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2019 Dodge Rampage Drivetrain, Release And Price
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2019 Dodge Rampage Drivetrain, Release And Price
2019 Dodge Rampage Drivetrain, Release And Price – If you are a fan of power pickup trucks with an athletic look, the newest 2019 Dodge Rampage is the perfect selection for you. With new establishing technologies on board, undoubtedly the best way to make sure your touring and cross-country trips will be to select this type of vehicle. This truck can be a conventional family members car with lots of room and large trunk area. A few recommendations are showing us that potential for travelers can go approximately seven men and women. Also, with balance and well-designed cabin, it is evident that the vehicle has all chance to create a new strategy for touring.
2019 Dodge Rampage style
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2019 Dodge Rampage drivetrain
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2019 Dodge Rampage release date and price
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CARAMEL TREAT’S SWEETS : Part 1 of 4 : MLP Fan Fiction
Return to the Master Story Index Return to MLP Fan Fiction                                                                         Return to Caramel Treat, werewolf
Caramel Treat’s Sweets
Part 1 of 4
by De Writer (Glen Ten-Eyck)
18671 words
© 2019 by Glen Ten-Eyck Writing begun 02/21/16
All rights reserved. Â This document may not be copied or distributed on or to any medium or placed in any mass storage system except by the express written consent of the author. ////////////// Copyright fair use rules for Tumblr users Users of Tumblr.com are specifically granted the following rights. Â They may reblog the story provided that all author and copyright information remains intact. Â They may use the characters or original characters in my settings for fan fiction, fan art works, cosplay, or fan musical compositions. All sorts of fan art, cosplay, music or fiction is actively encouraged. ///////////////////////
For those wishing to read the whole story, this link leads to the entire tale.
///////////////////////
NEXT ==>
“Really, Caramel, where did you get those candies?” Caramel's unusually colored friend asked.
Slightly irritated at her palomino friend, Caramel Treat replied, “I told you that.  I made them.  I cooked the rest of my lunch, too.
“Mommy Brightmane had to go into town early, on business.  Nurse Fields was not feeling well, so I made her a breakfast in bed and made up some things for my lunch.
“What is the problem, Peanut? Cooking is EASY!”
Sitting at the edge of Caramel's checkered picnic cloth, spread in the shade of the big tree on the school's playground, Peanut Brittle nodded with a slightly bemused expression.  “For you, maybe.  I tried to make some of that popped barley candy that you brought last week!”  She shivered at the memory.  “It was an awful mess.  Didn't taste that good, either!”
A solid shadow filled in some of the dappled shade under the tree. Â Jaret, who used to be a bully before he ran into Caramel's Han Fu training and cleverness, stood quietly by. Â
There were several other ponies behind him, including Miss Cherrilee, the principal and a well respected teacher.
When Caramel looked up, she smiled and asked, “Jaret!  What do you want?”
Hesitantly, he said, “Would you sell me one or two of those candies?  I would like to get one of the almond slivered popped barly bars and one of those sweet honeyed apple things.”
Caramel nodded slowly.  “You want to buy my candies?  Why not?  Would four coppers be too much?”
While Peanut Brittle watched in surprise, Caramel sold most of the candies that she had made that morning. Â Miss Cherrilee bought FOUR. Â She walked away happily chewing on one and sharing one to Miss Whinly, one of the other teachers.
Two fillies and three colts waited restlessly for Caramel to finish her lunch.  “Can we play dodge-wolf, Caramel?”
“Sure, Daphne!  I just need to put away my lunch basket and talk my noon potion dose!”  Caramel folded her picnic cloth and stowed everything neatly.  Getting up, she trotted to the office.
In the door to the office, Caramel heard two strange rough voices.  “Look here, Cherrilee, we knows that there is a ferocious werewolf loose here in Ponyville!  We has heard that it lurks around the school here, just looking for the chance to snatch some helpless filly to devour!”
