Rheya28__ ● Youtube: Rheya28__
#ts4#sims 4#thesims4#sims#thesims#sims 4 screenshots#sims 4 cc#showusyourbuilds#simblr#sims 4 builds#the sims 4 cc build#the sims 4 gym#build#builds
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The treasure is all mine
-chapter four-
(Prologue, chapter one, chapter two, chapter three)
Genshin Impact x Creator!Reader
warnings: possible spelling errors, no y/n used, takes place after the sumeru archon quest
summary: after resting, your new friends tell you their plan to visit the dendro archon. You were very excited but had no idea what trouble little actions of yours can bring.
characters: Tighnari, Collei, Nilou, Wanderer (Hat Guy), Nahida, some guard npc's
word count: 3408
wattpad story here
https://pin.it/GipbEvjeb
Tighnari's words from the previous night echoed in your mind. The journey to uncover your true identity was just beginning, and with the support of your new friends, they felt ready to face whatever lay ahead. The path forward was uncertain, but it was also filled with hope and the promise of discovery.
You awoke to the delicious aroma of fresh fruit and baked bread wafting through the air. The scent of ripe berries, citrus, and something sweet filled your senses, inviting you to rise from the warmth of your blankets. As you blinked away the remnants of sleep, you noticed the soft morning light streaming through the window, casting gentle shadows on the wooden floor. Slowly, you sat up and stretched, feeling the comforting ache of a good night's sleep. The previous day's journey and the warmth of Tighnari and Collei's hospitality had done wonders for your weary body. You glanced around, taking in the cozy, rustic interior of Tighnari's home, the shelves lined with various plants, books, and trinkets.
As you made your way outside, you found Tighnari and Collei already seated at a small wooden table laden with a simple but inviting breakfast spread. There were freshly baked bread, colorful fruits, and a pot of fragrant tea. The morning sun bathed the village in a golden light, highlighting the intricate architecture and lush greenery.
"Good morning!" Collei greeted with a bright smile as you joined them. "Did you sleep well?"
"Yes, very well, thank you," you replied, taking a seat and feeling the warmth of their kindness envelop you once more.
"Help yourself," Tighnari said, gesturing to the food. "We have a lot to discuss today."
You nodded, grateful for the sustenance and the company. As you ate, Tighnari began to explain their plan. "After discussing things last night, we decided it would be best to take you to the Dendro Archon," Tighnari said between bites. "She possesses great wisdom and knowledge, and if anyone can help you uncover your past and identity, it's her."
"The Dendro Archon?" you echoed, feeling a mixture of awe and anticipation.
"Yes," Collei confirmed. "But we need to gather a few supplies for the journey. It will take some time, so you have a chance to explore the village while we prepare."
You nodded, understanding the importance of the plan. "Thank you, both of you. I really appreciate everything you're doing for me."
"It's our pleasure," Tighnari said with a reassuring smile. "Feel free to look around and get to know the place. Gandharva Village is a special community, and I'm sure you'll find it quite interesting."
After finishing breakfast, you stepped outside into the vibrant village. The morning sun bathed Gandharva Village in a golden light, highlighting the intricate architecture and lush greenery. The village, often referred to as "The City Above the Forest," was a marvel of design, with houses built into the trees and connected by winding bridges and pathways. As you wandered through the village, you noticed that many of the villagers were glancing at you curiously. Their expressions were a mix of friendliness and intrigue, as if they were trying to understand who you were and what had brought you to their home.
After a few minutes of strolling through the village, you came across a group of children playing near a large tree. They were laughing and chasing each other, their joy infectious. When they spotted you, they paused and approached with wide eyes and eager smiles.
"Hi! Are you new here?" one of the children asked, their curiosity shining brightly.
"Yes, I am," you replied with a smile. "What are you all up to?"
"We're just playing," another child said, their eyes sparkling. "Do you want to join us?"
Feeling a surge of warmth and happiness, you nodded. "Sure, I'd love to. How about I teach you something I learned from some very special friends of mine?"
The children gathered around, their excitement palpable. You sat down on the grass and began to show them how to make flower crowns, just as the Aranara had taught you. The children watched with fascination, their small hands eager to mimic your movements.
"First, you need to find some pretty flowers and sturdy stems," you explained, demonstrating as you spoke. The children scattered, collecting flowers and stems from the surrounding area, their laughter filling the air.
Once they returned, you guided them through the process, weaving the flowers together to create beautiful crowns. The children were quick learners, and soon they were proudly wearing their creations, their faces beaming with pride and joy.
"This is so fun!" one of the children exclaimed, adjusting their flower crown.
"Thank you for teaching us," another added, their eyes shining with gratitude.
"You're very welcome," you replied, feeling a deep sense of fulfillment. "It's something my friends taught me, and I'm happy to share it with you."
As the children continued to play and create, you felt a sense of peace and belonging. Despite the uncertainties that still lay ahead, moments like these reminded you of the simple joys and connections that made life meaningful. Soon after, Tighnari and Collei called you back to start the travel. Feeling both excited and a bit scared you start the new chapter
The journey through the vibrant and verdant Sumeru rainforest felt surprisingly effortless with Tighnari and Collei by your side. The forest seemed to welcome your presence, the paths almost guiding your steps as the dense foliage parted to make way. Tighnari, with his vast knowledge of flora and fauna, pointed out various plants and creatures, sharing fascinating tidbits about each one. Collei, though initially quiet, soon opened up, her laughter and stories adding warmth to the journey. The camaraderie between the three of you created a comforting rhythm, each step taken with a shared purpose and growing bond.
