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#Cethlenn
motli · 8 months
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fanart of Cethlenn from Mabinogi
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bouvillea · 1 year
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Preorders are open until Sept 1st for some little guy charms I made of the Alban Knights and the members of the Order of the Black Moon!
They're going to be 2in, double-sided acrylic charms with a 1in acrylic emblem attached to the top! There's only going to be a few available or sale after preorders as I don't plan to over order much!
The listings are here:
Alban Knights
Order of the Black Moon
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mwezina · 1 year
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The Lovers & FE3H
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The Lovers card represents close relationships. The Rider-Waite version depicts two people, presumably Adam and Eve about to make contact with one another. A divine being stands over them, blessing the union. However, it can also represent a crossroad. There are two trees behind the figures. One with the fruits of the earth and a serpent representing life and the evils inherent in them. The other has leaves made of fire, representing desire and passion. Between the lovers stands a mountain, showing that although the union may be blessed, there are challenges. 
The crest associated with this card is the Crest of Cethleann. Cethlenn is a wife and mother in Irish mythology. Just like Mac Cuil, Cethlenn draws on Irish mythology. She is a prophet for her people who is also a capable warrior. She excels in projectile weapons such as spears. 
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The dragon associated with this crest is the Light Dragon. Light symbolises understanding and intellectual thought. It can also represent happiness, prosperity, and becoming a perfect being. Strangely enough, I think the Light Dragon may be the only surviving Nabatean dragon that is not related to the Godai elements. 
The character I choose to relate to these elements is Flayn / Cethleann. Flayn has close relationships with those around her and is at a crossroad in her life. She could either choose to continue growing these connections, or go back to isolation, where she was safe. Just like Cethlenn, Flayn is a healer and a lance user. Although she never really throws the lance, it’s close enough to the use of spears. Connecting with the Light Dragon, Flayn is wise and brings healing and happiness to those around her. She is truly a spot of bright light for those in her life. 
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Overall, I’m finding the Nabateans to be pretty well connected to their tarot card, crest name, and dragon name. Flayn is no exception. What do you guys think? Any details I’ve missed?
Previous: The Hierophant
Next: The Chariot
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mabinogifantasylife · 2 years
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circling back to these doodles from the Mabinogi Japan GM event...
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r-s13 · 4 months
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Chapters: 1/1 Fandom: Elder Scrolls V: Skyrim, Elder Scrolls Rating: Mature Warnings: Graphic Depictions Of Violence Relationships: Female Dovahkiin | Dragonborn/Teldryn Sero Characters: Female Dunmer Dovahkiin | Dragonborn (Elder Scrolls), Teldryn Sero, Geldis Sadri, Aphia Velothi, Lurker (Elder Scrolls), seeker (elder scrolls) Additional Tags: apocrypha, Course Language, Solstheim (Elder Scrolls), Canon-Typical Violence, Nerevarine Teldryn Sero Summary:
I initially wanted to write a short about my Dunmer's first time waking up in Apocrypha... I was in a bit of an Eldrich mood I guess. It turned into what is essentially going to be part two of the unpublished fic "Serious Mistakes" (which has to be rewritten because my computer ate it). Oh and the fic subscribes to the Teldryn Sero is the Nerevarine fanon, I like it, it's fun.