Miss Cherrilee, seeing Caramel behind them, retorted in a tart voice, “I rather think not! The so called ferocious werewolf has three Joint Royal Citations for Courage shown in rescues from burning structures.  She has two Joint Royal Citations for Courage in Hazardous Material containment, including one for saving, not only this school but near to a third of the town as well!
“She is a formal part of the Ponyville Fire Department's Hazmat Team.  She has tracked down and recovered four lost foals.  Some rampaging monster!”
Caramel had heard enough. Â She silently shifted, her cute little pony snout growing longer and leaner, with jaws full of fangs. Â Her whole body was shifting from a small pony to Huge Everfree Ridgeback Wolf. Â She had gone from fur the light brown color of a caramel candy to dark gray fur tinged with black. Â A black ruff surrounded her neck and stiff black fur formed a ridge from ruff to the base of her black tufted tail. Â
In her quiet filly's voice she said, “You should be glad that the werewolf is better civilized than you.  If she was not, you could be in serious danger, trapped here in this office like you are.”
One of the two, a pastel green often called 'gangrene' by the unkind, blew a short raspberry as he pulled a big knife.  “We ain't in no danger!  Show 'em, Stort!”
The other pony, an off bluish white, pulled a similar knife.
They had barely got their knives out before a powerful paw slapped hard between them, knocking their knives away. Â At the same time, a sweep kick by a hard driven gray furred leg took the rear legs out from under them both.
The huge Everfree ridgeback wolf that was Caramel Treat's were form, stepped delicately past the two and spoke in Caramel's filly voice, “It is time for my noon potion dose, Miss Cherrilee.”  She sat across the necks of both of the fallen ponies, preventing them from getting up.
A grinning Miss Trake, the school's nearly golden unicorn secretary gathered up the knives with the acid comment, “It is against the school's rules, Ponyville ordinance, and kingdom law to have knives like these in a school.
���The Werewolf that you were so eager to hunt down follows the rules and behaves herself.”
The one called Stort spoke in a muffled voice due to an enormous wolf sitting on his head, “We was showed pictures of it in a deadly rampage right out there in the school yard!”
Caramel was looking down at him, a puzzled expression on her face. Â Just then a filly and a colt came running up to the office door.
“Caramel!  What's taking so long?  We want to play dodge-wolf!”
Stort made an incredulous noise! “Dodge-wolf!  A game?  I think that Sawnax got something a bit wrong!”
Miss Trake nearly dropped their knives, she was laughing so hard!  “Sawnax!  He CAUSED the Ponyville Potion Disaster!  I was here when he knocked over Caramel's potion and cracked the bottle!  Caramel saved us all. Â
“She spent over a week with the Fire Department Hazmat Team making sure that the parts of Ponyville that were downwind from the school were safe.”
The gangrenous colored one asked, “What about that big Werewolf bite scar on Sawnax's shoulder?”
The mauve colt, Jaret, snorted with suppressed giggles.  “Dad told you THAT?  He got less than a drop of Caramel's potion on his skin when he spilled it!  It is really dangerous stuff if you don't know how to handle it!”
“Wait.  Dad?  Sawnax is your dad?”
Jaret hung his head in shame. “Yes, he is.  After the mess he made here, I was alone for weeks while he was in the horspital. Â
“I began to find out how big a liar and sneak he is.  He even kept records of a lot of it.  I went to Miss Cherrilee, here and she found me a foster family to stay with.  Judge Coldheart made it permanent.  I don't want to ever stay with dad again.
“What he pulled on you was just dad being dad.”
The gangrenous one asked, “If we promise to be good, will you get off of us, Caramel, uh, Miss Treat?”
Lolling her tongue out in canine amusement, Caramel simply got up.
She pointed to the cabinet where her potion was being kept. Â Miss Trake opened it with her magic and lifted out two potion bottles, one the red of a dangerous potion, the other the green of safety. Â She also got out a heat discolored metal dose cup, a set of tongs, an alcohol burner and matches. Â She set them all out on the counter for Caramel's use.
