#Bite-sized Learning
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Getting a Microlearning Lesson Right: A Blueprint with the Microlearning Map
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In the fast-paced world of digital learning, microlearning has emerged as a powerful tool for delivering education in bite-sized, easily digestible chunks. This approach is particularly effective for busy professionals who need to acquire new skills quickly and efficiently. However, creating an effective microlearning lesson can be challenging without a clear plan. That’s where a microlearning map comes in. A well-structured microlearning map serves as a blueprint, guiding educators through the process of designing and implementing successful microlearning lessons. In this article, we will explore the concept of a microlearning map and provide a step-by-step format to help you get it right.
Understanding Microlearning
Before diving into the specifics of a microlearning map, it’s important to understand what microlearning is and why it’s effective. Microlearning refers to the delivery of educational content in small, focused segments. These segments typically last between 3 to 10 minutes and are designed to achieve a specific learning outcome. The benefits of microlearning include increased learner engagement, better retention of information, and the flexibility to learn at one’s own pace.
The Need for a Microlearning Map
Creating a microlearning lesson involves more than just breaking down content into smaller parts. It requires careful planning to ensure that each segment is meaningful and contributes to the overall learning objective. A microlearning map serves as a visual representation of this plan, outlining the structure, content, and flow of the lesson. It helps educators organize their ideas, identify key learning points, and ensure a logical progression from one segment to the next.
Steps to Create a Microlearning Map
Define the Learning ObjectivesThe first step in creating a microlearning map is to clearly define the learning objectives. What do you want learners to achieve by the end of the lesson? These objectives should be specific, measurable, achievable, relevant, and time-bound (SMART). For example, if you’re creating a microlearning lesson on customer service, a learning objective might be, “By the end of this lesson, learners will be able to handle customer complaints effectively using a three-step process.”
Identify Key Content SegmentsOnce the learning objectives are defined, the next step is to identify the key content segments that will help learners achieve these objectives. Each segment should focus on a single concept or skill and be designed to fit within the 3 to 10-minute timeframe. For the customer service example, key content segments might include understanding customer complaints, the three-step process for handling complaints, and practicing the process through scenarios.
Determine the Delivery MethodMicrolearning can be delivered in various formats, including videos, interactive modules, infographics, quizzes, and more. Choose the delivery method that best suits the content and learning objectives. For instance, videos might be effective for demonstrating the three-step process, while interactive modules could provide hands-on practice.
Create a FlowchartA microlearning map often takes the form of a flowchart, visually representing the sequence of content segments. Start by placing the learning objectives at the top, followed by the key content segments in the order they will be presented. Use arrows to indicate the flow from one segment to the next. This flowchart helps ensure that the lesson progresses logically and that each segment builds on the previous one.
Develop the ContentWith the flowchart in place, it’s time to develop the content for each segment. Keep the content concise and focused, ensuring that it directly supports the learning objectives. Incorporate multimedia elements, such as images, videos, and audio, to enhance engagement and retention. For the customer service lesson, the segment on understanding customer complaints might include a short video explaining common types of complaints and their causes.
Add Interactive ElementsInteractive elements are crucial for engaging learners and reinforcing key concepts. These can include quizzes, polls, drag-and-drop activities, and scenario-based exercises. Incorporate these elements throughout the microlearning lesson to keep learners actively involved. For example, after presenting the three-step process for handling complaints, include a scenario-based exercise where learners can practice applying the process.
Review and ReviseOnce the content is developed, review the entire microlearning map to ensure that it aligns with the learning objectives and follows a logical progression. Gather feedback from colleagues or test the lesson with a small group of learners to identify any areas for improvement. Make necessary revisions to enhance clarity, engagement, and effectiveness.
Implement and EvaluateAfter finalizing the microlearning lesson, it’s time to implement it. Deliver the lesson to your target audience and monitor their progress. Use analytics tools to track engagement, completion rates, and assessment scores. Collect feedback from learners to evaluate the effectiveness of the lesson and identify any areas for further improvement.
Sample Microlearning Map Format
To provide a practical example, let’s create a microlearning map for a lesson on “Effective Email Communication.”
Learning Objectives:
Understand the key components of a professional email.
Write clear and concise email messages.
Use proper email etiquette.
