#Applied Approach
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6blackfilin9 · 4 months ago
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PAIN - My misery
Megaherz - An Deinem Grab
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He might have the body and face of a man in his prime, but the eyes of his reveal his true age and experience of the hell he went through
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buwheal · 1 month ago
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Wh-
Alright. We keep calm. Spamton, you’ve probably been hurt before. You know what it feels like.
1. Does it feel like something might be broken?
2. Do you have any stab wounds?
3. Did you hit your head at any point?
4. Do your f1 things work on you, and if not, do you have anything that might help with it? (Not the s potion, I repeat not the s potion)
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kaiasky · 1 year ago
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its not net zero information if u clearly fuckin know a new thing at the end!! net zero information meme is when the original post was untrue and so the only fact you've learned is 'it is not true that [untrue thing]', which is a useless thing to know (especially if you already knew the true thing)
if posts go back and forth and at the end u have a good idea what's going on, better than what you'd know from any post individually, that's not a time for 'net zero info'. u learned! we all learned! yippee
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fishareglorious · 2 months ago
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i do a light chuckle once i remember hofmann and semmelweis are friends but then i remember semmelweis and marcus' suitcase interaction where they talk about her and i am once again inconsolable about this old woman's death
#reverse 1999#semmelweis#greta hofmann#certified storm moments#i miss hofmann so bad i know ill start sobbing when someone brings her up again in chapter 7#r1999 shitpost#i still think their canon ages are bullshit and theyre both older than canon in my head but yeah semmelweis is half hofmann's age (19 to 38#bluepoch i prommy you won't start profusely bleeding income if you make a character older than their mid twenties. i promise you that#nothing more but hofweis rambling after this you have been warned#anyways you mightve seen me here or there mention that i ship these two and. yes the age gap is a central theme to how i percieve them#semmelweis lived the dream (see how i say this in past tense) she bagged that old woman </3#the inherent angst of your partner being so much younger than you and close to death thanks to a terminal illness yet in the end#its actually you that dies first. and she ends up finding a cure to illness and ending up immortal. something something 'i will never see#how old age looks on you. you are breaking my heart.' and how it applies to both of their perspective towards the other#one went to vienna to (unknowingly) die and the other went there to live#koshka-sova said it best its a pair that dances round life and death. and can't forget about the inherent workplace yuri#also its funny thinking of marcus unwittingly finding out through either her arcane skill or some other method her mentor's coworker-friend#got it on with her. like i think the two start bonding because of hofmann but then one day marcus approaches her with haunted eyes and#shakily goes 'd...did you. did you and madam hofmann..? my arcane skill said. that you and. did you two......?'
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DPxDC Prompt
Thinking back on it, Danny probably should have been more wary of being given the title ‘Ender Of Timelines’.
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puppyeared · 4 months ago
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learning abt friendship decay and "not reaching out to your friends for months at a time unprompted is not neurotypical behaviour" has me feeling a certain way
#experiencing some BIG FEELINGS OVER THIS REVELATION#listen i have never ever been bothered abt not seeing someone in a while or making time to talk to them bc in my mind its like not thst muc#time has passed. i mean it with every fibre of my being that when im like 'oh its ok even though we havent talked in a while and have our#own things going on it doesnt mean we're not friends anymore since we left things on a good note 8 months ago' i sincerely believe that#and for the longest time i just thought everybody makes peace with it at some point and not automatically assuming the other person doesnt#wanna talk to me anymore or smth. my longest lasting friendships are with ppl who work the same way i just thouhght that was normal#whatever organ everybody has that makes them reach out to their friends and plan hang outs i probably dont have it#i was already hesitant to ask out Alex bc i spend almost every waking hour doing smth that isnt talking to ppl unless they happen to be in#the vicinity. and at first it was bc i planned on making sure i had everything set up so i dont get stressed out and do it one at a time#but then i find out theres a friendship decay mechanic? and after dating and marrying someone you lose -10 friendship points for every#day u dont talk to them?? actually ive probably been losing friendship points this whole time without knowing bc of this?????#and i notice a lot of my own habits are also reflected in how i play bc ive been avoiding getting close to pierre and marnie since its more#of a professional relationship. like i know theyre npcs but im approaching it the way i would in real life its fucking nuts#i think its a little relieving im playing /as/ a character than myself bc as im playing im just making up little interactions in my head#than approaching things the way i would myself so it takes a bit of the stress off trying to put myself in there as a spectator. but well#being in a relationship demands a certain amount of energy even more so when theyre things that already take up energy on its own#like making time to talk to your partner and make sure they know theyre loved. i dont always have energy to put all my mental focus into it#and this is true for real life so im not really bothered by not dating anyone. but when its a game and i want my character to be with someo#and i know its fully optional and i know i could just apply the same logic to this i dont /want/ to. sometimes i want to experience#the same things other people do at least to a certain degree without the same emotional andmental stakes#no offense krobus#yapping#stardew#stardew valley#puppy plays sdv#sdv#this game has me by the ankles man
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visemes · 5 months ago
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“Blitzø, I think so very highly of you. I didn’t realize you think so low of me.”