She then herded all of the others from the room, leaving only Caramel, herself and Miss Cherrilee.  Smiling, she told the two newcomers what the foals already knew.  “To prevent any future problems like Sawnax caused, we don't allow any ponies but us here while she takes her potion.  It can be dangerous in the wrong hooves.  The Manehatten Biomedical Disaster demonstrated just how bad it can be.” Â
Sure that every pony was out, she locked the door. Â As Caramel heard the lock click, she lit the burner. Â Pouring with care, she first added a little of the green potion to her dose cup. Â Then she added a precisely measured amount from the red bottle, restoppering it securely as soon as she had poured its part into the cup. Â She quickly drank the whole dose, even licking out the cup. Â Taking the tongs, she gripped the cup and heated it in the flame of the alcohol burner until it was nearly red hot. Â After waving the cup to cool it, she let Miss Trake put it all away.
She emerged from the office, only to be met by a member of the Ponyville Police Department.  He had Stort and the green pony in chains.  Miss Cherrilee came out and began to confer with the officer.  She made shooing gestures at the foals and wolf.  “Go play!  I will give you an extra fifteen minutes because of this silliness.”
The youngsters vanished like magic. Â Soon there was a very active game of dodge-wolf going on! Fillies and colts were laughing and calling as they played.
Staying carefully beyond the boundaries of the Protective Order of Judge Coldheart, Sawnax watched, with satisfaction, as he saw a police pony enter the school.
Later the ugly brown pony with the big ridged and knotted scar on his shoulder glowered and ground his teeth in irritation as he saw the wolf and foals come out to the playground. Â He stayed long enough to see the police pony leading away the two that he'd set up. Â Sawnax turned tail and returned to his business. Â
He took out his sour mood by calling to an employee, “Lyle!  I catch you putting up another load of timbers that way, you're fired!”
Back at the school, the bell rang, as promised, fifteen minutes late. Â Colts and fillies returned to classes, grumbling like students everywhere, throughout time.
Miss Cherrilee was putting up the day's arithmetic lesson.  “Barley costs two silver, four bits for five kilos.  Honey costs eight bits for a half liter.  Cooking oil costs six bits per liter.  Slivered almonds cost four silver per half kilo.
“Now, if this recipe is followed,” Miss Cherrilee chalked a quick recipe up on the board, “how much will it cost to make it up?  If it is divided into fifteen popped barley/almond bars, how much does each bar cost? Also, as an extra credit question, How many batches can you make out of the total ingredients listed?”
Miss Cherrilee had the rare pleasure for most teachers, of seeing Caramel Treat's face light up as she worked through the problem. Â As a teacher, she loved seeing a student understand the principle behind a problem.
Caramel was actually slow to hand in her paper but it was three sheets long! Â Besides the questions on the board, she had posed several other related questions and attempted to find answers or the approaches to answers.
Except for the nasty scene in the office, it was a wonderful day to be a teacher!
Only a few months later, Caramel graduated early from the Ponyville School. Â Brightmane, her mother, and Nurse Fields, her life-long nurse/companion hugged her after Miss Cherrilee gave her the diploma.
“Dinner at the Pink Note!” exclaimed Brightmane.
While they were happily ordering, to the background of  soft live jazz that the Pink Note was famous for, Caramel was studying the menu itself. “Mom, I have an idea.  Cooking is so easy for me.  I would like to start a restaurant.  I could specialize in my candies and such things.”
Brightmane paused.  “You want me to buy you a restaurant?  That is a pretty big graduation gift, dear.”
“No, Mom.  I would want a loan to do it.  I have talked to Miss Cherrilee about it.  She has offered to help me to put together a business plan.  Then we could do it properly, as a business.  That way, you will make money and so will I.”
