#Affinity vs Illustrator
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codertrend · 11 months ago
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Why I Choose The Affinity Suite Over The Adobe One
A Deep Dive Into My Experience With Affinity and Adobe Firstly, this is in no way affiliated by Affinity. This is just my genuine opinion and preference. Lockdown Made Me Do It I’ve been using Affinity now since 2020 when the world turned to shite, and I was isolated at home with a pregnant girlfriend. I wanted to do some game design. I was, at the time, using Photoshop to create game assets,…
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benjisfanart · 2 years ago
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Powered March, DAY 14! Almost half way there! Today is NINJAs! Please enjoy the ultimate MVP from Scott Pilgrim vs The World - Knives Chau
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viannaheus · 2 years ago
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Old vs New in the read more
Redraw of an old image. That was supposed to be the first illustration for a story called Fireworks, which I made with my friend @verajustsaid back in 2019 and which took place in the Star Wars universe.
It's was basically a side story, so it doesn't touch much of the canon and all the characters are original like these two.
Paul, a jedi apprentice who was a child during Order 66 and never finished his training. He's on a crusade to find his master, but his affinity for precognitive skills leads him to a band of misfits AKA The Protagonist Squad. He's very much the heart of the group.
Zen back there is an independent archaeologist trying to recover history destroyed by the Galactic Empire, which naturally led her to ally with Paul and his knowledge of jedi history. She's kind of the brains of the group.
No plans for that story, but it's still really nostalgic for me! Vera says she was inspired after watching Rogue One back then.
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2019/2023
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sakshame-commerce · 5 months ago
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How to Choose the Right Graphic Design Software for Your Needs
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Choosing the right graphic design software is crucial for ensuring efficiency, creativity, and compatibility with your specific needs. Here’s a step-by-step guide to help you navigate the selection process:
1. Define Your Design Requirements
Before choosing software, clarify what type of design work you primarily do or intend to do. Consider:
Graphic Design Disciplines: Are you focusing on print design, digital design, web design, UI/UX design, or a combination?
Specific Features: Identify must-have features like vector drawing tools, photo editing capabilities, typography support, animation tools, etc.
Collaboration Needs: Determine if you work solo or with a team, and whether collaborative features are essential.
2. Assess Your Skill Level
Consider your proficiency level with design software:
Beginner: Look for user-friendly interfaces and tutorials.
Intermediate: Seek software with more advanced features and customization options.
Advanced: Prioritize software that supports complex workflows and offers extensive customization and automation features.
3. Research Available Options
Explore different software options based on your defined needs:
Industry Standards: Adobe Creative Cloud (Illustrator, Photoshop, InDesign) for comprehensive design capabilities.
Specialized Tools: Sketch, Figma for UI/UX design; Affinity Designer as an Illustrator alternative; Procreate for digital illustration.
Online vs. Desktop: Consider whether you prefer cloud-based tools (Figma, Canva) or desktop applications (Adobe, Affinity).
4. Evaluate Features and Functionality
Compare software features against your requirements:
Core Features: Vector drawing, photo editing, typography tools, layer management, color management.
Additional Tools: Prototyping, 3D design, animation, collaboration features.
Integration: Compatibility with other software or plugins you use (e.g., Adobe plugins, third-party integrations).
5. Consider Workflow and Efficiency
Choose software that enhances your workflow:
Ease of Use: Intuitive interfaces, customizable workspaces, and shortcut options.
Speed and Performance: Smooth rendering, real-time editing, and responsiveness.
Automation: Tools that automate repetitive tasks can save time and improve productivity.
6. Trial and Feedback
Whenever possible, try out software through free trials or demos:
User Experience: Evaluate how comfortable and efficient you feel using the software.
Feedback: Gather input from peers or online reviews to understand real-world usability and support options.
7. Budget Considerations
Factor in costs:
Subscription vs. One-Time Purchase: Adobe Creative Cloud requires a subscription, while Affinity offers one-time purchase options.
Free vs. Paid: Consider free options like Canva or Inkscape versus paid software with more advanced features.
8. Support and Updates
Ensure the software provider offers adequate support and updates:
Customer Support: Availability, responsiveness, and quality of customer service.
Updates: Regular updates for bug fixes, new features, and compatibility improvements.
9. Scalability and Future Needs
Anticipate future growth and scalability:
Long-Term Use: Choose software that can grow with your skills and career aspirations.
Flexibility: Scalable features and capabilities to adapt to evolving design trends and technologies.
10. Legal and Licensing Considerations
Understand licensing terms and legal aspects:
Ownership: Clarify rights to your work and intellectual property.
Usage Restrictions: Ensure compliance with licensing terms for commercial or personal use.
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kokantech · 8 months ago
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From Sketch To Screen: The process of Digital Illustration in Graphic Design
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Our Digital marketing Agency has transformed the landscape of graphic design, offering artists unparalleled creative freedom and flexibility. In this article, we'll explore the intricate process of digital illustration, from initial conception to final execution, shedding light on the tools, techniques, and trends that define this dynamic field.
Introduction to Digital Illustration
In the realm of graphic design, digital illustration refers to the creation of visual artwork using digital tools and software. This method has revolutionised the industry, allowing designers to produce stunning visuals with precision and efficiency. From intricate character designs to vibrant landscapes, digital illustration has become a cornerstone of modern graphic design practices.
Tools and Software for Digital Illustration
At the heart of digital illustration lie the tools and software that empower artists to bring their visions to life. Leading the charge is Adobe Illustrator, a vector graphics editor renowned for its robust features and versatility. Additionally, platforms like Procreate, CorelDRAW, and Affinity Designer offer a diverse range of tools tailored to the needs of digital illustrators, providing a seamless workflow from sketch to screen.
Sketching and Conceptualization
Every digital illustration begins with a spark of inspiration. Artists often start by sketching out rough ideas and concepts, exploring different compositions and visual styles. This phase is crucial for laying the foundation for the final artwork, allowing designers to refine their ideas before transitioning to the digital realm.
Digitization of Sketches
Once the initial sketches are finalised, they are digitised using specialised software or scanning equipment. This process enables artists to manipulate their sketches digitally, adding layers, colours, and textures with ease. By digitising their sketches, artists can seamlessly integrate them into their digital workflow, refining and enhancing them as needed.
Vector vs. Raster Graphics
Understanding the distinction between vector and raster graphics is essential for digital illustrators. While raster graphics are composed of pixels and are ideal for detailed images, vector graphics utilise mathematical equations to create smooth, scalable artwork. Each has its strengths and limitations, depending on the specific requirements of the project.
Colouring and Shading
One of the most exciting aspects of digital illustration is the ability to experiment with colour and shading. Artists can choose from a vast array of hues and tones, applying them with precision to achieve the desired effect. Techniques such as layering, blending, and masking allow for intricate shading and highlighting, adding depth and dimension to the artwork.
Textures and Effects
To add realism and visual interest to their illustrations, artists often incorporate textures and special effects. Whether it's simulating the texture of wood or adding a subtle glow to an object, these elements can elevate the overall quality of the artwork and make it more visually engaging. Digital illustrators can leverage a variety of tools and techniques to achieve the desired aesthetic effect, from simple gradients to complex texture overlays.
Composition and Layout
A well-composed illustration is not only aesthetically pleasing but also effectively communicates its intended message. Designers must carefully consider the arrangement of elements within the composition, ensuring balance, harmony, and focal points that draw the viewer's eye. By experimenting with different layouts and compositions, artists can create visually compelling artwork that resonates with their audience.
Iterative Process and Feedback
The journey from concept to completion is often iterative, involving multiple rounds of feedback and revisions. Designers collaborate closely with clients or stakeholders, incorporating their input and making adjustments as necessary to achieve the desired outcome. This iterative process is essential for refining the artwork and ensuring that it meets the client's expectations and objectives.
Finalization and Exporting
Once the illustration is refined and finalised, it's prepared for final output. Designers must consider factors such as resolution, file format, and colour profile to ensure compatibility across various mediums. Whether it's printing on paper or showcasing on a digital screen, the artwork must be optimised for its intended use, maintaining its quality and integrity across different platforms and devices.
Case Studies: Real-life Examples
To illustrate the power and versatility of digital illustration, our digital marketing agency  showcases some real-life examples of projects created by our digital marketing agency, Nword. From eye-catching social media graphics to intricate product illustrations, these case studies highlight the diverse applications of digital illustration in modern marketing and branding initiatives.
Tips for Aspiring Digital Illustrators
For those looking to pursue a career in digital illustration, we offer some valuable tips to help you get started. Practice regularly, experiment with different styles and techniques, and seek inspiration from a wide range of sources, from nature to pop culture. By honing your skills and staying curious, you can unlock your full creative potential and embark on a rewarding journey in the world of digital illustration.
Challenges in Digital Illustration
While digital illustration offers many benefits, it also comes with its fair share of challenges. From creative blocks to tight deadlines and client expectations, artists must navigate various obstacles throughout the design process. However, by embracing these challenges as opportunities for growth and learning, digital illustrators can push the boundaries of their creativity and deliver exceptional results that exceed expectations.