First time actually putting up any writing, be nice. @slowly-grand-garden  @mareenavee Here it is, It’s kinda turned into a longer thing, and I haven’t introduced Mora yet. :/
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memendoemori · 1 year
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That face when Withers
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glytchflower · 1 year
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JUST LIKE YO DADDY‼️‼️‼️‼️
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the celtic gods
please note that sometimes history gets blended with stories created by neopagan groups, and it's above my pay grade to know what is what
the creation myth of the irish is pretty much lost to time, but as far neopagan groups are concerned, it began with a horse named Eioch emerging from sea foam. nearby a hearty tree grew which Eioch fed upon, and this tree may have been Cerunnos (not many sources exist to corroborate this). jealous of the giants (who created the earth) that were many in number, Cerunnos and Eioch procreated to create the gods
CERUNNOS: irish god of nature, life, and fertility. associated with horned animals
the clan of Tuatha De Danann
DANU/ANU/ANANN: the matriarch of Tuatha de Danann (literally meaning "the people of the goddess Danu"), she is the irish goddess of regeneration, wisdom (since the Tuatha de Danann themselves were crafty), and sovereignty
THE DAGDA: son of Elatha (a Fomorian king) and possibly Ethniu, a triple god and one chief of Tuatha de Danann, god of life and death, the seasons, magic, and agriculture
BRIGID: daughter of Dagd, irish goddess of healing, fire/metalworking, and poetry
AENGUS/OENGUS: son of Dagd, irish god of love, beauty, summer, youth, and inspiration
MIDIR: son of the Dagd, although his name may mean "judge," some stories say he crafted the rivers and lakes
ERNMAS: her name refers to death by weapons
THE MORRIGAN: daughter of Ernmas, a triple goddess and the other chief of Tuatha de Danann, irish goddess of war, death, prophecy and ravens. her aspects are often considered Badb, Macha, and Nemain/Anand/Eea
ERIU: sometimes considered a daughter of Ernmas, goddess of Ireland (Ireland is derived from her name) and sovereignty
BRES: son of Eriu and Elatha (of the Fomorians), he was an unpopular king of Tuatha de Danann since he often gave preferential treatment to the Fomorians
BANBA: sometimes considered a daughter of Ernmas, goddess of Ireland
FODLA: sometimes considered a daughter of Ernmas, goddess of Ireland
LUGH/LUGUS: son of Ethniu (of the Fomorians) and Cian (of Tuatha de Danann), irish god of nobility, warriors, crafts, oaths, justice and sometimes light or the sun. he kills Balor at the battle of Mag Tuired
NUADA: the first king of Tuatha de Danann, irish god of fairness, justice, and honesty
OGMA: son of Elatha (of the Fomorians), irish god of language, eloquence, and learning
DIAN CECHT: irish god of healing and medicine, Tuatha de Danann's healer. father of Cian and grandfather of Lugh
GOIBNIU: irish god of craft, metalsmith for the Tuatha de Danann
the clan of the Fomorians, who fought to take over Ireland,
DOMNU: irish goddess of the abyss, or deep sea. patron goddess of the Fomorians
INDECH: irish son of Domnu, sometimes king of the Fomorians, other times just a warrior
BALOR: a giant cyclops that is usually considered the chief of the Fomorians. it is his death, at the hands of his grandson Lugh, that creates a time of peace and prosperity in Ireland
CAITLIN/CETHLENN: wife of Balor, a prophet
ELATHA/EALADHA: a king of the Fomorians, son of Balor and Caitlin, perhaps a god of the sun
ETHNIU: daughter of Balor and by some sources, irish goddess of the North Star
gods associated with the underworld,
ARAWN: welsh god of hunting, magic, and lord of the Annwn (afterlife). represents honor and fairness
CERRIDWEN: welsh goddess of the underworld, a shapeshifting witch and prophet
MANANNAN/MANAWYDAN: welsh god of the sea and guardian of the underworld
and the rest,
MATH AP MATHONWY: brother of Don, god of magic, sorcery and enchantment. created Blodeuwedd for a man, and turned her into an owl when she became unfaithful
BELI: welsh god of fire, death, and darkness
DON: welsh equivalent of Danu, the mother goddess. there is another welsh god by this name who is considered the god of the dead
