#A third is ''Why did his DLC treat him like he didn't know what he was doing/a not-very-smart piece of muscle?''
Explore tagged Tumblr posts
Note
Why do you dislike the DLC main story so much?
Not to argue or something, just wondering after seeing you ranting in the tags.
I just don't like it. It didn't meet my expectations. In the end, yeah, it comes down to preferences... Though I agree on 'bad writing', and it's just good to know I'm not alone in this.
You know, I'd like it. After all, I knew what I was messing into and didn't expect a happy ending, Age of Abundance (though it was in cut content, so...) or something. It could've been a beautiful tragic story of Miquella loosing parts of himself as a last desperate attempt to fix things but failing.
There are good rewrites, this is one of my favorites
But there are major things that I'll never accept as canon.
Promised consort Retcon. Makes no sense. Bad writing, and I will really die on this hill. Bc no evidence of this in the base game and a weird idea in general. Also how drastically they ruined the battle of Aeonia. Like... really? This feels like fanservice/trollery (assuming fandom's past fights). Horseboy's story should have ended with the festival (for me it did).
'Mohg beating allegations' and all that evil charm thing. First of all, no way he did, he's still an evil bloody cultist. Secondly, him being charmed makes it actually more problematic in some ways. I liked him as a well-designed villain acting on his own and Formless Mother's behalf, the new reveals ruin his character for me. Third, there are known plotholes (like others not acting this way under the charm or why would he travel to the Haligtree and back - could've stayed there or something). In the end, I think it's Ansbach who's a real charmer, charming the fandom. Luckily I'm not into handsome old men, so not buying it. He's devoted to his lord, that's all, no matter how wise and reasonable he may seem (still devoted, mind you).
There are other new bits of lore that look more OK... Though they have plotholes and contradictions, too (questioning ideas of godhood and the Shattering itself - that's what I can remember).
Much's been said in general, not gonna repeat (you can find it in my older posts and reposts). I see people analyzing and rationalizing new lore, enjoying the DLC. Good for them. Even envious at some point. As for myself, no matter how I miss my prev happy times in the fandom, now I see not much sense in discussing it, finding deep meanings etc. Loved to watch lore vids, now I mostly can't even if I want to. Maybe rewatching my older fav ones, but not most new ones. Some content is just upsetting. I'll need it anyway for my own AU and headcanons, so hope I'll find strenght, but not now.
Again, It feels like a joke or trollery, and if the authors themselves treat it this way, why should I bother wasting my time/energy?
There are some other details that are still interesting (like Marika's backtory n stuff), yet again, could've been a beautiful tragic story... but oh.
I used to be in kids/tween fandoms, which were silly by default, neither deep meaning nor dark complex philosophy. Yet some of them were making even more sense in writing, while others were not given high expectations right from the start, that's it.
Not leaving the fandom bc it's not done so easily, will even do some fanarts (finally. hopefully). I think I'll dwell solely on AUs / fixes / rewrites and some visuals without much context. Also on things I liked before the DLC and things I still like (like Maliketh/Marika), and filtering unsettling content as much as I can. But yes, you'll see me venting and supporting other people's rants. Untill my passion fades naturally and switches to something else.
I'll pick up the base game back when I can (my current PC won't run it by any chance), but will notbe buying the DLC. At least, for now.
#sote dlc was a mistake#and I will die on this hill#This is mostly a vent / opinion post no need to argue#If you like the DLC good for you I'm even envious at some point#Miyazaki lied. Miquella died#asks#asks answered#alma.txt#elden ring#shadow of the erdtree
23 notes
·
View notes
Note
Sonic: *gets corrupted*
Knuckles: What happened
Tails; This happened.
Knuckles: Meaning?
Tails: This is what it means.
The way Sonic's friends reacted to him being fully corrupted always felt so... unnatural to me. I did like Amy running over to Sonic and touching his face, only for no response from him. But then she just kinda... looks at him sadly. Let her show more emotion! Let her cry! Her reaction to Sonic dying in 06 was more natural for her (same for Tails and Knuckles). I'd even say her reaction to Sonic being really injured in Tmosth was more natural.
