#Cooking Grid for Sterling
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Made up title: Roar through the Ages, Cry from the Stars.
Title: Roar through the Ages, Cry from the Stars Rating: Unrated Fandom: Boom! Comics Power Rangers; Mighty Morphin Power Rangers; Power Rangers. Relationships: World of the Coinless Eugene Skullovitch & Billy Cranston; World of the Coinless Farkas Bulkmeier/World of the Coinless Kimberly Hart; World of the Coinless Trini/Scorpina; World of the Coinless Zack Taylor & World of the Coinless Jason Scott. Characters: Billy Cranston; World of the Coinless Eugene Skullovitch; Matthew Cook; World of the Coinless Farkas Bulkmeier; Eugene Skullovitch; Farkas Bulkmeier; Ranger Slayer Kimberly Hart; Scorpina; Tommy Oliver; Terona Washington; Kiya; Zelya of Eltar; Lord Zedd. Additional Tags: Comic Arc: Darkest Hour; Alternate Universe - Canon; Aftermath of Mind Control; Aftermath of Mind Rape; Unhealthy Coping Methods; PTSD; Fugue State; Dissociation; Disordered Eating; Blood and Gore; Anxiety; Touch Starved; Hyper Vigilance; Insomnia; Rape Trauma Syndrome; Brain Damage from Loss of Medication; Selective Mutism; Emotional Shutdown; No Matter How You Cut it Skull Got Pretty Fucked Over in the Coinless Universe; Billy Tries to Make Peace with Personal Failings; Hurt/Comfort. Summary:
"Were you hiding...?"
Two decades in the hell that had come to the Coinless universe, a world left in the ashes for rebuilding, more than a few alien invasions, possession by a tyrannical lava monster throughout most of the human population, having to trust Drakkon of all beings to do the right thing, fighting through dimensions and space and time AGAIN...
Jason seemed happy, being brought out of his tower into the Prime universe to lend aid when Kim was sealed off in The Void. Zack seemed happy, and relieved, and so willing to make things better once Trini got her hands on him at the front of the line leading the other lava zombies and realized the weaponized White Light really would work, could save everyone...
Bulk and Scorpina, Kevor and Yale were all still missing, held in place by Dark Specter's Generals, but the rescued Rocky and Adam gave reason to hold onto hope that they were not dead, not damned, merely something like security the evil at their door could keep in his back pocket if the time came for a trade.
But Billy was less focused on those dark thoughts than looking in on the only other member of the Coinless they'd found in the bunker, zombie form pulled away, but not registering as important to the others once Zack and Jason were retrieved.
The Blue Ranger had spoken with so many alternate versions of the people he knew and cared about with all of his heart. Had even grown tremendously fond of the version of Bulk that was built like a brick house, bearded, and called the younger all manner of friendly things he never would have in their youth--but he'd yet to even say a single word to this version of Skull.
...Which was maybe not without reason. The Coinless version of Jason flinched at touch, at shadows, at unexpected noises. Hated to be penned in, was clearly claustrophobic and had sensory issues ingrained in with his PTSD. Kimberly had basically had to speed-run her trauma when her younger self broke the Bow of Darkness and she was conscripted by Grace Sterling into saving the world and reality and a dimension completely cut off from the Grid, only to go back and become something like a queen--
But there was something dark and bleak and just...chilling, about the version of Skull that Billy found holed up as far away from everyone else as he could get. Sitting alone in a dark kitchen with just the pale light from the moon shining in on him as he drank clearly cold coffee did not speak well of mental health.
#boom! comics power rangers#world of the coinless eugene skullovitch#billy cranston#mighty morphin power rangers#ask fill#prompt fill
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Year 1 Recap
Demographics
Current Population: 9
Current Households: 2
Sims Immigrated: 6
Births: 3 (Phoebe, Stella, Chloe)
Deaths: 0
Marriages: 1
Divorces: 0
Achievements
Political career automatically unlocked by Eric Shepherd.
Reach level 10 handiness skill to remove off the grid lot trait Achieved by Kennedy Harmon.
Have electricity in the world to unlock the tech guru career Achieved by Kennedy Harmon.
Reach level 10 in the painting skill to unlock the painter career achieved by Lena Griffin.
Reach level 10 in the cooking skill to unlock the culinary career achieved by Jeffrey Ferraro.
Reached level 10 of the fishing skill, Jarrett Clark (unused)
Create 5 excellent sculptures and 10 masterpiece paintings to unlock the museum, achieved by Kennedy Harmon and Lena Griffin
Achieve fame rank 2 to unlock Del Sol Valley, achieved by Lena Griffin.
Reach level 10 of the knitting skill to unlock plopsy achieved by Margaret Sterling.
One CAS point was unlocked when the museum was unlocked.
Unused CAS Points: 1
Unused Joker Points: 0
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Stainless Steel Replacement Cooking Grid for Uberhaus, Jenn-Air, Perfect Glo, Glen Canyon, Permasteel, Nexgrill Gas Grill Models, Set of 2
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2 PACK CAST IRON COOKING GRID FOR GRILL MATE, BRINKMANN, BROIL-MATE, CHARBROIL, CHARMGLOW AND TURBO GAS GRILLS
Fits Grill Mate : PR377, PR8100 Fits GrillPro : 226454, 226464, 235069B, 235089S, 236454, 236464 Fits Members Mark : 04ANG, Monarch04ALP, Monarch04ANG, Y0655, Y0656 Fits Sams : Y0655, Y0656, ST1017-01, ST1017-012939 Fits Sterling : 526454, 526464, 535069B, 535069R, 535089S, 536454, 536464, 5264-54, 5264-64, 5364-54, 5364-64
BUY TODAY!!
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This version of Kimberly Ann Hart is from the World of the Coinless who (before being freed) had served under Lord Drakkon as a brainwashed Power Ranger, known as the Ranger Slayer. She is the leader of the Promethea Rangers. She is also the pilot of the Gravezord.
After the complete defeat of Drakkon, sometimes after the storyline Beyond the Grid and Necessary Evil, Kimberly became the new leader of her restored world, restoring the peace and undone everything what Drakkon destroyed.Power Rangers: Ranger Slayer
Character History
The Fall of the Rangers
As the Pink Ranger.The history of this version of Kimberly Hart parallels the history of her counterpart from the central timeline until events which creates the World of the Coinless. Kimberly fought alongside her fellow Power Rangers against the forces of Rita Repulsa and Lord Drakkon, culminating in "The Fall of the Power Rangers" battle that saw the deaths of Jason Lee Scott, Billy Cranston, and her world's version of Zordon. As a result of the battle, Lord Drakkon claimed the Tyrannosaurus, Sabertooth Tiger, Pterodactyl, and Mastodon Power Coins. Zack Taylor and Trini Kwan would eventually escape and form the resistance movement known as The Coinless.
Kimberly was also a member of the resistance helping get people to safety and running reconnaissance missions with Bulk. On one of these missions, she witnesses the death of her universe's Matthew Cook. This, combined with the other losses she has experienced, leads her to wage an attack against Lord Drakkon on her own. While she was able to defeat many Sentries on her own, she is eventually put under mind control by Drakkon using a similar spell as the one Rita used on him as the Green Ranger.
Even though the Pterodactyl Power Coin was originally claimed with the others
Kimberly shortly after being put under mind control.and used to power Pterodactyl Sentries, the coin was returned to her and, combined with the new, evil energy of the Bow of Darkness, she is able to become the Ranger Slayer.
Shattered Grid
As the Ranger Slayer.After Lord Drakkon's defeat during the Black Dragon arc of Mighty Morphin Power Rangers, he was dragged back into the present day by accident; eventually getting captured and remanded to the care of Promethea and its CEO (and Red Ranger of the 1969 Power Rangers) Grace Sterling. Meanwhile, on Drakkon's world, the power structures were under revolt as the Coinless were making strides and Scorpina and her loyalists were going rogue; a situation exacerbated by the arrival of the HyperForce Rangers. In desperation, Finster 5 gave the last shard of the Green Chaos Crystal to the Ranger Slayer with the hopes that she could use it and the Gravezord to track Lord Drakkon and bring him back.