GOVANNON: son of Beli and Don, welsh god of blacksmithing and crafts
GILVAETHWY: son of Beli and Don, god of agriculture and ploughing
GWYDYON: son of Beli and Don, welsh god of war, magic, illusion, poetry, and music
AMATHON: son of Beli and Don, welsh god of agriculture
NUDD/LLUDD: son of Beli and Don, welsh god of healing
GWYNN AP NUDD: son of Nudd, king of the fair folk, associated with the Annwn
CREIDDYLAD/CORDELIA: daughter of Lludd, welsh goddess of flowers and desire
ARIANRHOD: virgin goddess of the moon, reincarnation, the sky, and fertility. tricked into jumping over the magic wand of Math, which made her give birth to Dylan and Lleu. she refused to claim Lleu as her son and laid three curses upon him
DYLAN: welsh god of the sea and waves
LLEU: welsh hero, often attributed the same powers as Gwydion
AERON: welsh god of battle, slaughter, and fate
LLYR: welsh equivalent of Lir, god of the sea
MANAWYDDAN: son of Llyr, welsh god of the sea
BRAN: son of Llyr, welsh god of prophecy, war, and kingship
BRANWEN: daughter of Llyr, welsh goddess of love, beauty, and marriage
MODRON/MATRONA: mother of Mabon, welsh goddess of motherhood
MABON: welsh god of eternal youth, hunting, love, and the autumnal equinox
TALIESIN: welsh god of bards and poetry/music
MERLIN/MYRRDIN: welsh god of magic, gifted with prophecy and wisdom
RHIANNON: welsh equivalent of Epona, goddess of horses, motherhood, and strength
PRYDERI: son of Pwyll and Rhiannon, hero who's story is told in the Mabinogi
BLODEUWEDD: welsh goddess of flowers and emotions, protector of women
AINS/AINE: irish goddess of summer, fertility, and crops, Queen of the Faeries
EPONA: gaelic goddess of horses and fertility
BORVO/BORMO: gaelic god of hot springs
BELENUS: irish god of the sun, fire, healing, and fertility. celebrated during Beltainne
CAILLEACH/SCOTIA: irish goddess of the winds and winter, patron of animals
DRUANTIA: gaelic goddess of trees, fertility and passion, seen as Queen of the Druids
ESUS/AISUS: gaelic god of vegetation
FAND: irish goddess of the sea
FIONN MAC CUMHAILL: irish god of the woodlands, leader of the Fianna hunters
MAEVE/MEDB: irish goddess of sovereignty, intoxication, seduction
SCATHACH SCATA: irish warrior goddess, teacher, prophet, and sorceress
SUCELLOS: gaelic god of good fortune, wine, an agriculture, equivalent to the Dagd
TAILTIU: irish goddess of the earth, vigor, strength, and endurance. foster mother of Lugh
TARANIS: gaelic god of thunder and storms, associated with wheels
TEUTATES/ALBORIX/CATURIX: gaelic god of the tribe, protector of the people
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wheelchair-wizard · 7 months
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The Legend of Balor of the Evil Eye
Irish Mythology
Vol 3
Balor
In the ancient days of Ireland, when gods and monsters roamed the land, there lived a fearsome giant named Balor. His very name struck terror into the hearts of mortals and immortals alike. Balor was no ordinary giant; he was a king among the Fomorians, a race of malevolent beings who thrived on chaos and darkness.
Balor’s appearance was as imposing as his reputation. Towering and broad-shouldered, he moved with a deliberate heaviness that shook the earth beneath his feet. But it was his eye—the infamous Evil Eye—that set him apart. This eye, nestled within its cavernous socket, held a power beyond comprehension. When Balor opened it, disaster followed. Crops withered, rivers dried up, and even the hardiest warriors quaked in fear.
The eye was not merely a physical organ; it was a conduit for malevolence. Its gaze could scorch the earth, turn forests to ash, and curse entire villages. Legends whispered that it had once laid waste to an entire battlefield, reducing armies to dust with a single glance. But opening the eye was no simple task. It required the strength of four warriors to lift the heavy lid, each gripping the iron ring attached to it.
Balor ruled the Fomorians from the Isles of the North, where storms raged perpetually, and the sea churned with fury. His wife, the enigmatic Cethlenn, stood by his side, equally formidable. Together, they plotted dark deeds and reveled in chaos. Their dominion extended over treacherous waters and desolate cliffs, where the cries of lost sailors echoed.