Content Segments:
Introduction to Email Communication (Video, 3 minutes)
Components of a Professional Email (Infographic, 5 minutes)
Writing Clear and Concise Emails (Interactive Module, 7 minutes)
Email Etiquette (Quiz, 5 minutes)
Scenario-Based Practice (Scenario Exercise, 10 minutes)
Flowchart:
Introduction to Email Communication ➔ Components of a Professional Email ➔ Writing Clear and Concise Emails ➔ Email Etiquette ➔ Scenario-Based Practice
Interactive Elements:
Quiz on Email Etiquette
Scenario-Based Exercise: Responding to Different Email Situations
Conclusion
Creating a microlearning lesson requires careful planning and organization to ensure that each segment is effective and contributes to the overall learning objective. A microlearning map serves as a valuable tool in this process, providing a clear blueprint for designing and implementing successful microlearning lessons. By following the steps outlined in this article and using a structured format, educators can create engaging and impactful microlearning experiences that meet the needs of today’s learners. Whether you’re teaching customer service skills or effective email communication, a microlearning map can help you get it right every time.
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dreamieparadise · 1 month ago
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Day 13 ☆. Meme
@mimiruku takes place after Miruku left Namimori after HS graduation! He had gone back home. Sob. Momina's heart ached so terribly and she made it everyone's problem.
Here she baked cookies in his honour! Hayato took a bite out of hers before she could show Mimi...so now she's crying.
Fran is over because Momina took over his care after he got kidnapped by the kokuyo gang. She made sure he had his own snacks, bed, and things he could hoard at her apartment. She also makes sure to give things to those vile teens because she knows if she doesn't, they'd just steal from Fran. Sigh... Anyway, he is eating a Miruku gingerbread!! I like thinking this was while Momina is face timing Miruku...Miruku going "can't believe you'd let gingerbread Xixi be eaten...I do not feel loved right now!!"
While Momina goes "nooo Xixi! I love you the most!! You know this!!"
"Oh? Then why is Fran eating baby Xixi!?"
Momina pauses before saying in a weak voice: "....but he's a growing boy and he ate his lunch already..." 🥺
Miruku hangs up as Momina shrieks for forgiveness. [He immediately calls her back after...]
Prompt list
Reference below:
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ariquar · 1 year ago
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Slowly... Working on prints....
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luvevee · 2 years ago
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Scarlet and Violet, performance wise really lacking to the point where it's obvious there needs to be changes to how staff need to be treated better and given more time to work, are really some of the best games in the mainstream series I've ever played and I just really want to talk forever about how amazing it all is
#my switch is getting repaired for drift but man am i itching for it back#I was in the middle of the champion assessment too#but omg I really love the game and the writing and grgrgrgr#I want to bite sada/turo until they blow up#i want to hold arven nemona and penny for being such well written characters with their struggles and bonds together#i want to shake clavell's hand for being an older man in a very gen x/z environment trying to be hip but also wanting the acadamy to-#actually be safe and welcoming while taking accountability for how bullying was ignored and his own dismissal of team star#i want to cry because the teachers are so nice and understanding and actually educate their students while being open to help#and how miriam is an example of someone who tries so hard to achieve their dream for it to be just out of reach#and how the gym leaders have so much personality and how the e4 are so close-knitted together with a little girl in the middle of it all#how koraidon/miraidon thrive under the love the get from the protag and how they act just like giant dogs with the attention they want#and how they're considered low on the ladder in their species in terms of power and size but still have lots of pride and power#i wanna learn more about the crater grgrg#just really really love this game and i miss my lite neee come back to meeee#and yeah i've played from firered to now in terms of mainstream so yeah def i'm being serious#but for real the staff deserve more respect and time literally everyone can agree the game could've waited if it meant better treatment#I really appreciate the love that went into it despite the crunch but it's still shit about the obvious rush#like we know it's not the switch please lengthen the time for people to work on the games so both parties can actually enjoy things#but yeah#pokemon sv spoilers#rosebud posting 💐
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syrupyyyart · 1 year ago
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These next few chapters of Motley are kinda very excellent. It's so exciting to finally get to write the main characters all interacting!!!!! Gonna start posting panel teasers sometime soon .......... can't wait for it to be time to start posting the chapters again lol
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languagelvlup · 6 months ago
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possibly unpopular opinion (?)
Duolingo is good for high intermediate learners looking to gain vocabulary.
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midcarder · 10 months ago
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one of my goals for 2024 has been to dedicate 10 mins a day per hobby or new subject that i'm learning, and...i think it's actually working???
