#Cave Hill cemetery
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A Tale of Two Cities: Travels to Louisville
A travel post at The Storytelling Blog. Because every place tells a story. Louisville, Kentucky and St. Louis have striking similarities, I think. Do you agree? #travel #Louisville #setting
Louisville, as seen from the Big Four Bridge. Sometimes a new place is much like home. I have traveled to Louisville, Kentucky twice for the Imaginarium Convention, and managed some sightseeing in the process. East on Interstate 64 for about a four-hour drive, Louisville’s fondness for fleur-de-lis emblems reminded me of my home base, St. Louis, and got me thinking about the parallels between…
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#Anheuser-Bush#baseball#Beer#Big Four Bridge#bourbon#Cardinals#Cave Hill cemetery#Copper & Kings Distillery#Frazier History Museum#history#Imaginarium#Kentucky#Louisville#Louisville Slugger#Muhammed Ali#Muhammed Ali Center#Riverboat#setting#storytelling#wine
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Don – Fear Not Cave Hill Cemetery, Louisville, Jefferson County, KY Кладбище Кейв-Хилл, Луисвилл, графство Джефферсон, штат Кентукки www.flickr.com
#Don#Fear Not#Cave Hill Cemetery#Louisville#Kentucky#Кладбище Кейв-Хилл#Jefferson County#Луисвилл#Джефферсон#Кентукки#Не бойтесь!#Дон#art#photography#nature#искусство#фотография#природа
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#fav place#cemetery#cave hill#k#dark aesthetic#gravestones#graves#sculpture#fksoqooqdkcn#grunge#gothcore
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Some locations and structures to include in your forest
Abandoned shrine
Alchemist’s lab
Ancient ruins
Army encampment
Battlefield memorial
Boathouse
Bridge, log
Bridge, stone arch
Bridge, suspension
Bridge, wooden beam
Causeway
Cablin
Cable car station
Cairns- grave markers
Cairns- trail marker
Cave system
Caved-in tunnel
Cemetery
Clearing
Campsite
Castle (robber baron or otherwise)
Collapsed building
Dam
Dirt track
Ditch, defensive
Ditch, henge monument
Dock
Dragon’s lair
Elven settlement
Fairy ring
Farm
Ferry landing
Ford
Fort, earthen
Fort, stone
Fort, wooden
Game trail
Ghost town
Guardhouse
Haunted ruins
Hermit’s hut
Hollow hill
Hunting lodge
Hunter’s hide
Inn
Logging camp
Manor house
Mine
Monastery
Outlaw’s hideout
Overgrown ruins
Potholes
Paved road
Portal
Quarry
Railroad
Rail station
Raised platform
Roadside grave
Sacred grove
Sawmill
Sky burial platform
Signpost
Stone circle
Summoning ring
Switchback
Temple
Tollbooth
Treehouse
Troll cave
Tunnel entrance
Turnpike
Village
Waterwheel
Watchtower, stone
Watchtower, wooden
Witches’ cottage
Wizard’s tower
Zip line
#writing#creative writing#writing inspiration#writing ideas#writing prompts#worldbuilding#writer#writers#writing community#writer on tumblr#writeblr
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Okay, I lied. One last post before I take that much needed mental health break.
A post that I always swore - back before you could turn off reblogs and mute comments and basically make the lives of would be trolls very pointless, because you will never see what they say - I would never be stupid enough to make.
I leave you with my essay on…
Why Sparkly Vampires Make Perfect Sense, Stephanie Meyer Just Went About It All Wrong
Let's face it, humans don't always know what we're looking at. As an example, I was reading a book about poison use in royal courts. In the section on cures, in the subsection on unicorn horn (alicorn, for the technical term), it mentioned how the people who procured this rare substance were somewhat baffled by the fact that at the end of their lives the unicorn (which lived in such places as Africa, Persia, India, etc.) would migrate to the far north to die on the beaches of the arctic sea. Now, in their defense, it's very unlikely that any of these individuals would be well traveled enough to have even the opportunity to see both a live unicorn and a dead one. If they had, they might have had an easier time realizing 'these are two different animals!'. But the point still stands.
Humans don't always know what we're looking at.
Now, if you go through folk lore and mythology, you will, of course, find horrible blood sucking fiends that drain innocents of their life. Vampires. You will also find lots of entities which emit an ethereal luminescence or radiant glow, entities which possess powers beyond mortal understanding, who can be benign or terrible, and who are known to abscond with humans, although we're certain these humans are safe and happy on Olympus or under the green hill, not dead like they'd be with those blood suckers.
No one who had not seen both Apollo, God of the Sun, and the horrible vampire who chowed down on the neighbor two doors down would realize: they're the same entity.
To make it even harder for the poor mortals (and easier for the vampires!), vampires look different in different lighting conditions. After all, something that sparkles in the sunlight will also sparkle in the moonlight, the firelight, etc., it's just a matter of degrees. So some vampires would hang out in moonlit glens, for that 'fairy of the moonlight' feel, while others would set themselves up in temples with a many fires as they could manage. I mean, if you're going to call yourself Apollo, God of the Sun, you had better be all sparkle all of the time! Top all of this off with mind reading ability that lets traveling vampires fit into the local not-vampire-vampire mythos and yeah, the humans don't stand a chance.
