#Computer graphics
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th3-0bjectivist · 2 days ago
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“Meridian Flux” - Animated painting
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keepinventory · 3 months ago
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HEY, YOU!
DO YOU LIKE OLD COMPUTER GRAPHICS?!
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did you like ANY of these photos? would you like to see HUNDREDS MORE OF THEM?! with THOUSANDS OF UNIQUE TEXTURES?! ALL FROM FUCKING DECEMBER 15TH, YEAR 2000?!
NOW YOU CAN!!!
THERE'S ALSO A BUNCH OF CLIPART FROM 1997 IN .WMF FORMAT. I DON'T KNOW HOW TO USE THAT, BUT YOU MIGHT!
STILL not convinced???? LOOK AT THE DISC THEY CAME FROM!
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WHAT THE HELL IS THAT!??!?!?!?!?! DON'T WAIT! GO LOOK AT THOSE JPEGS... TODAY!
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regularsystemdeez · 3 months ago
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Of course your textures are not perspective correct causing them to warp at odd angles and you have pronouns in your bio.
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spockvarietyhour · 7 months ago
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CRT Monitors and Wireframe Graphics, Moonraker (1979)
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notaboxofrocks · 16 days ago
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So, my bf got to test the Monster Hunter Wilds beta and his graphics are really shitty so:
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And I immediately thought of…
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endlessmazin · 9 months ago
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Abyssal Embrace
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miceontheweb · 1 year ago
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star dividers !
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retroscifiart · 5 months ago
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Digital assets for the CGI sequences in Tron (1982)
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digitalfossils · 8 months ago
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emojibankrepository · 1 year ago
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Computers!
Click here to download!
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ganglystem · 2 months ago
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thingies i made for a college computer graphics class
(had to manually input vertex coordinates and code the rendering in java script to make these)
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th3-0bjectivist · 2 months ago
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“Spiral Skysill” - Animated painting
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wolframcarbide · 2 years ago
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canmom · 4 months ago
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Hello! I absolutely love your blog, everything from your festival recounts to animation analysis and programming (one of tumblr's recommended posts was the one where you made your own rasteriser, and I liked your attitude in what I've read so much that I'm gonna attempt to conquer my 3-year-long grudge against using opengl during college and do something similar now that I'm a bit older and have no deadlines :D).
But anyway, I have 2 questions (sorry if there's easily accessible answers, tumblr search is not helping): 1. During your animation nights, does the screen stay black while everyone watches their own video while you provide commentary? I haven't caught any yet but maybe someday! And 2. do you have any youtube channels or just one-off video essays that you like that also cover animation/directors? Or, even programming lol.
Sorry for the long ask have a nice day!
hiii! i'm very touched that you like my dorky eclectic blog <3
For the Animation Nights, I just stream the video over Twitch from local sources on my computer, typically by playing the video in mpv and recording it in OBS. This is obviously not ideal from a video quality perspective, but it's the easiest way to watch video in sync without making everyone download files in advance. Then we all chat in the Twitch chat box (in large part to crack stupid jokes, it's not that highbrow lmao). I've gotten away with it so far!
As for youtube channels, I can recommend...
anime production/history (i.e. sakuga fandom)
SteveM is likely the most sakuga-fan affiliated anituber. He makes long, well-researched and in-depth videos on anime history, usually themed around a particular director or studio.
Pyramid Inu might be my fave anituber - very thoughtful analysis of Gundam, obscure mecha anime and oldschool BL and similar topics. tremendously soothing voice too.
The Canipa Effect does excellent deep dives into the production of specific shows, both western and anime. I appreciate the respect he gives to the Korean animators of shows like AtlA in particular!
Sean Bires's 2013 presentation on sakuga is pretty foundational to this whole subcultural niche, and a great place to get an introduction to the major animator names to know and significant points in the history of anime. unfortunately a couple of the segments got slapped down by copyright but the rest holds up!
animation theory (for animators and aspirants)
I'm going to focus here on resources that are relevant to animation in general, and 2D animation. if I was going to list every Blender channel we'd be here all week :p
New Frame Plus is one of the best channels out there for game animation, describing in tightly edited videos how animation principles work in a game context and analysing the animation of various games. highly recommend
Videogame Animation Study is similar, examining the animation of specific games in detail
the 'twelve principles of animation' (defined by Disney's Ollie Johnston and Frank Thomas) remain the standard approach to animation pedagogy; there are various videos on them, but Alan Becker (of Animator vs Animation) has quite a popular series. I haven't actually watched these but many people swear by them! Dermot O'Connor expands the list to 21. Note that some of the terminology can be a little inconsistent between different animators - c.f. 'secondary motion'...
Dong Chang is an animator at Studio NUT, who produces a lot of fantastic, succinct videos on standard techniques in the anime industry, timesheet notations, etc. etc. Studio Bulldog, a small anime studio, are a good complement; they focus more on douga than genga and are generally a bit more traditional.
programming
big topic here, I'm going to focus on game dev and tech art since that's my field. but also some general compsci stuff that's neat
SimonDev - graphics programmer with a bunch of AAA experience, fantastic explanations of advanced optimisations and some of the more counterintuitive aspects of rendering
Acerola - graphics programmer who makes very detailed guides to a variety of effects with a very rapid and funny 'guy that has seen monogatari' editing style. When he's good, he's really good. His video on water is probably the best one I've seen (though I can recommend a couple of others).
TodePond - the most charming, musical videos about recursion and cellular automata you've ever seen. less programming tutorial and more art in themselves.
Ben Eater - known for his breadboard computer series, a fantastic demonstration of how to go from logic gates up to the 6502 with actual hardware. worth watching just for how clean he puts the wires on his breadboards like goddamn man
Sebastian Lague, Useless Game Dev - both do 'coding adventure' style videos where they spend a few weeks on some project and then document it on Youtube, resulting in a huge library of videos about all sorts of fascinating techniques. great to dive into
Freya Holmér - creator of the 'shapes' library, makes videos on mathematical programming, with gorgeously animated vector graphics. Her video on splines is a particular treat.
There are definitely many more channels I can recommend on these subjects, but I'll need to dig into my history a bit - unfortunately I need to rush out right now, but hopefully that should be good to be getting going with!
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spockvarietyhour · 4 months ago
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V "The Hero" (1985)
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videoreligion · 8 months ago
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Zombie Cult Massacre (1998)
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