Nurse Fields faked crying.  “Our little Caramel is all grown up!”  Then she grinned hugely.  “If Brightmane won't back you, I will!  I do have some savings put aside.”
Brightmane regarded her friend and long time employee with lively curiosity.  “Why so eager, Nurse Fields?”
“Caramel has cooked for me before!  Mostly when I was under the weather.  It is always good!” Grinning at Caramel, she added, “I have seriously thought about faking it to get her to cook for me some more!
“She always leaves the kitchen neat and tidy, too.”
Brightmane nodded quietly.  “If you bring me a sound business plan, Caramel, I will see about that loan.”
The rest of the meal was the celebration that it was supposed to be.
They gave Cherry Mocha, the Pink Note's owner and waitress, a really good tip. Â They were strolling home through the edge of the Everfree Forest in the dusk.
Suddenly Caramel ordered, “Stop! Mom!  Nurse Fields!  Get back!  There are ponies in the brush up ahead.  They have weapons.”
With no sound at all, Caramel changed. Â It was like a ripple running from nose to tail. Â Caramel tan pony was swallowed by dark gray and black wolf. Â The wolf that was Caramel Treat vanished into the brush alongside the trail with ghost like silence.
In mere seconds, a clump of brush down the trail a little, erupted in pony!  “Run, Stort!  The Wolf's gonna kill us!”
The gangrenous green pony shot up the trail toward town!  Stort, the pale blue pony was on his heels!  Watching them go, Brightmane observed, “I thought ponies had to have wings to fly!”
Nurse Fields chortled, “Apparently, fear can replace wings!  Look at them go!”
The wolf came out of the same thicket, bouncing happily.  “Did you see that, Mom?”
Brightmane whickered laughter. “I sure did!  What were they doing here?”
With casual nonchalance, Caramel replied, as she changed back to a pony, “Nothing much.  Just trying to kill me.”
Brightmane sobered at once. “Trying to kill MY DAUGHTER is not a nothing!”
The next day Caramel went into Ponyville by herself. Â Her first stop was the school where she no longer a student. Â She and Miss Trake, the secretary were chatting happily, while waiting for Miss Cherrilee to be done with the class that she was teaching.
A dark brown pony with an angry, raw looking scar on his shoulder barged into the office and demanded, “Get out of the school, you monster!  You done graduate!  Got no more business here!”
Caramel turned to face the bigger pony with a smile on her face.  “Sawnax!  What are YOU doing here?  Isn't there a Judge's Protective Order requiring you to stay away from the school?  Seems to me that it was caused by some tiny incident involving you and a student's dangerous medicines!  Only a third of the town had to be evacuated as a result!”
While Caramel was speaking and distracting Sawnax, Miss Trake was on the Magic Net mirror. “Emergency Services, please!  Police.  Sawnax is inside the school, in violation of the Protective Order of Judge Coldheart.  He is harassing a pony with legitimate reason to be here.
“An officer is on the way? Thank you, Emergency Services!”
Sawnax, responding to Caramel's remark snapped, “Order is done and over now that you ain't going here no more!  Now, get out!”
In a severe voice, Miss Trake returned, “That is not true!  You were removed from the School Board and the Order was made permanent when it was found that, besides harassing Caramel, here, you were bothering Jaret and got caught destroying his homework!”
Sawnax growled, “Jaret is MY colt!  He had no right to leave me, just because I was in the Horspital!”
Caramel looked askance at Sawnax and pointed out, “He had to have temporary fosterage while you were in the Horspital.  At his age, he cannot live on his own.
“The family that took him in were good parents.  HE made the decision to petition the Courts to make it permanent.
“He is doing really well in school now.”
Sawnax curled a lip and laid his ears back as he snarled, “School ain't everything!”
A third voice joined the conversation.  “Perhaps not, Sawnax.  However, the fact that you are here is unfortunate.  I am Constable Crager, of the Ponyville Police Department.  You are under arrest for violating a Protective Order.
