#And speaking of Bioware
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Were you ever into Dragon Age?
When they announced Veilguard I had to wipe away actual tears
#Gaming#Dragon Age#DA:V#I fixated on Inquisition so hard I ran through that main campaign at least fives times *back to back*#with different characters each time#I couldn't get through the first one but DA2 was fun despite flaws#And speaking of Bioware#Mass Effect is imprinted on my DNA as a Formative Experience#currently replaying it actually I'm in the middle of 2#Bioware asks 'do you want your fantastic queer characters in space or a castle' and I say 'yes'
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is this anything.
#i used to love making characters that went against the chantry#but now that we can't have that i just appreciate its complexities so much more#that i retconned some characters to be andrastian#dragon age#veilguard critical#bioware critical#andraste#it speaks#mine
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Thank you for speaking up.
Fans have absolutely no idea of the struggle that goes into working on a project you love in the video game industry. How much heart, effort and mental health goes into developing a game. There is no excuse under the sun for this behaviour, I just wish there was a way to hold these people accountable.
#dragon age#dragon age the veilguard#textpost#fandom critical#solas#and to some extent#lucanis dellamorte#fans#i’ve see so many awful things thrown at the devs#ugh#karin west-weeks#thank you for speaking up#john epler#bioware#has been such an influential force in my life#growing up#veilguard
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Cole in a grassy field like what more could you possibly need
#dragon age#cole#dragon age inquisition#da:i#bioware#illustration#artists on tumblr#used to not understand him#speaks in feelings#poetry#i get him i get him now#I got real good at drawing grass in '23#hmu if you want grass !!#varric's coat btw
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how are y’all inquisitors doing atm
#so that new trailer huh#dragon age#dragon age veilguard#da4#dragon age 4#bioware#solavellan#lavellan#solas#spina speaks
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What kind of spirit do you think Felassan waz?
Swag
#ദ്ദി ˉ͈̀���ˉ͈́ )✧#dragon age: the veilguard#dragon age the veilguard spoilers#<- this is my spoiler tag#dragon age: dreadwolf#dragon age 4#the dread wolf rises#da4#dragon age#bioware#video games#mjs mailbag#robotslenderman#felassan#Best Elf#no but on a serious note its a great question and one which ive been thinkin about a lot#did Felassan manifest from the Fade or was he born in the early days still but of others who had manifested before him?#and if he did manifest from the Fade what kind of spirit was he. lets say for fun for this post that#he was a spirit. I feel like there's quite a few different things that could work in that scenario#he has wit in terms of smarts & snark & whimsy. he was part of a movement that opposed tyranny and valued freedom. back then he wanted#to protect innocents. he's charismatic and good w/ people. he was a loyal friend to solas and later on was loyal to briala. he's calm and#level-headed. steady. a slow arrow makes its way to its target/goal slowly but steadily and you dont see it coming#Wit.. Loyalty.. Friendship.. Freedom.. Steadfastness.. Charm.. Protection.. Resolve.. Duty#my personal hc atm tho is- if he was- Guidance ◕‿◕. “'I kindled nothing' Felassan said. [...] 'I merely offered guidance.'"#he spent the rebellion guiding an army as a General and giving Solas guidance on how to be a good leader interact w/ people be the face#of a rebellion and to stay on the right path as one of his advisors. later he was Briala's hahren/elder giving her guidance through TME#he signs codexes like ask for the slow arrow and i will help/guide you. he was looking after those of flesh and fade in the lighthouse#guidance can be given from both a second-in-command (subordinate) role and from a superior (elder to mentee) role#when we see him in a memory Solas welcomes the spirits in elven then says “lasa ghilan” which means grant/give guidance#and the very next thing that happens is that Felassan speaks. an Arrow gives direction. it POINTS THE WAY..
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DATV explaining the 'Regret Prison'
A REGRET PRISON IS STUPID AND I'M TIRED OF PRETENDING THAT ITS NOT
TL;DR: a prison can serve as a metaphor but it shouldn't be entirely comprised of a metaphor.