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free-boundsoul · 2 months ago
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I think it'd be so funny if Hux had serious resting bitch face. Just this huge dude, looking annoyed or totally disinterested in everything. People on campus being too intimated to even approach him
And then a Freelancer just bounces right up to his side and his face just transforms like sunshine coming out of clouds
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radioroxx · 2 months ago
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funny thing about aus in which another one of the party joins the loops with siffrin is that, while the others are 10x more likely to mention the loops, i cant imagine any of them would go to siffrin first.
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la-pheacienne · 9 months ago
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People that still blame Ned for telling Cersei of his plans are the same people that say they wouldn't have turned if they were Orpheus, and the common denominator between these two categories of people is how fucking BORING they are. Imagine trying to analyze Oedipus Rex through the prism of how stupid Oedipus was. STOP for the love of god
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screwpinecaprice · 6 months ago
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I woke up feeling like I was crying to sleep when I wasn't??? And my dream was about Mei from Turning Red riding a snow sleigh. Um There's nothing sad about that??? Lol
Anyway, the warm up sketches. The colors were added in Medibang. It was pretty fun, might do that technique some other time. My body still refused to recover from being bummed out throughout the day so I did house chores instead of commissions. 😅 Will try again tomorrow.
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2000sanimeop · 1 month ago
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something I've noticed with games that have exploitable/breakable mechanics—there's an assumption that you must play a certain way. If you play final fantasy 8, you're obviously going to abuse the junction system. if you play final fantasy 2, you're going to hit your own party to level your stats. that's what everyone talks about when they talk about those games, so that's what you are going to do.
by all means, engage with games however you like—if the intended gameplay isn't for you, that's completely fine. I just think that if you choose to use exploits and then don't like the game because it wasn't fun to play, it's your fault.
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king-rydacted · 25 days ago
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The minmaxer in me felt like, provided they knew the challenge had to fit in a tupperware, then pasta was the only choice. Air doesn’t weigh very much, so for Mark and Trevor to pick a presentation form that leaves so much empty space? A liquid must be involved to fill the container as much as possible
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rathologic · 1 year ago
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biggest disconnect in pathologic's reception has kind of always been a divide between "patho is driven by mechanics" and "patho is driven by story" camps where opinions only ever come from one of these extremes... around p1's development and release the developers considered it exclusively a survival challenge sim, not a game marketed for its story (despite story representing a huge fraction of the time and thought put into it). In The Society Of Dead Poets goes into so much detail about this. and it WAS a stunning technical work under the circumstances, but the complex story was what gave the franchise cult appeal, or at least enough so for it to get a sequel... reviews from the period tend to go along the lines of "this game looks and plays like shit but it's extremely thought-provoking". there's a little to be said about the mainstream view of a "Gamer" in 2005 and what they would be interested in marketing-wise not tracking with story games yet; anyway, the one-dimensionality here was consistent with the studio's approach to games as a whole (cf BoneHouse.ppt).
so IPL's perception of their work was what informed p2's priorities, which turned out to be A Way Better Survival Challenge at the expense of things like characters having complex motivations (expansion on this has been omitted; iykyk), and they did an incredible job with that & basically perfected what they had been going for mechanically. which created this weird divide where p2 fans think 1 isn't worth playing because it's less engaging as a gaming experience, and p1 fans (me included, to be clear) see 2's story changes as a spit in the face of everything that made the series work. like, neither of these are fundamentally incorrect, but they refer to completely non-overlapping paradigms of engaging with the material. when hopefully it can be agreed that a Video Game is comprised of Both a narrative aspect and an interactive aspect, and that they need to work together to create the player's transformative experience (again, premise of BoneHouse.ppt).
Anyway. that helps explain a lot of hbomb's stance on the franchise, particularly that he can endorse patho2 without comment as an ostensibly leftist youtuber when even the most cursory playthrough is enough to let players in on its gleeful centering of ecofascism... that game's representation of colonial relations as an unfixable divide employing the racist trope of reciprocal violence, its obsession with maintaining status quo, and its completely tasteless approach to MMIW are all elements of Story and thus all secondary to p2's huge improvements on the survival system. in the same vein, his discussion of p1's changeling's route is limited to the constant reputation decrease and the repeated quests because those are the only mechanical features introduced over the previous routes, even while clararoute text is fundamental to understanding most characters... his video isn't like Bad for getting the interactive experience p1 would present to you, but it sucks for engaging with the story because it's not about the story. and unfortunately, on discussion posting websites, we do usually post about story
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trekkele · 5 months ago
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Sometimes you read a fic thats “written out of spite” and its like holy shit can I make you mildly-to-extremely annoyed more often??? And sometimes you read a fic thats “written out of spite” and its like yeah i can tell.
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uncanny-tranny · 2 years ago
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I think there's this idea of privilege that people have where if you are privileged, you become a bad person, and the more privilege you possess, the worse of a person you are, like privlege is a nuclear bomb warehouse that you can add stock into.
This is an incomplete outlook on privilege because it places blame on individuals with privilege rather than the systems which give certain people privilege, while at the same time ignoring others to their detriment.
A cis person isn't bad because they have the privilege of not being trans. The system in place which prioritize cis voices, opinions, bodies, and, ultimately, cis lives over trans ones is bad. These are important distinctions because something like trans liberation will not be a reality if we don't dismantle the system which places trans people as lesser.
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