“Will you come with me quietly, or must I use whatever force is needful?”
Sawnax responed, “You don't get it!  I is trying to deal with a matter of HIGHER LAW!  This here innocent looking pony is a WEREWOLF!  A DEADLY MONSTER!  At any moment the thin vernier of civilization could crack off!  When it goes, she will explode into a murderous rampage!”
Constable Crager simply asked, “Will you come or not?  I am authorized to use ANY force necessary.”
“I TOLD YOU!  This is a matter of HIGHER LA . . .”
Sawnax's retort was cut off by meaty THUMP! Â Constable Crager's expertly wielded truncheon rebounded from the back of Sawnax's head as the brown pony collapsed.
The Constable had him in manacles in mere moments.  As Sawnax groggily awakened, Constable Crager informed him, “Unfortunately, Sir, neither the Crowns Law nor the Local Law recognizes your so-called Higher Law.  As this Werewolf is a creature with reason, she is covered under the Edict of Equality, which you have directly violated and will be charged with, in addition to the breach of the Order of Protection.”
Protesting bitterly, Sawnax was dragged away to jail.
Miss Cherrilee was watching from the hallway outside the office.  “What put a burr under his tail?” she asked with curiosity.
“I think that it is the fact that I graduated from the school faster than any pony but one,” Caramel replied.  “He was going around saying what a dummy I was, being home schooled and all.  Along with the Potion Disaster, my early graduation destroyed his chance to ever get back on the school board.  He had political plans that needed the school board to get started.
“Besides graduating early, I turned out to be a Royally Recognized Student!”
Miss Cherrilee nodded as she entered the office, “Yes, I can see how that embarrassed him.  Are you going to take up the Canterlot University scholarship?”
NEXT ==>
Return to the Master Story Index Return to MLP Fan Fiction                                      Return to Caramel Treat, werewolf
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2019 Dodge Rampage Price, Release Date, Specs
2019 Dodge Rampage Price, Release Date, Specs
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CONTRA: ROGUE CORPS is one of those games that people love to hate. And I’m not saying everybody is wrong that’s reviewed it so far, nor am I saying I necessarily know better. What I am saying is that whenever I see something which the aggregate tells me is irrevocably horrible, I tend to want to disprove the consensus. Or at least offer an alternate viewpoint. After all, I’ve actually been excited for CONTRA: ROGUE CORPS since I saw the surprising trailer unveiled way back at E3 2019. I may have been the only journalist woohooing and raising my fist in appreciation, and for a simple reason – I’m a fan of the CONTRA series. Yes, it’s generally hard as nails and beyond brutal, but it’s one of those series I grew up playing. Sure it’s not very intellectually stimulating or terribly deep, but sometimes you just need an excuse to blow away alien scum. So seeing as how I finally started playing my preorder copy of the game, let’s see if it scratched that violent itch.
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First things first, I will concede that ROGUE CORPS is a messy title. Not just visually, but in terms of the precision of how the game and its systems work. I’m not saying that to be cruel, but sadly it’s just a fact. Having said that, I still found myself enjoying the basic loop of the gameplay. Picking a character, going through missions, beating bosses, getting rewarded with items, then using said items to upgrade my character. Now if you’re an old fan of the series, most of that probably stood out to you. Usually you don’t have progressive upgrades in CONTRA games, you just fight from level to level. And while I respect developer Toylogic for being ambitious and taking chances with the title, I couldn’t help but come to a conclusion as I played – ROGUE CORPS isn’t truly a CONTRA game. Again, not a slight, just a fact. In a way, ROGUE CORPS is a mishmash of various games wearing a CONTRA suit. In many ways, it reminded me of a mix of Gauntlet, Smash TV and DOOM. Which in a way isn’t that surprising after I researched other projects developed by Toylogic. One that particularly stood out was Kid Icarus: Uprising. That’s another great example of using the window dressing of the series, but totally reinventing how it sounds and plays. And much like Kid Icarus: Uprising, ROGUE CORPS fires many shots that miss the mark, as well as some that hit dead center.