It's great! Things are wonderful! Even if someone does see you devour a hapless victim and run screaming 'vampire' in the town, you can always just eat them next. No big deal. Only the stupid and careless are in real danger.
And then…
CALAMITY!
The head of the Roman Empire, that militant mass of well armed testosterone (and a bunch of less important people), converts to Christianity and proclaims there's only one god who is…not you.
Well shit.
Of course, if you're a lesser known vampire you can pass yourself off as an "Angel of the Lord" in a quick pinch, as long as you're talking to a peasant who's too illiterate to realize you're lacking in the eye and wing department (good news - this is most everyone), but you can't do that too often. And if everyone knows you as Apollo, God of the Sun?
Sucks to be you. You now have a bunch of very militant fundamentalists armed with sharp, pointy implements of destruction chasing after you with cries of 'demon' and 'false god'. Even with your supernatural speed, getting away from them is made far more difficult by the fact they can see you glittering from the other side of the market.
This is where vampires went nocturnal, since moonlight is less sparkle inducing than the sun. Then, since even that gets risky, they slowly moved into caves and cemeteries and the occasional creepy old castle that no sane person would enter without an explicit invitation to dinner, or for a real estate job. Something like that.
The next millennium was pretty dire. The millennium after that was…okay, also pretty dire, until suddenly, at the end of the twentieth century, a miracle! A remarkable shift brought about a change that would once again free vampires from their castles and cemeteries and allow them to walk safely among humans!
But they wouldn't go creeping off to the sun starved, water logged boonies of the Olympic rain forest. Oh hell no! They would go to the cities, to Soho, to Broadway, to places where they could strut proudly down the street to the envious stares of mortals and cries of "Damn, I wish I looked that good in body glitter!"
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here is a little introduction to the original fantasy world i came up with for the eflorr trilogy.
series masterlist | pinterest board | playlist | masterlist
Welcome to the world of Tyhmalaa. Our stories take place on the continent of Aton where the two major kingdoms (Eflorr and Obelón) have had a feud spanning decades.
here is a little list of facts to give you a sense of what kind of realm this is:
currency: platinum, gold, silver and copper
monsters: yes
magic: no
calendar: the year is just divided by the four seasons (each with 90 days in them) with 7 days in a week (Moonsday, Tidesday, Windsday, Thundersday, Fogsday, Stormsday and Solarsday) and the year shift is on the longest night of the year on the 30th day of winter
year the first story begins: 856 PR (post-rimesunder, an ancient white dragon that once froze the entire continent of Efira for 2 centuries till he was slain)
climate: the weather in Aton goes through all four of the standard seasons (sping, summer, autumn and winter), though most of the stories take place on the northern side of the continent, so it is on the colder side.
religions: there are multiple gods people worship (some notable ones are: Apa – goddess of wilderness and the sea, Kotris – goddess of knowledge, Cicero – god of war and peace, Zondür – god of atonement and love, Sona – goddess of life and death)
kingdoms on the continent: Eflorr (capital: Borün) and Obelón (capital: Ingorn)
maps and doodles:
it took me around 30 hours of work to draw all of these, but it was super meditative.
map of the continent of Aton.
⊠ squares = capitals
⊗ circles = smaller towns
△ triangles = speciality locations
the continent of Efira is located to the north east of Aton.
Fort Borün. The ivy-covered stone castle on the top of the cliff is home of the royal family of Eflorr.
Elm Square. The beating heart of Borün, it is not only a central meeting place for all, but also the district where the majority of the city's shops, taverns, etc are. The town square gets especially sparkly during the seasonal festivals with booths are stalls crowding the market.
Willow Grove Cemetery. As the name would suggest, a large weeping willow tree grounds this cemetery that it is built around. Although Eflorr as a whole commonly isn't very religious, this graveyard does house a few alters and shrines to various deities.
The Valerian Ward. You'll find all manner of schools, museums, as well as Borün's beautiful aquarium in this part of town.
The Port of Borün. The city's docks are always bustling with excitement and possibilities.
The Western Farms. Up on the hill that swiftly blossoms into The Noll Woods, are a plethora of rolling fields and cosy cottages.
The Beach. Down the little steps on the northern side of the docks is not the only way to access this cove. Though the steep path some way further north is no secret, not everyone is privileged to the knowledge that the castle's cellar opens up into a cave system that leads out onto the beach. Created as a safety measure and a last resort for the royals to escape, the tunnels most commonly got used by the young royals as a daring playground.
The Tulip Neighbourhood. The homes in this part of town have generous courtyards that bring the households together.
The Dandelion Quarter. Part residential, this neighbourhood also houses a grand park (The Riverview Public Park), where combat courses/training are held every weekend, as well as The Water Lily Orphanage.
The Snowdrop Sector. For those not inclined for the bustle of the city's centre but still want to live close enough to the action often settle down in a little cottage out in this district. Many also chose to retire out here, living out the rest of their days in a cabin by the sea.
The Barracks. Through the main gate lies a grand courtyard to welcome you to the castle. The surrounding buildings are designated mainly for the wardens. There are living quarters for them, training areas, armoury, small stables that also house the royal horses, as well as the city's small garrison.
The Western Wing. In here lies many of the more public spaces: throne room, ballroom, banquet hall, servants quarters, the kitchen, war room, the meeting room that's utilised mostly for gatherings with the town council.
