#7th image cr me !
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lovers stroll without a care in sight , Ooh this can't be right . . .
'cause the sun's engaged to the sky and my best friend's found a new guy
woahh !! haii @cannibalim <3
#â ` delicate ŕ˝âĽď¸ŕ˝ flower â#7th image cr me !#yves#yves icons#yves moodboard#yves messy moodboard#yves loona#loona#loona icons#loona moodboard#alternative moodboard#cute moodboard#pretty moodboard#fresh moodboard#clean moodboard#cosy moodboard#aesthetic moodboard#green moodboard#pink moodboard#beige moodboard#floral moodboard#brown moodboard#messy moodboard#kpop#kpop icons#kpop gg#gg#gg icons#kpop moodboard#gg moodboard
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Ha-naga
Image Š Bad Moon Art Studio, accessed at their gallery here
[Sponsored by @justicegundam82, who's been having me convert monsters from both Epic Level Handbook and Serpent Kingdoms for a while. And this one is from both! I do find it interesting that the greatest of the nagas, rather than being neutral or being posited as an ancestor or patron to all nagas, is explicitly chaotic evil. I'm going to be working this into the Age of Monsters/Great Game stuff, believe me. Also, thanks to this excellent art, I gave my version both disintegrate and Still Spell]
Ha-Naga CR 20 CE Aberration This human-headed serpent is enormous, its head the size of an entire human, and its body as long as a caravel. Its scales shimmer in color but default to a pearlescent white.
Ha-nagas are the most powerful and magically gifted of the naga lineages. It is a shame, therefore, that they are universally evil. Every ha-naga is self-absorbed to the point of megalomania, and they respect nothing else besides the gods, and even those only grudgingly. Most ha-nagas like to view themselves as divine incarnations, extinction level events, civilization destroyers, and other over the top entities. They have the power to back these claims up on a practical level. Spirit nagas view ha-nagas with a combination of envy and awe, and most ha-nagas have one or more nests of spirit naga minions.
In combat, a ha-naga would rather avoid violence altogether with its mesmerizing gaze. Most ha-nagas have charmed victims to slow down dedicated enemies with, and they do not hesitate to allow said charmed victims to be slain in its stead. If a ha-nagaâs mind-controlled allies turn on it, they merely become additional targets for its spells. Ha-nagas tend to like big flashy spells that deal damage over a wide area, and then focus fire on any healers or fellow casters left standing. If they are allowed the freedom of an open-air location for combat, they take to the skies, flying gracefully like a snake swimming through water. Their slam attack is a grasping loop of their coils, and their stings contain venom that causes flesh to decompose within seconds.
Ha-nagas are enormous, and as such require enormous lairs. Abandoned and ruined cities are a favorite, with the ha-naga nesting inside of a temple complex, coliseum or other monumental building. They are very tactile creatures, and often sleep on mounds of treasure in the way that dragons do. Dragons are the only creatures ha-nagas feel remotely threatened by, and some ha-nagas make a habit of eliminating all of the dragons within a comfortable radius of their lairs (and stealing their hoards) before settling down in a location for good.
A ha-naga is about 100 feet long. Their lifespans are best measured in centuries, and a ha-naga can survive two or three millennia if not slain in combat.
Ha-Naga CR 20 XP 307,200 CE Colossal aberration (evil) Init +12; Senses darkvision 60 ft., Perception +36, scent Defense AC 34, touch 14, flat-footed 22 (-8 size, +12 Dex, +20 natural) hp 372 (24d8+264) Fort +19, Ref +22, Will +23 DR 20/good; Immune charms, compulsion effects; SR 31 Weakness corrupted Offense Speed 60 ft., fly 120 ft. (perfect) Melee slam +22 (4d6+9 plus grab), sting +22 (2d8+9 plus poison), bite +22 (4d4+9) Space 30 ft.; Reach 20 ft. Special Attacks charming gaze, constrict (4d6+13) Spells CL 19th, concentration +30 9th (5/day)âmeteor swarm (DC 30), wail of the banshee (DC 30) 8th (7/day)âfire storm (DC 29), horrid wilting (DC 29), power word stun 7th (8/day)âgreater arcane sight, greater teleport, regenerate 6th (8/day)âdisintegrate (DC 27), greater heroism, heal (DC 27) 5th (8/day)âbaleful polymorph (DC 26), cone of cold (DC 26), nightmare (DC 26), wall of force (DC 26) 4th (8/day)âcure critical wounds (DC 25), divine power, freedom of movement, scrying (DC 25) 3rd (9/day)âdispel magic, displacement, lightning bolt (DC 24), slow (DC 24) 2nd (9/day)âalter self, mirror image, resist energy, scorching ray, spiritual weapon 1st (9/day)âcure light wounds (DC 22), identify, mage armor, magic missile, shield of faith 0thâbleed (DC 21), detect magic, ghost sound (DC 21), light, mage hand, message, read magic, stabilize, touch of fatigue (DC 21) Statistics Str 28, Dex 34, Con 32, Int 31, Wis 29, Cha 33 Base Atk +18; CMB +38 (+42 grapple); CMD 58 (cannot be tripped) Feats Agile Maneuvers, Arcane Strike, Combat Reflexes, Dodge, Empower Spell, Eschew Materials (B), Extend Spell, Flyby Attack, Lightning Reflexes, Quicken Spell, Skill Focus (Stealth), Still Spell, Weapon Finesse Skills Acrobatics +39 (+51 when jumping), Bluff +35, Diplomacy +35, Fly +39, Intimidate +38, Knowledge (arcana, dungeoneering, planes) +34, Knowledge (history) +37, Perception +36, Sense Motive +33, Spellcraft +37, Stealth +41, Survival +36; Racial Modifiers +12 Stealth Languages Abyssal, Aklo, Common, Draconic, Senzar, Undercommon SQ camouflage, compression, flight, metamagic mastery Ecology Environment any land or underground Organization solitary Treasure double standard Special Abilities Camouflage (Ex) A ha-naga gains a +12 racial bonus on Stealth checks. It does not need cover or concealment to make Stealth checks. Charming Gaze (Su) Range 60 ft.; effect charmed (as per charm monster) for 20 days; save Will DC 31. The save DC is Charisma based and includes a -2 racial penalty. Corrupted (Ex) A ha-naga is treated as an outsider with the evil subtype, as well as its actual type, for spells and abilities affected by creature type. Flight (Su) The fly speed of a ha-naga is a supernatural ability. Metamagic Mastery (Su) A ha-naga does not need to increase the casting time of a spontaneous spell in order to modify that spell with its metamagic feats. Poison (Ex) Stingâinjury; save Fort DC 33; duration 1/round for 6 rounds; effect 1d8 Con damage; cure 2 consecutive saves. The save DC is Constitution based. Spells A ha-naga can cast spells as a 19th level sorcerer. It treats spells from the cleric spell list as being on the sorcerer/wizard list. It does not gain any of the other class abilities of a sorcerer, such as a bloodline.
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My PC Cooling Upgrades Review - Part 2 [first half] (w/ my paper dolls) [Recorded on Jun 9th, 2023]
Hello, June! Here's Part 2 (first half) of "My PC Cooling Upgrades" (featuring my paper dolls). đ
And for this part, its time to install these three upgrade items into my custom PC, and hope it'll work! I'm starting off with the brand new Jonsbo CR-1400 CPU cooler fan (with RGB lighting), then the 80mm 12V cooling fan, and the 4-pin fan splitter. ��
BUT BEFORE THAT, I GOT SOMETHING TO SAY: âđ
Now, you may aware about what happened to my PC, right? I haven't share the details, weeks ago. So, here it goes.
⢠You see after my revealing three aforementioned items, I returned to my daily computer basis after my sideline for my family's business. I played an online game (which I won't mention the game) for less than an hour. At 3:00PM while I was the middle of the game progress, my monitor screen goes red while my PC desktop still running. đ´đĽď¸đ§ I don't know what's happening, so I immediately press & hold the power button to shut down my computer. [1st & 2nd Images] And so, It's only a matter of time before I equip these three hardware items to good use, the next day.
I have another spare detail that I will talk about it, in the "second half".
Also, if you haven't seen my previous post(s), then I'll provide these links down below. â
⢠Part 1 [First Half] [Recorded on Jun 9th, 2023]
⢠Part 1 [Second Half] [Recorded on Jun 9th, 2023]
So, without further ado, let's get started:
My Recorded & Edited Video (using Filmora 9): (pls watch) â đŚâď¸đĽď¸
⢠As I said in the intro, I'll go with the brand new Jonsbo CR-1400 first before the rest. So, please watch my 8-minute video, while I'm showing up these photos from below. â
3rd to 5th Image(s) â:
⢠[As you've seen in the video] With the Intel/AMD brackets installed the total weight is 452g or 15.9 - 16oz compared to unequipped brackets (from my previous post), which is 425g or 15oz. âď¸ Please, keep watching my video, so I could save my time. đ
6th & 7th Image(s) â:
⢠[As you've seen in the video] Here's what the new CPU cooler fan looks like after a painstaking work of adjustment. And man, me & my paper dolls are sweating, while trying to make a quiet recording as much as possible. đ° Well, not really because my big bro is watching YT from his laptop, and he's at upstairs.đťđď¸ So, we'll just have to ignore the background noise, though & keep recording. Anyways, we still have two items left, and I have a separate video for another post. đ
BTW: During the installation of the backplate, I appreciate the clicking sounds of the adjustment & clinging sounds of the screw holes. Again, if only this backplate was made of metal, but still.