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buzzyglovehorn-enthusiast · 10 months ago
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petty and it's been over a year but I'm still mad that duolingo switched to the path rather than the tree. team the path fUcking sucks
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ndntighnari · 2 years ago
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This is definitely just a petty pet peeve, I know, and I don't mean this in a condescending way when I say it, but as someone who has been a professional character designer and illustrator -- as in I've been paid for it and hired by people to design characters and do illustrations as a freelancer -- for the better part of the last... 7 years, given a rough estimate, it really frustrates me hearing 16 and 17 year olds claim that they've been character designers or illustrators for 10 years.
Like, I'm genuinely glad they see their designing as experience!! Because it is!! But when I'm talking from a professional POV, using knowledge I've learned on the job, with techniques and the like that I've trained and honed in a professional paid for sense, and I suddenly get a "yeah I mean I've got 10 years experience" from a 17 year old its like... Please take me seriously, kid. I've been making character designs since I was 6, that does not mean I have 16 years experience as a character designer. There's a difference between professional experience and having fun making characters as a kid, and unfortunately the latter does not get you credibility in the professional field. I wish it did, but there is in fact a vast difference between the two.
This also goes for when I hear people who are hobbyist go "you don't need to learn the basics of art! You don't need to study anatomy or lighting or x y z fundamental!" because on some level I do agree! You can get into art without studying those things. However do not bitch and whine when your art doesn't look how you wanted it to when you refuse to learn colour theory. You need to know the rules before you can break them, is a rule of thumb I have with art.
This is largely just a vent post about people not taking me or my advice even remotely seriously with art btw. I'm often asked for advice on art and then told im wrong or that they know better despite being younger and/or less professionally experienced. It's just really frustrating, because I try to give positive feedback, as well as constructive criticism, but whenever I ask people for art advice, I'll typically get incredibly subjective opinions on what they find looks better. And it's like I am asking for what techniques here work vs don't not if you think the character would look better with fangs or cat ears.
#im frustrated#im not taken even remotely seriously among artists because a running issue in art circlea#at least in intermediate and beginner ones#is that everyone is so hellbent on being The One Thats Right#and im guilty of it too! i can admit!#but i also have actual fucking professional experience#and have seriously studied this stuff for YEARS because its my job and has been#so hearing people just tear shit apart on purely subjective things like they like orange better#despite orange changing the entire mood and vibe of a piece#really fucking sucks#because its all oneupmanship all the way down#and again i know i do the same! i dont know how to advise on some stuff#bc i dont know how to explain How to learn colour theory other than fucking study it#i cant teach it in bite sized bits and give you the whole picture in tiktok snippet sized comments#but i try and give objective praise#such as why a character design works according to general industry rules and general art rules#i.e the silhouette or the lighting being accurate or the design being interesting but not cluttered#also everyone saying g*nshin designs are cluttered? perhaps a touch however uhhh#your standard fantasy designs arent any better ♡#nor are your fave magical girls or whatever#cluttered designs have their places! and g*nshin isnt even that bad with it imo#you want cluttered look at fire emblem#this is said hella affectionately too btw i love fe#anyways idk i just wish other artists would take me seriously#..... its frustrating too because its ALWAYS white artists who talk down to me
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holoprisms · 1 year ago
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im sorry this is about to be a ceili hater moment but i can’t stand when you go to youtube to watch videos about time dilation and quantum entanglement and some DUDE who still lives in his parents basement makes a 20 minute video called “Is Light Even Real?” that first explains a distant space colony traveling to a black hole 1 billion years in the future. I DONT CARE. get to the meat!! no one came here for that! and if they did, they didn’t come here for science or to learn anything. there’s a reason people comment “gonna take an edible to this later” on your videos. it’s because you aren’t teaching anyone anything. and the concepts you’re building upon are actually physically unlikely to ever happen, so it’s actually harmful to how people view limitations in physics. quit your day job and become a sci fi writer that’s obviously what you’re aiming for anyway. im leaving the room (closing the video) and asking someone else to explain it to me in under 4 hours
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gottalovecatss · 2 years ago
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He NEEDS to nibble your fingers, okay????
For puppy SCIENCE.
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Embracing Gamification: Transforming Sales Training with Microlearning LMS Platforms
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In today’s fast-paced business environment, continuous learning and skill development are not just nice-to-have but essential for sales teams aiming to stay competitive. Traditional sales training methods often fall short due to their lengthy, one-size-fits-all approach, leaving sales teams disengaged and unmotivated. Enter Microlearning LMS (Learning Management System) platforms, which offer a revolutionary approach to sales training through bite-sized, personalized, and highly engaging content. A key feature of these platforms is gamification, which transforms training into an exhilarating quest for excellence.