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The game starts with a surprisingly epic introduction, illustrated in a comic book style. It tries to encapsulate the entire history of the CONTRA games, showing how the aliens invaded and were beaten back. Or so we thought. Turns out, they left a present deep in the Earth’s core, and it suddenly erupts into a living nightmare called Damned City. This twisted location is so dangerous that most humans go mad just stepping foot there, and that serves as the excuse for our eclectic team of heroes, the titular ROGUE CORPS (or I guess technically Jaegers, according to the intro). Whatever their name, this fearsome foursome is the strangest band of heroes found in any CONTRA game. There’s team leader Kaiser, who looks like the cybernetic caveman ancestor of Bill Rizer. Then there’s Ms. Harakiri, who somehow got fused with an alien parasite that she stabs to gain temporary power boosts. Then there’s Gentleman, a hideous insectoid alien that is apparently on the side of the angels. And then there’s my favorite, Hungry Beast (HB for short), a giant mecha panda with a scientist’s brain in his noggin. Though you’d be hard pressed to call the heroes from other CONTRA games normal, this bunch makes them look boring by comparison. Oh and there’s one more character named Lily, she’s your pilot as well as the narrator of the story.
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Now, as I said earlier, the basic gameplay is fine, with some provisos. It plays like a twin-stick shooter in a quasi 3D environment. I’m used to CONTRA being a 2D platformer, so this was a bit of a learning curve, but thankfully my recent addiction to the twin-stick genre helped my immersion. As you run around blasting hordes of foes, you have a couple things that help. One are the special skills unique to each character, which can be activated at any time, and then have to cool down before using again. Kaiser’s skill adds spreadshot bullets to his attacks, Harakiri gets stronger, Gentleman throws black holes that scoop up small foes and HB lays down several turrets which both shoot foes and deflect bullets. I like that amount of diversity, and it goes a long way to making the game feel fresh. Each character plays a little differently, dictated both by their size and movement speed as well as their primary and secondary weapons. I much preferred Kaiser and HB, since their machine guns pushed back foes, while Gentleman and Harakiri fired a laser that cut through enemies, but didn’t repel them.
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I also appreciate how whenever you use a missile attack to clear the screen, the animation changes depending on your character. Kaiser rides the missile like in Dr. Strangelove, for example. Then there’s also Finishing Moves, which can only be used against nigh unkillable gold enemies. To stop them, you have to shoot and dodge attacks to dizzy them, then get close and press A to watch the blood flow. These are spectacularly violent sequences, and I only have two issues with them. First, enemies don’t stop moving just cause you’re murdering one of their buddies, and crowd up close and personal. This means you have to immediately dodge away once the sequence is over. The other problem is sometimes the animation doesn’t play properly, and instead you just see your character pose slightly before the attack activates.
More Rogue Action on Page 2 ->
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Besides all that flashiness, you’re much more maneuverable in ROGUE CORPS. Not only can you run around and jump, you can also dodge foes, avoiding damage. The dodge can also be used aggressively to knock foes off balance and dizzy them, as I said earlier. My problem with this mechanic is that once you’ve dizzied a foe, you can pick them up, but there’s usually no reason to. If there’s a handy meat grinder around, toss an enemy in, but it’s not satisfying or effective to toss foes into each other or against walls. There are also sequences called Shooting Galleries, where the camera pans to quasi FPS and you aim your sight with the right stick. While these have the benefit of more clearly displaying the action, they also are cumbersome and frustrating. And they don’t just occur when you’re facing stationary turrets and foes, but in boss fights as well. In fact, the first massive boss fight against an angry metal skeleton, which is teased at the end of the demo, is fought in Shooting Gallery mode. I struggled and struggled with him, doing minimal damage, until I realized I could move forward while in that mode, and once up close and personal, I started to do massive damage. Problem is, it’s not intuitive that you’d be able to move forwards and backwards in a mode that normally forces you to a horizontal plane.
