#3d facial expressions
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WIP
And yes with all the power at my hand I decided on doing Bildad the shuhite first. Still unposed and obviously most of it is just blocked out and the facial expression needs a revision and I definitely didn't spend two hours trying to get a hang of doing hard surfaces in Zbrush for the glasses only to give up ...(Gonna do them in blender). And I can only emphasize that the facial expression is getting a bit more work. I am just not good with them.
Also I did a bit of refinement on the base
And I am generally pretty happy with it. Probably gonna do a few with less extreme expressions.
#wip#good omens crowley#good omens#crowley#david tennant#3d model#zbrush#i suck at facial expressions pfff#ineffable husbands#honestly can't wait to butcher Aziraphale's face.#michael sheen's nose is my arch enemy#bildad the shuhite#bildaddy#good omens fanart
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ALIEN JUMPSCARE 👽
#popee the performer#popee the ぱフォーマー#popee the clown#3d model#3d modling#blender#popee fanart#ptp Alien#alien#I’m going to give him facial expressions…#it’s gonna be crazy
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stick a fork in him, he's done
#furry#anthro#3d modeling#lowpoly#blockbench#well I want to add some more facial expressions#and then try out the animation stuff in the program#but he's basically all rigged up#his fingers and toes and tail are flexible#I'll likely go back and split the ear meshes up so they're also flexible#but i NEED A BREAK TO DO OTHER THINGS GOD
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Assignment work!* When rigging characters for animation, the final step is the "range of motion test" - an animation designed to show users of the rig what it's capable of, and also designed to help YOU (the rigging artist) check if any motions deform your rig badly.
anyway check out my boy absolutely shMOVIN'
(*between design, modelling, texturing and rigging, this is the culmination of four assignments actually)
#the facial expressions at the end are my favourite LOOK AT HIMM#two months of modelling two weeks of texturing two months of rigging and now he's HERE and ANIMATABLE#3d art#character rigging#3d rigging#3d animation#3d modelling#animation#rigging#character art#range of motion#can can art!#cg art
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i modeled my friend’s vtuber persona Tox!
#gif#3d#3d model#3d modeling#blender#low poly#lowpoly#tv head#objecthead#its been a while since i modeled anything so i thought i'd make something before i forget how blender works lmao#turns out the thing i had forgotten was to FUCKING SAVE YOUR FILE AT EVERY POINT#because a good while in my computer crashed and i hadnt saved a single time#and blenders auto save last session refreshes when you reboot your computer so there was no saving her#so i started from scratch lmao#well i remember now#shes unrigged rn i might rig her later if i feel like it or if my friend wants it rigged#could even do a facial rig for the expressions#she doesnt stream anymore tho so idk if its necessary
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Art Tutorial: How to draw the Teeth in Perspective
Credit: LearnHowToDraw
#random tip#random tips#tip#teeth#tooth#mouth#face#facial expressions#3d#form#wireframe#angles#art tutorial#drawing tip#art tip#art tips#art tutorials#drawing#drawing tips#drawing tutorial#drawing tutorials#art#head#human#anatomy#human anatomy
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im so normal
#tma#michael shelley#a normal person would put this much effort into animating an audio clip of a character w 20 seconds of screen time#blender#animating facial expressions and lipsyncing is so hard#3d animators need a raise#grease pencil#maybe I'll upload the finished version maybe I won't IDK it depends on if I like it
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Idk who needs to hear this but whenever folks are like "they didn't even do real art, they used a 3d model to help with the pose!!",
all i hear is some snooty priss in 1833 going, "they didn't even do real art, they looked at a PHOTOGRAPH for reference!! That's CHEATING!!"
Like, 3D models are not A.I.! They are morally neutral modern art tools (that, by the way, very much still require effort and skill to use)!
Shortcuts in art technology [that don't steal other people's art] are good actually!! People should use them!
Whenever people disparage someone's artistic ability because that person openly says they use 3d models, I'm just like,
Okay
DO PRAY TELL, what other amazing advancements in modern art technology count as "cheating"? Perspective grids? Lasso tools? Color correction? Pattern brushes? Symmetry rulers? Undo buttons?? Shortcut keys??? - Aren't you a bit young to be an old man yelling at clouds??