- No final overall thoughts, this time around. Pls proceed to this link â [CLICK ME!] -
Well, that's all for now, if you haven't seen my previous topic, then please [CLICK ME!].
Tagged: @lordromulus90, @bryan360, @carmenramcat, @leapant, @rafacaz4lisam2k4, @paektu, @alexander1301
#My Record Video#My Video#MyVideo#MyPhotos#MyPhoto#My Photos#My Photo#Photos#Photo#Chowder#Panini#Chowder Panini#Paper Dolls#My PC Upgrade#PC Upgrade#Jonsbo#Jonsbo CR1400#Jonsbo CR 1400#Jonsbo CR-1400#CPU Cooler#RGB Cooler#RGB CPU Cooler#PC Fan#Fan Connector#Fan Connector Splitter#Personal Computer#Photography
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Project Proposal
For my final major project for my time of this course, I have been moved to create a durational installation piece informed by the dissemination of harrowing images and reports of human suffering in Gaza on social media platforms. This piece will be an effort to highlight what I believe to be the worst humanitarian crisis I have witnessed in my lifetime, and to confront the normalisation of such a crisis by the manner in which these images have been presented to the public on mainstream and social media. This project will be the culmination of my work so far in my continued exploration of alternative methodologies in filmmaking, taking inspiration from my previous work with video collage, montage and narrative short film for emotional effect.
The primary artistic inspiration for this piece is Yoko Onoâs book of instructions for performance art, Grapefruit. In this book, Ono uses the conceptual artistic device of an âevent score,â wherein physical art is substituted for written instructions for art in which the reader may create, or rather use the instruction to reflect upon and inspire introspection into their own approach to artistic practice. The concept of event scores has interested me for a long time as an artist, with the device allowing deep personal engagement with the piece and highlighting the power of the human imagination to the audience, inspiring engagement and reflection long after the piece has been experienced.Â
This piece will take the form of a fifteen minute series of text prompts set to an original score, with montage elements inspired by Sergei Eisensteinâs soviet montage technique for emotional and explicitly political effect. The length is planned as such, with each minute to represent one thousand children lost in the conflict since the October 7th Hamas terrorist attacks in Israel. In the current social media landscape while the atrocities occur in Gaza, graphic and disturbing images have saturated users feeds leading to a dissonance of escapism, performance, and brutal reality; thus risking a depersonalised response from users wherein such images become normalised or to be ignored for the comforting aspects of social media. While many will understandably avoid such images for the sake of how disturbing they may be, I believe that it is essential that the emotional truth of these images is understood, even if not seen directly. Therefore, I believe that regardless of ideology, faith and nationality, the human imagination upon seeing text descriptions of these images and reports has the power to recontextualise these images from wartime casualties to unacceptable cruelty against our fellow men, women and children.Â
For the installation of this piece, I currently plan to have the audience enter a darkened room with a singular television screen set up in front of a seat; wherein the audience will sit for as long as they feel necessary. The screen will play the series of text prompts and montage on a loop, with the montage being constructed with original footage of my own as well as archive footage collaged for emotional effect. The footage will be shot on an obsolete hi-8 camera that has served me well in past projects, due to the personal connotations many have with the medium in which many family home movies have been produced, such as my own. This is to add another element of reliability and humanisation to a situation that many may feel distant from.Â
I am remarkably aware of the emotional and cultural sensitivity of this proposed piece and will be consulting those of different faiths and ideologies throughout to ensure that the utmost respect is displayed for anyone affected by this conflict regardless of their relationship to it. I also want to ensure that this project does not financially gain from the topic it aims to illuminate, with the ultimate goal being to help the audience process these images and confront their blind spots on the suffering of others in this humanitarian crisis.
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Character time!! I'll show you the builds of my main teams and nothing else because good lord that's embarrassing. I'm not gonna SS fully leveled LCs and relic sets because of the image limit.
Boothill:
He's running his sig LC 'Sailing Towards a Second Life' at lvl 80, with 4pc Thief of Shooting Meteor and 2pc Talia. No eidolons bc I'm broke.
Main relic stats are HP/ATK/ATK/SPD and ATK/BE.
Ruan Mei:
She works? Like I mentioned before, she's using 'But the Battle Isn't Over'. I'm not actually sure if she's able to proc the full effects of the LC. It might actually be better for me to switch her over to 'Memories of the Past' but I don't have the resources to lvl 80 one rn. Ruan Mei is very important to my Boothill team, bc without her nobody (Gallagher) would be hitting a SPD requirement.
Main relic stats are HP/ATK/CR/HP and Ice DMG boost/BE.
No eidolons because I lost my 50/50.
Gallagher:
He's running basically the same build as Boothill - 4pc Thief, 2pc Talia. Only difference is that he doesn't have enough SPD.
Main relic stats are HP/ATK/Effect Hit Rate/SPD and Fire DMG boost/BE.
In my defense of the effect hit rate, it has... actually terrible substats I just didn't want to level an HP% body. Maybe I should see if that other piece would roll SPD...
Gallagher is E5.
March 7th:
March 7th my beloved. One day I'll E6 her, but I just got her E3 yesterday.
She's running 'Day One of My New Life" at S3. She's one of the few that has superimpositions on their LCs.
Relics are 4pc Knight of Purity Palace and 2pc Belobog of the Architects. She doesn't actually meet the effect hit rate req to proc the planar ornaments so I need to rework her build.
Main relic stats are HP/ATK/DEF/DEF and DEF/DEF.
Seele:
Her LC is 'River Flows in Spring,' also S3. No idea if I have a better option for her but it works. I will say she desperately needs more CR. I could switch her over to 2pc Rutilent Arena, which does give a CR boost.
Main relic stats are HP/ATK/ATK/ATK and Quantum DMG boost/ATK.
E0 because I actually haven't played during any rerun she may or may not have had, and I got her right on her first banner so I didn't pull for eidolons.
Natasha:
S4 Post-OP conversation, she needs more SPD.
Relics are 4pc Passerby of Wandering Cloud and 2pc Fleet of the Ageless. She doesn't proc the planar ornaments unless she's with Ruan Mei.
Main relic stats are HP/ATK/Outgoing Healing Boost/HP and HP/HP.
She's one of four E6 characters, the others being Herta, Dan Heng, and Pela.
Trailblazer:
I am actually genuinely surprised that he's capable of doing **anything**
I'm not even going to bother checking the relic stats. He has SPD boots.
E2 because. Just because.
Tingyun:
Tumblr is getting prissy about the image limit, so I'll just say that she has a lvl60 S2 'Dance! Dance! Dance!'
E2. No, she doesn't actually buff much, why do you ask?
Honourable character mentions go to
My lvl70 Dr. Ratio, who has a lvl 70 LC (Swordplay), and is running 4pc Musketeer and 2pc Space Sealing Station.
My lvl70 Guinaifen, who has a lvl 60 LC (Eyes of the Prey, S2), and is running 4pc Musketeer.
And my lvl55 Jiaoqiu, who has a lvl 74 LC (Eyes of the Prey), and is running 3pc Prisoner is Deep Confinement (I've yet to find a foot piece for him) and 2pc Pan-Cosmic Commercial Enterprise.
Maybe scrounging up 30 odd pulls is hard for YOU, but for me, someone who has over twenty unfinished quests, no SU progress, no MOC history, no life, one built character, and a desperate need for a preservation unit other than March 7th-
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the 7th image's made by me, PLS GIVE ME CR IF REPOST! đŚˇâĽď¸
#stray kids moodboard#lee know moodboard#minho moodboard#stray kids icons#lee know icons#minho icons#edgy moodboard#indie moodboard#twitter packs#twitter layouts#twitter bios#fixado
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Monster Spotlight: Xiao
CR 2
Chaotic Neutral Tiny Magical Beast
Bestiary 5, pg. 284
Inquisitive, friendly, and flighty, the Xiao are winged monkeys found in Chinese myth on Earth and at the forests surrounding the base of mountains on Golarion. When one thinks âflying monkeys with fire powers,â one can usually land on one of two scenarios: mischievous pyromaniacs, or terrors of the skies that can pick whole villages of people down to the bone. Realistically, any ape or ape-adjacent creature should be treated with completely justifiable caution by people who want to keep all their limbs attached (especially on Golarion, where even seemingly mundane apes can be the herald of something else), but in this extremely specific case, overt caution can slide and anxieties can be put to rest.