Unfortunately for her, she arrived at a point when the Rangers were still new and long before Tommy Oliver ever arrived in Angel Grove. Desperate, she tried to contact Finster 5 but failed. It was then that Rita Repulsa arrived and offered to charge the Gravezord for her. Later the Ranger Slayer sent her Gravezord into downtown Angel Grove to draw out the Power Rangers, and while it attacked them, she sneaked into the Command Center with her Pterodactyl Power Coin. She used a Quantum Field Disruptor to disrupt Zordon’s brain and ripped off Alpha 5's arm. She then issued an ultimatum: If they cooperate and let her use the Command Center’s sub-spectrum long-range communication array, she’ll leave them all in peace. When Alpha 5 got defiant, she readied to brutally attack him but then was attacked by the main world's Kimberly Hart, who ordered her to keep her hands off of Alpha. In the ensuing fight, the main world's Kimberly managed to shatter the Ranger Slayer's Bow of Darkness and thus breaking Drakkon's hold on her.
Immediately, the elder Kimberly had PTSD flashbacks of what Drakkon made her do. To alleviate her pain, both Kimberlys went to the juice bar; whereas Kimberly's cousin Sally, she was overjoyed to see Bulk (who was a loyal comrade in the World of the Coinless), and conflicted by seeing Matthew Cook (whose counterpart in her timeline died in her arms). Eventually, Drakkon managed to contact the Ranger Slayer saying that she would be stranded a little longer as he is on the verge of breaking the Morphin Grid. When he asked where her bow was, he realized that she had broken his control and left her to rot in the past.
She returned to the Command Center to repair her bow and plot her next move by using an opportunity changing the fate of past-present Power Rangers, including that timeline's Tommy and Matthew. She uses an improved Green Crystal to revive the Gravezord to fight alongside the Mighty Morphin Megazord against two monsters, then implanted one of the crystal's fragments into her arrows to shoot past-present Tommy, giving him the vision to prevent his original future-present's fate without killing him. The Rangers managed to defeat the two monsters with Mega Gravezord's Inferno Blaster.
Final Battle Against Lord Drakkon
Immediately after the battle with the two monsters, Kimberly was recruited to the main timeline by Grace Sterling, presumably bringing the Gravezord with her, as it unmerged and dematerialized from the Mighty Morphin Megazord at the same time.
She takes part in a rescue mission to Lord Drakkon's moonbase in the World of the Coinless as the other Rangers are waging the final battle against Drakkon's forces. Ultimately, the rescue is successful, and the depowered Rangers who were being held captive are taken aboard the Promethea.
She is aboard the ship as the World of the Coinless began tearing apart as space and time were wiped away. She observes as Andros tries to command the crew to teleport the Promethea base away and while the base manages to begin a teleport, it fades away into nothing as it does so. With no space or time to exist, once the multiverse was restarted, the Promethea re-materialized into existence and exited at a random vector from the teleport stream. While the Promethea has taken damage, she is seen, as the Ranger Slayer, helping to rescue the injured and trapped aboard the ship.
Beyond the Grid
After the events of Shattered Grid and the recreation of the multiverse, Kimberly is aboard the Promethea as it drifts through what seems like a void in space. She is one of the few Rangers who still has the ability to morph, though she observes that she has few morphs left in her morpher, since where the group presumably has no access to a Morphing Grid.
She expresses a great amount of grief over her time as the possessed Ranger Slayer and contemplates leaving the ship. However, she is stopped by Grace, who insists that she is needed and cannot leave.
She is the de facto leader of the new group of Power Rangers (consisting of herself, Tanya Sloan, Cameron Watanabe, Andros, Mike Corbett, and Heckyl). She leads them on a mission to answer a distress call that is heard somewhere in the universe, though it is revealed that the call was a ploy to lure her group away from the Promethea.
Road to Redemption and New Heir
Kimberly Hart awakens after reality was reborn to find herself in a corn field on the World of the Coinless. Feeling regret from her dreadful actions as the Ranger Slayer, Kimberly regrets coming back to life in the new universe but decides to make the best of a bad situation when she hears riffle fire.
Nearby, a lieutenant Sabertooth Sentry fires her gun into the air and demands everyone get inside as part of a curfew under order of Lord Drakkon or be "re-educated" (taken away to prison). A Mastodon Sentry (with the rank of private) approaches and questions their somewhat extreme actions since they had been sent to protect the people and not recruit them with the lieutenant rebutting by stating that this amounted to insubordination and that being so sensitive would only come back to hurt him in the long run. Kimberly hid in the bushes and prepared to fire an arrow but a bunch of glowing green Red Rangers come out of the woods, attacking the Ranger Sentry patrol and killing the lieutenant. Luckily, Kimberly killed the leader with an arrow through the eye and cutting the rest down although the leader managed to escape to inform his mysterious leader of the Ranger Slayer's return. Taking command, the private unmasks and says he can escort Kimberly back to Drakkon's palace but she declined and told him to take the citizens to safety to which he agrees. Kimberly then walks into the woods before passive aggressively telling him to stay out of her way.
Later on, in the Coinless' hideout, Kimberly has arrived and reveals that she came back to help overthrow Drakkon's forces to Trini, Zack and Bulk. Considering that she had been a murderous enemy whilst controlled by Drakkon, everyone was understandably sceptical of her motives and Zack suspected that Scorpina's forces were about to attack and this was to lower their guard. Kimberly countered that she came back to answer for her mistakes but her former allies took um-bridge with her somewhat euphemistic language used since she was a war criminal. Trini even stated everyone present wished her dead and thought that they could take her Power Coin and create their own Ranger Sentries to counter Drakkon's but they'd have to take her out first. However, Bulk (ever the optimistic member of the group) came to Kimberly's defence and said he'd have to die with her much to Trini's surprise. Bulk countered that she had been brainwashed and couldn't be blamed and that they believed in second chances which made this argument somewhat hypocritical since they wanted a peaceful world but were unwilling to give their former friend a chance. by saying that they were fighting for nothing if they refused to help their friend coming to them for help since this was the opposite of the Coinless' goals. He then closed his soliloquy by saying that they needed her help anyway, revealing the mysterious Rangers to be the undead. Trini countered that they had no proof of their nature but Bulk pointed out their resemblance to "ghosts in body armor" with Kimberly stating she fought some earlier just for Zack to cut her off by saying how lucky she was to have survived that encounter.
Zack tells Kimberly that the Rangers had appeared some months ago and were so ruthless that they would attack anyone they encountered whether they were Coinless or Ranger Sentry before revealing that they had been tracked to the remains of the Command Center which Drakkon had destroyed before he took over the world. However, they had no clue what was inside since no one had ever lived to come back and report to them whilst Bulk tells them that Kimberly's presence gave them a fighting chance although Kimberly tells him that her actions had destroyed any chance of them trusting her. She then steps forward and offers her Power Coin and herself up for trial when it was all over but Trini just storms off, leaving the decision to Zack. He allows her into the organisation but reminds her that there was no way in safely but she had an idea.
That night, the so-called Spirit Sentries are patrolling the Command Center whilst the Coinless looked on and a shadowy figure wanted to go in alone which Zack refuses outright because he was done burying his friends. Before the argument could persist, call sign "Lion" told them to get ready to enter at which point the Gravezord (piloted by Kimberly and Bulk, the latter excited to finally get to pilot a Zord) flies in and bombards the Spirit Sentries. With the enemy distracted, the other Coinless enter the ruins where they notice a significantly more Gothic atmosphere to the place than before. They eventually entered what would once have been the main chamber, fully alert only to be confronted by Rita Repulsa. Zack was understandably struck dumb by her presence since Drakkon had killed her straight after the Power Chamber had been destroyed whilst Rita gloated about how they had outrun death for so long yet they had been forced to face it eventually. Zack told Trini to leave and Rita seals him inside the chamber with her to their horror. Zack tired to energy slash Rita to death but this failed since she was a ghost. She then referenced when she tried and failed to convince Zack to become her new Green Ranger which led her to recruit Tommy and eventually her death. She then threw him down, revealed that Trini was why she had returned from the dead, and declares that she will not hurt them because it would "ruin all the fun." She then turned to where the Gravezord was making mincemeat out of the undead and enlarges a resurrected Goldar who had now been reduced to a mindless snarling creature. The Gravezord mops up the last minions but is tore apart and destroyed Kimberly's Zord although her and Bulk manage to escape from it in the Firebird Thunderzord. Zack and Trini are shocked but Rita lets them go, convinced that they would no longer pose a threat to her as she prepared for the final attack after which she could then recreate the Earth to her own designs.