The Conservatory. This secluded greenhouse was built as a memorial to King Edward III. who apparently had quite the green thumb.
The Topiary Garden. A private courtyard separating the two main buildings is a serene space where one can come sit on a small bench and listen to the trickling water of the fountain in the centre.
The Eastern Wing. This part of the castle is home to the royal's private chambers as well as numerous other spaces such as the library.
The castle also has a basement that's not only utilised for storage (both of common items as well as the most precious that's kept safe in the grand vault) it also connects to a tunnel system that leads all the way out onto the beach.
© 2024 thyme-in-a-bubble
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this was an experiment i wrote a bunch of random names and made a semi abstract map and then wrote lore of the places, not all there but might reblog or edit post with more later if you want to hear about one specifically let me know descriptions follow
The Vermin Wood is a place of towering snags, riddled with holes, carved with their own esoteric tongues, the the ground moldering with the burrows of insects, centuries ago a king had promised his people 100 years of prosperity, he kept his promise, so did the rot and it was patient The Incarnadine Vault A scholar became obsessed with hidden knowledge, but he feared something watching him, and so he had a vault made to protect himself, his research, and wealth, painted to hide him from the yellow watching eyes, the poison paint was his end, the pigment in its heart is rotting to yellow
the Scintillating Barrows are tombs filled with mirrors and crystal and once a year the sun hits them just right to make them all glow brightly, it is said that if you visit on that day you can see the spirits of the dead walk again ethereal
The Grave of the Flutists is a cemetery looking burial ground that actually has hidden winding catacombs beneath, the gravesite of a group of flute playing monks, even in death they have flutes pressed against their lips, no mater where you are in the tunnels you will always hear a faint playing, either from a high above shelf or within the heavy earth
The Isle of the Beast Cult is controlled by the eponymous cult they worship an ancient cave beast that lived among people there once they wear fabric cloaks resembling the fur of a beast complete with ears and tail and spots, they have their own breed of holy magic derived from their god
Village of Arsenikessers is a mining village built into mountains of toxic rock no outsider would dare touch, the miners are known for their strange vitality and slightly off appearances, but otherwise friendly nature, their minerals are known for their purity the land over
The Resounding Depths an outcropping permeated by deep bore holes, what created them is a mystery, ancient alchemist mining for materials?, or possibly legendary serpents of old? The only hint of their natures is a faint song half between natural and musical, as a crickets shrill cry from under creaking ice, a faint instrument droning. apothecaries come from far to lower jars and vials to the depths, and collect the fluid that distills therein. It imparts a soporific effect, and stranger still the memory of the song. The God Rot Field is a place where long ago a great hero learned gods could be wounded, even killed. Though they never truly stop existing at least not for an incredibly long time. Mold silver-gold spills out from the scraps of torn flesh and effluvia endlessly rotting and growing all the same. Occult tokens and wards have since halted the progress but not before it claimed a large swathe of land. The Silvering Fen was once the home of a powerful witch, upon death at the hands of a cruel hero, they cursed their lands: a denaturing and thinning of the world, a paleness. And every plant and animal therein would be shining a fickle silver, one that stained that hero as he left, leaving footsteps of blossoming silver leaf. When he arrived home, he was faint and weak, his shock of hair now silvered, and so none believed who he was. At the center still stand the shining ruins of a once great tower, some say there is still a relic of power there. Pool of the Legless Ones An old temple lays rotting, the entrance to an ancient flooded cavern, the water squirms and boils faintly with long slimy things said to be the precursors of all the beasts and all of man. It is said they will share their wisdom if provided with an icon of your devotion. Home of The Tallow Thief An unassuming shack stands perched on a crooked hill, home to the tallow thief, who once stole from the new gods themselves, now an aging mentor to those who move too quietly. His nickname came from his last heist, a cask of heavenly wax, boiled from the flesh of an old god, the very kind that forms the candles that light the halls of the heavens. The Caliginous Divide A great crevasse in which swirling dark mists rush forth blinding all but the most devout. an ancient bridge of peerless construction spans the length, part of a relic of a forgotten pilgrimage. Traders or other travelers have been exploring the route for centuries, they have found ways to honor to forgotten beings that allow them to pass without too much difficulty. The Point of Exaltation Rocky badlands of unparalleled splendor crowned by a grand mount. The winding pilgrims path climbs among the stones up to the peak. Against the view of the vantage, kneels a small stone figure, arms outstretched towards the sky as if receiving water. The figure is headless, though a heavy green star rests on its shoulders during the solstice. The Hungering Copse In the ages before the regal gods people were drawn to the hollow in the world at the center of the copse. They made yearly pilgrimages as birds should do, offering their company to the twisting trees. However, eventually their faiths found new paths and eventually they ventured into the forest less and less. Now any poor soul who wanders inside the shaded boughs becomes lost in faerie reverie, until they become thin and faint.
The Narrow Dens long ago beasts gathered in the shaded valleys, but as soon as the first god of dawn shined, the creatures were forced to refuge in the crags. They slid so kindly through the crevices, and overtime became accustomed to the tight spaces. One such beast, the thin wolves are recognized by their eerily long legs. Ages ago, a lone hermit frequented the area, he learned to get them to favor him, so that he may walk in peace and without fear in his heart. The tranquility found him completing his great work, and after he died and was recognized as a prophet, the thin wolves always accompanied him in carvings.