Scarcely ever more than a foot tall, Xiao are omnivorous little beasties that nibble on whatever nuts and berries they can get ahold of, but theyâre no stranger to catching and eating smaller animals, even catching fish, crabs, and digging up shellfish if needed. However, as Magical Beasts, they possess a bit more intelligence than a common ape, up to and including crafting and using tools to feed themselves, build shelters, and make fire. I find it charming that the book states Xiao are motivated by a love of cuisine and a drive to taste the exotic, being adventurous eaters who rarely ever eat their meals raw, using their 3/day Spark to create small fires to cook their foods over and creating brand new dishes. Endlessly experimental and adorably willing to learn, human civilizations bordering Xiao territory may find the tiny creatures alighting on their windows, watching them cook and learning from them as they do. They can even understand Common!
Infinitely curious of the human creations of flour and sugar, many pantries in forest towns can find themselves raided by the dexterous little apes, their +8 to Disable Device checks usually making short work of whatever locks are in place as they run off with whatever flour sacks and sugar boxes they can carry. I have the image in my head of the little creatures attempting to bake little loaves of bread and sweetened pancakes to varying degrees of success, which is what made me want to introduce everyone to them in the first place. These little buggers are good atmospheric monsters, rather than threats... but donât think they canât be threatening. While their CCB attack wonât likely kill anything but a Commoner thatâs already been knocked out (their bite deals 1d4-3 damage, their claws 1d3-3), they have Burning Hands 3/day to deal 3d4 Fire damage to everything in a 15ft cone, which can be startling for anyone who sees this tiny pixie-like monkey and expects only painful bites or flung dung.
Donât forget, however, that Xiao can use tools. This includes weapons if needed; whether created from wood or stone or stolen from homes, Xiao can use their Weapon Finesse feat to give them a shot with whatever they can get their hands on. They have +1d6 Sneak Attack, meaning if they manage to get the drop on someone (like from above), they can do a surprising amount of damage for such a small creature! ... for like, one round anyway. Strike fast to send a message, then fly away.
Xiao arenât especially dangerous in direct combat, even with their tool use and flaming spell-likes, but those very same fires make them extremely dangerous if offended. With an Int of 7 and a noted tendency to hold grudges, Xiao that are offended, attacked, or who witness members of their colony being mistreated may use their ability to start fires and dart away on their colorful wings (30ft Fly speed!) to cause outbreaks of arson against the offenders and steal away things far more valuable than just food.Â
Live in peace with them, and they will with you. Some Xiao, in fact, can form close bonds with people who respect them (and share their food) in a manner akin to friends or even siblings. If that person happens to be a caster of 7th level or higher, they can even mystically bond with them to become a Familiar! And suddenly, the world has to be on the lookout of a tiny, highly-intelligent flying monkey with access to scrolls, wands, magic weapons, and Thieves Tools.
You can read more about them here.
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Please give your opinion on the homebrew subclasses I made.
Iâm very open to feed back. Please tell me what you think and if anything needs changing. If you have any suggestions as to what needs to be changed tell me and I can change it.
ďżź Paladin: oath of the Sun knight
Spells-
⢠3rd: Burning hands; faerie fire
⢠5th:Continual flame; flaming sphere.
⢠9th: Ashardalonâs stride; fireball.
⢠13th: summon elemental(fire); fire shield.
⢠17th: Wall of light; flame strike.
Chanel divinity @ 3rd lv- you gain these two options with this oath.
1. Burning knight: when you invoke this channel divinity any weapon you are holding and your unarmed strikes are infused with the holy radiance of fire and deal fire damage. Opponentâs must make a saving throw equal to your Constitution stat.
2. Holy radiance: when you invoke this channel divinity you erupt in divine light that reaches out 30 feet. Anyone within 5 feet of you is blinded for 1d4 rounds. You have disadvantage on stealth checks and opponents have disadvantage on attacks directed at you. This effect lasts for 30 minutes.
7th lv- Aura of the blaze: when you invoke this affect you are surrounded by an aura of heat. When an opponent comes into attack they are dealt 2d6 fire damage once they reach 5 feet from you. At 9th level you can add this effect to 3 willing creatures. At 18th level the damage goes up to 7d8 and can lend this aura to 5 willing creatures.
15th lv- solar fury: you can invoke this effect 3 times a day. you are filled with the intensity of the burning sun. Any creature you choose has to make a charisma saving throw or be under the fear condition for 1d4 rounds.
20th lv- The suns dragoon: you become an avatar of holy flame and gain the following benefits.
⢠resistance to fire damage and The ability to instead of taking radiant damage you gain half of the damage you would have taken as health points.
⢠You are able to change fire damage to radiant damage.
⢠You are able to give off heat enough iâm to distort your image. Ranged attacks have disadvantage on you.
Wizard: school of Glyphs.
2nd lv- 1.)ritual servant: Beginning when you select this school at 2nd level, the gold and time you must spend to copy a Ritual type spell into your spellbook is halved.
2.) Glyph weaver: you may weave a spell into a glyph for later use. You may only use this feature up to the amount of spells you posses. The glyphs cannot be put upon any worn item or living creature. The spell lasts for 1d4+ wizard level days before activating regardless of use. The glyphs can be activated remotely at the casters discretion. The glyphs can be dispelled by enemies.
6th lv- Glyph savvy: at this level you cut the ritual time in half for ritual spells. In addition you gain access to three glyphs that can be used once per long rest. You can only use one of these per day. Each glyph takes 1 hour of writing and itâs own components.
⢠Forest of respite- components: 5 seeds, a branch, 0.5 pounds of brown dirt, and a three drops of blood. Effect: a small forest Big enough for eight medium sized creatures. The interior bares fruit and is pleasantly warm. It lasts for 6 hours plus wizard level.
⢠Guardian- components: a bottle of ink, a skull of a small creature, and wolf fur. Effect: a beast emerges from the glyph, taking the symbols that were written and incorporating it into its own body. The beasts form is yours to describe but it is hazy and transparent. It is a cr 5 creature with a 12 ac and 45 (8d8+5) hp. It will only protect you unless directed otherwise. It deals mainly force damage. The guardian lasts 1d4+2 hours. Itâs stats for attacking and such are dependent on what form you give it.
⢠Containment- components: 1 spell slot, 5 gold, and 3 raven feathers. Effect: you trap a person, beast, monster, or otherwise inside of a wall of force. The wall itself is invisible until it is struck, once visible it has glyphs woven into the walls that go back to being invisible. If the trap individual attempts to escape they take 4d6 damage plus your intelligence modifier. The wall lasts 8 hours.
10th lv- Protection of arcane: once per day you can engrave a glyph into your body to gain resistance to magical damage of a specific type. The damage cannot be the following: bludgeoning, slashing, piercing. The glyph lasts until you take a long rest. At 14th level you may add an additional protection glyph. At 18th level you may have 3 protection glyphs.
14th lv- Shield weaver: you can use a bonus action to weave a shield of arcane glyphs. This shields ac is your current ac plus your intelligence modifier. The shield is able to absorb and reflect long range damage dealing spells as well as Block physical attacks. You can use a reaction to send the absorbed spell back at an opponent. The shield lasts for 1 minute.
#dnd#dungeons and dragons#d&d#d&d homebrew#dnd stuff#dnd homebrew#wizard#paladin#homebrew subclass#please help#feedback#i hope you see this#pls be visable to the public you dumb app#what has my life come to? please put me out of my misery. please god!!!#hashtag filler#i hope you like it
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200613 Namjoonâs Weverse Post
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ëë¤. ęłě 보늴 í¨ěŹ ëŠěě´ě§ ěšęľŹë¤ě´ ëł´ěŹ ě¤ě¤ëĄëĽź ë¤ěĄęł¤ íŠëë¤. ěĄíě§ ěë.. ě¤ëŞ
í ě ěë ëŞ ę°ě§ ë¨ęą°ě´ ę˛ë¤ě 7ë
ě´ ě§ëë ëę°ě´ ě°¨ě¤ëŚ
ëë¤. ëëĄ ęˇ¸ëŚ˝ę¸°ë íě§ë§ ë¤ě ě¤ě§ ěě ěę°ë¤.. ꡸ëë ꡸ëëźě íëłľíęł , ë ě§ę¸ě´ëźě íëłľí´ě. ë ě 모ěľë¤ě´ ěŹę¸°ě 기 ëśěŹě ¸ ěě´ ěĄ°ę¸ ëśëë˝ę¸°ë íě§ë§, ě´ě ě ëë ëśëŞ
ëëęšě ! ě¤ë ě ě°˘ě´ë˛ëŚ° 쥸ě
ě¨ë˛ě ěŹě§ě´ ëł´ęł ěśě´ěĄě´ě. (ë§ě 보늴 íííę˛ ě§ë§..)