Later, the Coinless have regrouped at the Mastodon Warehouse where they were based but the organization had splintered since many had given up after finding out that Rita had returned. Kimberly walks over to Trini whilst revealing that Bulk was grieving over the Gravezord and Trini apologized for doubting her motives only for Zack to enter and confront Trini since Rita had revealed that his friend was responsible for her return. Kimberly was shocked but Trini rebutted that she was trying to save them all and made the assumption based on Zordon saying before that Rita wasn't truly evil. Trini had naively assumed that she could be redeemed but she was wrong and was too ashamed to admit it before. She reveals to Kimberly that, when Drakkon ruled, every alien invasion was quickly stomped out to the point of other villains such as Master Vile and Lord Zedd skipped over the Earth for fear of their own lives. With Drakkon gone, there was a massive power struggle over Drakkon's Empire and the various alien factions with Scorpina eventually coming out on top. However, the Coinless were caught in the middle of the fighting and were considered enemies of every warring factions so were getting subsequently wiped out. In the remains of the Command Center, Trini resurrected Rita as a ghost using her wand (which she stole from Drakkon's palace after the events of Shattered Grid) to try and defend Earth from the invaders. At first, she was amiable and hid them from detection but quickly turned on them and started resurrecting an army of the dead to invade and take over the world.
Understandably angry, Zack asked why she made a deal with one of their worst enemies with Trini's response hankering back to his earlier comment about hating to have to bury friends. Any further arguing was cut off by insane laughter from Kimberly who lightened the mood by wondering what Zordon would have said had Drakkon not have killed him. With the mood lightened, and Kimberly reminding them of their old days as a team, Zack wonders how they could save the world without their powers. Trini said they could destroy her connection to the mortal plain which would make her army disappear but to do that, they would need an army to distract the Spirit Sentries although Zack had a very bad solution to that. Sometime later, a Mastodon Sentry stands guard in the city when an energy arrow strikes near their head. They look at it and looks back to see the Ranger SLayer aiming her Slayer Bow at them and demanding to talk to Commander Scorpina.
Maybe an hour later, Kimberly stands before Commander Scorpina in front of the entire army of Ranger Sentries whilst the Coinless leadership stood in chains behind her. She talks about their former allegiances and saying that she wanted to save Scorpina and all of her allies from evil. Scorpina mockingly said it was inspiring but then revealed she didn't trust Kimberly's intentions since she was brainwashed whilst under Drakkon so had no actual loyalty to him so her act of having apparently captured The Coinless was just a ruse. Kimberly reminded Scorpina that she was just weakening the Drakkon Empire by being its leader and that she needed to act selfless in order to regain lost territory. She may have been Drakkon's brainwashed and unwilling slave but motivations and rivalries didn't matter because Rita Repulsa was coming and did not care about allegiances. Whether they were Drakkon's army or Coinless, Rita did not care and would butcher both in order to conquer the world and the only way to stand against her was together otherwise they would both be subsequently wiped out. Scorpina doesn't buy the "enemy of my enemy" argument and orders the Ranger Sentries to execute Kimberly for treason but they do nothing so she shrieks at them to kill the entire group. However, the Ranger Sentries apparently have more common sense than their leader and swore their allegiance to Kimberly which forces Scorpina to aid her enemy.
The next morning, Rita enters the city with Goldar and orders him to start demolishing buildings whilst ordering her right hand man to begin the attack on the city. Scorpina watches the advancing Spirit Sentry army whilst still having her misgivings about Kimberly's plan since she believes they were just prolonging the inevitable. Kimberly mockingly thanks her for the moral support before telling her army to fight with passion since this fight was for the entire planet and their loved ones before ordering her army of Putties, giant Zord like machines, and Ranger Sentries to attack. Whilst the majority of the forces clash in the remains of Angel Grove, Scorpina and Trini fight their way towards Rita whilst Scorpina reminded Kimberly that this alliance was meaningless. It was simply an alliance of convenience and they would return to being mortal enemies with their common enemy was defeated. They then spotted Rita floating in the sky and Scorpina, realising that this mighty be her final battle, admitted that the Coinless had proven to be a worthy enemy but Trini refused the backhanded insult. In the meantime, Goldar is still demolishing buildings and annihilating the Ranger Slayer's army but she calls in Finster-5's creation which turns out to be a hybrid of Lord Zedd, the Dragonzord and a lizard. The Zord is able to almost immediately overpower Goldar, taking him to the ground with an energy blast to the face and beating him to death with its bare hands. With Goldar gone, the battle begins to turn in the favor of the Ranger Sentries. Meanwhile, Scorpina confronted Rita, managing to seal her away once and for all. With their leader gone, the magic keeping the Spirit Sentries in the world of the living ceases to exist and they return to the underworld which saves the Earth for good.
Later that day, the two armies meet up inside Drakkon's palace and Trini tries to force a surrender in exchange for leniency but Scorpina refuses since she was the one supplying the soldiers who allowed for Rita's defeat. Trini then reminds her that they aren't her army which Scorpina rebuts since they were loyal only to Drakkon, not the Coinless and thus this was a means to an end for them in keeping Drakkon's empire secure. Zack tries to leave since all this arguing was just resulting in them spinning their wheels but Scorpina swears personal revenge until Bulk realizes that they needed a new common leader or they'd just tear the Earth apart in their never-ending war. Much to Kimberly's immense surprise, he suggests her as "the next Drakkon" and she tried to suggest he was joking only for the others to agree since the troops see her as Drakkon's successor and are loyal to her since she just won them a major victory. Scorpina is about to object but Finster-5 tells her it might be a good idea to have her as a placeholder of sorts until they could find a better idea. Kimberly tries to refuse it but Scorpina reminds her of her speech from earlier about the greater good and personal needs vs societal needs. However, she does say to Finster-5 that Kimberly needs to look more imperial and he has some ideas about that.
Sometime later, Kimberly was coronated as she says that they had survived an invasion by the dead and that, despite the fact that the Coinless and Ranger Sentries had different methods and allegiances, they both lost loved ones and they all had the goal of the common peace. She decides to forgive all past crimes committed and clean the proverbial slate. The Ranger Sentries now bow to her as she concludes the speech by saying that they had to fight to save the Earth together and that "today is a new beginning." The final page then shows Kimberly in the Ranger Slayer suit on Zedd's giant throne, wearing a Dragon Shield-esque chest plate and a headpiece.
After defeating The Anointed and would assist The Coinless in defeating Drakkon’s Army, that is now commanded by Scorpina. She would prove herself by successfully forming an alliance with Commander Scorpina to defeat a revived Rita Repulsa. After defeating Rita Repulsa, Kim would assume Lord Drakkon’s former role in a figurehead position. Kim’s first mission as leader would be to free all of the prisoners of Deadlock, including an unknown prison clad in armor who is eventually revealed to be Jason Lee Scott. After being ravaged by Eclipta after Jason retrieves the Power Coin and causing the Ranger Sentries to lose their powers, she gives up her own Power Coin so that the entire populace would obtain Morphin’ Grid powers to fight off Eclipta.
Video game appearances
Power Rangers Legacy Wars
Ranger Slayer in Legacy WarsKimberly, as the Ranger Slayer, is a playable character in Power Rangers Legacy Wars.