As is, it just feels like the characters read ahead in the script and knew what would happen, they come off as too calm imo. I'm still wondering how Tails knew exactly what happened to Sonic just by looking at him, and if he did know, why didn't he warn Sonic earlier that would happen to him.
tfw Sonic's death in '06 was treated with more dignity. It even had a heartwrenching rendition of His World as its theme. fucking Shadow turning away showed more character. bruh
That scene was bad and also very clearly rushed in the same way Eggman's conquest of the world in Forces was. The buildup was just too long, and too detailed, for that conclusion - Sonic says in the overworld that he's perpetually cold and he's losing his memories! That's freaky!
And then the three character talk with the deadest voice they can muster and say some vague "look at my character development" stuff to save Sonic in a minute. Okay. If I played the game and reached that point, I think I would have felt personally offended lmao
First of all, "he took so much Cyber Energy that it corrupted him" is a very simple line, having Knuckles ask "meaning?" makes him sound dumb (and I don't even know how Tails knows what being corrupted specifically entails). Second, you're right, Amy has a bit of a "oh no!" reaction but Tails and Knuckles are just chilling - hell Sage shows more feelings, although only for Eggman's sake. Third, how did they know how to save him in the first place? Fourth, the "look at my character development" speeches also piss me off, Tails you're already a hero, Amy tf does "you still have love to share" even mean, kudos for Knuckles for sounding IC and natural.
Man, the orchestral rendition of I'm Here is so unearned.
special shout out to The End's "scream" that sounds like Big yawning. spectacular voice acting for a spectacular villain :P
I hope that we get at least a cutscene of Sonic "stuck between realities" in the new DLC. I don't even ask for a level. Just some showing of the pain Sonic had to go through.
#maybe some of the stuff i asked is explained in the game and i forgot about it because i can't stand watching this game's cutscenes lol#in that case my bad#but no one can deny how rushed this scene is#although the fact that i find it emotionless may be more subjective
11 notes
·
View notes
Text
I've been replaying final fantasy xv and, other than the poor storytelling, the games worst aspect for me is by far the apparent "romance" between noctis and lunafreya.
I cannot for the life of me invest myself in their relationship. firstly, it feels very forced. the game gives them no substance outside of the words of third parties voicing how much the two supposedly love each other. for instance, a random child runs up to noctis just to tell him the player about how lunafreya felt. there's no escape from this happening either, which further forces their romance into the player's face and down their throat
(image: "she really loved you, prince noctis").
(image: "she was really excited to marry you! she looked so happy the day her dress arrived!")
who are you? how do you, random child, know how luna was feeling and how she reacted to seeing her dress? what purpose do you serve other than to yet again remind the player that noctis and lunafreya love each other?
any well-written romance would have absolutely no need to include ridiculous scenes like this as well-written romances show the audience the love between the characters rather than telling them through random npcs. the fact that the game doesn't go beyond anything other than this to build anything concrete or convincing for their relationship shows not only bad writing, but also lazy writing. quite frankly, it's insulting.
now, noctis and lunafreya met once as children; noctis eight years old and lunafreya twelve. they had no interaction over the following twelve years other than being pen pals. the whole idea of their little notebook is like texting someone from primary school until after secondary then deciding to meet up and get married. it makes very little sense. yes, you can still learn about someone by writing to them, but you won't truly know them as you would with in-person interactions. flaws are pretty much absent due to the writer being in control of the knowledge they give of themselves, which would lead to being placed on a pedestal. without any face-to-face interactions, neither could really know the other. they don't have the chance to see their quirks, what makes them tick, how they treat other people and situations. their love for each other appears to be nothing more than the idealisations they've created of one another. they don't truly know each other; they just think they do.
I'm just going to say it: noctis and lunafreya should've shared a platonic relationship. the fact that they're both nostalgic for the time they spent together as children coupled with luna giving advice and approval like a mother/older sibling gives the relationship a more comfortable fit to be platonic. a big indicator of this is luna's death scene in which the two appear as children.
despite it being a tragic event, it was still an opportunity for the supposed romance between the two to shine through. but instead, the main focus of their dialogue is duty. during the scene, luna does her usual of preaching about his destiny before it shifts onto her dying. noctis begins to cry and tells her "it's not right. all I wanted was to save you." luna then turns into her older, current self, and offers noctis - who is still presented as a child - words of hope and wisdom and tells him that she will always watch over him.