Before long, the towering silhouette of the Academia came into view, its majestic spires rising above the treetops. The awe-inspiring structure, built upon a colossal tree, seemed to defy gravity with its intricate architecture and grand design. The sight filled you with a mix of anticipation and wonder. With Tighnari and Collei's support, the path to discovering your past felt clearer and more achievable. The closer you got to the Academia, the stronger the feeling of hope and purpose grew, propelling you forward towards the answers you sought.
The bustling capital of Sumeru came into view, its port teeming with activity. Ships unloaded their cargo as merchants and travelers from all over Teyvat mingled, creating a lively and colorful scene. Market stalls lined the streets, offering everything from exotic spices to intricate jewelry. The aroma of freshly baked bread and ripe fruits filled the air, mingling with the sounds of lively bargaining and cheerful chatter. The buildings were adorned with intricate carvings and lush greenery, their architecture blending seamlessly with the natural beauty of the rainforest.
As you walked through the city with Tighnari and Collei, you couldn't help but feel a sense of awe and excitement. The sheer vibrancy of the capital was overwhelming. "Can we look around first before meeting the Archon?" you asked, your eyes wide with curiosity. Tighnari nodded, understanding your eagerness to explore. "Of course," he said. "There's much to see here. We'll head towards the Grand Bazaar first. It's a place filled with wonder and culture."
As you made your way through the bustling streets, the crowd seemed to part for Tighnari and Collei, their presence as respected Forest Rangers earning them nods and smiles from the townsfolk. The Grand Bazaar was a vibrant hub of commerce and culture nestled under the giant tree that supported the Academia. Colorful banners fluttered in the breeze, and the sounds of laughter and music filled the air.
Before you could reach the entrance to the tunnel leading to the Grand Bazaar, a captivating sight caught your eye. A red-haired girl in a flowing blue dress adorned with beautiful gold and silver accessories was dancing gracefully. Her movements were fluid and enchanting, as if she was telling a story with every step. Her hair, a cascade of crimson waves, flowed around her as she twirled, and her eyes sparkled with joy and passion. The small group of children watching her were completely captivated, their eyes wide with wonder.
Tighnari and Collei smiled, recognizing her immediately. "That's Nilou," Tighnari explained. "She dances for the Zubayr Theater, located in the Grand Bazaar. Her performances are legendary around here."
Nilou's dance was mesmerizing. She moved with an ethereal grace, each motion perfectly synchronized with the music that played softly in the background. Her dress fluttered like petals in the wind, and her bare feet seemed to barely touch the ground. It was as if she was dancing on air, her every move a testament to her skill and dedication. The children watched in awe, clapping and cheering with delight.
When Nilou noticed you watching, she beckoned you to join her. At first, you hesitated, unsure if you could match her grace. "Me?" you asked, pointing to yourself. Nilou nodded with a warm smile, her eyes inviting and encouraging.
Collei gently nudged you forward. "Go on," she said with a smile. "It's a rare opportunity to dance with someone as talented as Nilou. Besides, it looks like fun!"
Taking a deep breath, you stepped forward. Under Nilou's expert guidance, you found it surprisingly easy to follow her lead. She moved with such fluidity and grace that it felt natural to mimic her movements. Her hands guided yours, her smile reassuring you. The crowd began to grow, more and more people stopping to watch the impromptu performance. Their cheers and applause were a testament to Nilou's captivating presence and your newfound courage.
More and more people stopped to watch, and soon a small crowd had gathered, captivated by the performance. The energy was infectious, and for a moment, you forgot about everything else. You were lost in the dance, the rhythm of the music, and the joy of the moment.
The crowd, however, began to cause a bit of congestion, blocking the merchants from entering and leaving the tunnel to the bazaar. This attracted the attention of the city guards, who moved in to disperse the crowd for safety reasons. One of the guards, carrying a spear like the others, approached you with a stern expression. "Please follow me," he said. "The Lesser Lord Kusanali has requested to meet you."
The sudden request made you nervous, and Nilou's expression turned worried. She stepped closer, placing a reassuring hand on your shoulder. "Don't be afraid," she said softly. "The Lesser Lord is kind and wise. If she wants to meet you, it must be important."
Tighnari and Collei rushed to your side, having heard the guards words as well. "Don't worry," Tighnari reassured you. "It will be okay. We'll be with you every step of the way."
Collei nodded, her expression serious but kind. "We won't leave your side," she said firmly. "You're not alone in this."
With your friends by your side, you followed the guard up towards the Academia. The path spiraled upwards, each step taking you higher and higher. The grandeur of the Academia loomed closer, its magnificent structure both intimidating and awe-inspiring. The buildings were intricately designed, with ornate carvings and lush greenery adorning their surfaces. The closer you got, the more the air seemed to hum with an almost palpable energy.
Finally, you reached the grand doors of the Academia, standing tall and imposing before you. As the doors slowly opened, you couldn't help but feel a mix of anticipation and apprehension. The interior was just as grand as the exterior, with high ceilings, elegant archways, and an atmosphere of quiet reverence. With Tighnari and Collei at your side, you stepped forward, ready to face whatever awaited you inside.
The doors to the Academia swung open, revealing an interior that took your breath away. The first room you entered was vast and round, dominated by a magnificent water fountain in the center. The water cascaded gracefully, its gentle splashing echoing softly throughout the chamber. Around the fountain, potted plants added a touch of verdant beauty, their leaves glistening in the light. Above, a grand chandelier hung from the high ceiling, its crystals catching and reflecting the light, casting shimmering patterns on the polished floor below. Additional stand lanterns lined the room, their soft glow adding to the serene ambiance.