The Crawling Bog An uninhabited bog, soft wet mossy earth, gives way to shaded groves, all held aloft the eye of an old god of fervor, ever staring at the sky. The perimeter is marked with numerous stone and wooden arches worn. and through compulsion of tradition, a funeral procession must pass consecrating the ground around it. They drive a great charnel-hearse, and carry bushels of bronze blades or other items, which at intervals, are plunged into the earth with fastidious devotion. Some brave members seek to retrieve them after centuries, blessed by the gods emanations, that verdigris of unearthly temperance.
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People keep coming to the cemetery and throwing flowers at Alexey Navalny’s grave for the third day in a row. The grave is no longer visible due to the amount of flowers. :: [Novaya Gazeta Europe]
Thousands of people came to the Borisov cemetery to honor the memory of Alexei Navalny. On the grave of the politician there is a mountain of flowers in human height.
By the evening of March 3, so many flowers were brought to the grave of Alexei Navalny at the Borisov cemetery in Moscow that they completely covered the wooden cross installed at the burial site (its height is usually about 1.7 meters). People carried flowers to Navalny's grave all day. The queue stretched for several hundred meters, although the cemetery guards demanded that those who came to the politician's grave spend only as much time as necessary to lay flowers. At 17:00 Moscow time, the entrance to the cemetery was closed, but not everyone who came to honor the memory of Navalny dispersed, according to Dozhd, dozens of people remained at the entrance, demanding to be let inside, chanting "Navalny" and throwing flowers over the fence.
* * * *
When Great Trees Fall Maya Angelou
When great trees fall, rocks on distant hills shudder, lions hunker down in tall grasses, and even elephants lumber after safety.
When great trees fall in forests, small things recoil into silence, their senses eroded beyond fear.
When great souls die, the air around us becomes light, rare, sterile. We breathe, briefly. Our eyes, briefly, see with a hurtful clarity. Our memory, suddenly sharpened, examines, gnaws on kind words unsaid, promised walks never taken.
Great souls die and our reality, bound to them, takes leave of us. Our souls, dependent upon their nurture, now shrink, wizened. Our minds, formed and informed by their radiance, fall away. We are not so much maddened as reduced to the unutterable ignorance of dark, cold caves.
And when great souls die, after a period peace blooms, slowly and always irregularly. Spaces fill with a kind of soothing electric vibration. Our senses, restored, never to be the same, whisper to us. They existed. They existed. We can be. Be and be better. For they existed.
[via "Alive On All Channels"]
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I was taking pictures in Cave Hill Cemetery this morning (because, of course, I was), and this came up in my mix.
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for anon: The List part 1
Thief Gold: - Ascend the Dim Valley (City, Mansion/Estate, Pagan, Mages, Relic/Artifact) I love this FM so much that I'm genuinely struggling to be concise about it. Great writing, gorgeous architecture, crunchy unfiltered textures, Pagan surrealism that cranks up hard toward the end, one of my favorite visuals ever, and a very memorable Keeper-related secret. - Endless Rain (City, Keepers, Mansion/Estate, Thieves Highway) Absolutely iconic rooftop/city mission. Skacky appears several times on this list and for very good reason. - Rose Garden (Assassination, City, Thieves Highway) Massive to an almost daunting degree, this one took me around 8 hours to complete on my first playthrough. Intricate and interconnected level design with beautiful architecture, satisfying puzzles and sneaking, very fun rooftop shenanigans, and some incredible atmosphere. - The Scarlet Cascabel (2 mission campaign) (Horror, Relic/Artifact, Mansion/Estate, Village, Mines, Tombs/Crypts, Undead) The second level gets so scary at a point that I stopped playing my first try and only completed it over a year later. There's also an optional side mission to find a full set of chess pieces, if you like! - The Black Parade (10 mission campaign, too many tags to list) This is one of the most highly anticipated FMs in years and is well worth playing if you want something to really sink your teeth into that offers more of a challenge than the original games. Go in blind. - Catacombs of Knoss (Cathedral, City, Relic/Artifact, Tombs/Crypts) - Alcazar (Bar/Tavern, Tombs/Crypts, Undead, Surreal/Bizarre) - Chalice of Souls (2 mission campaign) (City, Keepers, Winter/Snow, Ruins, Thieves Highway) - Making a Profit (Cathedral, City, Hammerites, Sabotage, Cemetery, Mansion/Estate) - The Sound of a Burrick in a Room (Mansion/Estate, City, Hammerite, Caves, Thieves Highway) - Whispers Below the Cobblestone (City, Thieves Highway, Thieves/Thieves Guild, Relic/Artifact, Man-made Tunnel) - Between These Dark Walls (Castle/Fortress, City, Keepers, Thieves Highway) - Dirty Money (Bar/Tavern, City, Sewer, Thieves/Thieves Guild) - Falling, In Love (5-Minute Wonder, Novelty/Experimental, Escape, Thieves Highway) - Autumn in Lampfire Hills (Mystery/Detective, Tombs/Crypts, Undead, Town) A classic! This is a 2014 re-release of a 1999 FM but very much still has that classic Thief feel. I don't hit on very many older FMs in this list but they're well worth checking out, and this is a decent place to start. Also, Garrett owns an adorable little cottage in this one.