From what I understood from what the game gave us: Solas has made a new prison to move the God's too - since bringing down the veil would free them from the Black City. This new prison is separate(?) from the fade or so far removed/contained that bringing down the veil would not compromise it...apparently. We interrupt his ritual, Solas gets sucked into the new prison he made, and the elven gods are free.
When Rook gets kicked into the fade they're physically there - which means it's a physical place in the fade, like how it was a mixture of physical/thought when we entered it in DAI. Which makes sense - the gods are real and living beings, they need to be in a place, there must be some aspect of physicality to it.
Alright, cool, it's a Black City 2.0 - I assume it's better defended to prevent people breaking in/out again?
NOPE.
We get there and it's a 'regret prison'?? It's tied to the regrets of those within it? Composed of regrets??? Solas had to wait for the right moment for Rook to be sufficiently 'full of regret' that they could switch places?
So is the prison tied to Solas's regrets? If so, how can Rook escape? The prison seems to work around the idea that it relies on the regrets of the person it's holding to work - which is how/why Rook was able to be trapped and later free themselves (along with whatever remains of the team apparently being able to do something on their end, not that we hear about it).
WHICH IS STUPID!
Are you telling me the prison intended to hold to megalomaniac elven gods was going to imprison them based on their own regrets? Is Solas assuming that Elgar'nan and Ghilan'nain are as self-pitying as he is? They'd break out quicker than Rook did! He made a time out corner for the elven gods to sit in and gave them an out if they reflected on their emotions/regrets or decided that they don't regret what they did. Elgar'nan, a spirit of tyranny, is not going to 'regret' his actions - he is going to justify them by telling himself and others that he knows what's best.
We can come across some of Solas's regrets in the prison if you run around a bit and explore:
Remnant of Failure - talking about the orb from Inquisition.
Remnant of Parting - talking about Mythal
Remnant of Reflection - more vague, talking about the Titans I believe.
So maybe he altered it - maybe he intended the prison to be 'locked' with his own regrets because after a millennia of having a pity party he still can't bring himself to self-reflect and look to the future. But what if Solas died? Or if his guilt lessened - would it diminish the strength of the regret prison?
We already have pre-established lore (though DATV has shown they don't really give a crap tbh) that once the being that has claimed/altered an area of the fade is slain, it's influence diminishes both in and outside of the fade. So if the prison was tied to his regrets then it would require Solas to basically live forever to keep it stable - especially if he brought down the veil and removed the one barrier that kept the world and the fade apart.
Rook and Solas needed some assistance to exit - but it doesn't seem like it was much! Solas used his dagger and Rook just...got out through a fade tear? This is Solas's 'more secure' second prison? It has a worse track record than the Black City! If Rook - who is not an elven god - managed to escape the regret prison what is to stop anyone else from breaking in and out of the prison?
And what did Solas intend to do with the blight - the bulk of which is apparently in the black city?? If bringing down the Veil would free the gods in the black city doesn't that mean that the blight would also be released?! Did he have a plan? Why does he go fully ahead with bringing down the veil at the end if the black city is still there and filled with blight?!
I get it: the 'regret prison' is a metaphor for how Solas holds onto the past and how Rook can move past their regrets and grow. He's trapped by the past - it's a prison. Cool. But this prison is supposed to by a physical place to contain the gods - not just to solely contain Solas. The mission is literally called 'A Cage for Gods'.
The Black City is an actual place that's so far out of reach of anywhere else in the fade that no mage can ever reach it while in dreams - let alone physically, which was only done once and took tremendous effort/blood sacrifices. It made sense - it was cool to see floating in the sky in DAO!