The room buzzed with activity as students moved about, their expressions serious and focused. The atmosphere was markedly different from the bustling port and vibrant bazaar outside; here, the weight of knowledge and scholarship was palpable. Some students paused to stare at your group, their curiosity evident, but their attention didn't deter your determined progress.
You followed the guard through the room, your footsteps echoing on the marble floor. The halls of the Academia were lined with more intricate carvings and adorned with lush greenery, a testament to the harmonious blend of nature and intellect that defined Sumeru. As you walked, you couldn't help but be struck by the sheer scale and beauty of the architecture.
Your journey led you to a grand library, a sanctuary of knowledge and learning. The vast number of books lining the shelves was truly impressive, each tome a repository of wisdom waiting to be explored. The library was illuminated by more of the elegant chandeliers, their light casting a warm, inviting glow over the numerous tables where students sat engrossed in their studies. The air was filled with the quiet rustle of pages turning and the soft murmur of scholarly discussions.
The most impressive feature of the library, however, was the stained glass ceiling. Intricate designs in shades of blue and green formed a breathtaking mosaic above, casting beautiful light patterns on the floor below. The interplay of colors created an ethereal atmosphere, making the library feel like a sacred place of learning and reflection.
In the middle of the library was a smaller, round room that piqued your curiosity. At first, you didn't understand its purpose, but as you stepped closer, a sense of familiarity washed over you. Though you had never been here before, you instinctively recognized it as an elevator. The realization was strange, like remembering something from a past life.
You stepped inside the elevator with the guard, Tighnari, and Collei. The doors closed with a gentle whoosh, and you felt the ground begin to lift beneath you. The ascent was smooth and silent, the library slowly disappearing from view through the elevator's glass walls. The higher you went, the more the grandeur of the Academia unfolded before you, each floor revealing more of its architectural marvels and scholarly treasures.
As the elevator came to a stop and the doors opened, you found yourself on a higher floor, ready to continue your journey towards the answers you sought. The anticipation in your heart was a mix of excitement and apprehension, each step bringing you closer to the enigmatic Lesser Lord Kusanali and the truth about your mysterious past.
You step out of the elevator and into a round room bathed in a soft, ethereal blue light. The centerpiece of the room is a giant floating blue sphere, rotating slowly and surrounded by intricate constructions that defy your understanding. The size of the sphere is imposing, and multiple staircases wind up to a second floor that encircles the room, adding to the grandeur.
As you take in the breathtaking sight, you finally notice two figures standing before you. One is a small girl, exuding a gentle, calming presence. The other is a boy with a more intense demeanor, his expression a mix of surprise and something deeper, like he has seen a ghost. The girl quickly regains her composure and smiles warmly at you.
"Welcome," she says with a voice as soothing as a breeze through the trees. "You can call me Nahida. And this is Wanderer"
She nods to the boy beside her, wearing a navy blue kasa hat, a black turtleneck bodysuit, a white kimono, and other intricate garments, continues to look at you with a mixture of disbelief and wariness. His attire includes fingerless metallic gloves, black hakama shorts, a thick black and indigo obi belt, knee-high white gaiters, black geta sandals, and a patterned blue half-cape adorned with gold ornaments and a gold feather. This is the Wanderer, and his piercing gaze seems to search for something beyond your appearance.
Nahida's expression turns more serious as she continues, "I called you here to discuss an incident that occurred during the dance at the bazaar. A child was hurt and couldn't get out as quickly as they should have. I don't blame you, but this situation has piqued my interest more than I initially thought."
Before you can respond, Tighnari steps forward, his demeanor respectful yet firm. "Lesser Lord Kusanali, this person has lost their memory and does not even recall their own name. They were found in the forest, and their presence seems to have a profound effect on the environment. Flowers bloom, and they even met and stayed with the Aranara for a while."
Nahida listens intently, her eyes widening slightly as she processes Tighnari's words. "Is that so?" she murmurs, more to herself than anyone else.
The Wanderer finally speaks, his voice tinged with curiosity and skepticism. "The Aranara? Are you telling me they were living with those mythical creatures?"
You nod, feeling the weight of their combined scrutiny. "Yes, I lived with the Aranara for months. They took care of me when I had nowhere else to go."
Nahida's eyes soften with understanding. "It seems there's much more to you than meets the eye. The Aranara are known to be elusive and magical beings. For them to accept you so readily is extraordinary."
The Wanderer crosses his arms, his gaze still sharp but now more thoughtful. "So, what are you, exactly?"
Tighnari interjects again, his voice calm and measured. "We believe they may be something more than human. The forest's reaction, the absence of any scent, and the unusual events surrounding them all point to a deeper mystery. We hoped you might be able to help us uncover the truth, Lesser Lord Kusanali."
Your eyes widen. You had no idea they thought you were something more then a human. However you said nothing, you didn't want to be rude to someone like Nahida and wanted to know more about their theories.
Nahida nods slowly, her mind clearly racing through possibilities. "I see. This is indeed a complex situation. There is a presence about you that is different. We must tread carefully to understand it fully."
The Wanderer, though still skeptical, seems to accept the gravity of the situation. "If anyone can uncover the truth, it's Nahida. She has the wisdom and the connection to this land that we need."