Thief 2: - Compulsory Egress(City, Ruins, Thieves Highway, Thieves/Thieves Guild) - Into the Odd(City, Daylight, Escape, Horror, Hardest, Surreal/Bizarre, Ruins, Sewer, Undead, Thieves/Thieves Guild) This might be my absolute favorite FM ever. That 'Hardest' tag is no joke in parts, especially a bit of forced ghosting near the beginning, but it's well worth it. Another one you should go in blind for. - Bad Debts(City, Mansion/Estate, Sewers, Thieves Highway, Undead) - ... and its sequel Disorientation(both part of the Talbot series by Melan, along with TG FM Rose Garden) (City, Thieves Highway) - The Violent End of Duncan Malveine (Horror, Mansion/Estate, Mystery/Detective, Novelty/Experimental) A murder mystery! A randomly generated murder mystery! Every time you start this FM, a different murderer and murder weapon are picked, and you piece together the clues as you loot the place, selecting your prime suspect before you leave. This one also has a full 52 card deck hidden around the map to find, which I promise is way more fun than it sounds, I've done it twice. - Feast of Pilgrims (Cathedral, City, Hammerite, Non-Garrett Player, Relic/Artifact, Thieves Highway) - Ominous Bequest (Horror, Mansion/Estate, Lost Civilization, Mystery/Detective, Temples, Tombs/Crypts) - ... and its sequel Broken Triad (Horror, City, Keepers, Lost Civilizations, Ruins, Museum) - Rose Cottage (Horror, Cemetery/Graveyard, Mystery/Detective, Non-Garrett Player, Undead) You play as a paranormal investigator, determining the cause of a haunting at a mortuary and exorcising the restless spirits. No looting, no direct combat- Rose Cottage is primarily puzzle-focused and also scaring-the-hell-out-of-you-focused. There's also an absolutely fiendish tarot card hunt, if you want to really scour the place.
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cave hill cemetery, 2019
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Cave Hill Cemetery, Louisville KY
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Day 92 - to Bertrix, Belgium
A good reason to be in Ban-de-Sapt is to visit the Fontenelle Cemetery which contains the bodies of 1384 who were killed in the Great War.
French battalions set up camp on the hill, which is at 600 metres altitude and has a wide grassy plateau, in September 1914 - the Vosges was one of the first French Departments to experience combat in August of that year.
In June 1915 German troops took advantage of large part of the French army called to Alsace by attacking the Fontenelle hill, or hill 627 as it came to be known as. But the French counterattacked during a summer of immense loss to both sides, and it was held.
The hill was ravaged due to the artillery. Few trees were left to provide any shelter from bombardment, so the French built cave shelters, 5 of which remain and are maintained as memorials.
Some of the trenches now form a kilometre long circular path, accessible to wheelchairs, around the cemetery.
The other, and longer, path I took, was the Sentier Des Hameaux Morts Pour La France, which takes in several hamlets, chiefly of two farm communities that were lost during those two summers. The farms, the Colin and Maurice families, were taken over and set up as military hospitals. The land was so devastated that the surrounding forest took fifty years to grow again.
Though at the time the dead were buried close to where they fell, many of them near to the two farms, in 1920 they were all exhumed and moved to their current site.
This morning when I visited I was the only person there, with the hill shrouded in low cloud and mist. In such conditions it was an especially poignant visit, and one I can highly recommend. The 8 kilometre path Roja and I took is impeccably maintained so now that its natural environment has returned, it makes for an unforgettable and evocative experience - that such a place could have seen such horrors.
I mentioned yesterday that I always enjoy time in the Vosges. On this occasion it’s been too brief. It was a great stopover last night at the Gardens, just a couple of kilometres away.
I’m trying to restrict driving to about 3 hours a day on this return section, so today headed north through Nancy and Metz into Belgium and the Ardennes. Again, just a day’s visit here, hopefully to find a bar with a good Belgian beer, and a forest hike tomorrow.
It’s still early in the season, so on a Tuesday quite a few bars and restaurants are closed, along with Mondays. My first call was at the town of Herbeumont, but the one bar open didn’t look very welcoming, so I moved on towards Treignes, an hour away, and where I had stayed and enjoyed their five museums, most famous the railway, and a good pub, a couple of years ago.
It’s never far to go to find a good bar in this part of Belgium though, and twenty minutes on, at Bertrix, there looked like a few. I parked up at the sports complex and went to investigate. And indeed it delivered.
The glass with the stands, to the left of the Kwak bulb glasses with stands, are for La Corne beer, a 10% blonde.
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Pr6 Thomas Prather III
Thomas Prather III was the son of Colonel Thomas Prather Pr7 of Frederick County, Maryland and his 3rd wife, Jeannette Smiley.
Born: December 2, 1770, Frederick County, Maryland.
Died: February 3, 1823, in Louisville, Kentucky. Buried in Cave Hill Cemetery, in stone sarcaphogus.
Married: February 12, 1800, to Matilda Fontaine Fo6 in Jefferson County, Kentucky Appendix to page Pr6 Miscellaneous items concerning Thomas Prather III
Thomas Prather was one of Louisville's first merchants, having opened a store there as early as 1794. He was successful and rich was well known for his philanthropies. Prather Street was named for him and later became Broadway.