Though it's not said specifically, it's strongly implied that Arlathan is the Black City. You can see in the concept art that floating elven city is exactly the same as the black city in DAO! It's this foreboding thing just lurking in the sky - a constant reminder of the sin that led to the horrors of the blights and darkspawn. A real place with lore and history that also serves as a metaphor for the hubris and destruction of those who call themselves gods and act as tyrants -> for both the evanuris and the magisters.
I WANT TO UNDERSTAND THIS BIOWARE!
WHAT IS THIS KINGDOM HEARTS NONSENSE???!!
#we'll need Mickey and Donald to break us out of this one#this screams 'this sounds so cool lets put it in' and not 'how can we do something cool that works with the world we've established'#“it's metaphorical-” it can be metaphorical and make sense!!!#trying to invoke 'emotion' with that black and white tone and only succeeded in getting me to feel pure confusion and rage#THE FADE IS GREEN TINTED - THE LAST GAME WAS LITERALLY COLOUR THEMED AFTER IT#i'm passionate about the fade being green the same way i'm passionate about Aurora's dress being blue and Cinderella's being silver#solas's more secure second prison literally has a worse track record than the black city - why is he so dumb???#I regretted no choices in datv besides the decision to actually play this game lmao#if the game actually acknowledged that Rook's actions led to thousands of people dying maybe I'd feel something in the regret prison#no mention of treviso/ minrathous/ or southern thedas??#the team all knew the risks of what they were doing! they volunteered/made their own choices - ME2 did this so much better#played as an elf so I didn't even feel bad when Harding died because of the weird elf specific dialogue she had#I'm not sorry for the titans/what Solas did - I wasn't even there! Doesn't justify the shit that happened to the elves after either!#this game made me apathetic to LACE HARDING and i loved her in Inquisition#i'm sorry but I had more regret for choosing to speak mean to Merrill once than anything I did in this game#currently writing about the magisters sidereal in my lore post and I needed to blurt this out because its so stupid#typed out the word 'regret' so much is has no meaning in my head anymore lmao#datv critical#datv spoilers#bioware critical#dragon age the veilguard#veilguard critical
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me a Fallow Mire enjoyer, Grey Warden apologist, and blight lore enthusiast: hm, why do I like the Hossberg Wetlands so much?? Truly mysterious...
#they blended this area up specifically for me#and there's snow drifts!!#i enjoy touring death filled swamps and the deep roads in DA apparently <3#jules speaks#da:v#da:v spoilers#text post#yes i did like the fallow mire i like playing the floor is lava the whole way through!!!#bioware like: this place is dismal and spooky#and i respond by going: yippee!!!
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Ok. I am all for giving Veilgaurd the space to be it's own game and appreciate it for what it is, but every time I see a person who openly talks about only getting in to dragon age this year or some other nonsense go off about how long term fans hate the game cause they cant handle change I see red.
I mean, to be a Dragon Age fan, you have to be able to accept change. Change is at the core of the experience. Whether that's a good thing or bad thing is a different question. But if you're a long-term fan of the series, you've succeeded in the task of accepting change.
The criticisms of Veilgaurd are, in my opinion, a little unique to the franchise. For all Inquisition tweaked certain lore and it irritated a lot of people- it did so with self-awareness and intention. I am thinking about how it did the Dalish dirty in many respects. For all I do not agree with that writing direction, the game itself atleast acknowledges it is 1. New information. 2. Dependent on the clan. 3. Gives you the room to roleplay your character according to previously established lore. This is just one example, of course.
Veilgaurd is unique in the fact it ignores much of the series pre-established lore and in no way owns up to it.
I have seen a lot of hateful comments about how Origins hasn't been the framework of the series since 2009. And yeah, sure to a degree that is true. The gameplay certainly got tossed out. But in many ways, Dragon Age 2 is a direct continuation of that world and setting. DA2 and Origins and the lore they established are solid and share a vision. Play as a Mahariel and engage with Merril's clan. It's the same world. The same npc's. Inquisition does not deviate that far from that vision when you look past the companions all playing devil's advocate.
