#1899netflix
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felixlefebvre · 11 months ago
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Lucas Lynggaard Tønnesenen.
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bramblrose · 2 years ago
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“People are oblivious to reality. They only see what they want to see. Imprisoned by their mind’s restrictions. When all they have to do is shift their perspective to see the full scope of things.”
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prometheus-ghost · 4 months ago
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SO close to 100K! So...close... Come on, just 5 more signatures!!
https://www.change.org/p/renew-1899-on-netflix
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earth-archangel · 2 years ago
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#SAVE1899 #SAVE1899
Season 1 was only the beginning. We know Baran bo Odar and Jantje Friese had more up their sleeves, knowing Dark. We were robbed! BUT we can fight. Hope is not lost! Remember that thanks to the #SaveDaredevil campaign, that show was revived. A lot of shows got saved because of fans fighting back. And we can do the same with 1899. - What is lost, will be found.
Don't forget to share and spread the word! What you can do:
• Binge watch the show!! Even if it's just background noise, pump up those viewing hours and ratings!
• Go to IMDb, RottenTomatoes, Google and all that kind of stuff and search/rate 1899. Making it the most searched and good rated series also sends a message!
• You can fill in requests for movies and series which you would like the see, at the Netflix Helpcenter on their website. Underneath Quick Links. Fill in "1899".
• Sign these petitions
• The hashtags for socialmedia (especially Twitter)
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cabinboy100 · 2 years ago
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1899: 1x08: "The Key": Prometheus Roll Call
Beware: Season 1 spoilers! If you have not watched all eight episodes of 1899 season 1 on Netflix, get thee to your streaming device and watch! Then come back for a quick review with some visual aids for episode 8. =)
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This will be a review of the basic layout and head count in the closing scene of the finale. We see Maura wake up in a vertical sleep pod set into the wall of a cylindrical chamber. Her hair is shorn compared to her 1899 simulation 'do and she is dressed in a grey jumpsuit of the type that we saw her and Daniel wearing in Elliot's recovered memory.
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Once she steps out of her pod, she takes in her surroundings. There are 16 sarcophagi in the cylindrical chamber. They are in four groups of four against the wall, separated by sections of wall with portholes. She begins with the group that includes her own now-empty pod and examines the room from left to right, or clockwise, as viewed from the top looking down.
ROLL CALL.
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Block 1 (Maura's).
Virginia Wilson
Eyk Larsen
Maura Henriette Franklin Singleton (empty)
Krester
When she recognizes Eyk (sans shock of white in his beard), she is visibly surprised, even taking a few steps backward. Understandable, as the last time she saw him, his First Mate had shut him down and told her it would be "impossible" to bring him back. Still, I have to wonder if something else might be behind her reaction. In any case, she then looks down at her left hand and considers the wedding band on her ring finger for a second or three. Why at that moment? Because Eyk is her husband? Or because she must remind herself that she is married to Daniel?
When she looks back up from the ring, she turns her gaze directly on Krester, whose face is not scarred. Could it be Krester to whom she's married? Watch those seconds again, from Maura turning from the ring to Krester. It's as if she knows whose face she will see next.
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Block 2.
Tove
Olek
Ling Yi
Yuk Je
Tove's sarcophagus does not appear to be any different in shape compared to everyone else's, but it's possible that its design might accommodate a pregnant woman without any outward sign or difference. Difficult to say, which means that Tove *might* be pregnant, but is not obviously so.
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Block 3.
Iben
Anker
Angel
Ramiro
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Block 4.
??? (empty)
Jérome
Clémence
Lucien
2099 PROMETHEUS MATH.
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There do not appear to be any doors set into the wall. Once we get an exterior view, that makes sense. The chamber is one of several cylinders attached by their "floors" to a larger wide octagonal boxy base structure, ten of which are connected to one another in an oval ring revolving around the central axis of Spaceship Prometheus. There does not appear to be any inhabitable space directly above the chamber. I think this means that the only egress from the chamber, that doesn't lead to the vacuum of space, must be set into the floor, behind/in the middle of the ring of consoles and cables in the center of the room.
When we get a side view of the spacecraft, stem to stern, we see that there are two rings of ten octagonal boxes, and each of those boxes actually appears to be two conjoined blocks, and each of those blocks has eight cylindrical sleep chambers attached, four above and four below. Let's assume all the chambers have sixteen sarcophagi. If every pod holds a person, the ship carries 2 x 10 x 2 x 8 x 16 = 5120 people in hibernation.
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The 2099 Prometheus readout tells us there are 1423 passengers and 550 crew, giving a total of 1973 people. Yikes. That's less than half capacity. Have we seen this scenario before…?
CAP: We're carrying barely any freight. Just like the Prometheus. Our cabins aren't fully occupied either. The company travels this route w/o making any profit.
OLEK: The bunkers are half loaded. Two are almost empty.
CAP: Am I mad? I know this ship inside out. This is not supposed to be here.
