#Cyberparadism
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Sunterland Museums, Winter Gardens - Photography by Zananeichan
#my upload#solarpunk#botanic garden#botanical garden#greenhouse#biolab#cyberparadism#frutiger eco#junglecore#biopunk#sunterland museums#winter garden#zananeichan#greencore#green#eco brutalism
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3d art by e-thoughts
#digital art#3d render#nature#aes#futurism#naturecore#abstract#eden#paradise#cyberparadise#cyberparadism#elysian#white#fluid#plants#blue sky#grass#flowers#e-thoughts#neo y2k#optimism#bubbles#happy#peaceful#calm#clouds#dreamy#dream trance#dreamwave#frutiger eco
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"a person in black latex costume and a woman with a bag on" "a black and white image of a woman in a gothic dress with wings" "a woman with an eye mask holding chains on a pole"
#Cyberparadism#screenshot#dream#junji ito#surreal#portrait#painting#horror#drawing#diorama#retro#kawaii#scary#photomanipulation#creepy#still life#digital art#fashion#CyberneticPunk#3d render#infiniteartmachine#unreality
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Promised Neverland
Other name: Tech-zine future (inspired by July '97 edition of WIRED [picture] [link to read])
Main interest - Retro-Futurism, Cyberpradism
Related/Similar to the genres/aesthetics of Vaporwave, Y2K, Cyberpunk and those sorts -
Wonderland, Cyberparadism, Global Village Coffeehouse and Hauntology - among others -
This aesthetics talks about idea of "what could have been", "what we lost", even incorporating in talks those terms of "look what they took away from you".
Speaking of general "vibe", we are in-between on terms of: Dark Academia, sometimes Bastardcore - Mallgoth. Also might vary between Utopian scholastic, and/or cassette futurism (and others).
Talking of Hauntology - PNL can make us look over for "what went wrong/what could be//get better", this is, speaking figuratively. Human imagination, in these forms, presents to us, "what could have been's" - world envisioned: in 10, 50, 100, 500 years. Many projects and arts envisioned our "future"s, now long-gone (1800s, 1900s, 1950s-1980s ~ y2k).
Idealised future (now past) can consist of:
Topics: pro-freedom hackers, cyberpunk, "long bloom", "promised 80s neverland", (once upon a time-space - Barrille) futures; human-library-utopic, free world, calm, pre-9/11 dreams (y2k), new ways-opportunities-progress, tech = (as) saviour, "gay space free commie", unity-community-mutual help-understanding, econ. boom, "kids are alright"/no real deal, small media-only, man vs himself/bad habits (spooks?), theories of mind and research (everything is relative > no meaning, or value > nihilism); slow steady steps, new school(s) of thought, "kids = (are) future", "we build this city"/people-first, man-gov collab. ~mutual help/or, liberation...
for Gallery, see Retro-Futurism#Gallery
Mini-gallery
Albert Barillé landscapes
More:
"90s (Cyber/-) Positivism" and or, "Oldest (Alt.) Nets (80s-'93)"
- Also, *when* "Oldest Web"/"Old Alt.-nets" (Work name)? (1980s-1992/93) - "Eternal September", "there is no Cabal" and such? (https://aesthetics.fandom.com/wiki/Old_Web?commentId=44...54588&replyId=44...436775)
- https://aesthetics.fandom.com/f/p/44...52421
- https://aesthetics.fandom.com/f/p/44...53803
- https://aesthetics.fandom.com/f/p/44...53936
(^ Related: "90s Positivism")
-- Ike this: https://kyberia.sk/id/8639748#7 (https://aesthetics.fandom.com/f/p/44...53936/r/44...435546)
- https://aesthetics.fandom.com/f/p/44...53936/r/44...435363 (... (copied this text to AI and asked about mark fisher + stirner + hauntology...):)
#Promised Neverland#Other name: Tech-zine future (inspired by July '97 edition of WIRED [picture] [link to read])#Main interest - Retro-Futurism#Cyberpradism#Related/Similar to the genres/aesthetics of Vaporwave#Y2K#Cyberpunk and those sorts -#Wonderland#Cyberparadism#Global Village Coffeehouse and Hauntology - among others -#This aesthetics talks about idea of “what could have been”#“what we lost”#even incorporating in talks those terms of ��look what they took away from you”.#Speaking of general “vibe”#we are in-between on terms of: Dark Academia#sometimes Bastardcore - Mallgoth. Also might vary between Utopian scholastic#and/or cassette futurism (and others).#Talking of Hauntology - PNL can make us look over for “what went wrong/what could be//get better”#this is#speaking figuratively. Human imagination#in these forms#presents to us#“what could have been's” - world envisioned: in 10#50#100#500 years. Many projects and arts envisioned our “future”s#now long-gone (1800s#1900s#1950s-1980s ~ y2k).#Idealised future (now past) can consist of:
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Hydroponics by Gauthier Fekkar
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🌑🌓 Dualism’s Lunar Cycle : Singularity’s Cyberparadism 🌗🌕
"Do you know the secret of the world?"