Future Trends in Digital Illustration
As technology continues to evolve, so too does the field of digital illustration. Advancements in artificial intelligence, augmented reality, and immersive storytelling are reshaping the landscape of graphic design, opening up new possibilities for artists and marketers alike. By staying abreast of these trends and embracing innovation, digital illustrators can stay ahead of the curve and position themselves as leaders in their world.
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waspdefender · 2 years ago
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Some old art and some moderately less old art of the same things for comparison. For an art challenge sort of.
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January 2023 vs January 2018
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July 2020 vs (I think) December 2010
All but the most recent one in Adobe Illustrator with the pen tool and a mouse, the most recent one in Affinity Designer with the pen tool and a mouse. It was never a good idea but I've invested too much and can no longer stop myself.
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alphynix · 3 years ago
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Retro vs Modern #16: Uintatherium anceps
Discovered in the Western United States during the early 1870s, Uintatherium anceps was part of one of the earlier major conflicts in the the Bone Wars. Nearly 30 different scientific names were applied to various fossil specimens of this mammal in under two decades, and the taxonomic tangle wasn't properly sorted out until nearly a century later in the 1960s when they were recognized as actually all being the same species.
1870s
Paleontologist Edward Cope considered Uintatherium (under the name "Loxolophodon") and its close relatives to be proboscideans – part of the elephant lineage – due to some of the similarities in their anatomy. The first reconstruction of these animals showed this version, depicting elephant-like animals with downward-pointing tusks, short tapir-like trunks, and the multiple bony projections on their skulls speculatively shown as attachment points for large antler-like horns.
Cope's rival Othniel Marsh heavily criticised that interpretation of Uintatherium, arguing that these huge mammals were instead a separate group within the ungulates named dinoceratans – although this wasn't really as huge of a classification difference as it seems today, since at the time proboscideans were also considered to be ungulates!
The dinoceratan ungulate interpretation quickly won out, and for a while in the 20th century Uintatherium actually became a fairly popular and well-known prehistoric mega-mammal, commonly included in collections of cheap plastic "dinosaurs" and usually depicted as more of a knobbly-headed sabertoothed rhino.
2020s
In recent years the dinoceratans seem to have fallen into obscurity and some degree of paleontological neglect, with little modern work on the group and no major studies for the last couple of decades – although this might be starting to change.
Despite the early ideas about them being ungulates, the evolutionary relationships of dinoceratans have become much more murky over the last century or so. Due to different elements of their anatomy being highly convergent with various other mammals it's easy to find "false positives" in morphological comparisons, and they've been proposed as being connected to a wide variety of groups including "condylarths", "insectivores", rodents, and cimolestans. But some mid-2010s research suggests they were in fact ungulates after all, closely related to early South American forms like Carodnia – a lineage whose own evolutionary relationships are murky, but may have close affinities with modern horses, rhinos, and tapirs.
We now know Uintatherium anceps lived across the Western and South Central USA during the mid-Eocene, about 46-40 million years ago, at a time when warm wet climates extended up into the Arctic and lush tropical-style rainforests covered much of the continent.
It was similar in size and build to a modern white rhino, about 4m long (13') and stood around 1.7m tall at the shoulder (5'7"). It had three distinctive pairs of "horns" on its forehead, snout, and nose, that were similar in structure to the ossicones of giraffids, probably covered in skin and hair rather than keratin. Its elongated canine teeth were protected by bony flanges on its lower jaw, and seem to have been a sexually dimorphic feature that was much more prominent in males.
It also had an oddly concave skull, with its forehead dipping inwards, and an unusually tiny braincase for its size. It probably wasn't a particularly intelligent animal, but it didn't really need to be – as one of the first types of herbivorous mammal to get truly huge in the early Cenozoic, a fully-grown Uintatherium probably had no natural predators at all.
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Nix Illustration | Tumblr | Twitter | Patreon
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kendrixtermina · 2 years ago
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5w4 vs 5w6
making this its own post so i needn’t type it up or search for it again next time someone asks
w6s can present as somewhat nondescript and low-key, w4s are more likely to be noticeably eccentric (exceptions for when a 6 might also be flashy, eg, a sx dom in a rockband)
w6 has more affinity for technical details & systems; w4 more for archetypes, aesthetics & symbol
w6s may have a 6-like sense of mission or desire for solid correctness, w4s have more 'personal flavor' & may complain about their lives, which the other variant is less likely to do
both can be artists, but w6 would add a current affairsy, gritty realism, social-issues related touch whereas with w4 youd get more of a mythical, sophisticated, impressionistic or 'gothic' style thats often rather removed from even vestiges of "the real world". Think cosmic horror or slipstream vs. cyberpunk or hard sci fi
w6 is more likely to struggle with social anxiety, w4 is more likely to struggle with being scattered & disorganized.
w6 is a bit more able and/or willing to “translate to normal” - compare Asimov vs. Umberto Eco, for example - the foundation trilogy is a fat, fat book but I read it in 2 days cause despite the fairly speculative subject matter, the writing style is very clear and acessible actually.  The name of the rose, meanwhile, is just chock full of latin in your face, cause he can, and he likes it that way, and he doesn’t mind terribly much if someone who doesn’t like that just buys a different book. -
one illustrative example is a discussion i had with someone in reddit about how we both at some point got called out for not looking ppl in the face. The w6 guy reported trying to do it (but always finds himself trailing off - still there was that 6-y undercurrent of not wanting to be “found out”/targeted/ wanting to fly under the radar) - When I got that complaint I was just like, “well, i just dont do that. im different like that. Reminding myself to look at you distracts me from thinking about what you’re saying and isn’t that important part?” just not gonna do social norms.  It can’t be understated how 5w4 is just suuuper oblivious to their surroundings.  “walked in the wrong room and didnt notice until the discussion started & the topic didn’t line up with last weeks“ is apparently a rather common experience.
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John and Cyn vs John and Yoko?
I dont think he was really compatible with either partner in the long run, but the obvious answer is definitely John and Cynthia.
I think John and Cynthia did love each other in a sense, but their relationship lacked passion. As I illustrated in this post here (x) I believe what largely kept them together even through the Beatlemania years, was that Cynthia was a remnant of home, and Liverpool, and simpler times; but at the end of the day, I think John did love Cyn, and Cyn loved John - they just weren’t meant for each other in the long term. Their divorce could’ve been alright though I think, if John had been more mentally-well; its not as if Cynthia was trying to keep Julian from him or take all his money - they could’ve come to a reasonable and fair settlement that wouldn’t have left so much bad blood between the two.
John and Yoko’s relationship on the other hand, I think had passion (at least in the beginning they had passion - whether that passion later just dissolved into security is up for debate), but it just wasn’t built on healthy grounds. As ive said before, both party was using the other as a vessel: John to replace Paul, and Yoko to further her career. Im not saying thats all there was to their relationship, but I think that was a large part of what their relationship was grounded upon. There was also the affinity felt from shared drug use, and that Yoko was receptive to Johns insecure attachment patterns. It was all just deeply unhealthy. I don’t even want to think about what a divorce between John and Yoko would’ve looked like though 🤦‍♂️
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theotherbackgrounder · 4 years ago
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Ever After High OCs.
just decided to share some OCs that I had created (either for fanfics or for the show in general) not everyone was shown, as I haven't gotten around to making those stories, so I will try to tell what exactly they would have been for. If anyone wants to ask any questions, go a head. If anyone wants to borrow them, be my guest.
Name: Destiny
Legacy/Parents: The Author
Magic: Fairy Tale Magic.
Details: Blonde, blue eyes, red and black color scheme.
This is the "Destiny" that the franchise is always talking about. This is the personification. This is the girl that's fucked with Poppy and Holly in "Truth or Hair" and she has created scenarios where characters end up finding or follow their destiny. She is often seen jotting down in her notebook.
It's also revealed that Apple White is actually a "stand-in" for Destiny acting as a meta-context of a self-insert.
Name: Art
Legacy: The Illustrator
Magic: Worth a Thousand Words
depicted as a much elder gentleman, Art is The Author to his Illustrator. She write and he draws. his magic is with his paintbrush where he can contort/reshape/reimagine the world around him with a simple stroke. Gets defeated by Madeline and The Jabberwocky after Maddie finally forgives the monster of Wonderland.
Name: Ramona Cheshire
Parents: Cerise Hood and Kitty Cheshire.
Following my Ramona Theory, Ramona disappears from this world after Cerise finally accepts the truth that she is in fact "The Big Bad Wolf" and that she couldn't continue living in the story she was hiding from. After Cerise and Kitty get together and Cerise becomes pregnant it was Kitty that suggests the name "Ramona" for their daughter.
Name: Madow
Legacy: Evil (Mother)
Magic: Darkness
Like Authors/Narrators/Illustrators/etc, Madow belongs to a family set of "Concepts" rather than characters. Madow is a young man that after living his entire life in complete darkness saw for the first time a bright shining light (from when Raven broke the Storybook of Legends in Way Too Wonderland) and decided to go to ever after high to seek out that bright light and wants to change his destiny. He seeks out that light and the change of destiny to an dangerous obsessive level.
Madow is blind, as light won't reach his eyes, and unless he wears his gloves he can't touch anything without tainting the color or take away the light of life if he isn't careful. if a character has an evil magic affinity (Ex: Faybelle) they feel neutral around him, but those with a Light affinity (Farrah) would feel extremely uncomfortable despite his kind hearted attitude (Madow's cousin, the Daughter of Light, has the reverse effect.)