CAP: This is impossible. We're on a ship. How does a whole landscape fit inside a ship? MAURA: This isn't the only one.
CAP: It's as if all of this is somehow part of the ship…
If there hasn't been a catastrophic malfunction or accident on the 2099 Prometheus before Maura wakes, this *does* sound similar to the state of the 1899 Prometheus and Kerberos, launched with many fewer passengers and much less freight and supplies than capacity. And how was all that supposedly empty space used? It housed the backstory worlds of the passengers and crew. Does a similar traumatic funhouse await Maura and company in "2099"? Is this one virtual as well? Or—wishing/reaching—could it possibly be Westworld-ly physical?
WHO'S MISSING?
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Everything we've seen and heard so far tells me that that empty berth must have been Ciaran's. Does Ciaran wear the face of someone we've already met in the simulation? Who of the 1899 Kerberos passengers and crew Maura interacted with is conspicuously absent in this chamber?
Daniel (Is he real? =)
First Mate Sebastian
Franz
Ada
Elliot (Is he on the passenger list of the 1899 Prometheus?)
Other travelers with whom Maura did not directly interact…
Garlic Necklace (aka Furnace Mulder)
Werewolf skeptic (aka Furnace Scully)
Mustached Adam Driver Crewman
COUPLED 2099ers?
Did the 2099 Prometheus assign paired/adjacent sarcophagi for couples and family who booked together?  The placement of the sleepers in Maura's chamber does seem to support the idea (for me, at least =).
Eyk is beside Maura. (Of course =)
Maura is beside Krester. (I mention it because of that post-ring-gazing look.)
Olek is beside Ling Yi.
Iben is beside Anker.
Angel is beside Ramiro.
Jerome is beside Clemence is beside Lucien. (Interrrresting…)
Mystery Sleeper (Ciaran?) is beside Jerome
Have to say, I'm a little disappointed that Franz was not asleep next to Tove. =)
Just wanted to get this info Out There in this post. Will save follow-up theorizing on the identity and whereabouts of the mystery sleeper for future posts, hopefully.
Wake up 🜃
Keep on keepin’ on~
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scary-pixie · 2 years ago
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Some of us are writing fancy letters to Netflix...
More info: Reddit
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skellingcrow · 2 years ago
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Episode 1 down, several more to go...
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notafunkiller · 2 years ago
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Not Netflix cancelling 1899...
I am not surprised since we know they cancelled popular and highly appreciated & rated shows before, but it makes me so sad. This type of quality and organic diversity (cast, writing, directing, editing) is very rare.
I really want to know what would have happened in the other 2 seasons, the characters' stories, why they were there, Maura's brother, what happened for real, if Maura and Eyk would be together, the symbolism, the real world etc.
A great loss!
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gypsyjester · 2 years ago
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Listen! I need a scene like this in 1899 season 2 where Daniel was so angry, following and fighting Eyk but Eyk did this Lol
I know Aneurin is not that tiny comparing to Andreas but I'm sure Andreas can carry him like that XD
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svtlnhdnia · 2 years ago
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— hands of 1899
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tifa-and-rinoa · 2 years ago
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felixlefebvre · 6 months ago
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LUCAS LYNGAARD TØNNESEN [Døde Blomster · stille dage].
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tvsandmovies · 2 years ago
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FUCK FUCK FUCK!!!!!
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agustinavids · 2 years ago
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VOTE FOR MAURA'S LAST SCENE HERE:
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ourswordsmeandeath · 1 year ago
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Title: Unmoored Fandom: 1899 Characters: Olek, Clémence (briefly), Ling Yi (mentioned) Author: ourswordsmeandeath Rating: G Warning: No Archive Warnings Apply Words: 650 Summary: Solace comes at a price.
“I am worried about you Olek,” Clémence replies after a lengthy pause. “You know this.” Distantly, he does.
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cabinboy100 · 2 years ago
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1899: Season 1: Theory: There has never been a Kerberos before…
Beware: Season 1 spoilers! If you have not watched all eight episodes of 1899 season 1, get thee to your streaming device and watch! Then come back for some boring rambling and probably way too many occurrences of the words “sim” and “simulation”. =)
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FATHER: Using the Prometheus to regain access was a smart move. Nevertheless, you’ve failed. Again.
That's Father addressing Daniel, giving him credit for hacking the sim so that the previous loop's Prometheus is not archived before the beginning of the next (current) loop. I believe that the presence of two ships in the loop, a previous loop's Prometheus and the new Prometheus of the current loop (renamed), is the cause of certain 1899 simulation malfunctions we see in season 1.