ě¤ëë ë˛ëíë ěë§ě ë´ě¤ë¤ě 보늰 ěę°íě´ě. 7ë
ě , ěë
ě ě ě¸ěęłź ě§ę¸ě 돴ěě´ ë¤ëĽźęš. ęˇ¸ę° ëë 돴ěě í´ěë. ęłľíí ě¸ěš¨, ě미 ěë 몸ě§ë¤.. ꡸ëŹë ę˛°ě˝ ęˇ¸ë ę˛ ë¨ëëĄ ëě§ ěěë ě§ęľŹ ęłłęłłě ëě´ ěŹëë¤. ěŹě í ë§ě ę°ë 몸ëśëŚźěšë ëŹ´ë Ľę° ěěě, ęł ě ě ę° í ě ěë ę˛ęłź í ě ěë ę˛ě ęł ëŻźíŠëë¤. ě´ë ę˛, ě ë ë 7ë
째 ě´ęł ěěľëë¤. ě 뼟 ě´ę˛ í´ěŁźě
ě ę°ěŹíęł , ëęšě§ íŹę¸°íě§ ěę˛ í´ěŁźě
ě. ě ë§ ę°ěŹí´ě. 7ë
ě ě¸ěł¤ë ę˛ě˛ëź ě´ěŹí í´ëłźę˛ě. ëšěĽ ë´ěź ěě ë°Šë°Šě˝ëśí° ! ěě§ë ěŹě í ě ë ě ěŹëě´ ě í´ě§ę¸°ëĽź ë°ëźęł ěěľëë¤. ěŹëëł´ë¤ë ë ěŹëíŠëë¤. ě미.
- ë¨ě¤
Seriously, I wonder what time is. Like this like that.. though we may think time consistently and calmly comes and goes, it feels like I am gazing at a rock on the beach that has suddenly changed. Depending on how you look at it, it can be considered short or very long but 10 years have passed since we moved into the Nonhyeon-dong dorm in the summer of 2010, and since I came to Seoul. Now, I feel as if Iâve become a true Seoul citizen.
Iâve always thought, as characteristic of Bangtan, weâve faced our past selves, our first selves, extremely frequently but as I slowly, one-by-one, looked at the photos of us in our debut era being uploaded today, I canât for the life of me consolidate the me of the past and the me of the presentâthe me that I [thought I] knew didnât feel like me so it was unfamiliar and unreal. Kind of like Gestaltzerfall*⌠I debuted as foil perm Rap Monster with a prickly personality, and because the image of me from that era is so strong, I thought any changes thereafter would pale in comparison and would not feel like big changes at all. But [when I saw debut era photos of me] there was a person from a different time and age standing there, slowly breaking out into a smile.
Mm.. Today too, as we rehearsed choreography, I laughed a lot with my [Bangtan] friends. I even thought of the passionate/determined letters I wrote to these people immediately after we debuted, saying I would make sure to make them proud. The thing about dates is.. I think anniversaries help mark special milestones in life that would have otherwise just gone by without significance. Itâs an amazing thing that moods can be lifted just by numbers.
I As a result, am able to breathe now. That we are able to healthily, with smiling faces, run forward together like this is such a relief. When I look around me, I see the visages of my now much cooler friends, so I take time to self-reflect and motivate myself anew. There are some things, things that cannot be put into words, that even 7 years later, bubble up in me, heatedly. Moments that I sometimes long for that will never come again.. Still, those moments are beautiful because it was that era, and I am happy now because it is the present. I am a little embarrassed that photos of my prickly, on-guard self are up here and there but still the me of yesterday is still me ! These days Iâve been wanting to look through the yearbook I tore up long ago. (Though I may regret it as soon as I look through it..)
Today as well, as I saw the overflowing news reports, I thought What might be different in the world of 7 years ago, 10 years ago, and today? What have I done in that time? Fruitless, empty cries, meaningless actions.. But the hot loves around the earth that refused to let them stay that way. As always, while fighting relentlessly within a heart full of helplessness, the insignificant me contemplates the things I can and cannot do. Like this, as always, I am living for a 7th year. Thank you for letting me live, and for letting me not give up until now. Thank you so much. Just as I have shouted this for the past seven years, I will continue to try working hard. Starting immediately from the bangbangcon that will happen tomorrow! Still, as always, I hope that my love reaches you. I love you more than love. ARMY.
-Namjoon
(T/N: *âA type of visual agnosia and is a psychological phenomenon where delays in recognition are observed when a complex shape is stared at for a while as the shape seems to decompose into its constituting parts.â cr. wiki)
Trans cr: Amy @ bts-weverse-trans Š Please credit when taking out
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Singles Magazine May 2019 issue - Interview with Suho
We filmed all day long going around all the corners of Paris.
âNow that I think about it, itâs been a while since I roamed the streets freely like this. I usually like holidays where a lot of walking is required, but it is my first time in Paris. It was nice to be able to experience the feel of Paris (from) up-close because of the shoot. The weather was nice too. I think Paris definitely is an artistic city.â
What is the thing you want to try the most while youâre in Paris?
âI went to The Louvre yesterday, which was right next to our hotel. There are a lot of art exhibitions Iâve been wanting to see so I plan to visit the museums in Paris, like MusĂŠe dâOrsay and MusĂŠe National Picasso-Paris, in my spare time. Recently, Iâm hooked onto Van Gogh so I plan to visit Auvers-sur-Oise, where he stayed before he passed on. Iâm really looking forward to it. Itâs an area on the outskirts of Paris, and it takes an hour and a half to get there by train.â
Which of Goghâs charms moved your heart?
âI wasnât interested in art before, but I completely fell in love after seeing Van Goghâs self-portrait in a museum I visited in Switzerland while I was there two years ago for a pictorial shoot. It was my first time properly seeing a painting so close that I could see the brushstrokes. There are many self-portraits that Van Gogh drew, but it was impressive that each piece expressed him differently. I was surprised each painting held so many emotions that you can guess Goghâs psychological state even as years pass.â
What if you drew your own self-portrait, just like Gogh?
âI canât draw well, but if I had to, I would want to draw myself in just a peaceful state.â
There are many people who recognise you even in Paris. Weâre curious about how it feels living as a K-Pop start who people all around the world pay attention to.
âSometimes Iâm amazed myself. Our languages and countries are different, so how did they discover our music and become our fans? I think itâs probably because many seniors starting from DBSK and Super Junior hyungs have paved the way for K-Pop fandoms in particular to rapidly form in Europe and South America. I hope K-Pop music receives a lot more love in the future.â
It is not unimaginable for you to roam the streets freely in Seoul like you did today? How do you balance the different between EXOâs Suho and Kim Junmyeon the individual?
âThereâs no difference between the two. I put in effort so that differences wonât form, and I think Iâve been able to maintain the balance because of my good friends around me. I often meet with the alumnus of K-ARTS Acting Departmentâs class of â09. I dropped out after attending for only a year, but we consistently keep in contact. Although there are friends who stopped acting halfway, most of them are still acting so we also practise acting when we meet. All of them easily treat me as Kim Junmyeon the individual. All we do when I meet my friends are watch movies, exercise, and have a light glass of wine while we talk, but I receive a lot of help from those gatherings.â
Itâs been seven years since EXO debuted. Youâre leading the team as one of the eldest hyungs. What thoughts come to mind when you look back on the time spent together with the members?
âI wonder if seven years have really passed. Time is really fast. Recently, all the members are busy with their own things so itâs difficult to gather together, but our hearts are always close to one another. I want to show a good image in the future too while promoting through EXOâs name for a long, long time.â
Chenâs single âBeautiful Goodbyeâ is receiving positive reactions recently. Do you not have plans for a solo album?
âIâve been working on songs in my spare time. It would be nice if it could happen as soon as possible, but I donât want to rush it. I want to be a singer-songwriter who can relay my stories in my music, so Iâm slowly preparing it step by step.â
Youâre acting too. Youâve been constantly showing new sides through various genres like dramas, movies, and musicals. Your serious attitude towards acting thatâs as good as your attitude towards music stands out.
âActing is interesting because itâs a genre where you experience anotherâs life and express it. Itâs fun to try be someone whoâs not me. So I try to empty and hollow myself out whenever Iâm acting. Itâs more exciting especially for musicals because we act together with music. I havenât done a lot of projects, but itâs thrilling to be able to directly meet the audience up-close and feel the harmony. I can also immediately feel the audience liking it on the days Iâm satisfied with myself. Whether itâs music or acting, or anything else, I think youâll receive sincere reactions when you do them sincerely.â
Is there a genre or role you want to try as an actor?
âThereâs nothing in particular, but I want to try something thatâs different from the images of the few characters Iâve played until now. Actually, instead of what roles I act, I learn a lot of things I didnât know about the acting process itself in front of the camera, even if itâs a small role. There are good seniors around me so they tell me a lot of nice things. So itâs enjoyable and fun.â
Your stage name Suho has the meaning of âto protectâ. What is the most precious thing in life that Suho wants to protect the most?
âInnocence, purity, dreams. All of them have something in common. I think itâs important to not change and protect the dream that Iâve been purely dreaming about since I was younger. Although it is definitely possible for dreams to change a little as we live, I think itâs most important to not lose the heart that was earnestly wishing for that dream.â
Do you have a new dream for the future?
âI want to be someone who provides a positive influence to those around me and sets an example. I think itâs a good thing to become a precedent. Even if Iâm not the first, I hope to be someone who can be an example to someone as a senior, as a hyung. I want to be someone whom one can look at and say, âAh, I want to be like that person,â while making them want to dream. But Iâm not at that age yet (laughs).â
Your birthday is coming. How do you plan to spend your 29th birthday?