I really don't think everyone disappointed with this game or finding it lacking are "blinded by nostalgia." Most Dragon Age fans will be the first ones to tell you the franchise is a mess. But acting like the games that established it as beloved to it's fans are no longer relevant is so nasty to me. You as a newer fan would not be able to play Veilgaurd if the older fans had not made the previous titles financial successes. If they had not kept the love for the series alive, this new game would never have made it out of development.
The game is good. It's enjoyable to play. It's not without its charms. It should be given room to shine for what it is. It's a miracle we have it given the development journey it went on.
But it's also a massive smack in the face to many people who loved all three previous titles. And that's a bad thing. And I hope future titles remember the lore and tone of the series better.
These two things can both be true.
#dragon age#datv#datv critical#dragon age critical#bioware critical#dragon age the veilgaurd#brekkie thoughts#i know some people are taking the negativity too far and ruining it for folks#but flipside is i have seen a lot of new fans with like a vengeful glee?? about making fun of old fans love of the old games#which ngl i have a bigger problem with that#and so many of these comments come hand in hand with#“i tried to play origins this summer and it's unplayable”#or “i couldnt even finish inquisition because of the fetch quests”#like great im glad you found a dragon age game that speaks to you#but you really dont have the credibility to tell long term supporters of this franchise that their disappointments are childish#like some of us waited over ten years to see these reveals and it's being significantly dampened by the bizareness of dock town being#less aware of it's position in the empire#than kirkwall was of its PREVIOUS position in the empire
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I can't be the only one who thinks it's so lame that spite ultimately had 0 effect on lucanis whereas the writers made anders suffer for just wanting to live.
#demon possession is easy now guys#lol.#dont get me wrong i think spite is interesting and definitely had potential but it was not executed well at all.#its definitely a nicer outcome for a demon possession to go... right? but it should have taken longer. they should have fought more.#why are we acting like being first talon makes up for his suffering. why are we acting like demon possession suddenly has no negatives#this game doesn't take anything seriously or treat certain topics with care. why is lucanis' trauma glossed over.#genuinely where the fuck am i#datv spoilers#bioware critical#six speaks#my longest sigh ever as i add lucanis to the mistreated characters list
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illario dellamorte they will never make me hate you
#illario dellamorte#lucanis dellamorte#the wigmaker job#dragon age: the veilguard#he also called someone mia cara and i am begging bioware to decide whether they speak spanish or italian PLEASE#but also... italian terms of endearment confirmed? nice#twj is like 90% illario getting on lucanis' last damn nerve and i love it
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i am on my third playthrough of Veilguard and am thoroughly enjoying it while also feeling dismayed about how much work I have to do to make a compelling story out of it.
it kind of feels like being invited to a dinner party but when you get there it's a DIY situation. i mean it's a great party! there's good music, great people, even convenient parking. and they do have a lot of ingredients, some of which are kinda out there, and they did make...something for people to eat in the meantime, but definitely not the meal originally promised. so if you're hungry, and you're not satisfied with a slice of cheese, a handful of slivered almonds, and a powdered hot chocolate packet, you are simply going to have to roll up your sleeves and make your own damn meal--or wait for other people to whip up something good. oh and someone's probably going to have to run to the store because there's an awful lot of gaps in the spread.
#ellster speaks#dragon age#dragon age the veilguard#dragon age critical#bioware critical#was going to respond to someone else's post but it felt impolite to say more than them on their own post 😂
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Veilguard fails to realise that for those who believe, faith is stronger than anything, even facts.
Right in the beginning of Veilguard all the Dalish/veil jumpers are so nonchalant and against their gods returning, as if they were convinced offscreen that their whole faith was based on a lie (even though they all still wear vallaslin) and their gods were Evil™. This, again, fails to consider that the vast majority of the Dalish would either not believe or not care because it's their religion, their faith.