#original#art#art rant#the models don't even have facial expressions they are just digital versions of those little wooden poseable art dolls#they're awesome and shortcuts are good actually#i only use 3d assets for like 10% of my digital art but lemme tell ya it is a BLESSING#3 people on a motorcycle took about 2 hours to pose w 3d models including a 3d background#would it be better art if i did it without reference and took 15 hours instead? no. no it wouldn't.#and i wouldn't have been able to do all these other cool details bc i would run out of steam#3d model#3d models#clip studio#old man yells at cloud#but instead it's 'young tumblrer does not understand how art is made'#idk their age i am just assuming bc tumblr folks are often young#it's not a big deal like no one is being killed or traumatized but GODS it is ANNOYING when someone equates using a tool to cheating#shortcuts are good! this is not a competition!!
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My 3D Model Made it using Zbrush and blender
#3D Modeling#Human Face#Digital Art#CG Art#Character Design#Virtual Sculpting#Computer Graphics#3D Rendering#Artistic Expression#3D Sculpture#3D Art#Facial Anatomy#Sculpting#Texturing#Realistic Rendering#Facial Expressions#Character Modeling#3D Printing#Digital Sculpting#Art Process
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oh i got 3 compliments on my nails at social anxiety group tonight🥺🥺
#also i finally got to talk to the other girl* who's actually in the group#one of the compliments was from her and the others from one of the. um idk what you call them. ladies training to be psychiatrists#part of the appeal of these nails is the are 3d so they are very tactile#also im realising that the autism is also making the Getting Over Social Anxiety hard#bc the social anxiety def came from the autism so. there's things i just don't do and im very adamant about not changing them but#like#eye contact and such. im never going to do that and i think tahts OK!#sorry these tags are like. getting in depth. BUT#ive been like. performing societal norms super hard lately which is not good for my mental health like im out here making a gazillion#facial expressions a day bc idk im stressed outta my mind! idk!#i really need to get my therapist to understand that i am fucked up in a way bc last time I saw her (last week) i said i vaccuumed my room#and she was like wow ur doing gr8! nvm the fact that i still had piles of washing and so much shit to still Pu away#i did clean my room fully tho tonight bc my sister is coming over tmr#but that's bc i wanna set a good example#incentives don't seem to work on her 13yo brain but they do for me! but as i said she's coming over tmr and since im going str8 from work#to pick her up ive left it up til the LAST MINUTE lmfao#but. i did it#OK guys sayonara I'm going to read these tags to my therapist next time i see her tho#diary
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honestly. as much as i do like the remaster (new puzzles and bgs!)… i think the ds version as A Game is better (ghost trick)
#i think it has to do with the 3d models in the remaster for me#like at points the models jitter a bit in place like theyre clipping#or the background is low res but the models are high res which is noticeable in the salon#and the facial expressions not changing on said models looks off#this isnt a problem for the ds because its so low res you can make things up#and i just like how they Didnt use 3d for the ds- at least i dont think so#and also. pixelated charm….#also the cutscenes seem to be rendered in real time and because of that they dont actually finish playing because they slow down/lag#the rest of the game runs find mind you. and these are Minor things#but. i Would recommend the ds version to new people because of said things#OH ALSO the double screens! it makes things easier!