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When boss fights don’t involve that mode, I tended to enjoy them more. Sure they are time consuming and more than a bit grindy, often involving waves of lesser foes distracting you as the boss rampages around, but they still were a fun challenge overall. And while it’s true they do overuse the first boss a lot, since he shows up later as a recurring mini boss and even in a upgraded form, there’s some very distinct boss designs here. I loved the giant metal skeleton’s design, as well as the fiery chariot boss. Hell, even the recurring boss is a neat design, looking like some bloated Toxic Revenger. My biggest issue isn’t that the game is ugly, but that the camera angles and magnification often made it hard to make out the visual niceties. Compounding that issue is that the most common grunt in the game, a sort of red fleshy skeleton, is completely generic looking. Which is frustrating, since some of the others are great, like the flying baby heads, the giant mouths that burst from concrete and even the roller skating buzz saw bastards. It’s also frustrating because in general, the CONTRA series is known for fantastic enemy design, be they robotic terrors or organic nightmares.
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I liked the idea of weapon and character customization in theory, but in practice it proved more than a little confusing. This is in part because even the game’s internal guides don’t do a great job of explaining what’s required. An example is that whenever you work on an upgrade, it requires not just items to dictate the properties, but curiously also requires a sufficient number of them. This is compounded by referring to these items as B.A.D. (an acronym I don’t recall the game explaining). It’s very confusing, and I still can’t say I fully understand the system several hours in. However, it’s still fun to experiment, and I strongly recommend you use this system. Not only can it make your guns more powerful, it can add new effects such as an increased critical chance or inflicting status ailments. Best of all is you can make it so your weapons fire longer without overheating, and I strongly suggest you invest in that feature. Other than customizing your weapons, you can also put your character in the surgery room and upgrade their body parts. This is pretty similar to weapon customization, other than offering different doctors. Each one has different potential chances to either improve or tweak your stats, and most of them cost cold hard cash. For that reason alone, I mostly stuck with the one doctor that was free, but feel it’s probably best to bite the bullet and risk using one of the others.
Sadly there are some typos in the game as well.
Now, I’ve been trying to help showcase the positive aspects of ROGUE CORPS, but I need to spend some time with the messy bits. While I can look past muddy visual effects and grindy mechanics, I can’t ignore the following. One particularly offensive problem is the pause menu. Quite simply, pausing the game doesn’t stop the action. I noticed the enemies kept moving afterwards, and I am pretty sure I’ve taken damage as a result. I understand the missions have time limits, and maybe the developers want to encourage you to watch the clock, but in my mind, pausing means everything has stopped. Taking cheap shots when I’m taking a break is problematic in the extreme. Another problem deals with the aforementioned camera angles. Often these will not properly display everything happening, and more than once an enemy was hidden by the camera angle. I only noticed cause their health bar was visible. I also was annoyed that often the various planes of the battlefield would trap foes in odd places. Considering the game usually gates you in areas until you beat all the enemies, this wasn’t helpful. It was also difficult that sometimes the controls were less precise than I would like. Often I would aim with the right stick and the moment I let go, the gun orientation would shift. And while I did enjoy the boss fights in the game, I almost wish the mega boss fights were structured differently. I would have preferred if ROGUE CORPS took a page from Mechstermination Force, which ironically is based loosely on the earlier CONTRA games. Having large foes that I took down in distinct phases, whittling away their armor and causing new threats to surface, would have been much better than the Shooting Gallery approach. Yes, it shows the bosses better than the standard camera angle, but I just wish the combat was consistently the twin-stick format.
