Episode 21 brings me back to a question I’ve had for a while: where do the case numbers in the episode descriptions come from?
I don’t think it’s the staff anymore. I think it’s Fr3-d1.
Consider the case in Episode 21: Alice didn’t categorize it, she deleted the case. Yet the episode has been coded.
Episode 20 has a number, but we see in Episode 21 that none of the staff are acting as though Gwen is in active danger.
Both Episode 20 and 21 have case numbers that show they were coded on the same day, the day of Gwen’s encounter with Ink5oul.
Episode 3 has Alice suggest a coding for the case that is slightly different from what’s in the episode description. It could have been Sam entering it differently, or it could be a correction.
Episode 1 mentions misfiles; the very existence of misfiles means that someone or something is comparing what the staff enter to another source.
I think the computer is categorizing them.
Possible reasons for the human coding:
Humans are basically doing AI training (similar to CAPTCHA) and/or
To force them to engage with it for Reasons (likely Spooky and/or Evil reasons)
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witness me trying to cull the regene related asks down to the useful ones by summarizing any new info i found lol. avoided this one so long cos there were so many of them ;___; list ahoy under the cut
Regenes are given codes and codenames (08 may 2018)
regene rights (09 may 2018)
industrial tattoos (03 june 2018)
blugenes colourrange (16 aug 2018)
regenes get older + organic bodies (20 sept 2018)
cyborg definition (10 nov 2018)
ai minds clarification, genitech can't build minds (11 nov 2018)
regenes have genitals (12 nov 2018)
regene making process (12 nov 2018)
emp shielding AI chips (12 nov 2018)
regene enhanced power classes (15 nov 2018)
regenes have unique faces (21 nov 2018)
periods (25 nov 2018)
regene numbers/nicknames (26 nov 2018)
development in other countries? (27 nov 2018)
regene making process (1-3 years) (03 dec 2018)
reconditioning (13 dec 2018)
organic? transplants patents etc (15 dec 2018)
general regene literacy training, handlers (15 dec 2018)
regene culture nicknames (15 dec 2018)
install regene ai chips in humans? (18 dec 2018)
teenager decant (18 dec 2018)
lifespan? kia too early to test (22 dec 2018)
specific decanting teenage range 14-15 (22 dec 2018)
regene bonding (25 dec 2018)
regene vulcan culture (25 dec 2018)
organic brains but need need ai chip (28 dec 2018)
pain (28 dec 2018)
no chip swapping between regenes (28 dec 2018)
higher calorie intake than humans (boost-related) (7 jan 2019)
regenes can get sick (08 jan 2019)
tattoo design styles are the same, patterns and colours differ (10 jan 2019)
tat barcodes (10 jan 2019)
why not make them identical? (17 jan 2019)
programmed life skills (21 jan 2019)
few hundred regenes (01 feb 2019)
nails eyelashes nails grow (04 feb 2019)
lifespan studies? (11 feb 2019)
viability > "minor imperfections" (16 feb 2019)
hacking/captcha pass (28 march 2019)
lowlight vision regene eyeshine (27 apr 2019)
healing others (more a boost q) (03 may 2019)
regenes have fingerprints/sometimes removed (04 may 2019)
step's batchmates (05 may 2019)
bellybuttons (16 may 2019)
overwhelmed etsy store production (01 jun 2019)
regene book 3 topic (21 jun 2019)
regene death, avo'd (21 jun 2019),
androids? (02 jul 2019)
family units/parent regenes? (15 jul 2019)
sib relationships (any relationships outside teams discouraged) (15 jul 2019)
cuckoos and human mission working (unaware) (15 jul 2019)
cuckoo solo operatives (15 jul 2019)
can have extra organs/limbs (presumably via boosting) (21 jul 2019)
seeded with boost drug in tube stage (01 aug 2019)
ai chips counteract the vegetable brain growth speed issue (01 aug 2019)
cancer, boost drug casualties (01 aug 2019)
ranger interactions (01 aug 2019)
high maintenance (01 aug 2019)
control mechanisms (15 aug 2019)
rebirth regene team age/older ones trusted on us soil (18 aug 2019)
thought-voids feeling (24 aug 2019)
sex and pronouns (16 sept 2019)
boost-related miscarriage/procedures to prevent procreation (30 sept 2019)
fully compatible w/ human germs/disease (29 oct 2019)
power stacking (30 oct 2019)
training templates (25 nov 2019)
handler knowledge of sibling bonds? (25 nov 2019)
codename designated by handlers (25 nov 2019)
handler favourites (25 nov 2019)
mod augmenting powers (25 nov 2019)
regene:handler ratio (avo'd) (25 nov 2019)
selfawareness/autonomy (25 nov 2019)
reggies. (25 nov 2019)
legal classification (03 dec 2019)
finch giving step psych meds? (avo'd) (05 dec 2019)
10% survival -> 10% useful (1%) (08 dec 2019)
regene power scale? (10 dec 2019)
regene v rangers: step's opinion (10 dec 2019)
friendly regenes characters? (11 dec 2019)
tattoo process (14 dec 2019)
brain chip size (18 dec 2019)
tracking chips (19 dec 2019)
on regene vs human boosts (22 dec 2019)
farm makes all kinds of regenes (27 dec 2019)
some premature aging (30 dec 2020)
double dipping (05 jan 2020)
aiming for more reliable process, some progress but still a crapshoot (06 jan 2020)
bellybuttons (placental organ) birthmarks (20 jan 2020)
power maturity/corrections/ai chip surgical insertion at neck #VERY USEFUL(31 jan 2020)
ai chip can't be removed (or....?) (31 jan 2020)
kill switch standard issue(31 jan 2020)
decanting/training/etc process timeline stages (31 jan 2020)
"supposedly sterile" (04 feb 2020) (contradictory?)
