Can we talk about how Kadar says to Altaïr in the beginning: "An excellent kill! Fortune favors your blade!", and then in the bureau with Malik, before Altaïr goes to meet "Robert", Malik says to him "Fortune favor your blade, brother."
And then THAT is what prompts Altaïr to actually finally apologize to him?
(It's these little things in the writing that make me go feral! Another one of my favorite parts is Altaïr and Malik calling each other "Dai" - Altaïr first calls Malik Dai before doing investigations during the Majd Addin mission, showing his character growth in how he's willing to humble himself in front of Malik by basically acknowledging him as a superior of sorts (he's even THANKING him here for his help - compare this to "I am your superior, in both title and ability! You should know better than to question me!"), and then when they last talk before Altaïr goes to confront Al Mualim, Malik calls HIM Dai, in turn acknowledging his growth 😭 I just... I love them so much, I don't even know what to do with myself anymore.)
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so like it’s 1999 and solid snake is in zanzibar land and gray fox tells you that all he can do is fight. it’s all he has and it’s probably all you’re ever going to have, too, because deep down you know your father is right, you know he is right as you click the lighter and burn the flesh off his skin, you know he is right when he tells you, this will never go away. i am always going to be a part of you. it’s 2005 and solid snake is in shadow moses island, alaska and gray fox tells you that’s good, snake. hit me harder. do it more. that’s good. when you meet meryl you kill the guards, and then snake thinks he loves her, so you kill psycho mantis for her, ocelot tortures you and you withstand it for her, you beat liquid to a pulp for her and while his blood is on your fists he smiles and tells you that you two, you’ll always be the same. gray fox means violence means meryl means violence, so what’s love if not that? what is it if not the feeling of broken bones under your knuckles, if not the smell of your father’s burnt flesh? but she's too young, she doesn’t understand you and she couldn’t if she tried, because she’s eighteen years old and doesn’t know any better and doesn’t understand that after you sleep with her you’re going to get up and let the pillow grow cold, she thinks you’ll tell her everything and when you don’t, because you can’t, she’ll leave you. you kill him with your fists and for her you destroy shadow moses and you hear him say to you again that’s good, snake, that feels good, do it harder. but it isn’t a coincidence that in mgs1 you meet otacon at the same time you meet gray fox. otacon who is so scared of battle he pisses his pants and otacon who cries over a woman who could never love him back and otacon who thinks good people like dogs, kind people like dogs, otacon who passed you a meal, ready-to-eat and a bottle of ketchup across the bars of your cell and when you ask him why the fuck are you here if you cant help me he says to you, i thought you might be hungry. otacon who gives you her handkerchief that was once her mother's and will be hers once again when she dies, when you rest it atop her glazed-over irises, a cycle of love. she was a good person, snake, and so are you. she liked the wolves and you do too. otacon who cries over his baby sister’s little body, who blames himself for being seventeen years old under the touch of the woman who should have been his mother. otacon who when it's 2014 will make you the solid eye and the octocamo suit and the mk. ii to keep you safe and say to you, don't hurt anyone, snake. will say to you: i'll follow you wherever you go, like this. otacon who blubbers like a baby and cries too much and who, when it's 2009 in new york city, you have to say to, go rescue the hostages, because if you don’t he’s going to crumple in on himself, a dying star. this is how you love, you don’t say to him, and how i love, because you showed me how. wrap your arms around his shoulders and hope it’s enough.
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aHA! i have finally figured out why i never jived with the kanade tenma hc. like you know me. THE found family guy. even if i don’t hc it myself i can still have fun watching other people have fun. but this one was always just 1. confusing and 2. not fun for me to see and i could never articulate why but i’ve got it now
the entire problem with Kanade Tenma is as a whole the fandom has a tendency to treat kanade like an orphan. like she has no family, no support system, like she’s all alone and needs to be taken in by the... tenmas... for some reason... (still not sure why the fandom decided she needs to be a tenma like she’s never even met tsukasa or saki. how is she getting over there. if she’s getting taken in by anybody it should be like... the mochizukis) and it’s like... guys. you do realize she’s not an orphan, right? she has family. she has good family. idr all the reasons why her grandma doesn’t live with her, but i’m assuming it’s along the lines of her being too old and frail to properly take care of a child at this point in her life - which is why she set kanade up with that caretaker/housekeeper system. it’s not perfect, but at least she isn’t being left to fend for herself
her dad is alive. just because he had a stroke and is now experiencing vascular dementia doesn’t mean he’s basically dead or that kanade is basically fatherless or something awful like that. (i’m genuinely still not sure what the fuck the game thinks it wrote irt what put kanade’s dad in the hospital but like. it wrote a stroke followed by vascular dementia. that’s what it did. “burnout” my fucking ass) i know at the end of the day kanade tenma is ultimately just a harmless headcanon, but like... please take a moment to think about the message even your most harmless headcanons might send. “if your parent is suffering from dementia and no longer recognizes you... well you don’t have a parent anymore. you need a new one. sorry.” obviously no one intends to say such a horrible thing, but remember that intent <<<<<<< final impression left on your outside audience.
having a family member that you love so much forget about you is a story that needs to be told. the prsk fandom needs to take a step back and just let this be told As It Is. kanade’s family is so, so fucking important to her. she’s only the person she is today because of her parents and all the gratitude and love she feels for them both. like, literally her most recent focus was her realizing how loved she was in light of mafuyu’s mother’s coldness. she knows that she experienced true unconditional love - something that mafuyu’s mom seems incapable of giving her daughter - and she still carries that love and warmth in her heart now. it’s what defines her as a person. it’s what gives her the courage to continue living. it’s why she believes she can save mafuyu and so many other people. she has that memory of what real genuine honest to god unconditional love is, and she’s so fucking determined to share it with the world.
kanade doesn’t... need a “new” family. her family may have suffered multiple tragedies, and it may be fragmented and a little broken, but... it’s hers. i don’t think it’s in good taste to take that away from her and try to “fix” her by placing her in a “better” family. it’s completely unnecessary.