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In the end, I still enjoyed CONTRA: ROGUE CORPS. Yes, it’s a hot mess, and many things aren’t properly explained for my tastes, but the core mechanics are fun and work pretty well. Which makes it more of a shame this title was so poorly received. I admire Konami and Toylogic for taking a chance on something different here, even if it didn’t work out perfectly. As a fan of the CONTRA series, I still don’t feel ROGUE CORPS was a traditional experience, but also think it has something to offer fans. Now that playing it has put me in the proper frame of mind, I think I’ll finally start playing my copy of CONTRA Anniversary Collection.
Too funny not to use.
OPINION: ROGUE CORPS is Fun, Despite its Quirks CONTRA: ROGUE CORPS is one of those games that people love to hate. And I'm not saying everybody is wrong that's reviewed it so far, nor am I saying I necessarily know better.
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2019 Dodge Rampage Engine Specs And Release Date
New Post has been published on https://www.dodgetrend.com/2019-dodge-rampage-engine-specs-and-release-date/
2019 Dodge Rampage Engine Specs And Release Date
2019 Dodge Rampage Engine Specs And Release Date – 2019 Dodge Rampage will be the new model of dodging that concerns the pickup product. The corporation, Dodge, continually gives cheap deals for your personal pickup vehicle, that may have more customers considering the truck design truck. However, for clients that do nothing like the trucks, the company can make this attractive automobile at the same time.
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2019 Dodge Rampage Engine Specs
The engine can generate about 345 hp. Also, this engine may also be combined with an automated 5-velocity gearbox. The top tire drive method would be the standard variety. The kilometers with this auto is about 15 to 18 mpg. Some rumors, the organization will provide this automobile with all the diesel edition and also the hybrid version as well.
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2019 Dodge Rampage Design, Release Date And Price
New Post has been published on https://latestcarrumors.com/2019-dodge-rampage-design-release-date-and-price/
2019 Dodge Rampage Design, Release Date And Price
2019 Dodge Rampage Design, Release Date And Price – Rampage may be the new model that pickup design. The organization, Dodge, continually delivers excellent deals for your personal pickup automobile, which may attract more customers enthusiastic about the truck product truck. However, for buyers who do nothing like the pickup trucks, the business can make this desirable car also.
2019 Dodge Rampage Interior And Exterior
The design concept on this car is identical to all the prior form of this auto. However, you can still find some changes in this variety. The exterior of the vehicle will become more significant than the sooner sort, although the design continues to be identical. The main body of this kind is likely to make it look competitive and assertive. Around the front side of the car, the Brought will be utilized for a headlight. One other changes are new dual levers, light alloy wheels, and new grille crossbar.
medianet_width = "300"; medianet_height = "250"; medianet_crid = "890476825"; medianet_versionId = "3111299";
While the interior of your Rampage is created with proper high-quality supplies. The car seats are going to be of top quality leather. Moreover, there exists a fresh look for your dashboard situated in the midst of the leading interior. Also, the spacious cabin will ease and comfort individually in your community of ??the driver’s and the passengers’ hip and legs. Additionally, the loader area can be found in more significant dimension compared to latest kind. The large cabin makes your driver and passengers feel safe driving in this particular car practical experience.
2019 Dodge Rampage Engine Specs
2019 Dodge Rampage amongst these is definitely the new V8 Hemi 5.7-liter Chrysler a lot more extended distance measuring method. This engine can produce about 345 hp. Furthermore, this engine will also be combined with a computerized 5-speed gearbox. The leading wheel travel system could be the standard variety. The long way for this car is approximately 15 to 18 miles per gallon. Some gossip, the corporation will offer this vehicle with the diesel model and also the hybrid version too.
2019 Dodge Rampage Release Date And Price
After some the automobile changes a great deal, the price of this new car is going to be from Dodge to $ 40,000 $ 30,000 to $. The release date on this Dodge Rampage 2019 remains to be unfamiliar, but is, even so, expected in 2018 in the market, we still need to wait for the recognized announcement of its business, Dodge.
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