âI was filming my drama last year. Thereâs a high chance that Iâll probably be working this year too (laughs). If I donât have anything scheduled, I think Iâll probably simply have a drink with my friends at a tented street stall (pojangmacha).â
The prime of youth, the most beautiful time in life, is passing. How do you want to spend the last chapter of your 20â˛s, facing your 30â˛s now?
âIâm not the type to think too much of age, so I donât have plans for something that I definitely must do. Age is just a number, so itâs not important. I think whatâs more important is how we think and what kind of mindset we live with. I want to be someone who maintains my heart from pure times even when I become 30, 40. Instead of thinking and worrying about the days that are coming, I want to focus on now, this moment, the present.â
Thatâs a good thought. When you end your holiday in Paris, who would you write a letter for if you had to?
âAh, I didnât know youâd ask this question but Iâve really planned to write a letter for the EXO members. April 8 is EXOâs 7th debut anniversary, and I plan to buy writing paper with a drawing of the Eiffel Tower on it and write a letter since Iâll be in Paris then. It again feels new that Iâm thinking of the members after coming so far. I plan to sincerely write everything Iâve wanted to say to each member. I hope they become good memories â¤â
(trans. cr:Â acquatastic)
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Quarantine of Colony CR-7-4
Log of Captain Esserth. Captain of the Amathi cruiser Arterrion assigned to the Quarantine of Colony CR-7-4.
Quarantine Day 1:
The Amathi are a cold-dwelling race, this is known. Our thick fur and stout bodies are perfectly adapted to the dwelling of Amath, a small planet far enough away from its small star that temperatures range between bitter-cold and not much better, our summers barely reach temperatures high enough to melt the thick snow that accumulates over the rest of the year, consequently we do not handle the heat well. It is not so much overheating that is the problem, but rather that heat causes our blood to rot, Blood-Rot is a terrible disease whose most debilitating effect is that it can cause the blood of other Amathi to rot. It does not always set in in high temperatures, but when it does it is devastating. In the 7th star system discovered in the CR sector of Amathi space there were three planets within the zone in which temperatures enabled the existence of liquid water. Of those three the 2nd and 3rd planets were deemed too warm for our fragile blood, but the 4th seemed to be well within bounds. We were unaware of the highly variant cycle of CR-7, and after the colony was well established the sudden surge is CR-7â˛s radiance caused CR-7-4 to bypass that threshold into the territory where Blood-rot can take hold. Amathi were advised to stay indoors as much as possible to keep their core temperature down, but it was not enough, as yesterday a case of Blood-rot was confirmed. In accordance with standard procedure a Quarantine Blockade was immediately established. The population of CR-7-4 numbers 3.4 billion Amathi, protocol states that we are not to allow any ship that enters the blockade or touches down on the surface to leave until there have been no confirmed cases for a period of three months. I have never put much stock in the gods or spirits of Amath, but I find myself praying to them for the protection of the people down below, I know how quickly the Rot can take even the healthiest of Amathi.
Quarantine Day 3:
I have given the order to disable all shuttles from the ship unless authorized by the three ranking officers on board. It was a difficult decision, but necessary. Lieutenant Emfvans came to me last night asking for permission to journey to the surface of CR-7-4. He claimed that he had a wife and two children on the colony, to his credit he was not asking to bring them back thus endangering the crew, but rather expressed his desire to be with his family should the worst come to pass as well as expressed an unwillingness to continue on without them. I told him to speak with me tomorrow as such a decision is not to be made lightly. In this I can say I did not lie, I considered granting his request, but decided that his skill as a communications officer was too great to risk in this manner. Selfish? Perhaps. Merciful? Definitely not. The correct decision? Only time will tell, that being said I have ordered security to keep an eye on him, and ordered medical to be prepared in case I need to order a suicide watch. I pray it does not come to this.
Quarantine Day 7:
My worst fears came to fruition. Initial reports confirm an outbreak, the initial report estimates between one and three hundred Amathi suffering from the Blood-rot, mostly in the poorer sectors. Those initial cases have died. I sent word to Amath.
Quarantine Day 10:
We stopped a trading vessel today. An independent Merchant from Earth-space. I explained that the planet was under Quarantine and for safety reasons no trade could be established by blockade ships. I was expecting a protracted argument, it is well known that Humans are stubborn and stupid creatures so I was pleasantly surprised when are warnings were acknowledged and the trader departed. We received images from the surface of CR-7-4, it was sickening. The infection has skyrocketed, while the disease progresses quickly it seems that every Amathi who dies infects ten before their suffering eases. Approximately four thousand show symptoms, approximately five hundred lie dead.
Quarantine Day 37:
I thought that the number of infected was declining, but the cases have suddenly blossomed again. Lieutenant Emfvans has been increasingly agitated lately, I can hardly blame him. I doubt he is the only Amathi with family on the surface. Amath has ordered us to stand strong. A ship was launched from the surface, they protested that they were all healthy when we ordered them back. They argued that they would remain in low orbit for the requisite three months to prove that they were uninfected. After a discussion with my first mate we decided to allow them to wait out the quarantine in orbit.
Quarantine Day 38:
One of the passengers on the ship we stopped yesterday began exhibiting symptoms of Blood-rot. We know this because the Captain of the ship ordered it to self destruct. We have sent down word to the surface of CR-7-4, no more vessels will be allowed to attempt to wait out the Quarantine in orbit or attempt to escape early by doing so. All ships attempting to leave the surface will be fired upon. Not an hour later I was forced to make good on this threat. Gods have mercy on me.
Quarantine Day 40:
Word came from the surface. Those currently exhibiting symptoms number around 14 thousand, those dead, at least half-again as many. Emfvans was so distraught by the news that he almost missed the signals of ships dropping out of Hyperspace. A battle-group of Earthforce vessels dropped out and hailed us. We explained about the Quarantine and they acknowledged stating they were merely escorting a ship that wished to enter the Quarantine zone. I explained our protocol and the Humans agreed. I suppose the Deathworlders would have nothing to fear from Blood-rot. The squad opened and the vessel that passed by was beautiful, and not at all what I expect from an Earth-vessel. She was pure white except for two large red lines that intersected each other next to her name proudly painted on her side. âE.R.C.M.S. NIGHTINGALEâ She passed by silently and headed towards CR-7-4.
Quarantine Day 57:
Horrid news from the surface. The infected rate has climbed to 50 thousand, even worse, three of the confirmed infected are humans. If Deathworlders are susceptible to Blood-rot, then the entire Galaxy could be at risk. I contacted the head of the Earth-force battle group about this. One Commodore Johnson. His response was typical of humans, he claimed that it was a risk, but that it was worth it, he explained that the doctors aboard the Nightingale felt that if whatever caused the Blood-rot was capable of infecting humans it would make it easier to diagnose and develop a treatment because we have more experience treating humans rather than Amathi.
Quarantine Day 78:
The infection continues to spread. The aside from the five humans who were infected none of the others have shown signs of the Blood-rot. Additionally word came from several of the encampments where the humans are present that the infection in those areas has begun to slow, and that the humans do have an effective treatment, although they are running low on it.
Quarantine Day 79:
Another 8 of the white ships dropped out of hyperspace today. We gladly let the E.R.C.M.S. Salk, Pasteur, Domagk, Blackwell, Drew, Fleming, Lister, and Yegorov pass by into the quarantine zone. Additionally an Earthforce vessel known as the E.A.S.T.V. Loxodonta arrived. It stopped outside of the Quarantine rim and launched a series of Drop-vessels towards the surface of the planet near where the Nightingale had landed.
Quarantine Day 85:
Another ship arrived, it was not white, and was identified as the E.A.S.R.V. Anning. According to their captain they carried a number of mathematicians, biologists, botanists, ecologists, and pathologists that had questions that needed to investigate CR-7-4 to be sure. We allowed them in. After they were gone I called in to Amath, we needed more vessels in case the Humans tried to break quarantine. While there have been no more reported cases of human Blood-rot, we still cannot be too careful.
Quarantine Day 100:
We received more images from the surface. It was horrid, the humans walk around in suits of yellow and orange as they treat our people. There are massive pyres of our dead being burned, and entire sections of town engulfed in flames! But worst of all when they encounter our people they shave their fur off! Of course they give them clothing made of silvery Mylar afterwards, but still! To shave off their fur! There was, however some good news. One of the humans sent a message to our ship, they managed to find Lieutenant Emfvanâs family. The mother was showing symptoms of Blood-rot and is being treated but his daughters are perfectly healthy. We were also told that the next step is to implement âVector Control.â
Quarantine Day 123:
More Humans arrived today. They came aboard Ships of varying names all with the preceding moniker C.P.T.V. They breached the line and approached CR-7-4. They flew over the cities and plains and began to release billions of some kind of Earth-bug which began to fly throughout the air searching for food and a place to roost.
Quarantine Day 136:
We were hailed by the humans today. They sent over a crate to each ship in our fleet containing bottles of fur-cleaner and some kind of spray. We were advised to wash to wash utilizing the fur-cleaner and to utilize the spray on all âsoftâ surfaces such as beds, furniture, carpets, curtains, as well as all tall grasses that may be present. Similar goods were being sent to other colonies. This was apparently part of the âVector control.â To prevent the spread of Blood-rot.