Nahida smiles again, this time with a hint of determination. "We will get to the bottom of this. But first, let's address the immediate concerns and ensure everyone is safe."
The atmosphere in the room shifts from tension to a shared sense of purpose. You feel a mixture of apprehension and hope, knowing that these knowledgeable and powerful individuals are now invested in uncovering your true identity. With their guidance, the path ahead, though uncertain, seems a little less daunting.
After a lengthy discussion, a conclusion is reached: you will remain in Sumeru, living within the bounds of the capital until more is known about your true nature. During this time, you will have unrestricted access to the grand library, a treasure trove of knowledge that will aid in uncovering your past. You will also meet with Nahida once a week. Through various tests and exposures to different environments and stimuli, they will try to learn as much as possible about you.
However, this arrangement means that you won’t be seeing your friends as often. Collei and Tighnari must return to Gandharva Ville to fulfill their duties as forest rangers and caretakers of the rainforest. They promise to visit the capital when they can, but their presence will be sporadic. The Wanderer continues to watch you with suspicion, his eyes never leaving you, as if expecting something to reveal itself at any moment. Nahida, on the other hand, seems to already be forming theories, her mind working quickly behind her gentle eyes.
As you stand there, surrounded by these remarkable individuals, you feel a mixture of hope and sadness. The path to discovering your identity may be long and challenging, but you are not alone. With the support of Nahida and the resources of the Akademiya, you take your first steps toward uncovering the mystery of who you truly are.
https://www.pinterest.de/pin/121456521194198161/
Thank you so much for reading! Fell free to give me feedback and ideas how to continue this!
P.S. Sorry for not posting in a while! I got really sick and wasn't able to do much.
Mika
Taglist:
- @resident-cryptid - @wutap - @saternsky - @vianitry - @fantasyhopperhea - @yamarireads
#genshin impact x reader#genshin x reader#genshin impact#genshin impact sagau#genshin sagau#genshin x creator reader#sagau x reader#tighnari x reader#wanderer x reader#Nahida x reader#nilou x reader#collei x reader
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Disney Announces Jam-Packed D23 Fan Event Lineup With Many Animation, Muppets Panels And Screenings
With less than one month to go to the highly anticipated D23: The Ultimate Disney Fan Event presented by Visa, Disney today revealed details about what fans will be able to experience at the Anaheim Convention Center during this sold-out event, which will include an outstanding lineup of over 230 panels and presentations, show floor offerings and Talent Central interactions. This announcement builds upon plans previously shared about this year’s D23 gathering, which is set to be bigger and better than ever before.
Animation on Stage at D23
30 Years of Toy Story Celebrate 30 Years of Toy Story with filmmakers and Pixar Legends as they reflect on the making of the groundbreaking classic nearly 30 years ago and share never-before-heard anecdotes about how the historic film came to be. Exploring New Parts of the Mind: Behind the Design of Inside Out 2 + a Dreamy Surprise! Join Inside Out 2 production designer Jason Deamer as he gives an in-depth look at designing the new emotions joining Headquarters as Riley enters teenagehood. And stick around for a special dreamy sneak peek of an upcoming Pixar series! Marvel Animation Sneak Peek See what’s coming next to Disney+ from Marvel Animation, with special guests and first looks at hotly anticipated series including Your Friendly Neighborhood Spider-Man, Eyes of Wakanda, future seasons of What If…?, X-Men ’97, and more! The Animation Greats + Cast and Creator Sessions featuring Bob’s Burgers, Futurama and The Simpsons Presented by Hulu Animayhem & 20th Television Animation Four of the most influential creators in the world of animation — Matt Groening (The Simpsons, Futurama), Seth MacFarlane (Family Guy, American Dad!), Mike Judge (King of the Hill) and Loren Bouchard (Bob’s Burgers, The Great North) — come together for a historic and extraordinary conversation you won’t want to miss. Then, the voice talent and creative teams behind Bob’s Burgers, Futurama, and The Simpsons take the stage to entertain with clips, conversation, and fan Q&A. Whether you’re a longtime fan or an aspiring animator, this is a must-see panel for all! Behind the Summer Shenanigans with the Phineas and Ferb Creators Join Dan Povenmire and Jeff “Swampy” Marsh, the masterminds behind the beloved animated show Phineas and Ferb as they look back at the creation and legacy of this pop culture phenomenon. Hear behind-the-scenes stories and get ready to laugh! Making A Goofy Movie: The Road to Lake Destiny The creatives behind the A Goofy Movie phenomenon reunite, reminisce, and share clips from a new documentary about the incredible origin story of this beloved cult classic. Stay Tuned: You’re Watching Disney Channel Join beloved Disney Channel stars on the Walt Disney Archives Stage for a look at some of the iconic series and movies that have created generations of fans. Stay tuned for laughs, fun and moments you won’t want to miss! Big City Greens the Movie: Spacecation Screening Blast off for a hilarious outer-space adventure with a screening of the animated comedy Big City Greens the Movie: Spacecation, introduced by the talented creative team, including creators and executive producers Chris and Shane Houghton. Restoring Disney Animation Classics Director of Restoration Kevin Schaeffer and Disney Animation artists Eric Goldberg and Michael Giaimo will delve into the history of Disney’s preservation program, showcase before-and-after clips, and share how classic films are brought back to life. The Muppets 70: A Glamorous Miss Piggy Retrospective Join Walt Disney Archives Director Becky Cline and The Muppets Producer Dani Iglesias for a fabulous look back on the past 70 years of the Muppets, but mostly Miss Piggy! We will dive into the vaults to uncover nostalgic artifacts along with how we preserve this collection today! Disney Epic Mickey: Rebrushed – The Return of a Beloved Classic Wield the paintbrush once more in Disney Epic Mickey: Rebrushed out this fall! Join Disney Games, Epic Mickey Creative Director Warren Spector, and more special guests, for a conversation that delves into how this beloved classic adventure came to life.