But fate had other plans. The Tuatha Dé Danann, a race of divine beings, challenged the Fomorians. Among them was Lugh, a warrior of unmatched skill and cunning. Lugh’s lineage was intertwined with that of Balor—he was Balor’s grandson. Yet, destiny had set them on opposing paths.
As the Battle of Mag Tuired loomed, Lugh prepared for the ultimate confrontation. Armed with a sling and a single stone, he faced the giant. Balor’s eye narrowed, its malevolence focused on the young warrior. But Lugh was no ordinary mortal. With precision and courage, he hurled the stone. It pierced Balor’s eye, exiting the other side, and the giant stumbled backward.
The Evil Eye’s power dissipated, leaving Balor vulnerable. Lugh seized the moment, striking down the giant. The earth trembled as Balor fell, his malevolence extinguished. The Fomorian king’s reign of terror ended, and light triumphed over darkness.
And so, the tale of Balor of the Evil Eye became a cautionary legend—a reminder that even the most formidable foes could be defeated by courage, wit, and the love of kin.
Remember this story, for it echoes through the ages, teaching us that even in the darkest of times, heroes rise to challenge the malevolence that threatens our world.
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aetherblooms · 24 days
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1, 2, 10 & 25 for yvette?
10 answered here!
1. How good are they in combat? Can they handle themselves in most fights? Is there anything that hinders them or acts as an exploitable weakness?
Yvette is chronically ill (POTS girly (gender neutral)), so they mostly rely on their magic and occasionally their combat griffin Cethlenn to handle themself in battle. They're either a healer, staying out of the thick of combat, or aim to end fights as quickly as possible with overwhelming force. If you're able to survive a hail of psionic blades, illusions, and elemental magic long enough to tire them out, it isn't hard to take them down afterwards.
2. Do they like to fight? Is it something they only do when necessary, or are they always looking for a fight? Is fighting an important part of their life or something they actively try to avoid?
Given their disability, Yvette tries to only fight when necessary, but far be it from them to ignore someone in need. Even if they aren't the sturdiest fighter on the battlefield, they're the first to rush in when someone's in trouble.
25. Do they use a weapon or magic unique to them/that's not present in-game? If so, how does it work?
Their weapons are, for the most part, the same as in-game. As for their magic, however, they combine elemental magic with their illusions! They have elementals instead of phantasms, while their virtuoso blades and mirage mirrors trigger effects based on their current attunement, and bladesongs also trigger overloads. Very rough brainstorm but (:
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godzilla-reads · 11 months
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🐲 Three Tasks for a Dragon by Eoin Colfer and P.J. Lynch
Rating: ⭐️⭐️⭐️⭐️/5
After his father’s death, Prince Lir is tricked to undertake a dire quest to save a maiden from the clutches of the dragon Lasvarg. Not much of a warrior, Prince Lir proves with his wit and brains that he can be indispensable to the dragon and the strong maiden.
This book feels like an instant classic to me. The story is adventurous, smart, and filled with cunning and peril. By the end of the story you will love Lir, you will love the maiden Cethlenn, you will love the dragon Lasvarg. The ending is like a slow dying of embers, which suits the story very well. I highly recommend!
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bouvillea · 1 year
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(The Milletian's list of accomplishments is constantly growing, but what is one thing they're most proud of?)
Currently their proudest accomplishment is getting Cethlenn to eat one of their cookies (^:
Milletian OCtober 2023 Prompt List
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balorbot · 7 months
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"Speak not that name, Cethlenn, or of things beyond your ken."
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mabinogifantasylife · 2 years
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his tummy hurts
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dancwart · 1 year
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Inside joke from the Sun and Bronze server. But I think y'all can appreciate the return of my design brand jacket.
Cethlenn can be scary sometimes...
https://www.instagram.com/cethlennart/
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