Gets into a relationship with Cedar, though tragedy strikes when Madow and his cousin has to complete their destiny of "Good vs Evil."
Name: Brock Gounder
Parents: Nam (Father) Lass (Mother) Chara (sister)
"Oh Curses": "Forget me not..."
Brock Gounder is an average character, nothing really impactful about him. Does not stand out in a crowd. Will not do anything special with his life. he is a literal nameless background characters. his "curses" will leave people that meet him to completely forget his name.
In the fanfic (not finished) that he is used in he meets an injured Cerise (who got injured when camping by herself before Ever After High started) and tries to help her. Afraid of whether or not that Brock found out her secret she tries to play aloof with her caretaker. The story comes to ahead as Cerise accidently kills Brock in attempt to keep him quiet about her secret. She buries him afterwards and where she placed him is a small man-made tombstone with no name written on it. He is soon forgotten by even his family that he existed.
In another fanfic, a Silent Hill x Ever After High crossover (Silent Ever After), Brock Gounder appears to Cerise as a zombie with his eyes and toungue torn out. he moves without making noise or disturbing the snow where the story takes place in. it's like he isn't there. Corpse Brock represents the guilt Cerise has for taking an innocent life in the name of her keeping her secret. At the end of "Silent Ever After") she visits the nameless grave where he is buried, accepting the part where she can't make her past mistakes right.
Name: Steppinson
Legacy: The Step son in "The Juniper Tree"
Steppinson is an old friend to Ginger Breadhouse (Back when she still went by the name of "Ginger Witch") but one day, when she went to visit, his Stepmom said he went far away and she never saw him again until in the present day story. Faybelle is seen worried about Steppinson (as Faybelle and Ginger played together when they were kids, so she knew of him as their moms were friends.) and she knows his story.
The story is most of Steppinson and Ginger catching up with one another after so long apart. Steppinson even gives ginger an odd look when mentioning about her dream to cook, but is still supportive. Ginger asks him if he is going to come to Ever After High but he says he can't, as he already completed his story when they were kids so he technically wouldn't fit the conditions of the school. Before Steppinson leaves he gives Ginger some gifts like a stone necklace and as she chases after him, he disappears again. The last thing seen is a white dove watching over ginger.
The story ends with a flashback to the day when Steppinson's step mom tells Ginger that he was no longer there. his Stepmom was making a stew and invites her in for a bowl. Ginger agrees and finds the stew to be the most delicious thing she had ever tasted. It essentially is what inspires her dream to cook, to make something as good as what she had that day.
If you don't know. in "The Juniper Tree" the step-mom kills the step-son (Steppinson here) and cooks him into a stew and feeds her husband the stew (which she let Ginger have some) and why Steppinson (who is a spirit here) gets embarrassed about Ginger's dream because technically he inspired her because of how good he tasted. The gifts he gives her are the same gifts he gives his family in the story and the dove is a form he takes.
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azenta · 4 years ago
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ur really good at articulating the sx experience lol..i wanted ur thots on the sx energy burning out. if an sx user sx-ed with a thing that no longer gave them that charge they would immediately drop it nd look for something else...but how does that apply to ppl nd relationships? granted sx-users have no intention of thinking about when the charge dies out (like sx-blinds)but when it does what do they do? drop them? or do they have a convo about why they want to leave nd proceed to do so? thanky
They can do either: drop or talk it out. Because that kind of issue is more related to healthiness and maturity than the sheer IVs themselves.
Unhealthy Response
When unhealthy and/or immature, they can drop you because the spark isn't intense "enough", according to their also unhealthy perspective, or dies out "too easily", or even because it's "too hard" to maintain and it feels easier to jump to one flame to another. They can also do the opposite and rather latch onto you because it was "too good" and so keep you for very selfish reasons, revealing in them a really possessive, jealous and manipulative little bitch that do everything to keep you around and try to spark things up to the point of burning and crashing to inevitable destruction (more likely Sx dom). 
This is mainly because when unhealthy, the auxiliary tends to be either ignored as there is a distorted perception that the dominant is never satiated enough, and this leads to perceive the auxiliary as a waste of time (level 7 to 9 of health). Or the auxiliary is recognized as a tool, but used poorly at the cost of the auxiliary need itself (level 5 to 6~7). 
For unhealthy Sx/sp, it leads them to see maintenance/preservation of relationships as either too harsh to do or pointless, leading to drop and abandon relationships willingly, or they view this maintenance as so !!!IMPORTANT!!! they refuse to let the flame dies out and goes overboard to maintain the given relationship to a point it intoxicates it and ends up killing it anyway. They destroy themselves in the process, ironically.
For unhealthy Sx/so, they see bonding, reciprocation and the feeling of belonging with the given person not as important either, leading to superficial empty relationships (same for Sx/sp denying sp) and abandoning or ignoring every relationship that doesn't provide this intensity. Or they jump within every single relationships relentlessly and ignites all of them without consideration to how the other feel in it, leading to consume and burn to ashes every single one of them even before anything could happen or destroying any foundation they had. They impose their Sx in every Soc relations, rather than use Soc to seek the ones that can give Sx.
For unhealthy So/sx, they'll tune out Sx as it will be seen as nuisible (complementarity, affinities, energy/intensity), so even if the spark was still there, they'll ignore or neglect it to not restrain their Soc, or they'll start doing something slightly similar to Sx/so and start igniting every relationships crossing their way, also leading to their inevitable destruction. The difference is So/sx use Sx "fire" as a way to light up their soc relationships, to make them "stronger/spicier", while Sx/so use Soc to provide more and more fuel to Sx (as a metaphor, soc becomes the woods to make the fire that is Sx bigger).
And for unhealthy Sp/sx, as above, they'll ignore it as it will be seen as a threat to Sp, or they'll start to ignite their relationships to "test" how tough they are, leading also to destruction because they'll make it burn until it cannot anymore, so until it is turns to ashes, "confirming" it wasn't that lasting (sp concern) anyway.
Healthy Response
Now, when healthy, they can still decide to drop it, because some relationships aren't worth pursuing if it actually lacks this much Sx quality to them, or talk it out, share their expectations and needs, and find compromise or ways to make it last healthily.
Healthy Sx/sp recognize Sp as its own set of needs, and therefore also incorporates the notion that they can maintain the level of intensity (energy) in their relationship without constantly pushing for intensity (transformation). They know there are boundaries and limits to be taken into account, and that demanding "more, more and more" actually leads to the loss and destruction of the relationship, because it breaks and over push those limits. Instead of transforming they just crash. They'll realize the reason why they never were satiated is because destruction without renewal doesnt lead to the transformation (mate/merge) Sx actually seeks, thus why they kept seeking for more.
Therefore, healthy Sx/sp will not drop relationships if they see the energy lowering, and might actually retreat from it more so to let time for both party to care for themselves and come back when they'll have enough resources to light up the fire again (/to merge, mate, get that enlightening moment, which demands lot of energy and synergy). Or another cute metaphor for it, they'll go seek woods in the forest, which requires a certain amount of it and so, also some time, in order to make a fire again. So, they'll go wander in their forest.
Healthy Sx/sp learned to recognize that a relationship is built with two individuals with different needs and aspirations, thus needing to do different things at different times, and so that it needs to be considered to keep the energy flowing. It demands energy to transform through one another, this is why they learn to respect Sp as a way to prepare for those times and moments to be able to "burn" bright (/vibe/flow/transform/"mate") with their people again. To take back the metaphor, they recognized some might be faster to gain wood, some in greater quantity, other in lesser quantity in less amount of time, due to a variety of reasons, ranging from "physical" limitations to different motivations (one wanting more wood, the other less) or even contextual ones (encountering wild animals, not finding wood, etc.). And some don't care about "wood" itself and have other methods (see Sp blinds). Therefore, they stop using Sp as a way to possess and leech people of their energy, as the resource itself, they rather place boundaries between them and their chosens instead of trapping their people within them.
They might also decide to cut out some people if they deem that the synergy is rather too destructive and so, doesn't lead to transformation but rather destruction, or that it just doesnt bring anything transformative. So it is too dull and doesnt bring anything out from each other, it is too stagnant and the energy barely moves and flows. There is absolutely nothing good about keeping a stagnant relationship. They will talk it out if they are worried about the synergy dying for good, and that's where they'll resort to Sp to help Sx gains some fuel and so are likely to retreat to do their activities, and to let you do yours, and "come back" after some times of resourcing. 
Also, when they retreat, since they neglect Soc, they neglect to reciprocate and bond with people on a more lightly and regular basis, thus why they vanish for periods of time or are barely talkative or even deny any talking. But worry not, they just established boundaries they deem necessary to preserve synergy. Or if you are worried and are a soc user, directly ask them rather than make scenarios about it. Tho, when Sx/sp get healthier, they usually allow some place for basic Soc and can show some reciprocation and do some talking instead of becoming extreme shut in when in Sp mode. So, you have even more reasons to ask them some news.