Power Rangers: Battle for the Grid
Ranger Slayer in Battle for the GridRanger Slayer is one of the characters featured in Power Rangers: Battle for the Grid. She primarily uses her bow as well as arrows and futuristic-looking bombs when she is fighting. She is voiced by Meghan Camarena.
Personality
Kimberly remained the same as her prime counterpart, but her story became far more tragic upon losing her world’s Jason, Billy, and Matthew at the hands of Lord Drakkon. This leads her to decide to work alone for the sake of her friends. Due to being brainwashed with the evil energy in the Bow of Darkness implanted by Drakkon, Kimberly is turned as ruthless as Drakkon. However, the only known remaining good side left in her is sparing the past-present counterpart of Matthew, to make sure he will never die as his World of the Coinless counterpart did.
After her past-present-day counterpart manages to unleash an energy blast that breaks the Bow of Darkness and clears her of her connection to Drakkon's magic and manipulations, she is left shaken and furious at herself for what she did under his influence. She is not truly the monster she was made to be, feeling an immense sense of personal accountability for the things that she was forced to do under the mad ranger's control.
Due to her world's ruined state, she has come to appreciate the small things in life. While spending time with her past alternate counterpart, Kimberly took time to remind her younger self to take time to appreciate life's small trivial pleasures, such as days at her favorite hangouts, the goofiness of her friends, and even high school, as such small things is what the larger battles are fought to protect: the chance to live one's life and not have to fight for it.
Due to having been controlled and manipulated by Drakkon for so long and having lost so many people including Jason, Billy, Matt, and many others, Kimberly defected, explicitly stating her intent to kill Drakkon herself. Due to the subtle undertones of Drakkon's conversation with her prior to the revelation that she is free from him, it is implied that Kimberly was made to be in a relationship with him against her will. Given the depths of Drakkon's madness and depravity, it is quite likely that Kimberly was coerced by him in such a manner.
Ranger Powers
Ranger CostumeThis is Kimberly's original Ranger form as given to her by Zordon through the Power Coin. Zords
Pterodactyl Dinozord
Firebird Thunderzord
Arsenal
Wrist Communicator
Power Morpher
Pterodactyl Power Coin
Blade Blaster
Power Bow


Even though she is using the same Power Coin as her original form, this form has taken on a new appearance.
Arsenal
Power Morpher
Pterodactyl Power Coin
Blade Blaster
Bow of Darkness (Sword of Darkness)
Zords
Gravezord - remains of the Power Rangers zords from the World of the Coinless
Solarix Morphin’ Energy Pterodactyl Zord - A remake of the original MMPR Pterodactyl Zord made completely of energy from the Solarix
Pink Solar RangerArsenal
Energy Bow
Zords
Solarix Morphin’ Energy Pterodactyl Zord - A recreation of her Pterodactyl Zord made completely from the energy of the Solarix
Behind the Scenes
Kyle Higgins described the Ranger as someone we have seen before, but not in this way. The clue to her identity as Kimberly was actually set up and somewhat foreshadowed early in the comics during the Black Dragon Arc.
Four out of five Rangers of the Mighty Morphin team were either dead or de-powered in the World of the Coinless as seen in the story: Jason and Billy were murdered by Lord Drakkon when he first got his fused powers, Zack and Trini had lost their Power Coins to Lord Drakkon but managed to survive as part of the resistance.
Up until the reveal at WonderCon 2018's Boom! Studios panel, readers assumed the Kimberly of the World of the Coinless was killed by Lord Drakkon due to the fact that the Ranger Sentries need the energy of specific Power Coins to be able to morph and her coin's powers were being used by the Pterodactyl Sentries. Adding to this ruse was the fact that Kimberly was never seen, except in flashbacks during "The Fall of the Power Rangers".

Kimberly's Solar Ranger suit was designed by Simone Di Meo.
Notes
This Kimberly shares some similarities as two prime counterparts of Tommy Oliver (original live-action and his 2016 comic book counterpart) (as a Green Ranger), such as being temporarily brainwashed, and began to redeem themselves in return while initially rather work alone for the sake of their friends.
Kimberly, as the Ranger Slayer, is a playable character in Power Rangers Legacy Wars.
She is one of the few rangers named by the accents in her suit instead of the main color, like the Gold Ranger from Power Rangers Zeo.
Kimberly, as the Ranger Slayer, is playable character in Power Rangers: Battle for the Grid. She also has her original MMPR Outfit as a secondary skin, which ironically both as flashback suit and worn by a different counterpart who shares a same character select slot.
Appearances
 Mighty Morphin Power Rangers (Boom! Studios)
Mighty Morphin Power Rangers (Boom! Studios) Issue 12
Mighty Morphin Power Rangers (Boom! Studios) Issue 15
Go Go Power Rangers Issue 8
Go Go Power Rangers Issue 9
Go Go Power Rangers Issue 10
Go Go Power Rangers Issue 11
Go Go Power Rangers Issue 12
Mighty Morphin Power Rangers (Boom! Studios) Issue 29
Mighty Morphin Power Rangers (Boom! Studios) Issue 30
Mighty Morphin Power Rangers: Shattered Grid Finale Issue 1
Mighty Morphin Power Rangers (Boom! Studios) Issue 31
Mighty Morphin Power Rangers (Boom! Studios) Issue 32
Mighty Morphin Power Rangers (Boom! Studios) Issue 33
Mighty Morphin Power Rangers (Boom! Studios) Issue 34
Mighty Morphin Power Rangers (Boom! Studios) Issue 35
Mighty Morphin Power Rangers (Boom! Studios) Issue 36
Mighty Morphin Power Rangers (Boom! Studios) Issue 37
Mighty Morphin Power Rangers (Boom! Studios) Issue 38
Mighty Morphin Power Rangers (Boom! Studios) Issue 39
Mighty Morphin Power Rangers (Boom! Studios) Issue 48
Mighty Morphin Power Rangers (Boom! Studios) Issue 50
Power Rangers: Ranger Slayer Issue 1
See Also
Kimberly Ann Hart (2016 comic) - prime reality counterpart from the Boom! Studios comic timeline.