#D23#D23 Expo#D23 Expo 2024#Epic Mickey#The Muppets#Muppets#A Goofy Movie#Toy Story#Toy Story 5#Inside Out#Win Or Lose#Bob's Burgers#The Simpsons#Simpsons#Family Guy#American Dad#Futurama#King Of The Hill#Big City Greens#BCG#Phineas And Ferb#Zootopia#Zootopia 2#Moana#Moana 2#Big City Greens The Movie Spacecation#Big City Greens: The Movie Spacecation#Inside Out 2#Your Friendly Neighborhood Spider-Man#Eyes Of Wakanda
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Albert's Masquerade Ball, his role as a Mastermind and trivialisation by the aristocracy
The Masquerade Ball, about half way through the Scandal of the British Empire arc, is a really cool scene that exemplifies the reasons for the necessity of the Moriarty plan in a way that is specifically designed by Albert, with the intention of helping Irene support their cause and inform him of what her stolen papers contain.
As a reflection of the aristocracy
The Masquerde Ball's activity of the evening is a game, where the Lord of Crime 'kills' people by spilling wine on them and the guests must figure out who he is to save the day. This shows how the nobility have trivialised the concept of the Lord of Crime, turning his genuinely threatening acts into a simple game with a quick solution. They see the Lord of Crime as either a 'gentlemanly criminal', a trend, or simply an illusion to scare others. They, since they feel untouchable due to their wealth, ignore the seriousness of the issue and turn it into an evening jaunt.
The general customs of a Masquerade, as explained in the chapters, is to be unidentifiable and unconventional. They are allowed to be rude or controversial here, but only because it comes at no price to their reputations. It accentuates the surface level nature of nobility, with its focus on reputation and social standing over anything else, including empathy.
The event's 'Lord of Crime', Baron Rollinson, doubts the general existence of a real Lord of Crime whilst essentially masquerading as a satirical take of him. His choice to target Albert for just simply being 'rude' in front of him shows that the nobles are extremely insecure at the slightest hint of dissent, and are willing to go to extreme lengths to stifle it (as seen at many points of the series). In this way, Rollinson also acts as a stand-in for any of the nobles the Moriartys' have targeted - adding to another point related to Albert which I will get to later.
When Rollinson, after being found out as the evening's Lord of Crime, dies of a heart attack, the aristocracy simply brush it off and move on as if nothing happened. This not only simulates their general ignorance and detachment from death and its effects, but their detachment from the Lord of Crime. The Ball's satirical take on the Lord of Crime is a way to reveal their genuine apathy to death and those of lower class, constructed by Albert himself.
Albert as the mastermind of this ball/'play'
Albert is clearly shown to have orchestrated this event down to the smallest detail. He is one of the main sponsors of the event, knows who their 'Lord of Crime' is, knows how to provoke him into being targeted so his meeting with Irene can go ahead, and knows how Rollinson is eventually to die. It's also set up to include a noble who is connected to Irene (since her friend died in a fire that Rollinson started to gain insurance money), and acts as a form of 'society in miniature' to show Irene just how in need of change the world is.
Once they have been targeted and 'killed' by Rollinson's 'Lord of Crime', they have their conversation on the balcony floor above the main ballroom. From there, they can see all the people and events happening from above, as if watching a play. The Moriartys continually mention crime as a performance, and this ball is essentially that but for an audience of two (Albert the creator and Irene the spectator) rather than a mass audience. Being above the main ballroom acts a representation of the way Irene and Albert have differing knowledge that makes them see the nobility through a lense that is more critical of and perhaps morally 'above' the culture of victorian aristocracy. They watch the performance unfold as Irene eventually realises not only the power Albert holds as Em and the Lord of Crime, but also the goals he has in mind - goals that she somewhat agrees with, or can be convinced to agree with.
So what point does Albert make with this? Well, in essence, this whole Masquerade - the representation of aristocratic society, the power of the Lord of Crime, the issues in society that need to be fixed - it is all in an effort to get Irene to side with them. Albert sees Irene as a useful asset with not only the papers she possesses, but her own skills and goals in changing society to be less classist too. Albert specifically mentions her successor, Martina Meier (who was murdered for simply being working class and successful in the acting/performance industry), as what pushed Irene into extortion of the rich - and shows her a taste of a more permanent solution to what she has being trying. It is Albert's knowledge of Irene's past and friends that helps him truly win her over, tailoring a situation and noble victim to her experiences.
But the event is also in itself generalisable to any noble who has committed evil acts. Rollinson (as mentioned) could act as representation of any noble, and the method of death (heart attack) is much reminiscent of Chapter 2's Baron Dublin's death. In this way, whilst the plot has many personal relations to Irene, it is also able to be seen as generalisable enough where she can see how it may affect many other of the 'evil nobles' the Moriartys target. She can see the usefulness and possible future targeting of the plan through Albert's 'play'.
So, Albert has created a performance that acts as somewhat of a mini test run of the idea of 'crime as a performance', tailored to one specific person as a recruitment tool. Albert has proved himself to be a mastermind of crime and also persuasion, and they have managed to progress their goal of removing 'rotten nobles' in the process. And it's all executed in such a gripping and interesting way, which I adore.
