#3d facial expressions
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acatwithstockings · 10 months ago
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WIP
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And yes with all the power at my hand I decided on doing Bildad the shuhite first. Still unposed and obviously most of it is just blocked out and the facial expression needs a revision and I definitely didn't spend two hours trying to get a hang of doing hard surfaces in Zbrush for the glasses only to give up ...(Gonna do them in blender). And I can only emphasize that the facial expression is getting a bit more work. I am just not good with them.
Also I did a bit of refinement on the base
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And I am generally pretty happy with it. Probably gonna do a few with less extreme expressions.
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bendableperformer · 22 days ago
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ALIEN JUMPSCARE 👽
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kaleidoru · 1 year ago
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stick a fork in him, he's done
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cancan-jpg · 7 months ago
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Assignment work!* When rigging characters for animation, the final step is the "range of motion test" - an animation designed to show users of the rig what it's capable of, and also designed to help YOU (the rigging artist) check if any motions deform your rig badly.
anyway check out my boy absolutely shMOVIN'
(*between design, modelling, texturing and rigging, this is the culmination of four assignments actually)
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fishsticxz-art · 2 years ago
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i modeled my friend’s vtuber persona Tox!
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Art Tutorial: How to draw the Teeth in Perspective
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Credit: LearnHowToDraw
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ascendingconures · 1 year ago
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im so normal
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giantkillerjack · 11 months ago
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Idk who needs to hear this but whenever folks are like "they didn't even do real art, they used a 3d model to help with the pose!!",
all i hear is some snooty priss in 1833 going, "they didn't even do real art, they looked at a PHOTOGRAPH for reference!! That's CHEATING!!"
Like, 3D models are not A.I.! They are morally neutral modern art tools (that, by the way, very much still require effort and skill to use)!
Shortcuts in art technology [that don't steal other people's art] are good actually!! People should use them!
Whenever people disparage someone's artistic ability because that person openly says they use 3d models, I'm just like,
Okay
DO PRAY TELL, what other amazing advancements in modern art technology count as "cheating"? Perspective grids? Lasso tools? Color correction? Pattern brushes? Symmetry rulers? Undo buttons?? Shortcut keys??? - Aren't you a bit young to be an old man yelling at clouds??
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owais3dart · 2 years ago
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My 3D Model Made it using Zbrush and blender
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imeminemp3 · 2 years ago
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oh i got 3 compliments on my nails at social anxiety group tonight🥺🥺
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1tsjusty0u · 5 months ago
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honestly. as much as i do like the remaster (new puzzles and bgs!)… i think the ds version as A Game is better (ghost trick)
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that-one-oddity · 6 months ago
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Take of indeterminate warmth: i like PNGtuber characters way better than mocap
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gigivas · 6 months ago
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1K GIGI Prompts Collections 'Energetic Portrait: Vibrant, Textured Animation' 5719 Free 10 pages out of 1000 pages
Get Free 10 pages MTMEVE00543G_185_0001 – 1K GIGI Prompts Collections – Energetic Portrait, Vibrant, Textured Animation 5719 10PagesDownload 1K GIGI Prompts Collections ‘Energetic Portrait: Vibrant, Textured Animation’ 5719 series provides two documents, one document is 10 pages of prompts in 1000 pages, available for free download. One document is the complete 1000 pages of prompts, this is a…
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sethdomain · 10 months ago
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Industry animator that i could recognize if they animated a scene 1. James Baxter 2. Paul ter voorde 3. Rebecca sugars 4. Snikkels
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infinitedideverythingwrong · 11 months ago
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i should redesign infinite
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lemon-lime-behavior · 3 months ago
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Do you have any tips for drawing noses? Sorry this is out of nowhere but I'm wanting to improve on my art, specifically the faces, and it's always the nose I find myself struggling most with.
I really struggle w making it fit the face if that makes sense? Every time I try to add it it just throws the whole face off, especially the eyes, not to mention how to make different nose types and the angles </33
I love your art style so bad, it's so smooth and satisfying to look at and the way you draw noses like it's nbd (and anatomy in general like damn) baffles me so I was just wondering if you maybe had any tricks or not, Ty either way for sharing your art in the first place <33
@extravagav Well I can try! First off thank you very much, I often feel like I still have a very long way to go in regards to proportions and anatomy so I really appreciate your kind words <3
Hokay, so, noses. I do love noses. To start off when it comes to drawing noses I'm afraid I'm going to have to give you the most annoying advice in the world which is just to practice a lot. Find a lot of pictures of noses in a bunch of different shapes from a bunch of different angles and just draw them until your brain melts out of your ears. Pay particular attention though to the nose as a 3D object!
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It's of course trickier to do than I'm making it out to be but the more you practice at imagining the nose as a 3d physical form the easier it becomes to make a nose model in your mind that you can rotate like a microwave.
This is my personal very very basic understanding of the nose's construction:
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it's like three circles and a taco shell.
Okay so now that you've got a basic understanding of the nose's construction, how to put it in the middle of the god-dang face??
So the funky thing about noses is that they tend to change shape the least out of all our facial features when we're making expressions. Our eyes change shape, our mouths move, our eyebrows, our cheeks, our jaws, they all go all over the place. the nose, however, tends to be pretty stationary and doesn't deform much (save in one important way I'll get to later). So because of all this, and here's my biggest piece of advice when it comes to making the nose fit in the face, I like to draw the nose first! I do a very loose head construction, draw the nose, and then sort of "hang" the rest of the features off of it:
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Two very different expressions, same nose!
Now when it comes to noses interacting specifically with the eyes the greatest thing to remember is that the part of the nose that sits between the eyes sticks out farther than you might think, and will likely be obscuring one of them, the extent of which depending a lot on the angle and how pronounced the nose bridge is.
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for someone with a pretty flat nose bridge you'll be able to see most of the eye except in a more extreme angle, while someone with a protruding ridge might obscure the eye entirely. but the nose will likely be interacting with at least one eye if we're not facing the character head on. Really making your brain think in 3d is gonna most helpful here.
Finally! The nose being expressive! So the main way the nose plays in to expression is by wrinkling. the muscles that pull up your top lip and the muscles that pull down the middle of your forehead are almost all connected to the nose, so the nose tends to develop a lot of wrinkles whenever brows are furrowed or teeth are bared.
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Adding those wrinkles can add a lot of impact in the expression! And not just angry ones neither:
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Sooooooooooooooo yeah! noses! They're weird and they come in all sorts of shapes and sizes and they can do a lot to add character to a face and they can also make you want to tear your hair out in big clumps! I'm still learning myself when it comes to noses (and most other things) and I'm faaaar from a master at it, but I hope I've been able to provide at least a little bit of help. If you do use my advice going forward please let me know! Good luck!!!!! (And here's all my nose "headcanons" for the strawhats. The ones who actually have human noses, anyway):
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