References
Pink RangersIdentities
Kimberly • Kat • Cassie • Kendrix • Karone • Dana • Jen • Syd • Vida • Rose • Mia • Emma • Shelby • Sarah • Amelia
Kimberly (alternate continuity 1995) • Kimberly (2016 comic) • Kimberly (alternate continuity 2017) • Chloe • Daniel
Secondary Rangers
Kimberly Putty • Putty • Kristen • Marie • Pink Shadow Ranger • Robo Cassie • Pink Creep
Psycho Pink • Pink Cyborg Ranger • Evil Time Force Pink • A-Squad Pink
Evil Pink Mystic Ranger • Evil Pink Overdrive Ranger
Power Sets
Pink Ranger • Zeo Ranger I Pink • Pink Turbo Ranger • Pink Space Ranger • Galaxy Pink Ranger
Pink Lightspeed Ranger • Time Force Pink Ranger • S.P.D. Pink Ranger • Pink Mystic Ranger
Pink Overdrive Ranger • Pink Samurai Ranger • Megaforce Pink Ranger • Super Megaforce Pink Ranger
Dino Charge Pink Ranger • Ninja Steel Pink
Pink Ranger (1995 movie) • Pink Ranger (2017 movie)
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Power Rangers (Boom Studios) RangersJason - Zack - Billy - Trini - Kimberly - Tommy OliverThe 1969 RangersGrace Sterling - Nikolai Chukarin - Terona Washington - Daniel O' Halloran - Jamie GilmoreThe All-New Power RangersBritt - SergePromethea Rangers/Solar RangersKimberly Ann Hart - Mike Corbett - Tanya Sloan - Heckyl - Cameron Watanabe - AndrosPost-Shattered Grid RangersAdam Park - Aisha Campbell - Rocky DeSantosOmega RangersKiyaAlliesZordon - Alpha 5 - Matthew Cook - Ninjor - Dr. K - Amanda - The Justice LeagueTeenage Mutant Ninja TurtlesLeonardo - Raphael - Michelangelo - Donatello - April O'NeilMisc.Bulk - Skull - Ms. Appleby - Ernie - Mrs. Pruitt - Roger Hart - Helen Hart - Mrs. Kwan - Mrs. Oliver - Mr. Cranston - Mrs. Cranston - Violet Arias - Sam ScottEvil Space AliensRita Repulsa - Lord Zedd - Dayne - Goldar - Squat - Baboo - Scorpina - Putty Patrollers (2016 comic)MMPR MonstersSir Locks-A-Lot - Vixenya - Commandant - Vitruvian Man Giant - Black Dragon - Unnamed Plant Monster - Double Disastron - Karmadillo - Boarlock - Goth Sloth - Crowverload - Mr. Meowgi - Wizard of Deception - Psycho Green - Sheeple - Crystal Cryptid - Monsieur Muster - Mutant RangersGo Go Power Rangers MonstersFlog - Putty Infiltrator - Montaur - Rammerhead - Pudgy Pig - Megaputty - Stabasaurus Rex - Warbunny Shattered Grid and Beyond the Grid Power RangersLauren Shiba - Jen Scotts - Dark Ranger - Space Rangers - Ninja Steel Rangers - Carter Grayson - HyperForce Rangers - Mike Corbett - Ari - RemiWorld of the CoinlessZack - Trini - Saba - Ranger Slayer - Skull - Billy - Jason - Bulk - Aisha Campbell - Matt - Scorpina - Adam ParkVillainsShattered Grid: Lord Drakkon - Finster 5 - Ranger Sentries - Rita Repulsa - Koragg, The Knight Wolf - A-Squad - Psycho Rangers - Cogs - GrindersBeyond the Grid: PraetorIssuesMighty Morphin Power Rangers0 - 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - 11 - 12 - 13 - 14 - 15 - 16 - 17 - 18 - 19 - 20 - 21 - 22 - 23 - 24 - 25 - 26 - 27 - 28 - 29 - 30 - 31 - 32 - 33 - 34 - 35 - 36 - 37 - 38 - 39 - 40 - 41 -
42 - 43 - 44 - 45 - 46 - 47 - 48 - 49 - 50 - 51 - 52 - 53 - 54 - 55
Go Go Power Rangers1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - 10 - 11 - 12 - 13 - 14 - 15 - 16 - 17 - 18 - 19 - 20 - 21 - 22 - 23 - 24 - 25 - 26 - 27 - 28 - 29 - 30 - 31 - 32Mighty Morphin1 - 2 - 3Power Rangers1 - 2 - 3Annuals/Specials and Crossovers2016 Annual - 2017 Annual - 2018 Annual - Anniversary Special - Free Comic Book Day 2018 Special - Shattered Grid Finale - Back To School Special - Forever RangersJustice League/Power RangersIssue 1 - Issue 2 - Issue 3 - Issue 4 - Issue 5 - Issue 6Mighty Morphin Power Rangers/Teenage Mutant Ninja TurtlesMMPR/TMNT Issue 1 - MMPR/TMNT Issue 2 - MMPR/TMNT Issue 3 - MMPR/TMNT Issue 4 - MMPR/TMNT Issue 5View • Edit
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2 PACK REPLACEMENT STAINLESS STEEL COOKING GRID FOR STERLING 5020-54, 5020-64, 5023-67, 5120-64 GAS GRILL MODELS
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Status Post #8065: Red and Crimson Rangers
Row 1: Victor Lee (Mark Dacascos) / Biorhythm Red (Bio-Man), Jason Lee Scott (Austin St. John) / Red Ranger (MMPR pilot), Jason Lee Scott (Austin St. John) / Red Ranger (MMPR S1-2), Jason Jones / Red Ranger (MMPR Hamilton), Justin (Patrick Wolf) / Red Dark Ranger (MMPR S2), Rocky DeSantos (Steve Cardenas) / Red Ranger / Red Ninja Ranger (MMPR S2-3), Rocko DeSantos (Steve Cardenas) / Wild West Red Ranger (MMPR S2), Rocky DeSantos (Steve Cardenas) / Red Ranger / Red Ninjetti Ranger (MMPR: TM) and Farai Jukwa / Red Dark Ranger (MMPR Marvel)
Row 2: Aurico (David Bacon) / Red Aquitar Ranger (Alien Rangers), Tommy Oliver (Jason David Frank) / Zeo Ranger V Red / Red Turbo Ranger (Zeo-Turbo), TJ Johnson (Selwyn Ward) / Red Turbo Ranger (Turbo), TJ robot (Selwyn Ward) / Red Turbo Ranger (Turbo), Andros (Christopher Khayman Lee) / Red Space Ranger (In Space), Psycho Red (Patrick David) (In Space), Mike Corbett (Russell Lawrence) / Galaxy Red (Lost Galaxy, candidate), Leo Corbett (Danny Slavin) / Galaxy Red (Lost Galaxy) and Carter Grayson (Sean Cw Johnson) / Red Lightspeed Ranger (Lightspeed Rescue)
Row 3: Alex Drake (Jason Faunt) / Time Force Red (Time Force), Wesley Collins (Jason Faunt) / Time Force Red (Time Force), Eric Myers (Daniel Southworth) / Quantum Ranger (Time Force), Cole Evans (Rick Medina) / Red Lion Ranger (Wild Force), Shane Clarke (Pua Magasiva) / Red Wind Ranger (Ninja Storm), Hunter Bradley (Adam Tuominen) / Crimson Thunder Ranger (Ninja Storm), Shane Clarke [Wild Wipeout] (Pua Magasiva) / Red Wind Ranger (Ninja Storm), Hunter Bradley [Wild Wipeout] (Adam Tuominen) / Crimson Thunder Ranger (Ninja Storm) and Conner McKnight (James Napier) / Red Dino Ranger / Triassic Ranger (Dino Thunder)
Row 4: Officer Tate (uncredited actor) / SPD Red Ranger (SPD), Charlie Haywood (Gina Varela) / A-Squad Red (SPD), Jack Landors (Brandon Jay McLaren) / SPD Red Ranger (SPD), Sky Tate (Chris Violette) / SPD Red Ranger / SPD Deka Ranger (SPD), Bridge Carson (Matt Austin Sadowski) / SPD Red Ranger (SPD), Nick Russell (Firass Dirani) / Red Mystic Ranger (Mystic Force), Leanbow (Chris Graham) / Wolf Warrior (Mystic Force), Mack Hartford (James MacLurcan) / Overdrive Red (Operation Overdrive) and Casey Rhodes (Jason Smith) / Red Tiger Ranger (Jungle Fury)
Row 5: Scott Truman (Eka Darville) / Ranger Red (RPM), Grand Shogun (Jim McLarty) (Samurai), Jayden and Lauren's father (Steven A. Davis) / Red Samurai Ranger (Samurai), Jayden Shiba (Alex Heartman) / Red Samurai Ranger / Red Shogun Ranger (Samurai), Lauren Shiba (Kimberley Crossman) / Red Samurai Ranger (Samurai), Troy Burrows (Andrew Gray) / Megaforce Red / Super Megaforce Red (Megaforce-Super Megaforce), Jordan (Joshua McKenzie) / Megaforce Red (Megaforce, wannabe), Tyler Navarro (Brennan Mejia) / Dino Charge Red (Dino Charge) and Grace Sterling / Red Ranger (MMPR/GGPR-MMPR: Beyond the Grid)
Row 6: Jason Lee Scott / Red Ranger (MMPR/GGPR), Trini Kwan / Red Ranger (MMPR/GGPR), Jason Lee Scott [Coinless] / Red Ranger (MMPR/GGPR), Tyrannosaurus Sentry (MMPR/GGPR), Ace / Supersonic Red (MMPR/GGPR), Rocky DeSantos / Red Ranger (MMPR/GGPR), Britt / All-New Red Ranger (MMPR: Pink), Rocky DeSantos / Red Ranger (MMPR: Pink) and Dane Romero (Mike Edward) / Ninja Steel Red (Ninja Steel)
Row 7: Brody Romero (William Shewfelt) / Ninja Steel Red (Ninja Steel), Mick Kanic (Kelson Henderson) / Ninja Steel Red (Ninja Steel), Sheriff Skyfire (Mark Mitchinson) (Ninja Steel), Zordon (Bryan Cranston) / Red Ranger (PR 2017), Jason Scott (Dacre Montgomery) / Red Ranger (PR 2017), Marvin Shih (Peter Sudarso) / Hyperforce Red (Hyperforce) and Lauren Shiba / Red Samurai Ranger (MMPR: Shattered Grid)
Row 8: Matt Cook [Coinless] / Tyrannosaurus Sentry (MMPR: Shattered Grid), Eugene "Skull" Skullovitch [Coinless] / Tyrannosaurus Sentry (MMPR: Shattered Grid), Andros / Red Space Ranger / Red Solar Ranger (MMPR: Shattered Grid-Beyond the Grid), Carter Grayson / Red Lightspeed Ranger (MMPR: Shattered Grid), Eric Myers / Quantum Ranger (MMPR: Shattered Grid), Conner McKnight / Red Dino Ranger (MMPR: Shattered Grid-Beyond the Grid) and Tyler Navarro / Dino Charge Red (MMPR: Shattered Grid-Beyond the Grid)
Occupying the eighth and ninth spot of Row 7-8: Devon Daniels (Rorrie D. Travis) / Beast Morpher Red (Beast Morphers) and Blaze (Colby Strong) / Cybervillain Red (Beast Morphers)
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Chapter Preview:
While Maggie finished cooking French toast, Alex pulled up the feeds from the camera and bugs they’d planted around Sam’s home the night before—and, god, had it really only been a night? She felt like everything had changed, only this time for the better.