The Power of Gamification in Sales Training
Gamification involves integrating game-like elements into non-game contexts, such as training and education. In the context of Microlearning LMS platforms, gamification manifests through achievements, badges, leaderboard rankings, and other game-like incentives that motivate and engage learners. Here’s how gamification can make a significant impact:
Increased Engagement and Motivation: By incorporating elements like points, badges, and leaderboards, Microlearning LMS platforms create a competitive and fun learning environment. Sales teams are driven to complete training modules to earn rewards and climb the leaderboard, fostering a sense of accomplishment and competition.
Improved Knowledge Retention: Gamified elements enhance knowledge retention by making learning more interactive and enjoyable. Engaging with training content regularly and competing for rewards helps reinforce key concepts and skills.
Real-Time Feedback and Progress Tracking: Gamification provides instant feedback, allowing sales teams to track their progress and identify areas for improvement. This real-time feedback loop is crucial for continuous learning and development.
Collaboration and Team Building: Friendly competition encourages collaboration and team building. Sales teams can work together to achieve common goals, fostering a sense of camaraderie and teamwork.
Addressing Pain Points of Traditional Sales Training
Traditional sales training methods often face several challenges, including low engagement, lack of personalization, and difficulty in measuring effectiveness. Microlearning LMS platforms address these pain points effectively:
Low Engagement: Traditional training sessions can be long and tedious, leading to disengagement. Microlearning, with its bite-sized content and gamified elements, keeps learners engaged and motivated.
Lack of Personalization: One-size-fits-all training programs fail to address individual learning needs. Microlearning LMS platforms offer personalized learning paths, allowing sales teams to focus on areas where they need the most improvement.
Difficulty in Measuring Effectiveness: Assessing the impact of traditional training programs can be challenging. Microlearning LMS platforms provide detailed analytics and reporting, enabling businesses to track progress and measure training effectiveness.
The Benefits of Microlearning for Sales Teams
Adopting Microlearning LMS platforms offers numerous benefits for sales teams, transforming the way they learn and develop skills:
Flexibility and Convenience: Microlearning allows sales teams to access training content anytime, anywhere. This flexibility is particularly beneficial for sales professionals who are often on the go.
Increased Retention and Application: Short, focused training modules help reinforce learning and improve retention. Sales teams can quickly apply new knowledge and skills in real-world scenarios.
Continuous Learning and Development: Microlearning promotes continuous learning by delivering regular, bite-sized content. This ongoing approach ensures that sales teams stay up-to-date with the latest trends and techniques.
Cost-Effective Training: Microlearning LMS platforms are often more cost-effective than traditional training programs. Businesses can save on travel, accommodation, and other expenses associated with in-person training.
Enhanced Performance and Productivity: Engaged and motivated sales teams are more likely to perform at their best. By leveraging gamification and personalized content, Microlearning LMS platforms help boost productivity and sales performance.
Embracing the Future of Sales Training
As businesses strive to stay competitive in the ever-evolving market, the adoption of Microlearning LMS platforms becomes imperative. Here are some key strategies to effectively implement Microlearning LMS for sales training:
Define Clear Objectives: Establish clear learning objectives aligned with business goals. Identify the key skills and knowledge areas that need improvement and tailor the training content accordingly.
Leverage Gamification Elements: Incorporate gamification elements such as points, badges, and leaderboards to motivate and engage learners. Create challenges and competitions to foster a sense of achievement and friendly rivalry.
Personalize Learning Paths: Use data and analytics to create personalized learning paths for each sales team member. Focus on individual strengths and weaknesses to maximize the impact of training.
Utilize Microlearning Best Practices: Keep training modules short and focused, typically no longer than 5-10 minutes. Use multimedia elements such as videos, quizzes, and interactive simulations to enhance engagement.
Track Progress and Provide Feedback: Use the analytics and reporting features of the LMS platform to track progress and provide real-time feedback. Encourage self-assessment and reflection to promote continuous improvement.
Promote a Learning Culture: Foster a culture of continuous learning within the organization. Encourage sales teams to take ownership of their learning and provide opportunities for peer learning and knowledge sharing.
Conclusion
Microlearning LMS platforms, with their gamified elements and personalized content, represent the future of sales training. By transforming training into an engaging and motivating experience, these platforms address the pain points of traditional training methods and empower sales teams to reach new heights. Businesses that embrace Microlearning LMS platforms can expect to see improved engagement, retention, and performance, ultimately driving sales success.