Healthy Sx/so will rather learn that one person or people in general cannot always prodigue you with intensity even if they want to, thus why it matters to reach other people and create new connections. They'll learn that to enhance the intensity and make it last, bonding and reciprocating actually help and temper the flame to make it bearable all while still being intense and transforming. They'll also recognize that belonging into groups or networks help them achieve better transformation and "mating" (/merging) and that creating many connections doesn't lower the intensity they invest in some of them, but rather help balance them out. Again, with the forest metaphor, they'll turn themselves to many (groups or many unrelated people) instead of one individual at a time to gain the resources to enlight Sx faster. Or they'll light up many fire at a time to be sure to always have a flame somewhere burning. As a group or alliances, the solidarity (thx to soc) is what keeps feeding the fire more than the wood itself (Sp) for sx/so.
They'll also learn to distinguish actual transformation from destruction like healthy Sx/sp, and so will be more aware that to gain Sx they dont need "more" of it but rather need something that helps them feed it and renew it (bigger flame vs feeding and caring for the flame). So, they'll also stop using soc as an escape route the moment Sx lowers in one of their connection and use it as a way to care for Sx (running away and burning other's wood (boundaries) just to gain a flame then leaving when it dies) .
Contrary to Sx/sp, they won't retreat to let the "flame" rest but rather engage other people while the chosens are resting or doing their life, as illustrated in the metaphor above. They'll also take news and interact now and then anyways to see where the person's at and how the energy feels as of now, as a mean to give some fuel but without engaging full Sx if it still feels unstable (not enough wood /energy). Where they'll have more trouble is actually the maintenance (vs consistence for Sx/sp). Since they don't value Sp (even tho, i'll argue the healthier they are, the more they recognize value to Sp), they can tend to disappear similarly to Sx/sp and then burst out of nowhere and chitchat like you never did before to then get lost in many other connections for a while. They'll be much more volatile if Sx is not that much present to a point of feeling distant or disappearing out of the blue for unknown period of times. On that Sx/sp can be more stable when they actually come back to you, but both Sx/so and Sx/sp can become wandering ghosts since lacking in either Soc or Sp makes them unreliable with the consistency and maintenance aspect of relationships. Metaphor again; Sx/sp will wander in the forest for the longest and be willing to discuss only until they can light up the fire, while Sx/so will run around from fire to fire to take part of those fire and bring it back to you, until there is enough fuel (usually "wood" aka energy) to light it up more intensely. They'll be more often present (frequency) through in and out than Sx/sp, but also stay for shorter periods (duration), while Sx/sp stay longer but come more rarely.
So, like healthy Sx/sp, they might try to talk it out if they get worried, but will wander in other connections or choose Soc methods such as casual bonding with you if they perceive the flame is either dying or becoming too destructive, as a mean to temper the flame. They can end up cutting people out for the same reasons as healthy Sx/sp if they judge it lacks any transformative component or it is too destructive.
Healthy So/sx will learn to recognize the value of Sx as its own needs, and that having many connections can be great, but can also be awful if there is no synergy and transformative component into their relationships. They'll learn that fewer but stronger connections is better than many shallow ones, and that it doesn't restrain them from pursuing new connections but rather help them weed out the "unworthy" ones. Metaphor time: they'll recognize that having a goal (creating a fire) helps bringing more solid solidarity and create the sense of belonging. Fire reunites and make people work for the greater good.
Again, healthy So/sx will also discern destruction from actual transformation and will thus not ignite relationships that are naturally devoided of them because of their nature (ex. professional networking, it could help but it is unecessary). They'll recognize the need to choose them more carefully and be able to strengthen their connections more properly. Again, metaphor, instead of burning each pile of woods just because they believe it is what everyone need, they'll seek people that actually are ready (enough wood) and want to ignite a fire (that have the actual goal to create a fire, instead of building a house with it like some would prefer). 
Therefore, when healthy, So/sx are not likely to drop an Sx connection. However, they will not prioritize them over the Soc aspect of it, so if you are exclusively an Sx connection, you might be put aside more often. However, it doesn't mean it's because they don't appreciate you nor doesn't care, but rather that 1. They prioritize other ways of connecting that respond to another need than Sx, and it's absent with you. 2. Sx is on and off and demand a highly specific synergy/synchronicity to gain energy as much as it spends it, thus why they will also go on and off with you (small fire that barely warm you up vs moderate fire that warm you up). And like Sx dom, they can also decide to cut off the connection if the synergy is toxic or too absent, especially if it becomes nuisible to their Soc need as well. Since they're healthy, usually it means they'll communicate it and won't let you guess the relationship is dead, if it was an important relationship for both of you. So/sx can also communicate their worry about the "flame" dying, but contrary to Sx dom, it's a first "alarm" signal to tell the Soc established is about to be jeopardized as well. Since for Sx dom, if the flame dies (doesnt light up anymore despite "the wood" or the support), then the connection is dead to them for sure, while for So/sx, if Soc is still well established, Sx can be dead for a while it won't matter as much, even tho it has importance (as it maintains stronger "alliances" /and friendships).
Finally, So/sx will also have trouble to maintain and preserve their interactions like Sx/so, so they can be more likely to change circle often or prioritize newer connections over their established one. Since they are Soc dom, it's even more typical of them to be social butterflies and loosing touch with the already established, long to date relationships (they value groups, alliance or friendships that have already fire to offer, and not the wood itself). Sx aux usually is the one helping to maintain or make them last longer, until they are mature enough to let Sp be a small part of their priority too. The fire gives a reason to have wood (Sp) to cater for.
Healthy Sp/sx will come to understand Sx actually helps them better preserve themselves, because Sp alone becomes pretty stagnant, and stagnation usually means things (yourself and your life) go no where. And this doesn't help to preserve in the long run. It's like rotting from the inside. They learn that they need some flow of energy too, and therefore allow for Sx connections. Metaphor: Having a small built up place is sure great but with no fire to keep you warm, it leads to cold which can ironically lead you to be unable to cater for more woods. Cold means your body won't be optimal and suffer in its capacity to actually preserve itself. Your body need warmth. So fire helps maintaining you and actually help you produce more.
Again, they also learn to distinguish pure destruction from transformation. They'll distinguish igniting something/someone and burning it until it can no longer do because it is turned to ashes (so, destroyed and ruined) versus lighting something/someone while considering its capacity to better maintain it and still gain an interesting intensity from it. Simply put, learning to take care of a relationship (or hobby) all while knowing how to spark it and keep the spark. Again with the metaphor; they'll understand that lighting every single resources they see just to get some temporary warmth to continue their things is not as Sp neither as Sx as taking the time to dedicate a set up for a fire or an actual place (like a small cabin or housing) that can contain it and make its warmth bigger and last longer. 
Therefore, healhty Sp/sx are less likely to drop relationships when the spark dies, even less likely than Sx doms. They can do without for a while like So/sx, but they also recognize that it is important, so they'll do their possible to spark it up. They'll give it up if they see it is destructive or if it stagnates (which is another form of destruction) and doesn't serve anyone in the relationship as this also jeopardizes Sp.
However, healthy Sp/sx are still the least likely to drop for good a relationship because of Sp dominance, all while being the least likely to actually reach out and form one. Since they are soc blind, they dont see the point to reach for the sake of it. Metaphor: they don't see the point of living in a village when they can make up their own house in the wood directly, near water and all the shit you need, especially since they know how to do all that stuff themselves. They come to understand the importance of getting things or even some few people that ignite fire as it makes things easier, but still, they don't see the point of more when few do the job very well. This is why losing those few relationships is hard on them and why they dont see the point of reaching for more either. In fact, they'll often let their few relationships do the soc job for them, and so go into those villages and bring the necessary when needed. They sometimes do it themselves, but not for long since they don't care about it, until they are healthy enough to recognize it actually makes things even more easier for their Sp and Sx concerns. 
Also, a little note for Sx blinds; reminder they also have Sx, because blind spot =/= not having the said instinct, and so they will have those "transforming/enlightening/flowing mergy" moments too, they just don't seek them nor deem them as important as soc and sp. In other words, with my sweet, sweet Ni metaphor; they value more building a house, even villages with woods and other resources, with the aid of communal (reciprocation, belonging, etc.) effort, than catering for fire itself. 
That's it. Sx blinds are not empty shell devoided of energy and fuel, they are FULL of it, they just dont see the point in pursuing it for its own sake (METAPHOR: the fire comes naturally from the effort of the number and the establishment of houses and villages = fire itself is not as important, and it is required in less intensity to do the job, even if it still helps out).
I'm pretty sure i answered beyond what you asked, but i hope you managed to find your answer in all that text lmao
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arr-jim-lad · 4 years ago
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jim!! you are very knowledgeable about dio, so i was wondering if you have an explanation for why dio has a heart aesthetic in part 3? its cool and all but also. why.
I think I might sort of have an explanation for that!
I believe that there is no in-universe reason for it, and it was purely an aesthetic choice made by Araki. It’s pretty clear when looking at Araki’s art during the 90s and even on some later pieces, that he had a great affinity for hearts, as they are a recurring element in his works either used in backgrounds or designs;
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(1991)
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(1993)
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(1997)
You can also see that the hearts in DIO’s outfit are not *that* integral to his design, because they are really not featured that heavily as they seem neither in Stardust Crusaders (only his final outfit has a heart theme; none of the previous ones do), nor in the later works in which DIO was depicted.