[I freaking love this scene man. Perhaps one of the best Albert centric plots if not THE best. It's all so interesting in the way it's staged and what it says about society, Albert and also Irene. There was probably more I could mention but it's nearly 11pm and I am tired. I hope to make more of these as I reread the manga from time to time, to talk more about scenes that deserve analysis.This part is Volume 6, or Scandal of the British Empire Act 4-5 specifically.]
#moriarty the patriot#resident moriarty the patriot yapper is back#i love these chapters so much they're so cool#ANALYSISSSSS#albert moriarty appreciation#meta analysis#albert james moriarty#yuukoku no moriarty#yuumori#sherlock holmes#william james moriarty#irene adler#and i love analysis
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Punkin Hows
#ai art#ai generated#ai art generator#ai artwork#bing ai#bing#bing image creator#image creator#dollhouse#doll house#cutaway#floor plan#house#home#interior#design#furniture#build#construction#blue print#blueprint#ts4
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Check Out the Amazing Bedroom Designs Made By Excellent Interior Designer of Bungalow Makers
Our Motive - "You Dream It, We Create It!"
For more information call/whatsapp on 7880088716
Visit our website:- www.bungalowmakers.com
#front elevation design#kitchen interior design#home front design#house elevation Design#house plan design#duplex house design#house elevation design#Floor Plan design#interior design services#3D front elevation#3d Floor Plan#Interior Design Company#architectural and interior Design#architecture engineer#architects & interior designers#floor plan creator#modern house plans#architectural and interior services#online architectural and interior design#Customized house designs
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SIMS4VIBES ♥ LUXE PENTHOUSE
Modern and luxurious Penthouse in Ciudad Enamorada ♥
Take your love to new heights and see the sunrise across the beautiful Nuevo Corazón in this luxurious, ready-to-move-in, pet friendly penthouse at "Dawn Towers". Enjoy the view and relax with your love ...♥
D E T A I L S __________♥ Type 📍🏡Residential (Apartment)
Lot - Torres Amanecer
Neighborhood - Nuevo Corazón World - Ciudad Enamorada (Sims 4: Lovestruck)
Lot traits - Romantic Aura - Penny Pixies - Fast Internet Furnished lot value - §321,031 Lot size 20x20
Bedrooms 🛌 1 Bathrooms 🛀 2 N° of floors 2 - with Rooftop access I N F O R M A T I O N__________♥ Ground Floor:
Elevator/Lift Access
Modern open plan kitchen/dining
TV Lounge
Full Bathroom
Sun drenched Greenhouse
Heated Swimming pool
Sun loungers
Top Floor:
Elevator/Lift Access
Large Bedroom with dressing room
Open plan bathroom
Steam Room with Twin Showers
Casual Lounge with Piano
Access to Roof Top
Roof Top:
Jacuzzi/ Hot tub
Bar
BBQ
Lounge with Fire pit
Romantic picnic and woohoo blankie ...♥
♥ Fully playtested - please let me know if you find any problems
♥ Designed and furnished for a couple or a single Sim
♥ Pet friendly
♥ TwistedMexi: - T.O.O.L - Better Build Buy
♥ Move Objects On
♥ I'm currently using SunBlind by Softerhaze (here)
♥ I'm also using Northern Siberia Winds - Even better in-game Lightning (Average) Here
♥ Huge thank you to all the amazing cc creators ♥
Luxury - Made with love…❤️
👉Watch full house Tour
👉Available on my Patreon (MotherLode Vibes Tier)
#sims 4#ts4#sims4cc#sims 4 simblr#sims 4 custom content#sims screenshots#sims 4 screenshots#sims 4 mods#ts4cc#ts4 screenshots#ts4 interior#ts4 custom content#showusyourbuilds#ts4 simblr#sims 4 lovestruck#sims 4 luxury#sims 4 penthouse#the sims 4#the sims 4 cc#sims#sims_4_vibes
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Darlington Castle [ Wedding Venue ] ♥ The Sims 4: Build // CC
Welcome to Darlington Castle, a beautiful wedding venue located on the Island of Windenburg. This one of a kind venue is known for not only its iconic architecture and stunning views but also for its timeless elegance and romantic atmosphere, making a popular destination to hold weddings and other occasions. Whether you’re planning an intimate ceremony or a grand celebration, Darlington Castle is the perfect setting for your sims dream wedding.
➽ Speed Build Video
➽ Rheya's Notes:
Programming includes an indoor and outdoor ceremonial space, an indoor and outdoor reception hall, suites for both the bride's and the groom's bridal party. Additionally, this venue also include a kitchen and multiple private bedrooms for the newly weds and their wedding entourage.
NOTE: The exterior of this venue was based on Villa Erba
➽ Important Notes:
● Please make sure to turn bb.moveobjects on! ● Please DO NOT reupload or claim as your own. ● Feel free to tag me if you are using it, I love seeing my build in other peoples save file ● Feel free to edit/tweak my builds, but please make sure to credit me as the original creator! ● Thank you to all CC Creators ● Please let me know if there's any problem with the build
➽Lot Details
Lot Name: Darlington Castle Lot type: Wedding Venue Lot size: 64x64 Location: Windenburg Island
➽ MODS:
TOOL MOD by TwistedMexi
➽ CC LIST:
Note: I reuse a lot of the same cc in all my builds, specifically cc's from felixandre, HeyHarrie, and Pierisim so if you're interested in downloading past, present, future build from me i suggest getting all their cc sets to make life a little easier! other creators include Sooky, Charlypancakes, Sixam, Thecluttercat, Myshunosun, awingedllama.