Quarantine Day 209:
Against all odds it has been 3 months since the last confirmed case of Blood-rot, or as the humans call it, Yersinia Pestis. The final death count was a staggering 1.3 Million Amathi, and 4 humans. Lieutenant Emfvams was reunited with his daughters, sadly his wife passed away due to the Blood-rot. The humans explained that the Blood-rot was not due to an inherent defect in our physiology but rather due to a disease which lies dormant in certain insects that feed on blood. These creatures become immobile in a death-like state in cold temperatures but become active when things warm up. They will bite an individual who is infected and then spread the disease to others. Hence the release of creature which feed on these bugs, as well as the cleaners to get rid of them and their eggs, the so called âvector control.â The humans also explained that, by sheer coincidence, the bacteria which caused this was identical to a strain which had wiped out nearly a third of the human population in ancient times, a fact they found as a relief due to an initial fear that the disease was brought to CR-7-4 by an unethical trader who ignored proper quarantine protocol, however our extensive documentation of the rare outbreaks proves that it was merely a case of coincidental evolution. The humans expressed regret that they could not do more, and disclosed to us the responsive treatment of the Blood-rot.
By my authority granted by the Grand Council of Amath I hereby lift the Quarantine around CR-7-4.
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Master of Light (An introduction)
âI can shake now and I can show
I can go where no one else goes Check your head now and hold on tight It's surfin' time with the master of lightâ
-David Wyndorf, Master of Light
Itâs been quite a long time since Iâve put pen to paper, in part because Iâve gotten so used to dictation over the aeons. Most likely, you wouldnât understand the strange pidgin language which Iâve synthesized from the tongues of a thousand worlds, the bizarre and nonlinear dialect with which I compose my dictation. That said, this form of communication facilitates not only coherency but also prudence, as I am forced by the medium to place down my words one at a time. A priest of Lissala once told that this forced hesitation and leisurely taste makes writing the most enlightened form of communication, and while I personally disagree I can understand how a Thassilonian politician would come to think that way (of course, the clarity of his writings proved insufficient to save his civilization from debauchery).
My preferred title is Coeus, as it was given to me by an individual for whom I have nothing but fond memories. I was seven years old when I was first exposed to the magical workings often referred to as the arcane, and this eventually led to my first encounter with representatives of the Elder Gods at age 14. These higher entities fascinated me, guiding my endeavors until after many grueling years I learned to harness a fragment of the strange energies which Yog-Sothoth, the Gate, the Key, the Pattern which binds all that shall ever exist, utilizes in his infinite existence.
Beyond the age of 34, I have ceased to keep track of my passing years, for relativity makes age a rather difficult figure to properly calculate. My infallible memory (a most useful gift from my patron) ensures that I could determine my exact age to the very second if ever I desired, but such tedium has eluded me for the entirety of my existence and will likely continue to elude me so long as there is universe to explore.
You may call me a pilgrim, an individual with a mission far greater than myself for which I trek all of existence. I have no true ambitions of my own, for an individual of my age and experience has come to recognize the trivialities of every worldly goal as well as every vain pursuit of enlightenment. My purpose lies in my work, gathering the knowledge of the universe in the unique implement which Yog-Sothoth has provided me: The Signet of Worlds.
The many-metaled gem which I wear on my left hand is perhaps the greatest repository of lore and experiences in the entire multiverse, a catalog of every planet I have travelled to, every civilization I have seen, every technology I have witnessed the use of, every stratagem I have observed, and every use of magic I have privy to. Up until now, I have filled its infinite memory banks privately, refusing to disgorge even the tiniest fragment of knowledge from its depths. Now, however, my ancient and addled mind has dubbed the universe worthy of a few of my signetâs secrets.
As much as I wish to provide a detailed record of events, I am but one man, hardly important in this infinite multiverse. In fact, I do my best to avoid exerting too much of my will on the flow of history, for I lack to rigor to hold any sort of empire together or to warp the fundamental forces of reality in a manner that pleases me.
Here, I offer my accounts of the small fraction of multiverse that I am capable of understanding for your enjoyment. That said, I envision that the first thing many of you will ask about are the limits of my own abilities and the Signetâs. As I am already sharing a variety of dangerous lore with you all, I feel that this question can be indulged.
COEUSÂ Â Â CR 24/MR 6 Human Cleric of Yog-Sothoth (Ecclesitheurge) 1/Wizard (Chronomancer) 1/Investigator (Portal Seeker) 1/Mystic Theurge 10/Grand Unifier 7*/Hierophant 6
Medium Humanoid (human, mythic) Init +13 Senses Aura Sight, Darkvision 60 ft, Detect Magic See Beyond, See Invisibility, Perception +33 DEFENSE AC 38 touch 23, flat-footed 32 (+6 dex, +9 armor, +6 natural, +5 deflection, +2 insight) hp 240 (2d8+18d6+141) Fort +19, Ref +20, Will +28; extra +3 vs mind-affecting effects Defensive Abilities Forewarned +1, Freedom of Movement, Knowledge is Power, Life Bubble, Mind Blank, Nine Lives, DR 10/adamantine Immune Aging, Disease, Divination, Insanity Space 5 feet Reach 5 ft Speed 30 feet, Fly 40 feet (good) Melee +13 Ranged +14 Special Attacks Blessing of the Faithful, Channel Positive Energy 1d6 (11/day, DC 18), Channel Power, Combined Spells (9th), Form Blending, Form Fluidity, Indistinguishable Power, Inspiration +1d6 (18/day), Inspired Spell, Mythic Power (15/day, surge +1d8), Spell Synthesis, Temporal Pool (18 points, Forewarned, Rewind), Wild Arcana
Diviner Spell-Like Abilities (CL 1st, concentration +18)
20/day-Prescience
Domain Spell-Like Abilities (CL 1st, concentration +18)
20/day-Door Sight
20/day-Recall
Investigator Extracts Prepared (CL 1st)
1st-Adjuring Step, Detect Secret Doors, Disguise Self, Heightened Awareness, Identify, Tears to Wine Cleric Spells Prepared (CL 18th, concentration +37, DC 27+spell level, 28+spell level for conjuration spells)) 9thâAstral Projection, Energy Drain, Gate, Miracle, Summon Monster IX, World Wave
8thâDimensional Lock, Discern Location, Greater Planar Ally, Moment of Prescience, Nine Lives, Phasic Challenge, Summon Monster VIII 7thâContact Entity IV, Ethereal Jaunt, Greater Scrying, Greater Teleport, Memory of Function, Quickened Prayer, Resurrection 6thâFind the Path, Greater Dispel Magic, Heal, Modify Memory, Quickened Alter Summoned Monster, Source Severance, Summon Laborers, Summon Monster VI 5thâArmy Across Time, Break Enchantment, Commune, Fickle Winds, Life Bubble, Locate Gate, Plane Shift, Siphon Magic, True Seeing
4thâBlessing of Fervor, Death Ward, Divination, False Future, Foretell Failure, Freedom of Movement, Masterâs Escape, Summon Monster IV, Wall of Bone 3rdâAnimate Dead, Channel Vigor, Detect Anxieties, Detect Desires, Dispel Magic, Magic Vestment, Obscure Object, Protection from Energy, Speak with Dead 2ndâAncestral Communion, Enthrall, Grace, Ironskin, Lesser Restoration, Locate Object, Silence, Stalwart Resolve, Visualization of the Mind 1stâAir Bubble, Deathwatch, Detect the Faithful, Divine Favor, Expeditious Retreat, Hide from Undead, Obscuring Mist, Sanctuary, Shadow Trap, Shield of Faith 0 (at will)âCreate Water, Detect Magic, Mending, Read Magic
Domains: Knowledge (Memory Subdomain) (Primary Domain), Travel (Exploration Subdomain)
Wizard Spells Prepared (CL 18th, concentration +37, DC 27+spell level, 28+spell level for conjuration spells) 9thâForesight, Mageâs Disjunction, Maze of Madness and Suffering, Shapechange, Time Stop, Wish
8thâAntipathy, Greater Planar Binding, Mind Blank, Polymorph Any Object, Prediction of Failure, Quickened Dimension Door, Temporal Stasis 7thâControl Construct, Greater Arcane Sight, Limited Wish, Mageâs Magnificent Mansion, Particulate Form, Spell Turning, Waves of Exhaustion 6thâAntimagic Field, Borrowed Time, Cold Ice Strike, Contingency, Greater Illusion of Treachery, Ice Crystal Teleport, Legend Lore, Unwilling Shield 5thâCommune with Texts, Contact Other Plane, Dominate Person, Fabricate, Magic Jar, Mirage Arcana, Overland Flight, Permanency, Wall of Force