“How’s the security in here?” Alex called out to Maggie, figuring she shouldn’t make any assumptions.
“Top of the line. If you want to make a call or something, just turn on the scrambler and the white noise machines to be sure.”
“Ah yes, how could I forget the ways you ruined so many of my recordings.” Alex stretched and wandered over to where Maggie was motioning, clicking on the two devices.
With a grin, Maggie pecked Alex on the cheek as she passed, placing two plates of food on the table and settling into the chair next to where Alex had been sitting. “Couldn’t have you getting in on all of my dirty little secrets that easily.”
“I feel like now you owe me a description. What are those dirty little things I might have found out about a one Ms. Maria Sterling?” Alex flirted.
“Well, for starters, that MBA? Totally fake.”
“Gasp!” Alex exclaimed, covering her mouth in fake shock.
“Gets even worse. She’s totally misappropriating Sterling&Bosch company funds.”
“Damn, all sorts of white collar crime…”
“Oh, that’s just the professional stuff…should’ve seen what she was getting up to with this bartender.”
“I’m sure it was all very appropriate…they definitely waited the requisite number of dates to do anything.”
“Didn’t mean Maria wasn’t calling out her name for a few weeks before they ended up here together, though,” Maggie added with a wink, laughing as Alex’s flushed a faint pink.
“Well, I, uh, really?”
Maggie shrugged, looking far too innocent. “A lady has to have some secrets—air of mystery and all that.”
Nodding, Alex furrowed her eyebrows and clinked her fork uselessly against her plate about two inches away from the French toast she was aiming for.
“Something on your mind, Danvers?”
“What? No. Nope, definitely not.”
“Really? Not the thought of me, all alone, in that great big bed…” Maggie dropped her voice even lower as she leaned in and whispered in Alex’s ear, delighting in the way Alex choked slightly and pulled away, a scarlet blush creeping up her chest. With a grin on her face, Maggie switched her tone of voice entirely, figuring Alex could use an out if they wanted to get any work done. “So, wanna listen to those tapes?”
“I—uh, yeah. Let me just check in with work.”
“Ah, yeah, gotta make sure the big man doesn’t think us vigilante types have let you go off grid.”
Alex rolled her eyes, refusing to give Maggie the satisfaction of admitting that J’onn would likely suspect exactly that....(Continued on AO3)
#undercover(s)#sanvers#spy au#alex x maggie#alex danvers#maggie sawyer#ofc#lillian luthor#cadmus#back to the plot in this chapter#fanfic#supergirl#ao3feed
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A retrospective on the Legend of Zelda: Breath of the Wild.
A retrospective on the Legend of Zelda: Breath of the Wild. Breath of the Wild is a masterpiece. It should not be missed. It is worth buying a wiiU or switch for alone. Given this, I must implore you that if you haven’t played it, stop reading now. Stop consuming other BotW content. Just wait until you can play and experience it first-hand. So many moments of my favourite moments of this game are best appreciated first hand. And perhaps best of all, most of these aren’t part of some finely tuned experience. They just happen as a result of the sheer depth of the game and the freedom it allows. This retrospective will contain full spoilers of my run, mainly going over my highlights but also the few problems I encountered. “Get this game” will suffice as a review.
Approaching this retrospective, I feel similarly to how the game made me feel throughout – there was simply so much to cover. At times, it was an overwhelming number of things. I had a full quest log, items to upgrade, food to cook, 20 places pegged to explore on my map – and that’s just in one zone. My options seemed infinite and only grew further as I explored. Upon leaving the tutorial area, I was urged towards the village to continue my quest, but that wasn’t my instinct. I charged forwards towards Hyrule Castle – not intending to clear the game as a speed runner might, but because I could. I wanted to see it. And that drive was an essential component – the world demands you see it all.
Now I took some advice that I wholeheartedly recommend from reddit – to turn the HUD off. Especially towards the endgame, the default UI does bombard you with too much information. Useful on the Plateau, sure, but the world becomes much easier to explore without a map to guide you. Distractions made up the bulk of my experience – My journey to the castle saw several detours and deaths along the way. But I made it to the courtyard, found a shrine to get a fast travel point, and felt content to come back later. The shrine being a major test of strength that destroyed me certainly solidified this feeling. Further, climbing my second tower while being immensely underpowered with two guardians staring at me the whole time felt fantastic. Coming back and killing them feels so satisfying. (Writing this reminded me that I actually needed to kill these two in particular, so I did). Link feels so fragile at the start of the game, and seeing him grow is great.
This game is naturally full of fantastic memorable moments. One resounding feeling I could not shake is that every single frame felt like a painting to me. Now obviously plenty of frames wouldn’t match this, but any average screenshot would happily be at home as my desktop wallpaper – as indeed at least a two hundred already sit in a folder on my PC and I expect to find many more. Each new area was a reward in itself, forcing me to stop in awe of the world. The draw distance helps – being able to see somewhat tiny details from across the map really makes this world come together. I noticed the flying divine beast early on, but had no idea what it was, so set off for at least an hour to get close enough to see it, and had a fantastic journey on the way.
Which leads me to my highlights from the play through. While I enjoyed most of the game, 3 moments climb above the rest. The first was on this path – at a little place called thunder plateau. At this point I hadn’t a firm grasp on the game mechanics. If you’ve managed to miss this place – go there before you read the puzzle solution. Because it’s much simpler than I imagined, and I took a very long way around that made it amazing. I didn’t realise that time-frozen baubles could be hit to their maximum knockback. So I could have just swung my hammer and be done with it. No, I thought my hammer would stop just short of getting them to the centre. And I got a little annoyed that my metal shield was attracting lightning. This itself took me a while to link to the puzzle. But then suddenly it clicked. What if I need to use the lightning on the baubles? So I dropped my shield, controlled it with magnetism, and the lighting shot the baubles across to their destination. I was amazed at this use of the environment – that I felt was central to the puzzle. Especially since I didn’t know how to climb in the rain, reaching the green one felt impossible, so spending the time to get my shield in just the right spot to get hit by the lighting was immensely satisfying. Turns out you can just hit them a few times, but being underpowered gave me such a superior experience. I’m sure I’ve powered through some puzzles that could have been much better if they were the first thing I found in the world.