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In order to maintain the integrity of the loop's world, the new Prometheus is renamed the Kerberos and a cover story about the Prometheus being lost at sea for four months is added to the world's recent history and the memories of key travelers. I'm unclear/undecided on whether Father has anything to do with this improvisation or if it is an adaptation automatically made by the sim's basecode. We learn that Father and his henches refer to this loop as "Project Kerberos", but there's no way to know if that is a name he has assigned to it, having designed/edited it to his satisfaction, or one generated by the simulation automatically on launch. In the rambling that follows, I will refer to the "sim" or "simulation" sometimes as being responsible for modifications made to this loop, but I am not certain if or how much such changes may have been executed by Father vs. the simulation's baseline programming algorithms/AI.
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Wherever Ciaran is, he is aware of the adaptation of the sim world in this loop and modifies it further by adding his mysterious envelopes of news clippings, notes, and photos to the inventories of select travelers, building on the four-months-lost Prometheus story. He even includes the exit key in the envelope for Henry/Maura. These moves indicate to me that Ciaran ultimately wants Maura to escape the sim. He just cannot make it easy for Father to keyjack her and escape instead. I believe Ciaran counts on Daniel and Elliot to unwittingly help him in this, thanks to their love for and loyalty to his seeker sister—natural or programmed. =)
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With all of these modifications made, the loop begins. The travelers wake from their fitful slumbers aboard the Kerberos and begin their second days at sea (their firsts are skipped, because departure and arrival are not part of the loop — for more on how the 1899 sim was designed to operate, give this a read). Everything seems to run as it normally would, or at least, what passes for normally in recent iterations of the sim. Right up to the moment when it doesn't—when in the dining hall, every passenger except Maura takes a drink of their tea at the same time (should really be kicking-in-before-your-reality-does coffee, tho, right?) and Ling Yi's right arm visibly glitches. And not only does this oddsmaker-upsetting event actually happen, but no one on board, Maura included, appears to take notice of its uncanniness. I believe this is the first sign that the simulation has been tasked with more than it can process.
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Almost immediately after the glitch, Krester enters and makes his plea for a doctor to help for his pregnant sister. Maura follows him down to third class to help Tove. Afterward, when Ada touches Maura's belly and asks if she has children, Maura experiences her first waking flash to a backstory—Alfred Beetle in Elliot's palm. When Krester presents his crucifix to her as a thank you, Maura experiences another flash to her backstory—Father in shadow in the hospital corridor. Then more flashes on the stairs up to the deck—the "1011" hospital room number, her wrists restrained in the chair, the empty chair itself, the memory restoring and erasing hypos, the memory eraser injection, sexytimes with Daniel, the obsidian tetrahedron in Elliot's(?) hand.
I believe that these waking flashes have not occurred in previous loops and are the glitchy result of the destabilization of the simulation. Certain of these flashes are notable for not being part of what we see of Maura's backstory in the Kerberos, which is focused on her Father forcibly removing her memories in room 1011 of his hospital after she challenges him to answer for shady activites she's uncovered.
Alfred Beetle appears in Elliot's backstory.
Sexytimes with Maura belong to Daniel's backstory.
The black tetrahedron isn't part of anyone's backstory (that we've seen). We only ever see it appear "live" in the sim, usually in Elliot's possession. 
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How and why do these moments that are not part of Maura's programmed 1899 life appear to her mind's eye? Perhaps…
In past loops, the beetle and sexytimes were part of a backstory or backstories shared with Maura. Sim glitching is enabling such moments from past loops to bleed through.
Flashing to the POV of an NPC version of herself in someone else's backstory (Elliot's, Daniel's) is another manifestation and level of simulation bugginess.
Her mind can access Elliot and Daniel's backstories because she helped create them. (More on this in a post to come.)
The black tet, a device that allows its wielder to affect the sim, could logically only be part of a memory of a previous loop. Sim glitching is enabling such memories from past loops to bleed through.
Once Maura is on deck, the good captain finds her and inquires about her whereabouts. They exchange some words about the rules regarding the separation of first and third classes and who they benefit. Classic hot and heavy banter. Alas, their dance is interrupted when the First Mate and not-Adam Driver arrive with a transcript of a repeating message they've received for the last 20 minutes—the coordinates of the Prometheus. 
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When the captain chooses to change course and tow the Prometheus back to Europe, the simulation is strained even further as the ships enter never before traveled virtual waters. In an attempt to nudge its subjects back on scripted track, the simulation intervenes by generating unnavigable fog, forcing the ships to stop, as well as giving its procedural sea and sky renderers and bird bots a break.
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As this Kerberos loop progresses, more travelers experience waking backstory flashes, and not just images, but fully immersive visits. They find themselves transported into their backstory worlds to relive their painful memories in pieces. These are different from their scheduled nighttime "dream" visits—in which they play their parts in their backstory cutscenes exactly as they (are meant to) remember them—because they are awake and aware of the strangeness of the events unfolding around them even as they question and resist them. I believe these are all unintended glitches in the loop simulation, caused by the sim computers having been pushed beyond their capabilities in order to maintain a Prometheus and a Kerberos, over 1600 travelers, and decisions and consequences never made in any previous loop.
Yeah, so…that. =)
Wake up 🜃
Keep on keepin' on~
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