Prather was president of the first bank in Louisville, the old Bank of Kentucky, which he opened on January 1, 1812, and which did business on Main Street, near Fifth. When the bank suspended specie payments he resigned his office with the remark: "I can preside over no institution which declines to meet its engagements promptly and to the letter"
Ho gave five acres and Guthbert Bullit gave three to the city for a hospital site in 1817. The property for the hospital site was given with the proviso that it should revert to the Prather and Bullit heirs if used for any other purpose.
The Prather residence stood in Prather Square, the block bounded by 3rd and 4th, Walnut and Green; Walnut taking its name from the fine row of Walnut trees on the South side of the house. The House was built by Judge Fortunatus Cosby who married Mary Ann Fontaine, Mrs. Prather�s sister.
It was on the way home from Philadelphia where he had been on business that Prather met a young man, John J. Jacob, of Hampshire County, Virginia, starting out "to seek his fortune. He urged Jacob to come to Louisville, and afterward took him into partnership, forming the firm of Prather and Jacob.
John J. Jacob married, Ann Overton Fontaine and built a home across Walnut Street from his brother-in-law Prather� s home, where the Pendennis Club was in 1948.
(It is said that the Prather grave yard was on the south side of the square, where Macauley's Theatre was. It is also said by one of the descendants, who is not definite, that the bodies were removed from there. This seems probable. For instance, the bodies of Thomas Prather and his wife, who died in 1823 and 1850 respectively, are both buried. in Cave Hill Cemetery, which was established in 1848.) .
Thomas and Matilda Prather's daughters all married prominent Kentuckians. The Jouett portrait of Thomas Prather is owned by his great-great-granddaughter, Mrs. J. Barbour Minnegerode.
The above sketch, except for the paragraph in parentheses, is paraphrased from an old newspaper article from:, "Louisville' s First Families", one of a series of genealogical sketches. The date and name of the newspaper are not given. It is probably the one by Kathleen Jennings, who published a book called Louisville' s First Families. A copy was owned by Mrs. George Nicholas (Ni3-5).
Prather Coat of Arms
Pr5-1 James Smiley Prather (1801 - ,?)
Pr5-2 William Prather b 8/9 FEB 1804 in Louisville d 27 Aug 1876 in Louisville bur Cave Hill Cem
m 1 DEC 1835 Penelope E. Pope b c 1815 in Louisville Ky dau of: +1 Alexander Pope Po7- b c 1772 in Va and Martha Minor Fontaine b 14 MAR 1785 in Va d 18 Mar 1848 Louisville bur Cave Hill Cem
Pr5-2-1 Kate Prather.
m Orville Winston.
Pr5-2-2 Sue Prather.
m John Zanone.
Pr5-2-3 Matilda 'Maddie' Prather b 22 NOV 1843 in Louisville d 5 Dec 1894 in Louisville
m Goldsborough Robinson b: 25 MAR 1845 in Louisville
Pr5-2-4 Julia Clay Prather b 27 Feb 1838 in Louisville, d 18 Jan 1866 in Louisville
Pr5-2-5 Martha Pope Prather was born on 7 May 1844 in Louisville d 10 Feb 1850 in Louisville
Pr5-2-6 Penelope "Eppie" Prather b 1849 in Louisville d 1926 in Louisville
Pr5-2-7 Margaret Prather was born in 1849 in Louisville, Jefferson Co., KY. She died in 1919 in Louisville, Jefferson Co., KY. Margaret married John Luse.
Pr5-2-8 Maria Prather b 19 Feb 1846 in Louisville d 21 Nov 1847 in Louisville
Pr5-3 Mary Jane Prather 11 Aug 1809 d 7 Oct 1883 in Louisville
m1 Dr. Charles M. Way b 25 Dec 1800 d 8 Apr 1873 in Louisville,
m2 Worden Pope Churchill b 16 JUN 1804 in Louisville Ky d 3 JUL 1830 in Louisville son of Goldsborough Robinson b 8 FEB 1819 and Frances Ann Lee b: 30 JUN 1816 in Virginia -1 W. H. Way was born on 29 Jun 1838. He died on 11 Feb 1883 in Louisville
-2 Worden P. Churchill Jr. b 27 Jan 1830 in Louisville d 6 Apr 1916 in Louisville
Pr5 Pr5 Matilda Prather (1811 � 1847 ?)
m 1829, Louisville, Kentucky to Judge S. S. Nicholas Ni4-1 Mary Jane Nicholas [1830-? ) married Graves
Ni4 George Nicholas (1831-1896) m1 Emma Hawes, m2 Mary Anna Pope
Ni4-3 Thomas Prather Nicholas , (1833-1870)
Ni4-4 Matilda Nicho1as (1835-1921) married Hon P Barrett of MO
Ni4-5 Hetty Nicholas (1837-1838)
Ni4-6 Julia Nicholas (1839-1907) married Maj. James Johnson, C.S.A.
Ni4-7 Margharetta Nicholas (1842-1905) married Thomas
Ni4-8 Samuel Smith Nicholas (1844- ?)