My second memory also comes somewhat early on – before I had cold resistant armour, I decided to climb Mount Lanayru. Well sort of.(Again, if you haven’t got there, stop reading.) I walked in there to get some luminous stone for a quest, thinking my low cold resist potion would work – it didn’t provide enough resistance, so I decided to find a shrine and leave, eating through my food constantly to survive. But I kept climbing, slowly running dry on food, with no shrine in sight. I finally reached the peak – there must be one up there? To be faced with a corrupted dragon. Not what I expected at all. You chase the dragon down the entire mountain on your glider, shooting arrows at it’s corruption to purify it – all while I was constantly needing to heal. Eventually I succeeded, was relieved to be teleported to the top, and made my offering to the shrine. Finally, a fast travel point, and I left with an awesome experience. Oh, and I finished it with exactly 1 arrow to spare. Pretty clutch. (Apparently I was too engrossed to take a picture of the corrupted form, just getting to as the dragon flew away.
My final highlight is a much simpler one. Skeletons. You hit them once they lose their head, again and they die. I was facing down two, and knocked both their heads off. Killed one, but I wasn’t fast enough on the other. So the body of the dead skeleton just...picked up the other skull and attached it. And the body that lost it’s head is visually mad, huffing and stamping it’s foot towards the thief. This just really made me smile. I’d have never expected it. The thought and craft that has gone into this game is just amazing, and this little moment exemplifies it all for me.
I could name another hundred memorable moments – dying to the master sword, the first time I died horribly to a guardian, the first time I killed a guardian,. Finding the heartbroken hill, 50 hours later finding it’s counterpart – owning my own house in a Zelda game. The first time a random traveller tried to assassinate me. And the second. Landing somewhere only for the ground to rise beneath me to become a mini-boss. The animations for the great fairy fountains are priceless.
This game oozes charm at every corner. Knowing that everywhere you explore will have some little reward is a great motivator. And sometimes, like heartbroken hill, the reward is just a cute interaction. I found this poor chap and was very happy to just assume there were no seeds and leave – he was worth the climb. And I still have a lot to explore. So much to see and do. Since writing the last section, I’ve put another 20 hours in and this feeling hasn’t changed one bit. I’ve found a dozen new things that make me smile, feel challenged, and taken several dozen more screenshots. Finding cherry blossoms was a great highlight.
Oh, and combat. I was hesitant about durability in a Zelda game. Seemed pretty horrible. But it didn’t take long for me to like it. Unlike previous Zelda’s it means I’ll get to use hundreds of weapons over the course of the game instead of maybe 3. It isn’t for everyone – Jim Sterling is fair to highlight that really it does limit your choices, unable to hold onto one weapon you really like forever. But it really worked for me. I liked constantly having to find new weapons to use, make sure I had enough variety to combat each type of foe. Which also feels great, with 3 distinct types of weapons with several subtle differences even within types. Becoming a beyblade feels fantastic, but I appreciate it isn’t well suited to every fight. And it didn’t take long before I had to leave solid weapons behind due to inventory issues, even with a decent number of seeds invested. At times it felt like weapon durability being lower might be better, but probably not. The weapon wheel does get a little frustrating when it’s packed out – I would like to see a square grid or something for easier choices at this stage, but maybe that adds too much clutter.
The soundtrack is fantastic – when it shows up. I have always loved Zelda’s music, and when it does play it is as amazing as ever. But it does feel a little rarer in the open areas of Hyrule, with the near-silent ambiance being all-too common. This does fit, making the whistling of the wind and rustling of the leaves all the more important, so I can’t really complain, but I definitely noticed the lack of music at times. I feel like I have to listen to the games soundtrack externally to appreciate it as much. Where I did find music though, which was admittedly in all the right places, it was stellar. Hyrule Castle gave me chills. A slow and relaxed dragon roost island brought such a smile to my face. And going from relaxing silence to the terror of a guardian really can’t be matched in any other way. I’m just being fussy here – the ambiance worked well, but the music was so good I just wanted to hear it more often.
I could probably write a small book on my journey in BotW and only be half done, but it wasn’t perfect. It easily ranks as one of my favourite games to date, but some small problems arise that I feel the need to touch on. The first, which is shared by everyone I’ve spoke to about the game, is cooking. The system itself is fine, but the lack of a tutorial isn’t. Considering you can’t spawn hearts in the wild, this really needed to be covered. I had to look it up, and the solution isn’t terribly intuitive. I like the lack of hand-holding in the game, but this is one area that could do with a quick tutorial. Additionally, while the cooking animation was cute the first 25 times, it does take a bit too long eventually. I’d have liked a mass cook option, but that’s a minor gripe.
And BotW’s biggest meme deserves a mention - rain. Now, considering lightning made for my greatest Zelda experience, I’m happy to take the ups and downs of the weather as a whole. But slipping really isn’t great. It felt reasonable for immersion at first, but I’d have liked to see something in the endgame that removed it, such as a great set bonus for the climbers gear. Running towards an area to scale its mountain only to have it start raining doesn’t feel great. This is especially apparent considering it’s out in the open so you can’t light a fire.
I definitely missed the lack of real dungeons. There is far more dungeon content in the game between the shrines and beasts than other Zelda games I feel, but even the Beasts feel pretty short. I’m still secretly hoping there will be a full on real Zelda dungeon hiding in one of the untouched corners of the land, but I’m doubting it. I wouldn’t like them to bombard the game – the way BotW handles it is a wonderful change of pace. And the DLC has promised a dungeon, so I may well get my wish fulfilled, but that doesn’t really affect the base game for now. Keybindings. This game has a lot of keys. 80 hours in I still misclick. The switch button placement and connectivity issues affected this, but this isn’t a switch review. Getting to change the jump button is good, but a little more customization would have been even better. Not having jump and run next to each other made some tight jumps a little more challenging than they should be for no good reason and I was still clicking B to attack 10 hours into the game out of habit. I didn’t really expect customizable buttons from Nintendo, but being teased with a single swap makes me want more.
I definitely missed the lack of real dungeons. There is far more dungeon content in the game between the shrines and beasts than other Zelda games I feel, but even the Beasts feel pretty short. I’m still secretly hoping there will be a full on real Zelda dungeon hiding in one of the untouched corners of the land, but I’m doubting it. I wouldn’t like them to bombard the game – the way BotW handles it is a wonderful change of pace. And the DLC has promised a dungeon, so I may well get my wish fulfilled, but that doesn’t really affect the base game for now. Keybindings. This game has a lot of keys. 80 hours in I still misclick. The switch button placement and connectivity issues affected this, but this isn’t a switch review. Getting to change the jump button is good, but a little more customization would have been even better. Not having jump and run next to each other made some tight jumps a little more challenging than they should be for no good reason and I was still clicking B to attack 10 hours into the game out of habit. I didn’t really expect customizable buttons from Nintendo, but being teased with a single swap makes me want more.
One final gripe – the ends of the world. I found the northern and eastern ends of the world acceptable – endless sea and a strong current of wind were fine barriers that kept my immersion. However, I found two cases of “you can’t go farther.” This is kind of unacceptably immersion breaking. The desert especially – they could have programmed it so you just get lost in the desert and it turns you around. That’s fine. The second is a cliff that forces you to drop off as soon as you try to climb it. A little more care here would have gone a long way.
However, aside from the lack of cooking tutorial these are all relatively minor gripes. They are noticeable, but they don’t taint the experience. This game was stellar. It still is as I continue to explore Hyrule – I currently have 52 pins on my map, mostly reminding me of various things I still have to go and see. And some areas I haven’t even really begun to explore, or mark where I still want to see. This world is fantastic to explore. I definitely need to go back and finish up the side quests in Xenoblade Chronicles X to compare – that was my favourite world to explore up until BotW and now I’m really not sure which comes out on top. I’ll look forward to finding out.