Morally ambiguous gods exist in real life religions too and it didn't stop people from believing in them. Divine morality transcends mortal understanding, so their actions are always rightful. This also leads to the concept of a 'god-fearing' person - even the term used (θεοσεβής) can mean both respect and fear. Mortals are humbled by the gods' power and greatness, and willfully submit to their divine authority.
You needn't go further than the goddamn Bible itself to see countless examples of unethical things that God did/supported including legitimization of slavery and punishment (Exodus 21:20-21 “Anyone who beats their male or female slave with a rod must be punished if the slave dies as a direct result, but they are not to be punished if the slave recovers after a day or two, since the slave is their property." is one unhinged example), cannibalism, many kinds of violence, war, and of course, genocide, one of which was literally the deliberate destruction of nearly all humanity and living creatures on earth. The god of the most widely practiced religion in the world for millenia. Ask a devout Christian if they would stop believing in God just because 'um actually he is bad'.
Mystery is also a great aspect of religion, which also makes it an excellent worldbuilding element for writers. Mystery adds to the immersion because just like the characters, we don’t know everything except the beliefs and unanswered questions. And we're not supposed to, because this is how religion works in real life, where faith is about belief rather than what’s fully understood. It makes the story feel more real and engaging. Professional writers - of a AAA title no less - should know this.
Religion was one of the greatest themes in all previous games, especially Andrastianism and the Elven pantheon. Reducing it all to 'the Evanuris did it' is disappointing to say the least, and even if it was the truth that only the writers knew, they should have kept it that way, or at least some of the mystery. It adds immersion, drama, nuance, it encourages thought and discussion. For all Veilguard failed in the 'show, don't tell' rule, in this case this is too much exposure, and not even done in a good way. ''Religion is fake, so now everyone's atheist or unfazed. Oh, except for one (1) person who is mildly upset'' is not how faith works, especially in a setting so religious as Thedas.
#and to add salt to the injury they didn't care about the Imperial Chantry#nor the Andrastian Chantry of course#and butchered one of my favourite mysteries - the Forgotten Ones#but i'm not gonna expand on that now#veilguard critical#dragon age#andraste#evanuris#bioware critical#and please spare me lore that was only mentioned on codex entries.#that's even worse than not saying anything at all#it speaks#long post sorry#mine
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so ive taken some time so marinate in my salt about the 3 choices imported decision and in that time i read some articles and
so this was all a lie lmao
#bioware critical#so where are the tarot cards bioware?? :)#adventures? :) in plural? :) what are these adventures you are speaking of when you wont even implement a tenth of one of them? :)#datv#dragon age the veilguard#dragon age the veilguard spoilers
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Been v offline today so just catching up on ama stuff but my KINGDOM for. ppl who care abt davrin beyond his cutesy animal companion PLEASE he's an interesting character and i am so tired of black ppl getting pushed to the sidelines☹️☹️☹️
#ari speaks#bioware critical#this is abt epler discussing an endgame choice :(#like i genuinely really like davrin he is one of my favs from this game. :(
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BG3 has two of the most thoughtful, unapologetic, no holds barred depictions of men with abusive female partners I've every seen (Wyll + Mizora and Gale + Mystra), which is so rare to see in any media but especially video games, and some of the Larian writers seem determined to convince me it was 100% by accident
#and like with mystra they even managed to do it without demonizing women as a whole!!#like wow if I could believe y'all did that on purpose I'd be impressed!#i know mizora isn't technically wyll's partner but you know what I mean#imo larian is running into a similar trap bioware has fallen into#where they are waaayyyy too present in their fan communities#bc like nearly everything the writers said about the game recently has made me go :/#and I think a large part of what they're doing is trying to appeal to a specific and very weird part of their fanbase#i'm conflicted bc on one hand i'd love to get a patch to give some of the underwritten companions more content#but on the other hand I like what we have and really *really* don't want them to change/take it#bg3#wyll ravengard#gale of waterdeep#marie speaks
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