rebirth regene (farm not above doing frankenstein arms but mods easier. um.) (15 feb 2020)
powers important for viability >>> minor "defects" (18 feb 2020)
research centres (20 feb 2020)
tattoo meanings? weren't codified at the time (20 feb 2020)
vaccines for abroad deployment!!! + germ susceptibility (23 feb 2020)
morality is for handlers (28 feb 2020)
regenes sweat (11 apr 2020)
chip reboot (16 apr 2020)
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August 28 2024 2009
Time to loot the loot!
First up some books. The first we all saw, COLONEL SASSACRE'S DAUNTING TEXT OF MAGICAL FRIVOLITY AND PRACTICAL JAPERY, but way more worn and potentialy deadlier. Next is the FATHERLY GENT'S SHAVING ALMANAC, currently useless to John with his lack of need but very important to Dad if he locked it in the safe. But I want to bring attention to the newspaper clippings.
Very worn with the only visible date being Monday April 13, 199X. Apparently some years back meteors also rained down shortly after 4am. The ones in the paper were not the only occurrence and, suspiciously, were downplayed as 'not foreboding' or 'not really a big deal' despite creating casualties. A Crocker facility and a residential space have suffered damage. Not sure why Dad would have kept this but with the repeating 4/13 there has to be some importance. Probably a cake mix shortage knowing his love of baking.
But just to rip us back from thinking too hard on it John finds a note from Dad on the wall:
SON.
IF YOU ARE READING THIS, IT MEANS YOU ARE NOW STRONG ENOUGH TO LIFT THE SAFE. YOU ARE NOW A MAN.
AS SUCH, YOU ARE ENTITLED TO WHAT IS INSIDE. I KNOW YOU WILL TAKE THIS RESPONSIBILITY SERIOUSLY.
I AM SO PROUD OF YOU.
Youll have to excuse me as I SOB MY HEART OUT!!
Behind the note is the safe code, 02-49-13.
A couple of things happen that made me lose it laughing so hard but it should be noted one of my many questions has been answered. A blank card has only a string of 0's while a card containing a card is a sting of 1's. Each code generated is probably some sort of fusion of binary and hex though Im not even gonna try to think of what the formula is.
Ok so, in normal John fashion he captchas the card but only having three means...
Instead of changing his modus and adding the card to the deck, John punches the 2xCaptchacard bringing him to a grand total two usable cards.
John: Throw hat down in disgust.
Goodbye, hat. (HOW EVEN?? The bounce in that hat is off the charts!)
Not learning his lesson, John captchas the punched card creating a 3xCaptchacard...
Sweet Catch, Rose! The panel below this with Roses cursor slowly bringing the PDA back to John just reeks of passive agression. Do you think before you act, John? Of course not you only do...
John: Take PDA.
The two card sylladex: inventory of dumbasses.
At this point I had to stop reading from how hard I was laughing. Even putting this together is making me giggle in delight.
Luckily the tome is too heavy to get much air and instead crushes the imp unware of its fate.
Under the cut is a bunch of stuff regarding Johns leveling.
Now the level up panel had me questioning some things. Last time we saw John level up he was only at PLUCKY TOT but now we are at PESKY URCHIN. Looking back he sucessfully killed two imps during the pogo ride, presumably the EXP for the other 3 levels
Looking at the panel where Rose is building she now has 80 grist she can work with when last it was only 50. John also gained a bunch of boondollars and now has MAN GRIT. So what info can we glean from all this.
My guess is one imp slaying gained two levels while the other gained one. The next level will either again be one imp or require two imps for enough EXP. Level ups may take climbing more rungs before giving rewards, my guess is it happened at ANKLEBITER.
Rewards are also not equal among levels. The new CACHE gain is at 40 and seeing as the other two were 10 and 20 respectively means ANKLEBITER increased the cache by 30. But GEL is only at 15. In this way GEL is harder to grind for, with longer spans between gains. We cant know for sure though without seeing the whole cache list. BOONDOLLARS dont seem to have a pattern. John gained a whopping 415 which is not a pretty number to split between three levels. This last kill saw a gain of 200, so who knows what the criteria is for this. Again MAN GRIT is new so its up in the air how this one will function. Overall it seems to me right now rewards are at every second level at minimum.
*Editing to add current proposed limits: GEL 30, GRIST 120, MAN GRIT 5
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