Exploring Hyrule has never felt better. And that just makes me wonder what on earth the next Zelda can possibly do. Following up this act will be tough. And if we get a Mask to this Ocarina, that might just be alright. Only time will tell. I could say much more, but I won’t. This game is an absolute must play for Zelda fans, newcomers, and haters alike. For every other Zelda, I’d say if you didn’t like one, the rest probably aren’t your thing. BotW is an exception. Every gamer should play it.
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Titles prompt: - Vivid Hallucinations Are The Least Of Our Worries Now
+ JJ & Olivia and maybe with Minh 👀
Title: Vivid Hallucinations Are The Least Of Our Worries Now Rating: T Warnings: Mention of Major Character Death. Relationships: Olivia Hart & Minh Kwan & J.J. Oliver; J.J. Oliver/Anara; Ranger Slayer Kimberly & Olivia Hart; Terona Washington/Grace Sterling. Characters: Minh Kwan; Olivia Hart; J.J. Oliver; Ranger Slayer Kim; Remi; Andrea; mentions of Once & Always Zack Taylor + Kat Hillard + Billy Cranston; ensemble. Additional Tags: Multiverse; hurt/comfort; Dimension Travel; mention of the Superbowl Budweiser commercials; post-Shattered Grid; Beyond the Grid - Alternate Universe; food as a metaphor for love; bibliophile J.J. Oliver; actually good cook Minh Kwan; Olivia freaking out over seeing a version of her mom that gets PTSD at the sight of her. Summary: Cooking in the small nook of a kitchen to feed all the refugees from the dimensions was not something Minh Kwan saw herself doing to make things better, but it certainly beat what the people around her from very similar--yet very different--timelines were doing. Which mostly revolved around freaking out about how Tommy Oliver from quite a few other dimensions didn't know how to properly use a condom. So far, Minh had met J.J. Oliver of Kat Hillard--one that apparently had managed to stay married to the former teacher with a bad back that was also going through withdrawal from the Power. J.J. wasn't a cop anymore, had decided to became a librarian that commuted to Safehaven, but he still worked out with the other non-Powered Rangers every other day when he wasn't helping out on the ship. Then there was Olivia Hart that was Tommy and Kim's kid from a dimension where the Mighty Morphin Rangers managed to become unmasked in their early days, blew up the moon, and had to make their way in a dimension both without Zordon and without Tommy. She was... Well, Minh didn't want to say it out loud, but she was a bit of an airhead that kept losing her way throughout Terra Venture running errands. She was older than J.J. but was still trying to make up her mind about what she was going to do with her future. They hadn't managed to stay in a room together for very long, but they did eat breakfast facing each other in the commissary. That was progress!
#boom! comics power rangers#MMPR#ask fill#prompt fill#J.J. Oliver#Olivia Hart#Minh Kwan#Ranger Slayer Kim#beyond the grid
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Lord Drakkon[1] was a supervillain, an Evil Power Ranger who controlled the Black Dragon and battles the Power Rangers as the primary antagonist during the Shattered Grid event of the Mighty Morphin Power Rangers comic books by Boom! Studios.
Lord Drakkon is a tyrannical, older version of Tommy Oliver who hails from an alternate reality where he reigned over a technologically-advanced, dystopian Angel Grove as its oppressive ruler with his army of Ranger Sentries.
Biography
Diverging Path
Lord Drakkon's earlier history follows the same events as the Tommy Oliver from the prime continuity up until his climatic final battle against the Red Ranger of his timeline, Jason Lee Scott. In this pivotal event, Tommy was freed from Rita's curse, but instead of allying with Zordon and his Rangers, he fled, wandering from city to city while evading pursuit from the Power Rangers. Search Party
Eventually, Tommy is intercepted by Rita who persuades him to her cause with tales of a young man named Drakkon, in whom she saw potential as he forged his legacy under her guidance. Tommy, intrigued, left with Rita and continued to serve her. Believing Rita meant to better the world through conquest, Tommy aided Rita in taking over the Earth, one city at a time. As their conquest continued, much of Earth's population began to embrace Rita's rule.
Eventually, Tommy led Rita's forces into one final battle against Zordon's last battalion of Rangers and Zords just as Zordon was on the verge of creating a new Power Ranger more powerful than any before. Tommy breached the Command Center as Jason was being infused with this new power, interrupting the process before it could finish. The two engaged in one final battle that Tommy ultimately won. Tommy then stole the new power for himself, and emerged from the Command Center clutching Jason's shattered helmet.
Tommy and his forces then defeated the Power Rangers, destroyed their Zords, and successfully conquered the Earth in Rita's name. However, immediately after the Rangers were vanquished and Rita taught him her spells, such as brainwashing, the sorceress (who was too trusting of her subordinates, unlike her counterpart) was met with an unforeseen outcome, namely Tommy becoming so corrupted that he sought to control the world by himself. While vowing to continue Rita's work, Tommy killed her; thus removing her as a potential obstacle, and gained the loyalty of Finster, who he turned into the cyborg Finster 5, using Alpha 5's body parts.
Now rechristened Lord Drakkon, Tommy drew upon the Power Coin energies to create Ranger Sentries, each serving a specific role in his army. However, he lacked Billy's coin, as Trini hid it away. The former Rangers and those who were against Tommy's rule formed the resistance group The Coinless. Unknown to Drakkon, Skull had infiltrated his army as a Tyrannosaurus sentry.
Ever since the death of Billy and Matthew Cook by Drakkon’s regime, Kimberly Ann Hart began her solo quest for vengeance against the dark lord Ranger. However, Drakkon managed to brainwash her with one of Rita’s brainwashing spells quickly, turning her into his brainwashed Ranger Slayer.
Defeat and Capture
Lord Drakkon loses his powers.Lord Drakkon was overconfident after defeating The Coinless and capturing his alternate self along with Billy and the alternate Trini. However, Billy and Trini collaborated a plan to use his alternate timeline counterpart's Power Coin and created an energy burst that zapped both Drakkon and his Ranger Sentries by modifying the teleportation function. The energy blast released from the morpher during this tactic broke Drakkon's power coin, leaving Drakkon in a brief state of shock and insecurity at the loss of his power. He then tries to goad his counterpart, speaking of how friendship is weakness and Tommy's friends will eventually fail him when he needs them most. Tommy refuses to listen and battles Drakkon. After Tommy's friends find him, rather than face defeat, Drakkon jumps off a cliff to what Tommy believes is his death.
But Drakkon survives and the energy of the portal returning the Power Rangers home tugs him into their universe, where he wakes up in a mountainous region somewhere and is suddenly captured by soldiers of the US Government.
Billy's curiosity is rewarded with a startling discovery...In Issue 23, it is revealed that Drakkon was apprehended by the soldiers to a special underground holding cell in Grace Sterling's Promethea complex. Here, he was kept on energy restraints and isolated from the outside world with armed guards outside keeping anyone from gaining entry. That is, until he got an unexpected visit from one of the people who defeated him, Billy Cranston. Billy teleported inside out of curiosity to find out why the Promethea facility's power substation was only at half of its total output and what there would require so much energy to maintain, only to come face to face with Drakkon in his cell.
He then proceeds to taunt Billy, who declares that he is not afraid of Drakkon. Grace later on reveals that she had captured the rogue former dictator, and that in the months of his captivity by Promethea that he took a perverse pleasure in regailing the former red ranger with the details what he'd done in his native timeline, the rangers he'd slaughtered, and more. Later, Saba came to execute the madman, but failed, and Drakkon then ripped Saba's head off, using the remains of the weapon along with an incantation he presumably learned from his dimension's Rita to create a portal to escape his prison.
Shattered Grid
You may know me as Tommy Oliver. You may know me as the Green Ranger. But I’m not the man you know. I am a man from a different reality. I conquered my Earth, and became someone infinitely more powerful. I am Lord Drakkon. Now I’m coming back to this world to conquer the Power Rangers here and everywhere else, wherever and whenever they’re hiding. And that’s... just the beginning.
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