Joyceisfox: Simple Live (Bathroom, Blooming plant) S- Imagination: Rutland Kitchen Felixandre: Colonial (all), Chateau (all), Fayun, Berlin pt (1), Florence (all), Georgian, Gothic Revival, Grove (all), Kyoto pt (2), London exterior & interior, Paris (all), Jardane, Shop the look, SOHO, Tudor Sooky: Horizontal oil Painting (Landscape, Still life), Vertical oil paintings (landscape, still life, portrait) Awingedllama: Nostaligia Living Felixandre x Harrie: Baysic, Harluxe, Livin Rum, Orjanic (all) Bbygyal123: Minimal Prints Charlypancakes: Chalk, Lavish, Miscellanea, Smoll, Telly Harrie: Heritage, Brownstone Collection, Brutalist, Coastal (all), Shop the look 2, Spoons Madame Ria: Back to basic floor Myshunosun: Midsummer Eve Arsbotanica: Peonies bouquet Pierisim: Auntie Vera, Coldbrew (all), Domain du clos (all), MCM pt (2)(3), Oak house (all), Winter garden pt (1), Woodland ranch (all) Charlypancakes x Pierisim: Precious Promises Simplistic: Magnolia Cottage Rugs, Rug Holland Sixam: Stylistwood Nursery Simten: Playable Harp (mod) thecluttercat: Sunnysundae pt (3), Dandy Diary Syboulette: Nothing to wear Taurus Design: Eliza walk in closet Other CC Cowbuild: Family Kitchen (sink flowers only), Blooming Garden cafe (Hanging wisteria only) [ I think these are locked behind paywall, but you dont really need to download as they are not too important.
● DOWNLOAD Tray File and CC list: Patreon Page ● Origin ID: anrheya [previous name: applez] ● Twitter: Rheya28__ ● Tiktok: Rheya28__ ● Youtube: Rheya28__
#ts4#sims 4#thesims4#sims#thesims#showusyourbuilds#sims 4 cc#sims 4 builds#builds#sims 4 screenshots#simblr#the sims 4 builds#build
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Coleshill House
Hi guys!!
I'm sharing Coleshill House. This is the 16th building for my English Collection.
I decorated most of the house, but accompanied the floor plan for reference.
History of the house: Coleshill House was a country house in England, near the village of Coleshill, in the Vale of White Horse. Historically, the house was in Berkshire but since boundary changes in 1974 its site is in Oxfordshire.
The building may have been designed by Inigo Jones, and built by Sir Roger Pratt around 1660. Nikolaus Pevsner described it as "the best Jonesian mid house in England". It was gutted by fire in 1952 and demolished in 1958. The Coleshill Estate is now owned by the National Trust.
Coleshill House was a double-pile building, influenced by Jones's Queens House in Greenwich, and combining Italian, French, Dutch and English architectural ideas. It measured approximately 120 by 60 feet (37 m × 18 m), with two main floors of nine bays, above a rusticated basement, and an attic with seven prominent dormer windows and four tall chimney-stacks on each side of the hipped roof. The roof was topped by a flat deck surrounded by a balustrade with a central belvedere cupola. The main floors had equal heights, unlike the Palladian emphasis on the piano nobile.
The two main façades were very similar, with external steps leading up to a central entrance. The pediment above the door at the main front was topped by a rounded segmental pediment, and that to the garden at the rear with a triangular pediment. The dormers alternated rounded and triangular pediments. The entrance door from the main front led to the entrance hall, and the entrance from the rear led to the salon, with the hall and salon taking up the central third of the house. From the hall, a grand staircase with flights to either side climbed to a first-floor landing leading to the dining room above the salon; central corridors on each floor provided access to the other rooms. Several rooms were decorated with elaborate plaster ceilings. The services on the basement floor included an early example of a servants' hall, so the servants could eat away from the great hall.
For more info: https://en.wikipedia.org/wiki/Coleshill_House
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This house fits a 40x30 lot.
Hope you like it.
You will need the usual CC I use:
all Felixandre cc
all The Jim
SYB
Anachrosims
Regal Sims
King Falcon railing
The Golden Sanctuary
Cliffou
Dndr recolors
Harrie cc
Tuds
Lili's palace cc
Please enjoy, comment if you like it and share pictures with me if you use my creations!
Free to download!
#sims 4 architecture#sims 4 build#sims4#sims 4 screenshots#sims4building#sims4play#sims 4 historical#sims4palace#sims 4 royalty#ts4#ts4 gameplay#ts4 simblr#ts4 legacy#ts4 screenshots#the sims4#sims 4
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Ahh, here we are! After much revision (to the point where the only thing that's remained are the graphics [and character icons that @pumpkinspicelatte-art allowed me to use]), I've finally settled on the cast and main story branches this extremely self-indulgent One Piece modern AU.
For personal reference (and for anyone interested) I'll be making the occasional handy info post. Coming up next will be backstories for various cast members, but for now, let's stick with the basics and kick this off with a general run down + main cast corral. Join me below the cut for a silly goofy time!