only at the very last second of the scene does noctis become his older, current self when the realisation of the situation sets in and he tries to reach out to her. instead of telling noctis that she loves him, luna simply says "farewell, dear noctis." this scene was not romantically coded at all.
personally, I don't see their personalities being a good match romantically, either. it's a little unfair to say so since luna doesn't exactly have a personality, but from what we're shown throughout the game, I can't imagine noctis having fun or joking around with luna like he does with a lot of other people, even those outside his group. noctis loves to fish, to play games, to adventure and live his life. whilst you could argue that his attitude changed when he seemingly matured after his decade-long nap, he's still human with a personality. to me, luna seems like she would simply spend all day every day devoting all her time and energy to nothing but her role and to her lover, rather than having her own interests and life as well. sure, opposites attract, but sometimes two people are simply too different and are romantically incompatible.
a big weakness of the romance between notcis and luna is that luna is a very bad character. she's given nothing outside of her duty and noctis, which is pretty much the same thing. she's a classic "too pure, too good for this world" character who is presented as perfect and serves as nothing more than a mere plot device for the main protagonist/love interest. she's cast away when the story has no use for her anymore and her purpose is fulfilled. this makes it very difficult to care about her and her fate because she feels like less of a person and character and more of a catalyst for the story. the writers merely use her as a push for the protagonist. from my perspective, luna convinced herself she romantically loves noctis - she has a duty to uphold and it revolves around him and seeing his destiny through.
as for noctis, he clearly cared about luna and they did love each other - but I'm not convinced of it being in a romantic sense. they seemed more reliant on each other for comfort and hope rather than anything in relation to romance.
without the supposed wedding scene between the two, I think I could've swallowed their relationship a little easier (and lived pretending that their love for each other was platonic/familial). but it comes out of nowhere and is shoved in the player's face as if to say "see! they're in love! even though they didn't have to get married anymore, they still did because they really did love each other!" okay, but it doesn't make up for the poor writing, the lack of chemistry and romantic connection and the fact they still don't really know each other. let's not forget the fact that luna is sitting on the floor at noctis' feet like a dog. at her own "wedding"?
the same occurs in artwork in the dawn of the future book where, not only luna, but also their daughter is sitting on the floor whilst noctis and his son sit nice and comfortably on the throne. and the two of them gaze up at them as though their only purpose in life is to love them
why? who thought this was a cute idea? to me, it simply reinforces the idea that luna served nothing more than a role to noctis, whether it was as oracle, his love interest or just a plot device to push him forward.
also the fact that their children resemble noctis and luna exactly as they were as children themselves, down to the daughter being older as well, is just strange...also?? noctis has his hand?? on his wifes head?? she really is a fucking dog huh. I'm not a fan
in conclusion, I think square enix were complete cowards to not have the bond between noctis and lunafreya that of a platonic and/or familial one which, in my opinion, would have been far more suitable. I can't and never will get behind their romance, no matter how many updates, dlcs or books are released in order to fix it. some things are just broken beyond repair, and noctis and luna's romance is one of them.
#me? ranting about this shitty game and its shitty romance in the shitty year of 2020? it's more likely than you think#this game should've been centred around familial love and I will die on this hill#but if you do ship them then you do you#just don't scream at me for having a differing opinion 👍#anti lunoct#anti-lunoct#anti noctluna#anti-noctluna#final fantasy xv#ffxv#my post
44 notes
·
View notes
Text
I have like 4 different discussion posts about Gladio I want to write, about how I overall don’t like how he was handled/question if the dev even knew themselves what they were doing.
This Was Not Supposed To Happen
#foodzorz tries to finish final fantasy xv#I would have to rewatch/replay some parts just to refresh#but... fuck .... I bought FFXV kinda ironically and just.... dogammit#one is about how the chronologic placement of his DLC makes no sense in context to what happens after (aka the train scene)#Another is ''What the f**k is the point of his 'survival skill and how late in development did they come up with that?''#A third is ''Why did his DLC treat him like he didn't know what he was doing/a not-very-smart piece of muscle?''#Probably more#Oh right:#''Why being knocked by Ravus isn't a convincing reason#to run recklessy into a suicide mission#Because That's Just Stupid''#I love this game. I truly do#But some thing's are just#.... just... *sigh*#I read a post saying something ''Gladio fans like what could've been'' and... yeay I'm totally getting it now
3 notes
·
View notes