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what d&d class is your oc?
tagged for this uquiz by the lovely @jillvalentinesday, @cassietrn, @inafieldofdaisies, @voidika, @josephseedismyfather, @direwombat, @poisonedtruth, and @theelderhazelnut, thank you all <3
Ranger
You are a Ranger, an explorer of dangerous territories. You are fearless and cunning, traits necessary on your travels, but you tend to be closed off from others and overly pragmatic. Your connection with nature and skill with weaponry will carry you through most battles, and your sneakiness will let you avoid the ones it will not.
There isn't any other class that suits her. She's not got the magic for druid, but her fighting style keeps her out of direct warrior/barbarian types. Archery and nature, exploration and knowing the lay of the land, and using it to advantage? That's Micah. She's at home alone in the woods, but with party members she's off her footing, unsure how to interact or engage. Trusts comes hard for her, but a fearless ability to throw herself into danger? Yeah, she's got that in spades.
Rogue
You are a Rogue, a skilled adventurer who uses guile and expertise to your advantage. You are often seen as stealthy and precise, aiming for your opponent's weakest points, but you can master various other skills to aid you on your journey. While you tend to be underhanded and greedy, you can also be daring, clever, insightful and charismatic.
Sneaky. Underhanded. Guile. Charm. Greed. Loose Morals. What else could Lil ever be but rogue?
Artificer
You are an Artificer, an adventurer who wields science in place of magic. While your foremost trait is intelligence, you're built tougher than most others who place their faith in their brains. You are inventive, curious and occasionally reckless, all traits that get you both into and out of trouble on your adventure.
I admit it, I took the quiz for her a few times until it returned the right result. Intellect and knowledge, melding science and magic, those are Bright's Things. No matter how much the quiz kept trying to make her a traditional magic user, she's just not. She's extremely reckless, but it's not out of malice or a drive for power; it's simple curiosity. And a love of shiny things. She's clever but not wise; she's quick but not strong or nimble.
Paladin
You are a Paladin, a warrior sworn to an Oath, whether it be to a god, a king, an ideology or oneself. As a divine soldier, you are well equipped to strike down evil, but must follow a code of your choosing to retain this power. While you are limited somewhat by these bonds, you are also the most driven and determined member of your group.
tbh i've never considered what would suit Lore, but honestly? yeah, she's very driven for good, for what she sees as moral and right, for the betterment of the people, though i don't know if she could be defined as a soldier or warrior. she's about practicality and function over form or style, but she'd balk at the idea of serving a god or a king. her goal is always to help people, especially those who have no voice and no power. she fights hard, but she prefers diplomacy and compromise whenever possible, to save as many lives as she can. she's one of my purest, most good characters.
i realize i'm kinda late on this one, but i'm passing on tags, anyway. (feel free to ignore me<3) @henbased, @adelaidedrubman, @v0idbuggy, @legally-a-bastard, @damejudyhench, @mars-colony, @strafethesesinners, @thisisrigged4, @mediocre-life-span, @harmonyowl, @marivenah, @socially-awkward-skeleton, @florbelles, @trench-rot, @wrathfulrook, @simplegenius042, @incognito-insomniac, @gayafsatan, @shallow-gravy, @turbo-virgins, @chazz-anova, @confidentandgood, @aceghosts, @jacobseed, @vampireninjabunnies-blog, @fourlittleseedlings, @clonesupport, @unholymilf, and anyone else who wants to do this, please say i tagged you <3
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Authentic Story of the Shining Force - Saint Fencer Max - Chapter 4
Translation notes:
This is the last boob joke. We're free at last.
Here's the retranslation of every scene with the Spring of Recollection in the game. Overall, her speech here is fairly close to what she says in Waral in-game, with a few details from her final appearance sprinkled in, like her care for Cain. It does misses a few nuances though, like the Legacy being more than just Dark Dragon.
I don't think I've ever seen art of the Spring, but notably, she gets a portrait in the GBA version, and it looks a lot like the manga design, with the slightly wavy hair and especially the blank eyes.
Obviously, the manga rushes through the plot since it's short, thus a lot of places are skipped. I didn't even feel like pointing them out before. However I will point out Waral not being here this time, because Waral happens to not be in the beta map either, and it has very contradicting lore between the ASCII guide and the World Book, meaning it might have not been well developed. Besides, Chapter 5 is very weirdly structured. You get two ship battles that are basically the same, you get to Waral by accident, you advance the plot by going to Ring Reef for no reason and everyone telling you it's off-limits while letting you waltz in anyway, and hardly anything happens in the shrine besides you hearing about the Manual, which is not even a big deal because you get to Rudo by accident later (two ship accidents!! why repeat this plot point!!) and would go to Dragonia anyway to help Bleu.
Basically, I obviously can't prove it, but it wouldn't surprise me if the ocean shrine was initially thought off as only a plot scene, and the battles/town added much later for gameplay reasons.
Perhaps worth mentioning, the GBA version also makes a point to mention that Max got lost in the shrine alone, and everyone was worried about him, which does remind me a lot of the ship scene here.
uh oh. i hit image limit for the first time and i don't wanna remove either of these pics. more notes on a reblog later.
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