The shift from traditional training to Microlearning LMS platforms is not just a trend but a necessity in today’s competitive business landscape. It’s time for businesses to leverage the power of gamification and microlearning to create a dynamic and effective sales training program. By doing so, they can ensure their sales teams are always equipped with the skills and knowledge needed to thrive and excel in the ever-changing market.
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ehlnofay · 2 years ago
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the problem with posting any of my newer stuff is that it’s all So Fucking Long. stupid amounts of words. just finished my most recent ‘‘‘‘‘micro’’’’fic three days and almost five thousand words after I sat down to begin it. that’s not micro anymore that’s a whole ass fic. and it’s too much to read on tumblr dot com
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nexus-nebulae · 2 years ago
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i wish i'd reblogged that one video i saw talking about The Tray (tray of food in fridge that you can just snack on like an Executive Dysfunction Charcuterie) bc i actually tried it and like. i am Eating More? i think?? The Tray is much more powerful than i expected
#and it also makes it easier for me to eat food in time without it going bad??#like- most of the time i don't eat certain foods bc brain labels it as 'snack' so that means i am Not Allowed to eat it for meals#because brain is weird like that#and then other times i forget it's there bc i don't look at where it's stored#but the box is like a Zero Effort Meal Box so brain is able to label the box as a Meal instead#because. brain is really damn weird#and since it's all in The Box i can see it there easily and don't forget about it#so i'm eating produce and shit without it going bad immediately and like. actually eating the whole container of things#instead of everything just spoiling and being wasted#anyway i had a Meal today of little bits from the box and it Worked Well and i am happy about that#i had some bits of cheese and summer sausage and carrot matchsticks and peanuts and pretzels and sauerkraut :3#i'm learning how to store food in ways that makes it easier for me to eat too#like the summer sausage- if i just cut the whole thing into little bite-size pieces and put it in a tupperware it's easier for me#and carrots- i like them but they're too hard to bite through so i got those matchstick-sliced kind and those are way better#so i'm actually going to get some real vegetables in my diet for once thank fuck#it's very satisfying and nice to find Ways Around things i struggle with#it's nice that i might not have so much trouble#like it's obviously not going to solve it and i'm still gonna struggle some but it's something that'll help at least
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blujayonthewing · 2 years ago
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my dad at christmas when I was complaining about the pockets in women's pants: just wear men's pants
me: [magnus burnsides voice] you haven't seen this ass
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captain-ultimat-doggo · 3 months ago
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Humans entering space and realizing we are so small. We are mice compared to these giant races with their advanced machinery and technologies and experiences beyond us- except that we're humans. And our engineers dive into the new tech and once we learn the principles we also soon realize how Inefficient everything is. Their "microchips" are the size of cars, their storage drives are basically buildings, and they somehow store less data than ours. So, human companies take advantage, and tech starts rolling out. Massive and there's a lot of wasted space so that it can be managed with larger hands/pincers/claws/tentacles, but also so much more efficient than anything the galaxy has seen before.
Human technicians start hopping ships and upkeeping the general maintenance, the stuff that most aliens put off or don't notice because they never access the crevices of their ships. As human companies become more popular and lead the tech world in everything from warp cores to game stations ("it's so compact! How are the graphics so good?" Says a 60' tall grimbleback, holding a new VR headset that has all of its components included because it's so BIG by our tech standards), soon many things have accessibility ports for humans to be able to use as well. This means that these shiprats hoping ship to ship cause such a huge improvement in everything running smoothly, and there's a huge downtick in pests on ships because those "pests" are not only big enough and aggressive enough to bite a pitbull or a person in half, they're invasive to so many planets and humans hate nothing more than dog killing planet overrunning monsters.
All the while, from the Aliens perspective, humans are an elusive race that don't fraternize much with them. You almost never see a human as most places aren't exactly safe for the little things to run around in. They do export so much stuff though, and the custodial staff at the Central Galactic Outpost insists that there's more humans around than any other race if you just know where to look.
And sure it's somewhat known that some of the little daredevils hop ships and help out in exchange for room and board, usually without permission, but that can't be that common, can it?
Maybe your ship is running better this cycle ever since you stopped at the last station, that just means that tuneup was better than you thought. And maybe for some reason that program you were working on last night is finished when you wake up, but you're so tired maybe you finished it before you passed out. Somehow that faulty light in the galley has fixed itself as well, which is odd, but maybe the Engineer finally got to it. You'd know if there was someone else on your ship.
Right?
... You leave a little bowl of berries out as a thank you, just in case. You're not sure what humans like but you've heard they have a sweet tooth.
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