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Take of indeterminate warmth: i like PNGtuber characters way better than mocap
#im sorry but ive been working on one and#theyre so much more expressive with so much less effort??#like i could rig a 3d anime girl with a webcam and with no facial expression#or i could just doodle a silly cartoon who is visibly upset whenever i press [2]#idk its just efficient#oddy's posts
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1K GIGI Prompts Collections 'Energetic Portrait: Vibrant, Textured Animation' 5719 Free 10 pages out of 1000 pages
Get Free 10 pages MTMEVE00543G_185_0001 – 1K GIGI Prompts Collections – Energetic Portrait, Vibrant, Textured Animation 5719 10PagesDownload 1K GIGI Prompts Collections ‘Energetic Portrait: Vibrant, Textured Animation’ 5719 series provides two documents, one document is 10 pages of prompts in 1000 pages, available for free download. One document is the complete 1000 pages of prompts, this is a…
#3D animation#cartoonish#curly hair#dark skin#digital illustration#exaggerated features#expressive facial expressions#joyful expression#realistic proportions#round glasses#stylized realism
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Industry animator that i could recognize if they animated a scene 1. James Baxter 2. Paul ter voorde 3. Rebecca sugars 4. Snikkels
#ignorelist#james baxter has such a amazing graps on the 3d environtement like i know he could rotate a car in his mind#paul has such a smooth frame and good grasp on smear frame#rebecca is so sooso fucking good at facial expression#snikkels has such a good cinematography that i JUST KNOW its rhem
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i should redesign infinite
#his current design works great for a 3d model#but his ears are utterly undrawable at smaller sizes#and also he only has one visible facial feature which can only be one shape#which is really limiting in terms of expressions#also his scarf is so underwhelming that it looks like neck fluff from a distance
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Do you have any tips for drawing noses? Sorry this is out of nowhere but I'm wanting to improve on my art, specifically the faces, and it's always the nose I find myself struggling most with.
I really struggle w making it fit the face if that makes sense? Every time I try to add it it just throws the whole face off, especially the eyes, not to mention how to make different nose types and the angles </33
I love your art style so bad, it's so smooth and satisfying to look at and the way you draw noses like it's nbd (and anatomy in general like damn) baffles me so I was just wondering if you maybe had any tricks or not, Ty either way for sharing your art in the first place <33
@extravagav Well I can try! First off thank you very much, I often feel like I still have a very long way to go in regards to proportions and anatomy so I really appreciate your kind words <3
Hokay, so, noses. I do love noses. To start off when it comes to drawing noses I'm afraid I'm going to have to give you the most annoying advice in the world which is just to practice a lot. Find a lot of pictures of noses in a bunch of different shapes from a bunch of different angles and just draw them until your brain melts out of your ears. Pay particular attention though to the nose as a 3D object!
It's of course trickier to do than I'm making it out to be but the more you practice at imagining the nose as a 3d physical form the easier it becomes to make a nose model in your mind that you can rotate like a microwave.
This is my personal very very basic understanding of the nose's construction:
it's like three circles and a taco shell.
Okay so now that you've got a basic understanding of the nose's construction, how to put it in the middle of the god-dang face??
So the funky thing about noses is that they tend to change shape the least out of all our facial features when we're making expressions. Our eyes change shape, our mouths move, our eyebrows, our cheeks, our jaws, they all go all over the place. the nose, however, tends to be pretty stationary and doesn't deform much (save in one important way I'll get to later). So because of all this, and here's my biggest piece of advice when it comes to making the nose fit in the face, I like to draw the nose first! I do a very loose head construction, draw the nose, and then sort of "hang" the rest of the features off of it:
Two very different expressions, same nose!
Now when it comes to noses interacting specifically with the eyes the greatest thing to remember is that the part of the nose that sits between the eyes sticks out farther than you might think, and will likely be obscuring one of them, the extent of which depending a lot on the angle and how pronounced the nose bridge is.
for someone with a pretty flat nose bridge you'll be able to see most of the eye except in a more extreme angle, while someone with a protruding ridge might obscure the eye entirely. but the nose will likely be interacting with at least one eye if we're not facing the character head on. Really making your brain think in 3d is gonna most helpful here.
Finally! The nose being expressive! So the main way the nose plays in to expression is by wrinkling. the muscles that pull up your top lip and the muscles that pull down the middle of your forehead are almost all connected to the nose, so the nose tends to develop a lot of wrinkles whenever brows are furrowed or teeth are bared.
Adding those wrinkles can add a lot of impact in the expression! And not just angry ones neither:
Sooooooooooooooo yeah! noses! They're weird and they come in all sorts of shapes and sizes and they can do a lot to add character to a face and they can also make you want to tear your hair out in big clumps! I'm still learning myself when it comes to noses (and most other things) and I'm faaaar from a master at it, but I hope I've been able to provide at least a little bit of help. If you do use my advice going forward please let me know! Good luck!!!!! (And here's all my nose "headcanons" for the strawhats. The ones who actually have human noses, anyway):
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