Pr5-5 Maria Julia Prather b 16 May 1814 in Louisville d 13 Feb 1840 in Louisville bur Cave Hill
m 10 Oct 1832 Henry Clay Jr. b 1811 d 22 Feb 1847 in Battle of Buena Vista, Mexico -1 Henry Clay III b 20 Jul 1833 d 5 Jun 1862 in Louisville of Typhoid Fever.
-2 Matilda Clay b 30 Jan 1835 d Bordeaux, FRA.
-3 Martha Clay b about 1836.
-4 Anne Clay b 14 Feb 1837 m Henry McDowell inherited "Ashland" nnear Lexington Ky, the home of Sen Henry Clay Sr..
-5 Thomas Julian Clay b 30 Jan 1840 Major in CSA d 12 Oct 1863 in Atlanta, GA (Typhoid fever).
Pr5-6 Catherine Cornelia Prather b 28 Sep 1816 d 28 Sep 1844 in Louisville bur Cave Hill
m on 2 Mar 1841 Preb. Rev. Edward Porter Humphrey in Louisville b 28 Jan 1809 d 9 Dec 1887 in Louisville, native of Connecticut Pres of Amherst College. He m2 Martha Pope, a daughter of Alexander Pope and Martha Fontaine, who was the widow of her cousin, Charles Pope. -1 Edward William Cornelius Humphrey
-2 Adies Humphrey b 28 Jan 1842 in Louisville d 21 Nov 1843 in Louisville -1-1 Edward P Humphrey
-1-2 Lewis C Humphrey
-1-3 Dr Heman Humphrey
4th and Walnut Street in Louisville today
Sources:
Bible Record given by Mrs. Julia. Robinson Hardy to Mrs. George Nicholas (Ni3-5).
Records from Tombstones - Cave Hill Cemetery, Louisville, Ky.
Records of family in Louisville's First Families, by Kathleen Jennings.
The Prather Family. Chapter III.
A PUBLIC - SPIRITED citizen identified with the growth of Louisville no less than with the social life of his day was Thomas Prather, born in Maryland in 1770, of English extraction. He crossed the Wilderness Trail to seek his fortune in the new country and as one of the city's first merchants, having opened a store here as early as 1794. Success marked his every venture and riches poured in upon him. He was the capitalist of his day, and famed for his philanthropies. Broadway, for many years Prather street, was named for him. Prather was president of the first bank in Louisville, the old Bank of Kentucky, which he opened on January 1, 1812, and which did business on Main street near Fifth. When the bank suspended specie payments he resigned his office with the remark:
"I can preside over no institution which declines to meet its engagements promptly and to the letter."
His generosity in contributing to charitable and civic endeavors won for him the title of "Oh, put me down for the balance," Prather. He gave five acres and Cuthbert Bullitt gave three to the city for a hospital site in 1817. Interested in the general welfare, Prather and Bullitt served on many committees together. With Peter F. Ormsby they were appointed by the Board of Trustees, in 1820, to purchase suitable fire engines (two or three), for the use of the city.
The property for the hospital site was given with the proviso that it should revert to the Prather and Bullitt heirs if used for any other purpose. When the new million dollar City Hospital was planned a change of site was considered until the deeds were looked up and disclosed this restriction. One of the numerous Prather heirs recounting the incident said "It looked for a time as if I might have fifty dollars for a new frock."
Thomas Prather was married in 1800 to Matilda Fontaine, a daughter of Capt. Aaron Fontaine, one of the pretty Miss Fontaines, as they were called, though they were also known as the alphabet Fontaines there were so many of them. Matilda and her eight sisters were all famous for their beauty and intellectuality, and all married distinguished men. From Matilda Fontaine is supposed to come the fresh blonde prettiness of the Prather women.
The Prather residence stood in Prather square, the block bounded by Third and Fourth, Walnut and Green, Walnut street taking its name from the fine row of walnut trees on the south side of the house. This house was built by Judge Fortunatus Cosby, who married Mrs. Prather's sister, Mary Ann Fontaine.
It was on the way home from Philadelphia where he had been on business that Prather met a young man, John J. Jacob, of Hampshire county, Virginia, starting out to seek his fortune. He urged Jacob to come to Louisville, and afterward took the young gentleman into partnership, forming the firm of Prather & Jacob. John J. Jacob married Ann Overton Fontaine and built a home across Walnut street from his brother-in-law Prather's home, where the Pendennis Club is today.
Thomas and Matilda Prather had six children, two sons and four daughters. James Smiley Prather married Louisa Martin and their children were: Mary (Mrs. George Robinson Hunt) and Blanche (Mrs. Edward Mitchell). Mrs. Hunt, who died not long ago, has two daughters in Louisville-Ellen Pope Hunt, the wife of George Weissinger Smith, and Kate Hunt, who married Samuel Hutchings. The other son, William Prather, married his first cousin, Penelope Pope, the daughter of Alexander Pope, whose wife was Martha Fontaine. This marriage establishes a wide connection of families socially prominent. William and Penelope Prather had seven daughters: Kate, who married Orville Winston; Sue, who is Mrs. John Zanone; Matilda, who married Goldsborough Robinson; Julia and Martha, who died young, and the twins, Penelope and Margaret, the latter, Mrs. John Luce, and her sister, better known as Miss Eppie Prather, the only descendant with the surname, Prather. Mrs. William B. Hardy and Humphrey Robinson are the children of Goldsborough and Matilda Robinson, who live here. Mrs. Alex P. Witty and Prather Zanone are the daughter and son of Mrs. Zanone. The daughters of Kate and Orville Winston were Penelope (Mrs. Ernest Allis), the mother of Mrs. William B. Harrison, and Kate (Mrs. Frederick Hussey), the mother of Mrs. Barbour Minnigerode, Mrs. Arthur H. Middleton, Mrs. Thomas Jefferson, of Springfield, Mass., and Mabel Hussey, of Paris.