An AU between @kuroshirosb and @antihibikase
During a sleepless, starless night, two tragedies occur in the region of Unova- one boy is caught in a fire at Lentimas' Town's abandoned mansion, and another drowns in the waters under the Marvelous Bridge.
When they wake, however, they find themselves in a familiar region in an unfamiliar world.
Plot Summary:
Following their own accidents, Cheren Piper and Cheren Slater wake and find themselves, and each other, in the region of Sinnoh- except nothing is what it seems.
Parts of Sinnoh are either missing, leading to different places, or consumed by an endless, inky black void. The people of Sinnoh behave strangely, with blurred faces and repeated scripts.
With the help of a bike, a Poketch, and a diary, Piper and Slater traverse Sinnoh's Mystery Zone in an attempt to escape what they realize is an endless dream built on not only their memories, but the other people they share this world with.
Characters:
Piper - Unable to sleep one night, Piper walks through the outskirts of Lentimas Town and finds himself beckoned to a strange house. Upon entering the house, however, it's set ablaze- and he wakes to find himself in the Sinnoh region, where he eventually meets Slater. The more assertive of the two, he braves through the darkness of the Mystery Zone with his partner through the use of a simple bike.
Associated with Darkrai and the new moon. Though he butts heads with Kris, he finds himself specifically antagonized by Nikolai.
Slater - Unable to sleep one night, Slater walks out of White Forest and into the Marvelous Bridge. As he's pondering under the night sky, a strange woman approaches him- and pushes him off the bridge, leaving him to drown. Upon waking, he finds himself in the Sinnoh region, where he eventually meets Piper. The more reserved of the duo, he's often in the backseat with the special Poketch and diary they use to navigate the Mystery Zone.
Associated with Cresselia and the full moon. Despite being Nikolai's object of fascination, Kris seems to have a bone to pick with him.
Kris - A strange girl encountered in Hearthome City, just as Piper and Slater obtain their badge from Fantina. The more antagonistic of the pair, she endlessly pursues and toys with them in an effort to take their places in the real world. Was once a normal girl with a normal life, who was heavily doted on by her uncle Bill- who will do everything and anything in his power to bring her back.
Associated with the third quarter phase of the moon.
Nikolai - A strange man encountered in the Lost Tower, not too soon after the pair meet Kris. Though he's more reserved and calculating, he follows along with Kris' plans to escape to the real world. A wandering scientist cursed with immortality, he's left in near-death after a serious accident cracks his porcelain body- and is left in the care of his mother, Cogita.
Associated with the first quarter phase of the moon.
#Lunar Cycle#<- the full name is too long so we’re just calling it that#Dualism#Cheren Piper#Cheren Slater#Singularity#Kris Kawamoto#Nikolai Colress
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Do you have a backstory for cuphead and mugman in the cyberpunk au?? Also what aesthetic is the cyber punk mostly based on or is it just only cyberpunk???
Ok I don’t think I really have a lot for Cuphead and Mugman’s backstory it’s pretty much like OG IM. Cup and Mugs gambled their souls tried to get their souls back, lost, becomes trained by Black Hat, and they become hit men working for the Devil bringing us to when they join the quest. The only major thing I can think of in terms of differences from that story line would be how they got their cyberware so I guess I’ll explain that.
Simply put there was a mission that went wrong when they were about 13 and 16 years old. They weren’t expecting explosives on the mission so cup and mugs woke up days later both missing an arm, cup losing an eye, and Hat and Flug barely managing to salvage Mug’s eye. Thankfully, Dr. Flug and Hat work/invent a lot of cyberware tech so the cupbos were quickly set up with cyberware. Eventually, Cuphead got an AI program installed in his cyberware. The AI is called Chalice (the Devil chose the name as a cruel joke) and she works as kind of a personal assistant to Cuphead and Mugman. Cuphead hates her. Mugs doesn’t mind her. That would have been a year later max after the explosion.
Now. Second question. Which, honestly, I cussing loved this one. This was so much fun to answer. Ok, so, in terms of aesthetics it depends on the location: Hell, the Surface, and the Upper. (Yes I had to look up what the different types of aesthetics are, bear with me. Please.)
For Hell its mostly steampunk/steelpunk inspired in general. I guess it also has some kind of a dark academia/victorian vibe to it. Hell is industrial, dark, dirty, and crude. Pipes and machines are everywhere making up its entire world in a Feísmo aesthetic for buildings and architecture and things. Think of it like the Surface and Upper are much more advanced than Hell, Hell was stuck in the steampunk era because of lack of resources and its seclusion from the rest of the world. So. It’s old, barely functioning, and depressing.