A beloved nightlife spot in Miami, FL, Golden Hand is packed from open to close. Featuring a sprawling bar, a cozy patio, and three main rooms filled with arcade games, it has something for you, whatever your mood! Come early and you can grab a booth or patio corner; if you like to mingle, the barflies and game floor crawlers are friendly; or, if you’re wanting something a little more thrilling: tell the Bar Manager you came to let off steam. He’ll know exactly what you mean. If that’s what you want, be sure to bring plenty of cash. Once you’re escorted to Golden Hand’s back rooms, you’re going to need it. The drinks are pricier, the smoke is tempting, and—is that a pinball pit? That guy walking around, is he taking bets? Are we gambling? Hey! Stop with all the questions. What are you, a cop?
Crocodile
Owner and founder of Golden Hand, Crocodile is the toast of Miami. Though he’s had several successful ventures, the barcade is by far his most popular. It attracts both locals and tourists and is the pride of the local game design community. Every indie creator from the keys to the panhandle dreams of having Croc scoop their project up! While he’s a busy man, he can be spotted in Golden Hand most nights. Come early enough and you’ll see him chatting at the bar with its manager. After dark though, the only place you’ll find him is the back. If you want to chat, you'll have to drop serious cash.
Mihawk
Bar manager, custom cocktail crafter, and—when necessary—drunk asshole ejector, Mihawk’s is a face everyone knows. Croc may own the place, but Mihawk keeps it running, handling everything from daily operation to public relations. Though his gloomy attitude makes him seem unapproachable at first, regulars and staff alike adore him. Once you sniff his sense of humor out, turns out he’s more witty than scary. Want to charm him? Show interest in his herb garden and never leave with your tab open.
Buggy
Originally a regular, Buggy was ‘offered’ the position of Floor Walker after security footage turned up evidence of him installing card skimmers onto high-traffic games. When confronted, he was given a choice between paying the house a lump percent of his earnings or working off the debt. Chronically broke, Buggy chose the latter. He now spends most nights of the week collecting empty drink glasses and exchanging cash for game tokens. Was this how he pictured ushering in his 40s? No, but he's making the best of it, and as soon as he clears his debt, he's out!
Golden Hand’s various office staff, bartenders, and security
Alvida, Cabaji, Daz, Perona, Galdino, Mohji
Doflamingo
Crocodile’s first and most pesky business partner, Doflamingo is the reason your cup is always full. He’s the owner of several vineyards, distilleries, and micro breweries, and the sole provider of alcohol—among other things—to Golden Hand. Along with his family, he spends every summer in Florida catching up with his old flame, reviewing their contract, and setting up the next year’s shipment plan; as well as making boat trips along the Gulf Coast and straightening out supply lines for… well, back room patrons, you had to know all that smoke came from somewhere.
Rosinante
An ex-marine and Doflamingo’s live-in little brother, Rosi is mostly uninterested in the family business. He has trouble saying no, however, so in exchange for pocket money, he lets his brother keep him on as a kind of secretary. Day-to-day, Rosi fields phone calls, arranges meetings, manages travel plans, and otherwise keeps his brother on track. This last task is critical, as anyone who’s worked with Doflamingo will tell you. No one’s sure how Rosi motivates him, and Rosi isn’t telling.
Law
Former ward of the Donquixotes, Law is enrolled in medical school. Prior to that, he interned with the business. While his job description was vague, he could always be spotted with Doflamingo on his 'boating trips’. Scuttlebutt is, he was a runner, and not the track & field kind. Though no longer an employee, he’s still close with the family. He lives in their house, Doflamingo pays his tuition, and he tags along on their yearly Florida trips—where he still, occasionally, goes boating with Doflamingo as a favor.
Patrons come and go at Golden Hand with the season. Some can be seen every night for weeks, or every weekend for three months; some venture in for special occasions or to impress their out-of-town friends only; and some seem like they've been at the barcade all their life.
Golden Hand appreciates any and all business, of course, but its regulars hold a special place in the staff's heart. There's something nice about knowing what faces to expect... even if some of those faces tend to cause a ruckus.
Shanks
A well-known barfly, Shanks spends 4-5 nights a week in Golden Hand. He comes in early and orders cheap drinks for all of his friends. Despite flirting with both the bar manager and floor walker, he usually goes home alone... and never a minute before closing. He's a very predictable (and unlucky in love) kind of man. He's chatty, an excellent tipper, and surprisingly good at air hockey, making him popular with other other regulars as well as the staff. A few nights a month, he can be spotted in the back rooms smoking with Crocodile. No one knows what they talk about, but these meetings always precede Shanks going out of town.
Smoker
A local cop whose beat includes the streets around Golden Hand, Smoker swings by two or three times a week. Coming off a shift, he'll order a drink to have out on the patio with his partner, Tashigi, before heading to his home outside the city. While he's heard rumors of the barcade's illicit dealings, Smoker isn't in a rush to look into it. It's a popular place, and Croc is friendly with Smoker's chief as well as the DA. Too much trouble, in Smoker's opinion. He's just here to drink.
The Strawhats
A delightfully rambunctious friend group who share a few apartments in Little Havana, the Strawhats can be found in Golden Hand every weekend. The trawl the game floor from open to close, mostly playing with each other, though they've been known to break off in pairs and challenge other couples. When not pestering Buggy for tokens or cozying up to barflies for free drinks, the Strawhats can be found in the back. Their pinball skills are the stuff of local legend, making them the favorites to bet on any evening they happen to be spotted down in the pit.
Recurring background barflies, game floor trawlers, and backroom visitors
Ace, Sabo, Bartolomeo, E. Kid, Killer, Paulie, Icerberg, Rob Lucci
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