4thâAkashic Communion, Confusion, Dimension Door, Dimensional Anchor, Enervation, Horrific Doubles, Locate Creature, Mad Sultanâs Melody, Stoneskin 3rdâAura Sight, Displacement, Harrowing, Haste, Ice Spears, Protection from Chaos, See Beyond, Slow, Suggestion, Tongues 2ndâAbolethâs Lung, Alter Self, Blood Transcription, Create Treasure Map, Detect Thoughts, Glitterdust, Invisibility, Spell Gauge, Web 1stâAnticipate Peril, Feather Fall, Grease, Magic Missile, Mount, Shield, Silent Image, Songbird, Technomancy, Unseen Servant 0 (at will)âArcane Mark, Ghost Sound, Mage Hand, Prestidigitation
School Specialization: Divination (Foresight) Opposed Schools: Enchantment, Evocation
STATISTICS Str 21, Dex 23, Con 25, Int 44, Wis 26, Cha 27 Base Atk +8; CMB +30; CMD 47 Feats Augment Summoning, Compatible Forces*, Dual PathM (Archmage), Evolved Summoned Monster, Extra Path AbilityM x2, Heighten Spell, Metamagic Amplification*, Quicken Spell, Sacred Summons, Scribe Scroll, Spell Focus (Conjuration), Technologist, Unusual Methodology* (Cleric, Intelligence rather than Wisdom) Skills Appraise +40, Bluff +36, Diplomacy +36, Disable Device +10, Disguise +31, Escape Artist +10, Fly +19, Heal +12, Knowledge (all) +42, Linguistics +40, Perception +33, Sense Motive +36, Spellcraft +40, Sleight of Hand +10, Stealth +34, Use Magic Device +31 Languages Aklo, Truespeech, and numerous other languages which I have not bothered to completely tabulate here. SQ Amazing Initiative, Beyond Morality (Mythic Adventures version), Bonded Object (Signet of Worlds), Domain Mastery, Ecclesitheurgeâs Vow, Enduring Blessing (Freedom of Movement), Harmonious Mage, Hunt Portal, Legendary Item x3 (Signet of Worlds, Eternal Bond, Everlasting, Legendary Fortification, Metamagician, Perfect Surge, Powerful, Rejuvenating, Returning x2, Undetectable) Combat Gear Ambrosia x5, Annihilation Spectacles, Belt of Physical Perfection +6, Boots of Teleportation, Bracelet of Bargaining, Gloves of the Commanding Conjurer, Greater Maximize Metamagic Rod, Greater Quicken Metamagic Rod, Handy Haversack x10, Headband of Mental Superiority +6, Highwaymanâs Cape, Nectar of the Gods x4, Persistent Metamagic Rod, Robe of the Archmagi, Ring of Energy Dampening, Scarlet and Green Cabochen Ioun Stone, Signet of Worlds, Steel-Mind Cap, Thanatopic Metamagic Rod, Torc of Truespeech, Tunic of Careful Casting 845k
Active Spells (Sp) My statblock above treats me as already having cast the following spells upon my person: Stoneskin, See Invisibility, Shield of Faith, Ironskin, Magic Vestment, Moment of Prescience, Mind Blank, Overland Flight, Nine Lives, See Beyond, Soul Vault, Life Bubble, Heightened Awareness, Spell Turning (10 levels), and Foresight. The reason for this is that I have made many of these spells permanent upon myself or at least am not so stupid as to venture out into the absurdly dangerous multiverse without a proper index of precautionary measures.
Exceptional Stats (Ex) My ability scores were generated using 25 points, and I possess substantial wealth which far exceeds the arsenal of the rare individuals who rival my abilities. In addition, I have enhanced all of my ability scores by 5 using the Wish spell. These modifications increase my total CR by 2.
Immortal (Su) I have lived far beyond any humanâs normal lifespan. I gains the +3 bonus to my Intelligence, Wisdom, and Charisma scores for having lived beyond venerable age, yet I do not take penalties to my physical ability scores. I am immune to disease and to all forms of madness (including confusion effects and feeblemind).
Mythic Contingencies (Sp) In the event any misfortunes befall me, I have prepared contingencies which activate under the following conditions.
If I wink with my right eye, I am affected by a Mythic Globe of Invulnerability spell which negates non-mythic spells of up to 7th level
If I wink with my left eye, I am affected by a Restoration spell
If I ever stop tapping my right big toe for longer than one minute (a tendency which I perform even in my sleep), I am immediately recalled to one of my concealed sanctuaries as per Word of Recall
Finally, if I am affected by an compulsion effect, the effect is immediately dispelled as per Greater Dispel Magic.
Abilities marked with a * appear in the book Adepts of the Inward Eye. The rest can be found on d20pfsrd
SIGNET OF WORLDS
Aura: overwhelming all; CL: 20th
Slot: ring; Weight .5 lbs.
DESCRIPTION
This bauble has kept me alive for more lifetimes than I can be bothered to count, and acts a reservoir for the tremendous lore I have collected. The Signet of Worlds functions as a spellbook which contains every spell I have ever encountered, and any character capable of preparing spells from a spellbook can use the Signet of Worlds to prepare them as if from a spellbook. The Signet of Worlds can be presented in place of using any material or focus components used in casting a spell (this includes even expensive material components). A character who prepares spells using the Signet of Worlds is also considered to know the Mythic versions of all spells prepared using the Signet. In addition, the wearer of the Signet of Worlds can take 20 on any intelligence-based skill checks they make. New spells can be scribed into the Signet using the same method as scribing spells into a spellbook.
DESTRUCTION
The Signet of Worlds can be destroyed by speaking the verbal components of every spell contained within the signet in a perverse and primordial dialect of Aklo. Afterwards, the signet must be exposed directly to the Azathoth, at which point it would explode in a surge of arcane power.
At the very least, thatâs what Iâve been able to intuit about its destruction.
NOTE:
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Modron, Quarton
Image Š @tredlocityâ
[In the original Monster Manual 2, quartons have absolutely no unique abilities whatsoever. Which allowed them to be a blank slate for me. So I gave them powers of crafting and construction, and also a bunch of references to the spells and magic items of original AD&D that assumed that high level characters would settle down and build their own dungeons. On a related note, is the lyre of building a joke about Nero? Or is there some myth or story about construction sped up by playing a lyre that I donât know?]
Modron, Quarton CR 18 LN Outsider (extraplanar) This humanoid giant has four arms, two enormous and two small. It has fan-like wings growing from its back, and a head like a helmet. A symbol of a diamond sits on the center of its forehead.
Quartons are the modron hierarchs that represent Primusâ mastery over artifice. They are engineers and builders of incredible skill, mixing magical and mundane techniques to create buildings and tools that are unparalleled throughout the planes. They often act as architects and supervisors, coordinating the efforts of lesser modrons to perform the bulk of the labor, and then adding the finishing touches to optimize efficiency. As such, a single quarton may oversee construction projects throughout Regulus, delegating to a team of decatons for most of the day-to-day affairs.
Although quartons have four arms, they are decidedly uneven in size. The smaller pair is used for spellcasting, while the larger pair is used for combat and manual labor. A quarton typically carries a massive two-handed hammer as a badge of office, and blows with this hammer can shatter inanimate objects and clear earth and stone with ease. A quarton often focuses its strikes in combat on enemy gear rather than on their flesh, hoping to demoralize foes and persuade them of the wisdom of surrender. If this fails, or if fighting chaotic enemies, the quarton instead fights with maximum lethal efficiency.
As quartons rarely leave the bustle of Regulus, they provide tools in order for other modrons to fulfill the will of Primus on other planes or planets. Their workshops build the vast majority of the weapons wielded by modrons, and they also provide hierarchs on the Great Modron March with tools for securing and defending territory. Instant fortresses, lyres of building, and simple scrolls of stone shape and move earth are provided to expeditionary forces. On the rare occasions where a quarton leaves Regulus, it is usually to inspect a site captured by modrons to determine if it is suitable for long-term occupation, and to design fortifications to spec if it is.