On the Surface you have two different types of settings that are the most important in terms of IM and the cyberpunk AU in general. The city and not the city. (this being places like Sillyvision and the Inkwell Isles.) For the non-city areas its not nearly as technologically advanced as in the city. They still have modern technology but it blends into suburban living. I imagine something kinda vintage and retro. Like retro-futurism, atompunk, technocore, old web. You know. Vintage. I guess.
Now in the city is probably what everyone wants to know. For this I have just a modge-podge of aesthetics. In general I think its cybergrunge. For the tech elements its some variations of abstract tech, nanopunk, and hacker core, obviously. For clothing I took major inspiration from techware styles. Other aesthetics I used in majority were things like arcadecore, raver, glowwave, synthwave, neo-Tokyo, urbancore, and citypop. It’s a lot. I know.
Now the Upper looks almost completly opposite of Hell and the Surface. Pretty much Solarpunk/cyberparadism in majority. I guess I also used some aspects of bloomcore and cloudcore too. This place is supposed to be a utopian ‘paradise’.
In Summary:
Hell: Steampunk/steelpunk, Feísmo, Dark academia, Victorian
Surface out of city: Vintage, Suburban, Retro-futurism, Atompunk, Technocore, Old web
Surface in city: Cybergrunge, Abstract tech, Nanopunk, Hackercore, Techware, Arcadecore, Raver, Glowwave, Synthwave, Neo-Tokyo, Urbancore, Citypop
Upper: Solarpunk/cyberparadism, Bloomcore, Cloudcore
👍
#babtqftim#bendy and boris in the inky mystery#digital art#babitim#drawing#sketch#bendy and boris the quest for the ink machine#original art#fan art#babtqftim au#cyberpunk au#cyberpunk#aesthetic#cuphead#babtqftim cuphead#quest mugman#quest cuphead#babtqftim mugman#babtim#asks <3#asks and replies#keep the asks coming#world building#cybernetics#cyberware#legendary chalice
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Promised Neverland
Other name: Tech-zine future (inspired by July '97 edition of WIRED [picture] [link to read])
Main interest - Retro-Futurism, Cyberpradism; Anemoia (longing for (future that never was) what you didnt experience personally)
Related/Similar to the genres/aesthetics of Vaporwave, Y2K, Cyberpunk and those sorts -
Wonderland, Cyberparadism, Global Village Coffeehouse and Hauntology - among others -
mildly/loosely speaking, Sweet_nostalgia and Childhood_webcore
This aesthetics talks about idea of "what could have been", "what we lost", even incorporating in talks those terms of "look what they took away from you".
Speaking of general "vibe", we are in-between on terms of: Dark Academia, sometimes Bastardcore - Mallgoth. Also might vary between Utopian scholastic, and/or cassette futurism (and others).
...Much of the aesthetic is characterized by nostalgia for an idealized past, often seen as "more wholesome" than modern American culture and style... - From Americana article
Talking of Hauntology - PNL can make us look over for "what went wrong/what could be//get better", this is, speaking figuratively. Human imagination, in these forms, presents to us, "what could have been's" - world envisioned: in 10, 50, 100, 500 years. Many projects and arts envisioned our "future"s, now long-gone (1800s, 1900s, 1950s-1980s ~ y2k).
Idealised future (now past) can consist of: Topics: pro-freedom hackers (free info, knowledge, source-code), cyberpunk ("its all just 0s and 1s, man... what is so special, what need protection, man; chill..."), "long bloom", "promised 80s neverland", (Once upon a time-space - Barrille) futures; human-library-utopic, free world, calm, pre-9/11 dreams (y2k), new ways-opportunities-progress, tech = (as) saviour, "gay space free commie", unity-community-mutual help-understanding, econ. boom, "kids are alright"/no real deal, small media-only, man vs himself/bad habits (spooks?), theories of mind and research (everything is relative > no meaning, or value > nihilism); slow steady steps, new school(s) of thought, "kids = (are) future", "we build this city"/people-first, man-gov collab. ~mutual help/or, liberation (from "spooks")...
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a woman in a black dress standing in front of a city
#photomanipulation#surreal#Cyber Fairy Grunge#Cyberparadism#3d render#creepy#retro#still life#Retro-Futurism#Futurism#dream#infiniteartmachine#unreality
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NASA unveils inflatable greenhouse for sustainable farming on Mars
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a painting of a woman's head with a tree growing out of it
#surreal#photomanipulation#digital art#Cyberparadism#3d render#creepy#nature#Biopunk#dream#Soft Apocalypse#infiniteartmachine#unreality
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