He still wears hearts here and there (especially in his hair, a cute little pink heart with angel wings I’m DYING), but not nearly as heavily as on his yellow suit. He doesn’t wear hearts at all on the Over Heaven illustration, and even more notably, he’s not seen with a single heart in any of the Stone Ocean flashbacks.
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None!! :(
Additionally, The World’s design pretty much permanently changed after SDC, now being depicted with “D”s on its knees instead of hearts, and only one heart on its belt. It still has a heart on his chin and belt, but that’s still 3 fewer hearts than it had before!
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Based on that, I think it’s safe to assume that the heart doesn’t carry as much significance as the recurring star does for the Joestar bloodline, or the symbols that some other characters might wear.
All that aside, I do think I might know why Araki chose to select the symbol of love to adorn DIO with: Because you don’t expect it.
Araki has stated in his recently finally translated 2007 interview from the Phantom Blood movie guide that he very highly values unpredictability;
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(image taken from jojo_wiki on twitter, absolute MVPs)
It’s clear from his other use of hearts (particularly on Josuke) that Araki is obviously aware of what the heart symbol implies; it’s supposed to be good, loving, it’s a positive symbol.... so when you see a villain as horrible as DIO adorned with hearts, the juxtaposition kinda smacks you in the face. It’s likely that the symbol was simply used for the unpredictability factor.
I think this is the most likely reason, because there are also several minor villains who are particularly closely loyal to DIO and also have a heart motif; Vanilla Ice, Terence D’Arby and Pet Shop.
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Stardust Crusaders is Stars vs Hearts, and Hearts are the evil ones.
However, I could think of two possible symbolic reasons for DIO in particular to have all those hearts!
Theory one:
DIO is canonically supposed to be an absolutely stunning person. Beauty is typically associated to positive things, such as, for example, love. Love, which is symbolized by a heart. 
The hearts in DIO’s outfit could also be another way of representing DIO’s external beauty. Like... REALLY beating you over the head with it lmao.
Theory two:
It could be a way to hammer in the fact that DIO stole Jonathan’s body. Araki mentioned the importance of a pure heart when talking about the themes of JoJo in at least two of his interviews (Weekly Shonen Brackets 100Q and AnimeLand interview, both in 2003). 
A pure heart is NOT something that DIO has, but it’s something that Jonathan ABSOLUTELY had - more than anyone else. DIO adorning himself with hearts could be seen as a further symbolic mockery of the Joestar bloodline.
Though as said before, since the heart is not a recurring element in his later appearances (especially Stone Ocean), I don’t know if that was the intent.
As with many things, unless Araki straight-up tells us why DIO wears hearts, we can never know for sure, but those are some of my takes!
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charlotteever103 · 4 years ago
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Best Photoshop Software Alternative Mac
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We recently took a look at the Adobe Creative Suite, breaking down when to use Photoshop vs. Illustrator vs. InDesgin, but there’s one glaring fact we didn’t mention: not every designer has access to these programs.
Best Photoshop For Mac
Best Mac Alternative To Photoshop
GrafX2 – Best Image Editing tool to Photoshop Alternative A free image editing tool for all the open source and support Mac OS X and Windows. The GrafX2 used for drawing in indexed colour mode,palette editor, colour cycling,transparency, number of effects and brushes. May 27, 2019  Here are the best alternatives to Photoshop. Luminar is a professional photo editor that provides all the essential tools you need to create outstanding photos with maximum flexibility. Luminar is one of the best Photoshop alternatives for Mac and Windows because it gives you endless possibilities to mix presets, filters, and styles. May 15, 2020  Affinity Photo is the best paid Photoshop alternative, and we particularly like that it has an iPad version. PaintShop is among the best for Windows. Photoshop has been an industry standard for decades, but it’s pricey for those who only use it occasionally – and for those who only use it for basic photo editing. Here is 17 free Photoshop alternative for basic photo retouching or graphic design, and some offer the best of both worlds. It is a low cost, easy to learn alternative to Photoshop. Pixelmator 3 ($30) Pixelmator has, over time, filled in many of the missing elements to make it a true Photoshop alternative. Apr 17, 2020  The Best Photoshop Alternatives for Mac Though Adobe is the major solution for creative software for decades, you don't have to obligatorily use Photoshop. There are plenty of great alternatives! Last but not least Photoshop alternative software supports more than 500 cameras, custom lens and camera profiles. And while Capture One can’t.
For designers who are just starting out, still in school or operating on a tight budget, Adobe Photoshop might be a luxury that you just can’t afford. But if you find yourself in one of these categories, breathe easy; there are several free photo editing programs out there that can deliver close to the same results as Photoshop with none of the added cost.
You’ll probably end up upgrading to photo editing software with a little more power at some point in your career. However, if you need something to work with now and you can’t spend any money, using these free Photoshop alternatives as a substitute can be a lifesaver.
Cross-Platform, Open Source Alternatives to Photoshop
GIMP
You can’t have a list like this one without including GNU Image Manipulation Program, or GIMP to those who know it. There’s a lot to love about GIMP—it features Photoshop staples like layers, masks, gradients, text tools, plug-in support and more. Best of all, it’s open source software with a large community of users, so there are plenty of GIMP tutorials and add-ons out there to help you overcome any of the program’s limitations.
Be aware that GIMP cannot output CMYK files by default, so if you’re preparing a print-ready design in 4-color, you’ll need an additional GIMP plugin with CMYK support.
Gimphoto
If you really need to work in a Photoshop-like environment, Gimphoto is a version of GIMP that imitates Adobe’s layout while still keeping it open source. The menus, terminology, and basic interface have all been tweaked to give Photoshop veterans a more familiar working environment.
Unlike the similarly-interfaced Gimpshop, Gimphoto includes many extra features, such as new brush styles, layer styles, and support for standard Photoshop plug-ins.
CinePaint
CinePaint is deep image editing software that is primarily used in video editing, but it’s also a useful tool for retouching photos because it can work with images of higher color fidelity. A higher quality image produces better results in your print projects, so this might be a program worth looking into.
Inkscape
Inkscape uses a vector-based environment, so it’s a much better option for illustration than most other free alternatives to Photoshop; in fact, it’s almost more of an Illustrator alternative (though it can still be used for basic bitmap edits like photo retouching). The program’s native format is Scalable Vector Graphics (SVG), so you don’t have to worry about your project looking fuzzy if you try to resize it. Overall, Inkscape is a great choice for any designer who wants to learn vector illustration on a tight budget.
Photoshop Alternatives for Mac
Seashore
Seashore is open source Mac-only editing software based on GIMP, but with an interface designed to match the MAC OS X aesthetic. The result is a good-looking program that may not exactly be equivalent to Photoshop, but ultimately produces attractive results with ease.
ChocoFlop
The good news is that ChocoFlop is a formidable design tool made exclusively for the Mac OS, and there is a freeware beta version available. The bad news is, the designers decided not to continue forward with the project and will not be releasing any more versions or support for the program. However, it’s still a worthwhile tool, especially with its unique non-destructive image editing capabilities.
LiveQuartz
This simple photo editor for Mac offers multi-touch support and non-destructive filters as well as some essential drawing tools. The newest version of LiveQuartz does cost a few bucks on the App Store, but if you’re really strapped for cash, you can still download older freeware versions.
Photoshop Alternatives for Windows PCs
Paint.NET
Paint.NET might not be fancy, but it has an intuitive interface and plenty of the same features as Photoshop—though you might find yourself missing those features that it lacks. Despite the name, Paint.NET is really best used for photo editing since it doesn’t have many illustrative tools, though it’s also open source with an impressive support base.
Photo Pos Pro
Photo Pos Pro is a freeware program for Windows that’s great for beginners. The interface is easy-to-use, there’s a low learning curve and the software even provides helpful pop-up tips. These are the sort of things that might make a more experienced designer lose their mind, but can be a major boon for those who are just starting out.
Serif PhotoPlus
Many designers look at Serif PhotoPlus as a serious contender with Photoshop. Unfortunately, the advanced version does cost money (though not as much as the Adobe products will set you back.) However, there is a basic freeware version of PhotoPlus that might not have as many features, but still gives you the basics at a comparable quality to Photoshop, along with a simple, user-friendly interface.
PhotoFiltre
PhotoFiltre is an easy, intuitive program for photo editing and manipulation. True to its name, the program has a wide range of filters that make it easy for novices to jump right in and alter their images, but there’s plenty here for the seasoned pros to find appealing, too.
Pixia
Pixia is a Japanese program which has found popularity in the west and has since been translated into English. Pixia was created mainly for digital illustrations (specifically for manga and anime artists), but it has plenty of useful features for design and photo manipulation as well. The biggest downside to Pixia would be the outdated-looking interface, but if you don’t mind your editing software looking a bit “retro,” this may be the right tool for you.
Picasa
Google’s Picasa software might not have the full capacity of Photoshop, but it’s a good program for making last-minute edits. Picasa does have a few unique tricks up its sleeve such as batch editing and photo-management tools, not to mention easy integration and sharing on Google platforms.