Quarton         CR 18 XP 153,600 LN Large outsider (extraplanar, law, modron) Init 27 (fixed); Senses darkvision 60 ft., Perception +32 Aura shield of law (DC 25) Defense AC 33, touch 20, flat-footed 26 (-1 size, +7 Dex, +4 deflection, +13 natural) hp 300 (20d10+160 plus 30); regeneration 5 (chaotic, force) Fort +18, Ref +23, Will +25 DR 15/chaotic; Resist acid 10, cold 10, fire 10; SR 28 Defensive Abilities constructed, freedom of movement Offense Speed 40 ft., fly 60 ft. (average) Melee +3 adamantine earth breaker +31/+26/+21/+16 (2d8+16/19-20x3) or 2 slams +29 (2d8+9) Space 10 ft.; Reach 10 ft. Special Attacks infuse arms and armor (7/day), titanic strikes Spell-like Abilities CL 19th, concentration +26 (+30 casting defensively) Constantâdetect chaos, freedom of movement, shield of law (DC 25, self only) At willâclairaudience/clairvoyance, crafterâs fortune,  greater command (DC 22), greater teleport, orderâs wrath (DC 21), protection from chaos (DC 18) 3/dayâdispel chaos (DC 22), fabricate, greater dispel magic, move earth, wall of force, ward the faithful 1/dayâdictum (DC 24), guards and wards, sequester Spells CL 18th, concentration +28 (+32 casting defensively) 9thâetherealness, mass heal (DC 28), prismatic sphere, quickened righteous might 8thâdimensional lock, quickened divine power, earthquake, statue, stormbolts (DC 27) 7thâmass cure serious wounds (DC 26), quickened prayer, quickened protection from energy, symbol of stunning (DC 26), wall of iron 6thâblade barrier (DC 25), forbiddance, greater dispel magic, heal (DC 25), major creation, true seeing 5thâbreath of life (DC 24), dispel chaos (DC 24), quickened divine favor, fabricate, pillar of life, plane shift (DC 23), scrying (DC 24) 4thâblessing of fervor, dimensional anchor, discern lies (DC 23), dismissal (DC 23), minor creation, spiritual ally, tongues 3rdâcure serious wounds (x2, DC 22), locate object, magic vestment, stone shape (x2), wrathful mantle 2ndâfind traps, grace, sound burst (x2, DC 21), spiritual weapon (x2), wood shape 1stâanimate rope, ant haul, bless, cure light wounds (x3, DC 20), entropic shield, shield of faith 0thâdetect magic, guidance, read magic, virtue DomainâArtifice Statistics Str 28, Dex 24, Con 26, Int 25, Wis 29, Cha 25 Base Atk +20; CMB +30 (+34 sunder); CMD 51 (53 vs. sunder) Feats Combat Reflexes, Craft Magic Arms and Armor (B), Craft Rod (B), Craft Wondrous Item (B), Critical Focus, Greater Sunder, Improved Critical (earth breaker) Improved Sunder, Power Attack, Scribe Scroll (B), Shield of Swings, Stand Still, Staggering Critical, Stunning Critical Skills Craft (armorsmithing, masonry, weaponsmithing) +36, Diplomacy +15, Disable Device +28, Fly +26, Knowledge (arcana, dungeoneering, religion) +25, Knowledge (engineering, planes) +28, Perception +32, Perform (strings) +28, Sense Motive +30, Spellcraft +28; Racial Modifiers +8 Craft, +2 Perception Languages Celestial, Infernal, Modron, telepathy 100 ft (49 miles with modrons) SQ coordinated ally, fixed initiative, ultimate craftsman Ecology Environment any land or underground (Regulus) Organization solitary or pair Treasure double standard (+3 Large adamantine earth breaker, other treasure) Special Abilities Infuse Arms and Armor (Su) As a standard action, a quarton can touch a set of armor, a weapon or fifty pieces of ammunition and make them magical. This ability can confer a +4 enhancement bonus, or weapon or armor special qualities equivalent to a +4 enhancement bonus, or a mixture. The abilities granted must be appropriate for the type of weapon or armor, and the quarton cannot confer any ability with an alignment other than lawful. A quarton cannot use this ability on the same piece of equipment multiple times at once, but can use it to increase the enhancement of already magical weapons or armor. A bonus conferred in this way lasts for 20 minutes. A quarton can use this ability a number of times per day equal to its Charisma modifier. Spells A quarton casts spells as an 18th level cleric with access to the Artifice domain. Titanic Strikes (Su) A quarton deals double damage to inanimate objects with its weapon attacks, and can use any tool to clear earth or stone as per a mattock of the titans. Ultimate Craftsman (Ex) A quarton gains a +8 racial bonus to all Craft skills, and gains four item creation feats as bonus feats. A quarton can create non-magical items in Âź the time as normal. By meditating for eight hours, a quarton can change one or more of the Craft skills it is trained in to another Craft skill.
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My PC Cooling Upgrades Review - Part 1 [Second Half] (w/ my paper dolls) [Recorded on Jun 9th, 2023]
Hello, June! Here's the continuation of "My PC Cooling Upgrades" Part 1 (featuring my paper dolls). đ
If you haven't seen my "First Half", then please [CLICK ME!].
So, without further ado, let's get started!
29th to 31st Image(s) â:
⢠Alright! Moving on to other items đŚđŚ, now what item should we open? đ¤
32nd & 33rd Image(s) â:
⢠My paper dolls says "Why not both?". Good idea! đTada! Two items had been revealed! And I know the PC fan was misleading & un-advertised to the box, but, we'll get to that in a bit.đ
34th to 36th Image(s) â:
⢠Now, you've already seen this before during my unwrapping parcels, right? So, here's the 4-pin fan splitter connector for my Motherboard. And the reason to buy is because I need more than one PC fan to get the ventilation going & prevent from overheat the hardware components (including the motherboard) đĄď¸đ¨âď¸đĽď¸. I wish I could buy more than three slots (w/ more PC fans), but since my tower case is an old style, I guess this will do (for now). đ
37th to 41st Image(s) â:
⢠[37th to 39th Images] Lastly is the 80mm 12V PC fan with w/a blue light strip around closer the transparent fan blades. Sure, an affordable normal PC fan is fine but also boring. So, why not get this? Because the transparent fan is rad & a colorful LED light strip (which depending on what color you choose, so I picked "Blue") was icing on the computer cake (no pun intended). đĽ°đđĄ
⢠[40th & 41st Images] Also, I was expecting to be a 4-pin fan connector, but instead, this mini fan has a Molex connector; in both male & female ports. And you know what, I'm okay with that, a single Molex slot should make room for it. And I can't secure the PC fan without a pack of four screw bolts.đ
42nd to 43rd Image(s) â:
⢠And there you have it, my trio of items for my PC cooling upgrade! Hope these will delivered a solid worth, and my paper dolls agrees! We can't wait to install these goodies! đđĽ
BTW: I haven't talk about my current PC. Well... It went horrible, on June 7th. Hours after I record the video & posted. đĽđ And you noticed, I covered my monitor with a fiber cloth. I'll spare the details when I make "Part 2".
Overall & Asking Price:
⢠Problem aside, I hope these will make cooldown the heat of the CPU chip & other internal components. Although, I have one last item that I need to purchase. âď¸ But sadly, I need to earn just a little bit. đ¤đľ So I guess I'll cover it, in the coming months once I bought the last item.
⢠As for the "Asking Price", here are the ff.:
â Jonsbo CR-1400 from EasyPC (Shopee PH site) - cost âą 699 - 755 (Free Shipping Fee in voucher) in Black or White colors available
â 80mm 12V PC Fan from ogamma-ph (Shopee PH site) - cost âą 75 (Shipping Fee âą46) in Red, Blue, White, and RGB LED light colors in different sizes (There's also selling an actual PCCooler FX-12CM RGB for âą129)
â PWM PC Fan Splitter from Meuc Store (Shopee PH site) - cost âą50 - 75 (Shipping Fee âą38) depending how many ports you want
SIDE NOTE: I didn't buy anything from Lazada PH, so its a nice for me to change. đđđđľđ
Well, that's all for now. And you haven't seen my previous month, then please [CLICK ME!].
Tagged: @lordromulus90, @bryan360, @carmenramcat, @leapant, @rafacaz4lisam2k4, @paektu, @alexander1301
#My Photos#My Photo#MyPhotos#MyPhoto#Photos#Photo#Chowder#Panini#Chowder Panini#Paper Dolls#My PC Upgrade#PC Upgrade#Jonsbo#Jonsbo CR1400#Jonsbo CR 1400#Jonsbo CR-1400#CPU Cooler#RGB Cooler#RGB CPU Cooler#CPU RGB Cooler#PC Fan#Computer Fan#Fan Connector#Fan Connector Splitter#Photography
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[ARTICLE]Â 2nd song of Re:flower Project will be 'Don't want a drive (Will you take me?)'
The girl group is releasing some of EXID's secret masterpieces.
On the 7th, EXIDâs agency Banana Culture Entertainment released the teaser image with the release date of the second 'Re flower' project on February 12 through the official SNS page.
The teaser image was chosen as the second song recording of Re-flower project, after the solo "Dream". ââDonât want a driveââ from their first regular album released in 2016.
Itâs a R&B song that expresses the nightime walk with lovers, and the guitar riffs and sophisticated rhythms combined with EXID members' voices add an atmosphere to the song. Impressive, realistic lyrics and easy melody that express the image of the lovers who feel happy even if they just walk together.
The 'Re flower' project is a re-release of the hidden masterpieces that were hidden from the title track of many of EXID's songs that couldnât see the light. This project will be a meaningful gift to fans as EXID can look back on the roads and memories it has taken since their debut.
EXID's secret masterpiece 'Don't want a drive (Will you take me?)' will be released on various audio-related sites at 6 pm on the 12th.
Š Naver trans cr: nerea @ exidnews tumblr
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180516 BOYFRIEND OFFICIAL JAPAN TWITTER UPDATE ~
[#BOYFRIEND] â¤đ¨âđŚâđŚ2018.05.26đ¨âđŚâđŚâ¤ #Boyfriendâs 7th Anniversary Special Event đđ Check out the image below for more informationđđ #Boyfriendâs_7th_Anniversary #7yearswithBOYFRIEND #Bestfriend #TimeCapsule #TwoColoredGiftBoxes #We'llDoubleIt https://t.co/t3F4j8eyJL
Cr: G_BoyFriend | Trans by me youngmar4 ^u^đ
#love you babies.. this is so good#Donghyun#Hyunseong#Jeongmin#Youngmin#Kwangmin#Minwoo#boyfriendband#Boyfriend#Star#Never End#7th anniversary#Boyfriend's 7th anniversary#twitter#my translation
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