Thomas and Matilda Prather's daughters all married prominent Kentuckians. Mary Jane Prather married Worden P. Churchill, and after his death married Dr. Charles M. Way. Her sons were Worden P. Churchill and W. H. Way.
Matilda Prather married Samuel Smith Nicholas, the distinguished lawyer and jurist. Their handsome home was on Fifth street between Chestnut and Walnut. Their daughter, Julia, Mrs. James C. Johnston, lives with her daughter, Miss Mary Johnston, at Fourth and Broadway. Their sons, George and Samuel Smith Nicholas, have a number of descendants here. George Nicholas married Emma Hawes and had a daughter, Tina Nicholas. who married John Churchill. The son of Mr. and Mrs. John Churchill is John Churchill, who married Lucy Jones.
By a second marriage to Mary Anna Pope, George Nicholas had ten children. One son, George Nicholas, who married Evelyn Thompson, lives in Crescent Hill, and another son, Pope Nicholas, lives in Shelbyville, but is in business in Louisville.
Samuel Smith Nicholas, Jr., who married Nannie Carter, daughter of Capt. Frank Carter, has two daughters in Louisville this winter, Emma Nicholas and Mrs. Harry Lee Williams, although the latter's home is in Chicago.
Maria Julia Prather married Henry Clay, Jr., the son of the Great Commoner, and her daughter, Nannie Clay, now Mrs. Henry McDowell, inherited Ashland, near Lexington, the home of Henry Clay.
Catherine Cornelia Prather married the Presbyterian minister, the Rev. Edward P. Humphrey. their son being the late E. W. C. Humphrey, father of Edward P. Humphrey, Lewis C. Humphrey and Dr. Heman Humphrey. Dr. Humphrey, who was a native of Connecticut and the son of a distinguished minister, the president of Amherst College, had as his charge a church in Jeffersonville at the time of his marriage to Miss Prather. Later he was minister of the old Second Presbyterian church, and this church granted him a leave of absence of eight months to go abroad after his wife's death. In 1847 he was married to Martha Pope, a daughter of Alexander Pope and Martha Fontaine, who was the widow of her cousin, Charles Pope. Dr. Humphrey and his wife, Martha Pope, had one son, Judge Alexander Pope Humphrey.
Capt. Basil Prather, born in 1740 in Maryland, was an elder half-brother of Thomas Prather. He fought through the Revolutionary war, declining any pay for his services, and later came to Louisville. He has been described as exceedingly handsome, six feet three inches tall and of cordial and engaging manners. He is numbered among the commissioners of Louisville in 1790, and owned farm land near Louisville and in other parts of the State, bequeathed to his heirs on which they settled.
At a ball given in the fort built on the site of Jeffersonville he met Fanny Meriwether, of the pioneer family, and shortly afterward they were married. His bride was years younger than himself. They settled on a farm in the Bluegrass district, living in opulence. Their daughter, Martha Meriwether Prather, married Dr. Warwick Miller, a son of Judge Isaac Miller, of Pennsylvania, who was an early settler.
Capt. Prather died in 1803.
Richard Prather, another member of the Maryland family to settle here, was one of the "City fathers," being elected a trustee of the town of Louisville in 1797. His wife was Mary Churchill, a daughter of Armistead and Elizabeth Bakewell Churchill, of Virginia, who were among the prominent pioneers of 1787. Eliza Prather, the daughter of Richard and Mary Prather, became the wife of James Guthrie, that distinguished citizen, the founder of the L. & N. James and Eliza Guthrie had two daughters, Ann Augusta and Mary Guthrie, both of whom married and have descendants here.
Ann Augusta Guthrie married Dr. William Caldwell, and was the mother of James Guthrie Caldwell, who married Nannie Standiford; of Junius Caldwell, who married Ella Payne, of Georgetown; and of Ann Eliza Caldwell, who married Ernest Norton, and was the mother of Caldwell Norton.
Mary Guthrie married Richard Coke, of Logan county, and has a grandson, Dr. Richard Coke, who makes Louisville his home.
Mary Guthrie married a second time, John Caperton, and was the mother of John H. Caperton, who married Virginia Standiford, and has a son, Hugh John Caperton, whose wife was Dorothy Bonnie.
Following her first husband's death, Mary Churchill Prather married Alexander Scott Bullitt, this being his second marriage also.
Extraneous Prather data:
Bourbon Co. Kentucky:
tombstone inscriptions for the Paris Cemetery, Paris, Kentucky, preceeding 1912.
Prather, J. F., born 1871 - died 1905
Prather, George W., born 1840 - died 1909
Prather, Elizah K., born 1837 - died 1901
Apparently two brothers and the son of one of them.
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