Online Photoshop Alternatives
Pixlr
Pixlr is a great online Photoshop alternative, especially if you need to do work when you’re nowhere near your home computer. It has an impressive amount of clout for a program that works in your web browser, and it stands out for having three different levels of editing power to choose from: playful, efficient or advanced. There’s even a mobile app version for designers who are on the go and need to make quick fixes.
Splashup
Splashup is an online image editing program with a clean design interface that’s highly reminiscent of Photoshop. It doesn’t have a ton of features, but it does support layers and pixel-level control. Splashup is a good tool for beginners, especially since it allows for easy sharing on the web’s top photo sharing sites like Flickr and Facebook.
SumoPaint
SumoPaint is another web-based favorite of many professional designers, since it features an interface similar to Photoshop with plenty of the same features. There’s also an inexpensive desktop version available if you don’t want to use it in your browser, and a mobile app for illustration on the go.
Photoshop Express Editor
If you absolutely have to use Photoshop but don’t have access to it, there’s always the browser version, Photoshop Express Editor. Of course, it would be silly for Adobe to give away their product for free, so the online application has limited tools, but it’s a good option for editing essentials from a name that you trust.
Conclusion
They say a poor workman blames his tools, and the same must hold true for designers. Yes, we admit, no freeware program can serve as a complete replacement for a high-end program like Adobe Photoshop. But we truly believe that a creative, clever, budget-conscious designer can overcome the limitations of any program and create beautiful results.
Are there any free Photoshop alternatives out there that we missed? Do you have any advice for working with free photo editing software? Leave your comments below, we’re looking forward to hearing from you!
Contents List
1 Best Free Photoshop Alternatives of 2020
1.1 1. GIMP
1.2 2. Paint.Net
Are you looking for the best free alternative to photoshop in 2020? Don’t worry, because this post is for you. Photoshop is the most famous photo manipulation tool, and it has become one of the industrial standards in the past few years. Photoshop is now officially 25 years old and is loved by many graphic designers and professional artists.
Even we also using photoshop for making our blog’s thumbnails. However, there are many free alternatives to Photoshop in 2020 which are quite powerful as Photoshop and offers the same powerful tools as Photoshop.
Best Free Photoshop Alternatives of 2020
Many of these free Photoshop alternatives are paid, and few of them are free. Today we going to talk about free alternatives to photoshop which will give you access to the same powerful tools and won’t burn a hole in your pocket.
1. GIMP
It stands for GNU Image Manipulation Program, and its the best and most powerful free photoshop alternative for Mac and windows available on multiple platforms. Gimp supports all major operating systems including Windows, Mac OS, Linux, Unix, BSD, etc. It supports most of the file formats including RAW, BMP, JPEG, GIF, TIFF, PNG, PSD, etc.
Features:-
Customizable Interface
Photo Enhancement
Digital Retouching
Hardware Support
File Formats
More Features.
Supported Platforms:-
GNU/Linux
Microsoft Windows (XPSP3, Vista, 7, 8)
Mac OS X (10.6 and newer)
Sun OpenSolaris
FreeBSD
Also Read:- Top 10 Best Windows 10 Themes / Skins
2. Paint.Net
It is especially for windows users. If you need some lightweight and free alternative to Photoshop in 2020 which will allow you to crop, manipulate the dimensions and offers a bunch of filters and color correction options with layers support, then Paint.Net is best for you. It’s quite easy to understand as its just an advanced version of the default paint which comes preinstalled in windows.
Paint.Net supports only Windows operating system for now. It can handle most of the basic photo manipulation requirements of a primary user. It supports RAW, BMP, JPEG, PNG, GIF, TIFF, etc.
Features:-
Simple, intuitive, and innovative user interface
Active Online Community
Automatically Updated
Many special effects are included
More Powerful Tools
Unlimited History
Also Read:-Best Alternatives to GarageBand for Windows
3. Krita
Krita is an open source project and one of the best image editing tools available for free on cross platforms. Besides the advance photoshop tools, it also offers to make animations and also doubles as an artist sketchpad.
Krita supports Windows, Linux, Unix, BSD, and Mac OS. It can handle BMP, JPEG, GIF, TIFF, PNG file types.
4. Pixlr
If you don’t want to download and install a dedicated program but still want to edit pictures on the go, then Pixlr is the right choice for you. Pixlr is a web-based program which is excellent for on the go photo editing tool. It offers Layers support along with dimensioning support, resizing images, adding shapes and custom texts.
Pixlr is a web-based free alternative to photoshop in 2020 and it runs on every platform you can think of as long as you have a web browser. It can handle editing with BMP, JPEG, GIF, TIFF, PNG file formats.
Best Photoshop For Mac
5. Gravit designer
Gravit designer is a photo manipulation tool with additional support for vector designing. Its free and cross-platformed, perfect for web designers, graphic designers, product designers, etc. It’s a free photoshop alternative that can handle illustration and vector designing too!
Its available for Mac OS, Windows, and Linux and supports BMP, JPEG, GIF, TIFF, PNG file formats.
6. Seashore
If you’re a Mac user and you need something lightweight to meet the needs of primary photo edits and manipulations, then seashore is the best and free alternative to photoshop for you.
It supports multi-layering, editing, cropping, resizing, adding texts and objects, applying effects and color corrections. Its available only for Mac Os Users and it supports RAW, BMP, JPEG, PNG, GIF, TIFF, etc. If you have a windows OS, then you can use Paint.Net for the same.
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7. Canva
Canva is newly introduced and a web-based photo editing and manipulation tool which will help you to make beautiful and engaging photo edit for your Facebook and Instagram stories. It offers essential as well as advanced tools and its best for creating collages and grid pictures.
Its web-based program so it should run on any operating system as long as you have a web browser installed. It can handle PNG, JPEG, TIFF, JPG, GIF format files. It is the best option you got if you’re a chrome book user.
Final Words
Best Mac Alternative To Photoshop
So here you can find best and free alternative to Photoshop of 2020, let us know your opinion if you’re using one of them in the comments below. If you think we missed any freeware program in this list, then feel free to comment below, and we will add the same. Thanks for reading up to this far. Consider sharing this article with your friends over social media.
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thecreaturecodex · 5 years ago
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Great Old One, Orgesh
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“Orgesh” © Paizo Publishing, by Miguel Regodon Harkness. Accessed at his ArtStation page here
[Commissioned by @tar-baphon. Orgesh is a Great Old One first mentioned before Pathfinder RPG even existed, having been developed for the back-matter of the Second Darkness AP. They got an illustration in Black Stars Beckon as a possible foe to be fought as a follow up to the Strange Aeons AP. And yet, they never got an official stat block.]
Great Old One, Orgesh CR 28 CE Aberration This bloated figure is humanoid in form, with clawed arms and legs that bend like the haunches of a dog. Its head is split by a slavering maw with multiple rows of shark-like teeth, but bearing no other facial features.
Orgesh, the Faceless God CE genderless Great Old One of alchemy, hunger and subterranean waters Domains Chaos, Earth, Evil, Water Subdomains Caves, Ice, Metal, Oceans Favored Weapon spear Unholy Symbol An open fanged maw with a rune in the center Worshipers charda, maniacs, those seeking transformation Minions black-blooded creatures, metamorphs, winterwights
Orgesh the Faceless God is the physical embodiment of the black blood of the earth, a thick substance infused with supernatural cold and empowering to the undead. Orgesh once created the charda as a race to serve and amuse it, but grew bored and abandoned its spawn. Orgesh now roams the Darklands of Golarion, searching for a worthy opponent to either challenge its skills or put it out of its misery and allow it to escape the planet. If Orgesh is slain, the black blood of the earth will drain through the fabric of space and time, seeping into a new planet and granting Orgesh the opportunity to explore and predate upon a new world.
Orgesh is an explorer and experimenter by nature, and sees combat as the perfect opportunity to try out new battle tactics and forms. Orgesh’s body is semi-fluid, and it can shape its form into new ways to augment its abilities. Orgesh is naturally blind, but can grow eyes if it requires sight—such eyes form all over its body except on its face. Orgesh typically enters combat by spraying foes with a cone of black blood, then rushes forward to devour survivors. Any creature that succumbs to the energy drain Orgesh inflicts rises as a winterwight; much to Orgesh’s disappointment, most creatures die of wounds long before they reach that point.
Orgesh’s cult is small and nearly forgotten. Its doctrine states that its worshipers must try to kill and eat each other in order to concentrate their power. This doctrine was designed by Orgesh in order to create a possible rival, in the hope of being slain by their last follower in order to escape to another planet. The charda it created in the distant past still revere Orgesh loosely, but true clerics of Orgesh are few and far between. It is occasionally venerated by alchemists and necromancers who seek to tap into the potential of the black blood of the earth. Metamorphs see Orgesh as a kindred spirit, combining an ever shifting body with a keen intellect, and those of a more religious bent view Orgesh as their patron.
Orgesh   CR 28 XP 4,915,200 CE Gargantuan aberration (chaos, cold, earth, evil, Great Old One, water) Init +23; Senses blind, blindsense 240 ft., lifesense 120 ft., Perception +47 Aura aberrant prayer (40 ft.), unspeakable (300 ft., DC 37) Defense AC 45, touch 26, flat-footed 45 (-4 size, +9 Dex, +1 dodge, +10 insight, +19 natural) hp 666 (36d8+504); regeneration 25 (positive energy) Fort +28, Ref +23, Will +33 DR 20/lawful and epic; Immune ability damage, ability drain, aging, cold, curse effect, death effects, disease, energy drain, gaze attacks, mind-affecting effects, paralysis, petrification, visual spells and effects; Resist acid 20, electricity 20; SR 39 Defensive Abilities freedom of movement, immortality, insanity (Will DC 37), negative energy affinity, uncanny dodge Offense Speed 50 ft., burrow 30 ft., climb 30 ft., swim 50 ft. Melee bite +45 (4d12+22/19-20 plus grab and 3d6 cold and energy drain), 2 claws +45 (4d6+22/19-20 plus 3d6 cold) Space 20 ft.; Reach 20 ft. Special Attacks adamantine strikes, breath weapon (120 ft. cone, 20d6 cold, 20d6 negative energy and energy drain, Ref DC 42, 1d4 rounds), create spawn, energy drain (1d4 negative levels, Fort DC 37), fast swallow, form shift, freezing nightmares, mythic (10/day, 1d12), swallow whole (AC 19, 66 hp, 4d8+20 bludgeoning, 6d6 cold and energy drain), trample (4d8+30, Ref DC 48) Spell-like Abilities CL 28th, concentration +37 Constant—freedom of movement At will—bestow curse (DC 22), deeper darkness, dimension door M, enervation M, greater dispel magic, harm (DC 25) M, nightmare (DC 24), wall of iron M 3/day—finger of death (DC 26) M, quickened fire shield (cold only) M, empowered polar ray M, polymorph any object (DC 27), word of chaos (DC 26) M 1/day—clashing rocks (DC 28), earthquake (DC 27) M, polar midnight (DC 28), power word kill M M = Orgesh can use the mythic version of this spell-like ability Statistics Str 50, Dex 29, Con 39, Int 28, Wis 32, Cha 29 Base Atk +27; CMB +51 (+53 bull rush, +55 grappling and sunder); CMD 71 (71 vs. bull rush and sunder) Feats Awesome Blow, Combat Reflexes, Critical Focus, Dodge, Empower SLA (polar ray), Greater Sunder, Greater Vital Strike, Improved Bull Rush, Improved Critical (bite, claw), Improved Initiative, Improved Sunder, Improved Vital Strike, Power Attack, Quicken SLA (fire shield),  Staggering Critical, Stunning Critical, Vital Strike Skills Acrobatics +45 (+53 when jumping), Climb +64, Escape Artist +45, Fly +15, Intimidate +45, Knowledge (dungeoneering) +45, Knowledge (arcana, engineering, geography, religion, planes) +42, Perception +47, Sense Motive +44, Spellcraft +45, Survival +47, Swim +64 Languages Abyssal, Aklo, Aquan, Draconic, Protean, Terran, Undercommon, telepathy 100 ft. SQ compression, otherworldly insight Ecology Environment underground Organization solitary (unique) Treasure double standard Special Abilities Aberrant Prayer (Su) Orgesh is surrounded by the effects of a prayer spell in a 40 foot radius, only the benefits or penalties are doubled for creatures of the aberration type. These benefits are incorporated into Orgesh’s statistics above. Adamantine Strikes (Ex) Orgesh’s natural weapons are treated as being made of adamantine for the purposes of overcoming damage reduction and hardness. It may tunnel through metal and stone with his burrow speed, treating it as difficult terrain and leaving a tunnel behind it. Blind (Ex) Orgesh is blind. It is immune to all gaze attacks, visual spells and abilities, but automatically fails Perception checks based on sight. Create Spawn (Su) A creature slain by Orgesh’s energy drain rises in 1d4 rounds as a winterwight under Orgesh’s control. Orgesh may control as many winterwights as its Charisma modifier (9)—if it creates any more, it chooses which one becomes free willed. Form Shift (Ex) As a move action, Orgesh can transform its body to better suit its needs. It gains one of the following enhancements:
all-seeing: Orgesh gains all around vision and a +8 racial modifier on Perception checks. When it has eyes, it is treated as having darkvision 60 ft.
armored: Orgesh gains a +6 enhancement bonus to its natural armor and fortification (75%)
extra limbs: Orgesh grows two more arms, which grant it two more claw attacks and rend (4 claws, 4d6+30)
lanky: Orgesh’s reach with all of its natural attacks increases by +10 feet
wings: Orgesh gains a fly speed of 100 ft. (good maneuverability)
Any enhancement granted by this ability lasts for 1 minute, or until Orgesh spends another move action to maintain it. Freezing Nightmares (Su) Orgesh can use its nightmare spell-like ability on any creature that has been in contact with the black blood of the earth. When it does so, the affected creature must succeed a DC 37 Will save or gain vulnerability to cold. This is a curse effect. The save DC is Charisma based. Immortality (Ex) If Orgesh is slain, all of the black blood of the earth on the planet it currently is drains away over the course of 1000 years, forming a new subterranean ocean on a distant planet somewhere else in the galaxy. Once the 1000 years have elapsed and the black blood has fully moved, Orgesh reforms in the deepest place of the new ocean. Swallow Whole (Ex) If a creature cuts itself free of Orgesh, Orgesh can use its swallow whole ability the next round its regeneration is functioning. Unspeakable Aura (Su) Any creature within 300 feet of Orgesh must succeed a DC 37 Will save or have its lowest ability score reduced by 8. This cannot reduce a creature’s relevant ability score to 0. This is a curse effect. Regardless of whether a creature succeeds or fails this save, it cannot be affected by Orgesh’s unspeakable aura for the next 24 hours. The save DC is Charisma based.
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mantra4ia · 4 years ago
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Desires: Lucifer season 5 on Netflix
Created: August 21, 2020. Last Modified: August 22, 2020.
Preface: Alright my Lucis, here’s the sitch: it’s been a minute. Life got a bit chaotic I wasn’t able to start season five quite on time when it premiered on August 21st because I haven’t finished the great 2020 Lucifer rewatch. I’m nearly done however and should be able to jump into it either later today or tomorrow, which is why beforehand I want to — as I’ve traditionally done for a few seasons — create a desires list and keep a tally throughout the season to see how many are met. I am going to try to pace myself, not binge, and watch a single episode a day so don’t spoil me. Likewise I will tag my spoilers. Here we go... #21DaysofLucifer
Season 3 and 4 Roundout - Desires Fulfilled / Questions Answered
✔We’ve seen other demons “like Maze” and a bit of what havoc they can reek. Well sort of. To be quite frank, although it was cool to see them possess the recently deceased, it wasn’t as impending doom as I was expecting. They didn’t seem nearly as disciplined or intimidating as Mazikeen, even Dromos, more bored and desperate.
✔ We’ve seen a little more or the heavenly host in Remiel. Remi was cool, if a bit intense. Her character, and her affinity to Amenadiel was a nice foil to see how far his character has come in evolution. But again like Uriel was for Lucifer, she kind of became a driving force character device to push Amenadiel’s growth. So I wonder if we’ll get to see more of her or not.
✔ (s3) The backstory of Lucifer’s arrival in LA, finding LUX, and making a deal with Amenadiel.
✔ (s3) Cain finally went to hell, YES! Not that I didn’t like Marcus Pierce/Tom Welling, there were some great interactions there, but I just think he was a wishy-washy antagonist based on how he was written and I can’t wait to trade up for Michael.
✔ Maze finally had some happiness and attachment to this silly mortal coil and it slipped away! Why Eve why? I love Maze’s bonding with humans, Linda, Trixie, Chloe. But I love that after a Millennia of serving, and then watching Amenadiel and Linda be happy in a family unit, that she might actually make her own and my hopes were dashed. 
Things we got that we didn’t even know we wanted. SO GOOD:
Season 4 ep 8: Amenadiel bonding with Caleb and confronting community violence, police brutality, and systemic racism. It was a rough episode to be sure, but absolutely needed,
Chloe talking Lucifer down and out of a self-hatred spiral and his transformation into full-fledged devil and back again.
Lucifer playing Creep on repeat while missing the detective (even after insisting in a therapy session that “he’s not a teenager playing Adele on repeat) and Mr. Said Out B**** trying to rob Lucifer and gun point and ultimately get rich. What a fun twist.
The Dan and Maze Los X’s fight. They are wicked good at laying down the  hurt on the criminal element and I was wondering when they’d pair up again after dispatching Warden Perry.
The devil in a bar fight! I mean, it’s only fair since the ladies had their brawl. I love how this fight sequence was filmed in bursts of slo-mo from various angles, involved everything from fists, to tasers, knives, bottles, and the infamous pool cue, and they picked the perfect song for pacing (Jake Bugg, Lightning Bolt, could listen to it all day on repeat.)
Time for all good demons to go home / Enough, you will bow down to your king. Go home! (aka appropriate use of Devilish intimidation face)
Amenadiel vs Remi 
A Rocky montage with Lucifer and Amenadiel / Amenadiel’s face the first time Lucifer drives the Corvette
Lucifer at the roller derby
Chloe the YA fangirl
Maze teaching Trixie about knives, with each handle decorated in a different toy.
Amenadiel and Chloe catching up: your father is so proud of you. Like and angel BOSS!
SEASON HIGHLIGHTS:
★ (s3) Amenadiel taking Charlotte home
★ Dan being comforted in his grief by Amenadiel
★ Amenadiel’s wrath and the brotherly duo tag team to lay the hurt on the drug dealer that got Charlie killed. It’s been a while since we’ve seen warrior angel ready to dispatch anyone in his way. And it was glorious!
★ (s3) Lucifer’s almost driving lesson with Trixie “Morningstar”
★ (s3) Maze torturing Lucifer by making him think he’s the Angel of San Bernadino
★ (s3) Amenadiel and Lina helping to dispose of Lucifer’s wings
★  Lucifer kicking Julian, Tiernan’s son, through a glass pane window
★ The goodbye kiss between Lucifer and Chloe
 DIDN’T LIKE:
☒ (s3) Cain playing guitar and singing. What is he, a crime lord, a top cop, or an act that the improv club wouldn’t take? 
☒ Eve. I liked Eve, but we mostly got to see one side of her around Lucifer, and a kind of floundering an confused side when she was with Maze. The side that I would have liked to see more of was the maternal side that came out when she briefly talked about Abel or was interrogated by Trixie. That made her more layered.
☒ Father Kinley. That dude is just meh.
☒ Dan’s broken heart and rebounding with Ella. Don’t get me wrong, its a good arc, but I don’t see it lasting
☒ (s3) Abel and Reese. Those were two side stories I could have done without, although they had great moments of humor. I quite enjoyed Reese’s character, and although I didn’t like Abel Lucifer’s stick-figure comic illustration of Cain fighting with him over a rock was quite enjoyable.
WHAT I TRULY DESIRE: SINFUL SEASON 5, my BURNING QUESTIONS, and SPECULATIONS
Obviously, don’t spoil anything for me, but if any of my desires end up coming true in any of the first eight episodes maybe drop me a hint in the comments...
A big time jump. We need to see the lasting impact of Lucifer’s absence. I know that time in hell works differently per that episode where Lucifer saved Chloe and almost got stuck in a loop, but we still need enough time to elapse that the impact is felt on the mortal side. Or, we need to see the passage of time through a series of events without Lucifer, like a montage of character development. At least a year or so, if for no other reason then Trixie is growing up and I actually want to see her take driving lessons with Lucifer.
Last season Maze gave baby Charlie a gift, something she’d wished she’d had growing up, and previously had alluded to the language of demons, her many siblings, and teased her mother, the mother of all demons. Will we finally get to meet Maze’s mom Lilith (or however they address her)? And, in spite of Mazikeen’s found family, she still has restlessness and abandonment issues. Will her mom finally finally bring her peace, or will clashing with her resolidify Maze’s purpose on earth?
A Decker/Mazikeen team-up or girls night out 2.0 would always be appreciated. At this point its probably 4.0 if you count the bar fight and the bachelorette party.
Will we see tougher, scarier demons, or are they just warmup to the really scary depths of hell?
Speaking of hell, more hell. Tons of hell. I want to know the minutia of all the mechanics. If Lucifer’s gotta be down there in self-imposed exile, he may as well show us around. Pour us a drink.
Will Lucifer see Cain in Hell? Not that I’m dying to see more of “sad Cain” but it would be interesting to see a more dark or desperate or cunning side to him at least now that he’s actually neck deep in torment. Or, alternatively, I’m hedging my bets that he could be a good candidate to light the fire under Lucifer’s *** to get of hell back to the earthly realm. Even in hell, I’m betting Cain would have a soft spot for Chloe, and if news reached Lucifer that Michael were trying to abscond with his life and with Chloe, it would give Cain and Lucifer one last bit of “A-Hole brothers” common ground to bond over. Like “Brothers, am I right? Go kick, get Chloe back, I’ll still have enough guilt to torture me with in a few thousand years when you get back,”   
Will Lucifer fall into peril in hell of once again potentially getting distracted and stuck in a hell loop? Will his servants be satisfied with his return? Will Amenadiel bust him out.
Mr. Said Out Bitch needs a role reprise. He’s been in every season opener 2-4, we’ve gotten to know his undergarments very well.  Its high time we get to know his name and story. He’s put in the work!  
Amenadiel should be running LUX in Lucifer's absence. We got a tease of that in previous seasons (remember when he asked what would Lucifer do?) its time for that to come to fruition. Plus, any excuse to put DB Woodside in a suit, just because he wears them so well. It would also be interesting if, after that tragedy he’s experienced, Amenadiel will start taking after Luci. Maybe not the punishing, not yet, but wanting to seek out evil and corruption. It has been teased since s1 “fall as I did.” Perhaps he’ll start developing a taste for his bother’s line of work whereas he found it repugnant in the early days
Dan and Maze or Dan and Ella pair up. Both Dan and Maze are due for some happiness.
An Azrael reboot, when need more of her. She’s the angel of Death for pity’s sake. I don’t know if the original actress is still available or if they would have to recast, or if the character concept by Netflix would even be the same, but I need Azrael to be capable of sweet and unassuming and on a coin flip downright menacing.
More of Lucifer as a godparent, bless! And maybe a cool montage of “cousin” Trixie and Lucifer co-babysitting Charlie please.
Whilst on the subject of Lucifer and parenting, and without putting Trixie too much into harm’s way, I need to see what “I would do anything to protect that little urchin” looks like. Trixstar ride or die.
Father Frank, come back! I need a cameo or recurrent role pleeeeease.
Trixie in every episode. This is non-negotiable, much like chocolate cake. Beatrice is an all-star. In fact, I’ve decided that when Dad/God finally does show up, Trixie needs to be the one to get to know him / introduce him first. She’s been captain on the celestial cheer squad for four seasons, she’s earned this.
Who's going to see through Michael's facade first? I mean, I know that trailer shows Maze torturing it out of him, but as far as intuition goes, I've got a 50/50 split between Trixie and Linda, with an honorable mention to Dan.
If Michael is Lucifer's twin, does he have the same angelic compulsion skill set? Or something different? And will it work on Chloe or is she universally immune?
A “be like Mike” pop-culture reference. ******Spoilers: ******* all the trailers have revealed Michael already, so they owe us this for letting the steam out.
As far as pop-culture, how many movie and TV references will we get from Lucifer and ensemble this year? I expect A-game, from sci-fi to 80s action, on par with the previous likes of Parent Trap, Star Wars, Home Alone, Kim Possible, and Rocky.
Will Amenadiel’s necklace make a reappearance, even after he put it around Caleb’s neck in the morgue? Heavenly artifacts have a way of causing trouble in this show.
Will what finally learn what, if any, significance there is to Lucifer’s ring? Again, as all my fictional writings will attest, I really kind of want it to be a stolen little trinket from him Dad.
Plot twist: will we get to see Hell and the silver city all in one season, or is that too devilishly good to ask? It would be intriguing if Lucifer fell from Heaven for rebelling and now some threat like, for example, the mother of demons would pose a threat to the gates such that Lucifer was called upon to defend them. Not expecting anything Endgame level with a host of Angels popping up like sorcerers...but it is food for the imagination.
Plot twist: will Michael, duplicitous twin that he is, be revealed as the reason that Lucifer does not lie and can’t stand liars? Will be get a Michael back story? Is he perhaps the true rebellious son? see: my original fan conjecture here.
Additional links to previous recaps, roundouts and wishlists: 
Season 1: Best Moments // Season 2: Predictions, Desires, Roundout, Best Moments // Season 3: Speculations, Quick-shot summary 
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itshelenabanana · 4 years ago
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Illustration:  Around by Jeffrey Cheung
Parte Dos/Del Otro Lado//Bridge, Drawbridge, Sandbar or Island
For this post, I decided to focus on two different pieces within Part Two of Anzaldua’s book. The first, titled “Del Otro Lado” was a poem focusing on the demonization of queerness within the Latinx/Chicanx community. Reading this poem hurt my heart deeply as I am very familiar with the shame associated with being part of the LGBTQ+ community. Although I have never been openly ostracized by my friends or family for being attracted to women, I cannot say the same for most of my peers who identify similarly to me. This poem reflects deep sadness and the idea of being deemed as ‘other’ by people you care deeply for. One of my favorite parts of this poem was ‘You should be ashamed of yourself people are starving...dying... while you talk about gay rights and orgasms’ (99). This sentiment is so perpetuated today, as if suffering within your own community should go unnoticed because of suffering happening elsewhere in the world. I connected this to the piece called ‘Bridge, Drawbridge, Sandbar or Island’ because in this section, Anzaldua continues to talk about her otherness but in a perspective of alliance work. She explains the barriers that women of color, especially queer women of color face in the path of alliance work. I really enjoyed reading this section as I am always looking to be a better feminist, especially as a white woman. I love how she acknowledged the affinity that women of color have for their male counterparts, something that white women usually cannot relate to as well as how she dove into the decision-making that goes into separatist vs heterogeneous existence that women of color experience. This interaction among people who are different than her, creates a rift between Anzaldua and the home/community that she knows. She states that her mother asks ‘When are you coming home Prieta’, and her reply: ‘Never momma’ (142).
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